fake-bpy-module 20240321__py3-none-any.whl → 20240324__py3-none-any.whl

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Files changed (285) hide show
  1. addon_utils/__init__.pyi +54 -10
  2. animsys_refactor/__init__.pyi +27 -11
  3. aud/__init__.pyi +130 -123
  4. bgl/__init__.pyi +1831 -216
  5. bl_app_override/__init__.pyi +14 -3
  6. bl_app_override/helpers/__init__.pyi +19 -10
  7. bl_app_template_utils/__init__.pyi +19 -4
  8. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +24 -5
  9. bl_console_utils/autocomplete/complete_import/__init__.pyi +14 -3
  10. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +24 -5
  11. bl_console_utils/autocomplete/intellisense/__init__.pyi +9 -2
  12. bl_i18n_utils/bl_extract_messages/__init__.pyi +74 -15
  13. bl_i18n_utils/merge_po/__init__.pyi +4 -1
  14. bl_i18n_utils/settings/__init__.pyi +19 -23
  15. bl_i18n_utils/utils/__init__.pyi +81 -143
  16. bl_i18n_utils/utils_cli/__init__.pyi +29 -6
  17. bl_i18n_utils/utils_languages_menu/__init__.pyi +4 -1
  18. bl_i18n_utils/utils_rtl/__init__.pyi +9 -2
  19. bl_keymap_utils/io/__init__.pyi +44 -9
  20. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +4 -1
  21. bl_keymap_utils/keymap_hierarchy/__init__.pyi +4 -1
  22. bl_keymap_utils/platform_helpers/__init__.pyi +9 -2
  23. bl_keymap_utils/versioning/__init__.pyi +4 -1
  24. bl_math/__init__.pyi +3 -3
  25. bl_operators/__init__.pyi +9 -2
  26. bl_operators/add_mesh_torus/__init__.pyi +120 -49
  27. bl_operators/anim/__init__.pyi +903 -297
  28. bl_operators/assets/__init__.pyi +348 -123
  29. bl_operators/bmesh/find_adjacent/__init__.pyi +44 -9
  30. bl_operators/clip/__init__.pyi +1262 -470
  31. bl_operators/console/__init__.pyi +542 -160
  32. bl_operators/constraint/__init__.pyi +452 -140
  33. bl_operators/file/__init__.pyi +339 -114
  34. bl_operators/freestyle/__init__.pyi +440 -132
  35. bl_operators/geometry_nodes/__init__.pyi +2131 -842
  36. bl_operators/image/__init__.pyi +330 -97
  37. bl_operators/mesh/__init__.pyi +339 -109
  38. bl_operators/node/__init__.pyi +1506 -621
  39. bl_operators/object/__init__.pyi +1828 -668
  40. bl_operators/object_align/__init__.pyi +124 -35
  41. bl_operators/object_quick_effects/__init__.pyi +470 -149
  42. bl_operators/object_randomize_transform/__init__.pyi +114 -35
  43. bl_operators/presets/__init__.pyi +3056 -1374
  44. bl_operators/rigidbody/__init__.pyi +336 -106
  45. bl_operators/screen_play_rendered_anim/__init__.pyi +115 -33
  46. bl_operators/sequencer/__init__.pyi +579 -204
  47. bl_operators/spreadsheet/__init__.pyi +110 -38
  48. bl_operators/userpref/__init__.pyi +3201 -1236
  49. bl_operators/uvcalc_follow_active/__init__.pyi +119 -38
  50. bl_operators/uvcalc_lightmap/__init__.pyi +137 -54
  51. bl_operators/uvcalc_transform/__init__.pyi +295 -83
  52. bl_operators/vertexpaint_dirt/__init__.pyi +119 -34
  53. bl_operators/view3d/__init__.pyi +542 -184
  54. bl_operators/wm/__init__.pyi +5554 -2159
  55. bl_previews_utils/bl_previews_render/__init__.pyi +34 -7
  56. bl_rna_utils/data_path/__init__.pyi +12 -2
  57. bl_text_utils/external_editor/__init__.pyi +4 -1
  58. bl_ui/__init__.pyi +346 -146
  59. bl_ui/anim/__init__.pyi +107 -47
  60. bl_ui/asset_shelf/__init__.pyi +111 -33
  61. bl_ui/generic_ui_list/__init__.pyi +349 -146
  62. bl_ui/node_add_menu/__init__.pyi +138 -53
  63. bl_ui/node_add_menu_compositor/__init__.pyi +2134 -1016
  64. bl_ui/node_add_menu_geometry/__init__.pyi +5833 -2855
  65. bl_ui/node_add_menu_shader/__init__.pyi +1162 -511
  66. bl_ui/node_add_menu_texture/__init__.pyi +1008 -450
  67. bl_ui/properties_animviz/__init__.pyi +14 -12
  68. bl_ui/properties_collection/__init__.pyi +601 -218
  69. bl_ui/properties_constraint/__init__.pyi +10115 -10647
  70. bl_ui/properties_data_armature/__init__.pyi +1550 -648
  71. bl_ui/properties_data_bone/__init__.pyi +1317 -511
  72. bl_ui/properties_data_camera/__init__.pyi +1852 -719
  73. bl_ui/properties_data_curve/__init__.pyi +2015 -781
  74. bl_ui/properties_data_curves/__init__.pyi +713 -262
  75. bl_ui/properties_data_empty/__init__.pyi +252 -84
  76. bl_ui/properties_data_gpencil/__init__.pyi +2505 -1105
  77. bl_ui/properties_data_grease_pencil/__init__.pyi +1350 -594
  78. bl_ui/properties_data_lattice/__init__.pyi +374 -123
  79. bl_ui/properties_data_light/__init__.pyi +1319 -489
  80. bl_ui/properties_data_lightprobe/__init__.pyi +734 -241
  81. bl_ui/properties_data_mesh/__init__.pyi +2652 -1189
  82. bl_ui/properties_data_metaball/__init__.pyi +610 -197
  83. bl_ui/properties_data_modifier/__init__.pyi +1143 -506
  84. bl_ui/properties_data_pointcloud/__init__.pyi +670 -303
  85. bl_ui/properties_data_shaderfx/__init__.pyi +126 -36
  86. bl_ui/properties_data_speaker/__init__.pyi +618 -195
  87. bl_ui/properties_data_volume/__init__.pyi +1052 -408
  88. bl_ui/properties_freestyle/__init__.pyi +3366 -1450
  89. bl_ui/properties_grease_pencil_common/__init__.pyi +1634 -776
  90. bl_ui/properties_mask_common/__init__.pyi +803 -371
  91. bl_ui/properties_material/__init__.pyi +2038 -831
  92. bl_ui/properties_material_gpencil/__init__.pyi +1272 -523
  93. bl_ui/properties_object/__init__.pyi +1863 -745
  94. bl_ui/properties_output/__init__.pyi +2482 -1071
  95. bl_ui/properties_paint_common/__init__.pyi +317 -424
  96. bl_ui/properties_particle/__init__.pyi +7235 -2942
  97. bl_ui/properties_physics_cloth/__init__.pyi +1903 -758
  98. bl_ui/properties_physics_common/__init__.pyi +164 -51
  99. bl_ui/properties_physics_dynamicpaint/__init__.pyi +2787 -1114
  100. bl_ui/properties_physics_field/__init__.pyi +1294 -486
  101. bl_ui/properties_physics_fluid/__init__.pyi +3631 -1545
  102. bl_ui/properties_physics_geometry_nodes/__init__.pyi +115 -34
  103. bl_ui/properties_physics_rigidbody/__init__.pyi +983 -312
  104. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +1718 -656
  105. bl_ui/properties_physics_softbody/__init__.pyi +2091 -836
  106. bl_ui/properties_render/__init__.pyi +7177 -2939
  107. bl_ui/properties_scene/__init__.pyi +1881 -760
  108. bl_ui/properties_texture/__init__.pyi +3539 -1399
  109. bl_ui/properties_view_layer/__init__.pyi +2368 -940
  110. bl_ui/properties_workspace/__init__.pyi +517 -202
  111. bl_ui/properties_world/__init__.pyi +862 -269
  112. bl_ui/space_clip/__init__.pyi +9127 -4137
  113. bl_ui/space_console/__init__.pyi +666 -286
  114. bl_ui/space_dopesheet/__init__.pyi +3287 -1504
  115. bl_ui/space_filebrowser/__init__.pyi +3958 -1935
  116. bl_ui/space_graph/__init__.pyi +2406 -1142
  117. bl_ui/space_image/__init__.pyi +9242 -4526
  118. bl_ui/space_info/__init__.pyi +664 -285
  119. bl_ui/space_nla/__init__.pyi +2014 -932
  120. bl_ui/space_node/__init__.pyi +4549 -1949
  121. bl_ui/space_outliner/__init__.pyi +1619 -745
  122. bl_ui/space_properties/__init__.pyi +340 -105
  123. bl_ui/space_sequencer/__init__.pyi +9396 -4264
  124. bl_ui/space_spreadsheet/__init__.pyi +110 -60
  125. bl_ui/space_statusbar/__init__.pyi +107 -32
  126. bl_ui/space_text/__init__.pyi +1907 -872
  127. bl_ui/space_time/__init__.pyi +812 -327
  128. bl_ui/space_toolsystem_common/__init__.pyi +203 -99
  129. bl_ui/space_toolsystem_toolbar/__init__.pyi +845 -289
