amd-gaia 0.15.0__py3-none-any.whl → 0.15.1__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (181) hide show
  1. {amd_gaia-0.15.0.dist-info → amd_gaia-0.15.1.dist-info}/METADATA +223 -223
  2. amd_gaia-0.15.1.dist-info/RECORD +178 -0
  3. {amd_gaia-0.15.0.dist-info → amd_gaia-0.15.1.dist-info}/entry_points.txt +1 -0
  4. {amd_gaia-0.15.0.dist-info → amd_gaia-0.15.1.dist-info}/licenses/LICENSE.md +20 -20
  5. gaia/__init__.py +29 -29
  6. gaia/agents/__init__.py +19 -19
  7. gaia/agents/base/__init__.py +9 -9
  8. gaia/agents/base/agent.py +2177 -2177
  9. gaia/agents/base/api_agent.py +120 -120
  10. gaia/agents/base/console.py +1841 -1841
  11. gaia/agents/base/errors.py +237 -237
  12. gaia/agents/base/mcp_agent.py +86 -86
  13. gaia/agents/base/tools.py +83 -83
  14. gaia/agents/blender/agent.py +556 -556
  15. gaia/agents/blender/agent_simple.py +133 -135
  16. gaia/agents/blender/app.py +211 -211
  17. gaia/agents/blender/app_simple.py +41 -41
  18. gaia/agents/blender/core/__init__.py +16 -16
  19. gaia/agents/blender/core/materials.py +506 -506
  20. gaia/agents/blender/core/objects.py +316 -316
  21. gaia/agents/blender/core/rendering.py +225 -225
  22. gaia/agents/blender/core/scene.py +220 -220
  23. gaia/agents/blender/core/view.py +146 -146
  24. gaia/agents/chat/__init__.py +9 -9
  25. gaia/agents/chat/agent.py +835 -835
  26. gaia/agents/chat/app.py +1058 -1058
  27. gaia/agents/chat/session.py +508 -508
  28. gaia/agents/chat/tools/__init__.py +15 -15
  29. gaia/agents/chat/tools/file_tools.py +96 -96
  30. gaia/agents/chat/tools/rag_tools.py +1729 -1729
  31. gaia/agents/chat/tools/shell_tools.py +436 -436
  32. gaia/agents/code/__init__.py +7 -7
  33. gaia/agents/code/agent.py +549 -549
  34. gaia/agents/code/cli.py +377 -0
  35. gaia/agents/code/models.py +135 -135
  36. gaia/agents/code/orchestration/__init__.py +24 -24
  37. gaia/agents/code/orchestration/checklist_executor.py +1763 -1763
  38. gaia/agents/code/orchestration/checklist_generator.py +713 -713
  39. gaia/agents/code/orchestration/factories/__init__.py +9 -9
  40. gaia/agents/code/orchestration/factories/base.py +63 -63
  41. gaia/agents/code/orchestration/factories/nextjs_factory.py +118 -118
  42. gaia/agents/code/orchestration/factories/python_factory.py +106 -106
  43. gaia/agents/code/orchestration/orchestrator.py +841 -841
  44. gaia/agents/code/orchestration/project_analyzer.py +391 -391
  45. gaia/agents/code/orchestration/steps/__init__.py +67 -67
  46. gaia/agents/code/orchestration/steps/base.py +188 -188
  47. gaia/agents/code/orchestration/steps/error_handler.py +314 -314
  48. gaia/agents/code/orchestration/steps/nextjs.py +828 -828
  49. gaia/agents/code/orchestration/steps/python.py +307 -307
  50. gaia/agents/code/orchestration/template_catalog.py +469 -469
  51. gaia/agents/code/orchestration/workflows/__init__.py +14 -14
  52. gaia/agents/code/orchestration/workflows/base.py +80 -80
  53. gaia/agents/code/orchestration/workflows/nextjs.py +186 -186
  54. gaia/agents/code/orchestration/workflows/python.py +94 -94
  55. gaia/agents/code/prompts/__init__.py +11 -11
  56. gaia/agents/code/prompts/base_prompt.py +77 -77
