crimsonland 0.1.0.dev1__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- crimson/__init__.py +24 -0
- crimson/assets_fetch.py +60 -0
- crimson/atlas.py +92 -0
- crimson/audio_router.py +153 -0
- crimson/bonuses.py +167 -0
- crimson/camera.py +75 -0
- crimson/cli.py +377 -0
- crimson/creatures/__init__.py +8 -0
- crimson/creatures/ai.py +186 -0
- crimson/creatures/anim.py +173 -0
- crimson/creatures/damage.py +103 -0
- crimson/creatures/runtime.py +1019 -0
- crimson/creatures/spawn.py +2871 -0
- crimson/debug.py +7 -0
- crimson/demo.py +1360 -0
- crimson/demo_trial.py +140 -0
- crimson/effects.py +1086 -0
- crimson/effects_atlas.py +73 -0
- crimson/frontend/__init__.py +1 -0
- crimson/frontend/assets.py +43 -0
- crimson/frontend/boot.py +424 -0
- crimson/frontend/menu.py +700 -0
- crimson/frontend/panels/__init__.py +1 -0
- crimson/frontend/panels/base.py +410 -0
- crimson/frontend/panels/controls.py +132 -0
- crimson/frontend/panels/mods.py +128 -0
- crimson/frontend/panels/options.py +409 -0
- crimson/frontend/panels/play_game.py +627 -0
- crimson/frontend/panels/stats.py +351 -0
- crimson/frontend/transitions.py +31 -0
- crimson/game.py +2533 -0
- crimson/game_modes.py +15 -0
- crimson/game_world.py +663 -0
- crimson/gameplay.py +2450 -0
- crimson/input_codes.py +176 -0
- crimson/modes/__init__.py +1 -0
- crimson/modes/base_gameplay_mode.py +219 -0
- crimson/modes/quest_mode.py +502 -0
- crimson/modes/rush_mode.py +300 -0
- crimson/modes/survival_mode.py +792 -0
- crimson/modes/tutorial_mode.py +648 -0
- crimson/modes/typo_mode.py +472 -0
- crimson/paths.py +23 -0
- crimson/perks.py +828 -0
- crimson/persistence/__init__.py +1 -0
- crimson/persistence/highscores.py +385 -0
- crimson/persistence/save_status.py +245 -0
- crimson/player_damage.py +77 -0
- crimson/projectiles.py +1039 -0
- crimson/quests/__init__.py +18 -0
- crimson/quests/helpers.py +147 -0
- crimson/quests/registry.py +49 -0
- crimson/quests/results.py +164 -0
- crimson/quests/runtime.py +91 -0
- crimson/quests/tier1.py +620 -0
- crimson/quests/tier2.py +652 -0
- crimson/quests/tier3.py +579 -0
- crimson/quests/tier4.py +721 -0
- crimson/quests/tier5.py +886 -0
- crimson/quests/timeline.py +115 -0
- crimson/quests/types.py +70 -0
- crimson/render/__init__.py +1 -0
- crimson/render/terrain_fx.py +88 -0
- crimson/render/world_renderer.py +1338 -0
- crimson/sim/__init__.py +1 -0
- crimson/sim/world_defs.py +56 -0
- crimson/sim/world_state.py +421 -0
- crimson/terrain_assets.py +19 -0
- crimson/tutorial/__init__.py +12 -0
- crimson/tutorial/timeline.py +291 -0
- crimson/typo/__init__.py +2 -0
- crimson/typo/names.py +233 -0
- crimson/typo/player.py +43 -0
- crimson/typo/spawns.py +73 -0
- crimson/typo/typing.py +52 -0
- crimson/ui/__init__.py +3 -0
- crimson/ui/cursor.py +95 -0
- crimson/ui/demo_trial_overlay.py +235 -0
- crimson/ui/game_over.py +660 -0
- crimson/ui/hud.py +601 -0
- crimson/ui/perk_menu.py +388 -0
- crimson/views/__init__.py +40 -0
- crimson/views/aim_debug.py +276 -0
- crimson/views/animations.py +274 -0
- crimson/views/arsenal_debug.py +414 -0
- crimson/views/bonuses.py +201 -0
- crimson/views/camera_debug.py +359 -0
- crimson/views/camera_shake.py +229 -0
- crimson/views/corpse_stamp_debug.py +324 -0
- crimson/views/decals_debug.py +739 -0
- crimson/views/empty.py +19 -0
- crimson/views/fonts.py +114 -0
- crimson/views/game_over.py +117 -0
- crimson/views/ground.py +259 -0
- crimson/views/lighting_debug.py +1166 -0
- crimson/views/particles.py +293 -0
- crimson/views/perk_menu_debug.py +430 -0
- crimson/views/perks.py +398 -0
- crimson/views/player.py +433 -0
- crimson/views/player_sprite_debug.py +314 -0
- crimson/views/projectile_fx.py +608 -0
- crimson/views/projectile_render_debug.py +407 -0
- crimson/views/projectiles.py +221 -0
- crimson/views/quest_title_overlay.py +108 -0
- crimson/views/registry.py +34 -0
- crimson/views/rush.py +16 -0
- crimson/views/small_font_debug.py +204 -0
- crimson/views/spawn_plan.py +363 -0
- crimson/views/sprites.py +214 -0
- crimson/views/survival.py +15 -0
- crimson/views/terrain.py +132 -0
- crimson/views/ui.py +123 -0
- crimson/views/wicons.py +166 -0
- crimson/weapon_sfx.py +63 -0
- crimson/weapons.py +860 -0
- crimsonland-0.1.0.dev1.dist-info/METADATA +9 -0
- crimsonland-0.1.0.dev1.dist-info/RECORD +138 -0
- crimsonland-0.1.0.dev1.dist-info/WHEEL +4 -0
- crimsonland-0.1.0.dev1.dist-info/entry_points.txt +4 -0
- grim/__init__.py +20 -0
- grim/app.py +92 -0
- grim/assets.py +231 -0
- grim/audio.py +106 -0
- grim/config.py +294 -0
- grim/console.py +737 -0
- grim/fonts/__init__.py +7 -0
- grim/fonts/grim_mono.py +111 -0
- grim/fonts/small.py +120 -0
- grim/input.py +44 -0
- grim/jaz.py +103 -0
- grim/math.py +17 -0
- grim/music.py +403 -0
- grim/paq.py +76 -0
- grim/rand.py +37 -0
- grim/sfx.py +276 -0
- grim/sfx_map.py +103 -0
- grim/terrain_render.py +840 -0
- grim/view.py +16 -0
crimson/quests/tier5.py