  130. bl_ui/space_topbar/__init__.pyi +3131 -1437
  131. bl_ui/space_userpref/__init__.pyi +11510 -4926
  132. bl_ui/space_view3d/__init__.pyi +31358 -14417
  133. bl_ui/space_view3d_toolbar/__init__.pyi +12401 -6163
  134. bl_ui/utils/__init__.pyi +7 -16
  135. bl_ui_utils/bug_report_url/__init__.pyi +4 -1
  136. bl_ui_utils/layout/__init__.pyi +4 -1
  137. blend_render_info/__init__.pyi +13 -3
  138. blf/__init__.pyi +5 -7
  139. bmesh/__init__.pyi +7 -7
  140. bmesh/geometry/__init__.pyi +5 -5
  141. bmesh/ops/__init__.pyi +490 -504
  142. bmesh/types/__init__.pyi +253 -247
  143. bmesh/utils/__init__.pyi +54 -54
  144. bpy/__init__.pyi +2 -2
  145. bpy/app/__init__.pyi +4 -5
  146. bpy/app/handlers/__init__.pyi +36 -36
  147. bpy/app/icons/__init__.pyi +8 -10
  148. bpy/app/timers/__init__.pyi +9 -11
  149. bpy/app/translations/__init__.pyi +20 -22
  150. bpy/msgbus/__init__.pyi +3 -12
  151. bpy/ops/action/__init__.pyi +316 -415
  152. bpy/ops/anim/__init__.pyi +428 -566
  153. bpy/ops/armature/__init__.pyi +360 -488
  154. bpy/ops/asset/__init__.pyi +146 -183
  155. bpy/ops/boid/__init__.pyi +50 -67
  156. bpy/ops/brush/__init__.pyi +72 -96
  157. bpy/ops/buttons/__init__.pyi +128 -142
  158. bpy/ops/cachefile/__init__.pyi +124 -137
  159. bpy/ops/camera/__init__.pyi +22 -28
  160. bpy/ops/clip/__init__.pyi +768 -1005
  161. bpy/ops/cloth/__init__.pyi +10 -13
  162. bpy/ops/collection/__init__.pyi +36 -50
  163. bpy/ops/console/__init__.pyi +150 -203
  164. bpy/ops/constraint/__init__.pyi +150 -201
  165. bpy/ops/curve/__init__.pyi +474 -607
  166. bpy/ops/curves/__init__.pyi +170 -221
  167. bpy/ops/cycles/__init__.pyi +18 -26
  168. bpy/ops/dpaint/__init__.pyi +34 -46
  169. bpy/ops/ed/__init__.pyi +122 -149
  170. bpy/ops/export_anim/__init__.pyi +18 -21
  171. bpy/ops/export_mesh/__init__.pyi +26 -29
  172. bpy/ops/export_scene/__init__.pyi +307 -342
  173. bpy/ops/file/__init__.pyi +342 -436
  174. bpy/ops/fluid/__init__.pyi +88 -117
  175. bpy/ops/font/__init__.pyi +252 -311
  176. bpy/ops/geometry/__init__.pyi +86 -113
  177. bpy/ops/gizmogroup/__init__.pyi +22 -27
  178. bpy/ops/gpencil/__init__.pyi +1444 -1864
  179. bpy/ops/graph/__init__.pyi +646 -823
  180. bpy/ops/grease_pencil/__init__.pyi +426 -576
  181. bpy/ops/image/__init__.pyi +612 -733
  182. bpy/ops/import_anim/__init__.pyi +26 -29
  183. bpy/ops/import_curve/__init__.pyi +6 -9
  184. bpy/ops/import_mesh/__init__.pyi +18 -23
  185. bpy/ops/import_scene/__init__.pyi +86 -101
  186. bpy/ops/info/__init__.pyi +60 -77
  187. bpy/ops/lattice/__init__.pyi +64 -85
  188. bpy/ops/marker/__init__.pyi +106 -137
  189. bpy/ops/mask/__init__.pyi +318 -420
  190. bpy/ops/material/__init__.pyi +18 -24
  191. bpy/ops/mball/__init__.pyi +70 -93
  192. bpy/ops/mesh/__init__.pyi +1988 -2460
  193. bpy/ops/nla/__init__.pyi +331 -429
  194. bpy/ops/node/__init__.pyi +852 -1115
  195. bpy/ops/object/__init__.pyi +2420 -3081
  196. bpy/ops/outliner/__init__.pyi +498 -661
  197. bpy/ops/paint/__init__.pyi +518 -667
  198. bpy/ops/paintcurve/__init__.pyi +64 -84
  199. bpy/ops/palette/__init__.pyi +48 -66
  200. bpy/ops/particle/__init__.pyi +264 -355
  201. bpy/ops/pose/__init__.pyi +336 -438
  202. bpy/ops/poselib/__init__.pyi +70 -92
  203. bpy/ops/preferences/__init__.pyi +336 -440
  204. bpy/ops/ptcache/__init__.pyi +46 -62
  205. bpy/ops/render/__init__.pyi +114 -147
  206. bpy/ops/rigidbody/__init__.pyi +102 -135
  207. bpy/ops/scene/__init__.pyi +270 -364
  208. bpy/ops/screen/__init__.pyi +378 -477
  209. bpy/ops/script/__init__.pyi +18 -26
  210. bpy/ops/sculpt/__init__.pyi +400 -488
  211. bpy/ops/sculpt_curves/__init__.pyi +40 -53
  212. bpy/ops/sequencer/__init__.pyi +1040 -1279
  213. bpy/ops/sound/__init__.pyi +208 -226
  214. bpy/ops/spreadsheet/__init__.pyi +30 -40
  215. bpy/ops/surface/__init__.pyi +108 -126
  216. bpy/ops/text/__init__.pyi +382 -486
  217. bpy/ops/text_editor/__init__.pyi +10 -13
  218. bpy/ops/texture/__init__.pyi +26 -35
  219. bpy/ops/transform/__init__.pyi +790 -905
  220. bpy/ops/ui/__init__.pyi +216 -291
  221. bpy/ops/uilist/__init__.pyi +20 -29
  222. bpy/ops/uv/__init__.pyi +600 -742
  223. bpy/ops/view2d/__init__.pyi +156 -195
  224. bpy/ops/view3d/__init__.pyi +576 -742
  225. bpy/ops/wm/__init__.pyi +2360 -2702
  226. bpy/ops/workspace/__init__.pyi +42 -57
  227. bpy/ops/world/__init__.pyi +6 -8
  228. bpy/path/__init__.pyi +110 -81
  229. bpy/props/__init__.pyi +263 -267
  230. bpy/types/__init__.pyi +86446 -87424
  231. bpy/utils/__init__.pyi +242 -154
  232. bpy/utils/previews/__init__.pyi +57 -57
  233. bpy/utils/units/__init__.pyi +19 -22
  234. bpy_extras/anim_utils/__init__.pyi +11 -31
  235. bpy_extras/asset_utils/__init__.pyi +4 -1
  236. bpy_extras/image_utils/__init__.pyi +2 -2
  237. bpy_extras/io_utils/__init__.pyi +30 -27
  238. bpy_extras/keyconfig_utils/__init__.pyi +4 -1
  239. bpy_extras/mesh_utils/__init__.pyi +18 -18
  240. bpy_extras/node_utils/__init__.pyi +4 -1
  241. bpy_extras/object_utils/__init__.pyi +25 -26
  242. bpy_extras/view3d_utils/__init__.pyi +33 -38
  243. bpy_restrict_state/__init__.pyi +14 -1
  244. bpy_types/__init__.pyi +3748 -1248
  245. console_python/__init__.pyi +41 -7
  246. console_shell/__init__.pyi +24 -5
  247. {fake_bpy_module-20240321.dist-info → fake_bpy_module-20240324.dist-info}/METADATA +1 -1
  248. fake_bpy_module-20240324.dist-info/RECORD +343 -0
  249. freestyle/chainingiterators/__init__.pyi +50 -52
  250. freestyle/functions/__init__.pyi +303 -207
  251. freestyle/predicates/__init__.pyi +299 -115
  252. freestyle/shaders/__init__.pyi +49 -80
  253. freestyle/types/__init__.pyi +463 -470
  254. freestyle/utils/ContextFunctions/__init__.pyi +9 -9
  255. freestyle/utils/__init__.pyi +27 -17
  256. gpu/capabilities/__init__.pyi +19 -20
  257. gpu/matrix/__init__.pyi +14 -16
  258. gpu/platform/__init__.pyi +5 -5
  259. gpu/shader/__init__.pyi +2 -5
  260. gpu/state/__init__.pyi +1 -1
  261. gpu/texture/__init__.pyi +3 -3
  262. gpu/types/__init__.pyi +54 -85
  263. gpu_extras/batch/__init__.pyi +26 -6
  264. gpu_extras/presets/__init__.pyi +51 -16
  265. graphviz_export/__init__.pyi +9 -2
  266. idprop/types/__init__.pyi +36 -12
  267. imbuf/__init__.pyi +8 -9
  268. imbuf/types/__init__.pyi +8 -15
  269. keyingsets_builtins/__init__.pyi +2520 -1085
  270. keyingsets_utils/__init__.pyi +69 -14
  271. mathutils/__init__.pyi +491 -423
  272. mathutils/bvhtree/__init__.pyi +26 -31
  273. mathutils/geometry/__init__.pyi +176 -185
  274. mathutils/kdtree/__init__.pyi +14 -17
  275. mathutils/noise/__init__.pyi +47 -48
  276. nodeitems_builtins/__init__.pyi +37 -15
  277. nodeitems_utils/__init__.pyi +45 -13
  278. rna_info/__init__.pyi +177 -76
  279. rna_keymap_ui/__init__.pyi +29 -6
  280. rna_prop_ui/__init__.pyi +56 -14
  281. rna_xml/__init__.pyi +29 -6
  282. sys_info/__init__.pyi +4 -1
  283. fake_bpy_module-20240321.dist-info/RECORD +0 -343
  284. {fake_bpy_module-20240321.dist-info → fake_bpy_module-20240324.dist-info}/WHEEL +0 -0
  285. {fake_bpy_module-20240321.dist-info → fake_bpy_module-20240324.dist-info}/top_level.txt +0 -0
@@ -4,48 +4,45 @@ import bpy.types
4
4
  GenericType = typing.TypeVar("GenericType")
5
5
 