  57. gaia/agents/code/prompts/code_patterns.py +2036 -2036
  58. gaia/agents/code/prompts/nextjs_prompt.py +40 -40
  59. gaia/agents/code/prompts/python_prompt.py +109 -109
  60. gaia/agents/code/schema_inference.py +365 -365
  61. gaia/agents/code/system_prompt.py +41 -41
  62. gaia/agents/code/tools/__init__.py +42 -42
  63. gaia/agents/code/tools/cli_tools.py +1138 -1138
  64. gaia/agents/code/tools/code_formatting.py +319 -319
  65. gaia/agents/code/tools/code_tools.py +769 -769
  66. gaia/agents/code/tools/error_fixing.py +1347 -1347
  67. gaia/agents/code/tools/external_tools.py +180 -180
  68. gaia/agents/code/tools/file_io.py +845 -845
  69. gaia/agents/code/tools/prisma_tools.py +190 -190
  70. gaia/agents/code/tools/project_management.py +1016 -1016
  71. gaia/agents/code/tools/testing.py +321 -321
  72. gaia/agents/code/tools/typescript_tools.py +122 -122
  73. gaia/agents/code/tools/validation_parsing.py +461 -461
  74. gaia/agents/code/tools/validation_tools.py +806 -806
  75. gaia/agents/code/tools/web_dev_tools.py +1758 -1758
  76. gaia/agents/code/validators/__init__.py +16 -16
  77. gaia/agents/code/validators/antipattern_checker.py +241 -241
  78. gaia/agents/code/validators/ast_analyzer.py +197 -197
  79. gaia/agents/code/validators/requirements_validator.py +145 -145
  80. gaia/agents/code/validators/syntax_validator.py +171 -171
  81. gaia/agents/docker/__init__.py +7 -7
  82. gaia/agents/docker/agent.py +642 -642
  83. gaia/agents/emr/__init__.py +8 -8
  84. gaia/agents/emr/agent.py +1506 -1506
  85. gaia/agents/emr/cli.py +1322 -1322
  86. gaia/agents/emr/constants.py +475 -475
  87. gaia/agents/emr/dashboard/__init__.py +4 -4
  88. gaia/agents/emr/dashboard/server.py +1974 -1974
  89. gaia/agents/jira/__init__.py +11 -11
  90. gaia/agents/jira/agent.py +894 -894
  91. gaia/agents/jira/jql_templates.py +299 -299
  92. gaia/agents/routing/__init__.py +7 -7
  93. gaia/agents/routing/agent.py +567 -570
  94. gaia/agents/routing/system_prompt.py +75 -75
  95. gaia/agents/summarize/__init__.py +11 -0
  96. gaia/agents/summarize/agent.py +885 -0
  97. gaia/agents/summarize/prompts.py +129 -0
  98. gaia/api/__init__.py +23 -23
  99. gaia/api/agent_registry.py +238 -238
  100. gaia/api/app.py +305 -305
  101. gaia/api/openai_server.py +575 -575
  102. gaia/api/schemas.py +186 -186
  103. gaia/api/sse_handler.py +373 -373
  104. gaia/apps/__init__.py +4 -4
  105. gaia/apps/llm/__init__.py +6 -6
  106. gaia/apps/llm/app.py +173 -169
  107. gaia/apps/summarize/app.py +116 -633
  108. gaia/apps/summarize/html_viewer.py +133 -133
  109. gaia/apps/summarize/pdf_formatter.py +284 -284
  110. gaia/audio/__init__.py +2 -2
  111. gaia/audio/audio_client.py +439 -439
  112. gaia/audio/audio_recorder.py +269 -269
  113. gaia/audio/kokoro_tts.py +599 -599
  114. gaia/audio/whisper_asr.py +432 -432
  115. gaia/chat/__init__.py +16 -16
  116. gaia/chat/app.py +430 -430
  117. gaia/chat/prompts.py +522 -522
  118. gaia/chat/sdk.py +1228 -1225
  119. gaia/cli.py +5481 -5632
  120. gaia/database/__init__.py +10 -10
  121. gaia/database/agent.py +176 -176
  122. gaia/database/mixin.py +290 -290
  123. gaia/database/testing.py +64 -64
