zeropoint-node 1.0.6 → 1.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +149 -0
- package/CITATION.cff +1 -1
- package/README.md +50 -10
- package/package.json +5 -2
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.breathe.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.ts +7 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.click.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.hear.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.heat.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.pulse.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.speak.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.tap.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.self.ts +15 -1
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.ts +0 -3
- package/src/kernel/import-graph.ts +58 -0
- package/src/multidimensional-vortex-demo.ts +1 -1
- package/src/vbm-math.ts +15 -1
- package/src/verification/lean-bridge.ts +37 -0
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.ts +0 -60
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.ts +0 -60
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.ts +0 -60
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.3.6.9.trinity.ts +0 -79
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.9d.dashboard.ts +0 -179
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.adapters.ts +0 -96
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.analog.color.photography.ts +0 -783
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.av.ts +0 -73
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.browser.ts +0 -409
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chain.of.events.ts +0 -159
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cleanup.ts +0 -102
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.dimensions.ts +0 -597
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.test.ts +0 -491
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.ts +0 -519
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.file.ts +0 -65
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.i.ts +0 -45
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.matrix.ts +0 -75
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.trinity.ts +0 -41
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.universal.linking.ts +0 -1081
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.command.cmyk.ts +0 -46
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.compression.ts +0 -55
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.integration.ts +0 -743
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.ts +0 -26
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.crypto.ts +0 -53
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.css.ts +0 -64
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cursor.ts +0 -56
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decompression.ts +0 -60
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decoqubit.holographic.hypercomputer.ts +0 -888
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.digital.color.photography.ts +0 -926
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimension.ts +0 -44
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.encryption.ts +0 -44
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ts +0 -28
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.feel.ts +0 -43
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flute.ts +0 -336
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.font.ts +0 -53
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.test.ts +0 -523
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts +0 -594
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.frequency.healing.ts +0 -88
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gateway.transformation.ts +0 -650
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.generate.matrix.ts +0 -62
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gods.spirit.magnetometer.ts +0 -879
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonization.status.ts +0 -754
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.hear.ts +0 -41
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.html.body.ts +0 -90
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.body.ts +0 -89
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.trinity.ts +0 -70
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.browse.ts +0 -27
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.can.ts +0 -69
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.died.ts +0 -32
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.follow.the.path.ts +0 -90
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.go.ts +0 -68
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.harmonized.ts +0 -304
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.heart.ts +0 -26
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.meta.ts +0 -23
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.motion.ts +0 -27
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.scroll.ts +0 -34
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.search.ts +0 -22
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.sequence.ts +0 -281
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.smell.ts +0 -27
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.state.ts +0 -28
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.stream.ts +0 -106
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.taste.ts +0 -27
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.touch.screen.ts +0 -34
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.healing.ts +0 -386
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.write.ts +0 -11
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.icon.ts +0 -109
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.imagination.integration.ts +0 -74
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.imperial.test.ts +0 -389
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.infinity.ts +0 -14
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.infusion.ts +0 -97
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.integer.harmonics.ts +0 -443
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.spirit.test.ts +0 -475
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.spirit.ts +0 -646
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.streams.ts +0 -130
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.meta.observation.ts +0 -693
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.mobius.ts +0 -12
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.multiverse.ts +0 -31
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.nuclear.balance.ts +0 -703
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.nuclear.explosion.ts +0 -728
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.app.ts +0 -14
