fake-bpy-module 20240224__py3-none-any.whl → 20240326__py3-none-any.whl

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Files changed (293) hide show
  1. addon_utils/__init__.pyi +54 -10
  2. animsys_refactor/__init__.pyi +36 -6
  3. aud/__init__.pyi +132 -125
  4. bgl/__init__.pyi +2545 -546
  5. bl_app_override/__init__.pyi +14 -3
  6. bl_app_override/helpers/__init__.pyi +24 -2
  7. bl_app_template_utils/__init__.pyi +19 -4
  8. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +24 -5
  9. bl_console_utils/autocomplete/complete_import/__init__.pyi +14 -3
  10. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +24 -5
  11. bl_console_utils/autocomplete/intellisense/__init__.pyi +9 -2
  12. bl_i18n_utils/bl_extract_messages/__init__.pyi +74 -15
  13. bl_i18n_utils/merge_po/__init__.pyi +4 -1
  14. bl_i18n_utils/settings/__init__.pyi +53 -6
  15. bl_i18n_utils/utils/__init__.pyi +332 -44
  16. bl_i18n_utils/utils_cli/__init__.pyi +29 -6
  17. bl_i18n_utils/utils_languages_menu/__init__.pyi +4 -1
  18. bl_i18n_utils/utils_rtl/__init__.pyi +9 -2
  19. bl_keymap_utils/io/__init__.pyi +44 -9
  20. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +4 -1
  21. bl_keymap_utils/keymap_hierarchy/__init__.pyi +4 -1
  22. bl_keymap_utils/platform_helpers/__init__.pyi +9 -2
  23. bl_keymap_utils/versioning/__init__.pyi +4 -1
  24. bl_math/__init__.pyi +3 -3
  25. bl_operators/__init__.pyi +9 -2
  26. bl_operators/add_mesh_torus/__init__.pyi +171 -37
  27. bl_operators/anim/__init__.pyi +1065 -226
  28. bl_operators/assets/__init__.pyi +427 -92
  29. bl_operators/bmesh/find_adjacent/__init__.pyi +44 -9
  30. bl_operators/clip/__init__.pyi +1342 -287
  31. bl_operators/console/__init__.pyi +647 -140
  32. bl_operators/constraint/__init__.pyi +524 -112
  33. bl_operators/file/__init__.pyi +396 -84
  34. bl_operators/freestyle/__init__.pyi +532 -113
  35. bl_operators/geometry_nodes/__init__.pyi +2412 -596
  36. bl_operators/image/__init__.pyi +380 -82
  37. bl_operators/mesh/__init__.pyi +401 -85
  38. bl_operators/node/__init__.pyi +1756 -384
  39. bl_operators/object/__init__.pyi +2022 -552
  40. bl_operators/object_align/__init__.pyi +145 -31
  41. bl_operators/object_quick_effects/__init__.pyi +555 -124
  42. bl_operators/object_randomize_transform/__init__.pyi +136 -32
  43. bl_operators/presets/__init__.pyi +3516 -708
  44. bl_operators/rigidbody/__init__.pyi +401 -85
  45. bl_operators/screen_play_rendered_anim/__init__.pyi +129 -29
  46. bl_operators/sequencer/__init__.pyi +731 -149
  47. bl_operators/spreadsheet/__init__.pyi +145 -30
  48. bl_operators/userpref/__init__.pyi +3416 -824
  49. bl_operators/uvcalc_follow_active/__init__.pyi +149 -32
  50. bl_operators/uvcalc_lightmap/__init__.pyi +187 -34
  51. bl_operators/uvcalc_transform/__init__.pyi +344 -73
  52. bl_operators/vertexpaint_dirt/__init__.pyi +140 -30
  53. bl_operators/view3d/__init__.pyi +697 -146
  54. bl_operators/wm/__init__.pyi +6287 -1533
  55. bl_previews_utils/bl_previews_render/__init__.pyi +34 -7
  56. bl_rna_utils/data_path/__init__.pyi +12 -2
  57. bl_text_utils/external_editor/__init__.pyi +4 -1
  58. bl_ui/__init__.pyi +504 -106
  59. bl_ui/anim/__init__.pyi +164 -33
  60. bl_ui/asset_shelf/__init__.pyi +146 -31
  61. bl_ui/generic_ui_list/__init__.pyi +471 -99
  62. bl_ui/node_add_menu/__init__.pyi +196 -40
  63. bl_ui/node_add_menu_compositor/__init__.pyi +3017 -621
  64. bl_ui/node_add_menu_geometry/__init__.pyi +8060 -1625
  65. bl_ui/node_add_menu_shader/__init__.pyi +1709 -348
  66. bl_ui/node_add_menu_texture/__init__.pyi +1502 -305
  67. bl_ui/properties_animviz/__init__.pyi +32 -2
  68. bl_ui/properties_collection/__init__.pyi +787 -179
  69. bl_ui/properties_constraint/__init__.pyi +28635 -5523
  70. bl_ui/properties_data_armature/__init__.pyi +1905 -448
  71. bl_ui/properties_data_bone/__init__.pyi +1560 -336