  124. gaia/eval/batch_experiment.py +2332 -2332
  125. gaia/eval/claude.py +542 -542
  126. gaia/eval/config.py +37 -37
  127. gaia/eval/email_generator.py +512 -512
  128. gaia/eval/eval.py +3179 -3179
  129. gaia/eval/groundtruth.py +1130 -1130
  130. gaia/eval/transcript_generator.py +582 -582
  131. gaia/eval/webapp/README.md +167 -167
  132. gaia/eval/webapp/package-lock.json +875 -875
  133. gaia/eval/webapp/package.json +20 -20
  134. gaia/eval/webapp/public/app.js +3402 -3402
  135. gaia/eval/webapp/public/index.html +87 -87
  136. gaia/eval/webapp/public/styles.css +3661 -3661
  137. gaia/eval/webapp/server.js +415 -415
  138. gaia/eval/webapp/test-setup.js +72 -72
  139. gaia/llm/__init__.py +9 -2
  140. gaia/llm/base_client.py +60 -0
  141. gaia/llm/exceptions.py +12 -0
  142. gaia/llm/factory.py +70 -0
  143. gaia/llm/lemonade_client.py +3236 -3221
  144. gaia/llm/lemonade_manager.py +294 -294
  145. gaia/llm/providers/__init__.py +9 -0
  146. gaia/llm/providers/claude.py +108 -0
  147. gaia/llm/providers/lemonade.py +120 -0
  148. gaia/llm/providers/openai_provider.py +79 -0
  149. gaia/llm/vlm_client.py +382 -382
  150. gaia/logger.py +189 -189
  151. gaia/mcp/agent_mcp_server.py +245 -245
  152. gaia/mcp/blender_mcp_client.py +138 -138
  153. gaia/mcp/blender_mcp_server.py +648 -648
  154. gaia/mcp/context7_cache.py +332 -332
  155. gaia/mcp/external_services.py +518 -518
  156. gaia/mcp/mcp_bridge.py +811 -550
  157. gaia/mcp/servers/__init__.py +6 -6
  158. gaia/mcp/servers/docker_mcp.py +83 -83
  159. gaia/perf_analysis.py +361 -0
  160. gaia/rag/__init__.py +10 -10
  161. gaia/rag/app.py +293 -293
  162. gaia/rag/demo.py +304 -304
  163. gaia/rag/pdf_utils.py +235 -235
  164. gaia/rag/sdk.py +2194 -2194
  165. gaia/security.py +163 -163
  166. gaia/talk/app.py +289 -289
  167. gaia/talk/sdk.py +538 -538
  168. gaia/testing/__init__.py +87 -87
  169. gaia/testing/assertions.py +330 -330
  170. gaia/testing/fixtures.py +333 -333
  171. gaia/testing/mocks.py +493 -493
  172. gaia/util.py +46 -46
  173. gaia/utils/__init__.py +33 -33
  174. gaia/utils/file_watcher.py +675 -675
  175. gaia/utils/parsing.py +223 -223
  176. gaia/version.py +100 -100
  177. amd_gaia-0.15.0.dist-info/RECORD +0 -168
  178. gaia/agents/code/app.py +0 -266
  179. gaia/llm/llm_client.py +0 -723
  180. {amd_gaia-0.15.0.dist-info → amd_gaia-0.15.1.dist-info}/WHEEL +0 -0
  181. {amd_gaia-0.15.0.dist-info → amd_gaia-0.15.1.dist-info}/top_level.txt +0 -0
@@ -1,316 +1,316 @@
1
- # Copyright(C) 2025-2026 Advanced Micro Devices, Inc. All rights reserved.
2
- # SPDX-License-Identifier: MIT
3
-
4
- import math
5
- from typing import Dict, Tuple
6
-
7
- from gaia.mcp.blender_mcp_client import MCPClient
8
-
9
-
10
- class ObjectManager:
11
- """Manages Blender object operations."""
12
-
13
- def __init__(self, mcp: MCPClient):
14
- self.mcp = mcp
15
-
16
- def create_base_sphere_from_cube(self, radius: float = 6000) -> Dict:
17
- """Create a highly detailed sphere from a subdivided cube for planet Earth.
18
- The default radius is 6000 meters, which corresponds to Earth's approximate radius of 6000 km
19
- (at 1:10,000 scale, where 1 meter in Blender = 1 km in real life)."""