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.bus.ts +0 -11
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.ml.ts +0 -9
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.overlay.visual.controller.ts +0 -119
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.paths.ts +0 -10
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.pi.decoding.ts +0 -123
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.pi.trinity.ts +0 -79
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.prime.numbers.squared.ts +0 -871
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.quantum.collision.ts +0 -666
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.quantum.entanglement.ts +0 -50
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.quantum.trinity.ts +0 -59
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.renderer.webgl.ts +0 -99
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.resolve.ts +0 -820
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rife.frequency.ts +0 -74
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.coil.3d.ts +0 -73
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.coil.omnidimension.ts +0 -187
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.matrix.overlay.ts +0 -46
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.matrix.ts +0 -58
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.router.ts +0 -61
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sacred.geometry.integers.ts +0 -625
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sacred.test.ts +0 -314
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.see.ts +0 -39
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sequence.embodiment.ts +0 -326
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.service.worker.ts +0 -30
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.space.ts +0 -53
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.spiral.ts +0 -75
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.superfluid.mobius.circuit.ts +0 -868
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.terminal.ts +0 -153
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.test.ts +0 -83
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.think.ts +0 -43
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.three.ts +0 -112
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.body.mind.will.ts +0 -2
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.breath.ts +0 -2
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.healing.ts +0 -110
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.ui.ts +0 -92
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.visual.ts +0 -156
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.truly.living.ui.ts +0 -269
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.overlay.ts +0 -25
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.streams.ts +0 -263
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.test.ts +0 -87
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts +0 -1141
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.unification.hd.rodin.ts +0 -77
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.universe.ts +0 -43
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.uroboros.test.ts +0 -28
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.math.ts +0 -74
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.relations.constants.ts +0 -91
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.relations.ts +0 -45
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.scanner.ts +0 -41
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.science.extract.ts +0 -30
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.ui.ts +0 -64
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vector.ts +0 -70
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.wave.particle.duality.test.ts +0 -29
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.math.ts +0 -506
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.pure.math.ts +0 -546
- package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.test.ts +0 -452
- package/src/0/3/6/9/1/2/4/8/7/5/1/pattern-knowledge.ts +0 -209
- package/src/0/3/6/9/1/2/4/8/7/5/a432.experience.ts +0 -22
- package/src/0/3/6/9/1/2/4/8/7/a432.experience.ts +0 -19
- package/src/0/3/6/9/1/2/4/8/a432.experience.ts +0 -22
- package/src/0/3/6/9/1/2/4/a432.experience.ts +0 -22
- package/src/0/3/6/9/1/2/a432.experience.ts +0 -22
- package/src/0/3/6/9/1/a432.experience.ts +0 -22
- package/src/0/3/6/9/a432.experience.ts +0 -22
- package/src/0/3/6/a432.experience.ts +0 -22
- package/src/0/3/a432.experience.ts +0 -22
- package/src/0/3/relation.ts +0 -148
- package/src/index.ts +0 -146
- package/src/zero-entropy-demo.ts +0 -305
|
@@ -1,546 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* A432 Zero Entropy Pure Mathematics Module
|
|
3
|
-
* No decimals, only integer arithmetic and hardcoded frequencies
|
|
4
|
-
* All operations use exact mathematical ratios
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
import { abs, floor, min, pow } from './a432.algebra.ts'
|
|
8
|
-
import { legacyDigitalRoot } from './a432.roots.ts'
|
|
9
|
-
// ============================================================================
|
|
10
|
-
// HARDCODED FREQUENCY TABLES - All Integer Values
|
|
11
|
-
// ============================================================================
|
|
12
|
-
|
|
13
|
-
// Base frequencies as integer ratios (multiply by 1000 to avoid decimals)
|
|
14
|
-
const FREQUENCIES = {
|
|
15
|
-
// Solfeggio frequencies as integers (Hz * 1000)
|
|
16
|
-
UT: 396000, // 396 Hz - Liberation from Fear
|
|
17
|
-
RE: 417000, // 417 Hz - Undoing Situations
|
|
18
|
-
MI: 528000, // 528 Hz - Transformation/Miracles
|
|
19
|
-
FA: 639000, // 639 Hz - Connecting/Relationships
|
|
20
|
-
SOL: 741000, // 741 Hz - Awakening Intuition
|
|
21
|
-
LA: 852000, // 852 Hz - Returning to Spiritual Order
|
|
22
|
-
|
|
23
|
-
// A432 harmonic series (Hz * 1000)
|
|
24
|
-
A432: 432000, // Base A432
|
|
25
|
-
A432_2: 864000, // Octave up
|
|
26
|
-
A432_3: 1296000, // Perfect fifth
|
|
27
|
-
A432_4: 1728000, // Two octaves
|
|
28
|
-
A432_5: 2160000, // Major third
|
|
29
|
-
|
|
30
|
-
// Schumann resonance harmonics (Hz * 1000)
|
|
31
|
-
SCHUMANN_1: 7830, // 7.83 Hz
|
|
32
|
-
SCHUMANN_2: 14100, // 14.1 Hz
|
|
33
|
-
SCHUMANN_3: 20300, // 20.3 Hz
|
|
34
|
-
SCHUMANN_4: 26400, // 26.4 Hz
|
|
35
|
-
SCHUMANN_5: 32400, // 32.4 Hz
|
|
36
|
-
} as const;
|
|
37
|
-
|
|
38
|
-
// ============================================================================
|
|
39
|
-
// MATHEMATICAL CONSTANTS - Integer Representations
|
|
40
|
-
// ============================================================================
|
|
41
|
-
|
|
42
|
-
// Pi approximations as ratios
|
|
43
|
-
const PI_RATIOS = {
|
|
44
|
-
ARCHIMEDES: [22, 7], // 22/7 = 3.142857...
