fake-bge-module 20250104__py3-none-any.whl → 20250201__py3-none-any.whl

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Files changed (153) hide show
  1. addon_utils/__init__.pyi +11 -6
  2. aud/__init__.pyi +4 -0
  3. bge/types/__init__.pyi +66 -27
  4. bgl/__init__.pyi +2 -2
  5. bgui/image/__init__.pyi +3 -1
  6. bgui/system/__init__.pyi +12 -4
  7. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +5 -2
  8. bl_console_utils/autocomplete/complete_import/__init__.pyi +6 -3
  9. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +2 -1
  10. bl_console_utils/autocomplete/intellisense/__init__.pyi +8 -2
  11. bl_operators/node/__init__.pyi +78 -0
  12. bl_ui/anim/__init__.pyi +6 -0
  13. bl_ui/generic_ui_list/__init__.pyi +2 -2
  14. bl_ui/node_add_menu_shader/__init__.pyi +0 -1
  15. bl_ui/node_add_menu_texture/__init__.pyi +1 -0
  16. bl_ui/properties_data_camera/__init__.pyi +0 -2
  17. bl_ui/properties_mask_common/__init__.pyi +17 -0
  18. bl_ui/properties_material_gpencil/__init__.pyi +29 -0
  19. bl_ui/properties_scene/__init__.pyi +6 -0
  20. bl_ui/properties_view_layer/__init__.pyi +1 -0
  21. bl_ui/space_clip/__init__.pyi +53 -0
  22. bl_ui/space_graph/__init__.pyi +2 -0
  23. bl_ui/space_image/__init__.pyi +25 -0
  24. bl_ui/space_node/__init__.pyi +0 -1
  25. bl_ui/space_sequencer/__init__.pyi +2 -1
  26. blf/__init__.pyi +6 -3
  27. bmesh/ops/__init__.pyi +111 -54
  28. bmesh/types/__init__.pyi +134 -46
  29. bmesh/utils/__init__.pyi +17 -5
  30. bpy/__init__.pyi +1 -2
  31. bpy/_typing/__init__.pyi +4 -0
  32. bpy/{typing → _typing/rna_enums}/__init__.pyi +36 -36
  33. bpy/app/__init__.pyi +13 -5
  34. bpy/app/handlers/__init__.pyi +4 -2
  35. bpy/app/icons/__init__.pyi +6 -2
  36. bpy/app/translations/__init__.pyi +17 -8
  37. bpy/msgbus/__init__.pyi +14 -2
  38. bpy/ops/action/__init__.pyi +51 -151
  39. bpy/ops/anim/__init__.pyi +61 -179
  40. bpy/ops/armature/__init__.pyi +48 -147
  41. bpy/ops/asset/__init__.pyi +16 -71
  42. bpy/ops/boid/__init__.pyi +11 -44
  43. bpy/ops/brush/__init__.pyi +16 -42
  44. bpy/ops/buttons/__init__.pyi +6 -29
  45. bpy/ops/cachefile/__init__.pyi +5 -19
  46. bpy/ops/camera/__init__.pyi +2 -5
  47. bpy/ops/clip/__init__.pyi +95 -293
  48. bpy/ops/cloth/__init__.pyi +1 -3
  49. bpy/ops/collection/__init__.pyi +10 -26
  50. bpy/ops/console/__init__.pyi +21 -79
  51. bpy/ops/constraint/__init__.pyi +18 -45
  52. bpy/ops/curve/__init__.pyi +57 -186
  53. bpy/ops/curves/__init__.pyi +37 -109
  54. bpy/ops/cycles/__init__.pyi +3 -9
  55. bpy/ops/dpaint/__init__.pyi +8 -22
  56. bpy/ops/ed/__init__.pyi +20 -52
  57. bpy/ops/export_anim/__init__.pyi +1 -3
  58. bpy/ops/export_scene/__init__.pyi +55 -32
  59. bpy/ops/extensions/__init__.pyi +34 -110
  60. bpy/ops/file/__init__.pyi +40 -167
  61. bpy/ops/fluid/__init__.pyi +14 -77
  62. bpy/ops/font/__init__.pyi +23 -85
  63. bpy/ops/geometry/__init__.pyi +29 -46
  64. bpy/ops/gizmogroup/__init__.pyi +2 -9
  65. bpy/ops/gpencil/__init__.pyi +8 -32
  66. bpy/ops/graph/__init__.pyi +82 -201
  67. bpy/ops/grease_pencil/__init__.pyi +125 -324
  68. bpy/ops/image/__init__.pyi +61 -163
  69. bpy/ops/import_anim/__init__.pyi +1 -3
  70. bpy/ops/import_curve/__init__.pyi +1 -3
  71. bpy/ops/import_scene/__init__.pyi +4 -6
  72. bpy/ops/info/__init__.pyi +7 -29
  73. bpy/ops/lattice/__init__.pyi +11 -32
  74. bpy/ops/logic/__init__.pyi +26 -65
  75. bpy/ops/marker/__init__.pyi +11 -31
  76. bpy/ops/mask/__init__.pyi +39 -132
  77. bpy/ops/material/__init__.pyi +3 -19
  78. bpy/ops/mball/__init__.pyi +8 -19
  79. bpy/ops/mesh/__init__.pyi +223 -470
  80. bpy/ops/nla/__init__.pyi +42 -150
  81. bpy/ops/node/__init__.pyi +169 -393
  82. bpy/ops/object/__init__.pyi +320 -749
  83. bpy/ops/outliner/__init__.pyi +76 -268
  84. bpy/ops/paint/__init__.pyi +67 -147
  85. bpy/ops/paintcurve/__init__.pyi +8 -33
  86. bpy/ops/palette/__init__.pyi +7 -27
  87. bpy/ops/particle/__init__.pyi +39 -134
