fake-bpy-module 20240519__py3-none-any.whl → 20240521__py3-none-any.whl

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  1. _bpy_internal/__init__.pyi +1 -0
  2. _bpy_internal/freedesktop/__init__.pyi +1 -0
  3. addon_utils/__init__.pyi +1 -0
  4. animsys_refactor/__init__.pyi +1 -0
  5. aud/__init__.pyi +1 -0
  6. bgl/__init__.pyi +119 -145
  7. bl_app_override/__init__.pyi +1 -0
  8. bl_app_override/helpers/__init__.pyi +1 -0
  9. bl_app_template_utils/__init__.pyi +1 -0
  10. bl_console_utils/__init__.pyi +1 -0
  11. bl_console_utils/autocomplete/__init__.pyi +1 -0
  12. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +1 -0
  13. bl_console_utils/autocomplete/complete_import/__init__.pyi +1 -0
  14. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +1 -0
  15. bl_console_utils/autocomplete/intellisense/__init__.pyi +1 -0
  16. bl_i18n_utils/__init__.pyi +1 -0
  17. bl_i18n_utils/bl_extract_messages/__init__.pyi +1 -0
  18. bl_i18n_utils/merge_po/__init__.pyi +1 -0
  19. bl_i18n_utils/settings/__init__.pyi +1 -0
  20. bl_i18n_utils/utils/__init__.pyi +1 -0
  21. bl_i18n_utils/utils_cli/__init__.pyi +1 -0
  22. bl_i18n_utils/utils_languages_menu/__init__.pyi +1 -0
  23. bl_i18n_utils/utils_rtl/__init__.pyi +1 -0
  24. bl_keymap_utils/__init__.pyi +1 -0
  25. bl_keymap_utils/io/__init__.pyi +1 -0
  26. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +1 -0
  27. bl_keymap_utils/keymap_hierarchy/__init__.pyi +1 -0
  28. bl_keymap_utils/platform_helpers/__init__.pyi +1 -0
  29. bl_keymap_utils/versioning/__init__.pyi +1 -0
  30. bl_math/__init__.pyi +1 -0
  31. bl_operators/__init__.pyi +1 -0
  32. bl_operators/add_mesh_torus/__init__.pyi +1 -0
  33. bl_operators/anim/__init__.pyi +1 -0
  34. bl_operators/assets/__init__.pyi +1 -0
  35. bl_operators/bmesh/__init__.pyi +1 -0
  36. bl_operators/bmesh/find_adjacent/__init__.pyi +1 -0
  37. bl_operators/clip/__init__.pyi +1 -0
  38. bl_operators/console/__init__.pyi +1 -0
  39. bl_operators/constraint/__init__.pyi +1 -0
  40. bl_operators/file/__init__.pyi +1 -0
  41. bl_operators/freestyle/__init__.pyi +1 -0
  42. bl_operators/geometry_nodes/__init__.pyi +1 -0
  43. bl_operators/image/__init__.pyi +1 -0
  44. bl_operators/mesh/__init__.pyi +1 -0
  45. bl_operators/node/__init__.pyi +1 -0
  46. bl_operators/object/__init__.pyi +1 -0
  47. bl_operators/object_align/__init__.pyi +1 -0
  48. bl_operators/object_quick_effects/__init__.pyi +1 -0
  49. bl_operators/object_randomize_transform/__init__.pyi +1 -0
  50. bl_operators/presets/__init__.pyi +1 -0
  51. bl_operators/rigidbody/__init__.pyi +1 -0
  52. bl_operators/screen_play_rendered_anim/__init__.pyi +1 -0
  53. bl_operators/sequencer/__init__.pyi +1 -0
  54. bl_operators/spreadsheet/__init__.pyi +1 -0
  55. bl_operators/userpref/__init__.pyi +1 -0
  56. bl_operators/uvcalc_follow_active/__init__.pyi +1 -0
  57. bl_operators/uvcalc_lightmap/__init__.pyi +1 -0
  58. bl_operators/uvcalc_transform/__init__.pyi +1 -0
  59. bl_operators/vertexpaint_dirt/__init__.pyi +1 -0
  60. bl_operators/view3d/__init__.pyi +1 -0
  61. bl_operators/wm/__init__.pyi +1 -0
  62. bl_operators/world/__init__.pyi +1 -0
  63. bl_previews_utils/__init__.pyi +1 -0
  64. bl_previews_utils/bl_previews_render/__init__.pyi +1 -0
  65. bl_rna_utils/__init__.pyi +1 -0
  66. bl_rna_utils/data_path/__init__.pyi +1 -0
  67. bl_text_utils/__init__.pyi +1 -0
  68. bl_text_utils/external_editor/__init__.pyi +1 -0
  69. bl_ui/__init__.pyi +1 -0
  70. bl_ui/anim/__init__.pyi +1 -0
  71. bl_ui/asset_shelf/__init__.pyi +1 -0
  72. bl_ui/generic_ui_list/__init__.pyi +3 -2
  73. bl_ui/node_add_menu/__init__.pyi +1 -0
  74. bl_ui/node_add_menu_compositor/__init__.pyi +1 -0
  75. bl_ui/node_add_menu_geometry/__init__.pyi +1 -0
  76. bl_ui/node_add_menu_shader/__init__.pyi +1 -0
  77. bl_ui/node_add_menu_texture/__init__.pyi +1 -0
  78. bl_ui/properties_animviz/__init__.pyi +1 -0
  79. bl_ui/properties_collection/__init__.pyi +1 -0
  80. bl_ui/properties_constraint/__init__.pyi +1 -0
  81. bl_ui/properties_data_armature/__init__.pyi +1 -0
