fake-bpy-module 20240417__py3-none-any.whl → 20240418__py3-none-any.whl

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  1. _bpy_internal/__init__.pyi +4 -0
  2. _bpy_internal/freedesktop/__init__.pyi +88 -0
  3. _bpy_internal/freedesktop/py.typed +0 -0
  4. _bpy_internal/py.typed +0 -0
  5. aud/__init__.pyi +121 -48
  6. bgl/__init__.pyi +2443 -1265
  7. bl_math/__init__.pyi +19 -3
  8. blf/__init__.pyi +63 -13
  9. bmesh/__init__.pyi +13 -0
  10. bmesh/geometry/__init__.pyi +5 -0
  11. bmesh/ops/__init__.pyi +157 -68
  12. bmesh/types/__init__.pyi +109 -62
  13. bmesh/utils/__init__.pyi +11 -2
  14. bpy/__init__.pyi +7 -0
  15. bpy/app/__init__.pyi +13 -0
  16. bpy/app/handlers/__init__.pyi +41 -0
  17. bpy/app/icons/__init__.pyi +4 -2
  18. bpy/app/timers/__init__.pyi +38 -2
  19. bpy/app/translations/__init__.pyi +58 -0
  20. bpy/msgbus/__init__.pyi +46 -0
  21. bpy/ops/__init__.pyi +151 -0
  22. bpy/ops/action/__init__.pyi +76 -76
  23. bpy/ops/anim/__init__.pyi +104 -104
  24. bpy/ops/armature/__init__.pyi +96 -96
  25. bpy/ops/asset/__init__.pyi +32 -32
  26. bpy/ops/boid/__init__.pyi +16 -16
  27. bpy/ops/brush/__init__.pyi +18 -18
  28. bpy/ops/buttons/__init__.pyi +12 -12
  29. bpy/ops/cachefile/__init__.pyi +10 -10
  30. bpy/ops/camera/__init__.pyi +4 -4
  31. bpy/ops/clip/__init__.pyi +184 -184
  32. bpy/ops/cloth/__init__.pyi +2 -2
  33. bpy/ops/collection/__init__.pyi +18 -18
  34. bpy/ops/console/__init__.pyi +42 -42
  35. bpy/ops/constraint/__init__.pyi +36 -36
  36. bpy/ops/curve/__init__.pyi +102 -102
  37. bpy/ops/curves/__init__.pyi +54 -54
  38. bpy/ops/cycles/__init__.pyi +6 -6
  39. bpy/ops/dpaint/__init__.pyi +10 -10
  40. bpy/ops/ed/__init__.pyi +24 -24
  41. bpy/ops/export_anim/__init__.pyi +2 -2
  42. bpy/ops/export_mesh/__init__.pyi +2 -2
  43. bpy/ops/export_scene/__init__.pyi +7 -7
  44. bpy/ops/file/__init__.pyi +80 -80
  45. bpy/ops/fluid/__init__.pyi +28 -28
  46. bpy/ops/font/__init__.pyi +46 -46
  47. bpy/ops/geometry/__init__.pyi +20 -20
  48. bpy/ops/gizmogroup/__init__.pyi +4 -4
  49. bpy/ops/gpencil/__init__.pyi +300 -300
  50. bpy/ops/graph/__init__.pyi +130 -130
  51. bpy/ops/grease_pencil/__init__.pyi +112 -112
  52. bpy/ops/image/__init__.pyi +92 -92
  53. bpy/ops/import_anim/__init__.pyi +2 -2
  54. bpy/ops/import_curve/__init__.pyi +2 -2
  55. bpy/ops/import_mesh/__init__.pyi +2 -2
  56. bpy/ops/import_scene/__init__.pyi +6 -6
  57. bpy/ops/info/__init__.pyi +14 -14
  58. bpy/ops/lattice/__init__.pyi +16 -16
  59. bpy/ops/marker/__init__.pyi +22 -22
  60. bpy/ops/mask/__init__.pyi +78 -78
  61. bpy/ops/material/__init__.pyi +6 -6
  62. bpy/ops/mball/__init__.pyi +16 -16
  63. bpy/ops/mesh/__init__.pyi +326 -326
  64. bpy/ops/nla/__init__.pyi +79 -79
  65. bpy/ops/node/__init__.pyi +202 -202
  66. bpy/ops/object/__init__.pyi +488 -500
  67. bpy/ops/outliner/__init__.pyi +138 -138
  68. bpy/ops/paint/__init__.pyi +104 -104
  69. bpy/ops/paintcurve/__init__.pyi +16 -16
  70. bpy/ops/palette/__init__.pyi +14 -14
  71. bpy/ops/particle/__init__.pyi +72 -72
