fake-bpy-module 20240417__py3-none-any.whl → 20240419__py3-none-any.whl
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- _bpy_internal/__init__.pyi +4 -0
- _bpy_internal/freedesktop/__init__.pyi +88 -0
- _bpy_internal/freedesktop/py.typed +0 -0
- _bpy_internal/py.typed +0 -0
- aud/__init__.pyi +121 -48
- bgl/__init__.pyi +2443 -1265
- bl_math/__init__.pyi +19 -3
- bl_operators/geometry_nodes/__init__.pyi +13 -0
- bl_ui/properties_data_light/__init__.pyi +337 -0
- blf/__init__.pyi +63 -13
- bmesh/__init__.pyi +13 -0
- bmesh/geometry/__init__.pyi +5 -0
- bmesh/ops/__init__.pyi +157 -68
- bmesh/types/__init__.pyi +109 -62
- bmesh/utils/__init__.pyi +11 -2
- bpy/__init__.pyi +7 -0
- bpy/app/__init__.pyi +13 -0
- bpy/app/handlers/__init__.pyi +41 -0
- bpy/app/icons/__init__.pyi +4 -2
- bpy/app/timers/__init__.pyi +38 -2
- bpy/app/translations/__init__.pyi +58 -0
- bpy/msgbus/__init__.pyi +46 -0
- bpy/ops/__init__.pyi +151 -0
- bpy/ops/action/__init__.pyi +76 -76
- bpy/ops/anim/__init__.pyi +104 -104
- bpy/ops/armature/__init__.pyi +96 -96
- bpy/ops/asset/__init__.pyi +32 -32
- bpy/ops/boid/__init__.pyi +16 -16
- bpy/ops/brush/__init__.pyi +18 -18
- bpy/ops/buttons/__init__.pyi +12 -12
- bpy/ops/cachefile/__init__.pyi +10 -10
- bpy/ops/camera/__init__.pyi +4 -4
- bpy/ops/clip/__init__.pyi +184 -184
- bpy/ops/cloth/__init__.pyi +2 -2
- bpy/ops/collection/__init__.pyi +18 -18
- bpy/ops/console/__init__.pyi +42 -42
- bpy/ops/constraint/__init__.pyi +36 -36
- bpy/ops/curve/__init__.pyi +102 -102
- bpy/ops/curves/__init__.pyi +54 -54
- bpy/ops/cycles/__init__.pyi +6 -6
- bpy/ops/dpaint/__init__.pyi +10 -10
- bpy/ops/ed/__init__.pyi +24 -24
- bpy/ops/export_anim/__init__.pyi +2 -2
- bpy/ops/export_mesh/__init__.pyi +2 -2
- bpy/ops/export_scene/__init__.pyi +7 -7
- bpy/ops/file/__init__.pyi +80 -80
- bpy/ops/fluid/__init__.pyi +28 -28
- bpy/ops/font/__init__.pyi +46 -46
- bpy/ops/geometry/__init__.pyi +20 -20
- bpy/ops/gizmogroup/__init__.pyi +4 -4
- bpy/ops/gpencil/__init__.pyi +300 -300
- bpy/ops/graph/__init__.pyi +130 -130
- bpy/ops/grease_pencil/__init__.pyi +112 -112
- bpy/ops/image/__init__.pyi +92 -92
- bpy/ops/import_anim/__init__.pyi +2 -2
- bpy/ops/import_curve/__init__.pyi +2 -2
- bpy/ops/import_mesh/__init__.pyi +2 -2
- bpy/ops/import_scene/__init__.pyi +6 -6
- bpy/ops/info/__init__.pyi +14 -14
- bpy/ops/lattice/__init__.pyi +16 -16
- bpy/ops/marker/__init__.pyi +22 -22
- bpy/ops/mask/__init__.pyi +78 -78
- bpy/ops/material/__init__.pyi +6 -6
- bpy/ops/mball/__init__.pyi +16 -16
- bpy/ops/mesh/__init__.pyi +326 -326
- bpy/ops/nla/__init__.pyi +80 -80
- bpy/ops/node/__init__.pyi +202 -202
- bpy/ops/object/__init__.pyi +509 -500
- bpy/ops/outliner/__init__.pyi +138 -138
- bpy/ops/paint/__init__.pyi +104 -104
- bpy/ops/paintcurve/__init__.pyi +16 -16
- bpy/ops/palette/__init__.pyi +14 -14
- bpy/ops/particle/__init__.pyi +72 -72