  72. bl_ui/properties_data_camera/__init__.pyi +2269 -494
  73. bl_ui/properties_data_curve/__init__.pyi +2362 -534
  74. bl_ui/properties_data_curves/__init__.pyi +951 -203
  75. bl_ui/properties_data_empty/__init__.pyi +317 -69
  76. bl_ui/properties_data_gpencil/__init__.pyi +2924 -734
  77. bl_ui/properties_data_grease_pencil/__init__.pyi +1631 -188
  78. bl_ui/properties_data_lattice/__init__.pyi +472 -104
  79. bl_ui/properties_data_light/__init__.pyi +1570 -337
  80. bl_ui/properties_data_lightprobe/__init__.pyi +938 -208
  81. bl_ui/properties_data_mesh/__init__.pyi +3205 -767
  82. bl_ui/properties_data_metaball/__init__.pyi +774 -170
  83. bl_ui/properties_data_modifier/__init__.pyi +1554 -328
  84. bl_ui/properties_data_pointcloud/__init__.pyi +821 -194
  85. bl_ui/properties_data_shaderfx/__init__.pyi +154 -34
  86. bl_ui/properties_data_speaker/__init__.pyi +782 -168
  87. bl_ui/properties_data_volume/__init__.pyi +1243 -281
  88. bl_ui/properties_freestyle/__init__.pyi +4071 -1030
  89. bl_ui/properties_grease_pencil_common/__init__.pyi +2399 -483
  90. bl_ui/properties_mask_common/__init__.pyi +1256 -249
  91. bl_ui/properties_material/__init__.pyi +2351 -542
  92. bl_ui/properties_material_gpencil/__init__.pyi +1590 -365
  93. bl_ui/properties_object/__init__.pyi +2179 -512
  94. bl_ui/properties_output/__init__.pyi +2956 -705
  95. bl_ui/properties_paint_common/__init__.pyi +947 -140
  96. bl_ui/properties_particle/__init__.pyi +8322 -1970
  97. bl_ui/properties_physics_cloth/__init__.pyi +2254 -508
  98. bl_ui/properties_physics_common/__init__.pyi +200 -44
  99. bl_ui/properties_physics_dynamicpaint/__init__.pyi +4454 -965
  100. bl_ui/properties_physics_field/__init__.pyi +1695 -364
  101. bl_ui/properties_physics_fluid/__init__.pyi +6127 -1280
  102. bl_ui/properties_physics_geometry_nodes/__init__.pyi +157 -32
  103. bl_ui/properties_physics_rigidbody/__init__.pyi +1254 -278
  104. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +2053 -483
  105. bl_ui/properties_physics_softbody/__init__.pyi +2394 -542
  106. bl_ui/properties_render/__init__.pyi +8312 -1933
  107. bl_ui/properties_scene/__init__.pyi +2211 -539
  108. bl_ui/properties_texture/__init__.pyi +4185 -1013
  109. bl_ui/properties_view_layer/__init__.pyi +2803 -664
  110. bl_ui/properties_workspace/__init__.pyi +626 -148
  111. bl_ui/properties_world/__init__.pyi +1092 -234
  112. bl_ui/space_clip/__init__.pyi +11475 -2805
  113. bl_ui/space_console/__init__.pyi +967 -202
  114. bl_ui/space_dopesheet/__init__.pyi +4260 -966
  115. bl_ui/space_filebrowser/__init__.pyi +4852 -1187
  116. bl_ui/space_graph/__init__.pyi +3251 -702
  117. bl_ui/space_image/__init__.pyi +12219 -2968
  118. bl_ui/space_info/__init__.pyi +964 -200
  119. bl_ui/space_nla/__init__.pyi +2756 -584
  120. bl_ui/space_node/__init__.pyi +5661 -1265
  121. bl_ui/space_outliner/__init__.pyi +2294 -478
  122. bl_ui/space_properties/__init__.pyi +417 -92
  123. bl_ui/space_sequencer/__init__.pyi +12436 -3009
  124. bl_ui/space_spreadsheet/__init__.pyi +184 -36
  125. bl_ui/space_statusbar/__init__.pyi +135 -30
  126. bl_ui/space_text/__init__.pyi +2556 -542
  127. bl_ui/space_time/__init__.pyi +1151 -243
  128. bl_ui/space_toolsystem_common/__init__.pyi +368 -66
  129. bl_ui/space_toolsystem_toolbar/__init__.pyi +1378 -228
  130. bl_ui/space_topbar/__init__.pyi +4214 -887
  131. bl_ui/space_userpref/__init__.pyi +13920 -3468
  132. bl_ui/space_view3d/__init__.pyi +43701 -10599
  133. bl_ui/space_view3d_toolbar/__init__.pyi +16380 -3860
  134. bl_ui/utils/__init__.pyi +42 -4
  135. bl_ui_utils/bug_report_url/__init__.pyi +4 -1
  136. bl_ui_utils/layout/__init__.pyi +4 -1
  137. blend_render_info/__init__.pyi +13 -3
  138. blf/__init__.pyi +5 -7
  139. bmesh/__init__.pyi +7 -7
  140. bmesh/geometry/__init__.pyi +5 -5
  141. bmesh/ops/__init__.pyi +490 -504
  142. bmesh/types/__init__.pyi +268 -262