  82. bl_ui/properties_data_bone/__init__.pyi +1 -0
  83. bl_ui/properties_data_camera/__init__.pyi +1 -0
  84. bl_ui/properties_data_curve/__init__.pyi +1 -0
  85. bl_ui/properties_data_curves/__init__.pyi +1 -0
  86. bl_ui/properties_data_empty/__init__.pyi +1 -0
  87. bl_ui/properties_data_gpencil/__init__.pyi +1 -0
  88. bl_ui/properties_data_grease_pencil/__init__.pyi +1 -0
  89. bl_ui/properties_data_lattice/__init__.pyi +1 -0
  90. bl_ui/properties_data_light/__init__.pyi +1 -0
  91. bl_ui/properties_data_lightprobe/__init__.pyi +1 -0
  92. bl_ui/properties_data_mesh/__init__.pyi +1 -0
  93. bl_ui/properties_data_metaball/__init__.pyi +1 -0
  94. bl_ui/properties_data_modifier/__init__.pyi +1 -0
  95. bl_ui/properties_data_pointcloud/__init__.pyi +1 -0
  96. bl_ui/properties_data_shaderfx/__init__.pyi +1 -0
  97. bl_ui/properties_data_speaker/__init__.pyi +1 -0
  98. bl_ui/properties_data_volume/__init__.pyi +1 -0
  99. bl_ui/properties_freestyle/__init__.pyi +1 -0
  100. bl_ui/properties_grease_pencil_common/__init__.pyi +1 -0
  101. bl_ui/properties_mask_common/__init__.pyi +1 -0
  102. bl_ui/properties_material/__init__.pyi +1 -0
  103. bl_ui/properties_material_gpencil/__init__.pyi +1 -0
  104. bl_ui/properties_object/__init__.pyi +1 -0
  105. bl_ui/properties_output/__init__.pyi +1 -0
  106. bl_ui/properties_paint_common/__init__.pyi +1 -0
  107. bl_ui/properties_particle/__init__.pyi +1 -0
  108. bl_ui/properties_physics_cloth/__init__.pyi +1 -0
  109. bl_ui/properties_physics_common/__init__.pyi +1 -0
  110. bl_ui/properties_physics_dynamicpaint/__init__.pyi +1 -0
  111. bl_ui/properties_physics_field/__init__.pyi +1 -0
  112. bl_ui/properties_physics_fluid/__init__.pyi +1 -0
  113. bl_ui/properties_physics_geometry_nodes/__init__.pyi +1 -0
  114. bl_ui/properties_physics_rigidbody/__init__.pyi +1 -0
  115. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +1 -0
  116. bl_ui/properties_physics_softbody/__init__.pyi +1 -0
  117. bl_ui/properties_render/__init__.pyi +1 -0
  118. bl_ui/properties_scene/__init__.pyi +1 -0
  119. bl_ui/properties_texture/__init__.pyi +1 -0
  120. bl_ui/properties_view_layer/__init__.pyi +1 -0
  121. bl_ui/properties_workspace/__init__.pyi +1 -0
  122. bl_ui/properties_world/__init__.pyi +1 -0
  123. bl_ui/space_clip/__init__.pyi +1 -0
  124. bl_ui/space_console/__init__.pyi +1 -0
  125. bl_ui/space_dopesheet/__init__.pyi +1 -0
  126. bl_ui/space_filebrowser/__init__.pyi +1 -0
  127. bl_ui/space_graph/__init__.pyi +1 -0
  128. bl_ui/space_image/__init__.pyi +1 -0
  129. bl_ui/space_info/__init__.pyi +1 -0
  130. bl_ui/space_nla/__init__.pyi +1 -0
  131. bl_ui/space_node/__init__.pyi +1 -0
  132. bl_ui/space_outliner/__init__.pyi +1 -0
  133. bl_ui/space_properties/__init__.pyi +1 -0
  134. bl_ui/space_sequencer/__init__.pyi +1 -0
  135. bl_ui/space_spreadsheet/__init__.pyi +1 -0
  136. bl_ui/space_statusbar/__init__.pyi +1 -0
  137. bl_ui/space_text/__init__.pyi +1 -0
  138. bl_ui/space_time/__init__.pyi +1 -0
  139. bl_ui/space_toolsystem_common/__init__.pyi +1 -0
  140. bl_ui/space_toolsystem_toolbar/__init__.pyi +1 -0
  141. bl_ui/space_topbar/__init__.pyi +1 -0
  142. bl_ui/space_userpref/__init__.pyi +1 -0
  143. bl_ui/space_view3d/__init__.pyi +1 -0
  144. bl_ui/space_view3d_toolbar/__init__.pyi +1 -0
  145. bl_ui/temp_anim_layers/__init__.pyi +1 -0
  146. bl_ui/utils/__init__.pyi +1 -0
  147. bl_ui_utils/__init__.pyi +1 -0
  148. bl_ui_utils/bug_report_url/__init__.pyi +1 -0
  149. bl_ui_utils/layout/__init__.pyi +1 -0
  150. blend_render_info/__init__.pyi +1 -0
  151. blf/__init__.pyi +1 -0
  152. bmesh/__init__.pyi +1 -0
  153. bmesh/geometry/__init__.pyi +1 -0
  154. bmesh/ops/__init__.pyi +37 -36
  155. bmesh/types/__init__.pyi +3 -1
  156. bmesh/utils/__init__.pyi +1 -0
  157. bpy/__init__.pyi +1 -0
  158. bpy/app/__init__.pyi +1 -0
  159. bpy/app/handlers/__init__.pyi +1 -0
  160. bpy/app/icons/__init__.pyi +1 -0
  161. bpy/app/timers/__init__.pyi +1 -0
  162. bpy/app/translations/__init__.pyi +1 -0