ADDED
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from __future__ import annotations
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import math
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from ..perks import PerkId
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from ..creatures.spawn import SpawnId
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from .helpers import (
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center_point,
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ring_points,
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spawn,
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)
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from .registry import register_quest
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from .types import QuestContext, SpawnEntry
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@register_quest(
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level="5.1",
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title="The Beating",
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time_limit_ms=480000,
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start_weapon_id=1,
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unlock_weapon_id=0x1F,
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builder_address=0x00435610,
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)
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def build_5_1_the_beating(ctx: QuestContext) -> list[SpawnEntry]:
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entries: list[SpawnEntry] = [
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spawn(x=256.0, y=256.0, heading=0.0, spawn_id=SpawnId.ALIEN_CONST_WEAPON_BONUS_27, trigger_ms=500, count=1),
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spawn(
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x=ctx.width + 32.0,
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y=float(ctx.height // 2),
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heading=0.0,
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spawn_id=SpawnId.ALIEN_CONST_GREY_BRUTE_29,
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trigger_ms=8000,
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count=3,
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),
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]
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trigger = 10000
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x_offset = 0x40
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for _ in range(8):
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entries.append(
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spawn(
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x=float(ctx.width + x_offset),
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y=float(ctx.height // 2),
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heading=0.0,
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spawn_id=SpawnId.ALIEN_CONST_GREEN_SMALL_25,
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trigger_ms=trigger,
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count=8,
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)
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)
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trigger += 100
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x_offset += 0x20
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entries.append(
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spawn(
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x=-32.0,
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y=float(ctx.height // 2),
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heading=0.0,
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spawn_id=SpawnId.ALIEN_CONST_GREY_BRUTE_29,
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trigger_ms=18000,
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count=3,
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)
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)
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trigger = 20000
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x = -64
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for _ in range(8):
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entries.append(
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spawn(
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x=float(x),
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y=float(ctx.height // 2),
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heading=0.0,
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spawn_id=SpawnId.ALIEN_CONST_GREEN_SMALL_25,
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trigger_ms=trigger,
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count=8,
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)