  143. bmesh/utils/__init__.pyi +55 -55
  144. bpy/__init__.pyi +2 -2
  145. bpy/app/__init__.pyi +4 -5
  146. bpy/app/handlers/__init__.pyi +36 -36
  147. bpy/app/icons/__init__.pyi +8 -10
  148. bpy/app/timers/__init__.pyi +9 -11
  149. bpy/app/translations/__init__.pyi +20 -22
  150. bpy/msgbus/__init__.pyi +3 -12
  151. bpy/ops/action/__init__.pyi +350 -305
  152. bpy/ops/anim/__init__.pyi +464 -426
  153. bpy/ops/armature/__init__.pyi +392 -360
  154. bpy/ops/asset/__init__.pyi +166 -129
  155. bpy/ops/boid/__init__.pyi +64 -37
  156. bpy/ops/brush/__init__.pyi +78 -72
  157. bpy/ops/buttons/__init__.pyi +136 -122
  158. bpy/ops/cachefile/__init__.pyi +128 -123
  159. bpy/ops/camera/__init__.pyi +22 -24
  160. bpy/ops/clip/__init__.pyi +844 -735
  161. bpy/ops/cloth/__init__.pyi +10 -11
  162. bpy/ops/collection/__init__.pyi +38 -38
  163. bpy/ops/console/__init__.pyi +170 -141
  164. bpy/ops/constraint/__init__.pyi +156 -159
  165. bpy/ops/curve/__init__.pyi +518 -461
  166. bpy/ops/curves/__init__.pyi +188 -159
  167. bpy/ops/cycles/__init__.pyi +20 -18
  168. bpy/ops/dpaint/__init__.pyi +40 -30
  169. bpy/ops/ed/__init__.pyi +136 -107
  170. bpy/ops/export_anim/__init__.pyi +18 -19
  171. bpy/ops/export_mesh/__init__.pyi +26 -27
  172. bpy/ops/export_scene/__init__.pyi +313 -334
  173. bpy/ops/file/__init__.pyi +394 -304
  174. bpy/ops/fluid/__init__.pyi +114 -63
  175. bpy/ops/font/__init__.pyi +272 -245
  176. bpy/ops/geometry/__init__.pyi +92 -87
  177. bpy/ops/gizmogroup/__init__.pyi +24 -21
  178. bpy/ops/gpencil/__init__.pyi +1530 -1476
  179. bpy/ops/graph/__init__.pyi +680 -659
  180. bpy/ops/grease_pencil/__init__.pyi +510 -390
  181. bpy/ops/image/__init__.pyi +650 -603
  182. bpy/ops/import_anim/__init__.pyi +26 -27
  183. bpy/ops/import_curve/__init__.pyi +6 -7
  184. bpy/ops/import_mesh/__init__.pyi +18 -21
  185. bpy/ops/import_scene/__init__.pyi +86 -95
  186. bpy/ops/info/__init__.pyi +68 -55
  187. bpy/ops/lattice/__init__.pyi +70 -63
  188. bpy/ops/marker/__init__.pyi +110 -111
  189. bpy/ops/mask/__init__.pyi +352 -308
  190. bpy/ops/material/__init__.pyi +24 -12
  191. bpy/ops/mball/__init__.pyi +72 -75
  192. bpy/ops/mesh/__init__.pyi +2052 -2088
  193. bpy/ops/nla/__init__.pyi +369 -313
  194. bpy/ops/node/__init__.pyi +944 -805
  195. bpy/ops/object/__init__.pyi +2662 -2461
  196. bpy/ops/outliner/__init__.pyi +582 -431
  197. bpy/ops/paint/__init__.pyi +605 -516
  198. bpy/ops/paintcurve/__init__.pyi +72 -60
  199. bpy/ops/palette/__init__.pyi +54 -46
  200. bpy/ops/particle/__init__.pyi +302 -245
  201. bpy/ops/pose/__init__.pyi +366 -330
  202. bpy/ops/poselib/__init__.pyi +78 -64
  203. bpy/ops/preferences/__init__.pyi +361 -341
  204. bpy/ops/ptcache/__init__.pyi +56 -38
  205. bpy/ops/render/__init__.pyi +120 -117
  206. bpy/ops/rigidbody/__init__.pyi +114 -97
  207. bpy/ops/scene/__init__.pyi +302 -240
  208. bpy/ops/screen/__init__.pyi +414 -363
  209. bpy/ops/script/__init__.pyi +20 -18
  210. bpy/ops/sculpt/__init__.pyi +414 -452
  211. bpy/ops/sculpt_curves/__init__.pyi +42 -43
  212. bpy/ops/sequencer/__init__.pyi +1094 -1053
  213. bpy/ops/sound/__init__.pyi +214 -206
  214. bpy/ops/spreadsheet/__init__.pyi +34 -28
  215. bpy/ops/surface/__init__.pyi +108 -114
  216. bpy/ops/text/__init__.pyi +432 -350
  217. bpy/ops/text_editor/__init__.pyi +10 -11
  218. bpy/ops/texture/__init__.pyi +32 -21
  219. bpy/ops/transform/__init__.pyi +801 -854
  220. bpy/ops/ui/__init__.pyi +254 -185
  221. bpy/ops/uilist/__init__.pyi +20 -23
  222. bpy/ops/uv/__init__.pyi +618 -626
  223. bpy/ops/view2d/__init__.pyi +162 -161
  224. bpy/ops/view3d/__init__.pyi +669 -658
  225. bpy/ops/wm/__init__.pyi +2433 -2415
  226. bpy/ops/workspace/__init__.pyi +54 -31
  227. bpy/ops/world/__init__.pyi +8 -4
  228. bpy/path/__init__.pyi +111 -68
  229. bpy/props/__init__.pyi +263 -267