- bpy/ops/pose/__init__.pyi +78 -78
- bpy/ops/poselib/__init__.pyi +18 -18
- bpy/ops/preferences/__init__.pyi +76 -76
- bpy/ops/ptcache/__init__.pyi +14 -14
- bpy/ops/render/__init__.pyi +24 -24
- bpy/ops/rigidbody/__init__.pyi +26 -26
- bpy/ops/scene/__init__.pyi +78 -78
- bpy/ops/screen/__init__.pyi +78 -78
- bpy/ops/script/__init__.pyi +6 -6
- bpy/ops/sculpt/__init__.pyi +62 -62
- bpy/ops/sculpt_curves/__init__.pyi +8 -8
- bpy/ops/sequencer/__init__.pyi +170 -170
- bpy/ops/sound/__init__.pyi +14 -14
- bpy/ops/spreadsheet/__init__.pyi +8 -8
- bpy/ops/surface/__init__.pyi +12 -12
- bpy/ops/text/__init__.pyi +86 -86
- bpy/ops/text_editor/__init__.pyi +2 -2
- bpy/ops/texture/__init__.pyi +8 -8
- bpy/ops/transform/__init__.pyi +54 -54
- bpy/ops/ui/__init__.pyi +64 -64
- bpy/ops/uilist/__init__.pyi +6 -6
- bpy/ops/uv/__init__.pyi +98 -98
- bpy/ops/view2d/__init__.pyi +28 -28
- bpy/ops/view3d/__init__.pyi +134 -134
- bpy/ops/wm/__init__.pyi +224 -224
- bpy/ops/workspace/__init__.pyi +14 -14
- bpy/ops/world/__init__.pyi +2 -2
- bpy/path/__init__.pyi +6 -0
- bpy/props/__init__.pyi +141 -29
- bpy/types/__init__.pyi +101517 -5027
- bpy/utils/__init__.pyi +18 -3
- bpy/utils/previews/__init__.pyi +15 -0
- bpy/utils/units/__init__.pyi +11 -3
- bpy_extras/__init__.pyi +19 -0
- bpy_extras/asset_utils/__init__.pyi +5 -0
- {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240419.dist-info}/METADATA +1 -1
- {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240419.dist-info}/RECORD +139 -135
- {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240419.dist-info}/top_level.txt +1 -0
- freestyle/__init__.pyi +18 -0
- freestyle/chainingiterators/__init__.pyi +20 -5
- freestyle/functions/__init__.pyi +151 -155
- freestyle/predicates/__init__.pyi +53 -46
- freestyle/shaders/__init__.pyi +91 -32
- freestyle/types/__init__.pyi +362 -120
- freestyle/utils/ContextFunctions/__init__.pyi +32 -7
- freestyle/utils/__init__.pyi +13 -1
- gpu/__init__.pyi +225 -0
- gpu/capabilities/__init__.pyi +37 -15
- gpu/matrix/__init__.pyi +7 -1
- gpu/platform/__init__.pyi +5 -0
- gpu/select/__init__.pyi +5 -0
- gpu/shader/__init__.pyi +77 -0
- gpu/state/__init__.pyi +15 -4
- gpu/texture/__init__.pyi +5 -0
- gpu/types/__init__.pyi +91 -33
- gpu_extras/__init__.pyi +15 -0
- gpu_extras/presets/__init__.pyi +16 -4
- imbuf/__init__.pyi +13 -0
- imbuf/types/__init__.pyi +20 -5
- mathutils/__init__.pyi +349 -227
- mathutils/bvhtree/__init__.pyi +21 -8
- mathutils/geometry/__init__.pyi +23 -9
- mathutils/interpolate/__init__.pyi +5 -0
- mathutils/kdtree/__init__.pyi +19 -5
- mathutils/noise/__init__.pyi +87 -41
- {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240419.dist-info}/WHEEL +0 -0
gpu/state/__init__.pyi
CHANGED
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"""
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This module provides access to the gpu state.