  88. bpy/ops/pose/__init__.pyi +64 -182
  89. bpy/ops/poselib/__init__.pyi +9 -33
  90. bpy/ops/preferences/__init__.pyi +35 -94
  91. bpy/ops/ptcache/__init__.pyi +7 -33
  92. bpy/ops/render/__init__.pyi +13 -37
  93. bpy/ops/rigidbody/__init__.pyi +22 -54
  94. bpy/ops/scene/__init__.pyi +47 -130
  95. bpy/ops/screen/__init__.pyi +46 -144
  96. bpy/ops/script/__init__.pyi +3 -11
  97. bpy/ops/sculpt/__init__.pyi +40 -94
  98. bpy/ops/sculpt_curves/__init__.pyi +4 -10
  99. bpy/ops/sequencer/__init__.pyi +104 -327
  100. bpy/ops/sound/__init__.pyi +17 -28
  101. bpy/ops/spreadsheet/__init__.pyi +4 -15
  102. bpy/ops/surface/__init__.pyi +6 -13
  103. bpy/ops/text/__init__.pyi +43 -175
  104. bpy/ops/text_editor/__init__.pyi +1 -3
  105. bpy/ops/texture/__init__.pyi +4 -21
  106. bpy/ops/transform/__init__.pyi +114 -134
  107. bpy/ops/ui/__init__.pyi +39 -120
  108. bpy/ops/uilist/__init__.pyi +3 -7
  109. bpy/ops/uv/__init__.pyi +58 -143
  110. bpy/ops/view2d/__init__.pyi +14 -39
  111. bpy/ops/view3d/__init__.pyi +68 -238
  112. bpy/ops/wm/__init__.pyi +178 -319
  113. bpy/ops/workspace/__init__.pyi +7 -33
  114. bpy/ops/world/__init__.pyi +2 -11
  115. bpy/path/__init__.pyi +16 -6
  116. bpy/props/__init__.pyi +157 -127
  117. bpy/types/__init__.pyi +35227 -34838
  118. bpy/utils/__init__.pyi +71 -25
  119. bpy/utils/previews/__init__.pyi +2 -1
  120. bpy/utils/units/__init__.pyi +2 -1
  121. bpy_extras/anim_utils/__init__.pyi +11 -3
  122. bpy_extras/bmesh_utils/__init__.pyi +2 -1
  123. bpy_extras/image_utils/__init__.pyi +5 -2
  124. bpy_extras/io_utils/__init__.pyi +12 -5
  125. bpy_extras/mesh_utils/__init__.pyi +27 -6
  126. bpy_extras/object_utils/__init__.pyi +6 -5
  127. bpy_extras/view3d_utils/__init__.pyi +9 -2
  128. {fake_bge_module-20250104.dist-info → fake_bge_module-20250201.dist-info}/METADATA +3 -3
  129. {fake_bge_module-20250104.dist-info → fake_bge_module-20250201.dist-info}/RECORD +153 -152
  130. {fake_bge_module-20250104.dist-info → fake_bge_module-20250201.dist-info}/WHEEL +1 -1
  131. freestyle/chainingiterators/__init__.pyi +7 -2
  132. freestyle/functions/__init__.pyi +16 -4
  133. freestyle/shaders/__init__.pyi +5 -1
  134. freestyle/types/__init__.pyi +103 -30
  135. freestyle/utils/ContextFunctions/__init__.pyi +2 -2
  136. freestyle/utils/__init__.pyi +2 -1
  137. gpu/capabilities/__init__.pyi +2 -1
  138. gpu/matrix/__init__.pyi +4 -2
  139. gpu/state/__init__.pyi +2 -2
  140. gpu/types/__init__.pyi +40 -8
  141. gpu_extras/batch/__init__.pyi +13 -1
  142. gpu_extras/presets/__init__.pyi +10 -1
  143. idprop/types/__init__.pyi +4 -2
  144. imbuf/__init__.pyi +6 -3
  145. imbuf/types/__init__.pyi +5 -2
  146. mathutils/__init__.pyi +126 -35
  147. mathutils/bvhtree/__init__.pyi +21 -6
  148. mathutils/geometry/__init__.pyi +68 -22
  149. mathutils/interpolate/__init__.pyi +5 -1
  150. mathutils/kdtree/__init__.pyi +21 -8
  151. mathutils/noise/__init__.pyi +2 -1
  152. rna_info/__init__.pyi +2 -1
  153. {fake_bge_module-20250104.dist-info → fake_bge_module-20250201.dist-info}/top_level.txt +0 -0
@@ -273,7 +273,7 @@ class ChainingIterator:
273
273
  self,
274
274
  restrict_to_selection: bool = True,
275
275
  restrict_to_unvisited: bool = True,
276
- begin=None,
276
+ begin: None | ViewEdge | None = None,
277
277
  orientation: bool = True,
278
278
  ):
279
279
  """Builds a Chaining Iterator from the first ViewEdge used for
@@ -286,6 +286,7 @@ class ChainingIterator:
286
286
  already been chained must be ignored ot not.
287
287
  :type restrict_to_unvisited: bool
288
288
  :param begin: The ViewEdge from which to start the chain.
289
+ :type begin: None | ViewEdge | None
289
290
  :param orientation: The direction to follow to explore the graph. If
290
291
  true, the direction indicated by the first ViewEdge is used.
291
292
  :type orientation: bool
@@ -306,7 +307,7 @@ class ChainingIterator:
306
307
 
