zincjs 1.0.13 → 1.0.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +1 -1
- package/build/zinc.js +43 -35
- package/build/zinc.js.map +1 -1
- package/package.json +3 -3
- package/src/assets/disc.png +0 -0
- package/src/assets/mapMarker.svg +11 -0
- package/src/controls.js +1594 -0
- package/src/geometryCSG.js +148 -0
- package/src/glyphsetCSG.js +84 -0
- package/src/loaders/GLTFToZincJSLoader.js +85 -0
- package/src/loaders/JSONLoader.js +697 -0
- package/src/loaders/OBJLoader.js +911 -0
- package/src/loaders/STLLoader.js +399 -0
- package/src/loaders/primitivesLoader.js +46 -0
- package/src/minimap.js +82 -0
- package/src/primitives/augmentShader.js +22 -0
- package/src/primitives/geometry.js +109 -0
- package/src/primitives/glyph.js +150 -0
- package/src/primitives/glyphset.js +657 -0
- package/src/primitives/label.js +51 -0
- package/src/primitives/lines.js +35 -0
- package/src/primitives/marker.js +88 -0
- package/src/primitives/pointset.js +53 -0
- package/src/primitives/texturePrimitive.js +16 -0
- package/src/primitives/textureSlides.js +118 -0
- package/src/primitives/zincObject.js +573 -0
- package/src/region.js +554 -0
- package/src/renderer.js +612 -0
- package/src/scene.js +963 -0
- package/src/sceneExporter.js +32 -0
- package/src/sceneLoader.js +842 -0
- package/src/texture/texture.js +57 -0
- package/src/texture/textureArray.js +85 -0
- package/src/three/GLTFExporter.js +2448 -0
- package/src/three/Geometry.js +2084 -0
- package/src/three/Loader.js +344 -0
- package/src/three/Points.js +223 -0
- package/src/three/line/Line.js +293 -0
- package/src/three/line/LineSegments.js +65 -0
- package/src/three-js-csg.js +564 -0
- package/src/utilities.js +321 -0
- package/src/videoHandler.js +92 -0
- package/src/workers/geometryCSG.worker.js +73 -0
- package/src/workers/geometryCSGInternal.js +58 -0
- package/src/zinc.js +38 -0
package/src/controls.js
ADDED
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@@ -0,0 +1,1594 @@
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const THREE = require('three');
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const resolveURL = require('./utilities').resolveURL;
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const Viewport = function () {
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this.nearPlane = 0.168248;
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this.farPlane = 6.82906;
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this.eyePosition = [0.5, -2.86496, 0.5];
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this.targetPosition = [0.5, 0.5, 0.5];
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this.upVector = [ 0.0, 0.0, 1.0];
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const _this = this;
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this.setFromObject = ({ nearPlane, farPlane, eyePosition, targetPosition, upVector }) => {
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_this.nearPlane = nearPlane;
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_this.farPlane = farPlane;
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_this.eyePosition = eyePosition;
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_this.targetPosition = targetPosition;
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_this.upVector = upVector;
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}
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};
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const CameraControls = function ( object, domElement, renderer, scene ) {
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const MODE = { NONE: -1, DEFAULT: 0, PATH: 1, SMOOTH_CAMERA_TRANSITION: 2, AUTO_TUMBLE: 3, ROTATE_TRANSITION: 4, MINIMAP: 5, SYNC_CONTROL: 6 };
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const STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM: 4, TOUCH_PAN: 5, SCROLL: 6 };
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const ROTATE_DIRECTION = { NONE: -1, FREE: 1, HORIZONTAL: 2, VERTICAL: 3 };
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const CLICK_ACTION = {};
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CLICK_ACTION.MAIN = STATE.ROTATE;
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CLICK_ACTION.AUXILIARY = STATE.ZOOM;
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CLICK_ACTION.SECONDARY = STATE.PAN;
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this.cameraObject = object;
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this.domElement = ( domElement !== undefined ) ? domElement : document;
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this.renderer = renderer;
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this.scene = scene ;
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this.tumble_rate = 1.5;
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this.pointer_x = 0;
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this.pointer_y = 0;
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this.pointer_x_start = 0;
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this.pointer_y_start = 0;
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this.previous_pointer_x = 0;
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this.previous_pointer_y = 0;
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this.near_plane_fly_debt = 0.0;
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this.touchZoomDistanceStart = 0;
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this.touchZoomDistanceEnd = 0;
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this.directionalLight = 0;
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this.scrollRate = 50;
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let duration = 6000;
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let inbuildTime = 0;
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let cameraPath = undefined;
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let numberOfCameraPoint = undefined;
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let updateLightWithPathFlag = false;
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let playRate = 500;
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let deviceOrientationControl = undefined;
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let defaultViewport = "default";
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let currentMode = MODE.DEFAULT;
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let smoothCameraTransitionObject = undefined;
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let rotateCameraTransitionObject = undefined;
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let cameraAutoTumbleObject = undefined;
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let mouseScroll = 0;
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let rotateMode = ROTATE_DIRECTION.FREE;
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this._state = STATE.NONE;
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let zincRayCaster = undefined;
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this.targetTouchId = -1;
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let rect = undefined;
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const _a = new THREE.Vector3();
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const _b = new THREE.Vector3();
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const _c = new THREE.Vector3();
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const _new_b = new THREE.Vector3();
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const _new_c = new THREE.Vector3();
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const _axis = new THREE.Vector3();
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const _v = new THREE.Vector3();
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const _rel_eye = new THREE.Vector3();
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const sceneSphere = new THREE.Sphere();
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const _tempEye = new THREE.Vector3();
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let ndcControl = undefined;
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let maxDist = 0;
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const viewports = {
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"default" : new Viewport()
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};
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viewports.default.nearPlane = 0.1;
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viewports.default.farPlane = 2000;
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viewports.default.eyePosition = [0, 0, 0];
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viewports.default.targetPosition = [0, 0, -1.0];
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viewports.default.upVector = [ 0.0, 1.0, 0.0];
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//Add the target property
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if (this.cameraObject.target === undefined)
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this.cameraObject.target = new THREE.Vector3( ...viewports.default.targetPosition );
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//Calculate the max distanc allowed, it is the longer
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//of 6 times the radius of the current scene and
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//the current distance between scene centroid and the postion
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//of the camera.
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this.calculateMaxAllowedDistance = (scene) => {
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const box = scene.getBoundingBox();