6
6
  def bvh(
7
- override_context: typing.Optional[
8
- typing.Union["bpy.types.Context", typing.Dict]
9
- ] = None,
10
- execution_context: typing.Optional[typing.Union[int, str]] = None,
11
- undo: typing.Optional[bool] = None,
12
- *,
7
+ override_context: typing.Union[dict, bpy.types.Context] = None,
8
+ execution_context: typing.Union[str, int] = None,
9
+ undo: bool = None,
13
10
  filepath: typing.Union[str, typing.Any] = "",
14
11
  filter_glob: typing.Union[str, typing.Any] = "*.bvh",
15
- target: typing.Optional[typing.Any] = "ARMATURE",
16
- global_scale: typing.Optional[typing.Any] = 1.0,
17
- frame_start: typing.Optional[typing.Any] = 1,
18
- use_fps_scale: typing.Optional[typing.Union[bool, typing.Any]] = False,
19
- update_scene_fps: typing.Optional[typing.Union[bool, typing.Any]] = False,
20
- update_scene_duration: typing.Optional[typing.Union[bool, typing.Any]] = False,
21
- use_cyclic: typing.Optional[typing.Union[bool, typing.Any]] = False,
22
- rotate_mode: typing.Optional[typing.Any] = "NATIVE",
23
- axis_forward: typing.Optional[typing.Any] = "-Z",
24
- axis_up: typing.Optional[typing.Any] = "Y",
12
+ target: typing.Any = "ARMATURE",
13
+ global_scale: typing.Any = 1.0,
14
+ frame_start: typing.Any = 1,
15
+ use_fps_scale: typing.Union[bool, typing.Any] = False,
16
+ update_scene_fps: typing.Union[bool, typing.Any] = False,
17
+ update_scene_duration: typing.Union[bool, typing.Any] = False,
18
+ use_cyclic: typing.Union[bool, typing.Any] = False,
19
+ rotate_mode: typing.Any = "NATIVE",
20
+ axis_forward: typing.Any = "-Z",
21
+ axis_up: typing.Any = "Y",
25
22
  ):
26
23
  """Load a BVH motion capture file
27
24
 