20
-
21
- def generate_code():
22
- return f"""
23
- import bpy
24
- import time
25
-
26
- # Start with a clean slate but keep the default cube
27
- for obj in bpy.data.objects:
28
- if obj.name != "Cube":
29
- obj.select_set(True)
30
- else:
31
- obj.select_set(False)
32
- bpy.ops.object.delete()
33
-
34
- # Use the default cube or create one if missing
35
- bpy.ops.object.select_all(action='DESELECT')
36
- cube = bpy.data.objects.get("Cube")
37
- if not cube:
38
- bpy.ops.mesh.primitive_cube_add(size=2, enter_editmode=False, align='WORLD')
39
- cube = bpy.context.active_object
40
- else:
41
- cube.select_set(True)
42
- bpy.context.view_layer.objects.active = cube
43
-
44
- # Rename to Earth
45
- cube.name = "Earth"
46
- print("Working with cube named: " + cube.name)
47
-
48
- # Enter edit mode
49
- bpy.ops.object.mode_set(mode='EDIT')
50
- print("Entered Edit mode")
51
-
52
- # Select all vertices (matching step 4 in the documentation)
53
- bpy.ops.mesh.select_all(action='SELECT')
54
- print("Selected all vertices")
55
-
56
- # Subdivide multiple times using Blender's subdivide operator
57
- # Note: This matches the tutorial which uses W key + Shift+R for repeated subdivisions
58
- # Using fewer subdivisions for better performance
59
- for i in range(4): # Reduced subdivisions temporarily
60
- bpy.ops.mesh.subdivide()
61
- print("Completed subdivision " + str(i+1) + "/4")
62
- time.sleep(0.1) # Small delay to ensure operation completes
63
-
64
- # Spherify the cube (equivalent to Shift+Alt+S in the tutorial)
65
- bpy.ops.transform.tosphere(value=1.0)
66
- print("Applied spherify transform")
67
-
68
- # Exit edit mode
69
- bpy.ops.object.mode_set(mode='OBJECT')
70
- print("Exited Edit mode")
71
-
72
- # Smooth shading
73
- bpy.ops.object.shade_smooth()
74
- print("Applied smooth shading")
75
-
76
- # Get the active object (should be our sphere)
77
- obj = bpy.context.active_object
78
- if not obj:
79
- print("ERROR: No active object found!")
80
- else:
81
- print("Working with object: " + obj.name)
82
-
83
- # Set real-world scale - start very small for testing
84
- # First ensure dimensions are reset
85
- obj.dimensions = (2, 2, 2)
86
- bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
87
- print("Reset dimensions to 2x2x2, actual dimensions: " + str(obj.dimensions))
88
-
89
- # Then scale up - using small test value first
90
- obj.scale = ({radius}, {radius}, {radius})
91
- bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
92
- print("Applied scale of {radius}, actual dimensions: " + str(obj.dimensions))
93
-
94
- # Center the object (critical for visibility)
95
- obj.location = (0, 0, 0)
96
- print("Centered object at origin, location: " + str(obj.location))
97
-
98
- # Return info for test verification
99
- sphere = bpy.context.active_object
100
- vertex_count = len(sphere.data.vertices) if sphere else 0
101
- face_count = len(sphere.data.polygons) if sphere else 0
102
- is_sphere = True if sphere and vertex_count > 100 else False
103
-
104
- # Set result variable that will be returned by the MCP addon
105
- result = {{
106
- "found": sphere is not None,
107
- "vertex_count": vertex_count,
108
- "face_count": face_count,
109
- "is_sphere": is_sphere,
110
- "dimensions": [float(d) for d in sphere.dimensions] if sphere else [],
111
- "location": [float(l) for l in sphere.location] if sphere else []
112
- }}
113
-
114
- print("Base Earth sphere created with " + str(vertex_count) + " vertices and " + str(face_count) + " faces")
115
- """
116
-
117
- code = generate_code()
118
- response = self.mcp.execute_code(code)
119
-
120
- # Extract the returned result from the MCP if available
121
- if response.get("result") and isinstance(response["result"], dict):
122
- return {"status": "success", **response["result"]}
123
- # Add stdout to the response for debugging
124
- if "stdout" in response:
125
- return {"status": "success", "message": response.get("stdout", "")}
126
- # Fallback
127
- return {"status": "success"}
128
-
129
- def add_sunlight(
130
- self, energy: float = 5.0, angle_degrees: Tuple[float, float] = (60, 45)
131
- ) -> Dict:
132
- """Add a sun light to illuminate the planet."""