307
308
  """
308
309
 
309
- def traverse(self, it: AdjacencyIterator):
310
+ def traverse(self, it: AdjacencyIterator) -> None | ViewEdge:
310
311
  """This method iterates over the potential next ViewEdges and returns
311
312
  the one that will be followed next. Returns the next ViewEdge to
312
313
  follow or None when the end of the chain is reached.
@@ -316,6 +317,7 @@ class ChainingIterator:
316
317
  restriction rules by only iterating over the valid ViewEdges.
317
318
  :type it: AdjacencyIterator
318
319
  :return: Returns the next ViewEdge to follow, or None if chaining ends.
320
+ :rtype: None | ViewEdge
319
321
  """
320
322
 
321
323
  class Curve:
@@ -358,16 +360,18 @@ class Curve:
358
360
  :type id: Id
359
361
  """
360
362
 
361
- def push_vertex_back(self, vertex):
363
+ def push_vertex_back(self, vertex: CurvePoint | SVertex):
362
364
  """Adds a single vertex at the end of the Curve.
363
365
 
364
366
  :param vertex: A vertex object.
367
+ :type vertex: CurvePoint | SVertex
365
368
  """
366
369
 
367
- def push_vertex_front(self, vertex):
370
+ def push_vertex_front(self, vertex: CurvePoint | SVertex):
368
371
  """Adds a single vertex at the front of the Curve.
369
372
 
370
373
  :param vertex: A vertex object.
374
+ :type vertex: CurvePoint | SVertex
371
375
  """
372
376
 
373
377
  class CurvePoint:
@@ -865,12 +869,15 @@ class, the .object property refers to a `StrokeVertex` object.
865
869
  :type brother: typing_extensions.Self
866
870
  """
867
871
 
868
- def __init__(self, it: CurvePointIterator | SVertexIterator):
872
+ def __init__(
873
+ self,
874
+ it: CurvePointIterator | SVertexIterator | StrokeVertexIterator | typing.Any,
875
+ ):
869
876
  """Construct a nested Interface0DIterator using either the copy constructor
870
877
  or the constructor that takes an he argument of a Function0D.
871
878
 
872
879
  :param it: An iterator object to be nested.
873
- :type it: CurvePointIterator | SVertexIterator
880
+ :type it: CurvePointIterator | SVertexIterator | StrokeVertexIterator | typing.Any
874
881
  """
875
882
 
876
883
  class Interface1D:
@@ -1042,11 +1049,23 @@ class Material:
1042
1049
 
1043
1050
  def __init__(
1044
1051
  self,
1045
- line: float,
1052
+ line: collections.abc.Sequence[float]
1053
+ | list[float]
1054
+ | mathutils.Vector
1055
+ | tuple[float, float, float, float],
1046
1056
  diffuse: typing.Any,
1047
- ambient: float,
1048
- specular: float,
1049
- emission: float,
1057
+ ambient: collections.abc.Sequence[float]
1058
+ | list[float]
1059
+ | mathutils.Vector
1060
+ | tuple[float, float, float, float],
1061
+ specular: collections.abc.Sequence[float]
1062
+ | list[float]
1063
+ | mathutils.Vector
1064
+ | tuple[float, float, float, float],
1065
+ emission: collections.abc.Sequence[float]
1066
+ | list[float]
1067
+ | mathutils.Vector
1068
+ | tuple[float, float, float, float],
1050
1069
  shininess: float,
1051
1070
  priority: int,
1052
1071
  ):
@@ -1054,15 +1073,15 @@ class Material:
1054
1073
  copy constructor, or an overloaded constructor
1055
1074
 