28
- :type override_context: typing.Optional[typing.Union['bpy.types.Context', typing.Dict]]
29
- :type execution_context: typing.Optional[typing.Union[int, str]]
30
- :type undo: typing.Optional[bool]
25
+ :type override_context: typing.Union[dict, bpy.types.Context]
26
+ :type execution_context: typing.Union[str, int]
27
+ :type undo: bool
31
28
  :param filepath: File Path, Filepath used for importing the file
32
29
  :type filepath: typing.Union[str, typing.Any]
33
30
  :param filter_glob: filter_glob
34
31
  :type filter_glob: typing.Union[str, typing.Any]
35
32
  :param target: Target, Import target type
36
- :type target: typing.Optional[typing.Any]
33
+ :type target: typing.Any
37
34
  :param global_scale: Scale, Scale the BVH by this value
38
- :type global_scale: typing.Optional[typing.Any]
35
+ :type global_scale: typing.Any
39
36
  :param frame_start: Start Frame, Starting frame for the animation
40
- :type frame_start: typing.Optional[typing.Any]
37
+ :type frame_start: typing.Any
41
38
  :param use_fps_scale: Scale FPS, Scale the framerate from the BVH to the current scenes, otherwise each BVH frame maps directly to a Blender frame
42
- :type use_fps_scale: typing.Optional[typing.Union[bool, typing.Any]]
39
+ :type use_fps_scale: typing.Union[bool, typing.Any]
43
40
  :param update_scene_fps: Update Scene FPS, Set the scene framerate to that of the BVH file (note that this nullifies the 'Scale FPS' option, as the scale will be 1:1)
44
- :type update_scene_fps: typing.Optional[typing.Union[bool, typing.Any]]
41
+ :type update_scene_fps: typing.Union[bool, typing.Any]
45
42
  :param update_scene_duration: Update Scene Duration, Extend the scene's duration to the BVH duration (never shortens the scene)
46
- :type update_scene_duration: typing.Optional[typing.Union[bool, typing.Any]]
43
+ :type update_scene_duration: typing.Union[bool, typing.Any]
47
44
  :param use_cyclic: Loop, Loop the animation playback
48
- :type use_cyclic: typing.Optional[typing.Union[bool, typing.Any]]
45
+ :type use_cyclic: typing.Union[bool, typing.Any]
49
46
  :param rotate_mode: Rotation, Rotation conversion
50
47
 