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GenericType = typing.TypeVar("GenericType")
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:param distances_enabled: Number of clip distances enabled.
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"""
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x, y: lower left corner of the scissor rectangle, in pixels.
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xsize, ysize: width and height of the scissor rectangle.
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:param x: lower left corner of the viewport_set rectangle, in pixels.
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gpu/texture/__init__.pyi
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gpu/types/__init__.pyi
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program:
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program: int
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"""Get attribute location by name.
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@@ -262,7 +298,7 @@ class GPUShader:
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"""Bind the shader object. Required to be able to change uniforms of this shader."""
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"""
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def uniform_block_from_name(self, name: str) ->
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"""Get uniform block location by name.
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|
"""
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...
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@@ -317,12 +354,13 @@ class GPUShader:
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"""
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...
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def uniform_from_name(self, name: str) ->
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def uniform_from_name(self, name: str) -> int:
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"""Get uniform location by name.
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:return: Location of the uniform variable.
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"""
|
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...
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@@ -345,10 +383,13 @@ class GPUShader:
|
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"""
|
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...
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|
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-
def uniform_vector_float(
|
|
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|
+
def uniform_vector_float(
|
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+
self, location: int, buffer: typing.List[float], length: int, count: int
|
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|
+
):
|
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"""Set the buffer to fill the uniform.
|
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:param location: Location of the uniform variable to be modified.
|
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|
+
:type location: int
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|
:param buffer: The data that should be set. Can support the buffer protocol.
|
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|
:type buffer: typing.List[float]
|
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|
:param length: Size of the uniform data type:
|
|
@@ -364,7 +405,9 @@ class GPUShader:
|
|
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405
|
9: mat3
|
|
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406
|
|
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407
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16: mat4
|
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|
+
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|
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|
:param count: Specifies the number of elements, vector or matrices that are to be modified.
|
|
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|
+
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|
|
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|
"""
|
|
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|
...
|
|
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|
|
|
@@ -397,10 +440,11 @@ class GPUShaderCreateInfo:
|
|
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|
"""
|
|
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441
|
...
|
|
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|
|
|
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|
-
def fragment_out(self, slot, type: str, name: str, blend: str = "NONE"):
|
|
443
|
+
def fragment_out(self, slot: int, type: str, name: str, blend: str = "NONE"):
|
|
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444
|
"""Specify a fragment output corresponding to a framebuffer target slot.
|
|
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|
|
|
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|
:param slot: The attribute index.
|
|
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|
+
:type slot: int
|
|
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448
|
:param type: One of these types:
|
|
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449
|
|
|
406
450
|
FLOAT
|
|
@@ -450,7 +494,7 @@ class GPUShaderCreateInfo:
|
|
|
450
494
|
|
|
451
495
|
def image(
|
|
452
496
|
self,
|
|
453
|
-
slot,
|
|
497
|
+
slot: int,
|
|
454
498
|
format: str,
|
|
455
499
|
type: str,
|
|
456
500
|
name: str,
|
|
@@ -459,6 +503,7 @@ class GPUShaderCreateInfo:
|
|
|
459
503
|
"""Specify an image resource used for arbitrary load and store operations.
|
|
460
504
|
|
|
461
505
|
:param slot: The image resource index.
|
|
506
|
+
:type slot: int
|
|
462
507
|
:param format: The GPUTexture format that is passed to the shader. Possible values are:
|
|
463
508
|
|
|
464
509
|
RGBA8UI
|
|
@@ -625,12 +670,15 @@ class GPUShaderCreateInfo:
|
|
|
625
670
|
"""
|
|
626
671
|
...
|
|
627
672
|
|
|
628
|
-
def local_group_size(self, x, y
|
|
673
|
+
def local_group_size(self, x: int, y: int = -1, z: int = -1):
|
|
629
674
|
"""Specify the local group size for compute shaders.
|
|
630
675
|
|
|
631
676
|
:param x: The local group size in the x dimension.
|
|
677
|
+
:type x: int
|
|
632
678
|
:param y: The local group size in the y dimension. Optional. Defaults to -1.