1056
1075
  :param line: The line color.
1057
- :type line: float
1076
+ :type line: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float, float]
1058
1077
  :param diffuse: The diffuse color.
1059
1078
  :type diffuse: typing.Any
1060
1079
  :param ambient: The ambient color.
1061
- :type ambient: float
1080
+ :type ambient: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float, float]
1062
1081
  :param specular: The specular color.
1063
- :type specular: float
1082
+ :type specular: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float, float]
1064
1083
  :param emission: The emissive color.
1065
- :type emission: float
1084
+ :type emission: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float, float]
1066
1085
  :param shininess: The shininess coefficient.
1067
1086
  :type shininess: float
1068
1087
  :param priority: The line color priority.
@@ -1098,19 +1117,32 @@ class Noise:
1098
1117
  :rtype: float
1099
1118
  """
1100
1119
 
1101
- def smoothNoise2(self, v) -> float:
1120
+ def smoothNoise2(
1121
+ self,
1122
+ v: collections.abc.Sequence[float]
1123
+ | list[float]
1124
+ | mathutils.Vector
1125
+ | tuple[float, float],
1126
+ ) -> float:
1102
1127
  """Returns a smooth noise value for a 2D element.
1103
1128
 
1104
1129
  :param v: Two-dimensional sample point.
1130
+ :type v: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float]
1105
1131
  :return: A smooth noise value.
1106
1132
  :rtype: float
1107
1133
  """
1108
1134
 
1109
- def smoothNoise3(self, v: float) -> float:
1135
+ def smoothNoise3(
1136
+ self,
1137
+ v: collections.abc.Sequence[float]
1138
+ | list[float]
1139
+ | mathutils.Vector
1140
+ | tuple[float, float, float],
1141
+ ) -> float:
1110
1142
  """Returns a smooth noise value for a 3D element.
1111
1143
 
1112
1144
  :param v: Three-dimensional sample point.
1113
- :type v: float
1145
+ :type v: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float]
1114
1146
  :return: A smooth noise value.
1115
1147
  :rtype: float
1116
1148
  """
@@ -1130,10 +1162,20 @@ class Noise:
1130
1162
  :rtype: float
1131
1163
  """
1132
1164
 
1133
- def turbulence2(self, v, freq: float, amp: float, oct: int = 4) -> float:
1165
+ def turbulence2(
1166
+ self,
1167
+ v: collections.abc.Sequence[float]
1168
+ | list[float]
1169
+ | mathutils.Vector
1170
+ | tuple[float, float],
1171
+ freq: float,
1172
+ amp: float,
1173
+ oct: int = 4,
1174
+ ) -> float:
1134
1175
  """Returns a noise value for a 2D element.
1135
1176
 
1136
1177
  :param v: Two-dimensional sample point.
1178
+ :type v: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float]
1137
1179
  :param freq: Noise frequency.
1138
1180
  :type freq: float
1139
1181
  :param amp: Amplitude.
@@ -1144,11 +1186,20 @@ class Noise:
1144
1186
  :rtype: float
1145
1187
  """
1146
1188
 
1147
- def turbulence3(self, v: float, freq: float, amp: float, oct: int = 4) -> float:
1189
+ def turbulence3(
1190
+ self,
1191
+ v: collections.abc.Sequence[float]
1192
+ | list[float]
1193
+ | mathutils.Vector
1194
+ | tuple[float, float, float],
1195
+ freq: float,
1196
+ amp: float,
1197
+ oct: int = 4,
1198
+ ) -> float:
1148
1199
  """Returns a noise value for a 3D element.
1149
1200
 
1150
1201
  :param v: Three-dimensional sample point.
1151
- :type v: float
1202
+ :type v: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float]
1152
1203
  :param freq: Noise frequency.
1153
1204
  :type freq: float
1154
1205
  :param amp: Amplitude.
@@ -1269,7 +1320,7 @@ class Operators:
1269
1320
  """
1270
1321
 
1271
1322
  @staticmethod
1272
- def create(pred: UnaryPredicate1D, shaders):
1323
+ def create(pred: UnaryPredicate1D, shaders: list[StrokeShader]):
1273
1324
  """Creates and shades the strokes from the current set of chains. A
1274
1325
  predicate can be specified to make a selection pass on the chains.
1275
1326
 
@@ -1277,6 +1328,7 @@ class Operators:
1277
1328
  transform as a stroke.
1278
1329
  :type pred: UnaryPredicate1D
1279
1330
  :param shaders: The list of shaders used to shade the strokes.
1331
+ :type shaders: list[StrokeShader]
1280
1332
  """
1281
1333
 
1282
1334
  @staticmethod
@@ -1621,12 +1673,18 @@ ViewVertex, and None otherwise.
1621
1673
  :type fedge: FEdge
1622
1674
  """
1623
1675
 
1624
- def add_normal(self, normal: float):
1676
+ def add_normal(
1677
+ self,
1678
+ normal: collections.abc.Sequence[float]
1679
+ | list[float]
1680
+ | mathutils.Vector
1681
+ | tuple[float, float, float],
1682
+ ):
1625
1683
  """Adds a normal to the SVertex's set of normals. If the same normal
1626
1684
  is already in the set, nothing changes.
1627
1685
 