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if (box) {
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box.getBoundingSphere(sceneSphere);
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maxDist = sceneSphere.radius * 6;
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let currentDist = 0;
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if (this.cameraObject) {
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currentDist = this.cameraObject.position.distanceTo(sceneSphere.center);
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}
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maxDist = currentDist > maxDist ? currentDist : maxDist;
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} else {
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maxDist = 0;
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}
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}
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this.addViewport = (viewportName, viewport) => {
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if (viewportName && viewport)
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viewports[viewportName] = viewport;
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}
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this.setDefaultViewport = defaultName => {
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if (defaultName && (defaultName in viewports)) {
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defaultViewport = defaultName;
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}
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}
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this.getDefaultViewport = () => {
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return defaultViewport;
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}
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this.getViewportOfName = name => {
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return viewports[name];
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}
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this.setCurrentViewport = name => {
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if (name in viewports) {
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this.setCurrentCameraSettings(viewports[name])
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return true;
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}
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return false;
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}
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this.setRotationMode = mode => {
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switch (mode) {
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case "none":
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rotateMode = ROTATE_DIRECTION.NONE;
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break;
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case "horizontal":
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rotateMode = ROTATE_DIRECTION.HORIZONTAL;
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break;
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case "vertical":
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rotateMode = ROTATE_DIRECTION.VERTICAL;
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break;
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case "free":
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default:
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rotateMode = ROTATE_DIRECTION.FREE;
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}
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}
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this.onResize = () => {
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if (rect)
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rect = undefined;
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if (ndcControl)
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ndcControl.setCurrentCameraSettings(this.cameraObject,
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viewports[defaultViewport]);
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}
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//Get the NDC coordinates from the given dom coordiantes
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this.getNDCFromDocumentCoords = (x, y, positionIn) => {
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const position = positionIn ? positionIn : new THREE.Vector2();
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position.x = ((x - rect.left) / rect.width) * 2 - 1;
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position.y = -((y - rect.top) / rect.height) * 2 + 1;
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return position;
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}
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this.getRelativeCoordsFromNDC = (x, y, positionIn) => {
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if (rect === undefined)
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rect = this.domElement.getBoundingClientRect();
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const position = positionIn ? positionIn : new THREE.Vector2();
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position.x = (x + 1) * rect.width / 2.0;
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position.y = (1 - y) * rect.height / 2.0;
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return position;
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}
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this.setMouseButtonAction = (buttonName, actionName) => {
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CLICK_ACTION[buttonName] = STATE[actionName];
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}
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//Make sure the camera does not travel beyond limit
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const checkTravelDistance = () => {
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if (maxDist > 0) {
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const newDist = _tempEye.distanceTo(sceneSphere.center);
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return (maxDist > newDist ||
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this.cameraObject.position.distanceTo(sceneSphere.center) > newDist );
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}
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return true;
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}
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const translateViewport = translation => {
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_tempEye.copy(this.cameraObject.position).add(translation);
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if (checkTravelDistance()) {
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this.cameraObject.target.add(translation);
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this.cameraObject.position.add(translation);
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this.updateDirectionalLight();
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}
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}
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const onDocumentMouseDown = event => {
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if (rect === undefined)
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rect = this.domElement.getBoundingClientRect();
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// Check if mouse event hapens inside the minimap
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let minimapCoordinates = undefined;
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if (currentMode === MODE.DEFAULT)
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minimapCoordinates = this.scene.getNormalisedMinimapCoordinates(
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this.renderer, event);
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if (!minimapCoordinates) {
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if (event.button == 0) {
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if (event.ctrlKey)
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this._state = CLICK_ACTION.AUXILIARY;
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else if (event.shiftKey)
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this._state = CLICK_ACTION.SECONDARY;
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else
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this._state = CLICK_ACTION.MAIN;
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} else if (event.button == 1) {
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event.preventDefault();
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this._state = CLICK_ACTION.AUXILIARY;
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}
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else if (event.button == 2) {
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this._state = CLICK_ACTION.SECONDARY;
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}
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this.pointer_x = event.clientX - rect.left;
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this.pointer_y = event.clientY - rect.top;
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this.pointer_x_start = this.pointer_x;
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this.pointer_y_start = this.pointer_y;
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this.previous_pointer_x = this.pointer_x;
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this.previous_pointer_y= this.pointer_y;
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} else {