  163. bpy/msgbus/__init__.pyi +1 -0
  164. bpy/ops/__init__.pyi +1 -0
  165. bpy/ops/action/__init__.pyi +33 -32
  166. bpy/ops/anim/__init__.pyi +31 -30
  167. bpy/ops/armature/__init__.pyi +21 -20
  168. bpy/ops/asset/__init__.pyi +7 -6
  169. bpy/ops/bl_pkg/__init__.pyi +3 -2
  170. bpy/ops/boid/__init__.pyi +3 -2
  171. bpy/ops/brush/__init__.pyi +9 -8
  172. bpy/ops/buttons/__init__.pyi +9 -8
  173. bpy/ops/cachefile/__init__.pyi +11 -10
  174. bpy/ops/camera/__init__.pyi +1 -0
  175. bpy/ops/clip/__init__.pyi +39 -38
  176. bpy/ops/cloth/__init__.pyi +1 -0
  177. bpy/ops/collection/__init__.pyi +7 -6
  178. bpy/ops/console/__init__.pyi +7 -6
  179. bpy/ops/constraint/__init__.pyi +29 -28
  180. bpy/ops/curve/__init__.pyi +35 -34
  181. bpy/ops/curves/__init__.pyi +17 -16
  182. bpy/ops/cycles/__init__.pyi +1 -0
  183. bpy/ops/dpaint/__init__.pyi +5 -4
  184. bpy/ops/ed/__init__.pyi +5 -4
  185. bpy/ops/export_anim/__init__.pyi +3 -2
  186. bpy/ops/export_scene/__init__.pyi +39 -38
  187. bpy/ops/file/__init__.pyi +19 -18
  188. bpy/ops/fluid/__init__.pyi +1 -0
  189. bpy/ops/font/__init__.pyi +21 -20
  190. bpy/ops/geometry/__init__.pyi +21 -20
  191. bpy/ops/gizmogroup/__init__.pyi +1 -0
  192. bpy/ops/gpencil/__init__.pyi +133 -132
  193. bpy/ops/graph/__init__.pyi +55 -54
  194. bpy/ops/grease_pencil/__init__.pyi +43 -42
  195. bpy/ops/image/__init__.pyi +29 -28
  196. bpy/ops/import_anim/__init__.pyi +9 -8
  197. bpy/ops/import_curve/__init__.pyi +1 -0
  198. bpy/ops/import_scene/__init__.pyi +19 -18
  199. bpy/ops/info/__init__.pyi +5 -4
  200. bpy/ops/lattice/__init__.pyi +7 -6
  201. bpy/ops/marker/__init__.pyi +9 -8
  202. bpy/ops/mask/__init__.pyi +13 -12
  203. bpy/ops/material/__init__.pyi +1 -0
  204. bpy/ops/mball/__init__.pyi +7 -6
  205. bpy/ops/mesh/__init__.pyi +145 -144
  206. bpy/ops/nla/__init__.pyi +17 -16
  207. bpy/ops/node/__init__.pyi +33 -32
  208. bpy/ops/object/__init__.pyi +253 -252
  209. bpy/ops/outliner/__init__.pyi +41 -40
  210. bpy/ops/paint/__init__.pyi +73 -72
  211. bpy/ops/paintcurve/__init__.pyi +1 -0
  212. bpy/ops/palette/__init__.pyi +5 -4
  213. bpy/ops/particle/__init__.pyi +15 -14
  214. bpy/ops/pose/__init__.pyi +43 -42
  215. bpy/ops/poselib/__init__.pyi +1 -0
  216. bpy/ops/preferences/__init__.pyi +13 -12
  217. bpy/ops/ptcache/__init__.pyi +1 -0
  218. bpy/ops/render/__init__.pyi +3 -2
  219. bpy/ops/rigidbody/__init__.pyi +17 -16
  220. bpy/ops/scene/__init__.pyi +25 -24
  221. bpy/ops/screen/__init__.pyi +21 -20
  222. bpy/ops/script/__init__.pyi +1 -0
  223. bpy/ops/sculpt/__init__.pyi +67 -66
  224. bpy/ops/sculpt_curves/__init__.pyi +3 -2
  225. bpy/ops/sequencer/__init__.pyi +75 -74
  226. bpy/ops/sound/__init__.pyi +21 -20
  227. bpy/ops/spreadsheet/__init__.pyi +1 -0
  228. bpy/ops/surface/__init__.pyi +13 -12
  229. bpy/ops/text/__init__.pyi +23 -22
  230. bpy/ops/text_editor/__init__.pyi +1 -0
  231. bpy/ops/texture/__init__.pyi +3 -2
  232. bpy/ops/transform/__init__.pyi +89 -88
  233. bpy/ops/ui/__init__.pyi +7 -6
  234. bpy/ops/uilist/__init__.pyi +3 -2
  235. bpy/ops/uv/__init__.pyi +67 -66
  236. bpy/ops/view2d/__init__.pyi +1 -0
  237. bpy/ops/view3d/__init__.pyi +35 -34
  238. bpy/ops/wm/__init__.pyi +197 -196
  239. bpy/ops/workspace/__init__.pyi +1 -0
  240. bpy/ops/world/__init__.pyi +1 -0
  241. bpy/path/__init__.pyi +1 -0
  242. bpy/props/__init__.pyi +1 -0
  243. bpy/types/__init__.pyi +3523 -3341
  244. bpy/utils/__init__.pyi +1 -0
  245. bpy/utils/previews/__init__.pyi +1 -0
  246. bpy/utils/units/__init__.pyi +1 -0
  247. bpy_extras/__init__.pyi +1 -0
  248. bpy_extras/anim_utils/__init__.pyi +1 -0
  249. bpy_extras/asset_utils/__init__.pyi +1 -0
  250. bpy_extras/bmesh_utils/__init__.pyi +1 -0
  251. bpy_extras/extensions/__init__.pyi +1 -0
  252. bpy_extras/extensions/junction_module/__init__.pyi +1 -0
  253. bpy_extras/id_map_utils/__init__.pyi +1 -0
  254. bpy_extras/image_utils/__init__.pyi +1 -0
  255. bpy_extras/io_utils/__init__.pyi +1 -0
  256. bpy_extras/keyconfig_utils/__init__.pyi +1 -0
