esiaccel 0.2.3.dev49__cp314-cp314-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl

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  1. esiaccel/__init__.py +31 -0
  2. esiaccel/accelerator.py +134 -0
  3. esiaccel/bin/esi-cosim.py +104 -0
  4. esiaccel/bin/esiquery +0 -0
  5. esiaccel/cmake/esiaccelConfig.cmake +49 -0
  6. esiaccel/codegen.py +197 -0
  7. esiaccel/cosim/Cosim_CycleCount.sv +84 -0
  8. esiaccel/cosim/Cosim_DpiPkg.sv +85 -0
  9. esiaccel/cosim/Cosim_Endpoint.sv +218 -0
  10. esiaccel/cosim/Cosim_Manifest.sv +32 -0
  11. esiaccel/cosim/driver.cpp +131 -0
  12. esiaccel/cosim/driver.sv +74 -0
  13. esiaccel/cosim/questa.py +141 -0
  14. esiaccel/cosim/simulator.py +383 -0
  15. esiaccel/cosim/verilator.py +92 -0
  16. esiaccel/esiCppAccel.cpython-314-x86_64-linux-gnu.so +0 -0
  17. esiaccel/esiCppAccel.pyi +337 -0
  18. esiaccel/include/esi/Accelerator.h +229 -0
  19. esiaccel/include/esi/CLI.h +77 -0
  20. esiaccel/include/esi/Common.h +182 -0
  21. esiaccel/include/esi/Context.h +82 -0
  22. esiaccel/include/esi/Design.h +132 -0
  23. esiaccel/include/esi/Engines.h +124 -0
  24. esiaccel/include/esi/Logging.h +231 -0
  25. esiaccel/include/esi/Manifest.h +70 -0
  26. esiaccel/include/esi/Ports.h +482 -0
  27. esiaccel/include/esi/Services.h +467 -0
  28. esiaccel/include/esi/Types.h +334 -0
  29. esiaccel/include/esi/Utils.h +102 -0
  30. esiaccel/include/esi/Values.h +313 -0
  31. esiaccel/include/esi/backends/Cosim.h +78 -0
  32. esiaccel/include/esi/backends/RpcClient.h +97 -0
  33. esiaccel/include/esi/backends/RpcServer.h +73 -0
  34. esiaccel/include/esi/backends/Trace.h +87 -0
  35. esiaccel/lib/libCosimBackend.so +0 -0
  36. esiaccel/lib/libCosimRpc.so +0 -0
  37. esiaccel/lib/libESICppRuntime.so +0 -0
  38. esiaccel/lib/libEsiCosimDpiServer.so +0 -0
  39. esiaccel/lib/libMtiPli.so +0 -0
  40. esiaccel/types.py +565 -0
  41. esiaccel/utils.py +54 -0
  42. esiaccel-0.2.3.dev49.dist-info/METADATA +254 -0
  43. esiaccel-0.2.3.dev49.dist-info/RECORD +47 -0
  44. esiaccel-0.2.3.dev49.dist-info/WHEEL +6 -0
  45. esiaccel-0.2.3.dev49.dist-info/entry_points.txt +4 -0
  46. esiaccel-0.2.3.dev49.dist-info/licenses/LICENSE +234 -0
  47. esiaccel-0.2.3.dev49.dist-info/top_level.txt +1 -0
@@ -0,0 +1,182 @@
1
+ //===- Common.h - Commonly used classes w/o dependencies --------*- C++ -*-===//
2
+ //
3
+ // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4
+ // See https://llvm.org/LICENSE.txt for license information.
5
+ // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6
+ //
7
+ //===----------------------------------------------------------------------===//
8
+ //
9
+ // DO NOT EDIT!
10
+ // This file is distributed as part of an ESI package. The source for this file
11
+ // should always be modified within CIRCT.
12
+ //
13
+ //===----------------------------------------------------------------------===//
14
+
15
+ // NOLINTNEXTLINE(llvm-header-guard)
16
+ #ifndef ESI_COMMON_H
17
+ #define ESI_COMMON_H
18
+
19
+ #include <any>
20
+ #include <cstdint>
21
+ #include <map>
22
+ #include <optional>
23
+ #include <span>
24
+ #include <stdexcept>
25
+ #include <string>
26
+ #include <vector>
27
+
28
+ namespace esi {
29
+ class Type;
30
+
31
+ //===----------------------------------------------------------------------===//
32
+ // Common accelerator description types.