1628
1686
  :param normal: A three-dimensional vector.
1629
- :type normal: float
1687
+ :type normal: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float]
1630
1688
  """
1631
1689
 
1632
1690
  class SVertexIterator:
@@ -1978,7 +2036,14 @@ when following the stroke.
1978
2036
  :type value: float
1979
2037
  """
1980
2038
 
1981
- def set_attribute_vec2(self, name: str, value: float):
2039
+ def set_attribute_vec2(
2040
+ self,
2041
+ name: str,
2042
+ value: collections.abc.Sequence[float]
2043
+ | list[float]
2044
+ | mathutils.Vector
2045
+ | tuple[float, float, float],
2046
+ ):
1982
2047
  """Adds a user-defined attribute of two-dimensional vector type. If
1983
2048
  there is no attribute of the given name, it is added. Otherwise,
1984
2049
  the new value replaces the old one.
@@ -1986,10 +2051,17 @@ when following the stroke.
1986
2051
  :param name: The name of the attribute.
1987
2052
  :type name: str
1988
2053
  :param value: The attribute value.
1989
- :type value: float
2054
+ :type value: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float]
1990
2055
  """
1991
2056
 
1992
- def set_attribute_vec3(self, name: str, value: float):
2057
+ def set_attribute_vec3(
2058
+ self,
2059
+ name: str,
2060
+ value: collections.abc.Sequence[float]
2061
+ | list[float]
2062
+ | mathutils.Vector
2063
+ | tuple[float, float, float],
2064
+ ):
1993
2065
  """Adds a user-defined attribute of three-dimensional vector type.
1994
2066
  If there is no attribute of the given name, it is added.
1995
2067
  Otherwise, the new value replaces the old one.
@@ -1997,7 +2069,7 @@ when following the stroke.
1997
2069
  :param name: The name of the attribute.
1998
2070
  :type name: str
1999
2071
  :param value: The attribute value as a 3D vector.
2000
- :type value: float
2072
+ :type value: collections.abc.Sequence[float] | list[float] | mathutils.Vector | tuple[float, float, float]
2001
2073
  """
2002
2074
 
2003
2075
  class StrokeShader:
@@ -2737,11 +2809,12 @@ of the "begin" ViewEdge.
2737
2809
  :type: bool
2738
2810
  """
2739
2811
 
2740
- def __init__(self, begin=None, orientation: bool = True):
2812
+ def __init__(self, begin: None | ViewEdge | None = None, orientation: bool = True):
2741
2813
  """Builds a ViewEdgeIterator from a starting ViewEdge and its
2742
2814
  orientation or the copy constructor.
2743
2815
 
2744
2816
  :param begin: The ViewEdge from where to start the iteration.
2817
+ :type begin: None | ViewEdge | None
2745
2818
  :param orientation: If true, we'll look for the next ViewEdge among
2746
2819
  the ViewEdges that surround the ending ViewVertex of begin. If
2747
2820
  false, we'll search over the ViewEdges surrounding the ending
@@ -2925,12 +2998,12 @@ class orientedViewEdgeIterator:
2925
2998
  obtained from a ViewVertex by calling edges_begin() or edges_end().
2926
2999
  """
2927
3000
 
2928
- object: tuple[ViewEdge]
3001
+ object: tuple[ViewEdge, bool]
2929
3002
  """ The oriented ViewEdge (i.e., a tuple of the pointed ViewEdge and a boolean
2930
3003
  value) currently pointed to by this iterator. If the boolean value is true,
2931
3004
  the ViewEdge is incoming.
2932
3005
 
2933
- :type: tuple[ViewEdge]
3006
+ :type: tuple[ViewEdge, bool]
2934
3007
  """
2935
3008
 
2936
3009
  def __init__(self):
@@ -8,11 +8,11 @@ import collections.abc
8
8
  import typing_extensions
9
9
  import freestyle.types
10
10
 
11
- def get_border() -> int:
11
+ def get_border() -> tuple[int, int, int, int]:
12
12
  """Returns the border.
13
13
 
14
14
  :return: A tuple of 4 numbers (xmin, ymin, xmax, ymax).
15
- :rtype: int
15
+ :rtype: tuple[int, int, int, int]
16
16
  """
17
17
 
18
18
  def get_canvas_height() -> int:
@@ -70,7 +70,7 @@ def integrate(
70
70
  it: freestyle.types.Interface0DIterator,
71
71
  it_end: freestyle.types.Interface0DIterator,
72
72
  integration_type: freestyle.types.IntegrationType,
73
- ):
73
+ ) -> float:
74
74
  """Returns a single value from a set of values evaluated at each 0D
75
75
  element of this 1D element.
76
76
 
@@ -91,6 +91,7 @@ def integrate(
91
91
  value type is float if func is of the `UnaryFunction0DDouble`
92
92
  or `UnaryFunction0DFloat` type, and int if func is of the
93
93
  `UnaryFunction0DUnsigned` type.
94
+ :rtype: float
94
95
  """
95
96
 