|
|
679
|
+
:type y: int
|
|
633
680
|
:param z: The local group size in the z dimension. Optional. Defaults to -1.
|
|
681
|
+
:type z: int
|
|
634
682
|
"""
|
|
635
683
|
...
|
|
636
684
|
|
|
@@ -675,10 +723,11 @@ class GPUShaderCreateInfo:
|
|
|
675
723
|
"""
|
|
676
724
|
...
|
|
677
725
|
|
|
678
|
-
def sampler(self, slot, type: str, name: str):
|
|
726
|
+
def sampler(self, slot: int, type: str, name: str):
|
|
679
727
|
"""Specify an image texture sampler.
|
|
680
728
|
|
|
681
729
|
:param slot: The image texture sampler index.
|
|
730
|
+
:type slot: int
|
|
682
731
|
:param type: The data type describing the format of each sampler unit. Possible values are:
|
|
683
732
|
|
|
684
733
|
FLOAT_BUFFER
|
|
@@ -757,10 +806,11 @@ class GPUShaderCreateInfo:
|
|
|
757
806
|
"""
|
|
758
807
|
...
|
|
759
808
|
|
|
760
|
-
def uniform_buf(self, slot, type_name: str, name: str):
|
|
809
|
+
def uniform_buf(self, slot: int, type_name: str, name: str):
|
|
761
810
|
"""Specify a uniform variable whose type can be one of those declared in typedef_source.
|
|
762
811
|
|
|
763
812
|
:param slot: The uniform variable index.
|
|
813
|
+
:type slot: int
|
|
764
814
|
:param type_name: Name of the data type. It can be a struct type defined in the source passed through the `gpu.types.GPUShaderCreateInfo.typedef_source`.
|
|
765
815
|
:type type_name: str
|
|
766
816
|
:param name: The uniform variable name.
|
|
@@ -768,10 +818,11 @@ class GPUShaderCreateInfo:
|
|
|
768
818
|
"""
|
|
769
819
|
...
|
|
770
820
|
|
|
771
|
-
def vertex_in(self, slot, type: str, name: str):
|
|
821
|
+
def vertex_in(self, slot: int, type: str, name: str):
|
|
772
822
|
"""Add a vertex shader input attribute.
|
|
773
823
|
|
|
774
824
|
:param slot: The attribute index.
|
|
825
|
+
:type slot: int
|
|
775
826
|
:param type: One of these types:
|
|
776
827
|
|
|
777
828
|
FLOAT
|
|
@@ -963,11 +1014,17 @@ class GPUTexture:
|
|
|
963
1014
|
:type: str
|
|
964
1015
|
"""
|
|
965
1016
|
|
|
966
|
-
height:
|
|
967
|
-
""" Height of the texture.
|
|
1017
|
+
height: int
|
|
1018
|
+
""" Height of the texture.
|
|
968
1019
|
|
|
969
|
-
|
|
970
|
-
"""
|
|
1020
|
+
:type: int
|
|
1021
|
+
"""
|
|
1022
|
+
|
|
1023
|
+
width: int
|
|
1024
|
+
""" Width of the texture.
|
|
1025
|
+
|
|
1026
|
+
:type: int
|
|
1027
|
+
"""
|
|
971
1028
|
|
|
972
1029
|
def clear(self, format: str = "FLOAT", value=(0.0, 0.0, 0.0, 1.0)):
|
|
973
1030
|
"""Fill texture with specific value.
|
|
@@ -996,11 +1053,11 @@ class GPUUniformBuf:
|
|
|
996
1053
|
class GPUVertBuf:
|
|
997
1054
|
"""Contains a VBO."""
|
|
998
1055
|
|
|
999
|
-
def attr_fill(self, id: str, data: typing.List[float]):
|
|
1056
|
+
def attr_fill(self, id: typing.Union[int, str], data: typing.List[float]):
|
|
1000
1057
|
"""Insert data into the buffer for a single attribute.
|
|
1001
1058
|
|
|
1002
1059
|
:param id: Either the name or the id of the attribute.