  230. bpy/types/__init__.pyi +86789 -85719
  231. bpy/utils/__init__.pyi +265 -123
  232. bpy/utils/previews/__init__.pyi +103 -17
  233. bpy/utils/units/__init__.pyi +19 -22
  234. bpy_extras/__init__.pyi +0 -4
  235. bpy_extras/anim_utils/__init__.pyi +11 -46
  236. bpy_extras/asset_utils/__init__.pyi +3 -12
  237. bpy_extras/id_map_utils/__init__.pyi +0 -2
  238. bpy_extras/image_utils/__init__.pyi +2 -2
  239. bpy_extras/io_utils/__init__.pyi +30 -27
  240. bpy_extras/keyconfig_utils/__init__.pyi +4 -1
  241. bpy_extras/mesh_utils/__init__.pyi +18 -18
  242. bpy_extras/node_utils/__init__.pyi +4 -3
  243. bpy_extras/object_utils/__init__.pyi +25 -26
  244. bpy_extras/view3d_utils/__init__.pyi +33 -38
  245. bpy_restrict_state/__init__.pyi +14 -1
  246. bpy_types/__init__.pyi +3873 -997
  247. console_python/__init__.pyi +41 -7
  248. console_shell/__init__.pyi +24 -5
  249. {fake_bpy_module-20240224.dist-info → fake_bpy_module-20240326.dist-info}/METADATA +1 -1
  250. fake_bpy_module-20240326.dist-info/RECORD +343 -0
  251. {fake_bpy_module-20240224.dist-info → fake_bpy_module-20240326.dist-info}/WHEEL +1 -1
  252. freestyle/chainingiterators/__init__.pyi +50 -52
  253. freestyle/functions/__init__.pyi +303 -207
  254. freestyle/predicates/__init__.pyi +299 -115
  255. freestyle/shaders/__init__.pyi +49 -80
  256. freestyle/types/__init__.pyi +465 -472
  257. freestyle/utils/ContextFunctions/__init__.pyi +9 -9
  258. freestyle/utils/__init__.pyi +28 -18
  259. gpu/capabilities/__init__.pyi +27 -19
  260. gpu/matrix/__init__.pyi +14 -16
  261. gpu/platform/__init__.pyi +5 -5
  262. gpu/shader/__init__.pyi +2 -5
  263. gpu/state/__init__.pyi +1 -1
  264. gpu/texture/__init__.pyi +3 -3
  265. gpu/types/__init__.pyi +54 -85
  266. gpu_extras/batch/__init__.pyi +27 -5
  267. gpu_extras/presets/__init__.pyi +52 -14
  268. graphviz_export/__init__.pyi +9 -2
  269. idprop/types/__init__.pyi +36 -12
  270. imbuf/__init__.pyi +8 -9
  271. imbuf/types/__init__.pyi +8 -15
  272. keyingsets_builtins/__init__.pyi +3149 -701
  273. keyingsets_utils/__init__.pyi +69 -14
  274. mathutils/__init__.pyi +502 -427
  275. mathutils/bvhtree/__init__.pyi +28 -32
  276. mathutils/geometry/__init__.pyi +177 -186
  277. mathutils/kdtree/__init__.pyi +16 -18
  278. mathutils/noise/__init__.pyi +47 -48
  279. nodeitems_builtins/__init__.pyi +50 -10
  280. nodeitems_utils/__init__.pyi +58 -10
  281. rna_info/__init__.pyi +230 -26
  282. rna_keymap_ui/__init__.pyi +29 -6
  283. rna_prop_ui/__init__.pyi +69 -12
  284. rna_xml/__init__.pyi +29 -6
  285. sys_info/__init__.pyi +4 -1
  286. bpy_extras/bmesh_utils/__init__.pyi +0 -6
  287. bpy_extras/extensions/__init__.pyi +0 -4
  288. bpy_extras/extensions/junction_module/__init__.pyi +0 -12
  289. bpy_extras/node_shader_utils/__init__.pyi +0 -131
  290. bpy_extras/wm_utils/__init__.pyi +0 -4
  291. bpy_extras/wm_utils/progress_report/__init__.pyi +0 -29
  292. fake_bpy_module-20240224.dist-info/RECORD +0 -349
  293. {fake_bpy_module-20240224.dist-info → fake_bpy_module-20240326.dist-info}/top_level.txt +0 -0
@@ -6,8 +6,8 @@ GenericType = typing.TypeVar("GenericType")
6
6
  def get_border() -> typing.Tuple:
7
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  """Returns the border.
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9
- :rtype: typing.Tuple
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9
  :return: A tuple of 4 numbers (xmin, ymin, xmax, ymax).
10
+ :rtype: typing.Tuple
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  """
12
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  ...
@@ -15,8 +15,8 @@ def get_border() -> typing.Tuple:
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15
  def get_canvas_height() -> int:
16
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  """Returns the canvas height.
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17
 