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)
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trigger += 100
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x -= 32
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trigger = 40000
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y = -64
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for _ in range(6):
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entries.append(
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spawn(
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x=float(ctx.width // 2),
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y=float(y),
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heading=0.0,
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spawn_id=SpawnId.ALIEN_CONST_BROWN_TRANSPARENT_0F,
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trigger_ms=trigger,
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count=4,
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)
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)
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trigger += 100
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y -= 42
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trigger = 40000
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y = ctx.width + 0x2C
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for _ in range(6):
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entries.append(
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spawn(
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x=float(ctx.width // 2),
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y=float(y),
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heading=0.0,
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spawn_id=SpawnId.FORMATION_RING_ALIEN_8_12,
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trigger_ms=trigger,
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count=2,
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)
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)
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trigger += 100
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y += 0x20
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return entries
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@register_quest(
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level="5.2",
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title="The Spanking Of The Dead",
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time_limit_ms=480000,
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start_weapon_id=1,
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unlock_perk_id=PerkId.DEATH_CLOCK,
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builder_address=0x004358A0,
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)
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def build_5_2_the_spanking_of_the_dead(ctx: QuestContext) -> list[SpawnEntry]:
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entries: list[SpawnEntry] = [
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spawn(x=256.0, y=512.0, heading=0.0, spawn_id=SpawnId.ALIEN_CONST_WEAPON_BONUS_27, trigger_ms=500, count=1),
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spawn(x=768.0, y=512.0, heading=0.0, spawn_id=SpawnId.ALIEN_CONST_WEAPON_BONUS_27, trigger_ms=500, count=1),
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]
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trigger = 5000
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step_index = 0
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while trigger < 0xA988:
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angle = step_index * 0.33333334
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radius = 512.0 - step_index * 3.8
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x = math.cos(angle) * radius + 512.0
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y = math.sin(angle) * radius + 512.0
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entries.append(
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spawn(
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x=x,
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y=y,
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heading=angle,
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spawn_id=SpawnId.ZOMBIE_RANDOM_41,
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trigger_ms=trigger,
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count=1,
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)
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)
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trigger += 300
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step_index += 1
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offset = step_index * 300