  257. bpy_extras/mesh_utils/__init__.pyi +1 -0
  258. bpy_extras/node_shader_utils/__init__.pyi +1 -0
  259. bpy_extras/node_utils/__init__.pyi +1 -0
  260. bpy_extras/object_utils/__init__.pyi +1 -0
  261. bpy_extras/view3d_utils/__init__.pyi +1 -0
  262. bpy_extras/wm_utils/__init__.pyi +1 -0
  263. bpy_extras/wm_utils/progress_report/__init__.pyi +1 -0
  264. bpy_restrict_state/__init__.pyi +1 -0
  265. bpy_types/__init__.pyi +1 -0
  266. console_python/__init__.pyi +1 -0
  267. console_shell/__init__.pyi +1 -0
  268. {fake_bpy_module-20240519.dist-info → fake_bpy_module-20240521.dist-info}/METADATA +1 -1
  269. fake_bpy_module-20240521.dist-info/RECORD +353 -0
  270. freestyle/__init__.pyi +1 -0
  271. freestyle/chainingiterators/__init__.pyi +1 -0
  272. freestyle/functions/__init__.pyi +1 -0
  273. freestyle/predicates/__init__.pyi +1 -0
  274. freestyle/shaders/__init__.pyi +1 -0
  275. freestyle/types/__init__.pyi +1 -0
  276. freestyle/utils/ContextFunctions/__init__.pyi +1 -0
  277. freestyle/utils/__init__.pyi +1 -0
  278. gpu/__init__.pyi +1 -0
  279. gpu/capabilities/__init__.pyi +1 -0
  280. gpu/matrix/__init__.pyi +1 -0
  281. gpu/platform/__init__.pyi +1 -0
  282. gpu/select/__init__.pyi +1 -0
  283. gpu/shader/__init__.pyi +1 -0
  284. gpu/state/__init__.pyi +1 -0
  285. gpu/texture/__init__.pyi +1 -0
  286. gpu/types/__init__.pyi +1 -0
  287. gpu_extras/__init__.pyi +1 -0
  288. gpu_extras/batch/__init__.pyi +1 -0
  289. gpu_extras/presets/__init__.pyi +1 -0
  290. graphviz_export/__init__.pyi +1 -0
  291. idprop/__init__.pyi +1 -0
  292. idprop/types/__init__.pyi +1 -0
  293. imbuf/__init__.pyi +1 -0
  294. imbuf/types/__init__.pyi +1 -0
  295. keyingsets_builtins/__init__.pyi +1 -0
  296. keyingsets_utils/__init__.pyi +1 -0
  297. mathutils/__init__.pyi +3 -1
  298. mathutils/bvhtree/__init__.pyi +1 -0
  299. mathutils/geometry/__init__.pyi +1 -0
  300. mathutils/interpolate/__init__.pyi +1 -0
  301. mathutils/kdtree/__init__.pyi +1 -0
  302. mathutils/noise/__init__.pyi +1 -0
  303. nodeitems_builtins/__init__.pyi +1 -0
  304. nodeitems_utils/__init__.pyi +1 -0
  305. rna_info/__init__.pyi +1 -0
  306. rna_keymap_ui/__init__.pyi +1 -0
  307. rna_prop_ui/__init__.pyi +1 -0
  308. rna_xml/__init__.pyi +1 -0
  309. sys_info/__init__.pyi +1 -0
  310. fake_bpy_module-20240519.dist-info/RECORD +0 -353
  311. {fake_bpy_module-20240519.dist-info → fake_bpy_module-20240521.dist-info}/WHEEL +0 -0
  312. {fake_bpy_module-20240519.dist-info → fake_bpy_module-20240521.dist-info}/top_level.txt +0 -0
@@ -1,4 +1,5 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
5
  GenericType1 = typing.TypeVar("GenericType1")
@@ -13,12 +14,12 @@ def fbx(
13
14
  filter_glob: str | typing.Any = "*.fbx",
14
15
  files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement]
15
16
  | None = None,
16
- ui_tab: str | int | None = "MAIN",
17
+ ui_tab: str | None = "MAIN",
17
18
  use_manual_orientation: bool | typing.Any | None = False,
18
19
  global_scale: typing.Any | None = 1.0,
19
20
  bake_space_transform: bool | typing.Any | None = False,
20
21
  use_custom_normals: bool | typing.Any | None = True,
21
- colors_type: str | int | None = "SRGB",
22
+ colors_type: str | None = "SRGB",
22
23
  use_image_search: bool | typing.Any | None = True,
23
24
  use_alpha_decals: bool | typing.Any | None = False,
24
25
  decal_offset: typing.Any | None = 0.0,
@@ -30,11 +31,11 @@ def fbx(
30
31
  ignore_leaf_bones: bool | typing.Any | None = False,
31
32
  force_connect_children: bool | typing.Any | None = False,
32
33
  automatic_bone_orientation: bool | typing.Any | None = False,
33
- primary_bone_axis: str | int | None = "Y",
34
- secondary_bone_axis: str | int | None = "X",
34
+ primary_bone_axis: str | None = "Y",
35
+ secondary_bone_axis: str | None = "X",
35
36
  use_prepost_rot: bool | typing.Any | None = True,
36
- axis_forward: str | int | None = "-Z",
37
- axis_up: str | int | None = "Y",
37
+ axis_forward: str | None = "-Z",
38
+ axis_up: str | None = "Y",
38
39
  ):
39
40
  """Load a FBX file
40
41
 