18
- :rtype: int
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18
  :return: The canvas height.
19
+ :rtype: int
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  """
21
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  ...
@@ -24,17 +24,17 @@ def get_canvas_height() -> int:
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24
  def get_canvas_width() -> int:
25
25
  """Returns the canvas width.
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26
 
27
- :rtype: int
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27
  :return: The canvas width.
28
+ :rtype: int
29
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  """
30
30
 
31
31
  ...
32
32
 
33
- def get_selected_fedge() -> "freestyle.types.FEdge":
33
+ def get_selected_fedge() -> freestyle.types.FEdge:
34
34
  """Returns the selected FEdge.
35
35
 
36
- :rtype: 'freestyle.types.FEdge'
37
36
  :return: The selected FEdge.
37
+ :rtype: freestyle.types.FEdge
38
38
  """
39
39
 
40
40
  ...
@@ -42,8 +42,8 @@ def get_selected_fedge() -> "freestyle.types.FEdge":
42
42
  def get_time_stamp() -> int:
43
43
  """Returns the system time stamp.
44
44
 
45
- :rtype: int
46
45
  :return: The system time stamp.
46
+ :rtype: int
47
47
  """
48
48
 
49
49
  ...
@@ -77,8 +77,8 @@ def read_complete_view_map_pixel(level: int, x: int, y: int) -> float:
77
77
  :param y: The y coordinate of the pixel we wish to read. The origin
78
78
  is in the lower-left corner.
79
79
  :type y: int
80
- :rtype: float
81
80
  :return: The floating-point value stored for that pixel.
81
+ :rtype: float
82
82
  """
83
83
 
84
84
  ...
@@ -100,8 +100,8 @@ def read_directional_view_map_pixel(
100
100
  :param y: The y coordinate of the pixel we wish to read. The origin
101
101
  is in the lower-left corner.
102
102
  :type y: int
103
- :rtype: float
104
103
  :return: The floating-point value stored for that pixel.
104
+ :rtype: float
105
105
  """
106
106
 
107
107
  ...
@@ -120,8 +120,8 @@ def read_map_pixel(map_name: str, level: int, x: int, y: int) -> float:
120
120
  :param y: The y coordinate of the pixel we wish to read. The origin
121
121
  is in the lower-left corner.
122
122
  :type y: int
123
- :rtype: float
124
123
  :return: The floating-point value stored for that pixel.
124
+ :rtype: float
125
125
  """
126
126
 
127
127
  ...
@@ -13,7 +13,6 @@ class BoundingBox:
13
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  """True if self inside other, False otherwise
14
14
 
15
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  :param other:
16
- :type other:
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  """
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  ...
19
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@@ -24,7 +23,6 @@ class StrokeCollector:
24
23
  """
25
24
 
26
25
  :param stroke:
27
- :type stroke:
28
26
  """
29
27
  ...
30
28
 
@@ -33,23 +31,31 @@ def angle_x_normal(it):
33
31
 
34
32
  ...
35
33
 
36
- def bound(lower, x, higher): ...
34
+ def bound(lower, x, higher):
35
+ """ """
36
+
37
+ ...
38
+
37
39
  def bounding_box(stroke):
38
40
  """Returns the maximum and minimum coordinates (the bounding box) of the stroke's vertices"""
39
41
 
40
42
  ...
41
43
 
42
- def curvature_from_stroke_vertex(svert): ...
44
+ def curvature_from_stroke_vertex(svert):
45
+ """ """
46
+
47
+ ...
48
+
43
49
  def find_matching_vertex(id, it):
44
50
  """Finds the matching vertex, or returns None."""
45
51
 
46
52
  ...
47
53
 
48
- def getCurrentScene() -> "bpy.types.Scene":
54
+ def getCurrentScene() -> bpy.types.Scene:
49
55
  """Returns the current scene.
50
56
 
51
- :rtype: 'bpy.types.Scene'
52
57
  :return: The current scene.
58
+ :rtype: bpy.types.Scene
53
59
  """
54
60
 
55
61
  ...
@@ -75,32 +81,32 @@ def get_test_stroke():
75
81
  ...
76
82
 
77
83
  def integrate(
78
- func: "freestyle.types.UnaryFunction0D",
79
- it: "freestyle.types.Interface0DIterator",
80
- it_end: "freestyle.types.Interface0DIterator",
81
- integration_type: "freestyle.types.IntegrationType",
82
- ) -> typing.Union[float, int]:
84
+ func: freestyle.types.UnaryFunction0D,
85
+ it: freestyle.types.Interface0DIterator,
86
+ it_end: freestyle.types.Interface0DIterator,
87
+ integration_type: freestyle.types.IntegrationType,
88
+ ) -> typing.Union[int, float]:
83
89
  """Returns a single value from a set of values evaluated at each 0D
84
90
  element of this 1D element.
85
91
 
86
92
  :param func: The UnaryFunction0D used to compute a value at each
87
93
  Interface0D.
88
- :type func: 'freestyle.types.UnaryFunction0D'
94
+ :type func: freestyle.types.UnaryFunction0D
89
95
  :param it: The Interface0DIterator used to iterate over the 0D
90
96
  elements of this 1D element. The integration will occur over
91
97
  the 0D elements starting from the one pointed by it.
92
- :type it: 'freestyle.types.Interface0DIterator'
98
+ :type it: freestyle.types.Interface0DIterator
93
99
  :param it_end: The Interface0DIterator pointing the end of the 0D
94
100
  elements of the 1D element.
95
- :type it_end: 'freestyle.types.Interface0DIterator'
101
+ :type it_end: freestyle.types.Interface0DIterator
96
102
  :param integration_type: The integration method used to compute a
97
103
  single value from a set of values.
98
- :type integration_type: 'freestyle.types.IntegrationType'
99
- :rtype: typing.Union[float, int]
104
+ :type integration_type: freestyle.types.IntegrationType
100
105
  :return: The single value obtained for the 1D element. The return
101
106
  value type is float if func is of the `UnaryFunction0DDouble`
102
107
  or `UnaryFunction0DFloat` type, and int if func is of the
103
108
  `UnaryFunction0DUnsigned` type.
109
+ :rtype: typing.Union[int, float]
104
110
  """
105
111
 