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entries.append(
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spawn(
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x=1280.0,
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y=512.0,
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heading=0.0,
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spawn_id=SpawnId.ZOMBIE_CONST_GREY_42,
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trigger_ms=offset + 10000,
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count=16,
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)
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)
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entries.append(
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spawn(
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x=-256.0,
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y=512.0,
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heading=0.0,
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spawn_id=SpawnId.ZOMBIE_CONST_GREY_42,
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trigger_ms=offset + 20000,
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count=16,
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)
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)
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return entries
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@register_quest(
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level="5.3",
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title="The Fortress",
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time_limit_ms=480000,
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start_weapon_id=1,
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unlock_perk_id=PerkId.MY_FAVOURITE_WEAPON,
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builder_address=0x004352D0,
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)
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def build_5_3_the_fortress(ctx: QuestContext) -> list[SpawnEntry]:
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entries: list[SpawnEntry] = [
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spawn(
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x=-50.0,
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y=float(ctx.height // 2),
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heading=0.0,
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spawn_id=SpawnId.SPIDER_SP1_CONST_BLUE_40,
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trigger_ms=100,
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count=6,
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),
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]
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trigger = 1100
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y_seed = 0x200
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while trigger < 0x14B4:
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y = y_seed * 0.125 + 256.0
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entries.append(
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spawn(
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x=768.0,
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y=float(y),
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_1D_LIMITED_09,
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trigger_ms=trigger,
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count=1,
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)
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)
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trigger += 600
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y_seed += 0x200
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entry_count = 8
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x_seed = 0x180
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while x_seed < 0x901:
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trigger = entry_count * 600 + 0x157C
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for row in range(1, 7):
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if row != 1 or x_seed not in (0x480, 0x600):
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x = x_seed * 0.16666667 + 256.0
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y = 512.0 - (row * 0x180) * 0.16666667
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entries.append(
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spawn(
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x=float(x),
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y=float(y),
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
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trigger_ms=trigger,
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count=1,