96
97
  def is_poly_clockwise(stroke):
@@ -14,10 +14,11 @@ def compute_shader_support_get() -> bool:
14
14
  :rtype: bool
15
15
  """
16
16
 
17
- def extensions_get():
17
+ def extensions_get() -> tuple[str]:
18
18
  """Get supported extensions in the current context.
19
19
 
20
20
  :return: Extensions.
21
+ :rtype: tuple[str]
21
22
  """
22
23
 
23
24
  def hdr_support_get() -> bool:
gpu/matrix/__init__.pyi CHANGED
@@ -83,10 +83,11 @@ def push_projection():
83
83
  def reset():
84
84
  """Empty stack and set to identity."""
85
85
 
86
- def scale(scale):
86
+ def scale(scale: collections.abc.Sequence[float]):
87
87
  """Scale the current stack matrix.
88
88
 
89
89
  :param scale: Scale the current stack matrix with 2 or 3 floats.
90
+ :type scale: collections.abc.Sequence[float]
90
91
  """
91
92
 
92
93
  def scale_uniform(scale: float):
@@ -96,8 +97,9 @@ def scale_uniform(scale: float):
96
97
  :type scale: float
97
98
  """
98
99
 
99
- def translate(offset):
100
+ def translate(offset: collections.abc.Sequence[float]):
100
101
  """Scale the current stack matrix.
101
102
 
102
103
  :param offset: Translate the current stack matrix with 2 or 3 floats.
104
+ :type offset: collections.abc.Sequence[float]
103
105
  """
gpu/state/__init__.pyi CHANGED
@@ -98,7 +98,7 @@ def program_point_size_set(enable: bool):
98
98
  :type enable: bool
99
99
  """
100
100
 
101
- def scissor_get() -> int:
101
+ def scissor_get() -> tuple[int, int, int, int]:
102
102
  """Retrieve the scissors of the active framebuffer.
103
103
  Note: Only valid between 'scissor_set' and a framebuffer rebind.
104
104
 
@@ -106,7 +106,7 @@ def scissor_get() -> int:
106
106
  (x, y, xsize, ysize).
107
107
  x, y: lower left corner of the scissor rectangle, in pixels.
108
108
  xsize, ysize: width and height of the scissor rectangle.
109
- :rtype: int
109
+ :rtype: tuple[int, int, int, int]
110
110
  """
111
111
 
112
112
  def scissor_set(x: int, y, xsize: int, ysize):
gpu/types/__init__.pyi CHANGED
@@ -87,11 +87,17 @@ class GPUFrameBuffer:
87
87
  def bind(self):
88
88
  """Context manager to ensure balanced bind calls, even in the case of an error."""
89
89
 
90
- def clear(self, color=None, depth: float | None = None, stencil: int | None = None):
90
+ def clear(
91
+ self,
92
+ color: collections.abc.Sequence[float] | None = None,
93
+ depth: float | None = None,
94
+ stencil: int | None = None,
95
+ ):
91
96
  """Fill color, depth and stencil textures with specific value.
92
97
  Common values: color=(0.0, 0.0, 0.0, 1.0), depth=1.0, stencil=0.
93
98
 
94
99
  :param color: Sequence of 3 or 4 floats representing (r, g, b, a).
100
+ :type color: collections.abc.Sequence[float] | None
95
101
  :param depth: depth value.
96
102
  :type depth: float | None
97
103
  :param stencil: stencil value.
@@ -270,10 +276,11 @@ class GPUShader:
270
276
  :rtype: int
271
277
  """
272
278
 
273
- def attrs_info_get(self):
279
+ def attrs_info_get(self) -> tuple[tuple[str, str | None], ...]:
274
280
  """Information about the attributes used in the Shader.
275
281
 
276
282
  :return: tuples containing information about the attributes in order (name, type)
283
+ :rtype: tuple[tuple[str, str | None], ...]
277
284
  """
278
285
 
279
286
  def bind(self):
@@ -312,20 +319,22 @@ class GPUShader:
312
319
  :rtype: int
313
320
  """
314
321
 
315
- def uniform_bool(self, name: str, value):
322
+ def uniform_bool(self, name: str, value: bool | collections.abc.Sequence[bool]):
316
323
  """Specify the value of a uniform variable for the current program object.
317
324
 
318
325
  :param name: Name of the uniform variable whose value is to be changed.
319
326
  :type name: str
320
327
  :param value: Value that will be used to update the specified uniform variable.
328
+ :type value: bool | collections.abc.Sequence[bool]
321
329
  """
322
330
 
323
- def uniform_float(self, name: str, value):
331
+ def uniform_float(self, name: str, value: collections.abc.Sequence[float] | float):
324
332
  """Specify the value of a uniform variable for the current program object.
325
333
 
326
334
  :param name: Name of the uniform variable whose value is to be changed.
327
335
  :type name: str
328
336
  :param value: Value that will be used to update the specified uniform variable.
337
+ :type value: collections.abc.Sequence[float] | float
329
338
  """
330
339
 