106
112
  ...
@@ -148,8 +154,12 @@ def material_from_fedge(fe):
148
154
 
149
155
  ...
150
156
 
151
- def normal_at_I0D(it): ...
152
- def pairwise(iterable, types={}):
157
+ def normal_at_I0D(it):
158
+ """ """
159
+
160
+ ...
161
+
162
+ def pairwise(iterable, types={"None"}):
153
163
  """Yields a tuple containing the previous and current object"""
154
164
 
155
165
  ...
@@ -5,16 +5,15 @@ GenericType = typing.TypeVar("GenericType")
5
5
  def compute_shader_support_get() -> bool:
6
6
  """Are compute shaders supported.
7
7
 
8
- :rtype: bool
9
8
  :return: True when supported, False when not supported.
9
+ :rtype: bool
10
10
  """
11
11
 
12
12
  ...
13
13
 
14
- def extensions_get() -> typing.Tuple:
14
+ def extensions_get():
15
15
  """Get supported extensions in the current context.
16
16
 
17
- :rtype: typing.Tuple
18
17
  :return: Extensions.
19
18
  """
20
19
 
@@ -23,8 +22,8 @@ def extensions_get() -> typing.Tuple:
23
22
  def hdr_support_get() -> bool:
24
23
  """Return whether GPU backend supports High Dynamic range for viewport.
25
24
 
26
- :rtype: bool
27
25
  :return: HDR support available.
26
+ :rtype: bool
28
27
  """
29
28
 
30
29
  ...
@@ -32,8 +31,8 @@ def hdr_support_get() -> bool:
32
31
  def max_batch_indices_get() -> int:
33
32
  """Get maximum number of vertex array indices.
34
33
 
35
- :rtype: int
36
34
  :return: Number of indices.
35
+ :rtype: int
37
36
  """
38
37
 
39
38
  ...
@@ -41,8 +40,17 @@ def max_batch_indices_get() -> int:
41
40
  def max_batch_vertices_get() -> int:
42
41
  """Get maximum number of vertex array vertices.
43
42
 
44
- :rtype: int
45
43
  :return: Number of vertices.
44
+ :rtype: int
45
+ """
46
+
47
+ ...
48
+
49
+ def max_images_get() -> int:
50
+ """Get maximum supported number of image units.
51
+
52
+ :return: Number of image units.
53
+ :rtype: int
46
54
  """
47
55
 
48
56
  ...
@@ -50,8 +58,8 @@ def max_batch_vertices_get() -> int:
50
58
  def max_texture_layers_get() -> int:
51
59
  """Get maximum number of layers in texture.
52
60
 
53
- :rtype: int
54
61
  :return: Number of layers.
62
+ :rtype: int
55
63
  """
56
64
 
57
65
  ...
@@ -59,8 +67,8 @@ def max_texture_layers_get() -> int:
59
67
  def max_texture_size_get() -> int:
60
68
  """Get estimated maximum texture size to be able to handle.
61
69
 
62
- :rtype: int
63
70
  :return: Texture size.
71
+ :rtype: int
64
72
  """
65
73
 
66
74
  ...
@@ -69,8 +77,8 @@ def max_textures_frag_get() -> int:
69
77
  """Get maximum supported texture image units used for
70
78
  accessing texture maps from the fragment shader.
71
79
 
72
- :rtype: int
73
80
  :return: Texture image units.
81
+ :rtype: int
74
82
  """
75
83
 
76
84
  ...
@@ -79,8 +87,8 @@ def max_textures_geom_get() -> int:
79
87
  """Get maximum supported texture image units used for
80
88
  accessing texture maps from the geometry shader.
81
89
 
82
- :rtype: int
83
90
  :return: Texture image units.
91
+ :rtype: int
84
92
  """
85
93
 
86
94
  ...
@@ -90,8 +98,8 @@ def max_textures_get() -> int:
90
98
  accessing texture maps from the vertex shader and the
91
99
  fragment processor.
92
100
 
93
- :rtype: int
94
101
  :return: Texture image units.
102
+ :rtype: int
95
103
  """
96
104
 
97
105
  ...
@@ -100,8 +108,8 @@ def max_textures_vert_get() -> int:
100
108
  """Get maximum supported texture image units used for
101
109
  accessing texture maps from the vertex shader.
102
110
 
103
- :rtype: int
104
111
  :return: Texture image units.
112
+ :rtype: int
105
113
  """
106
114
 
107
115
  ...
@@ -110,8 +118,8 @@ def max_uniforms_frag_get() -> int:
110
118
  """Get maximum number of values held in uniform variable
111
119
  storage for a fragment shader.
112
120
 
113
- :rtype: int
114
121
  :return: Number of values.
122
+ :rtype: int
115
123
  """
116
124
 
117
125
  ...
@@ -120,8 +128,8 @@ def max_uniforms_vert_get() -> int:
120
128
  """Get maximum number of values held in uniform variable
121
129
  storage for a vertex shader.
122
130
 
123
- :rtype: int
124
131
  :return: Number of values.
132
+ :rtype: int
125
133
  """
126
134
 
127
135
  ...
@@ -130,8 +138,8 @@ def max_varying_floats_get() -> int:
130
138
  """Get maximum number of varying variables used by
131
139
  vertex and fragment shaders.
132
140
 