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)
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)
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trigger += 600
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entry_count += 1
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x_seed += 0x180
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return entries
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@register_quest(
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level="5.4",
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title="The Gang Wars",
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time_limit_ms=480000,
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start_weapon_id=1,
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unlock_weapon_id=0x1E,
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builder_address=0x00435120,
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)
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|
+
def build_5_4_the_gang_wars(ctx: QuestContext) -> list[SpawnEntry]:
|
|
244
|
+
entries: list[SpawnEntry] = [
|
|
245
|
+
spawn(
|
|
246
|
+
x=-150.0,
|
|
247
|
+
y=float(ctx.height // 2),
|
|
248
|
+
heading=0.0,
|
|
249
|
+
spawn_id=SpawnId.FORMATION_RING_ALIEN_8_12,
|
|
250
|
+
trigger_ms=100,
|
|
251
|
+
count=1,
|
|
252
|
+
),
|
|
253
|
+
spawn(
|
|
254
|
+
x=1174.0,
|
|
255
|
+
y=float(ctx.height // 2),
|
|
256
|
+
heading=0.0,
|
|
257
|
+
spawn_id=SpawnId.FORMATION_RING_ALIEN_8_12,
|
|
258
|
+
trigger_ms=2500,
|
|
259
|
+
count=1,
|
|
260
|
+
),
|
|
261
|
+
]
|
|
262
|
+
|
|
263
|
+
trigger = 5500
|
|
264
|
+
for _ in range(10):
|
|
265
|
+
entries.append(
|
|
266
|
+
spawn(
|
|
267
|
+
x=1174.0,
|
|
268
|
+
y=float(ctx.height // 2),
|
|
269
|
+
heading=0.0,
|
|
270
|
+
spawn_id=SpawnId.FORMATION_RING_ALIEN_8_12,
|
|
271
|
+
trigger_ms=trigger,
|
|
272
|
+
count=2,
|
|
273
|
+
)
|
|
274
|
+
)
|
|
275
|
+
trigger += 4000
|
|
276
|
+
|
|
277
|
+
entries.append(
|
|
278
|
+
spawn(
|
|
279
|
+
x=512.0,
|
|
280
|
+
y=1152.0,
|
|
281
|
+
heading=0.0,
|
|
282
|
+
spawn_id=SpawnId.FORMATION_CHAIN_ALIEN_10_13,
|
|
283
|
+
trigger_ms=50500,
|
|
284
|
+
count=1,
|
|
285
|
+
)
|
|
286
|
+
)
|
|
287
|
+
|
|
288
|
+
trigger = 59500
|
|
289
|
+
while trigger < 0x184AC:
|
|
290
|
+
entries.append(
|
|
291
|
+
spawn(
|
|
292
|
+
x=-150.0,
|
|
293
|
+
y=float(ctx.height // 2),
|
|
294
|
+
heading=0.0,
|
|
295
|
+
spawn_id=SpawnId.FORMATION_RING_ALIEN_8_12,
|
|
296
|
+
trigger_ms=trigger,
|
|
297
|
+
count=2,
|
|
298
|
+
)
|
|
299
|
+
)
|
|
300
|
+
trigger += 4000
|
|
301
|
+
|
|
302
|
+
entries.append(
|
|
303
|
+
spawn(
|
|
304
|
+
x=512.0,
|
|
305
|
+
y=1152.0,
|
|
306
|
+
heading=0.0,
|
|
307
|
+
spawn_id=SpawnId.FORMATION_CHAIN_ALIEN_10_13,
|
|
308
|
+
trigger_ms=107500,
|
|
309
|
+
count=3,
|
|
310
|
+
)
|
|
311
|
+
)
|
|
312
|
+
return entries
|
|
313
|
+
|
|
314
|
+
|
|
315
|
+
@register_quest(
|
|
316
|
+
level="5.5",
|
|
317
|
+
title="Knee-deep in the Dead",
|
|
318
|
+
time_limit_ms=480000,
|
|
319
|
+
start_weapon_id=1,
|
|
320
|
+
unlock_perk_id=PerkId.BANDAGE,
|
|
321
|
+
builder_address=0x00434F00,
|
|
322
|
+
)
|
|
323
|
+
def build_5_5_knee_deep_in_the_dead(ctx: QuestContext) -> list[SpawnEntry]:
|
|
324
|
+
entries: list[SpawnEntry] = [
|
|
325
|
+
spawn(
|
|
326
|
+
x=-50.0,
|
|
327
|
+
y=float(ctx.height * 0.5),
|
|
328
|
+
heading=0.0,
|
|
329
|
+
spawn_id=SpawnId.ZOMBIE_CONST_GREEN_BRUTE_43,
|
|
330
|
+
trigger_ms=100,
|
|
331
|
+
count=1,
|
|
332
|
+
),
|
|
333
|
+
]
|
|
334
|
+
|
|
335
|
+
trigger = 500
|
|
336
|
+
wave = 0
|
|
337
|
+
while trigger < 0x178F4:
|
|
338
|
+
if wave % 8 == 0:
|
|
339
|
+
entries.append(
|
|
340
|
+
spawn(
|
|
341
|
+
x=-50.0,
|
|
342
|
+
y=float(ctx.height * 0.5),
|
|
343
|
+
heading=0.0,
|
|
344
|
+
spawn_id=SpawnId.ZOMBIE_CONST_GREEN_BRUTE_43,
|
|
345
|
+
trigger_ms=trigger - 2,
|
|
346
|
+
count=1,
|
|
347
|
+
)
|
|
348
|
+
)
|
|
349
|
+
count = 2 if wave > 0x20 else 1
|
|
350
|
+
entries.append(
|
|
351
|
+
spawn(
|
|
352
|
+
x=-50.0,
|
|
353
|
+
y=float(ctx.height * 0.5),
|
|
354
|
+
heading=0.0,
|
|
355
|
+
spawn_id=SpawnId.ZOMBIE_RANDOM_41,
|
|
356
|
+
trigger_ms=trigger,
|
|
357
|
+
count=count,
|
|
358
|
+
)
|
|
359
|
+
)
|
|
360
|
+
if trigger > 0x30D4:
|
|
361
|
+
entries.append(
|
|
362
|
+
spawn(
|
|
363
|
+
x=-50.0,
|
|
364
|
+
y=float(ctx.height * 0.5 + 158.0),
|
|
365
|
+
heading=0.0,
|
|
366
|
+
spawn_id=SpawnId.ZOMBIE_RANDOM_41,
|
|
367
|
+
trigger_ms=trigger + 500,
|
|
368
|
+
count=1,
|
|
369
|
+
)
|
|
370
|
+
)
|
|
371
|
+
if trigger > 0x5FB4:
|
|
372
|
+
entries.append(
|
|
373
|
+
spawn(
|
|
374
|
+
x=-50.0,
|
|
375
|
+
y=float(ctx.height * 0.5 - 158.0),
|
|
376
|
+
heading=0.0,
|
|
377
|
+
spawn_id=SpawnId.ZOMBIE_RANDOM_41,
|
|
378
|
+
trigger_ms=trigger + 1000,
|
|
379
|
+
count=1,
|
|
380
|
+
)
|
|
381
|
+
)
|
|
382
|
+
if trigger > 0x8E94:
|
|
383
|
+
entries.append(
|
|
384
|
+
spawn(
|
|
385
|
+