  72. bpy/ops/pose/__init__.pyi +78 -78
  73. bpy/ops/poselib/__init__.pyi +18 -18
  74. bpy/ops/preferences/__init__.pyi +76 -76
  75. bpy/ops/ptcache/__init__.pyi +14 -14
  76. bpy/ops/render/__init__.pyi +24 -24
  77. bpy/ops/rigidbody/__init__.pyi +26 -26
  78. bpy/ops/scene/__init__.pyi +78 -78
  79. bpy/ops/screen/__init__.pyi +78 -78
  80. bpy/ops/script/__init__.pyi +6 -6
  81. bpy/ops/sculpt/__init__.pyi +62 -62
  82. bpy/ops/sculpt_curves/__init__.pyi +8 -8
  83. bpy/ops/sequencer/__init__.pyi +170 -170
  84. bpy/ops/sound/__init__.pyi +14 -14
  85. bpy/ops/spreadsheet/__init__.pyi +8 -8
  86. bpy/ops/surface/__init__.pyi +12 -12
  87. bpy/ops/text/__init__.pyi +86 -86
  88. bpy/ops/text_editor/__init__.pyi +2 -2
  89. bpy/ops/texture/__init__.pyi +8 -8
  90. bpy/ops/transform/__init__.pyi +54 -54
  91. bpy/ops/ui/__init__.pyi +64 -64
  92. bpy/ops/uilist/__init__.pyi +6 -6
  93. bpy/ops/uv/__init__.pyi +98 -98
  94. bpy/ops/view2d/__init__.pyi +28 -28
  95. bpy/ops/view3d/__init__.pyi +134 -134
  96. bpy/ops/wm/__init__.pyi +224 -224
  97. bpy/ops/workspace/__init__.pyi +14 -14
  98. bpy/ops/world/__init__.pyi +2 -2
  99. bpy/path/__init__.pyi +6 -0
  100. bpy/props/__init__.pyi +141 -29
  101. bpy/types/__init__.pyi +101490 -5018
  102. bpy/utils/__init__.pyi +18 -3
  103. bpy/utils/previews/__init__.pyi +15 -0
  104. bpy/utils/units/__init__.pyi +11 -3
  105. bpy_extras/__init__.pyi +19 -0
  106. bpy_extras/asset_utils/__init__.pyi +5 -0
  107. {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240418.dist-info}/METADATA +1 -1
  108. {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240418.dist-info}/RECORD +137 -133
  109. {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240418.dist-info}/top_level.txt +1 -0
  110. freestyle/__init__.pyi +18 -0
  111. freestyle/chainingiterators/__init__.pyi +20 -5
  112. freestyle/functions/__init__.pyi +151 -155
  113. freestyle/predicates/__init__.pyi +53 -46
  114. freestyle/shaders/__init__.pyi +91 -32
  115. freestyle/types/__init__.pyi +362 -120
  116. freestyle/utils/ContextFunctions/__init__.pyi +32 -7
  117. freestyle/utils/__init__.pyi +13 -1
  118. gpu/__init__.pyi +225 -0
  119. gpu/capabilities/__init__.pyi +37 -15
  120. gpu/matrix/__init__.pyi +7 -1
  121. gpu/platform/__init__.pyi +5 -0
  122. gpu/select/__init__.pyi +5 -0
  123. gpu/shader/__init__.pyi +77 -0
  124. gpu/state/__init__.pyi +15 -4
  125. gpu/texture/__init__.pyi +5 -0
  126. gpu/types/__init__.pyi +91 -33
  127. gpu_extras/__init__.pyi +15 -0
  128. gpu_extras/presets/__init__.pyi +16 -4
  129. imbuf/__init__.pyi +13 -0
  130. imbuf/types/__init__.pyi +20 -5
  131. mathutils/__init__.pyi +349 -227
  132. mathutils/bvhtree/__init__.pyi +21 -8
  133. mathutils/geometry/__init__.pyi +23 -9
  134. mathutils/interpolate/__init__.pyi +5 -0
  135. mathutils/kdtree/__init__.pyi +19 -5
  136. mathutils/noise/__init__.pyi +87 -41
  137. {fake_bpy_module-20240417.dist-info → fake_bpy_module-20240418.dist-info}/WHEEL +0 -0
@@ -5,13 +5,13 @@ GenericType = typing.TypeVar("GenericType")
5
5
 