@@ -56,7 +57,7 @@ def fbx(
56
57
 
57
58
  ARMATURE
58
59
  Armatures -- Armature-related settings.
59
- :type ui_tab: str | int | None
60
+ :type ui_tab: str | None
60
61
  :param use_manual_orientation: Manual Orientation, Specify orientation and scale, instead of using embedded data in FBX file
61
62
  :type use_manual_orientation: bool | typing.Any | None
62
63
  :param global_scale: Scale
@@ -75,7 +76,7 @@ def fbx(
75
76
 
76
77
  LINEAR
77
78
  Linear -- Expect file colors in linear color space.
78
- :type colors_type: str | int | None
79
+ :type colors_type: str | None
79
80
  :param use_image_search: Image Search, Search subdirs for any associated images (WARNING: may be slow)
80
81
  :type use_image_search: bool | typing.Any | None
81
82
  :param use_alpha_decals: Alpha Decals, Treat materials with alpha as decals (no shadow casting)
@@ -99,15 +100,15 @@ def fbx(
99
100
  :param automatic_bone_orientation: Automatic Bone Orientation, Try to align the major bone axis with the bone children
100
101
  :type automatic_bone_orientation: bool | typing.Any | None
101
102
  :param primary_bone_axis: Primary Bone Axis
102
- :type primary_bone_axis: str | int | None
103
+ :type primary_bone_axis: str | None
103
104
  :param secondary_bone_axis: Secondary Bone Axis
104
- :type secondary_bone_axis: str | int | None
105
+ :type secondary_bone_axis: str | None
105
106
  :param use_prepost_rot: Use Pre/Post Rotation, Use pre/post rotation from FBX transform (you may have to disable that in some cases)
106
107
  :type use_prepost_rot: bool | typing.Any | None
107
108
  :param axis_forward: Forward
108
- :type axis_forward: str | int | None
109
+ :type axis_forward: str | None
109
110
  :param axis_up: Up
110
- :type axis_up: str | int | None
111
+ :type axis_up: str | None
111
112
  """
112
113
 