331
340
  def uniform_from_name(self, name: str) -> int:
@@ -337,12 +346,13 @@ class GPUShader:
337
346
  :rtype: int
338
347
  """
339
348
 
340
- def uniform_int(self, name: str, seq):
349
+ def uniform_int(self, name: str, seq: collections.abc.Sequence[int]):
341
350
  """Specify the value of a uniform variable for the current program object.
342
351
 
343
352
  :param name: name of the uniform variable whose value is to be changed.
344
353
  :type name: str
345
354
  :param seq: Value that will be used to update the specified uniform variable.
355
+ :type seq: collections.abc.Sequence[int]
346
356
  """
347
357
 
348
358
  def uniform_sampler(self, name: str, texture: GPUTexture):
@@ -354,12 +364,19 @@ class GPUShader:
354
364
  :type texture: GPUTexture
355
365
  """
356
366
 
357
- def uniform_vector_float(self, location: int, buffer, length: int, count: int):
367
+ def uniform_vector_float(
368
+ self,
369
+ location: int,
370
+ buffer: collections.abc.Sequence[float],
371
+ length: int,
372
+ count: int,
373
+ ):
358
374
  """Set the buffer to fill the uniform.
359
375
 
360
376
  :param location: Location of the uniform variable to be modified.
361
377
  :type location: int
362
378
  :param buffer: The data that should be set. Can support the buffer protocol.
379
+ :type buffer: collections.abc.Sequence[float]
363
380
  :param length: Size of the uniform data type:
364
381
 
365
382
  1: float
@@ -971,13 +988,18 @@ class GPUTexture:
971
988
  :type: int
972
989
  """
973
990
 
974
- def clear(self, format: str = "FLOAT", value=(0.0, 0.0, 0.0, 1.0)):
991
+ def clear(
992
+ self,
993
+ format: str = "FLOAT",
994
+ value: collections.abc.Sequence[float] = (0.0, 0.0, 0.0, 1.0),
995
+ ):
975
996
  """Fill texture with specific value.
976
997
 
977
998
  :param format: The format that describes the content of a single item.
978
999
  Possible values are FLOAT, INT, UINT, UBYTE, UINT_24_8 and 10_11_11_REV.
979
1000
  :type format: str
980
1001
  :param value: Sequence each representing the value to fill. Sizes 1..4 are supported.
1002
+ :type value: collections.abc.Sequence[float]
981
1003
  """
982
1004
 
983
1005
  def read(self):
@@ -995,11 +1017,21 @@ class GPUUniformBuf:
995
1017
  class GPUVertBuf:
996
1018
  """Contains a VBO."""
997
1019
 
998
- def attr_fill(self, id, data):
1020
+ def attr_fill(
1021
+ self,
1022
+ id: int | str,
1023
+ data: Buffer
1024
+ | collections.abc.Sequence[collections.abc.Sequence[float]]
1025
+ | collections.abc.Sequence[collections.abc.Sequence[int]]
1026
+ | collections.abc.Sequence[float]
1027
+ | collections.abc.Sequence[int],
1028
+ ):
999
1029
  """Insert data into the buffer for a single attribute.
1000
1030
 
1001
1031
  :param id: Either the name or the id of the attribute.
1032
+ :type id: int | str
1002
1033
  :param data: Buffer or sequence of data that should be stored in the buffer
1034
+ :type data: Buffer | collections.abc.Sequence[collections.abc.Sequence[float]] | collections.abc.Sequence[collections.abc.Sequence[int]] | collections.abc.Sequence[float] | collections.abc.Sequence[int]
1003
1035
  """
1004
1036
 
1005
1037
  class GPUVertFormat:
@@ -4,7 +4,18 @@ import typing_extensions
4
4
  import gpu.types
5
5
 
6
6
  def batch_for_shader(
7
- shader: gpu.types.GPUShader, type: str, content, *, indices=None
7
+ shader: gpu.types.GPUShader,
8
+ type: str,
9
+ content: dict[
10
+ str,
11
+ gpu.types.Buffer
12
+ | collections.abc.Sequence[float]
13
+ | collections.abc.Sequence[int]
14
+ | collections.abc.Sequence[collections.abc.Sequence[float]]
15
+ | collections.abc.Sequence[collections.abc.Sequence[int]],
16
+ ],
17
+ *,
18
+ indices=None,
8
19
  ) -> gpu.types.GPUBatch:
9
20
  """Return a batch already configured and compatible with the shader.
10
21
 
@@ -14,6 +25,7 @@ def batch_for_shader(
14
25
  :type type: str
15
26
  :param content: Maps the name of the shader attribute with the data to fill the vertex buffer.
16
27
  For the dictionary values see documentation for `gpu.types.GPUVertBuf.attr_fill` data argument.
28
+ :type content: dict[str, gpu.types.Buffer | collections.abc.Sequence[float] | collections.abc.Sequence[int] | collections.abc.Sequence[collections.abc.Sequence[float]] | collections.abc.Sequence[collections.abc.Sequence[int]]]
17
29
  :return: compatible batch
18
30
  :rtype: gpu.types.GPUBatch
19
31
  """
@@ -4,17 +4,26 @@ import typing_extensions
4
4
  import gpu.types
5
5
  import mathutils
6
6
 