133
- :rtype: int
134
141
  :return: Number of variables.
142
+ :rtype: int
135
143
  """
136
144
 
137
145
  ...
@@ -140,8 +148,8 @@ def max_vertex_attribs_get() -> int:
140
148
  """Get maximum number of vertex attributes accessible to
141
149
  a vertex shader.
142
150
 
143
- :rtype: int
144
151
  :return: Number of attributes.
152
+ :rtype: int
145
153
  """
146
154
 
147
155
  ...
@@ -151,8 +159,8 @@ def max_work_group_count_get(index: int) -> int:
151
159
 
152
160
  :param index: Index of the dimension.
153
161
  :type index: int
154
- :rtype: int
155
162
  :return: Maximum number of work groups for the queried dimension.
163
+ :rtype: int
156
164
  """
157
165
 
158
166
  ...
@@ -162,8 +170,8 @@ def max_work_group_size_get(index: int) -> int:
162
170
 
163
171
  :param index: Index of the dimension.
164
172
  :type index: int
165
- :rtype: int
166
173
  :return: Maximum size of a work group for the queried dimension.
174
+ :rtype: int
167
175
  """
168
176
 
169
177
  ...
@@ -171,8 +179,8 @@ def max_work_group_size_get(index: int) -> int:
171
179
  def shader_image_load_store_support_get() -> bool:
172
180
  """Is image load/store supported.
173
181
 
174
- :rtype: bool
175
182
  :return: True when supported, False when not supported.
183
+ :rtype: bool
176
184
  """
177
185
 
178
186
  ...
gpu/matrix/__init__.pyi CHANGED
@@ -3,29 +3,29 @@ import mathutils
3
3
 
4
4
  GenericType = typing.TypeVar("GenericType")
5
5
 
6
- def get_model_view_matrix() -> "mathutils.Matrix":
6
+ def get_model_view_matrix() -> mathutils.Matrix:
7
7
  """Return a copy of the model-view matrix.
8
8
 
9
- :rtype: 'mathutils.Matrix'
10
9
  :return: A 4x4 view matrix.
10
+ :rtype: mathutils.Matrix
11
11
  """
12
12
 
13
13
  ...
14
14
 
15
- def get_normal_matrix() -> "mathutils.Matrix":
15
+ def get_normal_matrix() -> mathutils.Matrix:
16
16
  """Return a copy of the normal matrix.
17
17
 
18
- :rtype: 'mathutils.Matrix'
19
18
  :return: A 3x3 normal matrix.
19
+ :rtype: mathutils.Matrix
20
20
  """
21
21
 
22
22
  ...
23
23
 
24
- def get_projection_matrix() -> "mathutils.Matrix":
24
+ def get_projection_matrix() -> mathutils.Matrix:
25
25
  """Return a copy of the projection matrix.
26
26
 
27
- :rtype: 'mathutils.Matrix'
28
27
  :return: A 4x4 projection matrix.
28
+ :rtype: mathutils.Matrix
29
29
  """
30
30
 
31
31
  ...
@@ -35,31 +35,31 @@ def load_identity():
35
35
 
36
36
  ...
37
37
 
38
- def load_matrix(matrix: typing.Union["mathutils.Matrix", typing.Sequence[float]]):
38
+ def load_matrix(matrix: typing.Union[typing.Sequence[float], mathutils.Matrix]):
39
39
  """Load a matrix into the stack.
40
40
 
41
41
  :param matrix: A 4x4 matrix.
42
- :type matrix: typing.Union['mathutils.Matrix', typing.Sequence[float]]
42
+ :type matrix: typing.Union[typing.Sequence[float], mathutils.Matrix]
43
43
  """
44
44
 
45
45
  ...
46
46
 
47
47
  def load_projection_matrix(
48
- matrix: typing.Union["mathutils.Matrix", typing.Sequence[float]],
48
+ matrix: typing.Union[typing.Sequence[float], mathutils.Matrix],
49
49
  ):
50
50
  """Load a projection matrix into the stack.
51
51
 
52
52
  :param matrix: A 4x4 matrix.
53
- :type matrix: typing.Union['mathutils.Matrix', typing.Sequence[float]]
53
+ :type matrix: typing.Union[typing.Sequence[float], mathutils.Matrix]
54
54
  """
55
55
 
56
56
  ...
57
57
 
58
- def multiply_matrix(matrix: typing.Union["mathutils.Matrix", typing.Sequence[float]]):
58
+ def multiply_matrix(matrix: typing.Union[typing.Sequence[float], mathutils.Matrix]):
59
59
  """Multiply the current stack matrix.
60
60
 
61
61
  :param matrix: A 4x4 matrix.
62
- :type matrix: typing.Union['mathutils.Matrix', typing.Sequence[float]]
62
+ :type matrix: typing.Union[typing.Sequence[float], mathutils.Matrix]
63
63
  """
64
64
 
65
65
  ...
@@ -99,11 +99,10 @@ def reset():
99
99
 
100
100
  ...
101
101
 
102
- def scale(scale: typing.List):
102
+ def scale(scale):
103
103
  """Scale the current stack matrix.
104
104
 
105
105
  :param scale: Scale the current stack matrix.
106
- :type scale: typing.List
107
106
  """
108
107
 