x=-50.0,
|
|
386
|
+
y=float(ctx.height * 0.5 - 258.0),
|
|
387
|
+
heading=0.0,
|
|
388
|
+
spawn_id=SpawnId.ZOMBIE_CONST_GREY_42,
|
|
389
|
+
trigger_ms=trigger + 0x514,
|
|
390
|
+
count=1,
|
|
391
|
+
)
|
|
392
|
+
)
|
|
393
|
+
if trigger > 0xBD74:
|
|
394
|
+
entries.append(
|
|
395
|
+
spawn(
|
|
396
|
+
x=-50.0,
|
|
397
|
+
y=float(ctx.height * 0.5 + 258.0),
|
|
398
|
+
heading=0.0,
|
|
399
|
+
spawn_id=SpawnId.ZOMBIE_CONST_GREY_42,
|
|
400
|
+
trigger_ms=trigger + 300,
|
|
401
|
+
count=1,
|
|
402
|
+
)
|
|
403
|
+
)
|
|
404
|
+
trigger += 0x5DC
|
|
405
|
+
wave += 1
|
|
406
|
+
|
|
407
|
+
return entries
|
|
408
|
+
|
|
409
|
+
|
|
410
|
+
@register_quest(
|
|
411
|
+
level="5.6",
|
|
412
|
+
title="Cross Fire",
|
|
413
|
+
time_limit_ms=480000,
|
|
414
|
+
start_weapon_id=1,
|
|
415
|
+
unlock_perk_id=PerkId.ANGRY_RELOADER,
|
|
416
|
+
builder_address=0x00435480,
|
|
417
|
+
)
|
|
418
|
+
def build_5_6_cross_fire(ctx: QuestContext) -> list[SpawnEntry]:
|
|
419
|
+
return [
|
|
420
|
+
spawn(
|
|
421
|
+
x=1074.0,
|
|
422
|
+
y=float(ctx.height * 0.5),
|
|
423
|
+
heading=0.0,
|
|
424
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_BLUE_40,
|
|
425
|
+
trigger_ms=100,
|
|
426
|
+
count=6,
|
|
427
|
+
),
|
|
428
|
+
spawn(
|
|
429
|
+
x=-40.0,
|
|
430
|
+
y=512.0,
|
|
431
|
+
heading=0.0,
|
|
432
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_RANGED_VARIANT_3C,
|
|
433
|
+
trigger_ms=5500,
|
|
434
|
+
count=4,
|
|
435
|
+
),
|
|
436
|
+
spawn(
|
|
437
|
+
x=-40.0,
|
|
438
|
+
y=512.0,
|
|
439
|
+
heading=0.0,
|
|
440
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_RANGED_VARIANT_3C,
|
|
441
|
+
trigger_ms=15500,
|
|
442
|
+
count=6,
|
|
443
|
+
),
|
|
444
|
+
spawn(
|
|
445
|
+
x=512.0,
|
|
446
|
+
y=512.0,
|
|
447
|
+
heading=0.0,
|
|
448
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
449
|
+
trigger_ms=18500,
|
|
450
|
+
count=2,
|
|
451
|
+
),
|
|
452
|
+
spawn(
|
|
453
|
+
x=-100.0,
|
|
454
|
+
y=512.0,
|
|
455
|
+
heading=0.0,
|
|
456
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_RANGED_VARIANT_3C,
|
|
457
|
+
trigger_ms=25500,
|
|
458
|
+
count=8,
|
|
459
|
+
),
|
|
460
|
+
spawn(
|
|
461
|
+
x=512.0,
|
|
462
|
+
y=1152.0,
|
|
463
|
+
heading=0.0,
|
|
464
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_BLUE_40,
|
|
465
|
+
trigger_ms=26000,
|
|
466
|
+
count=6,
|
|
467
|
+
),
|
|
468
|
+
spawn(
|
|
469
|
+
x=512.0,
|
|
470
|
+
y=-128.0,
|
|
471
|
+
heading=0.0,
|
|
472
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_BLUE_40,
|
|
473
|
+
trigger_ms=26000,
|
|
474
|
+
count=6,
|
|
475
|
+
),
|
|
476
|
+
]
|
|
477
|
+
|
|
478
|
+
|
|
479
|
+
@register_quest(
|
|
480
|
+
level="5.7",
|
|
481
|
+
title="Army of Three",
|
|
482
|
+
time_limit_ms=480000,
|
|
483
|
+
start_weapon_id=1,
|
|
484
|
+
builder_address=0x00434CA0,
|
|
485
|
+
)
|
|
486
|
+
def build_5_7_army_of_three(ctx: QuestContext) -> list[SpawnEntry]:
|
|
487
|
+
return [
|
|
488
|
+
spawn(x=-64.0, y=256.0, heading=0.0, spawn_id=SpawnId.FORMATION_GRID_ALIEN_WHITE_15, trigger_ms=500, count=1),
|
|
489
|
+
spawn(
|
|
490
|
+
x=-64.0,
|
|
491
|
+
y=512.0,
|
|
492
|
+
heading=0.0,
|
|
493
|
+
spawn_id=SpawnId.FORMATION_GRID_ALIEN_WHITE_15,
|
|
494
|
+
trigger_ms=5500,
|
|
495
|
+
count=1,
|
|
496
|
+
),
|
|
497
|
+
spawn(
|
|
498
|
+
x=-64.0,
|
|
499
|
+
y=768.0,
|
|
500
|
+
heading=0.0,
|
|
501
|
+
spawn_id=SpawnId.FORMATION_GRID_ALIEN_WHITE_15,
|
|
502
|
+
trigger_ms=15000,
|
|
503
|
+
count=1,
|
|
504
|
+
),
|
|
505
|
+
spawn(
|
|
506
|
+
x=-64.0,
|
|
507
|
+
y=768.0,
|
|
508
|
+
heading=0.0,
|
|
509
|
+
spawn_id=SpawnId.FORMATION_GRID_SPIDER_SP1_WHITE_17,
|
|
510
|
+
trigger_ms=19500,
|
|
511
|
+
count=1,
|
|
512
|
+
),
|
|
513
|
+
spawn(
|
|
514
|
+
x=-64.0,
|
|
515
|
+
y=512.0,
|
|
516
|
+
heading=0.0,
|
|
517
|
+
spawn_id=SpawnId.FORMATION_GRID_SPIDER_SP1_WHITE_17,
|
|
518
|
+
trigger_ms=22500,
|
|
519
|
+
count=1,
|
|
520
|
+
),
|
|
521
|
+
spawn(
|
|
522
|
+
x=-64.0,
|
|
523
|
+
y=256.0,
|
|
524
|
+
heading=0.0,
|
|
525
|
+
spawn_id=SpawnId.FORMATION_GRID_SPIDER_SP1_WHITE_17,
|
|
526
|
+
trigger_ms=26500,
|
|
527
|
+
count=1,
|
|
528
|
+
),
|
|
529
|
+
spawn(
|
|
530
|
+
x=-64.0,
|
|
531
|
+
y=256.0,
|
|
532
|
+
heading=0.0,
|
|
533
|
+
spawn_id=SpawnId.FORMATION_GRID_LIZARD_WHITE_16,
|
|
534
|
+
trigger_ms=35500,
|
|
535
|
+
count=1,
|
|
536
|
+
),
|
|
537
|
+
spawn(
|
|
538
|
+
x=-64.0,
|
|
539
|
+
y=512.0,
|
|
540
|
+
heading=0.0,
|
|
541
|
+
spawn_id=SpawnId.FORMATION_GRID_LIZARD_WHITE_16,
|
|
542
|
+
trigger_ms=39500,
|
|
543
|
+
count=1,
|
|
544
|
+
),
|
|
545
|
+
spawn(
|
|
546
|
+
x=-64.0,
|
|
547
|
+
y=768.0,
|
|
548
|
+
heading=0.0,
|
|
549
|
+
spawn_id=SpawnId.FORMATION_GRID_LIZARD_WHITE_16,
|
|
550
|
+
trigger_ms=42500,
|
|
551
|
+
count=1,
|
|
552
|
+
),
|
|
553
|
+
spawn(
|
|
554
|
+
x=512.0,
|
|
555
|
+
y=1152.0,
|
|
556
|
+
heading=0.0,
|
|
557
|
+
spawn_id=SpawnId.FORMATION_GRID_ALIEN_WHITE_15,
|