33
+ //===----------------------------------------------------------------------===//
34
+
35
+ struct AppID {
36
+ std::string name;
37
+ std::optional<uint32_t> idx;
38
+
39
+ AppID(const std::string &name, std::optional<uint32_t> idx = std::nullopt)
40
+ : name(name), idx(idx) {}
41
+
42
+ bool operator==(const AppID &other) const {
43
+ return name == other.name && idx == other.idx;
44
+ }
45
+ bool operator!=(const AppID &other) const { return !(*this == other); }
46
+ friend std::ostream &operator<<(std::ostream &os, const AppID &id);
47
+
48
+ std::string toString() const {
49
+ if (idx.has_value())
50
+ return name + "[" + std::to_string(idx.value()) + "]";
51
+ return name;
52
+ }
53
+ };
54
+ bool operator<(const AppID &a, const AppID &b);
55
+
56
+ class AppIDPath : public std::vector<AppID> {
57
+ public:
58
+ using std::vector<AppID>::vector;
59
+
60
+ AppIDPath operator+(const AppIDPath &b) const;
61
+ AppIDPath parent() const;
62
+ std::string toStr() const;
63
+ friend std::ostream &operator<<(std::ostream &os, const AppIDPath &path);
64
+ };
65
+ bool operator<(const AppIDPath &a, const AppIDPath &b);
66
+
67
+ struct Constant {
68
+ std::any value;
69
+ std::optional<const Type *> type;
70
+ };
71
+
72
+ struct ModuleInfo {
73
+ std::optional<std::string> name;
74
+ std::optional<std::string> summary;
75
+ std::optional<std::string> version;
76
+ std::optional<std::string> repo;
77
+ std::optional<std::string> commitHash;
78
+ std::map<std::string, Constant> constants;
79
+ std::map<std::string, std::any> extra;
80
+ };
81
+
82
+ /// A description of a service port. Used pretty exclusively in setting up the
83
+ /// design.
84
+ struct ServicePortDesc {
85
+ std::string name;
86
+ std::string portName;
87
+ };
88
+
89
+ /// Details about how to connect to a particular channel.
90
+ struct ChannelAssignment {
91
+ /// The name of the type of connection. Typically, the name of the DMA engine
92
+ /// or "cosim" if a cosimulation channel is being used.
93
+ std::string type;
94
+ /// Implementation-specific options.
95
+ std::map<std::string, std::any> implOptions;
96
+ };
97
+ using ChannelAssignments = std::map<std::string, ChannelAssignment>;
98
+
99
+ /// A description of a hardware client. Used pretty exclusively in setting up
100
+ /// the design.
101
+ struct HWClientDetail {
102
+ AppIDPath relPath;
103
+ ServicePortDesc port;
104
+ ChannelAssignments channelAssignments;
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+ std::map<std::string, std::any> implOptions;
106
+ };
107
+ using HWClientDetails = std::vector<HWClientDetail>;
108
+ using ServiceImplDetails = std::map<std::string, std::any>;
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+
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+ /// A logical chunk of data representing serialized data. Currently, just a
111
+ /// wrapper for a vector of bytes, which is not efficient in terms of memory
112
+ /// copying. This will change in the future as will the API.
113
+ class MessageData {
114
+ public:
115
+ /// Adopts the data vector buffer.
116
+ MessageData() = default;
117
+ MessageData(std::span<const uint8_t> data)
118
+ : data(data.data(), data.data() + data.size()) {}
119
+ MessageData(std::vector<uint8_t> &data) : data(std::move(data)) {}
120
+ MessageData(std::vector<uint8_t> &&data) : data(std::move(data)) {}
121
+ MessageData(const uint8_t *data, size_t size) : data(data, data + size) {}
122
+ ~MessageData() = default;
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+
124
+ const uint8_t *getBytes() const { return data.data(); }
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+
126
+ /// Get the data as a vector of bytes.