6
6
  def add(
7
7
  override_context: typing.Union[dict, bpy.types.Context] = None,
8
- execution_context: str = None,
8
+ execution_context: typing.Union[str, int] = None,
9
9
  undo: bool = None,
10
10
  ):
11
11
  """Add a new workspace by duplicating the current one or appending one from the user configuration
12
12
 
13
13
  :type override_context: typing.Union[dict, bpy.types.Context]
14
- :type execution_context: str
14
+ :type execution_context: typing.Union[str, int]
15
15
  :type undo: bool
16
16
  """
17
17
 
@@ -19,7 +19,7 @@ def add(
19
19
 
20
20
  def append_activate(
21
21
  override_context: typing.Union[dict, bpy.types.Context] = None,
22
- execution_context: str = None,
22
+ execution_context: typing.Union[str, int] = None,
23
23
  undo: bool = None,
24
24
  idname: typing.Union[str, typing.Any] = "",
25
25
  filepath: typing.Union[str, typing.Any] = "",
@@ -27,7 +27,7 @@ def append_activate(
27
27
  """Append a workspace and make it the active one in the current window
28
28
 
29
29
  :type override_context: typing.Union[dict, bpy.types.Context]
30
- :type execution_context: str
30
+ :type execution_context: typing.Union[str, int]
31
31
  :type undo: bool
32
32
  :param idname: Identifier, Name of the workspace to append and activate
33
33
  :type idname: typing.Union[str, typing.Any]
@@ -39,13 +39,13 @@ def append_activate(
39
39
 
40
40
  def delete(
41
41
  override_context: typing.Union[dict, bpy.types.Context] = None,
42
- execution_context: str = None,
42
+ execution_context: typing.Union[str, int] = None,
43
43
  undo: bool = None,
44
44
  ):
45
45
  """Delete the active workspace
46
46
 
47
47
  :type override_context: typing.Union[dict, bpy.types.Context]
48
- :type execution_context: str
48
+ :type execution_context: typing.Union[str, int]
49
49
  :type undo: bool
50
50
  """
51
51
 
@@ -53,13 +53,13 @@ def delete(
53
53
 
54
54
  def duplicate(
55
55
  override_context: typing.Union[dict, bpy.types.Context] = None,
56
- execution_context: str = None,
56
+ execution_context: typing.Union[str, int] = None,
57
57
  undo: bool = None,
58
58
  ):
59
59
  """Add a new workspace
60
60
 
61
61
  :type override_context: typing.Union[dict, bpy.types.Context]
62
- :type execution_context: str
62
+ :type execution_context: typing.Union[str, int]
63
63
  :type undo: bool
64
64
  """
65
65
 
@@ -67,13 +67,13 @@ def duplicate(
67
67
 
68
68
  def reorder_to_back(
69
69
  override_context: typing.Union[dict, bpy.types.Context] = None,
70
- execution_context: str = None,
70
+ execution_context: typing.Union[str, int] = None,
71
71
  undo: bool = None,
72
72
  ):
73
73
  """Reorder workspace to be last in the list
74
74
 