51
48
  QUATERNION
@@ -71,11 +68,11 @@ def bvh(
71
68
 
72
69
  ZYX
73
70
  Euler (ZYX) -- Convert rotations to euler ZYX.
74
- :type rotate_mode: typing.Optional[typing.Any]
71
+ :type rotate_mode: typing.Any
75
72
  :param axis_forward: Forward
76
- :type axis_forward: typing.Optional[typing.Any]
73
+ :type axis_forward: typing.Any
77
74
  :param axis_up: Up
78
- :type axis_up: typing.Optional[typing.Any]
75
+ :type axis_up: typing.Any
79
76
  """
80
77
 
81
78
  ...
@@ -4,20 +4,17 @@ import bpy.types
4
4
  GenericType = typing.TypeVar("GenericType")
5
5
 
6
6
  def svg(
7
- override_context: typing.Optional[
8
- typing.Union["bpy.types.Context", typing.Dict]
9
- ] = None,
10
- execution_context: typing.Optional[typing.Union[int, str]] = None,
11
- undo: typing.Optional[bool] = None,
12
- *,
7
+ override_context: typing.Union[dict, bpy.types.Context] = None,
8
+ execution_context: typing.Union[str, int] = None,
9
+ undo: bool = None,
13
10
  filepath: typing.Union[str, typing.Any] = "",
14
11
  filter_glob: typing.Union[str, typing.Any] = "*.svg",
15
12
  ):
16
13
  """Load a SVG file
17
14
 
18
- :type override_context: typing.Optional[typing.Union['bpy.types.Context', typing.Dict]]
19
- :type execution_context: typing.Optional[typing.Union[int, str]]
20
- :type undo: typing.Optional[bool]
15
+ :type override_context: typing.Union[dict, bpy.types.Context]
16
+ :type execution_context: typing.Union[str, int]
17
+ :type undo: bool
21
18
  :param filepath: File Path, Filepath used for importing the file
22
19
  :type filepath: typing.Union[str, typing.Any]
23
20
  :param filter_glob: filter_glob
@@ -4,47 +4,42 @@ import bpy.types
4
4
  GenericType = typing.TypeVar("GenericType")
5
5
 
6
6
  def stl(
7
- override_context: typing.Optional[
8
- typing.Union["bpy.types.Context", typing.Dict]
9
- ] = None,
10
- execution_context: typing.Optional[typing.Union[int, str]] = None,
11
- undo: typing.Optional[bool] = None,
12
- *,
7
+ override_context: typing.Union[dict, bpy.types.Context] = None,
8
+ execution_context: typing.Union[str, int] = None,
9
+ undo: bool = None,
13
10
  filepath: typing.Union[str, typing.Any] = "",
14
11
  filter_glob: typing.Union[str, typing.Any] = "*.stl",
15
- files: typing.Optional[
16
- bpy.types.bpy_prop_collection["bpy.types.OperatorFileListElement"]
17
- ] = None,
12
+ files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement] = None,
18
13
  directory: typing.Union[str, typing.Any] = "",
19
- global_scale: typing.Optional[typing.Any] = 1.0,
20
- use_scene_unit: typing.Optional[typing.Union[bool, typing.Any]] = False,
21
- use_facet_normal: typing.Optional[typing.Union[bool, typing.Any]] = False,
22
- axis_forward: typing.Optional[typing.Any] = "Y",
23
- axis_up: typing.Optional[typing.Any] = "Z",
14
+ global_scale: typing.Any = 1.0,
15
+ use_scene_unit: typing.Union[bool, typing.Any] = False,
16
+ use_facet_normal: typing.Union[bool, typing.Any] = False,
17
+ axis_forward: typing.Any = "Y",
18
+ axis_up: typing.Any = "Z",
24
19
  ):
25
20
  """Load STL triangle mesh data
26
21
 
27
- :type override_context: typing.Optional[typing.Union['bpy.types.Context', typing.Dict]]
28
- :type execution_context: typing.Optional[typing.Union[int, str]]
29
- :type undo: typing.Optional[bool]
22
+ :type override_context: typing.Union[dict, bpy.types.Context]
23
+ :type execution_context: typing.Union[str, int]
24
+ :type undo: bool
30
25
  :param filepath: File Path, Filepath used for importing the file
31
26
  :type filepath: typing.Union[str, typing.Any]
32
27
  :param filter_glob: filter_glob
33
28
  :type filter_glob: typing.Union[str, typing.Any]
34
29
  :param files: File Path
35
- :type files: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorFileListElement']]
30
+ :type files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement]
36
31
  :param directory: directory
37
32
  :type directory: typing.Union[str, typing.Any]
38
33
  :param global_scale: Scale
39
- :type global_scale: typing.Optional[typing.Any]
34
+ :type global_scale: typing.Any
40
35
  :param use_scene_unit: Scene Unit, Apply current scene's unit (as defined by unit scale) to imported data
41
- :type use_scene_unit: typing.Optional[typing.Union[bool, typing.Any]]
36
+ :type use_scene_unit: typing.Union[bool, typing.Any]
42
37
  :param use_facet_normal: Facet Normals, Use (import) facet normals (note that this will still give flat shading)
43
- :type use_facet_normal: typing.Optional[typing.Union[bool, typing.Any]]
38
+ :type use_facet_normal: typing.Union[bool, typing.Any]
44
39
  :param axis_forward: Forward
45
- :type axis_forward: typing.Optional[typing.Any]
40
+ :type axis_forward: typing.Any
46
41
  :param axis_up: Up
47
- :type axis_up: typing.Optional[typing.Any]
42
+ :type axis_up: typing.Any
48
43
  """
49
44
 
50
45
  ...
@@ -4,48 +4,41 @@ import bpy.types
4
4
  GenericType = typing.TypeVar("GenericType")
5
5
 