127
+ const std::vector<uint8_t> &getData() const { return data; }
128
+
129
+ /// Implicit conversion to a vector/span of bytes, to play nice with other
130
+ /// APIs that accept bytearray-like things.
131
+ operator const std::vector<uint8_t> &() const { return data; }
132
+ operator std::span<const uint8_t>() const { return data; }
133
+
134
+ /// Move the data out of this object.
135
+ std::vector<uint8_t> takeData() { return std::move(data); }
136
+
137
+ /// Get the size of the data in bytes.
138
+ size_t getSize() const { return data.size(); }
139
+ size_t size() const { return getSize(); }
140
+
141
+ /// Returns true if this message contains no data.
142
+ bool empty() const { return data.empty(); }
143
+
144
+ /// Cast to a type. Throws if the size of the data does not match the size of
145
+ /// the message. The lifetime of the resulting pointer is tied to the lifetime
146
+ /// of this object.
147
+ template <typename T>
148
+ const T *as() const {
149
+ if (data.size() != sizeof(T))
150
+ throw std::runtime_error("Data size does not match type size. Size is " +
151
+ std::to_string(data.size()) + ", expected " +
152
+ std::to_string(sizeof(T)) + ".");
153
+ return reinterpret_cast<const T *>(data.data());
154
+ }
155
+
156
+ /// Cast from a type to its raw bytes.
157
+ template <typename T>
158
+ static MessageData from(T &t) {
159
+ return MessageData(reinterpret_cast<const uint8_t *>(&t), sizeof(T));
160
+ }
161
+
162
+ /// Convert the data to a hex string.
163
+ std::string toHex() const;
164
+
165
+ private:
166
+ std::vector<uint8_t> data;
167
+ };
168
+
169
+ } // namespace esi
170
+
171
+ std::ostream &operator<<(std::ostream &, const esi::ModuleInfo &);
172
+
173
+ //===----------------------------------------------------------------------===//
174
+ // Functions which should be in the standard library.
175
+ //===----------------------------------------------------------------------===//
176
+
177
+ namespace esi {
178
+ std::string toHex(void *val);
179
+ std::string toHex(uint64_t val);
180
+ } // namespace esi
181
+
182
+ #endif // ESI_COMMON_H
@@ -0,0 +1,82 @@
1
+ //===- Context.h - Accelerator context --------------------------*- C++ -*-===//
2
+ //
3
+ // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4
+ // See https://llvm.org/LICENSE.txt for license information.
5
+ // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6
+ //
7
+ //===----------------------------------------------------------------------===//
8
+ //
9
+ // DO NOT EDIT!
10
+ // This file is distributed as part of an ESI package. The source for this file
11
+ // should always be modified within CIRCT.
12
+ //
13
+ //===----------------------------------------------------------------------===//
14
+
15
+ // NOLINTNEXTLINE(llvm-header-guard)
16
+ #ifndef ESI_CONTEXT_H
17
+ #define ESI_CONTEXT_H
18
+
19
+ #include "esi/Logging.h"
20
+ #include "esi/Types.h"
21
+
22
+ #include <exception>
23
+ #include <map>
24
+ #include <memory>
25
+ #include <vector>
26
+
27
+ namespace esi {
28
+ class AcceleratorConnection;
29
+
30
+ /// AcceleratorConnections, Accelerators, and Manifests must all share a
31
+ /// context. It owns all the types, uniquifying them. It also owns the
32
+ /// connections (which own the Accelerators). When it is destroyed, all
33
+ /// connections are disconnected and the objects are destroyed.
34
+ class Context {
35
+ public:
36
+ Context();
37
+ Context(std::unique_ptr<Logger> logger);
38
+ ~Context();
39
+
40
+ /// Disconnect from all accelerators associated with this context.
41
+ void disconnectAll();
42
+
43
+ /// Create a context with a specific logger type.
44
+ template <typename T, typename... Args>
45
+ static std::unique_ptr<Context> withLogger(Args &&...args) {
46
+ return std::make_unique<Context>(std::make_unique<T>(args...));
47
+ }
48
+
49
+ /// Resolve a type id to the type.