133
-
134
- def generate_code():
135
- angle_x = math.radians(angle_degrees[0])
136
- angle_z = math.radians(angle_degrees[1])
137
- return f"""
138
- import bpy
139
- import math
140
-
141
- bpy.ops.object.light_add(type='SUN', radius=1, align='WORLD')
142
- sun = bpy.context.active_object
143
- sun.name = "Sun"
144
- sun.rotation_euler = ({angle_x}, 0, {angle_z})
145
- sun.data.energy = {energy}
146
-
147
- # Return info for test verification
148
- result = {{
149
- "found": sun is not None,
150
- "is_sun": True if sun and sun.data.type == 'SUN' else False,
151
- "name": sun.name if sun else None
152
- }}
153
-
154
- print("Sunlight added")
155
- """
156
-
157
- response = self.mcp.execute_code(generate_code())
158
- # Extract the returned result from the MCP if available
159
- if response.get("result") and isinstance(response["result"], dict):
160
- return {"status": "success", **response["result"]}
161
- # Add stdout to the response for debugging
162
- if "stdout" in response:
163
- return {"status": "success", "message": response.get("stdout", "")}
164
- # Fallback
165
- return {"status": "success"}
166
-
167
- def load_earth_texture(
168
- self, texture_name: str, texture_path: str, is_noncolor: bool = False
169
- ) -> Dict:
170
- """Load a texture image for the Earth."""
171
-
172
- def generate_code():
173
- # Convert backslashes to forward slashes to avoid unicode escape issues
174
- safe_path = texture_path.replace("\\", "/")
175
-
176
- noncolor_code = """
177
- if img:
178
- img.colorspace_settings.name = 'Non-Color'
179
- """
180
- return f"""
181
- import bpy
182
- import os
183
-
184
- # Load image
185
- img = bpy.data.images.load(r"{safe_path}")
186
- if img:
187
- img.name = "{texture_name}"
188
- {"" if not is_noncolor else noncolor_code}
189
-
190
- # Return info for test verification
191
- result = {{
192
- "found": img is not None,
193
- "name": img.name if img else None,
194
- "filepath": img.filepath if img else None
195
- }}
196
-
197
- print(f"Texture '{texture_name}' loaded")
198
- else:
199
- result = {{"found": False}}
200
- print(f"Failed to load texture from {safe_path}")
201
- """
202
-
203
- response = self.mcp.execute_code(generate_code())
204
- # Extract the returned result from the MCP if available
205
- if (
206
- response.get("status") == "success"
207
- and isinstance(response["result"], dict)
208
- and "found" in response["result"]
209
- ):
210
- return {"status": "success", **response["result"]}
211
-
212
- # Add stdout to the response for debugging
213
- if response.get("status") == "success" and "stdout" in response.get(
214
- "result", {}
215
- ):
216
- return {
217
- "status": "success",
218
- "message": response["result"].get("stdout", ""),
219
- }
220
-
221
- # Fallback for error
222
- if response.get("status") == "error":
223
- return {
224
- "status": "error",
225
- "message": response.get(
226
- "message", "Unknown error in load_earth_texture"
227
- ),
228
- }
229
-
230
- # General fallback
231
- return {"status": "success", "found": False}
232
-
233
- def create_atmosphere_object(self) -> Dict:
234
- """Create the atmosphere object."""
235
-
236
- def generate_code():
237
- return """
238
- import bpy
239
-
240
- # Duplicate Earth for atmosphere
241
- bpy.ops.object.select_all(action='DESELECT')
242
- earth = bpy.data.objects.get("Earth")
243
- if not earth:
244
- print("Error: Earth object not found")
245
- result = {"found": False, "error": "Earth object not found"}
246
- exit()
247
-
248
- earth.select_set(True)
249
- bpy.context.view_layer.objects.active = earth
250
- bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False})
251
- atm = bpy.context.active_object
252
- atm.name = "Atmosphere"
253
-
254
- # Return info for test verification
255
- result = {
256
- "found": atm is not None,
257
- "name": atm.name if atm else None,
258
- "is_duplicate": True if atm and atm.data.users > 1 else False
259
- }
260
-
261
- print("Atmosphere object created")
262
- """
263
-
264
- response = self.mcp.execute_code(generate_code())
265
- # Extract the returned result from the MCP if available
266
- if response.get("result") and isinstance(response["result"], dict):
267
- return {"status": "success", **response["result"]}
268
- # Add stdout to the response for debugging
269
- if "stdout" in response:
270
- return {"status": "success", "message": response.get("stdout", "")}
271
- # Fallback
272
- return {"status": "success"}
273
-
274
- def create_clouds_object(self) -> Dict:
275
- """Create the clouds object."""