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currentMode = MODE.MINIMAP;
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let translation = this.scene.getMinimapDiffFromNormalised(
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minimapCoordinates.x, minimapCoordinates.y);
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translateViewport(translation);
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}
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}
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const onDocumentMouseMove = event => {
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if (rect === undefined)
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rect = this.domElement.getBoundingClientRect();
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this.pointer_x = event.clientX - rect.left;
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this.pointer_y = event.clientY - rect.top;
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if (currentMode === MODE.MINIMAP) {
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let minimapCoordinates = this.scene.getNormalisedMinimapCoordinates(this.renderer, event);
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if (minimapCoordinates) {
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let translation = this.scene.getMinimapDiffFromNormalised(
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minimapCoordinates.x, minimapCoordinates.y);
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translateViewport(translation);
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}
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} else {
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if ((this._state === STATE.NONE) && (zincRayCaster !== undefined)) {
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zincRayCaster.move(this, event.clientX, event.clientY, this.renderer);
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}
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}
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}
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const onDocumentMouseUp = event => {
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this._state = STATE.NONE;
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if (currentMode == MODE.MINIMAP)
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currentMode = MODE.DEFAULT;
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if (zincRayCaster !== undefined) {
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if (this.pointer_x_start==(event.clientX - rect.left) && this.pointer_y_start==(event.clientY- rect.top)) {
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zincRayCaster.pick(this, event.clientX, event.clientY, this.renderer);
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}
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}
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}
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const onDocumentMouseLeave = event => {
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this._state = STATE.NONE;
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}
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const onDocumentTouchStart = event => {
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if (rect === undefined)
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rect = this.domElement.getBoundingClientRect();
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const len = event.touches.length;
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if (len == 1) {
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this._state = STATE.TOUCH_ROTATE;
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this.pointer_x = event.touches[0].clientX - rect.left;
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this.pointer_y = event.touches[0].clientY - rect.top;
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this.pointer_x_start = this.pointer_x;
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this.pointer_y_start = this.pointer_y;
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+
this.previous_pointer_x = this.pointer_x;
|
|
283
|
+
this.previous_pointer_y= this.pointer_y;
|
|
284
|
+
} else if (len == 2) {
|
|
285
|
+
this._state = STATE.TOUCH_ZOOM;
|
|
286
|
+
const dx = event.touches[ 0 ].clientX - event.touches[ 1 ].clientX;
|
|
287
|
+
const dy = event.touches[ 0 ].clientY - event.touches[ 1 ].clientY;
|
|
288
|
+
this.touchZoomDistanceEnd = this.touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
|
|
289
|
+
} else if (len == 3) {
|
|
290
|
+
this._state = STATE.TOUCH_PAN;
|
|
291
|
+
this.targetTouchId = event.touches[0].identifier;
|
|
292
|
+
this.pointer_x = event.touches[0].clientX - rect.left;
|
|
293
|
+
this.pointer_y = event.touches[0].clientY - rect.top;
|
|
294
|
+
this.previous_pointer_x = this.pointer_x;
|
|
295
|
+
this.previous_pointer_y= this.pointer_y;
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
const onDocumentTouchMove = event => {
|
|
300
|
+
event.preventDefault();
|
|
301
|
+
event.stopPropagation();
|
|
302
|
+
const len = event.touches.length;
|
|
303
|
+
if (len == 1) {
|
|
304
|
+
this.pointer_x = event.touches[0].clientX - rect.left;
|
|
305
|
+
this.pointer_y = event.touches[0].clientY - rect.top;
|
|
306
|
+
} else if (len == 2) {
|
|
307
|
+
if (this._state === STATE.TOUCH_ZOOM) {
|
|
308
|
+
const dx = event.touches[ 0 ].clientX - event.touches[ 1 ].clientX;
|
|
309
|
+
const dy = event.touches[ 0 ].clientY - event.touches[ 1 ].clientY;
|
|
310
|
+
this.touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
|
|
311
|
+
}
|
|
312
|
+
} else if (len == 3) {
|
|
313
|
+
if (this._state === STATE.TOUCH_PAN) {
|
|
314
|
+
for (let i = 0; i < 3; i++) {
|
|
315
|
+
if (event.touches[i].identifier == this.targetTouchId) {
|
|
316
|
+
this.pointer_x = event.touches[0].clientX - rect.left;
|
|
317
|
+
this.pointer_y = event.touches[0].clientY - rect.top;
|
|
318
|
+
}
|
|
319
|
+
}
|
|
320
|
+
}
|
|
321
|
+
}
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
const onDocumentTouchEnd = event => {
|
|
325
|
+
const len = event.touches.length;
|
|
326
|
+
this.touchZoomDistanceStart = this.touchZoomDistanceEnd = 0;
|
|
327
|
+
this.targetTouchId = -1;
|
|
328
|
+
this._state = STATE.NONE;
|
|
329
|
+
if (len == 1) {
|
|
330
|
+
if (zincRayCaster !== undefined) {
|
|
331
|
+
if (this.pointer_x_start==(event.touches[0].clientX- rect.left) && this.pointer_y_start==(event.touches[0].clientY- rect.top)) {
|
|
332
|
+
zincRayCaster.pick(this.cameraObject, event.touches[0].clientX, event.touches[0].clientY, this.renderer);
|
|
333
|
+
}
|
|
334
|
+
}
|
|
335
|
+
}
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
const onDocumentWheelEvent = event => {
|
|
339
|
+
if (rect === undefined)
|
|
340
|
+
rect = this.domElement.getBoundingClientRect();
|
|
341
|
+
this._state = STATE.SCROLL;
|
|
342
|
+
let changes = 0;
|
|
343
|
+
if (event.deltaY > 0)
|
|
344
|
+
changes = this.scrollRate;
|
|
345
|
+
else if (event.deltaY < 0)
|
|
346
|
+
changes = this.scrollRate * -1;
|
|
347
|
+
mouseScroll = mouseScroll + changes;
|
|
348
|
+
event.preventDefault();
|
|
349
|
+
event.stopImmediatePropagation();
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
const translate = () => {
|
|
353
|
+
if (typeof this.cameraObject !== "undefined")
|
|
354
|
+
{
|
|
355
|
+
const height = rect.height;
|
|
356
|
+
const distance = this.cameraObject.position.distanceTo(this.cameraObject.target);
|
|
357
|
+
let fact = 0.0;
|
|
358
|
+
if ((this.cameraObject.far > this.cameraObject.near) && (distance >= this.cameraObject.near) &&
|
|
359
|
+
(distance <= this.cameraObject.far))
|
|
360
|
+
{
|
|
361
|
+
fact = (distance-this.cameraObject.near)/(this.cameraObject.far-this.cameraObject.near);
|
|
362
|
+
}
|
|
363
|
+
//_b == old_near, _c = old_far, _new_b = new_near, _new_c = new_far
|
|
364
|
+
_b.set(this.previous_pointer_x,height - this.previous_pointer_y,0.0);
|
|
365
|
+
_c.set(this.previous_pointer_x, height - this.previous_pointer_y,1.0);
|
|
366
|
+
_new_b.set(this.pointer_x,height - this.pointer_y,0.0);
|
|
367
|
+
_new_c.set(this.pointer_x,height - this.pointer_y,1.0);
|
|
368
|
+
_b.unproject(this.cameraObject);
|
|
369
|
+
_c.unproject(this.cameraObject);
|
|
370
|
+
_new_b.unproject(this.cameraObject);
|
|
371
|
+
_new_c.unproject( this.cameraObject);
|
|
372
|
+
const translate_rate = -0.002;
|
|
373
|
+
_new_b.sub(_b).multiplyScalar(1.0-fact);
|
|
374
|
+
_new_c.sub(_c).multiplyScalar(fact);
|
|
375
|
+
_new_b.add(_new_c).multiplyScalar(translate_rate);
|
|
376
|
+
translateViewport(_new_b);
|
|
377
|
+
}
|
|
378
|
+
this.previous_pointer_x = this.pointer_x;
|
|
379
|
+
this.previous_pointer_y = this.pointer_y;
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
this.getVectorsFromRotateAboutLookAtPoints = (axis, angle) => {
|
|
383
|
+
axis.normalize();
|
|
384
|
+
_v.copy(this.cameraObject.position).sub(this.cameraObject.target);
|
|
385
|
+
_rel_eye.copy(_v);
|
|
386
|
+
_v.normalize()
|
|
387
|
+
if (0.8 < Math.abs(_v.dot(axis))) {
|
|
388
|
+
_v.copy(this.cameraObject.up);
|
|
389
|
+
}
|
|
390
|
+
_b.crossVectors(axis, _v).normalize();
|
|
391
|
+
_c.crossVectors(axis, _b);
|
|
392
|
+
const rel_eyea = axis.dot(_rel_eye);
|
|
393
|
+
const rel_eyeb = _b.dot(_rel_eye);
|
|
394
|
+
const rel_eyec = _c.dot(_rel_eye);
|
|
395
|
+
const upa = axis.dot(this.cameraObject.up);
|
|
396
|
+
const upb = _b.dot(this.cameraObject.up);
|
|
397
|
+
const upc = _c.dot(this.cameraObject.up);
|
|
398
|
+
const cos_angle = Math.cos(angle);
|
|
399
|
+
const sin_angle = Math.sin(angle);
|
|
400
|
+
_new_b.set(cos_angle*_b.x+sin_angle*_c.x,
|
|
401
|
+
cos_angle*_b.y+sin_angle*_c.y,
|
|
402
|
+
cos_angle*_b.z+sin_angle*_c.z);