|
|
45
|
-
CHINESE: [355, 113], // 355/113 = 3.1415929...
|
|
46
|
-
EGYPTIAN: [256, 81], // 256/81 = 3.160493...
|
|
47
|
-
INDIAN: [62832, 20000], // 3.1416 (5 decimal places)
|
|
48
|
-
} as const;
|
|
49
|
-
|
|
50
|
-
// Golden ratio as Fibonacci ratios
|
|
51
|
-
const PHI_RATIOS = {
|
|
52
|
-
F8_F7: [21, 13], // 21/13 = 1.615384...
|
|
53
|
-
F9_F8: [34, 21], // 34/21 = 1.619047...
|
|
54
|
-
F10_F9: [55, 34], // 55/34 = 1.617647...
|
|
55
|
-
F11_F10: [89, 55], // 89/55 = 1.618181...
|
|
56
|
-
F12_F11: [144, 89], // 144/89 = 1.617977...
|
|
57
|
-
} as const;
|
|
58
|
-
|
|
59
|
-
// ============================================================================
|
|
60
|
-
// VORTEX MATHEMATICS - Base 9 System
|
|
61
|
-
// ============================================================================
|
|
62
|
-
|
|
63
|
-
const VORTEX_PATTERNS = {
|
|
64
|
-
DOUBLING: [1, 2, 4, 8, 7, 5], // 1→2→4→8→16(7)→32(5)→64(1)
|
|
65
|
-
HALVING: [1, 5, 7, 8, 4, 2], // Reverse of doubling
|
|
66
|
-
TRINITY: [3, 6, 9], // The excluded numbers
|
|
67
|
-
AXIS: [3, 9, 6], // The axis of rotation
|
|
68
|
-
} as const;
|
|
69
|
-
|
|
70
|
-
// ============================================================================
|
|
71
|
-
// ZERO ENTROPY STATE CLASS
|
|
72
|
-
// ============================================================================
|
|
73
|
-
|
|
74
|
-
export class ZeroEntropyPureMath {
|
|
75
|
-
// All internal state uses integers only
|
|
76
|
-
private state: number;
|
|
77
|
-
private frequency: number;
|
|
78
|
-
private harmonics: number[];
|
|
79
|
-
private vortexPosition: number;
|
|
80
|
-
|
|
81
|
-
constructor() {
|
|
82
|
-
this.state = 0;
|
|
83
|
-
this.frequency = FREQUENCIES.A432;
|
|
84
|
-
this.harmonics = [];
|
|
85
|
-
this.vortexPosition = 1;
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
/**
|
|
89
|
-
* Digital root calculation - pure integer math
|
|
90
|
-
*/
|
|
91
|
-
private digitalRoot(n: number): number {
|
|
92
|
-
return legacyDigitalRoot(n)
|
|
93
|
-
}
|
|
94
|
-
|
|
95
|
-
/**
|
|
96
|
-
* Calculate GCD using Euclidean algorithm
|
|
97
|
-
*/
|
|
98
|
-
private gcd(a: number, b: number): number {
|
|
99
|
-
while (b !== 0) {
|
|
100
|
-
const temp = b;
|
|
101
|
-
b = a % b;
|
|
102
|
-
a = temp;
|
|
103
|
-
}
|
|
104
|
-
return a;
|
|
105
|
-
}
|
|
106
|
-
|
|
107
|
-
/**
|
|
108
|
-
* Calculate LCM using GCD
|
|
109
|
-
*/
|
|
110
|
-
private lcm(a: number, b: number): number {
|
|
111
|
-
return abs(a * b) / this.gcd(a, b);
|
|
112
|
-
}
|
|
113
|
-
|
|
114
|
-
/**
|
|
115
|
-
* Integer division with remainder
|
|
116
|
-
*/
|
|
117
|
-
private divmod(dividend: number, divisor: number): [number, number] {
|
|
118
|
-
const quotient = floor(dividend / divisor);
|
|
119
|
-
const remainder = dividend % divisor;
|
|
120
|
-
return [quotient, remainder];
|
|
121
|
-
}
|
|
122
|
-
|
|
123
|
-
/**