276
-
277
- def generate_code():
278
- return """
279
- import bpy
280
-
281
- # Duplicate Earth for clouds
282
- bpy.ops.object.select_all(action='DESELECT')
283
- atm = bpy.data.objects.get("Atmosphere")
284
- if not atm:
285
- print("Error: Atmosphere object not found")
286
- result = {"found": False, "error": "Atmosphere object not found"}
287
- exit()
288
-
289
- atm.select_set(True)
290
- bpy.context.view_layer.objects.active = atm
291
- bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False})
292
- clouds = bpy.context.active_object
293
- clouds.name = "Clouds"
294
-
295
- # Scale up slightly to place above the Earth - exactly as in tutorial
296
- clouds.scale = (1.001, 1.001, 1.001) # Tutorial uses 1.001 scale
297
- bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
298
-
299
- # Return info for test verification
300
- result = {
301
- "found": clouds is not None,
302
- "name": clouds.name if clouds else None
303
- }
304
-
305
- print("Clouds object created")
306
- """
307
-
308
- response = self.mcp.execute_code(generate_code())
309
- # Extract the returned result from the MCP if available
310
- if response.get("result") and isinstance(response["result"], dict):
311
- return {"status": "success", **response["result"]}
312
- # Add stdout to the response for debugging
313
- if "stdout" in response:
314
- return {"status": "success", "message": response.get("stdout", "")}
315
- # Fallback
316
- return {"status": "success"}
1
+ # Copyright(C) 2025-2026 Advanced Micro Devices, Inc. All rights reserved.
2
+ # SPDX-License-Identifier: MIT
3
+
4
+ import math
5
+ from typing import Dict, Tuple
6
+
7
+ from gaia.mcp.blender_mcp_client import MCPClient
8
+
9
+
10
+ class ObjectManager:
11
+ """Manages Blender object operations."""
12
+
13
+ def __init__(self, mcp: MCPClient):
14
+ self.mcp = mcp
15
+
16
+ def create_base_sphere_from_cube(self, radius: float = 6000) -> Dict:
17
+ """Create a highly detailed sphere from a subdivided cube for planet Earth.
18
+ The default radius is 6000 meters, which corresponds to Earth's approximate radius of 6000 km
19
+ (at 1:10,000 scale, where 1 meter in Blender = 1 km in real life)."""
20
+
21
+ def generate_code():
22
+ return f"""
23
+ import bpy
24
+ import time
25
+
26
+ # Start with a clean slate but keep the default cube
27
+ for obj in bpy.data.objects:
28
+ if obj.name != "Cube":
29
+ obj.select_set(True)
30
+ else:
31
+ obj.select_set(False)
32
+ bpy.ops.object.delete()
33
+
34
+ # Use the default cube or create one if missing
35
+ bpy.ops.object.select_all(action='DESELECT')
36
+ cube = bpy.data.objects.get("Cube")
37
+ if not cube:
38
+ bpy.ops.mesh.primitive_cube_add(size=2, enter_editmode=False, align='WORLD')
39
+ cube = bpy.context.active_object
40
+ else:
41
+ cube.select_set(True)
42
+ bpy.context.view_layer.objects.active = cube
43
+
44
+ # Rename to Earth
45
+ cube.name = "Earth"
46
+ print("Working with cube named: " + cube.name)
47
+
48
+ # Enter edit mode
49
+ bpy.ops.object.mode_set(mode='EDIT')
50
+ print("Entered Edit mode")
51
+
52
+ # Select all vertices (matching step 4 in the documentation)
53
+ bpy.ops.mesh.select_all(action='SELECT')
54
+ print("Selected all vertices")
55
+
56
+ # Subdivide multiple times using Blender's subdivide operator
57
+ # Note: This matches the tutorial which uses W key + Shift+R for repeated subdivisions
58
+ # Using fewer subdivisions for better performance
59
+ for i in range(4): # Reduced subdivisions temporarily
60
+ bpy.ops.mesh.subdivide()
61
+ print("Completed subdivision " + str(i+1) + "/4")
62
+ time.sleep(0.1) # Small delay to ensure operation completes
63
+
64
+ # Spherify the cube (equivalent to Shift+Alt+S in the tutorial)
65
+ bpy.ops.transform.tosphere(value=1.0)
66
+ print("Applied spherify transform")
67
+
68
+ # Exit edit mode
69
+ bpy.ops.object.mode_set(mode='OBJECT')
70
+ print("Exited Edit mode")
71
+
72
+ # Smooth shading
73
+ bpy.ops.object.shade_smooth()
74
+ print("Applied smooth shading")
75
+
76
+ # Get the active object (should be our sphere)
77
+ obj = bpy.context.active_object
78
+ if not obj:
79
+ print("ERROR: No active object found!")