50
+ std::optional<const Type *> getType(Type::ID id) const {
51
+ if (auto f = types.find(id); f != types.end())
52
+ return f->second.get();
53
+ return std::nullopt;
54
+ }
55
+
56
+ /// Register a type with the context. Takes ownership of the pointer type.
57
+ void registerType(Type *type);
58
+
59
+ /// Connect to an accelerator backend. Retains ownership internally and
60
+ /// returns a non-owning pointer.
61
+ AcceleratorConnection *connect(std::string backend, std::string connection);
62
+
63
+ /// Register a logger with the accelerator. Assumes ownership of the logger.
64
+ void setLogger(std::unique_ptr<Logger> logger) {
65
+ if (!logger)
66
+ throw std::invalid_argument("logger must not be null");
67
+ this->logger = std::move(logger);
68
+ }
69
+ inline Logger &getLogger() { return *logger; }
70
+
71
+ private:
72
+ std::unique_ptr<Logger> logger;
73
+ std::vector<std::unique_ptr<AcceleratorConnection>> connections;
74
+
75
+ private:
76
+ using TypeCache = std::map<Type::ID, std::unique_ptr<Type>>;
77
+ TypeCache types;
78
+ };
79
+
80
+ } // namespace esi
81
+
82
+ #endif // ESI_CONTEXT_H
@@ -0,0 +1,132 @@
1
+ //===- Design.h - Dynamic accelerator API -----------------------*- C++ -*-===//
2
+ //
3
+ // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4
+ // See https://llvm.org/LICENSE.txt for license information.
5
+ // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6
+ //
7
+ //===----------------------------------------------------------------------===//
8
+ //
9
+ // The dynamic API into an accelerator allows access to the accelerator's design
10
+ // and communication channels through various stl containers (e.g. std::vector,
11
+ // std::map, etc.). This allows runtime reflection against the accelerator and
12
+ // can be pybind'd to create a Python API.
13
+ //
14
+ // The static API, in contrast, is a compile-time API that allows access to the
15
+ // design and communication channels symbolically. It will be generated once
16
+ // (not here) then compiled into the host software.
17
+ //
18
+ // Note for hardware designers: the "design hierarchy" from the host API
19
+ // perspective is not the same as the hardware module instance hierarchy.
20
+ // Rather, it is only the relevant parts as defined by the AppID hierarchy --
21
+ // levels in the hardware module instance hierarchy get skipped.
22
+ //
23
+ // DO NOT EDIT!
24
+ // This file is distributed as part of an ESI package. The source for this file
25
+ // should always be modified within CIRCT.
26
+ //
27
+ //===----------------------------------------------------------------------===//
28
+
29
+ // NOLINTNEXTLINE(llvm-header-guard)
30
+ #ifndef ESI_DESIGN_H
31
+ #define ESI_DESIGN_H
32
+
33
+ #include "esi/Manifest.h"
34
+ #include "esi/Ports.h"
35
+ #include "esi/Services.h"
36
+
37
+ #include <string>
38
+
39
+ namespace esi {
40
+ // Forward declarations.
41
+ class Instance;
42
+ namespace services {
43
+ class Service;
44
+ } // namespace services
45
+
46
+ /// Represents either the top level or an instance of a hardware module.
47
+ class HWModule {
48
+ public:
49
+ HWModule(const HWModule &) = delete;
50
+ HWModule &operator=(const HWModule &) = delete;
51
+
52
+ protected:
53
+ HWModule(std::optional<ModuleInfo> info,
54
+ std::vector<std::unique_ptr<Instance>> children,
55
+ std::vector<services::Service *> services,
56
+ std::vector<std::unique_ptr<BundlePort>> &&ports);
57
+
58
+ public:
59
+ virtual ~HWModule() = default;
60
+
61
+ /// Access the module's metadata, if any.
62
+ std::optional<ModuleInfo> getInfo() const { return info; }
63
+ /// Get a vector of the module's children in a deterministic order.
64
+ std::vector<const Instance *> getChildrenOrdered() const {
65
+ std::vector<const Instance *> ret;
66
+ for (const auto &c : children)
67
+ ret.push_back(c.get());
68
+ return ret;
69
+ }
70
+ /// Access the module's children by ID.