113
114
  ...
@@ -117,15 +118,15 @@ def gltf(
117
118
  execution_context: str | int | None = None,
118
119
  undo: bool | None = None,
119
120
  filepath: str | typing.Any = "",
120
- export_import_convert_lighting_mode: str | int | None = "SPEC",
121
+ export_import_convert_lighting_mode: str | None = "SPEC",
121
122
  filter_glob: str | typing.Any = "*.glb;*.gltf",
122
123
  files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement]
123
124
  | None = None,
124
125
  loglevel: typing.Any | None = 0,
125
126
  import_pack_images: bool | typing.Any | None = True,
126
127
  merge_vertices: bool | typing.Any | None = False,
127
- import_shading: str | int | None = "NORMALS",
128
- bone_heuristic: str | int | None = "BLENDER",
128
+ import_shading: str | None = "NORMALS",
129
+ bone_heuristic: str | None = "BLENDER",
129
130
  guess_original_bind_pose: bool | typing.Any | None = True,
130
131
  import_webp_texture: bool | typing.Any | None = False,
131
132
  ):
@@ -146,7 +147,7 @@ def gltf(
146
147
 
147
148
  RAW
148
149
  Raw (Deprecated) -- Blender lighting strengths with no conversion.
149
- :type export_import_convert_lighting_mode: str | int | None
150
+ :type export_import_convert_lighting_mode: str | None
150
151
  :param filter_glob: filter_glob
151
152
  :type filter_glob: str | typing.Any
152
153
  :param files: File Path
@@ -158,7 +159,7 @@ def gltf(
158
159
  :param merge_vertices: Merge Vertices, The glTF format requires discontinuous normals, UVs, and other vertex attributes to be stored as separate vertices, as required for rendering on typical graphics hardware. This option attempts to combine co-located vertices where possible. Currently cannot combine verts with different normals
159
160
  :type merge_vertices: bool | typing.Any | None
160
161
  :param import_shading: Shading, How normals are computed during import
161
- :type import_shading: str | int | None
162
+ :type import_shading: str | None
162
163
  :param bone_heuristic: Bone Dir, Heuristic for placing bones. Tries to make bones pretty
163
164
 
164
165
  BLENDER
@@ -169,7 +170,7 @@ def gltf(
169
170
 
170
171
  FORTUNE
171
172
  Fortune (may look better, less accurate) -- Might look better than Temperance, but also might have errors. A bone with one child has its tip placed at its child's root. Non-uniform scalings may get messed up though, so beware.
172
- :type bone_heuristic: str | int | None
173
+ :type bone_heuristic: str | None
173
174
  :param guess_original_bind_pose: Guess Original Bind Pose, Try to guess the original bind pose for skinned meshes from the inverse bind matrices. When off, use default/rest pose as bind pose
174
175
  :type guess_original_bind_pose: bool | typing.Any | None
175
176
  :param import_webp_texture: Import WebP textures, If a texture exists in WebP format, loads the WebP texture instead of the fallback PNG/JPEG one
bpy/ops/info/__init__.pyi CHANGED
@@ -1,4 +1,5 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
5
  GenericType1 = typing.TypeVar("GenericType1")
@@ -64,7 +65,7 @@ def select_all(
64
65
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
65
66
  execution_context: str | int | None = None,
66
67
  undo: bool | None = None,
67
- action: str | int | None = "SELECT",
68
+ action: str | None = "SELECT",
68
69
  ):
69
70
  """Change selection of all visible reports
70
71
 
@@ -84,7 +85,7 @@ def select_all(
84
85
 
85
86
  INVERT
86
87
  Invert -- Invert selection of all elements.
87
- :type action: str | int | None
88
+ :type action: str | None
88
89
  """
89
90
 
90
91
  ...
@@ -98,7 +99,7 @@ def select_box(
98
99
  ymin: typing.Any | None = 0,
99
100
  ymax: typing.Any | None = 0,
100
101
  wait_for_input: bool | typing.Any | None = True,
101
- mode: str | int | None = "SET",
102
+ mode: str | None = "SET",
102
103
  ):
103
104
  """Toggle box selection
104
105
 
@@ -125,7 +126,7 @@ def select_box(
125
126
 
126
127
  SUB
127
128
  Subtract -- Subtract existing selection.
128
- :type mode: str | int | None
129
+ :type mode: str | None
129
130
  """
130
131
 
131
132
  ...
@@ -1,4 +1,5 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
5
  GenericType1 = typing.TypeVar("GenericType1")
@@ -8,7 +9,7 @@ def flip(
8
9
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
9
10
  execution_context: str | int | None = None,
10
11
  undo: bool | None = None,
11
- axis: str | int | None = "U",
12
+ axis: str | None = "U",
12
13
  ):
13
14
  """Mirror all control points without inverting the lattice deform
14
15
 
@@ -16,7 +17,7 @@ def flip(
16
17
  :type execution_context: str | int | None
17
18
  :type undo: bool | None
18
19
  :param axis: Flip Axis, Coordinates along this axis get flipped
19
- :type axis: str | int | None
20
+ :type axis: str | None
20
21
  """
21
22
 