80
+ else:
81
+ print("Working with object: " + obj.name)
82
+
83
+ # Set real-world scale - start very small for testing
84
+ # First ensure dimensions are reset
85
+ obj.dimensions = (2, 2, 2)
86
+ bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
87
+ print("Reset dimensions to 2x2x2, actual dimensions: " + str(obj.dimensions))
88
+
89
+ # Then scale up - using small test value first
90
+ obj.scale = ({radius}, {radius}, {radius})
91
+ bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
92
+ print("Applied scale of {radius}, actual dimensions: " + str(obj.dimensions))
93
+
94
+ # Center the object (critical for visibility)
95
+ obj.location = (0, 0, 0)
96
+ print("Centered object at origin, location: " + str(obj.location))
97
+
98
+ # Return info for test verification
99
+ sphere = bpy.context.active_object
100
+ vertex_count = len(sphere.data.vertices) if sphere else 0
101
+ face_count = len(sphere.data.polygons) if sphere else 0
102
+ is_sphere = True if sphere and vertex_count > 100 else False
103
+
104
+ # Set result variable that will be returned by the MCP addon
105
+ result = {{
106
+ "found": sphere is not None,
107
+ "vertex_count": vertex_count,
108
+ "face_count": face_count,
109
+ "is_sphere": is_sphere,
110
+ "dimensions": [float(d) for d in sphere.dimensions] if sphere else [],
111
+ "location": [float(l) for l in sphere.location] if sphere else []
112
+ }}
113
+
114
+ print("Base Earth sphere created with " + str(vertex_count) + " vertices and " + str(face_count) + " faces")
115
+ """
116
+
117
+ code = generate_code()
118
+ response = self.mcp.execute_code(code)
119
+
120
+ # Extract the returned result from the MCP if available
121
+ if response.get("result") and isinstance(response["result"], dict):
122
+ return {"status": "success", **response["result"]}
123
+ # Add stdout to the response for debugging
124
+ if "stdout" in response:
125
+ return {"status": "success", "message": response.get("stdout", "")}
126
+ # Fallback
127
+ return {"status": "success"}
128
+
129
+ def add_sunlight(
130
+ self, energy: float = 5.0, angle_degrees: Tuple[float, float] = (60, 45)
131
+ ) -> Dict:
132
+ """Add a sun light to illuminate the planet."""
133
+
134
+ def generate_code():
135
+ angle_x = math.radians(angle_degrees[0])
136
+ angle_z = math.radians(angle_degrees[1])
137
+ return f"""
138
+ import bpy
139
+ import math
140
+
141
+ bpy.ops.object.light_add(type='SUN', radius=1, align='WORLD')
142
+ sun = bpy.context.active_object
143
+ sun.name = "Sun"
144
+ sun.rotation_euler = ({angle_x}, 0, {angle_z})
145
+ sun.data.energy = {energy}
146
+
147
+ # Return info for test verification
148
+ result = {{
149
+ "found": sun is not None,
150
+ "is_sun": True if sun and sun.data.type == 'SUN' else False,
151
+ "name": sun.name if sun else None
152
+ }}
153
+
154
+ print("Sunlight added")
155
+ """
156
+
157
+ response = self.mcp.execute_code(generate_code())
158
+ # Extract the returned result from the MCP if available
159
+ if response.get("result") and isinstance(response["result"], dict):
160
+ return {"status": "success", **response["result"]}
161
+ # Add stdout to the response for debugging
162
+ if "stdout" in response:
163
+ return {"status": "success", "message": response.get("stdout", "")}
164
+ # Fallback
165
+ return {"status": "success"}
166
+
167
+ def load_earth_texture(
168
+ self, texture_name: str, texture_path: str, is_noncolor: bool = False
169
+ ) -> Dict:
170
+ """Load a texture image for the Earth."""