71
+ const std::map<AppID, Instance *> &getChildren() const { return childIndex; }
72
+ /// Get the module's ports in a deterministic order.
73
+ std::vector<std::reference_wrapper<BundlePort>> getPortsOrdered() const {
74
+ std::vector<std::reference_wrapper<BundlePort>> ret;
75
+ for (const auto &p : ports)
76
+ ret.push_back(*p);
77
+ return ret;
78
+ }
79
+ /// Access the module's ports by ID.
80
+ const std::map<AppID, BundlePort &> &getPorts() const { return portIndex; }
81
+ /// Access the services provided by this module.
82
+ const std::vector<services::Service *> &getServices() const {
83
+ return services;
84
+ }
85
+
86
+ /// Master poll method. Calls the `poll` method on all locally owned ports and
87
+ /// the master `poll` method on all of the children. Returns true if any of
88
+ /// the `poll` calls returns true.
89
+ bool poll();
90
+
91
+ /// Attempt to resolve a path to a module instance. If a child is not found,
92
+ /// return null and set lastLookup to the path which wasn't found.
93
+ const HWModule *resolveInst(const AppIDPath &path,
94
+ AppIDPath &lastLookup) const;
95
+
96
+ /// Attempt to resolve a path to a port. If a child or port is not found,
97
+ /// return null and set lastLookup to the path which wasn't found.
98
+ BundlePort *resolvePort(const AppIDPath &path, AppIDPath &lastLookup) const;
99
+
100
+ protected:
101
+ const std::optional<ModuleInfo> info;
102
+ const std::vector<std::unique_ptr<Instance>> children;
103
+ const std::map<AppID, Instance *> childIndex;
104
+ const std::vector<services::Service *> services;
105
+ const std::vector<std::unique_ptr<BundlePort>> ports;
106
+ const std::map<AppID, BundlePort &> portIndex;
107
+ };
108
+
109
+ /// Subclass of `HWModule` which represents a submodule instance. Adds an AppID,
110
+ /// which the top level doesn't have or need.
111
+ class Instance : public HWModule {
112
+ public:
113
+ Instance() = delete;
114
+ Instance(const Instance &) = delete;
115
+ ~Instance() = default;
116
+ Instance(AppID id, std::optional<ModuleInfo> info,
117
+ std::vector<std::unique_ptr<Instance>> children,
118
+ std::vector<services::Service *> services,
119
+ std::vector<std::unique_ptr<BundlePort>> &&ports)
120
+ : HWModule(info, std::move(children), services, std::move(ports)),
121
+ id(id) {}
122
+
123
+ /// Get the instance's ID, which it will always have.
124
+ AppID getID() const { return id; }
125
+
126
+ protected:
127
+ const AppID id;
128
+ };
129
+
130
+ } // namespace esi
131
+
132
+ #endif // ESI_DESIGN_H
@@ -0,0 +1,124 @@
1
+ //===- Engines.h - Implement port communication -----------------*- C++ -*-===//
2
+ //
3
+ // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4
+ // See https://llvm.org/LICENSE.txt for license information.
5
+ // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6
+ //
7
+ //===----------------------------------------------------------------------===//
8
+ //
9
+ // DO NOT EDIT!
10
+ // This file is distributed as part of an ESI package. The source for this file
11
+ // should always be modified within CIRCT.
12
+ //
13
+ //===----------------------------------------------------------------------===//
14
+ //
15
+ // Engines (as in DMA engine) implement the actual communication between the
16
+ // host and the accelerator. They are low level of the ESI runtime API and are
17
+ // not intended to be used directly by users.
18
+ //
19
+ // They are called "engines" rather than "DMA engines" since communication need
20
+ // not be implemented via DMA.