75
75
  :type override_context: typing.Union[dict, bpy.types.Context]
76
- :type execution_context: str
76
+ :type execution_context: typing.Union[str, int]
77
77
  :type undo: bool
78
78
  """
79
79
 
@@ -81,13 +81,13 @@ def reorder_to_back(
81
81
 
82
82
  def reorder_to_front(
83
83
  override_context: typing.Union[dict, bpy.types.Context] = None,
84
- execution_context: str = None,
84
+ execution_context: typing.Union[str, int] = None,
85
85
  undo: bool = None,
86
86
  ):
87
87
  """Reorder workspace to be first in the list
88
88
 
89
89
  :type override_context: typing.Union[dict, bpy.types.Context]
90
- :type execution_context: str
90
+ :type execution_context: typing.Union[str, int]
91
91
  :type undo: bool
92
92
  """
93
93
 
@@ -95,13 +95,13 @@ def reorder_to_front(
95
95
 
96
96
  def scene_pin_toggle(
97
97
  override_context: typing.Union[dict, bpy.types.Context] = None,
98
- execution_context: str = None,
98
+ execution_context: typing.Union[str, int] = None,
99
99
  undo: bool = None,
100
100
  ):
101
101
  """Remember the last used scene for the current workspace and switch to it whenever this workspace is activated again
102
102
 
103
103
  :type override_context: typing.Union[dict, bpy.types.Context]
104
- :type execution_context: str
104
+ :type execution_context: typing.Union[str, int]
105
105
  :type undo: bool
106
106
  """
107
107
 
@@ -5,13 +5,13 @@ GenericType = typing.TypeVar("GenericType")
5
5
 
6
6
  def new(
7
7
  override_context: typing.Union[dict, bpy.types.Context] = None,
8
- execution_context: str = None,
8
+ execution_context: typing.Union[str, int] = None,
9
9
  undo: bool = None,
10
10
  ):
11
11
  """Create a new world Data-Block
12
12
 
13
13
  :type override_context: typing.Union[dict, bpy.types.Context]
14
- :type execution_context: str
14
+ :type execution_context: typing.Union[str, int]
15
15
  :type undo: bool
16
16
  """
17
17
 
bpy/path/__init__.pyi CHANGED
@@ -1,3 +1,9 @@
1
+ """
2
+ This module has a similar scope to os.path, containing utility
3
+ functions for dealing with paths in Blender.
4
+
5
+ """
6
+
1
7
  import typing
2
8
  import bpy.types
3
9
 
bpy/props/__init__.pyi CHANGED
@@ -1,3 +1,92 @@
1
+ """
2
+ This module defines properties to extend Blender's internal data. The result of these functions is used to assign properties to classes registered with Blender and can't be used directly.
3
+
4
+ [NOTE]
5
+ All parameters to these functions must be passed as keywords.
6
+
7
+
8
+ --------------------
9
+
10
+ Custom properties can be added to any subclass of an ID,
11
+ Bone and PoseBone.
12
+
13
+ These properties can be animated, accessed by the user interface and python
14
+ like Blender's existing properties.
15
+
16
+ [WARNING]
17
+ Access to these properties might happen in threaded context, on a per-data-block level.
18
+ This has to be carefully considered when using accessors or update callbacks.
19
+ Typically, these callbacks should not affect any other data that the one owned by their data-block.
20
+ When accessing external non-Blender data, thread safety mechanisms should be considered.
21
+
22
+ ```../examples/bpy.props.py```
23
+
24
+
25
+ --------------------
26
+
27
+ A common use of custom properties is for python based Operator
28
+ classes. Test this code by running it in the text editor, or by clicking the
29
+ button in the 3D Viewport's Tools panel. The latter will show the properties
30
+ in the Redo panel and allow you to change them.
31
+
32
+ ```../examples/bpy.props.1.py```
33
+
34
+
35
+ --------------------
36
+
37
+ PropertyGroups can be used for collecting custom settings into one value
38
+ to avoid many individual settings mixed in together.
39
+
40
+ ```../examples/bpy.props.2.py```
41
+
42
+
43
+ --------------------
44
+
45
+ Custom properties can be added to any subclass of an ID,
46
+ Bone and PoseBone.
47
+
48
+ ```../examples/bpy.props.3.py```
49
+
50
+
51
+ --------------------
52
+
53
+ It can be useful to perform an action when a property is changed and can be
54
+ used to update other properties or synchronize with external data.
55
+
56
+ All properties define update functions except for CollectionProperty.
57
+
58
+ [WARNING]
59
+ Remember that these callbacks may be executed in threaded context.
60
+
61
+ [WARNING]
62
+ If the property belongs to an Operator, the update callback's first
63
+ parameter will be an OperatorProperties instance, rather than an instance
64
+ of the operator itself. This means you can't access other internal functions
65
+ of the operator, only its other properties.
66
+
67
+ ```../examples/bpy.props.4.py```
68
+
69
+
70
+ --------------------
71
+
72
+ Getter/setter functions can be used for boolean, int, float, string and enum properties.
73
+ If these callbacks are defined the property will not be stored in the ID properties
74
+ automatically. Instead, the get and set functions will be called when the property
75
+ is respectively read or written from the API.
76
+
77
+ [WARNING]
78
+ Remember that these callbacks may be executed in threaded context.
79
+
80
+ ```../examples/bpy.props.5.py```
81
+
82
+ [NOTE]
83
+ Typically this function doesn't need to be accessed directly.
84
+ Instead use del cls.attr
85
+
86
+
87
+
88
+ """
89
+
1
90
  import typing
2
91
 