171
+
172
+ def generate_code():
173
+ # Convert backslashes to forward slashes to avoid unicode escape issues
174
+ safe_path = texture_path.replace("\\", "/")
175
+
176
+ noncolor_code = """
177
+ if img:
178
+ img.colorspace_settings.name = 'Non-Color'
179
+ """
180
+ return f"""
181
+ import bpy
182
+ import os
183
+
184
+ # Load image
185
+ img = bpy.data.images.load(r"{safe_path}")
186
+ if img:
187
+ img.name = "{texture_name}"
188
+ {"" if not is_noncolor else noncolor_code}
189
+
190
+ # Return info for test verification
191
+ result = {{
192
+ "found": img is not None,
193
+ "name": img.name if img else None,
194
+ "filepath": img.filepath if img else None
195
+ }}
196
+
197
+ print(f"Texture '{texture_name}' loaded")
198
+ else:
199
+ result = {{"found": False}}
200
+ print(f"Failed to load texture from {safe_path}")
201
+ """
202
+
203
+ response = self.mcp.execute_code(generate_code())
204
+ # Extract the returned result from the MCP if available
205
+ if (
206
+ response.get("status") == "success"
207
+ and isinstance(response["result"], dict)
208
+ and "found" in response["result"]
209
+ ):
210
+ return {"status": "success", **response["result"]}
211
+
212
+ # Add stdout to the response for debugging
213
+ if response.get("status") == "success" and "stdout" in response.get(
214
+ "result", {}
215
+ ):
216
+ return {
217
+ "status": "success",
218
+ "message": response["result"].get("stdout", ""),
219
+ }
220
+
221
+ # Fallback for error
222
+ if response.get("status") == "error":
223
+ return {
224
+ "status": "error",
225
+ "message": response.get(
226
+ "message", "Unknown error in load_earth_texture"
227
+ ),
228
+ }
229
+
230
+ # General fallback
231
+ return {"status": "success", "found": False}
232
+
233
+ def create_atmosphere_object(self) -> Dict:
234
+ """Create the atmosphere object."""
235
+
236
+ def generate_code():
237
+ return """
238
+ import bpy
239
+
240
+ # Duplicate Earth for atmosphere
241
+ bpy.ops.object.select_all(action='DESELECT')
242
+ earth = bpy.data.objects.get("Earth")
243
+ if not earth:
244
+ print("Error: Earth object not found")
245
+ result = {"found": False, "error": "Earth object not found"}
246
+ exit()
247
+
248
+ earth.select_set(True)
249
+ bpy.context.view_layer.objects.active = earth
250
+ bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False})
251
+ atm = bpy.context.active_object
252
+ atm.name = "Atmosphere"
253
+
254
+ # Return info for test verification
255
+ result = {
256
+ "found": atm is not None,
257
+ "name": atm.name if atm else None,
258
+ "is_duplicate": True if atm and atm.data.users > 1 else False
259
+ }
260
+
261
+ print("Atmosphere object created")
262
+ """
263
+
264
+ response = self.mcp.execute_code(generate_code())
265
+ # Extract the returned result from the MCP if available
266
+ if response.get("result") and isinstance(response["result"], dict):
267
+ return {"status": "success", **response["result"]}
268
+ # Add stdout to the response for debugging
269
+ if "stdout" in response:
270
+ return {"status": "success", "message": response.get("stdout", "")}
271
+ # Fallback
272
+ return {"status": "success"}
273
+
274
+ def create_clouds_object(self) -> Dict:
275
+ """Create the clouds object."""
276
+
277
+ def generate_code():
278
+ return """
279
+ import bpy
280
+
281
+ # Duplicate Earth for clouds
282
+ bpy.ops.object.select_all(action='DESELECT')
283
+ atm = bpy.data.objects.get("Atmosphere")
284
+ if not atm:
285
+ print("Error: Atmosphere object not found")
286
+ result = {"found": False, "error": "Atmosphere object not found"}
287
+ exit()
288
+
289
+ atm.select_set(True)
290
+ bpy.context.view_layer.objects.active = atm
291
+ bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False})
292
+ clouds = bpy.context.active_object
293
+ clouds.name = "Clouds"
294
+
295
+ # Scale up slightly to place above the Earth - exactly as in tutorial
296
+ clouds.scale = (1.001, 1.001, 1.001) # Tutorial uses 1.001 scale
297
+ bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
298
+
299
+ # Return info for test verification
300
+ result = {
301
+ "found": clouds is not None,
302
+ "name": clouds.name if clouds else None
303
+ }
304
+
305
+ print("Clouds object created")
306
+ """
307
+
308
+ response = self.mcp.execute_code(generate_code())
309
+ # Extract the returned result from the MCP if available
310
+ if response.get("result") and isinstance(response["result"], dict):
311
+ return {"status": "success", **response["result"]}
312
+ # Add stdout to the response for debugging
313
+ if "stdout" in response:
314
+ return {"status": "success", "message": response.get("stdout", "")}
315
+ # Fallback
316
+ return {"status": "success"}