6
6
  def fbx(
7
- override_context: typing.Optional[
8
- typing.Union["bpy.types.Context", typing.Dict]
9
- ] = None,
10
- execution_context: typing.Optional[typing.Union[int, str]] = None,
11
- undo: typing.Optional[bool] = None,
12
- *,
7
+ override_context: typing.Union[dict, bpy.types.Context] = None,
8
+ execution_context: typing.Union[str, int] = None,
9
+ undo: bool = None,
13
10
  filepath: typing.Union[str, typing.Any] = "",
14
11
  directory: typing.Union[str, typing.Any] = "",
15
12
  filter_glob: typing.Union[str, typing.Any] = "*.fbx",
16
- files: typing.Optional[
17
- bpy.types.bpy_prop_collection["bpy.types.OperatorFileListElement"]
18
- ] = None,
19
- ui_tab: typing.Optional[typing.Any] = "MAIN",
20
- use_manual_orientation: typing.Optional[typing.Union[bool, typing.Any]] = False,
21
- global_scale: typing.Optional[typing.Any] = 1.0,
22
- bake_space_transform: typing.Optional[typing.Union[bool, typing.Any]] = False,
23
- use_custom_normals: typing.Optional[typing.Union[bool, typing.Any]] = True,
24
- colors_type: typing.Optional[typing.Any] = "SRGB",
25
- use_image_search: typing.Optional[typing.Union[bool, typing.Any]] = True,
26
- use_alpha_decals: typing.Optional[typing.Union[bool, typing.Any]] = False,
27
- decal_offset: typing.Optional[typing.Any] = 0.0,
28
- use_anim: typing.Optional[typing.Union[bool, typing.Any]] = True,
29
- anim_offset: typing.Optional[typing.Any] = 1.0,
30
- use_subsurf: typing.Optional[typing.Union[bool, typing.Any]] = False,
31
- use_custom_props: typing.Optional[typing.Union[bool, typing.Any]] = True,
32
- use_custom_props_enum_as_string: typing.Optional[
33
- typing.Union[bool, typing.Any]
34
- ] = True,
35
- ignore_leaf_bones: typing.Optional[typing.Union[bool, typing.Any]] = False,
36
- force_connect_children: typing.Optional[typing.Union[bool, typing.Any]] = False,
37
- automatic_bone_orientation: typing.Optional[typing.Union[bool, typing.Any]] = False,
38
- primary_bone_axis: typing.Optional[typing.Any] = "Y",
39
- secondary_bone_axis: typing.Optional[typing.Any] = "X",
40
- use_prepost_rot: typing.Optional[typing.Union[bool, typing.Any]] = True,
41
- axis_forward: typing.Optional[typing.Any] = "-Z",
42
- axis_up: typing.Optional[typing.Any] = "Y",
13
+ files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement] = None,
14
+ ui_tab: typing.Any = "MAIN",
15
+ use_manual_orientation: typing.Union[bool, typing.Any] = False,
16
+ global_scale: typing.Any = 1.0,
17
+ bake_space_transform: typing.Union[bool, typing.Any] = False,
18
+ use_custom_normals: typing.Union[bool, typing.Any] = True,
19
+ colors_type: typing.Any = "SRGB",
20
+ use_image_search: typing.Union[bool, typing.Any] = True,
21
+ use_alpha_decals: typing.Union[bool, typing.Any] = False,
22
+ decal_offset: typing.Any = 0.0,
23
+ use_anim: typing.Union[bool, typing.Any] = True,
24
+ anim_offset: typing.Any = 1.0,
25
+ use_subsurf: typing.Union[bool, typing.Any] = False,
26
+ use_custom_props: typing.Union[bool, typing.Any] = True,
27
+ use_custom_props_enum_as_string: typing.Union[bool, typing.Any] = True,
28
+ ignore_leaf_bones: typing.Union[bool, typing.Any] = False,
29
+ force_connect_children: typing.Union[bool, typing.Any] = False,
30
+ automatic_bone_orientation: typing.Union[bool, typing.Any] = False,
31
+ primary_bone_axis: typing.Any = "Y",
32
+ secondary_bone_axis: typing.Any = "X",
33
+ use_prepost_rot: typing.Union[bool, typing.Any] = True,
34
+ axis_forward: typing.Any = "-Z",
35
+ axis_up: typing.Any = "Y",
43
36
  ):
44
37
  """Load a FBX file
45
38
 
46
- :type override_context: typing.Optional[typing.Union['bpy.types.Context', typing.Dict]]
47
- :type execution_context: typing.Optional[typing.Union[int, str]]
48
- :type undo: typing.Optional[bool]
39
+ :type override_context: typing.Union[dict, bpy.types.Context]
40
+ :type execution_context: typing.Union[str, int]
41
+ :type undo: bool
49
42
  :param filepath: File Path, Filepath used for importing the file
50
43
  :type filepath: typing.Union[str, typing.Any]
51
44
  :param directory: directory
@@ -53,7 +46,7 @@ def fbx(
53
46
  :param filter_glob: filter_glob
54
47
  :type filter_glob: typing.Union[str, typing.Any]
55
48
  :param files: File Path
56
- :type files: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorFileListElement']]
49
+ :type files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement]
57
50
  :param ui_tab: ui_tab, Import options categories
58
51
 
59
52
  MAIN
@@ -61,15 +54,15 @@ def fbx(
61
54
 
62
55
  ARMATURE
63
56
  Armatures -- Armature-related settings.
64
- :type ui_tab: typing.Optional[typing.Any]
57
+ :type ui_tab: typing.Any
65
58
  :param use_manual_orientation: Manual Orientation, Specify orientation and scale, instead of using embedded data in FBX file
66
- :type use_manual_orientation: typing.Optional[typing.Union[bool, typing.Any]]
59
+ :type use_manual_orientation: typing.Union[bool, typing.Any]
67
60
  :param global_scale: Scale
68
- :type global_scale: typing.Optional[typing.Any]
61
+ :type global_scale: typing.Any
69
62
  :param bake_space_transform: Apply Transform, Bake space transform into object data, avoids getting unwanted rotations to objects when target space is not aligned with Blender's space (WARNING! experimental option, use at own risk, known to be broken with armatures/animations)
70
- :type bake_space_transform: typing.Optional[typing.Union[bool, typing.Any]]
63
+ :type bake_space_transform: typing.Union[bool, typing.Any]
71
64
  :param use_custom_normals: Custom Normals, Import custom normals, if available (otherwise Blender will recompute them)
72
- :type use_custom_normals: typing.Optional[typing.Union[bool, typing.Any]]
65
+ :type use_custom_normals: typing.Union[bool, typing.Any]
73
66
  :param colors_type: Vertex Colors, Import vertex color attributes
74
67
 