3
92
  GenericType = typing.TypeVar("GenericType")
@@ -54,7 +143,7 @@ def BoolVectorProperty(
54
143
  override: set = None(),
55
144
  tags: set = None(),
56
145
  subtype: str = "NONE",
57
- size: typing.Sequence[int] = 3,
146
+ size: typing.Union[int, typing.Sequence[int]] = 3,
58
147
  update: typing.Any = None,
59
148
  get: typing.Any = None,
60
149
  set: typing.Any = None,
@@ -78,7 +167,7 @@ def BoolVectorProperty(
78
167
  :param subtype: Enumerator in `rna_enum_property_subtype_number_array_items`.
79
168
  :type subtype: str
80
169
  :param size: Vector dimensions in [1, 32]. An int sequence can be used to define multi-dimension arrays.
81
- :type size: typing.Sequence[int]
170
+ :type size: typing.Union[int, typing.Sequence[int]]
82
171
  :param update: Function to be called when this value is modified,
83
172
  This function must take 2 values (self, context) and return None.
84
173
  Warning there are no safety checks to avoid infinite recursion.
@@ -211,12 +300,12 @@ def FloatProperty(
211
300
  description: str = "",
212
301
  translation_context: str = "*",
213
302
  default=0.0,
214
- min=-3.402823e38,
215
- max=3.402823e38,
216
- soft_min=-3.402823e38,
217
- soft_max=3.402823e38,
218
- step=3,
219
- precision=2,
303
+ min: float = -3.402823e38,
304
+ max: float = 3.402823e38,
305
+ soft_min: float = -3.402823e38,
306
+ soft_max: float = 3.402823e38,
307
+ step: int = 3,
308
+ precision: int = 2,
220
309
  options: set = {'"ANIMATABLE"'},
221
310
  override: set = None(),
222
311
  tags: set = None(),
@@ -235,11 +324,17 @@ def FloatProperty(
235
324
  :param translation_context: Text used as context to disambiguate translations.
236
325
  :type translation_context: str
237
326
  :param min: Hard minimum, trying to assign a value below will silently assign this minimum instead.
327
+ :type min: float
238
328
  :param max: Hard maximum, trying to assign a value above will silently assign this maximum instead.
329
+ :type max: float
239
330
  :param soft_min: Soft minimum (>= min), user won't be able to drag the widget below this value in the UI.
331
+ :type soft_min: float
240
332
  :param soft_max: Soft maximum (<= max), user won't be able to drag the widget above this value in the UI.
333
+ :type soft_max: float
241
334
  :param step: Step of increment/decrement in UI, in [1, 100], defaults to 3 (WARNING: actual value is /100).
335
+ :type step: int
242
336
  :param precision: Maximum number of decimal digits to display, in [0, 6]. Fraction is automatically hidden for exact integer values of fields with unit 'NONE' or 'TIME' (frame count) and step divisible by 100.
337
+ :type precision: int
243
338
  :param options: Enumerator in `rna_enum_property_flag_items`.
244
339
  :type options: set
245
340
  :param override: Enumerator in `rna_enum_property_override_flag_items`.
@@ -269,18 +364,18 @@ def FloatVectorProperty(
269
364
  description: str = "",
270
365
  translation_context: str = "*",
271
366
  default: typing.Sequence = (0.0, 0.0, 0.0),
272
- min=None,
273
- max=None,
274
- soft_min=None,
275
- soft_max=None,
276
- step=3,
277
- precision=2,
367
+ min: float = None,
368
+ max: float = None,
369
+ soft_min: float = None,
370
+ soft_max: float = None,
371
+ step: int = 3,
372
+ precision: int = 2,
278
373
  options: set = {'"ANIMATABLE"'},
279
374