21
+ //
22
+ //===----------------------------------------------------------------------===//
23
+
24
+ // NOLINTNEXTLINE(llvm-header-guard)
25
+ #ifndef ESI_ENGINGES_H
26
+ #define ESI_ENGINGES_H
27
+
28
+ #include "esi/Common.h"
29
+ #include "esi/Ports.h"
30
+ #include "esi/Services.h"
31
+ #include "esi/Utils.h"
32
+
33
+ #include <cassert>
34
+ #include <future>
35
+
36
+ namespace esi {
37
+ class Accelerator;
38
+
39
+ /// Engines implement the actual channel communication between the host and the
40
+ /// accelerator. Engines can support multiple channels. They are low level of
41
+ /// the ESI runtime API and are not intended to be used directly by users.
42
+ class Engine {
43
+ public:
44
+ Engine(AcceleratorConnection &conn) : connected(false), conn(conn) {}
45
+ virtual ~Engine() = default;
46
+ /// Start the engine, if applicable.
47
+ virtual void connect() { connected = true; };
48
+ /// Stop the engine, if applicable.
49
+ virtual void disconnect() { connected = false; };
50
+ /// Get a port for a channel, from the cache if it exists or create it. An
51
+ /// engine may override this method if different behavior is desired.
52
+ virtual ChannelPort &requestPort(AppIDPath idPath,
53
+ const std::string &channelName,
54
+ BundleType::Direction dir, const Type *type);
55
+
56
+ protected:
57
+ /// Each engine needs to know how to create a ports. This method is called if
58
+ /// a port doesn't exist in the engine cache.
59
+ virtual std::unique_ptr<ChannelPort>
60
+ createPort(AppIDPath idPath, const std::string &channelName,
61
+ BundleType::Direction dir, const Type *type) = 0;
62
+
63
+ bool connected;
64
+ AcceleratorConnection &conn;
65
+
66
+ private:
67
+ std::map<std::pair<AppIDPath, std::string>, std::unique_ptr<ChannelPort>>
68
+ ownedPorts;
69
+ };
70
+
71
+ /// Since engines can support multiple channels BUT not necessarily all of the
72
+ /// channels in a bundle, a mapping from bundle channels to engines is needed.
73
+ class BundleEngineMap {
74
+ friend class AcceleratorConnection;
75
+
76
+ public:
77
+ /// Request ports for all the channels in a bundle. If the engine doesn't
78
+ /// exist for a particular channel, skip said channel.
79
+ PortMap requestPorts(const AppIDPath &idPath,
80
+ const BundleType *bundleType) const;
81
+
82
+ private:
83
+ /// Set a particlar engine for a particular channel. Should only be called by
84
+ /// AcceleratorConnection while registering engines.
85
+ void setEngine(const std::string &channelName, Engine *engine);
86
+ std::map<std::string, Engine *> bundleEngineMap;
87
+ };
88
+
89
+ namespace registry {
90
+
91
+ /// Create an engine by name. This is the primary way to create engines for
92
+ /// "normal" backends.
93
+ std::unique_ptr<Engine> createEngine(AcceleratorConnection &conn,
94
+ const std::string &dmaEngineName,
95
+ AppIDPath idPath,
96
+ const ServiceImplDetails &details,
97
+ const HWClientDetails &clients);
98
+
99
+ namespace internal {
100
+
101
+ /// Engines can register themselves for pluggable functionality.
102
+ using EngineCreate = std::function<std::unique_ptr<Engine>(
103
+ AcceleratorConnection &conn, AppIDPath idPath,
104
+ const ServiceImplDetails &details, const HWClientDetails &clients)>;
105
+ void registerEngine(const std::string &name, EngineCreate create);
106
+
107
+ /// Helper struct to register engines.
108
+ template <typename TEngine>
109
+ struct RegisterEngine {
110
+ RegisterEngine(const char *name) { registerEngine(name, &TEngine::create); }
111
+ };
112
+
113
+ #define CONCAT_(prefix, suffix) prefix##suffix
114
+ #define CONCAT(prefix, suffix) CONCAT_(prefix, suffix)
115
+ #define REGISTER_ENGINE(Name, TEngine) \
116
+ static ::esi::registry::internal::RegisterEngine<TEngine> CONCAT( \
117
+ __register_engine__, __LINE__)(Name)
118
+
119
+ } // namespace internal
120
+ } // namespace registry
121
+
122
+ } // namespace esi
123
+
124
+ #endif // ESI_PORTS_H