22
23
  ...
@@ -39,7 +40,7 @@ def select_all(
39
40
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
40
41
  execution_context: str | int | None = None,
41
42
  undo: bool | None = None,
42
- action: str | int | None = "TOGGLE",
43
+ action: str | None = "TOGGLE",
43
44
  ):
44
45
  """Change selection of all UVW control points
45
46
 
@@ -59,7 +60,7 @@ def select_all(
59
60
 
60
61
  INVERT
61
62
  Invert -- Invert selection of all elements.
62
- :type action: str | int | None
63
+ :type action: str | None
63
64
  """
64
65
 
65
66
  ...
@@ -118,7 +119,7 @@ def select_random(
118
119
  undo: bool | None = None,
119
120
  ratio: typing.Any | None = 0.5,
120
121
  seed: typing.Any | None = 0,
121
- action: str | int | None = "SELECT",
122
+ action: str | None = "SELECT",
122
123
  ):
123
124
  """Randomly select UVW control points
124
125
 
@@ -136,7 +137,7 @@ def select_random(
136
137
 
137
138
  DESELECT
138
139
  Deselect -- Deselect all elements.
139
- :type action: str | int | None
140
+ :type action: str | None
140
141
  """
141
142
 
142
143
  ...
@@ -1,4 +1,5 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
5
  GenericType1 = typing.TypeVar("GenericType1")
@@ -70,7 +71,7 @@ def make_links_scene(
70
71
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
71
72
  execution_context: str | int | None = None,
72
73
  undo: bool | None = None,
73
- scene: str | int | None = "",
74
+ scene: str | None = "",
74
75
  ):
75
76
  """Copy selected markers to another scene
76
77
 
@@ -78,7 +79,7 @@ def make_links_scene(
78
79
  :type execution_context: str | int | None
79
80
  :type undo: bool | None
80
81
  :param scene: Scene
81
- :type scene: str | int | None
82
+ :type scene: str | None
82
83
  """
83
84
 
84
85
  ...
@@ -153,7 +154,7 @@ def select_all(
153
154
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
154
155
  execution_context: str | int | None = None,
155
156
  undo: bool | None = None,
156
- action: str | int | None = "TOGGLE",
157
+ action: str | None = "TOGGLE",
157
158
  ):
158
159
  """Change selection of all time markers
159
160
 
@@ -173,7 +174,7 @@ def select_all(
173
174
 
174
175
  INVERT
175
176
  Invert -- Invert selection of all elements.
176
- :type action: str | int | None
177
+ :type action: str | None
177
178
  """
178
179
 
179
180
  ...
@@ -187,7 +188,7 @@ def select_box(
187
188
  ymin: typing.Any | None = 0,
188
189
  ymax: typing.Any | None = 0,
189
190
  wait_for_input: bool | typing.Any | None = True,
190
- mode: str | int | None = "SET",
191
+ mode: str | None = "SET",
191
192
  tweak: bool | typing.Any | None = False,
192
193
  ):
193
194
  """Select all time markers using box selection
@@ -215,7 +216,7 @@ def select_box(
215
216
 
216
217
  SUB
217
218
  Subtract -- Subtract existing selection.
218
- :type mode: str | int | None
219
+ :type mode: str | None
219
220
  :param tweak: Tweak, Operator has been activated using a click-drag event
220
221
  :type tweak: bool | typing.Any | None
221
222
  """
@@ -226,7 +227,7 @@ def select_leftright(
226
227
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
227
228
  execution_context: str | int | None = None,
228
229
  undo: bool | None = None,
229
- mode: str | int | None = "LEFT",
230
+ mode: str | None = "LEFT",
230
231
  extend: bool | typing.Any | None = False,
231
232
  ):
232
233
  """Select markers on and left/right of the current frame
@@ -235,7 +236,7 @@ def select_leftright(
235
236
  :type execution_context: str | int | None
236
237
  :type undo: bool | None
237
238
  :param mode: Mode
238
- :type mode: str | int | None
239
+ :type mode: str | None
239
240
  :param extend: Extend Select
240
241
  :type extend: bool | typing.Any | None
241
242
  """
bpy/ops/mask/__init__.pyi CHANGED
@@ -1,4 +1,5 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.ops.transform
3
4
  import bpy.types
4
5
 
@@ -176,7 +177,7 @@ def handle_type_set(
176
177
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
177
178
  execution_context: str | int | None = None,
178
179
  undo: bool | None = None,
179
- type: str | int | None = "AUTO",
180
+ type: str | None = "AUTO",
180
181
  ):
181
182
  """Set type of handles for selected control points
182
183
 
@@ -184,7 +185,7 @@ def handle_type_set(
184
185
  :type execution_context: str | int | None
185
186
  :type undo: bool | None
186
187
  :param type: Type, Spline type
187
- :type type: str | int | None
188
+ :type type: str | None
188
189
  """
189
190
 
190
191
  ...
@@ -227,7 +228,7 @@ def layer_move(
227
228
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
228
229
  execution_context: str | int | None = None,
229
230
  undo: bool | None = None,
230
- direction: str | int | None = "UP",
231
+ direction: str | None = "UP",
231
232
  ):
232
233
  """Move the active layer up/down in the list
233
234
 