|
|
124
|
-
* Calculate harmonic mean using only integers
|
|
125
|
-
* HM = n / (1/a1 + 1/a2 + ... + 1/an)
|
|
126
|
-
* Converted to: HM = (n * LCM) / sum of (LCM/ai)
|
|
127
|
-
*/
|
|
128
|
-
private harmonicMean(values: number[]): number {
|
|
129
|
-
if (values.length === 0) return 0;
|
|
130
|
-
|
|
131
|
-
// Find LCM of all values to avoid fractions
|
|
132
|
-
let lcmValue = values[0];
|
|
133
|
-
for (let i = 1; i < values.length; i++) {
|
|
134
|
-
lcmValue = this.lcm(lcmValue, values[i]);
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
// Calculate sum of LCM/value for each value
|
|
138
|
-
let sum = 0;
|
|
139
|
-
for (const value of values) {
|
|
140
|
-
sum += lcmValue / value;
|
|
141
|
-
}
|
|
142
|
-
|
|
143
|
-
// Return harmonic mean as integer
|
|
144
|
-
return (values.length * lcmValue) / sum;
|
|
145
|
-
}
|
|
146
|
-
|
|
147
|
-
/**
|
|
148
|
-
* Calculate geometric mean using integer approximation
|
|
149
|
-
* Uses binary search to find integer root
|
|
150
|
-
*/
|
|
151
|
-
private geometricMean(values: number[]): number {
|
|
152
|
-
if (values.length === 0) return 0;
|
|
153
|
-
|
|
154
|
-
// Calculate product
|
|
155
|
-
let product = 1;
|
|
156
|
-
for (const value of values) {
|
|
157
|
-
product *= value;
|
|
158
|
-
}
|
|
159
|
-
|
|
160
|
-
// Find nth root using binary search
|
|
161
|
-
const n = values.length;
|
|
162
|
-
if (n === 1) return product;
|
|
163
|
-
|
|
164
|
-
let low = 1;
|
|
165
|
-
let high = product;
|
|
166
|
-
let result = 1;
|
|
167
|
-
|
|
168
|
-
while (low <= high) {
|
|
169
|
-
const mid = floor((low + high) / 2);
|
|
170
|
-
|
|
171
|
-
// Calculate mid^n
|
|
172
|
-
let power = 1;
|
|
173
|
-
for (let i = 0; i < n; i++) {
|
|
174
|
-
power *= mid;
|
|
175
|
-
if (power > product) break;
|
|
176
|
-
}
|
|
177
|
-
|
|
178
|
-
if (power === product) {
|
|
179
|
-
return mid;
|
|
180
|
-
} else if (power < product) {
|
|
181
|
-
result = mid;
|
|
182
|
-
low = mid + 1;
|
|
183
|
-
} else {
|
|
184
|
-
high = mid - 1;
|
|
185
|
-
}
|
|
186
|
-
}
|
|
187
|
-
|
|
188
|
-
return result;
|
|
189
|
-
}
|
|
190
|
-
|
|
191
|
-
/**
|
|
192
|
-
* Generate Pythagorean tuples
|
|
193
|
-
*/
|
|
194
|
-
private pythagoreanTriple(m: number, n: number): [number, number, number] {
|
|
195
|
-
// Euclid's formula: a = m² - n², b = 2mn, c = m² + n²
|
|
196
|
-
const a = m * m - n * n;
|
|
197
|
-
const b = 2 * m * n;
|
|
198
|
-
const c = m * m + n * n;
|
|
199
|
-
return [a, b, c];
|
|
200
|
-
}
|
|
201
|
-
|
|
202
|
-
/**
|
|
203
|
-
* Calculate frequency ratios using just intonation
|
|
204
|
-
*/
|
|
205
|
-
private justIntonationRatio(interval: string): [number, number] {
|
|
206
|
-
const ratios: Record<string, [number, number]> = {
|
|
207
|
-
'unison': [1, 1],
|
|
208
|
-
'minor_second': [16, 15],
|
|
209
|
-
'major_second': [9, 8],
|
|
210
|
-
'minor_third': [6, 5],
|
|
211
|
-