  override: set = None(),
280
375
  tags: set = None(),
281
376
  subtype: str = "NONE",
282
377
  unit: str = "NONE",
283
- size: typing.Sequence[int] = 3,
378
+ size: typing.Union[int, typing.Sequence[int]] = 3,
284
379
  update: typing.Any = None,
285
380
  get: typing.Any = None,
286
381
  set: typing.Any = None,
@@ -296,11 +391,17 @@ def FloatVectorProperty(
296
391
  :param default: sequence of floats the length of size.
297
392
  :type default: typing.Sequence
298
393
  :param min: Hard minimum, trying to assign a value below will silently assign this minimum instead.
394
+ :type min: float
299
395
  :param max: Hard maximum, trying to assign a value above will silently assign this maximum instead.
396
+ :type max: float
300
397
  :param soft_min: Soft minimum (>= min), user won't be able to drag the widget below this value in the UI.
398
+ :type soft_min: float
301
399
  :param soft_max: Soft maximum (<= max), user won't be able to drag the widget above this value in the UI.
400
+ :type soft_max: float
302
401
  :param step: Step of increment/decrement in UI, in [1, 100], defaults to 3 (WARNING: actual value is /100).
402
+ :type step: int
303
403
  :param precision: Maximum number of decimal digits to display, in [0, 6]. Fraction is automatically hidden for exact integer values of fields with unit 'NONE' or 'TIME' (frame count) and step divisible by 100.
404
+ :type precision: int
304
405
  :param options: Enumerator in `rna_enum_property_flag_items`.
305
406
  :type options: set
306
407
  :param override: Enumerator in `rna_enum_property_override_flag_items`.
@@ -312,7 +413,7 @@ def FloatVectorProperty(
312
413
  :param unit: Enumerator in `rna_enum_property_unit_items`.
313
414
  :type unit: str
314
415
  :param size: Vector dimensions in [1, 32]. An int sequence can be used to define multi-dimension arrays.
315
- :type size: typing.Sequence[int]
416
+ :type size: typing.Union[int, typing.Sequence[int]]
316
417
  :param update: Function to be called when this value is modified,
317
418
  This function must take 2 values (self, context) and return None.
318
419
  Warning there are no safety checks to avoid infinite recursion.
@@ -332,11 +433,11 @@ def IntProperty(
332
433
  description: str = "",
333
434
  translation_context: str = "*",
334
435
  default=0,
335
- min=None,
336
- max=None,
337
- soft_min=None,
338
- soft_max=None,
339
- step=1,
436
+ min: int = None,
437
+ max: int = None,
438
+ soft_min: int = None,
439
+ soft_max: int = None,
440
+ step: int = 1,
340
441
  options: set = {'"ANIMATABLE"'},
341
442
  override: set = None(),
342
443
  tags: set = None(),
@@ -354,10 +455,15 @@ def IntProperty(
354
455
  :param translation_context: Text used as context to disambiguate translations.
355
456
  :type translation_context: str
356
457
  :param min: Hard minimum, trying to assign a value below will silently assign this minimum instead.
458
+ :type min: int
357
459
  :param max: Hard maximum, trying to assign a value above will silently assign this maximum instead.
460
+ :type max: int
358
461
  :param soft_min: Soft minimum (>= min), user won't be able to drag the widget below this value in the UI.
462
+ :type soft_min: int
359
463
  :param soft_max: Soft maximum (<= max), user won't be able to drag the widget above this value in the UI.
464