109
108
  ...
@@ -117,11 +116,10 @@ def scale_uniform(scale: float):
117
116
 
118
117
  ...
119
118
 
120
- def translate(offset: typing.List):
119
+ def translate(offset):
121
120
  """Scale the current stack matrix.
122
121
 
123
122
  :param offset: Translate the current stack matrix.
124
- :type offset: typing.List
125
123
  """
126
124
 
127
125
  ...
gpu/platform/__init__.pyi CHANGED
@@ -5,8 +5,8 @@ GenericType = typing.TypeVar("GenericType")
5
5
  def backend_type_get() -> str:
6
6
  """Get actuve GPU backend.
7
7
 
8
- :rtype: str
9
8
  :return: Backend type ('OPENGL', 'VULKAN', 'METAL', 'NONE', 'UNKNOWN').
9
+ :rtype: str
10
10
  """
11
11
 
12
12
  ...
@@ -14,8 +14,8 @@ def backend_type_get() -> str:
14
14
  def device_type_get() -> str:
15
15
  """Get GPU device type.
16
16
 
17
- :rtype: str
18
17
  :return: Device type ('APPLE', 'NVIDIA', 'AMD', 'INTEL', 'SOFTWARE', 'QUALCOMM', 'UNKNOWN').
18
+ :rtype: str
19
19
  """
20
20
 
21
21
  ...
@@ -23,8 +23,8 @@ def device_type_get() -> str:
23
23
  def renderer_get() -> str:
24
24
  """Get GPU to be used for rendering.
25
25
 
26
- :rtype: str
27
26
  :return: GPU name.
27
+ :rtype: str
28
28
  """
29
29
 
30
30
  ...
@@ -32,8 +32,8 @@ def renderer_get() -> str:
32
32
  def vendor_get() -> str:
33
33
  """Get GPU vendor.
34
34
 
35
- :rtype: str
36
35
  :return: Vendor name.
36
+ :rtype: str
37
37
  """
38
38
 
39
39
  ...
@@ -41,8 +41,8 @@ def vendor_get() -> str:
41
41
  def version_get() -> str:
42
42
  """Get GPU driver version.
43
43
 
44
- :rtype: str
45
44
  :return: Driver version.
45
+ :rtype: str
46
46
  """
47
47
 
48
48
  ...
gpu/shader/__init__.pyi CHANGED
@@ -2,18 +2,16 @@ import typing
2
2
 
3
3
  GenericType = typing.TypeVar("GenericType")
4
4
 
5
- def create_from_info(shader_info: typing.Any) -> typing.Any:
5
+ def create_from_info(shader_info):
6
6
  """Create shader from a GPUShaderCreateInfo.
7
7
 
8
8
  :param shader_info: GPUShaderCreateInfo
9
- :type shader_info: typing.Any
10
- :rtype: typing.Any
11
9
  :return: Shader object corresponding to the given name.
12
10
  """
13
11
 
14
12
  ...
15
13
 
16
- def from_builtin(shader_name: str, config: str = "DEFAULT") -> typing.Any:
14
+ def from_builtin(shader_name: str, config: str = "DEFAULT"):
17
15
  """Shaders that are embedded in the blender internal code (see `built-in-shaders`).
18
16
  They all read the uniform mat4 ModelViewProjectionMatrix,
19
17
  which can be edited by the `gpu.matrix` module.You can also choose a shader configuration that uses clip_planes by setting the CLIPPED value to the config parameter. Note that in this case you also need to manually set the value of mat4 ModelMatrix.
@@ -26,7 +24,6 @@ def from_builtin(shader_name: str, config: str = "DEFAULT") -> typing.Any:
26
24
 
27
25
  CLIPPED
28
26
  :type config: str
29
- :rtype: typing.Any
30
27
  :return: Shader object corresponding to the given name.
31
28
  """
32
29
 
gpu/state/__init__.pyi CHANGED
@@ -119,11 +119,11 @@ def scissor_get() -> typing.Union[int, int]:
119
119
  """Retrieve the scissors of the active framebuffer.
120
120
  Note: Only valid between 'scissor_set' and a framebuffer rebind.
121
121
 
122
- :rtype: typing.Union[int, int]
123
122
  :return: The scissor of the active framebuffer as a tuple
124
123
  (x, y, xsize, ysize).
125
124
  x, y: lower left corner of the scissor rectangle, in pixels.
126
125
  xsize, ysize: width and height of the scissor rectangle.
126
+ :rtype: typing.Union[int, int]
127
127
  """
128
128
 
129
129
  ...
gpu/texture/__init__.pyi CHANGED
@@ -4,14 +4,14 @@ import gpu.types
4
4
 
5
5
  GenericType = typing.TypeVar("GenericType")
6
6
 
7
- def from_image(image: "bpy.types.Image") -> "gpu.types.GPUTexture":
7
+ def from_image(image: bpy.types.Image) -> gpu.types.GPUTexture:
8
8
  """Get GPUTexture corresponding to an Image datablock. The GPUTexture memory is shared with Blender.
9
9
  Note: Colors read from the texture will be in scene linear color space and have premultiplied or straight alpha matching the image alpha mode.
10
10
 
11
11
  :param image: The Image datablock.
12
- :type image: 'bpy.types.Image'
13
- :rtype: 'gpu.types.GPUTexture'
12
+ :type image: bpy.types.Image
14
13
  :return: The GPUTexture used by the image.
14
+ :rtype: gpu.types.GPUTexture
15
15
  """
16
16
 
17
17
  ...