|
|
1003
|
-
:type id: str
|
|
1060
|
+
:type id: typing.Union[int, str]
|
|
1004
1061
|
:param data: Sequence of data that should be stored in the buffer
|
|
1005
1062
|
:type data: typing.List[float]
|
|
1006
1063
|
"""
|
|
@@ -1009,7 +1066,7 @@ class GPUVertBuf:
|
|
|
1009
1066
|
class GPUVertFormat:
|
|
1010
1067
|
"""This object contains information about the structure of a vertex buffer."""
|
|
1011
1068
|
|
|
1012
|
-
def attr_add(self, id: str, comp_type: str, len, fetch_mode: str):
|
|
1069
|
+
def attr_add(self, id: str, comp_type: str, len: int, fetch_mode: str):
|
|
1013
1070
|
"""Add a new attribute to the format.
|
|
1014
1071
|
|
|
1015
1072
|
:param id: Name the attribute. Often position, normal, ...
|
|
@@ -1019,6 +1076,7 @@ class GPUVertFormat:
|
|
|
1019
1076
|
:type comp_type: str
|
|
1020
1077
|
:param len: How many individual values the attribute consists of
|
|
1021
1078
|
(e.g. 2 for uv coordinates).
|
|
1079
|
+
:type len: int
|
|
1022
1080
|
:param fetch_mode: How values from memory will be converted when used in the shader.
|
|
1023
1081
|
This is mainly useful for memory optimizations when you want to store values with
|
|
1024
1082
|
reduced precision. E.g. you can store a float in only 1 byte but it will be
|
gpu_extras/__init__.pyi
CHANGED
|
@@ -1,3 +1,18 @@
|
|
|
1
|
+
"""
|
|
2
|
+
gpu_extras.batch.rst
|
|
3
|
+
gpu_extras.presets.rst
|
|
4
|
+
|
|
5
|
+
:maxdepth: 1
|
|
6
|
+
:caption: Submodules
|
|
7
|
+
|
|
8
|
+
gpu_extras.batch.rst
|
|
9
|
+
gpu_extras.presets.rst
|
|
10
|
+
|
|
11
|
+
:maxdepth: 1
|
|
12
|
+
:caption: Submodules
|
|
13
|
+
|
|
14
|
+
"""
|
|
15
|
+
|
|
1
16
|
import typing
|
|
2
17
|
from . import batch
|
|
3
18
|
from . import presets
|
gpu_extras/presets/__init__.pyi
CHANGED
|
@@ -4,13 +4,14 @@ import mathutils
|
|
|
4
4
|
|
|
5
5
|
GenericType = typing.TypeVar("GenericType")
|
|
6
6
|
|
|
7
|
-
def draw_circle_2d(position: mathutils.Vector, color, radius, segments=None):
|
|
7
|
+
def draw_circle_2d(position: mathutils.Vector, color, radius: float, segments=None):
|
|
8
8
|
"""Draw a circle.
|
|
9
9
|
|
|
10
10
|
:param position: Position where the circle will be drawn.
|
|
11
11
|
:type position: mathutils.Vector
|
|
12
12
|
:param color: Color of the circle. To use transparency GL_BLEND has to be enabled.
|
|
13
13
|
:param radius: Radius of the circle.
|
|
14
|
+
:type radius: float
|
|
14
15
|
:param segments: How many segments will be used to draw the circle.
|
|
15
16
|
Higher values give better results but the drawing will take longer.
|
|
16
17
|
If None or not specified, an automatic value will be calculated.
|
|
@@ -18,13 +19,14 @@ def draw_circle_2d(position: mathutils.Vector, color, radius, segments=None):
|
|
|
18
19
|
|
|
19
20
|
...
|
|
20
21
|
|
|
21
|
-
def draw_circle_2d(position: mathutils.Vector, color, radius, segments=None):
|
|
22
|
+
def draw_circle_2d(position: mathutils.Vector, color, radius: float, segments=None):
|
|
22
23
|
"""Draw a circle.
|
|
23
24
|
|
|
24
25
|
:param position: Position where the circle will be drawn.
|
|
25
26
|
:type position: mathutils.Vector
|
|
26
27
|
:param color: Color of the circle. To use transparency GL_BLEND has to be enabled.
|
|
27
28
|
:param radius: Radius of the circle.
|
|
29
|
+
:type radius: float
|
|
28
30
|
:param segments: How many segments will be used to draw the circle.