|
558
|
+
trigger_ms=52500,
|
|
559
|
+
count=3,
|
|
560
|
+
),
|
|
561
|
+
spawn(
|
|
562
|
+
x=512.0,
|
|
563
|
+
y=-256.0,
|
|
564
|
+
heading=0.0,
|
|
565
|
+
spawn_id=SpawnId.FORMATION_GRID_SPIDER_SP1_WHITE_17,
|
|
566
|
+
trigger_ms=56500,
|
|
567
|
+
count=3,
|
|
568
|
+
),
|
|
569
|
+
]
|
|
570
|
+
|
|
571
|
+
|
|
572
|
+
@register_quest(
|
|
573
|
+
level="5.8",
|
|
574
|
+
title="Monster Blues",
|
|
575
|
+
time_limit_ms=480000,
|
|
576
|
+
start_weapon_id=1,
|
|
577
|
+
unlock_perk_id=PerkId.ION_GUN_MASTER,
|
|
578
|
+
builder_address=0x00434860,
|
|
579
|
+
)
|
|
580
|
+
def build_5_8_monster_blues(ctx: QuestContext) -> list[SpawnEntry]:
|
|
581
|
+
entries: list[SpawnEntry] = [
|
|
582
|
+
spawn(
|
|
583
|
+
x=-50.0,
|
|
584
|
+
y=float(ctx.height * 0.5),
|
|
585
|
+
heading=0.0,
|
|
586
|
+
spawn_id=SpawnId.LIZARD_RANDOM_04,
|
|
587
|
+
trigger_ms=500,
|
|
588
|
+
count=10,
|
|
589
|
+
),
|
|
590
|
+
spawn(
|
|
591
|
+
x=1074.0,
|
|
592
|
+
y=float(ctx.height * 0.5),
|
|
593
|
+
heading=0.0,
|
|
594
|
+
spawn_id=SpawnId.ALIEN_RANDOM_06,
|
|
595
|
+
trigger_ms=7500,
|
|
596
|
+
count=10,
|
|
597
|
+
),
|
|
598
|
+
spawn(
|
|
599
|
+
x=512.0,
|
|
600
|
+
y=1088.0,
|
|
601
|
+
heading=0.0,
|
|
602
|
+
spawn_id=SpawnId.SPIDER_SP1_RANDOM_03,
|
|
603
|
+
trigger_ms=17500,
|
|
604
|
+
count=12,
|
|
605
|
+
),
|
|
606
|
+
spawn(
|
|
607
|
+
x=512.0,
|
|
608
|
+
y=-64.0,
|
|
609
|
+
heading=0.0,
|
|
610
|
+
spawn_id=SpawnId.SPIDER_SP1_RANDOM_03,
|
|
611
|
+
trigger_ms=17500,
|
|
612
|
+
count=12,
|
|
613
|
+
),
|
|
614
|
+
]
|
|
615
|
+
|
|
616
|
+
trigger = 27500
|
|
617
|
+
for idx in range(0x40):
|
|
618
|
+
if idx % 4 == 0:
|
|
619
|
+
spawn_id = SpawnId.ALIEN_RANDOM_06
|
|
620
|
+
elif idx % 4 == 1:
|
|
621
|
+
spawn_id = SpawnId.SPIDER_SP1_RANDOM_03
|
|
622
|
+
else:
|
|
623
|
+
spawn_id = SpawnId.SPIDER_SP2_RANDOM_05
|
|
624
|
+
count = idx // 8 + 2
|
|
625
|
+
entries.append(
|
|
626
|
+
spawn(
|
|
627
|
+
x=-64.0,
|
|
628
|
+
y=512.0,
|
|
629
|
+
heading=0.0,
|
|
630
|
+
spawn_id=spawn_id,
|
|
631
|
+
trigger_ms=trigger,
|
|
632
|
+
count=count,
|
|
633
|
+
)
|
|
634
|
+
)
|
|
635
|
+
trigger += 900
|
|
636
|
+
return entries
|
|
637
|
+
|
|
638
|
+
|
|
639
|
+
@register_quest(
|
|
640
|
+
level="5.9",
|
|
641
|
+
title="Nagolipoli",
|
|
642
|
+
time_limit_ms=480000,
|
|
643
|
+
start_weapon_id=1,
|
|
644
|
+
unlock_perk_id=PerkId.STATIONARY_RELOADER,
|
|
645
|
+
builder_address=0x00434480,
|
|
646
|
+
)
|
|
647
|
+
def build_5_9_nagolipoli(ctx: QuestContext) -> list[SpawnEntry]:
|
|
648
|
+
entries: list[SpawnEntry] = []
|
|
649
|
+
|
|
650
|
+
center_x, center_y = center_point(ctx.width, ctx.height)
|
|
651
|
+
for x, y, angle in ring_points(center_x, center_y, 128.0, 8, step=0.7853982):
|
|
652
|
+
entries.append(spawn(x=x, y=y, heading=angle, spawn_id=SpawnId.SPIDER_SP1_CONST_BLUE_40, trigger_ms=2000, count=1))
|
|
653
|
+
|
|
654
|
+
for x, y, angle in ring_points(center_x, center_y, 178.0, 12, step=0.5235988):
|
|
655
|
+
entries.append(spawn(x=x, y=y, heading=angle, spawn_id=SpawnId.SPIDER_SP1_CONST_BLUE_40, trigger_ms=8000, count=1))
|
|
656
|
+
|
|
657
|
+
trigger = 13000
|
|
658
|
+
wave = 0
|
|
659
|
+
while trigger < 0x96C8:
|
|
660
|
+
count = wave // 8 + 1
|
|
661
|
+
entries.extend(
|
|
662
|
+
[
|
|
663
|
+
spawn(
|
|
664
|
+
x=-64.0,
|
|
665
|
+
y=-64.0,
|
|
666
|
+
heading=1.0471976,
|
|
667
|
+
spawn_id=SpawnId.AI1_LIZARD_BLUE_TINT_1C,
|
|
668
|
+
trigger_ms=trigger,
|
|
669
|
+
count=count,
|
|
670
|
+
),
|
|
671
|
+
spawn(
|
|
672
|
+
x=1088.0,
|
|
673
|
+
y=-64.0,
|
|
674
|
+
heading=-1.0471976,
|
|
675
|
+
spawn_id=SpawnId.AI1_LIZARD_BLUE_TINT_1C,
|
|
676
|
+
trigger_ms=trigger,
|
|
677
|
+
count=count,
|
|
678
|
+
),
|
|
679
|
+
spawn(
|
|
680
|
+
x=-64.0,
|
|
681
|
+
y=1088.0,
|
|
682
|
+
heading=-1.0471976,
|
|
683
|
+
spawn_id=SpawnId.AI1_LIZARD_BLUE_TINT_1C,
|
|
684
|
+
trigger_ms=trigger,
|
|
685
|
+
count=count,
|
|
686
|
+
),
|
|
687
|
+
spawn(
|
|
688
|
+
x=1088.0,
|
|
689
|
+
y=1088.0,
|
|
690
|
+
heading=3.926991,
|
|
691
|
+
spawn_id=SpawnId.AI1_LIZARD_BLUE_TINT_1C,
|
|
692
|
+
trigger_ms=trigger,
|
|
693
|
+
count=count,
|
|
694
|
+
),
|
|
695
|
+
]
|
|
696
|
+
)
|
|
697
|
+
trigger += 800
|
|
698
|
+
wave += 1
|
|
699
|
+
|
|
700
|
+
last_wave = max(wave - 1, 0)
|
|
701
|
+
base_left = (last_wave + 0x97 + wave * 4) * 0xA0
|
|
702
|
+
for idx in range(6):
|
|
703
|
+
y = idx * 85.333336 + 256.0
|
|
704
|
+
entries.append(
|
|
705
|
+
spawn(
|
|
706
|
+
x=64.0,
|
|
707
|
+
y=y,
|
|
708
|
+
heading=0.0,
|
|
709
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
|
|
710
|
+
trigger_ms=base_left,
|
|
711
|
+
count=1,
|
|
712
|
+
)
|
|
713
|
+
)
|
|
714
|
+
base_left += 100
|
|
715
|
+
|
|
716
|
+
base_right = wave * 800 + 25000
|
|
717
|
+
for idx in range(6):
|
|
718
|
+
y = idx * 85.333336 + 256.0
|
|
719
|
+
entries.append(
|
|
720
|
+
spawn(
|
|
721
|
+
x=960.0,
|
|
722
|
+
y=y,
|
|