75
68
  NONE
@@ -80,69 +73,64 @@ def fbx(
80
73
 
81
74
  LINEAR
82
75
  Linear -- Expect file colors in linear color space.
83
- :type colors_type: typing.Optional[typing.Any]
76
+ :type colors_type: typing.Any
84
77
  :param use_image_search: Image Search, Search subdirs for any associated images (WARNING: may be slow)
85
- :type use_image_search: typing.Optional[typing.Union[bool, typing.Any]]
78
+ :type use_image_search: typing.Union[bool, typing.Any]
86
79
  :param use_alpha_decals: Alpha Decals, Treat materials with alpha as decals (no shadow casting)
87
- :type use_alpha_decals: typing.Optional[typing.Union[bool, typing.Any]]
80
+ :type use_alpha_decals: typing.Union[bool, typing.Any]
88
81
  :param decal_offset: Decal Offset, Displace geometry of alpha meshes
89
- :type decal_offset: typing.Optional[typing.Any]
82
+ :type decal_offset: typing.Any
90
83
  :param use_anim: Import Animation, Import FBX animation
91
- :type use_anim: typing.Optional[typing.Union[bool, typing.Any]]
84
+ :type use_anim: typing.Union[bool, typing.Any]
92
85
  :param anim_offset: Animation Offset, Offset to apply to animation during import, in frames
93
- :type anim_offset: typing.Optional[typing.Any]
86
+ :type anim_offset: typing.Any
94
87
  :param use_subsurf: Subdivision Data, Import FBX subdivision information as subdivision surface modifiers
95
- :type use_subsurf: typing.Optional[typing.Union[bool, typing.Any]]
88
+ :type use_subsurf: typing.Union[bool, typing.Any]
96
89
  :param use_custom_props: Custom Properties, Import user properties as custom properties
97
- :type use_custom_props: typing.Optional[typing.Union[bool, typing.Any]]
90
+ :type use_custom_props: typing.Union[bool, typing.Any]
98
91
  :param use_custom_props_enum_as_string: Import Enums As Strings, Store enumeration values as strings
99
- :type use_custom_props_enum_as_string: typing.Optional[typing.Union[bool, typing.Any]]
92
+ :type use_custom_props_enum_as_string: typing.Union[bool, typing.Any]
100
93
  :param ignore_leaf_bones: Ignore Leaf Bones, Ignore the last bone at the end of each chain (used to mark the length of the previous bone)
101
- :type ignore_leaf_bones: typing.Optional[typing.Union[bool, typing.Any]]
94
+ :type ignore_leaf_bones: typing.Union[bool, typing.Any]
102
95
  :param force_connect_children: Force Connect Children, Force connection of children bones to their parent, even if their computed head/tail positions do not match (can be useful with pure-joints-type armatures)
103
- :type force_connect_children: typing.Optional[typing.Union[bool, typing.Any]]
96
+ :type force_connect_children: typing.Union[bool, typing.Any]
104
97
  :param automatic_bone_orientation: Automatic Bone Orientation, Try to align the major bone axis with the bone children
105
- :type automatic_bone_orientation: typing.Optional[typing.Union[bool, typing.Any]]
98
+ :type automatic_bone_orientation: typing.Union[bool, typing.Any]
106
99
  :param primary_bone_axis: Primary Bone Axis
107
- :type primary_bone_axis: typing.Optional[typing.Any]
100
+ :type primary_bone_axis: typing.Any
108
101
  :param secondary_bone_axis: Secondary Bone Axis
109
- :type secondary_bone_axis: typing.Optional[typing.Any]
102
+ :type secondary_bone_axis: typing.Any
110
103
  :param use_prepost_rot: Use Pre/Post Rotation, Use pre/post rotation from FBX transform (you may have to disable that in some cases)
111
- :type use_prepost_rot: typing.Optional[typing.Union[bool, typing.Any]]
104
+ :type use_prepost_rot: typing.Union[bool, typing.Any]
112
105
  :param axis_forward: Forward
113
- :type axis_forward: typing.Optional[typing.Any]
106
+ :type axis_forward: typing.Any
114
107
  :param axis_up: Up
115
- :type axis_up: typing.Optional[typing.Any]
108
+ :type axis_up: typing.Any
116
109
  """
117
110
 
118
111
  ...
119
112
 
120
113
  def gltf(
121
- override_context: typing.Optional[
122
- typing.Union["bpy.types.Context", typing.Dict]
123
- ] = None,
124
- execution_context: typing.Optional[typing.Union[int, str]] = None,
125
- undo: typing.Optional[bool] = None,
126
- *,
114
+ override_context: typing.Union[dict, bpy.types.Context] = None,
115
+ execution_context: typing.Union[str, int] = None,
116
+ undo: bool = None,
127
117
  filepath: typing.Union[str, typing.Any] = "",
128
- export_import_convert_lighting_mode: typing.Optional[typing.Any] = "SPEC",
118
+ export_import_convert_lighting_mode: typing.Any = "SPEC",
129
119
  filter_glob: typing.Union[str, typing.Any] = "*.glb;*.gltf",
130
- files: typing.Optional[
131
- bpy.types.bpy_prop_collection["bpy.types.OperatorFileListElement"]
132
- ] = None,
133
- loglevel: typing.Optional[typing.Any] = 0,
134
- import_pack_images: typing.Optional[typing.Union[bool, typing.Any]] = True,
135
- merge_vertices: typing.Optional[typing.Union[bool, typing.Any]] = False,
136
- import_shading: typing.Optional[typing.Any] = "NORMALS",
137
- bone_heuristic: typing.Optional[typing.Any] = "BLENDER",
138
- guess_original_bind_pose: typing.Optional[typing.Union[bool, typing.Any]] = True,
139
- import_webp_texture: typing.Optional[typing.Union[bool, typing.Any]] = False,
120
+ files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement] = None,
121
+ loglevel: typing.Any = 0,
122
+ import_pack_images: typing.Union[bool, typing.Any] = True,
123
+ merge_vertices: typing.Union[bool, typing.Any] = False,
124
+ import_shading: typing.Any = "NORMALS",
125
+ bone_heuristic: typing.Any = "BLENDER",
126
+ guess_original_bind_pose: typing.Union[bool, typing.Any] = True,
127
+ import_webp_texture: typing.Union[bool, typing.Any] = False,
140
128
  ):
141
129
  """Load a glTF 2.0 file
142
130
 