|
|
29
31
|
Higher values give better results but the drawing will take longer.
|
|
30
32
|
If None or not specified, an automatic value will be calculated.
|
|
@@ -38,7 +40,10 @@ def draw_circle_2d(position, color, radius, segments):
|
|
|
38
40
|
...
|
|
39
41
|
|
|
40
42
|
def draw_texture_2d(
|
|
41
|
-
texture: gpu.types.GPUTexture,
|
|
43
|
+
texture: gpu.types.GPUTexture,
|
|
44
|
+
position: mathutils.Vector,
|
|
45
|
+
width: float,
|
|
46
|
+
height: float,
|
|
42
47
|
):
|
|
43
48
|
"""Draw a 2d texture.
|
|
44
49
|
|
|
@@ -48,13 +53,18 @@ def draw_texture_2d(
|
|
|
48
53
|
:type position: mathutils.Vector
|
|
49
54
|
:param width: Width of the image when drawn (not necessarily
|
|
50
55
|
the original width of the texture).
|
|
56
|
+
:type width: float
|
|
51
57
|
:param height: Height of the image when drawn.
|
|
58
|
+
:type height: float
|
|
52
59
|
"""
|
|
53
60
|
|
|
54
61
|
...
|
|
55
62
|
|
|
56
63
|
def draw_texture_2d(
|
|
57
|
-
texture: gpu.types.GPUTexture,
|
|
64
|
+
texture: gpu.types.GPUTexture,
|
|
65
|
+
position: mathutils.Vector,
|
|
66
|
+
width: float,
|
|
67
|
+
height: float,
|
|
58
68
|
):
|
|
59
69
|
"""Draw a 2d texture.
|
|
60
70
|
|
|
@@ -64,7 +74,9 @@ def draw_texture_2d(
|
|
|
64
74
|
:type position: mathutils.Vector
|
|
65
75
|
:param width: Width of the image when drawn (not necessarily
|
|
66
76
|
the original width of the texture).
|
|
77
|
+
:type width: float
|
|
67
78
|
:param height: Height of the image when drawn.
|
|
79
|
+
:type height: float
|
|
68
80
|
"""
|
|
69
81
|
|
|
70
82
|
...
|
imbuf/__init__.pyi
CHANGED
|
@@ -1,3 +1,16 @@
|
|
|
1
|
+
"""
|
|
2
|
+
This module provides access to Blender's image manipulation API.
|
|
3
|
+
|
|
4
|
+
It provides access to image buffers outside of Blender's
|
|
5
|
+
bpy.types.Image data-block context.
|
|
6
|
+
|
|
7
|
+
imbuf.types.rst
|
|
8
|
+
|
|
9
|
+
:maxdepth: 1
|
|
10
|
+
:caption: Submodules
|
|
11
|
+
|
|
12
|
+
"""
|
|
13
|
+
|
|
1
14
|
import typing
|
|
2
15
|
import imbuf.types
|
|
3
16
|
|
imbuf/types/__init__.pyi
CHANGED
|
@@ -1,3 +1,12 @@
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"""
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This module provides access to image buffer types.
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[NOTE]
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Image buffer is also the structure used by bpy.types.Image
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ID type to store and manipulate image data at runtime.
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"""
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1
10
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import typing
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11
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12
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GenericType = typing.TypeVar("GenericType")
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@@ -5,8 +14,11 @@ GenericType = typing.TypeVar("GenericType")
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class ImBuf:
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15
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""" """
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16
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8
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channels:
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-
""" Number of bit-planes.
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channels: int
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""" Number of bit-planes.
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:type: int
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"""
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filepath: str
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""" filepath associated with this image.
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@@ -14,8 +26,11 @@ class ImBuf:
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:type: str
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27
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"""
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28
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planes:
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""" Number of bits associated with this image.
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planes: int
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""" Number of bits associated with this image.
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:type: int
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"""
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34
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ppm: typing.Any
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""" pixels per meter."""
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@@ -23,7 +38,7 @@ class ImBuf:
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size: typing.Any
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39
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""" size of the image in pixels."""
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40
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-
def copy(self):
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41
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def copy(self) -> ImBuf:
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"""
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:return: A copy of the image.
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