7
- def draw_circle_2d(position, color, radius: float, *, segments=None):
7
+ def draw_circle_2d(
8
+ position: collections.abc.Sequence[float],
9
+ color: collections.abc.Sequence[float],
10
+ radius: float,
11
+ *,
12
+ segments: None | int | None = None,
13
+ ):
8
14
  """Draw a circle.
9
15
 
10
16
  :param position: 2D position where the circle will be drawn.
17
+ :type position: collections.abc.Sequence[float]
11
18
  :param color: Color of the circle (RGBA).
12
19
  To use transparency blend must be set to ALPHA, see: `gpu.state.blend_set`.
20
+ :type color: collections.abc.Sequence[float]
13
21
  :param radius: Radius of the circle.
14
22
  :type radius: float
15
23
  :param segments: How many segments will be used to draw the circle.
16
24
  Higher values give better results but the drawing will take longer.
17
25
  If None or not specified, an automatic value will be calculated.
26
+ :type segments: None | int | None
18
27
  """
19
28
 
20
29
  def draw_texture_2d(
idprop/types/__init__.pyi CHANGED
@@ -29,21 +29,23 @@ class IDPropertyGroup:
29
29
  def keys(self):
30
30
  """Return the keys associated with this group as a list of strings."""
31
31
 
32
- def pop(self, key: str, default):
32
+ def pop(self, key: str, default: typing.Any):
33
33
  """Remove an item from the group, returning a Python representation.
34
34
 
35
35
  :param key: Name of item to remove.
36
36
  :type key: str
37
37
  :param default: Value to return when key isn't found, otherwise raise an exception.
38
+ :type default: typing.Any
38
39
  """
39
40
 
40
41
  def to_dict(self):
41
42
  """Return a purely Python version of the group."""
42
43
 
43
- def update(self, other):
44
+ def update(self, other: dict[str, typing.Any] | typing_extensions.Self):
44
45
  """Update key, values.
45
46
 
46
47
  :param other: Updates the values in the group with this.
48
+ :type other: dict[str, typing.Any] | typing_extensions.Self
47
49
  """
48
50
 
49
51
  def values(self):
imbuf/__init__.pyi CHANGED
@@ -18,26 +18,29 @@ import imbuf.types
18
18
 
19
19
  from . import types as types
20
20
 
21
- def load(filepath) -> imbuf.types.ImBuf:
21
+ def load(filepath: bytes | str) -> imbuf.types.ImBuf:
22
22
  """Load an image from a file.
23
23
 
24
24
  :param filepath: the filepath of the image.
25
+ :type filepath: bytes | str
25
26
  :return: the newly loaded image.
26
27
  :rtype: imbuf.types.ImBuf
27
28
  """
28
29
 
29
- def new(size) -> imbuf.types.ImBuf:
30
+ def new(size: tuple[int, int]) -> imbuf.types.ImBuf:
30
31
  """Load a new image.
31
32
 
32
33
  :param size: The size of the image in pixels.
34
+ :type size: tuple[int, int]
33
35
  :return: the newly loaded image.
34
36
  :rtype: imbuf.types.ImBuf
35
37
  """
36
38
 
37
- def write(image: imbuf.types.ImBuf, filepath=image.filepath):
39
+ def write(image: imbuf.types.ImBuf, filepath: None | bytes | str = image.filepath):
38
40
  """Write an image.
39
41
 
40
42
  :param image: the image to write.
41
43
  :type image: imbuf.types.ImBuf
42
44
  :param filepath: Optional filepath of the image (fallback to the images file path).
45
+ :type filepath: None | bytes | str
43
46
  """
imbuf/types/__init__.pyi CHANGED
@@ -43,20 +43,23 @@ class ImBuf:
43
43
  :rtype: typing_extensions.Self
44
44
  """
45
45
 
46
- def crop(self, min, max):
46
+ def crop(self, min: tuple[int, int], max: tuple[int, int]):
47
47
  """Crop the image.
48
48
 
49
49
  :param min: X, Y minimum.
50
+ :type min: tuple[int, int]
50
51
  :param max: X, Y maximum.
52
+ :type max: tuple[int, int]
51
53
  """
52
54
 
53
55
  def free(self):
54
56
  """Clear image data immediately (causing an error on re-use)."""
55
57
 
56
- def resize(self, size, method: str = "FAST"):
58
+ def resize(self, size: tuple[int, int], method: str = "FAST"):
57
59
  """Resize the image.
58
60
 
59
61
  :param size: New size.
62
+ :type size: tuple[int, int]
60
63
  :param method: Method of resizing ('FAST', 'BILINEAR')
61
64
  :type method: str
62
65
  """