143
- :type override_context: typing.Optional[typing.Union['bpy.types.Context', typing.Dict]]
144
- :type execution_context: typing.Optional[typing.Union[int, str]]
145
- :type undo: typing.Optional[bool]
131
+ :type override_context: typing.Union[dict, bpy.types.Context]
132
+ :type execution_context: typing.Union[str, int]
133
+ :type undo: bool
146
134
  :param filepath: File Path, Filepath used for importing the file
147
135
  :type filepath: typing.Union[str, typing.Any]
148
136
  :param export_import_convert_lighting_mode: Lighting Mode, Optional backwards compatibility for non-standard render engines. Applies to lights
@@ -155,19 +143,19 @@ def gltf(
155
143
 
156
144
  RAW
157
145
  Raw (Deprecated) -- Blender lighting strengths with no conversion.
158
- :type export_import_convert_lighting_mode: typing.Optional[typing.Any]
146
+ :type export_import_convert_lighting_mode: typing.Any
159
147
  :param filter_glob: filter_glob
160
148
  :type filter_glob: typing.Union[str, typing.Any]
161
149
  :param files: File Path
162
- :type files: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorFileListElement']]
150
+ :type files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement]
163
151
  :param loglevel: Log Level, Log Level
164
- :type loglevel: typing.Optional[typing.Any]
152
+ :type loglevel: typing.Any
165
153
  :param import_pack_images: Pack Images, Pack all images into .blend file
166
- :type import_pack_images: typing.Optional[typing.Union[bool, typing.Any]]
154
+ :type import_pack_images: typing.Union[bool, typing.Any]
167
155
  :param merge_vertices: Merge Vertices, The glTF format requires discontinuous normals, UVs, and other vertex attributes to be stored as separate vertices, as required for rendering on typical graphics hardware. This option attempts to combine co-located vertices where possible. Currently cannot combine verts with different normals
168
- :type merge_vertices: typing.Optional[typing.Union[bool, typing.Any]]
156
+ :type merge_vertices: typing.Union[bool, typing.Any]
169
157
  :param import_shading: Shading, How normals are computed during import
170
- :type import_shading: typing.Optional[typing.Any]
158
+ :type import_shading: typing.Any
171
159
  :param bone_heuristic: Bone Dir, Heuristic for placing bones. Tries to make bones pretty
172
160
 
173
161
  BLENDER
@@ -178,40 +166,37 @@ def gltf(
178
166
 
179
167
  FORTUNE
180
168
  Fortune (may look better, less accurate) -- Might look better than Temperance, but also might have errors. A bone with one child has its tip placed at its child's root. Non-uniform scalings may get messed up though, so beware.
181
- :type bone_heuristic: typing.Optional[typing.Any]
169
+ :type bone_heuristic: typing.Any
182
170
  :param guess_original_bind_pose: Guess Original Bind Pose, Try to guess the original bind pose for skinned meshes from the inverse bind matrices. When off, use default/rest pose as bind pose
183
- :type guess_original_bind_pose: typing.Optional[typing.Union[bool, typing.Any]]
171
+ :type guess_original_bind_pose: typing.Union[bool, typing.Any]
184
172
  :param import_webp_texture: Import WebP textures, If a texture exists in WebP format, loads the WebP texture instead of the fallback PNG/JPEG one
185
- :type import_webp_texture: typing.Optional[typing.Union[bool, typing.Any]]
173
+ :type import_webp_texture: typing.Union[bool, typing.Any]
186
174
  """
187
175
 
188
176
  ...
189
177
 
190
178
  def x3d(
191
- override_context: typing.Optional[
192
- typing.Union["bpy.types.Context", typing.Dict]
193
- ] = None,
194
- execution_context: typing.Optional[typing.Union[int, str]] = None,
195
- undo: typing.Optional[bool] = None,
196
- *,
179
+ override_context: typing.Union[dict, bpy.types.Context] = None,
180
+ execution_context: typing.Union[str, int] = None,
181
+ undo: bool = None,
197
182
  filepath: typing.Union[str, typing.Any] = "",
198
183
  filter_glob: typing.Union[str, typing.Any] = "*.x3d;*.wrl",
199
- axis_forward: typing.Optional[typing.Any] = "Z",
200
- axis_up: typing.Optional[typing.Any] = "Y",
184
+ axis_forward: typing.Any = "Z",
185
+ axis_up: typing.Any = "Y",
201
186
  ):
202
187
  """Import an X3D or VRML2 file
203
188
 
204
- :type override_context: typing.Optional[typing.Union['bpy.types.Context', typing.Dict]]
205
- :type execution_context: typing.Optional[typing.Union[int, str]]
206
- :type undo: typing.Optional[bool]
189
+ :type override_context: typing.Union[dict, bpy.types.Context]
190
+ :type execution_context: typing.Union[str, int]
191
+ :type undo: bool
207
192
  :param filepath: File Path, Filepath used for importing the file
208
193
  :type filepath: typing.Union[str, typing.Any]
209
194
  :param filter_glob: filter_glob
210
195
  :type filter_glob: typing.Union[str, typing.Any]
211
196
  :param axis_forward: Forward
212
- :type axis_forward: typing.Optional[typing.Any]
197
+ :type axis_forward: typing.Any
213
198
  :param axis_up: Up
214
- :type axis_up: typing.Optional[typing.Any]
199
+ :type axis_up: typing.Any
215
200
  """
216
201
 
217
202
  ...