+ :type soft_max: int
360
465
  :param step: Step of increment/decrement in UI, in [1, 100], defaults to 1 (WARNING: unused currently!).
466
+ :type step: int
361
467
  :param options: Enumerator in `rna_enum_property_flag_items`.
362
468
  :type options: set
363
469
  :param override: Enumerator in `rna_enum_property_override_flag_items`.
@@ -385,16 +491,16 @@ def IntVectorProperty(
385
491
  description: str = "",
386
492
  translation_context: str = "*",
387
493
  default: typing.Sequence = (0, 0, 0),
388
- min=None,
389
- max=None,
390
- soft_min=None,
391
- soft_max=None,
392
- step=1,
494
+ min: int = None,
495
+ max: int = None,
496
+ soft_min: int = None,
497
+ soft_max: int = None,
498
+ step: int = 1,
393
499
  options: set = {'"ANIMATABLE"'},
394
500
  override: set = None(),
395
501
  tags: set = None(),
396
502
  subtype: str = "NONE",
397
- size: typing.Sequence[int] = 3,
503
+ size: typing.Union[int, typing.Sequence[int]] = 3,
398
504
  update: typing.Any = None,
399
505
  get: typing.Any = None,
400
506
  set: typing.Any = None,
@@ -410,10 +516,15 @@ def IntVectorProperty(
410
516
  :param default: sequence of ints the length of size.
411
517
  :type default: typing.Sequence
412
518
  :param min: Hard minimum, trying to assign a value below will silently assign this minimum instead.
519
+ :type min: int
413
520
  :param max: Hard maximum, trying to assign a value above will silently assign this maximum instead.
521
+ :type max: int
414
522
  :param soft_min: Soft minimum (>= min), user won't be able to drag the widget below this value in the UI.
523
+ :type soft_min: int
415
524
  :param soft_max: Soft maximum (<= max), user won't be able to drag the widget above this value in the UI.
525
+ :type soft_max: int
416
526
  :param step: Step of increment/decrement in UI, in [1, 100], defaults to 1 (WARNING: unused currently!).
527
+ :type step: int
417
528
  :param options: Enumerator in `rna_enum_property_flag_items`.
418
529
  :type options: set
419
530
  :param override: Enumerator in `rna_enum_property_override_flag_items`.
@@ -423,7 +534,7 @@ def IntVectorProperty(
423
534
  :param subtype: Enumerator in `rna_enum_property_subtype_number_array_items`.
424
535
  :type subtype: str
425
536
  :param size: Vector dimensions in [1, 32]. An int sequence can be used to define multi-dimension arrays.
426
- :type size: typing.Sequence[int]
537
+ :type size: typing.Union[int, typing.Sequence[int]]
427
538
  :param update: Function to be called when this value is modified,
428
539
  This function must take 2 values (self, context) and return None.
429
540
  Warning there are no safety checks to avoid infinite recursion.
@@ -491,7 +602,7 @@ def StringProperty(
491
602
  description: str = "",
492
603
  translation_context: str = "*",
493
604
  default: str = "",
494
- maxlen=0,
605
+ maxlen: int = 0,
495
606
  options: set = {'"ANIMATABLE"'},
496
607
  override: set = None(),
497
608
  tags: set = None(),
@@ -513,6 +624,7 @@ def StringProperty(
513
624
  :param default: initializer string.
514
625
  :type default: str
515
626
  :param maxlen: maximum length of the string.
627
+ :type maxlen: int
516
628
  :param options: Enumerator in `rna_enum_property_flag_items`.
517
629
  :type options: set
518
630
  :param override: Enumerator in `rna_enum_property_override_flag_items`.