|
|
403
|
+
_new_c.set(cos_angle*_c.x-sin_angle*_b.x,
|
|
404
|
+
cos_angle*_c.y-sin_angle*_b.y,
|
|
405
|
+
cos_angle*_c.z-sin_angle*_b.z);
|
|
406
|
+
_v.copy(this.cameraObject.target);
|
|
407
|
+
_v.x = _v.x + axis.x*rel_eyea + _new_b.x*rel_eyeb+_new_c.x*rel_eyec;
|
|
408
|
+
_v.y = _v.y + axis.y*rel_eyea + _new_b.y*rel_eyeb+_new_c.y*rel_eyec;
|
|
409
|
+
_v.z = _v.z + axis.z*rel_eyea + _new_b.z*rel_eyeb+_new_c.z*rel_eyec;
|
|
410
|
+
_a.set(axis.x*upa+_new_b.x*upb+_new_c.x*upc,
|
|
411
|
+
axis.y*upa+_new_b.y*upb+_new_c.y*upc,
|
|
412
|
+
axis.z*upa+_new_b.z*upb+_new_c.z*upc);
|
|
413
|
+
return {position: _v, up: _a};
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
this.rotateAboutLookAtpoint = (axis, angle) => {
|
|
417
|
+
const returned_values = this.getVectorsFromRotateAboutLookAtPoints(axis, angle);
|
|
418
|
+
this.cameraObject.position.copy(returned_values.position);
|
|
419
|
+
this.updateDirectionalLight();
|
|
420
|
+
this.cameraObject.up.copy(returned_values.up);
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
const tumble = () => {
|
|
424
|
+
if (typeof this.cameraObject !== "undefined")
|
|
425
|
+
{
|
|
426
|
+
const width = rect.width;
|
|
427
|
+
const height = rect.height;
|
|
428
|
+
if ((0<width)&&(0<height))
|
|
429
|
+
{
|
|
430
|
+
const radius=0.25*(width+height);
|
|
431
|
+
let delta_x = 0;
|
|
432
|
+
let delta_y = 0;
|
|
433
|
+
if (rotateMode === ROTATE_DIRECTION.FREE ||
|
|
434
|
+
rotateMode === ROTATE_DIRECTION.HORIZONTAL)
|
|
435
|
+
delta_x=this.pointer_x-this.previous_pointer_x;
|
|
436
|
+
if (rotateMode === ROTATE_DIRECTION.FREE ||
|
|
437
|
+
rotateMode === ROTATE_DIRECTION.VERTICAL)
|
|
438
|
+
delta_y=this.previous_pointer_y-this.pointer_y;
|
|
439
|
+
const tangent_dist = Math.sqrt(delta_x*delta_x + delta_y*delta_y);
|
|
440
|
+
if (tangent_dist > 0)
|
|
441
|
+
{
|
|
442
|
+
const dx=-delta_y*1.0/tangent_dist;
|
|
443
|
+
const dy=delta_x*1.0/tangent_dist;
|
|
444
|
+
let d = 0;
|
|
445
|
+
// Do not allow rotation on other direction around the origin if rotateMode is not free
|
|
446
|
+
if (rotateMode === ROTATE_DIRECTION.FREE) {
|
|
447
|
+
let d=dx*(this.pointer_x-0.5*(width-1))+dy*(0.5*(height-1)-this.pointer_y);
|
|
448
|
+
if (d > radius) {
|
|
449
|
+
d = radius;
|
|
450
|
+
}
|
|
451
|
+
else {
|
|
452
|
+
if (d < -radius) {
|
|
453
|
+
d = -radius;
|
|
454
|
+
}
|
|
455
|
+
}
|
|
456
|
+
}
|
|
457
|
+
const phi=Math.acos(d/radius)-0.5*Math.PI;
|
|
458
|
+
const angle=this.tumble_rate*tangent_dist/radius;
|
|
459
|
+
_a.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize();
|
|
460
|
+
_b.copy(this.cameraObject.up).normalize();
|
|
461
|
+
_c.copy(_b).cross(_a).normalize().multiplyScalar(dx);
|
|
462
|
+
_b.multiplyScalar(dy);
|
|
463
|
+
_axis.addVectors(_c, _b).multiplyScalar(Math.cos(phi));
|
|
464
|
+
_a.multiplyScalar(Math.sin(phi));
|
|
465
|
+
_axis.add(_a);
|
|
466
|
+
this.rotateAboutLookAtpoint(_axis, -angle);
|
|
467
|
+
}
|
|
468
|
+
}
|
|
469
|
+
}
|
|
470
|
+
this.previous_pointer_x = this.pointer_x;
|
|
471
|
+
this.previous_pointer_y = this.pointer_y;
|
|
472
|
+
}
|
|
473
|
+
|
|
474
|
+
const calculateZoomDelta = () => {
|
|
475
|
+
let delta = 0;
|
|
476
|
+
if (this._state === STATE.ZOOM)
|
|
477
|
+
{
|
|
478
|
+
delta = this.previous_pointer_y-this.pointer_y;
|
|
479
|
+
} else if (this._state === STATE.SCROLL) {
|
|
480
|
+
delta = mouseScroll;
|
|
481
|
+
} else {
|
|
482
|
+
delta = -1.0 * (this.touchZoomDistanceEnd - this.touchZoomDistanceStart);
|
|
483
|
+
this.touchZoomDistanceStart = this.touchZoomDistanceEnd;
|
|
484
|
+
}
|
|
485
|
+
return delta;
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
this.changeZoomByScrollRateUnit = unit => {
|
|
489
|
+
const delta_y = unit * this.scrollRate;
|
|
490
|
+
this.changeZoomByValue(delta_y);
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
this.changeZoomByValue = delta_y => {
|
|
494
|
+
if (typeof this.cameraObject !== "undefined")
|
|
495
|
+
{
|
|
496
|
+
const width = rect.width;
|
|
497
|
+
const height = rect.height;
|
|
498
|
+
|
|
499
|
+
const a = this.cameraObject.position.clone();
|
|
500
|
+
a.sub(this.cameraObject.target);
|
|
501
|
+
const dist = a.length();
|
|
502
|
+
const dy = 1.5 * delta_y/height;
|
|
503
|
+
if ((dist + dy*dist) > 0.01) {
|
|
504
|
+
a.normalize()
|
|
505
|
+
_tempEye.copy(this.cameraObject.position);
|
|
506
|
+
_tempEye.x += a.x*dy*dist;
|
|
507
|
+
_tempEye.y += a.y*dy*dist;
|
|
508
|
+
_tempEye.z += a.z*dy*dist;
|
|
509
|
+
if (checkTravelDistance()) {
|
|
510
|
+
this.cameraObject.position.copy(_tempEye);
|
|
511
|
+
this.updateDirectionalLight();
|
|
512
|
+
const near_far_minimum_ratio = 0.00001;
|
|
513
|
+
if ((near_far_minimum_ratio * this.cameraObject.far) <
|
|
514
|
+
(this.cameraObject.near + dy*dist + this.near_plane_fly_debt)) {
|
|
515
|
+
if (this.near_plane_fly_debt != 0.0) {
|
|
516
|
+
this.near_plane_fly_debt += dy*dist;
|
|
517
|
+
if (this.near_plane_fly_debt > 0.0) {
|
|
518
|
+
this.cameraObject.near += this.near_plane_fly_debt;
|
|
519
|
+
this.cameraObject.far += this.near_plane_fly_debt;
|
|
520
|
+
this.near_plane_fly_debt = 0.0;
|
|
521
|
+
}
|
|
522
|
+
else {
|
|
523
|
+
this.cameraObject.near += dy*dist;
|
|
524
|
+
this.cameraObject.far += dy*dist;
|
|
525
|
+
}
|
|
526
|
+
}
|
|
527
|
+
}
|
|
528
|
+
else {
|
|
529
|
+
if (this.near_plane_fly_debt == 0.0) {
|
|
530
|
+
const diff = this.cameraObject.near - near_far_minimum_ratio * this.cameraObject.far;
|
|
531
|
+
this.cameraObject.near = near_far_minimum_ratio * this.cameraObject.far;
|
|
532
|
+
this.cameraObject.far -= diff;
|
|
533
|
+
this.near_plane_fly_debt -= near_far_minimum_ratio * this.cameraObject.far;
|
|
534
|
+
}
|
|
535
|
+
this.near_plane_fly_debt += dy*dist;
|
|
536
|
+
}
|
|
537
|
+
}
|
|
538
|
+
}
|
|
539
|
+
}
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
const flyZoom = () => {
|
|
543
|
+
const delta_y = calculateZoomDelta();
|
|
544
|
+
this.changeZoomByValue(delta_y);
|
|
545
|
+
|
|
546
|
+
if (this._state === STATE.ZOOM) {
|
|
547
|
+
this.previous_pointer_x = this.pointer_x;
|
|
548
|
+
this.previous_pointer_y = this.pointer_y;
|
|
549
|
+
}
|
|
550
|
+
if (this._state === STATE.SCROLL) {
|
|
551
|
+
mouseScroll = 0;
|
|
552
|
+
this._state = STATE.NONE;
|
|
553
|
+
}
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
this.setDirectionalLight = directionalLightIn => {
|
|
557
|
+
this.directionalLight = directionalLightIn;
|
|
558
|
+
};
|
|
559
|
+
|
|
560
|
+
this.updateDirectionalLight = () => {
|
|
561
|
+
if (this.directionalLight != 0) {
|
|
562
|
+
this.directionalLight.position.set(this.cameraObject.position.x,
|
|
563
|
+
this.cameraObject.position.y,
|
|
564
|
+
this.cameraObject.position.z);
|
|
565
|
+
}
|
|
566
|
+
}
|
|
567
|
+
|
|
568
|
+
|
|
569
|
+
this.enable = function () {
|
|
570
|
+
enabled = true;
|
|
571
|
+
if (this.domElement && this.domElement.addEventListener) {
|
|
572
|
+
this.domElement.addEventListener( 'mousedown', onDocumentMouseDown, false );
|
|
573
|
+
this.domElement.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
|
574
|
+
this.domElement.addEventListener( 'mouseup', onDocumentMouseUp, false );
|
|
575
|
+
this.domElement.addEventListener( 'mouseleave', onDocumentMouseLeave, false );
|
|
576
|
+
this.domElement.addEventListener( 'touchstart', onDocumentTouchStart, false);
|
|
577
|
+
this.domElement.addEventListener( 'touchmove', onDocumentTouchMove, false);
|
|
578
|
+
this.domElement.addEventListener( 'touchend', onDocumentTouchEnd, false);
|
|
579
|
+
this.domElement.addEventListener( 'wheel', onDocumentWheelEvent, false);
|
|
580
|
+
this.domElement.addEventListener( 'contextmenu', event => { event.preventDefault(); }, false );
|
|
581
|
+
}
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
this.disable = function () {
|
|
585
|
+
enabled = false;
|
|
586
|
+
if (this.domElement && this.domElement.removeEventListener) {
|
|
587
|
+
this.domElement.removeEventListener( 'mousedown', onDocumentMouseDown, false );
|
|
588
|
+
this.domElement.removeEventListener( 'mousemove', onDocumentMouseMove, false );
|
|
589
|
+
this.domElement.removeEventListener( 'mouseup', onDocumentMouseUp, false );
|
|
590
|
+
this.domElement.removeEventListener( 'mouseleave', onDocumentMouseLeave, false );
|
|
591
|
+
this.domElement.removeEventListener( 'touchstart', onDocumentTouchStart, false);
|
|
592
|
+
this.domElement.removeEventListener( 'touchmove', onDocumentTouchMove, false);
|
|
593
|
+
this.domElement.removeEventListener( 'touchend', onDocumentTouchEnd, false);
|
|
594
|
+
this.domElement.removeEventListener( 'wheel', onDocumentWheelEvent, false);
|
|
595
|
+
this.domElement.removeEventListener( 'contextmenu', event => { event.preventDefault(); }, false );
|
|
596
|
+
}
|
|
597
|
+
}
|
|
598
|
+
|
|
599
|
+
this.loadPath = pathData => {
|
|
600
|
+
cameraPath = pathData.CameraPath;
|
|
601
|
+
numberOfCameraPoint = pathData.NumberOfPoints;
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
this.loadPathURL = (path_url, finishCallback) => {
|
|
605
|
+
const xmlhttp = new XMLHttpRequest();
|
|
606
|
+
xmlhttp.onreadystatechange = () => {
|
|
607
|
+
if (xmlhttp.readyState == 4 && xmlhttp.status == 200) {
|
|
608
|
+
const pathData = JSON.parse(xmlhttp.responseText);
|
|
609
|
+
this.loadPath(pathData);
|
|
610
|
+
if (finishCallback != undefined && (typeof finishCallback == 'function'))
|
|
611
|
+
finishCallback();
|
|
612
|
+
}
|
|
613
|
+
}
|
|
614
|
+
requestURL = resolveURL(path_url);
|
|
615
|
+
xmlhttp.open("GET", requestURL, true);
|
|
616
|
+
xmlhttp.send();
|
|
617
|
+
}
|
|
618
|
+
|
|
619
|
+
this.setPathDuration = durationIn => {
|
|
620
|
+
duration = durationIn;
|
|
621
|
+
if (smoothCameraTransitionObject)
|
|
622
|
+
smoothCameraTransitionObject.setDuration(duration);