@@ -235,7 +236,7 @@ def layer_move(
235
236
  :type execution_context: str | int | None
236
237
  :type undo: bool | None
237
238
  :param direction: Direction, Direction to move the active layer
238
- :type direction: str | int | None
239
+ :type direction: str | None
239
240
  """
240
241
 
241
242
  ...
@@ -420,7 +421,7 @@ def select_all(
420
421
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
421
422
  execution_context: str | int | None = None,
422
423
  undo: bool | None = None,
423
- action: str | int | None = "TOGGLE",
424
+ action: str | None = "TOGGLE",
424
425
  ):
425
426
  """Change selection of all curve points
426
427
 
@@ -440,7 +441,7 @@ def select_all(
440
441
 
441
442
  INVERT
442
443
  Invert -- Invert selection of all elements.
443
- :type action: str | int | None
444
+ :type action: str | None
444
445
  """
445
446
 
446
447
  ...
@@ -454,7 +455,7 @@ def select_box(
454
455
  ymin: typing.Any | None = 0,
455
456
  ymax: typing.Any | None = 0,
456
457
  wait_for_input: bool | typing.Any | None = True,
457
- mode: str | int | None = "SET",
458
+ mode: str | None = "SET",
458
459
  ):
459
460
  """Select curve points using box selection
460
461
 
@@ -481,7 +482,7 @@ def select_box(
481
482
 
482
483
  SUB
483
484
  Subtract -- Subtract existing selection.
484
- :type mode: str | int | None
485
+ :type mode: str | None
485
486
  """
486
487
 
487
488
  ...
@@ -494,7 +495,7 @@ def select_circle(
494
495
  y: typing.Any | None = 0,
495
496
  radius: typing.Any | None = 25,
496
497
  wait_for_input: bool | typing.Any | None = True,
497
- mode: str | int | None = "SET",
498
+ mode: str | None = "SET",
498
499
  ):
499
500
  """Select curve points using circle selection
500
501
 
@@ -519,7 +520,7 @@ def select_circle(
519
520
 
520
521
  SUB
521
522
  Subtract -- Subtract existing selection.
522
- :type mode: str | int | None
523
+ :type mode: str | None
523
524
  """
524
525
 
525
526
  ...
@@ -529,7 +530,7 @@ def select_lasso(
529
530
  execution_context: str | int | None = None,
530
531
  undo: bool | None = None,
531
532
  path: bpy.types.bpy_prop_collection[bpy.types.OperatorMousePath] | None = None,
532
- mode: str | int | None = "SET",
533
+ mode: str | None = "SET",
533
534
  ):
534
535
  """Select curve points using lasso selection
535
536
 
@@ -548,7 +549,7 @@ def select_lasso(
548
549
 
549
550
  SUB
550
551
  Subtract -- Subtract existing selection.
551
- :type mode: str | int | None
552
+ :type mode: str | None
552
553
  """
553
554
 
554
555
  ...
@@ -1,4 +1,5 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
5
  GenericType1 = typing.TypeVar("GenericType1")
@@ -1,4 +1,5 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.ops.transform
3
4
  import bpy.types
4
5
 
@@ -94,7 +95,7 @@ def select_all(
94
95
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
95
96
  execution_context: str | int | None = None,
96
97
  undo: bool | None = None,
97
- action: str | int | None = "TOGGLE",
98
+ action: str | None = "TOGGLE",
98
99
  ):
99
100
  """Change selection of all metaball elements
100
101
 
@@ -114,7 +115,7 @@ def select_all(
114
115
 
115
116
  INVERT
116
117
  Invert -- Invert selection of all elements.
117
- :type action: str | int | None
118
+ :type action: str | None
118
119
  """
119
120
 
120
121
  ...
@@ -125,7 +126,7 @@ def select_random_metaelems(
125
126
  undo: bool | None = None,
126
127
  ratio: typing.Any | None = 0.5,
127
128
  seed: typing.Any | None = 0,
128
- action: str | int | None = "SELECT",
129
+ action: str | None = "SELECT",
129
130
  ):
130
131
  """Randomly select metaball elements
131
132
 
@@ -143,7 +144,7 @@ def select_random_metaelems(
143
144
 
144
145
  DESELECT
145
146
  Deselect -- Deselect all elements.
146
- :type action: str | int | None
147
+ :type action: str | None
147
148
  """
148
149
 
149
150
  ...
@@ -152,7 +153,7 @@ def select_similar(
152
153
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
153
154
  execution_context: str | int | None = None,
154
155
  undo: bool | None = None,
155
- type: str | int | None = "TYPE",
156
+ type: str | None = "TYPE",
156
157
  threshold: typing.Any | None = 0.1,
157
158
  ):
158
159
  """Select similar metaballs by property types
@@ -161,7 +162,7 @@ def select_similar(
161
162
  :type execution_context: str | int | None
162
163
  :type undo: bool | None
163
164
  :param type: Type
164
- :type type: str | int | None
165
+ :type type: str | None
165
166
  :param threshold: Threshold
166
167
  :type threshold: typing.Any | None
167
168
  """