723
|
+
heading=0.0,
|
|
724
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
|
|
725
|
+
trigger_ms=base_right,
|
|
726
|
+
count=1,
|
|
727
|
+
)
|
|
728
|
+
)
|
|
729
|
+
base_right += 100
|
|
730
|
+
|
|
731
|
+
base_mid = (last_wave + 0xB0 + wave * 4) * 0xA0
|
|
732
|
+
entries.append(
|
|
733
|
+
spawn(
|
|
734
|
+
x=512.0,
|
|
735
|
+
y=256.0,
|
|
736
|
+
heading=math.pi,
|
|
737
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_3C_SLOW_0B,
|
|
738
|
+
trigger_ms=base_mid,
|
|
739
|
+
count=1,
|
|
740
|
+
)
|
|
741
|
+
)
|
|
742
|
+
entries.append(
|
|
743
|
+
spawn(
|
|
744
|
+
x=512.0,
|
|
745
|
+
y=768.0,
|
|
746
|
+
heading=math.pi,
|
|
747
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_3C_SLOW_0B,
|
|
748
|
+
trigger_ms=base_mid,
|
|
749
|
+
count=1,
|
|
750
|
+
)
|
|
751
|
+
)
|
|
752
|
+
|
|
753
|
+
base_vertical = wave * 800 + 0x6F54
|
|
754
|
+
entries.append(
|
|
755
|
+
spawn(
|
|
756
|
+
x=512.0,
|
|
757
|
+
y=1088.0,
|
|
758
|
+
heading=3.926991,
|
|
759
|
+
spawn_id=SpawnId.AI1_LIZARD_BLUE_TINT_1C,
|
|
760
|
+
trigger_ms=base_vertical,
|
|
761
|
+
count=8,
|
|
762
|
+
)
|
|
763
|
+
)
|
|
764
|
+
entries.append(
|
|
765
|
+
spawn(
|
|
766
|
+
x=512.0,
|
|
767
|
+
y=-64.0,
|
|
768
|
+
heading=3.926991,
|
|
769
|
+
spawn_id=SpawnId.AI1_LIZARD_BLUE_TINT_1C,
|
|
770
|
+
trigger_ms=base_vertical,
|
|
771
|
+
count=8,
|
|
772
|
+
)
|
|
773
|
+
)
|
|
774
|
+
return entries
|
|
775
|
+
|
|
776
|
+
|
|
777
|
+
@register_quest(
|
|
778
|
+
level="5.10",
|
|
779
|
+
title="The Gathering",
|
|
780
|
+
time_limit_ms=480000,
|
|
781
|
+
start_weapon_id=1,
|
|
782
|
+
unlock_weapon_id=0x1C,
|
|
783
|
+
builder_address=0x004349C0,
|
|
784
|
+
)
|
|
785
|
+
def build_5_10_the_gathering(ctx: QuestContext) -> list[SpawnEntry]:
|
|
786
|
+
return [
|
|
787
|
+
spawn(x=256.0, y=512.0, heading=0.0, spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01, trigger_ms=500, count=1),
|
|
788
|
+
spawn(x=768.0, y=512.0, heading=0.0, spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01, trigger_ms=9500, count=2),
|
|
789
|
+
spawn(
|
|
790
|
+
x=256.0,
|
|
791
|
+
y=512.0,
|
|
792
|
+
heading=0.0,
|
|
793
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_SHOCK_BOSS_3A,
|
|
794
|
+
trigger_ms=15500,
|
|
795
|
+
count=2,
|
|
796
|
+
),
|
|
797
|
+
spawn(
|
|
798
|
+
x=768.0,
|
|
799
|
+
y=512.0,
|
|
800
|
+
heading=0.0,
|
|
801
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_SHOCK_BOSS_3A,
|
|
802
|
+
trigger_ms=24500,
|
|
803
|
+
count=2,
|
|
804
|
+
),
|
|
805
|
+
spawn(
|
|
806
|
+
x=256.0,
|
|
807
|
+
y=512.0,
|
|
808
|
+
heading=0.0,
|
|
809
|
+
spawn_id=SpawnId.ZOMBIE_BOSS_SPAWNER_00,
|
|
810
|
+
trigger_ms=30500,
|
|
811
|
+
count=2,
|
|
812
|
+
),
|
|
813
|
+
spawn(
|
|
814
|
+
x=768.0,
|
|
815
|
+
y=512.0,
|
|
816
|
+
heading=0.0,
|
|
817
|
+
spawn_id=SpawnId.ZOMBIE_BOSS_SPAWNER_00,
|
|
818
|
+
trigger_ms=39500,
|
|
819
|
+
count=2,
|
|
820
|
+
),
|
|
821
|
+
spawn(x=64.0, y=64.0, heading=0.0, spawn_id=SpawnId.SPIDER_SP1_CONST_RANGED_VARIANT_3C, trigger_ms=54500, count=2),
|
|
822
|
+
spawn(
|
|
823
|
+
x=960.0,
|
|
824
|
+
y=64.0,
|
|
825
|
+
heading=0.0,
|
|
826
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_RANGED_VARIANT_3C,
|
|
827
|
+
trigger_ms=54500,
|
|
828
|
+
count=1,
|
|
829
|
+
),
|
|
830
|
+
spawn(
|
|
831
|
+
x=64.0,
|
|
832
|
+
y=960.0,
|
|
833
|
+
heading=0.0,
|
|
834
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_RANGED_VARIANT_3C,
|
|
835
|
+
trigger_ms=54500,
|
|
836
|
+
count=2,
|
|
837
|
+
),
|
|
838
|
+
spawn(
|
|
839
|
+
x=960.0,
|
|
840
|
+
y=960.0,
|
|
841
|
+
heading=0.0,
|
|
842
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_RANGED_VARIANT_3C,
|
|
843
|
+
trigger_ms=54500,
|
|
844
|
+
count=1,
|
|
845
|
+
),
|
|
846
|
+
spawn(
|
|
847
|
+
x=-128.0,
|
|
848
|
+
y=512.0,
|
|
849
|
+
heading=0.0,
|
|
850
|
+
spawn_id=SpawnId.SPIDER_SP1_CONST_SHOCK_BOSS_3A,
|
|
851
|
+
trigger_ms=90500,
|
|
852
|
+
count=6,
|
|
853
|
+
),
|
|
854
|
+
spawn(
|
|
855
|
+
x=1152.0,
|
|
856
|
+
y=512.0,
|
|
857
|
+
heading=0.0,
|
|
858
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
859
|
+
trigger_ms=99500,
|
|
860
|
+
count=4,
|
|
861
|
+
),
|
|
862
|
+
spawn(
|
|
863
|
+
x=1152.0,
|
|
864
|
+
y=512.0,
|
|
865
|
+
heading=0.0,
|
|
866
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
867
|
+
trigger_ms=109500,
|
|
868
|
+
count=2,
|
|
869
|
+
),
|
|
870
|
+
]
|
|
871
|
+
|
|
872
|
+
|
|
873
|
+
__all__ = [
|
|
874
|
+
"QuestContext",
|
|
875
|
+
"SpawnEntry",
|
|
876
|
+
"build_5_1_the_beating",
|
|
877
|
+
"build_5_2_the_spanking_of_the_dead",
|
|
878
|
+
"build_5_3_the_fortress",
|
|
879
|
+
"build_5_4_the_gang_wars",
|
|
880
|
+
"build_5_5_knee_deep_in_the_dead",
|
|
881
|
+
"build_5_6_cross_fire",
|
|
882
|
+
"build_5_7_army_of_three",
|
|
883
|
+
"build_5_8_monster_blues",
|
|
884
|
+
"build_5_9_nagolipoli",
|
|
885
|
+
"build_5_10_the_gathering",
|
|
886
|
+
]
|