|
|
623
|
+
if (rotateCameraTransitionObject)
|
|
624
|
+
rotateCameraTransitionObject.setDuration(duration);
|
|
625
|
+
}
|
|
626
|
+
|
|
627
|
+
this.getPlayRate = () => {
|
|
628
|
+
return playRate;
|
|
629
|
+
}
|
|
630
|
+
|
|
631
|
+
this.setPlayRate = playRateIn => {
|
|
632
|
+
playRate = playRateIn;
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
const updateTime = delta => {
|
|
636
|
+
let targetTime = inbuildTime + delta;
|
|
637
|
+
if (targetTime > duration)
|
|
638
|
+
targetTime = targetTime - duration
|
|
639
|
+
inbuildTime = targetTime;
|
|
640
|
+
};
|
|
641
|
+
|
|
642
|
+
this.getTime = () => {
|
|
643
|
+
return inbuildTime;
|
|
644
|
+
}
|
|
645
|
+
|
|
646
|
+
this.setTime = timeIn => {
|
|
647
|
+
if (timeIn > duration)
|
|
648
|
+
inbuildTime = duration;
|
|
649
|
+
else if (timeIn < 0.0)
|
|
650
|
+
inbuildTime = 0.0;
|
|
651
|
+
else
|
|
652
|
+
inbuildTime = timeIn;
|
|
653
|
+
}
|
|
654
|
+
|
|
655
|
+
this.getNumberOfTimeFrame = () => {
|
|
656
|
+
return numberOfCameraPoint;
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
this.getCurrentTimeFrame = () => {
|
|
660
|
+
if (numberOfCameraPoint > 2) {
|
|
661
|
+
const current_time = inbuildTime/duration * (numberOfCameraPoint - 1);
|
|
662
|
+
const bottom_frame = Math.floor(current_time);
|
|
663
|
+
const proportion = 1 - (current_time - bottom_frame);
|
|
664
|
+
const top_frame = Math.ceil(current_time);
|
|
665
|
+
if (bottom_frame == top_frame) {
|
|
666
|
+
if (bottom_frame == numberOfCameraPoint - 1) {
|
|
667
|
+
return [bottom_frame - 1, top_frame, 0];
|
|
668
|
+
} else {
|
|
669
|
+
return [bottom_frame, top_frame + 1, 1.0];
|
|
670
|
+
}
|
|
671
|
+
}
|
|
672
|
+
return [bottom_frame, top_frame, proportion];
|
|
673
|
+
} else if (numberOfCameraPoint == 1) {
|
|
674
|
+
return [0, 0, 0];
|
|
675
|
+
}
|
|
676
|
+
|
|
677
|
+
return undefined;
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
this.setCurrentTimeFrame = targetTimeFrame => {
|
|
681
|
+
if (numberOfCameraPoint > 2) {
|
|
682
|
+
inbuildTime = duration * targetTimeFrame / (numberOfCameraPoint - 1);
|
|
683
|
+
if (inbuildTime < 0.0)
|
|
684
|
+
inbuildTime = 0.0;
|
|
685
|
+
if (inbuildTime > duration)
|
|
686
|
+
inbuildTime = duration;
|
|
687
|
+
}
|
|
688
|
+
}
|
|
689
|
+
|
|
690
|
+
const updatePath = delta => {
|
|
691
|
+
if (currentMode === MODE.PATH) {
|
|
692
|
+
updateTime(delta);
|
|
693
|
+
if (cameraPath) {
|
|
694
|
+
const time_frame = this.getCurrentTimeFrame();
|
|
695
|
+
const bottom_frame = time_frame[0];
|
|
696
|
+
const top_frame = time_frame[1];
|
|
697
|
+
const proportion = time_frame[2];
|
|
698
|
+
const bot_pos = [cameraPath[bottom_frame*3], cameraPath[bottom_frame*3+1], cameraPath[bottom_frame*3+2]];
|
|
699
|
+
const top_pos = [cameraPath[top_frame*3], cameraPath[top_frame*3+1], cameraPath[top_frame*3+2]];
|
|
700
|
+
const current_positions = [];
|
|
701
|
+
for (let i = 0; i < bot_pos.length; i++) {
|
|
702
|
+
current_positions.push(proportion * bot_pos[i] + (1.0 - proportion) * top_pos[i]);
|
|
703
|
+
}
|
|
704
|
+
this.cameraObject.position.set(current_positions[0], current_positions[1], current_positions[2]);
|
|
705
|
+
this.cameraObject.target.set(top_pos[0], top_pos[1], top_pos[2]);
|
|
706
|
+
if (deviceOrientationControl)
|
|
707
|
+
this.cameraObject.lookAt( this.cameraObject.target );
|
|
708
|
+
if (updateLightWithPathFlag) {
|
|
709
|
+
this.directionalLight.position.set(current_positions[0], current_positions[1], current_positions[2]);
|
|
710
|
+
this.directionalLight.target.position.set(top_pos[0], top_pos[1], top_pos[2]);
|
|
711
|
+
}
|
|
712
|
+
}
|
|
713
|
+
}
|
|
714
|
+
};
|
|
715
|
+
|
|
716
|
+
this.calculatePathNow = () => {
|
|
717
|
+
updatePath(0.0);
|
|
718
|
+
}
|
|
719
|
+
|
|
720
|
+
handleSyncControl = () => {
|
|
721
|
+
if ((this._state === STATE.ROTATE) || (this._state === STATE.TOUCH_ROTATE)){
|
|
722
|
+
//rotateion does not trigger callback
|
|
723
|
+
tumble();
|
|
724
|
+
} else if ((this._state === STATE.PAN) || (this._state === STATE.TOUCH_PAN)){
|
|
725
|
+
translate();
|
|
726
|
+
ndcControl.triggerCallback();
|
|
727
|
+
} else if ((this._state === STATE.ZOOM) || (this._state === STATE.TOUCH_ZOOM) || (this._state === STATE.SCROLL)){
|
|
728
|
+
ndcControl.zoom(calculateZoomDelta());
|
|
729
|
+
this.previous_pointer_x = this.pointer_x;
|
|
730
|
+
this.previous_pointer_y = this.pointer_y;
|
|
731
|
+
if (this._state === STATE.SCROLL) {
|
|
732
|
+
this._state = STATE.NONE;
|
|
733
|
+
}
|
|
734
|
+
mouseScroll = 0;
|
|
735
|
+
ndcControl.triggerCallback();
|
|
736
|
+
}
|
|
737
|
+
}
|
|
738
|
+
|
|
739
|
+
this.update = timeChanged => {
|
|
740
|
+
const delta = timeChanged * playRate;
|
|
741
|
+
let controlEnabled = enabled;
|
|
742
|
+
if (currentMode === MODE.PATH) {
|
|
743
|
+
updatePath(delta);
|
|
744
|
+
} else if (currentMode === MODE.SMOOTH_CAMERA_TRANSITION && smoothCameraTransitionObject) {
|
|
745
|
+
smoothCameraTransitionObject.update(delta);
|
|
746
|
+
if (smoothCameraTransitionObject.isTransitionCompleted()) {
|
|
747
|
+
smoothCameraTransitionObject == undefined;
|
|
748
|
+
currentMode = MODE.DEFAULT;
|
|
749
|
+
}
|
|
750
|
+
controlEnabled = false;
|
|
751
|
+
} else if (currentMode === MODE.ROTATE_CAMERA_TRANSITION && rotateCameraTransitionObject) {
|
|
752
|
+
rotateCameraTransitionObject.update(delta);
|
|
753
|
+
if (rotateCameraTransitionObject.isTransitionCompleted()) {
|
|
754
|
+
rotateCameraTransitionObject == undefined;
|
|
755
|
+
currentMode = MODE.DEFAULT;
|
|
756
|
+
}
|
|
757
|
+
controlEnabled = false;
|
|
758
|
+
} else if (currentMode === MODE.AUTO_TUMBLE && cameraAutoTumbleObject) {
|
|
759
|
+
cameraAutoTumbleObject.update(delta);
|
|
760
|
+
} else if (currentMode === MODE.SYNC_CONTROL && ndcControl) {
|
|
761
|
+
handleSyncControl();
|
|
762
|
+
controlEnabled = false;
|
|
763
|
+
}
|
|
764
|
+
if (controlEnabled) {
|
|
765
|
+
if ((this._state === STATE.ROTATE) || (this._state === STATE.TOUCH_ROTATE)){
|
|
766
|
+
tumble();
|
|
767
|
+
} else if ((this._state === STATE.PAN) || (this._state === STATE.TOUCH_PAN)){
|
|
768
|
+
translate();
|
|
769
|
+
} else if ((this._state === STATE.ZOOM) || (this._state === STATE.TOUCH_ZOOM) || (this._state === STATE.SCROLL)){
|
|
770
|
+
flyZoom();
|
|
771
|
+
}
|
|
772
|
+
if (this._state !== STATE.NONE) {
|
|
773
|
+
if (currentMode === MODE.AUTO_TUMBLE && cameraAutoTumbleObject &&
|
|
774
|
+
cameraAutoTumbleObject.stopOnCameraInput) {
|
|
775
|
+
}
|
|
776
|
+
}
|
|
777
|
+
if (this._state === STATE.SCROLL)
|
|
778
|
+
this._state = STATE.NONE;
|
|
779
|
+
}
|
|
780
|
+
if (deviceOrientationControl) {
|
|
781
|
+
deviceOrientationControl.update();
|
|
782
|
+
//this.directionalLight.target.position.set(this.cameraObject.target.x,
|
|
783
|
+
// this.cameraObject.target.y, this.cameraObject.target.z);
|
|
784
|
+
} else {
|
|
785
|
+
this.cameraObject.lookAt( this.cameraObject.target );
|
|
786
|
+
}
|
|
787
|
+
};
|
|
788
|
+
|
|
789
|
+
this.playPath = () => {
|
|
790
|
+
currentMode = MODE.PATH;
|
|
791
|
+
}
|
|
792
|
+
|
|
793
|
+
this.stopPath = () => {
|
|
794
|
+
currentMode = MODE.DEFAULT;
|
|
795
|
+
}
|
|
796
|
+
|
|
797
|
+
this.isPlayingPath = () => {
|
|
798
|
+
return (currentMode === MODE.PATH);
|
|
799
|
+
}
|
|
800
|
+
|
|
801
|
+
this.enableDirectionalLightUpdateWithPath = flag => {
|
|
802
|
+
updateLightWithPathFlag = flag;
|
|
803
|
+
}
|
|
804
|
+
|
|
805
|
+
this.enableDeviceOrientation = () => {
|
|
806
|
+
if (!deviceOrientationControl)
|
|
807
|
+
deviceOrientationControl = new ModifiedDeviceOrientationControls(this.cameraObject);
|
|
808
|
+
}
|
|
809
|
+
|
|
810
|
+
this.disableDeviceOrientation = () => {
|
|
811
|
+
if (deviceOrientationControl) {
|
|
812
|
+
deviceOrientationControl.dispose();
|
|
813
|
+
deviceOrientationControl = undefined;
|
|
814
|
+
}
|
|
815
|
+
}
|
|
816
|
+
|
|
817
|
+
this.isDeviceOrientationEnabled = () => {
|
|
818
|
+
if (deviceOrientationControl) {
|
|
819
|
+
return true;
|
|
820
|
+
}
|
|
821
|
+
return false;
|
|
822
|
+
}
|
|
823
|
+
|
|
824
|
+
this.resetView = () => {
|
|
825
|
+
const viewport = viewports[defaultViewport];
|
|
826
|
+
this.cameraObject.near = viewport.nearPlane;
|
|
827
|
+
this.cameraObject.far = viewport.farPlane;
|
|
828
|
+
this.cameraObject.position.set( viewport.eyePosition[0], viewport.eyePosition[1],
|
|
829
|
+
viewport.eyePosition[2]);
|
|
830
|
+
this.cameraObject.target.set( viewport.targetPosition[0],
|
|
831
|
+
viewport.targetPosition[1], viewport.targetPosition[2] );
|
|
832
|
+
this.cameraObject.up.set( viewport.upVector[0], viewport.upVector[1],
|
|
833
|
+
viewport.upVector[2]);
|
|
834
|
+
this.cameraObject.updateProjectionMatrix();
|
|
835
|
+
this.updateDirectionalLight();
|
|
836
|
+
}
|
|
837
|
+
|
|
838
|
+
|
|
839
|
+
this.setCurrentCameraSettings = newViewport => {
|
|
840
|
+
if (newViewport.nearPlane)
|
|
841
|
+
this.cameraObject.near = newViewport.nearPlane;
|
|
842
|
+
if (newViewport.farPlane)
|
|
843
|
+
this.cameraObject.far = newViewport.farPlane;
|
|
844
|
+
if (newViewport.eyePosition)
|
|
845
|
+
this.cameraObject.position.set( newViewport.eyePosition[0],
|
|
846
|
+
newViewport.eyePosition[1], newViewport.eyePosition[2]);
|
|
847
|
+
if (newViewport.targetPosition)
|
|
848
|
+
this.cameraObject.target.set( newViewport.targetPosition[0],
|
|
849
|
+
newViewport.targetPosition[1], newViewport.targetPosition[2] );
|
|
850
|
+
if (newViewport.upVector)
|
|
851
|
+
this.cameraObject.up.set( newViewport.upVector[0], newViewport.upVector[1],
|
|
852
|
+
newViewport.upVector[2]);
|
|
853
|
+
this.cameraObject.updateProjectionMatrix();
|
|
854
|
+
this.updateDirectionalLight();
|
|
855
|
+
}
|
|
856
|
+
|
|
857
|
+
this.getViewportFromCentreAndRadius = (centreX, centreY, centreZ, radius, view_angle, clip_distance) => {
|
|
858
|
+
let eyex = this.cameraObject.position.x-this.cameraObject.target.x;
|
|
859
|
+
let eyey = this.cameraObject.position.y-this.cameraObject.target.y;
|
|
860
|
+
let eyez = this.cameraObject.position.z-this.cameraObject.target.z;
|
|
861
|
+
const fact = 1.0/Math.sqrt(eyex*eyex+eyey*eyey+eyez*eyez);
|
|
862
|
+
eyex = eyex * fact;
|
|
863
|
+
eyey = eyey * fact;
|
|
864
|
+
eyez = eyez * fact;
|
|
865
|
+
/* look at the centre of the sphere */
|
|
866
|
+
const localTargetPosition = [centreX, centreY, centreZ];
|
|
867
|
+
/* shift the eye position to achieve the desired view_angle */
|
|
868
|
+
const eye_distance = radius/Math.tan(view_angle*Math.PI/360.0);
|
|
869
|
+
const localEyePosition = [ centreX + eyex*eye_distance, centreY + eyey*eye_distance,
|
|
870
|
+
centreZ + eyez*eye_distance];
|
|
871
|
+
const localFarPlane = eye_distance+clip_distance;
|
|
872
|
+
let localNearPlane = 0.0;
|
|
873
|
+
const nearClippingFactor = 0.95;
|
|
874
|
+
if (clip_distance > nearClippingFactor*eye_distance)
|
|
875
|
+
{
|
|
876
|
+
localNearPlane = (1.0 - nearClippingFactor)*eye_distance;
|
|
877
|
+
}
|
|
878
|
+
else
|
|
879
|
+
{
|
|
880
|
+
localNearPlane = eye_distance - clip_distance;
|
|
881
|
+
}
|
|
882
|
+
const newViewport = new Viewport();
|
|
883
|
+
newViewport.nearPlane = localNearPlane;
|
|
884
|
+
newViewport.farPlane = localFarPlane;
|
|
885
|
+
newViewport.eyePosition = localEyePosition;
|
|
886
|
+
newViewport.targetPosition = localTargetPosition;
|
|
887
|
+
newViewport.upVector = [this.cameraObject.up.x, this.cameraObject.up.y,
|
|
888
|
+
this.cameraObject.up.z];
|
|
889
|
+
|
|
890
|
+
return newViewport;
|
|
891
|
+
}
|
|
892
|
+
|
|
893
|
+
this.getCurrentViewport = () => {
|
|
894
|
+
const currentViewport = new Viewport();
|
|
895
|
+
currentViewport.nearPlane = this.cameraObject.near;
|
|
896
|
+
currentViewport.farPlane = this.cameraObject.far;
|
|
897
|
+
currentViewport.eyePosition[0] = this.cameraObject.position.x;
|
|
898
|
+
currentViewport.eyePosition[1] = this.cameraObject.position.y;
|
|
899
|
+
currentViewport.eyePosition[2] = this.cameraObject.position.z;
|
|
900
|
+
currentViewport.targetPosition[0] = this.cameraObject.target.x;
|
|
901
|
+
currentViewport.targetPosition[1] = this.cameraObject.target.y;
|
|
902
|
+
currentViewport.targetPosition[2] = this.cameraObject.target.z;
|
|
903
|
+
currentViewport.upVector[0] = this.cameraObject.up.x;
|
|
904
|
+
currentViewport.upVector[1] = this.cameraObject.up.y;
|
|
905
|
+
currentViewport.upVector[2] = this.cameraObject.up.z;
|
|
906
|
+
return currentViewport;
|
|
907
|
+
}
|
|
908
|
+
|
|
909
|
+
this.getDefaultEyePosition = () => {
|
|
910
|
+
return eyePosition;
|
|
911
|
+
}
|
|
912
|
+
|
|
913
|
+
this.getDefaultTargetPosition = () => {
|
|
914
|
+
return targetPosition;
|
|
915
|
+
}
|
|
916
|
+
|
|
917
|
+
this.cameraTransition = (startingViewport, endingViewport, durationIn) => {
|
|
918
|
+
if (rotateCameraTransitionObject == undefined)
|
|
919
|
+
smoothCameraTransitionObject = new SmoothCameraTransition(startingViewport, endingViewport,
|
|
920
|
+
this, durationIn);
|
|
921
|
+
}
|
|
922
|
+
|
|
923
|
+
this.rotateCameraTransition = (axis, angle, duration) => {
|
|
924
|
+
if (smoothCameraTransitionObject == undefined)
|
|
925
|
+
rotateCameraTransitionObject = new RotateCameraTransition(axis, angle,
|
|
926
|
+
this, duration);
|
|
927
|
+
}
|
|
928
|
+
|
|
929
|
+
this.enableCameraTransition = () => {
|
|
930
|
+
if (smoothCameraTransitionObject)
|
|
931
|
+
currentMode = MODE.SMOOTH_CAMERA_TRANSITION;
|
|
932
|
+
if (rotateCameraTransitionObject)
|
|
933
|
+
currentMode = MODE.ROTATE_CAMERA_TRANSITION;
|
|
934
|
+
}
|
|
935
|
+
|
|
936
|
+
this.pauseCameraTransition = () => {
|
|
937
|
+
currentMode = MODE.DEFAULT;
|
|
938
|
+
}
|
|
939
|
+
|
|
940
|
+
this.stopCameraTransition = () => {
|
|
941
|
+
currentMode = MODE.DEFAULT;
|
|
942
|
+
smoothCameraTransitionObject = undefined;
|
|
943
|
+
rotateCameraTransitionObject = undefined;
|
|
944
|
+
}
|
|
945
|
+
|
|
946
|
+
this.isTransitioningCamera = () => {
|
|
947
|
+
return (currentMode === MODE.SMOOTH_CAMERA_TRANSITION ||
|
|
948
|
+
currentMode === MODE.ROTATE_CAMERA_TRANSITION);
|
|
949
|
+
}
|
|
950
|
+
|
|
951
|
+
/* tumble rate is in radians per second */
|
|
952
|
+
this.autoTumble = (tumbleDirectionIn, tumbleRateIn, stopOnCameraInputIn) => {
|
|
953
|
+
cameraAutoTumbleObject = new CameraAutoTumble(tumbleDirectionIn, tumbleRateIn, stopOnCameraInputIn, this);
|
|
954
|
+
}
|
|
955
|
+
|
|
956
|
+
this.enableAutoTumble = () => {
|
|
957
|
+
currentMode = MODE.AUTO_TUMBLE;
|
|
958
|
+
}
|
|
959
|
+
|
|
960
|
+
this.stopAutoTumble = () => {
|
|
961
|
+
currentMode = MODE.DEFAULT;
|
|
962
|
+
cameraAutoTumbleObject = undefined;
|
|
963
|
+
}
|
|
964
|
+
|
|
965
|
+
this.updateAutoTumble = () => {
|
|
966
|
+
if (cameraAutoTumbleObject)
|
|
967
|
+
cameraAutoTumbleObject.requireUpdate = true;
|
|
968
|
+
}
|
|
969
|
+
|
|
970
|
+
this.isAutoTumble = () => {
|
|
971
|
+
return (currentMode === MODE.AUTO_TUMBLE);
|
|
972
|
+
}
|
|
973
|
+
|
|
974
|
+
this.enableRaycaster = (sceneIn, callbackFunctionIn, hoverCallbackFunctionIn) => {
|
|
975
|
+
if (zincRayCaster == undefined)
|
|
976
|
+
zincRayCaster = new RayCaster(sceneIn, this.scene, callbackFunctionIn, hoverCallbackFunctionIn, this.renderer);
|
|
977
|
+
}
|
|
978
|
+
|
|
979
|
+
this.disableRaycaster = () => {
|
|
980
|
+
zincRayCaster.disable();
|
|
981
|
+
zincRayCaster = undefined;
|
|
982
|
+
}
|
|
983
|
+
|
|
984
|
+
this.isSyncControl = () => {
|
|
985
|
+
return currentMpde === MODE.SYNC_CONTROL;
|
|
986
|
+
}
|
|
987
|
+
|
|
988
|
+
this.enableSyncControl = () => {
|
|
989
|
+
currentMode = MODE.SYNC_CONTROL;
|
|
990
|
+
if (!ndcControl)
|
|
991
|
+
ndcControl = new NDCCameraControl();
|
|
992
|
+
ndcControl.setCurrentCameraSettings(this.cameraObject,
|
|
993
|
+
viewports[defaultViewport]);
|
|
994
|
+
return ndcControl;
|
|
995
|
+
}
|
|
996
|
+
|
|
997
|
+
this.disableSyncControl = () => {
|
|
998
|
+
currentMode = MODE.DEFAULT;
|
|
999
|
+
this.cameraObject.zoom = 1;
|
|
1000
|
+
this.cameraObject.updateProjectionMatrix();
|
|
1001
|
+
}
|
|
1002
|
+
|
|
1003
|
+
this.enable();
|
|
1004
|
+
|
|
1005
|
+
};
|
|
1006
|
+
|
|
1007
|
+
const SmoothCameraTransition = function(startingViewport, endingViewport, targetCameraIn, durationIn) {
|
|
1008
|
+
const startingEyePosition = startingViewport.eyePosition;
|
|
1009
|
+
const startingTargetPosition = startingViewport.targetPosition;
|
|
1010
|
+
const startingUp = startingViewport.upVector;
|
|
1011
|
+
const endingEyePosition = endingViewport.eyePosition;
|
|
1012
|
+
const endingTargetPosition = endingViewport.targetPosition;
|
|
1013
|
+
const endingUp = endingViewport.upVector;
|
|
1014
|
+
const targetCamera = targetCameraIn;
|
|
1015
|
+
let duration = durationIn;
|
|
1016
|
+
let inbuildTime = 0;
|
|
1017
|
+
const enabled = true;
|
|
1018
|
+
const updateLightWithPathFlag = true;
|
|
1019
|
+
let completed = false;
|
|
1020
|
+
targetCamera.near = Math.min(startingViewport.nearPlane, endingViewport.nearPlane);
|
|
1021
|
+
targetCamera.far = Math.max(startingViewport.farPlane, endingViewport.farPlane);
|
|
1022
|
+
targetCamera.cameraObject.up.set( endingViewport.upVector[0], endingViewport.upVector[1],
|
|
1023
|
+
endingViewport.upVector[2]);
|
|
1024
|
+
|
|
1025
|
+
this.setDuration = newDuration => {
|
|
1026
|
+
duration = newDuration;
|
|
1027
|
+
}
|
|
1028
|
+
|
|
1029
|
+
const updateTime = delta => {
|
|
1030
|
+
let targetTime = inbuildTime + delta;
|
|
1031
|
+
if (targetTime > duration)
|
|
1032
|
+
targetTime = duration;
|
|
1033
|
+
inbuildTime = targetTime;
|
|
1034
|
+
};
|
|
1035
|
+
|
|
1036
|
+
const updateCameraSettings = () => {
|
|
1037
|
+
const ratio = inbuildTime / duration;
|
|
1038
|
+
const eyePosition = [startingEyePosition[0] * (1.0 - ratio) + endingEyePosition[0] * ratio,
|
|
1039
|
+
startingEyePosition[1] * (1.0 - ratio) + endingEyePosition[1] * ratio,
|
|
1040
|
+
startingEyePosition[2] * (1.0 - ratio) + endingEyePosition[2] * ratio];
|
|
1041
|
+
const targetPosition = [startingTargetPosition[0] * (1.0 - ratio) + endingTargetPosition[0] * ratio,
|
|
1042
|
+
startingTargetPosition[1] * (1.0 - ratio) + endingTargetPosition[1] * ratio,
|
|
1043
|
+
startingTargetPosition[2] * (1.0 - ratio) + endingTargetPosition[2] * ratio];
|
|
1044
|
+
const upVector = [startingUp[0] * (1.0 - ratio) + endingUp[0] * ratio,
|
|
1045
|
+
startingUp[1] * (1.0 - ratio) + endingUp[1] * ratio,
|
|
1046
|
+
startingUp[2] * (1.0 - ratio) + endingUp[2] * ratio];
|
|
1047
|
+
targetCamera.cameraObject.position.set( eyePosition[0], eyePosition[1], eyePosition[2]);
|
|
1048
|
+
targetCamera.cameraObject.target.set( targetPosition[0], targetPosition[1], targetPosition[2] );
|
|
1049
|
+
};
|
|
1050
|
+
|
|
1051
|
+
this.update = delta => {
|
|
1052
|
+
|
|
1053
|
+
if ( this.enabled === false ) return;
|
|
1054
|
+
|
|
1055
|
+
updateTime(delta);
|
|
1056
|
+
|
|
1057
|
+
updateCameraSettings();
|
|
1058
|
+
|
|
1059
|
+
if (inbuildTime == duration) {
|
|
1060
|
+
completed = true;
|
|
1061
|
+
}
|
|
1062
|
+
|
|
1063
|
+
}
|
|
1064
|
+
|
|
1065
|
+
this.isTransitionCompleted = () => {
|
|
1066
|
+
return completed;
|
|
1067
|
+
}
|
|
1068
|
+
|
|
1069
|
+
};
|
|
1070
|
+
|
|
1071
|
+
const RotateCameraTransition = function(axisIn, angleIn, targetCameraIn, durationIn) {
|
|
1072
|
+
const axis = axisIn;
|
|
1073
|
+
const angle = angleIn;
|
|
1074
|
+
const targetCamera = targetCameraIn;
|
|
1075
|
+
let duration = durationIn;
|
|
1076
|
+
let inbuildTime = 0;
|
|
1077
|
+
const enabled = true;
|
|
1078
|
+
const ratio = inbuildTime / duration;
|
|
1079
|
+
let completed = false;
|
|
1080
|
+
|
|
1081
|
+
this.setDuration = newDuration => {
|
|
1082
|
+
duration = newDuration;
|
|
1083
|
+
}
|
|
1084
|
+
|
|
1085
|
+
const updateCameraSettings = delta => {
|
|
1086
|
+
const previousTime = inbuildTime;
|
|
1087
|
+
let targetTime = inbuildTime + delta;
|
|
1088
|
+
if (targetTime > duration)
|
|
1089
|
+
targetTime = duration;
|
|
1090
|
+
inbuildTime = targetTime;
|
|
1091
|
+
const actualDelta = inbuildTime - previousTime;
|
|
1092
|
+
const ratio = actualDelta / duration;
|
|
1093
|
+
const alpha = ratio * angle;
|
|
1094
|
+
targetCamera.rotateAboutLookAtpoint(axis, alpha);
|
|
1095
|
+
};
|
|
1096
|
+
|
|
1097
|
+
this.update = delta => {
|
|
1098
|
+
|
|
1099
|
+
if ( this.enabled === false ) return;
|
|
1100
|
+
|
|
1101
|
+
updateCameraSettings(delta);
|
|
1102
|
+
|
|
1103
|
+
if (inbuildTime == duration) {
|
|
1104
|
+
completed = true;
|
|
1105
|
+
}
|
|
1106
|
+
|
|
1107
|
+
}
|
|
1108
|
+
|
|
1109
|
+
this.isTransitionCompleted = () => {
|
|
1110
|
+
return completed;
|
|
1111
|
+
}
|
|
1112
|
+
}
|
|
1113
|
+
|
|
1114
|
+
const RayCaster = function (sceneIn, hostSceneIn, callbackFunctionIn, hoverCallbackFunctionIn, rendererIn) {
|
|
1115
|
+
const scene = sceneIn;
|
|
1116
|
+
const hostScene = hostSceneIn;
|
|
1117
|
+
const renderer = rendererIn;
|
|
1118
|
+
const callbackFunction = callbackFunctionIn;
|
|
1119
|
+
const hoverCallbackFunction = hoverCallbackFunctionIn;
|
|
1120
|
+
const enabled = true;
|
|
1121
|
+
const raycaster = new THREE.Raycaster();
|
|
1122
|
+
raycaster.params.Line.threshold = 0.1;
|
|
1123
|
+
raycaster.params.Points.threshold = 0.1;
|
|
1124
|
+
const mouse = new THREE.Vector2();
|
|
1125
|
+
let awaiting = false;
|
|
1126
|
+
let lastHoveredDate = new Date();
|
|
1127
|
+
let lastHoveredEmpty = false;
|
|
1128
|
+
let timeDiff = 0;
|
|
1129
|
+
let pickedObjects = new Array();
|
|
1130
|
+
let lastPosition = { zincCamera: undefined, x: -1 ,y: -1};
|
|
1131
|
+
|
|
1132
|
+
this.enable = () => {
|
|
1133
|
+
enable = true;
|
|
1134
|
+
}
|
|
1135
|
+
|
|
1136
|
+
this.disable = () => {
|
|
1137
|
+
enable = false;
|
|
1138
|
+
}
|
|
1139
|
+
|
|
1140
|
+
const getIntersectsObject = (zincCamera, x, y) => {
|
|
1141
|
+
zincCamera.getNDCFromDocumentCoords(x, y, mouse);
|
|
1142
|
+
if (hostScene !== scene) {
|
|
1143
|
+
const threejsScene = scene.getThreeJSScene();
|
|
1144
|
+
renderer.render(threejsScene, zincCamera.cameraObject);
|
|
1145
|
+
}
|
|
1146
|
+
raycaster.setFromCamera( mouse, zincCamera.cameraObject);
|
|
1147
|
+
let objects = scene.getPickableThreeJSObjects();
|
|
1148
|
+
//Reset pickedObjects array
|
|
1149
|
+
pickedObjects.length = 0;
|
|
1150
|
+
return raycaster.intersectObjects( objects, true, pickedObjects );
|
|
1151
|
+
};
|
|
1152
|
+
|
|
1153
|
+
this.pick = (zincCamera, x, y) => {
|
|
1154
|
+
if (enabled && renderer && scene && zincCamera && callbackFunction) {
|
|
1155
|
+
getIntersectsObject(zincCamera, x, y);
|
|
1156
|
+
callbackFunction(pickedObjects, x, y);
|
|
1157
|
+
}
|
|
1158
|
+
}
|
|
1159
|
+
|
|
1160
|
+
let hovered = (zincCamera, x, y) => {
|
|
1161
|
+
if (enabled && renderer && scene && zincCamera && hoverCallbackFunction) {
|
|
1162
|
+
getIntersectsObject(zincCamera, x, y);
|
|
1163
|
+
lastHoveredDate.setTime(Date.now());
|
|
1164
|
+
if (pickedObjects.length === 0) {
|
|
1165
|
+
//skip hovered callback if the previous one is empty
|
|
1166
|
+
if (lastHoveredEmpty)
|
|
1167
|
+
return
|
|
1168
|
+
lastHoveredEmpty = true;
|
|
1169
|
+
} else {
|
|
1170
|
+
lastHoveredEmpty = false;
|
|
1171
|
+
}
|
|
1172
|
+
hoverCallbackFunction(pickedObjects, x, y);
|
|
1173
|
+
}
|
|
1174
|
+
}
|
|
1175
|
+
|
|
1176
|
+
this.move = (zincCamera, x, y) => {
|
|
1177
|
+
if (enabled && renderer && scene && zincCamera && hoverCallbackFunction) {
|
|
1178
|
+
if (scene.displayMarkers) {
|
|
1179
|
+
hovered(zincCamera, x, y);
|
|
1180
|
+
} else {
|
|
1181
|
+
lastPosition.zincCamera = zincCamera;
|
|
1182
|
+
lastPosition.x = x;
|
|
1183
|
+
lastPosition.y = y;
|
|
1184
|
+
if (!awaiting) {
|
|
1185
|
+
timeDiff = lastHoveredDate ? Date.now() - lastHoveredDate.getTime() : 250;
|
|
1186
|
+
if (timeDiff >= 250) {
|
|
1187
|
+
hovered(zincCamera, x, y);
|
|
1188
|
+
} else {
|
|
1189
|
+
awaiting = true;
|
|
1190
|
+
setTimeout(awaitMove(lastPosition), timeDiff);
|
|
1191
|
+
}
|
|
1192
|
+
}
|
|
1193
|
+
}
|
|
1194
|
+
}
|
|
1195
|
+
}
|
|
1196
|
+
|
|
1197
|
+
let awaitMove = (lastPosition) => {
|
|
1198
|
+
return function() {
|
|
1199
|
+
awaiting = false;
|
|
1200
|
+
hovered(lastPosition.zincCamera, lastPosition.x, lastPosition.y);
|
|
1201
|
+
}
|
|
1202
|
+
}
|
|
1203
|
+
};
|
|
1204
|
+
|
|
1205
|
+
const CameraAutoTumble = function (tumbleDirectionIn, tumbleRateIn, stopOnCameraInputIn, targetCameraIn) {
|
|
1206
|
+
const tumbleAxis = new THREE.Vector3();
|
|
1207
|
+
const angle = -tumbleRateIn;
|
|
1208
|
+
const targetCamera = targetCameraIn;
|
|
1209
|
+
const enabled = true;
|
|
1210
|
+
const updateLightWithPathFlag = true;
|
|
1211
|
+
const tumbleDirection = tumbleDirectionIn;
|
|
1212
|
+
this.stopOnCameraInput = stopOnCameraInputIn;
|
|
1213
|
+
this.requireUpdate = true;
|
|
1214
|
+
const b = new THREE.Vector3();
|
|
1215
|
+
const c = new THREE.Vector3();
|
|
1216
|
+
|
|
1217
|
+
const computeTumbleAxisAngle = tumbleDirection => {
|
|
1218
|
+
const tangent_dist = Math.sqrt(tumbleDirection[0]*tumbleDirection[0] +
|
|
1219
|
+
tumbleDirection[1]*tumbleDirection[1]);
|
|
1220
|
+
const width = Math.abs(tumbleDirection[0]) * 4.0;
|
|
1221
|
+
const height = Math.abs(tumbleDirection[1]) * 4.0;
|
|
1222
|
+
const radius = 0.25 * (width + height);
|
|
1223
|
+
const dx = -tumbleDirection[1]/tangent_dist;
|
|
1224
|
+
const dy = tumbleDirection[0]/tangent_dist;
|
|
1225
|
+
let d = dx*(tumbleDirection[0])+dy*(-tumbleDirection[1]);
|
|
1226
|
+
|
|
1227
|
+
if (d > radius)
|
|
1228
|
+
{
|
|
1229
|
+
d = radius;
|
|
1230
|
+
}
|
|
1231
|
+
else
|
|
1232
|
+
{
|
|
1233
|
+
if (d < -radius)
|
|
1234
|
+
{
|
|
1235
|
+
d = -radius;
|
|
1236
|
+
}
|
|
1237
|
+
}
|
|
1238
|
+
|
|
1239
|
+
const phi=Math.acos(d/radius)-0.5*Math.PI;
|
|
1240
|
+
/* get axis to rotate about */
|
|
1241
|
+
tumbleAxis.copy(targetCamera.cameraObject.position).sub(
|
|
1242
|
+
targetCamera.cameraObject.target).normalize();
|
|
1243
|
+
b.copy(targetCamera.cameraObject.up).normalize();
|
|
1244
|
+
c.crossVectors(b, tumbleAxis).normalize().multiplyScalar(dx);
|
|
1245
|
+
b.multiplyScalar(dy);
|
|
1246
|
+
b.add(c).multiplyScalar(Math.cos(phi));
|
|
1247
|
+
tumbleAxis.multiplyScalar(Math.sin(phi)).add(b);
|
|
1248
|
+
};
|
|
1249
|
+
|
|
1250
|
+
this.update = delta => {
|
|
1251
|
+
|
|
1252
|
+
if ( this.enabled === false ) return;
|
|
1253
|
+
|
|
1254
|
+
if (this.requireUpdate) {
|
|
1255
|
+
computeTumbleAxisAngle(tumbleDirection);
|
|
1256
|
+
this.requireUpdate = false;
|
|
1257
|
+
}
|
|
1258
|
+
targetCamera.rotateAboutLookAtpoint(tumbleAxis, angle * delta/1000);
|
|
1259
|
+
|
|
1260
|
+
}
|
|
1261
|
+
|
|
1262
|
+
};
|
|
1263
|
+
|
|
1264
|
+
/**
|
|
1265
|
+
* @author mrdoob / http://mrdoob.com/
|
|
1266
|
+
*/
|
|
1267
|
+
StereoCameraZoomFixed = function () {
|
|
1268
|
+
|
|
1269
|
+
this.type = 'StereoCamera';
|
|
1270
|
+
|
|
1271
|
+
this.aspect = 1;
|
|
1272
|
+
|
|
1273
|
+
this.cameraL = new THREE.PerspectiveCamera();
|
|
1274
|
+
this.cameraL.layers.enable( 1 );
|
|
1275
|
+
this.cameraL.matrixAutoUpdate = false;
|
|
1276
|
+
|
|
1277
|
+
this.cameraR = new THREE.PerspectiveCamera();
|
|
1278
|
+
this.cameraR.layers.enable( 2 );
|
|
1279
|
+
this.cameraR.matrixAutoUpdate = false;
|
|
1280
|
+
|
|
1281
|
+
};
|
|
1282
|
+
|
|
1283
|
+
Object.assign( StereoCameraZoomFixed.prototype, {
|
|
1284
|
+
|
|
1285
|
+
update: (() => {
|
|
1286
|
+
|
|
1287
|
+
let focus, fov, aspect, near, far, zoom;
|
|
1288
|
+
|
|
1289
|
+
const eyeRight = new THREE.Matrix4();
|
|
1290
|
+
const eyeLeft = new THREE.Matrix4();
|
|
1291
|
+
|
|
1292
|
+
return function update( camera ) {
|
|
1293
|
+
|
|
1294
|
+
const needsUpdate = focus !== camera.focus || fov !== camera.fov ||
|
|
1295
|
+
aspect !== camera.aspect * this.aspect || near !== camera.near ||
|
|
1296
|
+
far !== camera.far || zoom !== camera.zoom;
|
|
1297
|
+
|
|
1298
|
+
if ( needsUpdate ) {
|
|
1299
|
+
|
|
1300
|
+
focus = camera.focus;
|
|
1301
|
+
fov = camera.fov;
|
|
1302
|
+
aspect = camera.aspect * this.aspect;
|
|
1303
|
+
near = camera.near;
|
|
1304
|
+
far = camera.far;
|
|
1305
|
+
zoom = camera.zoom;
|
|
1306
|
+
|
|
1307
|
+
// Off-axis stereoscopic effect based on
|
|
1308
|
+
// http://paulbourke.net/stereographics/stereorender/
|
|
1309
|
+
|
|
1310
|
+
const projectionMatrix = camera.projectionMatrix.clone();
|
|
1311
|
+
const eyeSep = 0.064 / 2;
|
|
1312
|
+
const eyeSepOnProjection = eyeSep * near / focus;
|
|
1313
|
+
const ymax = near * Math.tan( THREE.Math.DEG2RAD * fov * 0.5 ) / camera.zoom;
|
|
1314
|
+
let xmin, xmax;
|
|
1315
|
+
|
|
1316
|
+
// translate xOffset
|
|
1317
|
+
|
|
1318
|
+
eyeLeft.elements[ 12 ] = - eyeSep;
|
|
1319
|
+
eyeRight.elements[ 12 ] = eyeSep;
|
|
1320
|
+
|
|
1321
|
+
// for left eye
|
|
1322
|
+
|
|
1323
|
+
xmin = - ymax * aspect + eyeSepOnProjection;
|
|
1324
|
+
xmax = ymax * aspect + eyeSepOnProjection;
|
|
1325
|
+
|
|
1326
|
+
projectionMatrix.elements[ 0 ] = 2 * near / ( xmax - xmin );
|
|
1327
|
+
projectionMatrix.elements[ 8 ] = ( xmax + xmin ) / ( xmax - xmin );
|
|
1328
|
+
|
|
1329
|
+
this.cameraL.projectionMatrix.copy( projectionMatrix );
|
|
1330
|
+
|
|
1331
|
+
// for right eye
|
|
1332
|
+
|
|
1333
|
+
xmin = - ymax * aspect - eyeSepOnProjection;
|
|
1334
|
+
xmax = ymax * aspect - eyeSepOnProjection;
|
|
1335
|
+
|
|
1336
|
+
projectionMatrix.elements[ 0 ] = 2 * near / ( xmax - xmin );
|
|
1337
|
+
projectionMatrix.elements[ 8 ] = ( xmax + xmin ) / ( xmax - xmin );
|
|
1338
|
+
|
|
1339
|
+
this.cameraR.projectionMatrix.copy( projectionMatrix );
|
|
1340
|
+
|
|
1341
|
+
}
|
|
1342
|
+
|
|
1343
|
+
this.cameraL.matrixWorld.copy( camera.matrixWorld ).multiply( eyeLeft );
|
|
1344
|
+
this.cameraR.matrixWorld.copy( camera.matrixWorld ).multiply( eyeRight );
|
|
1345
|
+
|
|
1346
|
+
};
|
|
1347
|
+
|
|
1348
|
+
})()
|
|
1349
|
+
|
|
1350
|
+
} );
|
|
1351
|
+
|
|
1352
|
+
/** the following StereoEffect is written by third party */
|
|
1353
|
+
/**
|
|
1354
|
+
* @author alteredq / http://alteredqualia.com/
|
|
1355
|
+
* @authod mrdoob / http://mrdoob.com/
|
|
1356
|
+
* @authod arodic / http://aleksandarrodic.com/
|
|
1357
|
+
* @authod fonserbc / http://fonserbc.github.io/
|
|
1358
|
+
*/
|
|
1359
|
+
const StereoEffect = function ( renderer ) {
|
|
1360
|
+
|
|
1361
|
+
const _stereo = new StereoCameraZoomFixed();
|
|
1362
|
+
_stereo.aspect = 0.5;
|
|
1363
|
+
|
|
1364
|
+
this.setSize = (width, height) => {
|
|
1365
|
+
|
|
1366
|
+
renderer.setSize( width, height );
|
|
1367
|
+
|
|
1368
|
+
};
|
|
1369
|
+
|
|
1370
|
+
this.render = (scene, camera) => {
|
|
1371
|
+
|
|
1372
|
+
scene.updateMatrixWorld();
|
|
1373
|
+
|
|
1374
|
+
if ( camera.parent === null ) camera.updateMatrixWorld();
|
|
1375
|
+
|
|
1376
|
+
_stereo.update( camera );
|
|
1377
|
+
|
|
1378
|
+
const size = renderer.getSize();
|
|
1379
|
+
|
|
1380
|
+
renderer.setScissorTest( true );
|
|
1381
|
+
renderer.clear();
|
|
1382
|
+
|
|
1383
|
+
renderer.setScissor( 0, 0, size.width / 2, size.height );
|
|
1384
|
+
renderer.setViewport( 0, 0, size.width / 2, size.height );
|
|
1385
|
+
renderer.render( scene, _stereo.cameraL );
|
|
1386
|
+
|
|
1387
|
+
renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );
|
|
1388
|
+
renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );
|
|
1389
|
+
renderer.render( scene, _stereo.cameraR );
|
|
1390
|
+
|
|
1391
|
+
renderer.setScissorTest( false );
|
|
1392
|
+
|
|
1393
|
+
};
|
|
1394
|
+
|
|
1395
|
+
};
|
|
1396
|
+
|
|
1397
|
+
|
|
1398
|
+
/**
|
|
1399
|
+
* @author richt / http://richt.me
|
|
1400
|
+
* @author WestLangley / http://github.com/WestLangley
|
|
1401
|
+
*
|
|
1402
|
+
* W3C Device Orientation control (http://w3c.github.io/deviceorientation/spec-source-orientation.html)
|
|
1403
|
+
*/
|
|
1404
|
+
|
|
1405
|
+
ModifiedDeviceOrientationControls = function ( object ) {
|
|
1406
|
+
|
|
1407
|
+
const scope = this;
|
|
1408
|
+
|
|
1409
|
+
this.object = object;
|
|
1410
|
+
this.object.rotation.reorder( "YXZ" );
|
|
1411
|
+
|
|
1412
|
+
this.enabled = true;
|
|
1413
|
+
|
|
1414
|
+
this.deviceOrientation = {};
|
|
1415
|
+
this.screenOrientation = 0;
|
|
1416
|
+
|
|
1417
|
+
const onDeviceOrientationChangeEvent = event => {
|
|
1418
|
+
|
|
1419
|
+
scope.deviceOrientation = event;
|
|
1420
|
+
|
|
1421
|
+
};
|
|
1422
|
+
|
|
1423
|
+
const onScreenOrientationChangeEvent = () => {
|
|
1424
|
+
if (typeof(window) !== 'undefined')
|
|
1425
|
+
scope.screenOrientation = window.orientation || 0;
|
|
1426
|
+
|
|
1427
|
+
};
|
|
1428
|
+
|
|
1429
|
+
// The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''
|
|
1430
|
+
|
|
1431
|
+
const setObjectQuaternion = (() => {
|
|
1432
|
+
|
|
1433
|
+
const zee = new THREE.Vector3( 0, 0, 1 );
|
|
1434
|
+
|
|
1435
|
+
const euler = new THREE.Euler();
|
|
1436
|
+
|
|
1437
|
+
const q0 = new THREE.Quaternion();
|
|
1438
|
+
|
|
1439
|
+
const q1 = new THREE.Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis
|
|
1440
|
+
|
|
1441
|
+
return (cameraObject, alpha, beta, gamma, orient) => {
|
|
1442
|
+
|
|
1443
|
+
const vector = new THREE.Vector3(0, 0, 1);
|
|
1444
|
+
|
|
1445
|
+
vector.subVectors(cameraObject.target, cameraObject.position);
|
|
1446
|
+
|
|
1447
|
+
euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us
|
|
1448
|
+
|
|
1449
|
+
const quaternion = new THREE.Quaternion();
|
|
1450
|
+
|
|
1451
|
+
quaternion.setFromEuler( euler ); // orient the device
|
|
1452
|
+
|
|
1453
|
+
quaternion.multiply( q1 ); // camera looks out the back of the device, not the top
|
|
1454
|
+
|
|
1455
|
+
quaternion.multiply( q0.setFromAxisAngle( zee, - orient ) ); // adjust for screen orientation
|
|
1456
|
+
|
|
1457
|
+
vector.applyQuaternion(quaternion);
|
|
1458
|
+
|
|
1459
|
+
vector.addVectors(cameraObject.position, vector);
|
|
1460
|
+
|
|
1461
|
+
cameraObject.lookAt(vector);
|
|
1462
|
+
|
|
1463
|
+
};
|
|
1464
|
+
|
|
1465
|
+
})();
|
|
1466
|
+
|
|
1467
|
+
this.connect = () => {
|
|
1468
|
+
|
|
1469
|
+
onScreenOrientationChangeEvent(); // run once on load
|
|
1470
|
+
if (typeof(window) !== 'undefined') {
|
|
1471
|
+
window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent, false );
|
|
1472
|
+
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent, false );
|
|
1473
|
+
}
|
|
1474
|
+
scope.enabled = true;
|
|
1475
|
+
|
|
1476
|
+
};
|
|
1477
|
+
|
|
1478
|
+
this.disconnect = () => {
|
|
1479
|
+
if (typeof(window) !== 'undefined') {
|
|
1480
|
+
window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent, false );
|
|
1481
|
+
window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent, false );
|
|
1482
|
+
}
|
|
1483
|
+
scope.enabled = false;
|
|
1484
|
+
|
|
1485
|
+
};
|
|
1486
|
+
|
|
1487
|
+
this.update = () => {
|
|
1488
|
+
|
|
1489
|
+
if ( scope.enabled === false ) return;
|
|
1490
|
+
|
|
1491
|
+
const alpha = scope.deviceOrientation.alpha ? THREE.Math.degToRad( scope.deviceOrientation.alpha ) : 0; // Z
|
|
1492
|
+
const beta = scope.deviceOrientation.beta ? THREE.Math.degToRad( scope.deviceOrientation.beta ) : 0; // X'
|
|
1493
|
+
const gamma = scope.deviceOrientation.gamma ? THREE.Math.degToRad( scope.deviceOrientation.gamma ) : 0; // Y''
|
|
1494
|
+
const orient = scope.screenOrientation ? THREE.Math.degToRad( scope.screenOrientation ) : 0; // O
|
|
1495
|
+
|
|
1496
|
+
setObjectQuaternion( scope.object, alpha, beta, gamma, orient );
|
|
1497
|
+
|
|
1498
|
+
};
|
|
1499
|
+
|
|
1500
|
+
this.dispose = function () {
|
|
1501
|
+
|
|
1502
|
+
this.disconnect();
|
|
1503
|
+
|
|
1504
|
+
};
|
|
1505
|
+
|
|
1506
|
+
this.connect();
|
|
1507
|
+
|
|
1508
|
+
};
|
|
1509
|
+
|
|
1510
|
+
const NDCCameraControl = function () {
|
|
1511
|
+
let camera = undefined;
|
|
1512
|
+
let targetCamera = undefined;
|
|
1513
|
+
let defaultViewport = undefined;
|
|
1514
|
+
const position = new THREE.Vector3();
|
|
1515
|
+
const target = new THREE.Vector3();
|
|
1516
|
+
const v1 = new THREE.Vector3();
|
|
1517
|
+
const v2 = new THREE.Vector3();
|
|
1518
|
+
let eventCallback = undefined;
|
|
1519
|
+
|
|
1520
|
+
this.setCurrentCameraSettings = (cameraIn, defaultViewportIn) => {
|
|
1521
|
+
camera = cameraIn.clone();
|
|
1522
|
+
targetCamera = cameraIn;
|
|
1523
|
+
defaultViewport = defaultViewportIn;
|
|
1524
|
+
camera.near = defaultViewport.nearPlane;
|
|
1525
|
+
if (defaultViewport.farPlane)
|
|
1526
|
+
camera.far = defaultViewport.farPlane;
|
|
1527
|
+
if (defaultViewport.eyePosition)
|
|
1528
|
+
camera.position.set(defaultViewport.eyePosition[0],
|
|
1529
|
+
defaultViewport.eyePosition[1], defaultViewport.eyePosition[2]);
|
|
1530
|
+
if (defaultViewport.upVector)
|
|
1531
|
+
camera.up.set(defaultViewport.upVector[0], defaultViewport.upVector[1],
|
|
1532
|
+
defaultViewport.upVector[2]);
|
|
1533
|
+
if (defaultViewport.targetPosition) {
|
|
1534
|
+
camera.target = new THREE.Vector3(defaultViewport.targetPosition[0],
|
|
1535
|
+
defaultViewport.targetPosition[1], defaultViewport.targetPosition[2]);
|
|
1536
|
+
camera.lookAt(camera.target);
|
|
1537
|
+
}
|
|
1538
|
+
camera.updateProjectionMatrix();
|
|
1539
|
+
position.copy(camera.position).project(camera);
|
|
1540
|
+
target.copy(camera.target).project(camera);
|
|
1541
|
+
}
|
|
1542
|
+
|
|
1543
|
+
this.getCurrentPosition = () => {
|
|
1544
|
+
target.copy(targetCamera.target).project(camera);
|
|
1545
|
+
return [target.x, target.y];
|
|
1546
|
+
}
|
|
1547
|
+
|
|
1548
|
+
this.zoom = delta => {
|
|
1549
|
+
let scaledDelta = delta * 0.002;
|
|
1550
|
+
let zoom = Math.max(targetCamera.zoom - scaledDelta, 1.0);
|
|
1551
|
+
targetCamera.zoom = zoom;
|
|
1552
|
+
targetCamera.updateProjectionMatrix();
|
|
1553
|
+
}
|
|
1554
|
+
|
|
1555
|
+
this.zoomToBox = (box, zoom) => {
|
|
1556
|
+
box.getCenter(v1);
|
|
1557
|
+
v1.project(camera);
|
|
1558
|
+
this.setCenterZoom([v1.x, v1.y], zoom);
|
|
1559
|
+
}
|
|
1560
|
+
|
|
1561
|
+
//return top left and size
|
|
1562
|
+
this.getPanZoom = () => {
|
|
1563
|
+
return {target: this.getCurrentPosition(), zoom: targetCamera.zoom };
|
|
1564
|
+
}
|
|
1565
|
+
|
|
1566
|
+
this.setCenterZoom = (center, zoom) => {
|
|
1567
|
+
v1.set(center[0], center[1], target.z).unproject(camera);
|
|
1568
|
+
v2.copy(v1).sub(targetCamera.target);
|
|
1569
|
+
targetCamera.target.copy(v1);
|
|
1570
|
+
targetCamera.lookAt(targetCamera.target);
|
|
1571
|
+
targetCamera.position.add(v2);
|
|
1572
|
+
targetCamera.zoom = zoom;
|
|
1573
|
+
targetCamera.updateProjectionMatrix();
|
|
1574
|
+
}
|
|
1575
|
+
|
|
1576
|
+
this.setEventCallback = (callback) => {
|
|
1577
|
+
if (callback === undefined || (typeof callback == 'function'))
|
|
1578
|
+
eventCallback = callback;
|
|
1579
|
+
}
|
|
1580
|
+
|
|
1581
|
+
this.triggerCallback = () => {
|
|
1582
|
+
if (eventCallback !== undefined && (typeof eventCallback == 'function'))
|
|
1583
|
+
eventCallback();
|
|
1584
|
+
}
|
|
1585
|
+
};
|
|
1586
|
+
|
|
1587
|
+
exports.Viewport = Viewport
|
|
1588
|
+
exports.CameraControls = CameraControls
|
|
1589
|
+
exports.SmoothCameraTransition = SmoothCameraTransition
|
|
1590
|
+
exports.RotateCameraTransition = RotateCameraTransition
|
|
1591
|
+
exports.RayCaster = RayCaster
|
|
1592
|
+
exports.CameraAutoTumble = CameraAutoTumble
|
|
1593
|
+
exports.StereoEffect = StereoEffect
|
|
1594
|
+
exports.NDCCameraControl = NDCCameraControl
|