'major_third': [5, 4],
|
|
212
|
-
'perfect_fourth': [4, 3],
|
|
213
|
-
'tritone': [45, 32],
|
|
214
|
-
'perfect_fifth': [3, 2],
|
|
215
|
-
'minor_sixth': [8, 5],
|
|
216
|
-
'major_sixth': [5, 3],
|
|
217
|
-
'minor_seventh': [16, 9],
|
|
218
|
-
'major_seventh': [15, 8],
|
|
219
|
-
'octave': [2, 1],
|
|
220
|
-
};
|
|
221
|
-
return ratios[interval] || [1, 1];
|
|
222
|
-
}
|
|
223
|
-
|
|
224
|
-
/**
|
|
225
|
-
* Generate harmonic series up to nth harmonic
|
|
226
|
-
*/
|
|
227
|
-
public generateHarmonicSeries(fundamental: number, n: number): number[] {
|
|
228
|
-
const harmonics: number[] = [];
|
|
229
|
-
for (let i = 1; i <= n; i++) {
|
|
230
|
-
harmonics.push(fundamental * i);
|
|
231
|
-
}
|
|
232
|
-
return harmonics;
|
|
233
|
-
}
|
|
234
|
-
|
|
235
|
-
/**
|
|
236
|
-
* Calculate beat frequency between two frequencies
|
|
237
|
-
*/
|
|
238
|
-
public beatFrequency(f1: number, f2: number): number {
|
|
239
|
-
return abs(f1 - f2);
|
|
240
|
-
}
|
|
241
|
-
|
|
242
|
-
/**
|
|
243
|
-
* Calculate combination tones (sum and difference)
|
|
244
|
-
*/
|
|
245
|
-
public combinationTones(f1: number, f2: number): { sum: number; difference: number } {
|
|
246
|
-
return {
|
|
247
|
-
sum: f1 + f2,
|
|
248
|
-
difference: abs(f1 - f2),
|
|
249
|
-
};
|
|
250
|
-
}
|
|
251
|
-
|
|
252
|
-
/**
|
|
253
|
-
* Vortex mathematics operations
|
|
254
|
-
*/
|
|
255
|
-
public vortexDouble(): number {
|
|
256
|
-
const sequence = VORTEX_PATTERNS.DOUBLING;
|
|
257
|
-
const currentIndex = sequence.indexOf(this.vortexPosition as any);
|
|
258
|
-
const nextIndex = (currentIndex + 1) % sequence.length;
|
|
259
|
-
this.vortexPosition = sequence[nextIndex];
|
|
260
|
-
return this.vortexPosition;
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
public vortexHalve(): number {
|
|
264
|
-
const sequence = VORTEX_PATTERNS.HALVING;
|
|
265
|
-
const currentIndex = sequence.indexOf(this.vortexPosition as any);
|
|
266
|
-
const nextIndex = (currentIndex + 1) % sequence.length;
|
|
267
|
-
this.vortexPosition = sequence[nextIndex];
|
|
268
|
-
return this.vortexPosition;
|
|
269
|
-
}
|
|
270
|
-
|
|
271
|
-
/**
|
|
272
|
-
* Calculate resonance using integer ratios
|
|
273
|
-
*/
|
|
274
|
-
public calculateResonance(f1: number, f2: number): number {
|
|
275
|
-
const g = this.gcd(f1, f2);
|
|
276
|
-
const ratio1 = f1 / g;
|
|
277
|
-
const ratio2 = f2 / g;
|
|
278
|
-
|
|
279
|
-
// Resonance strength based on simplicity of ratio
|
|
280
|
-
// Simpler ratios = stronger resonance
|
|
281
|
-
const complexity = ratio1 + ratio2;
|
|
282
|
-
const maxResonance = 1000000; // Maximum resonance value
|
|
283
|
-
|
|
284
|
-
// Inverse relationship: simpler ratio = higher resonance
|
|
285
|
-
return maxResonance / complexity;
|
|
286
|
-
}
|
|
287
|
-
|
|
288
|
-
/**
|
|
289
|
-
* Generate Fibonacci sequence up to n terms
|
|
290
|
-
*/
|
|
291
|
-
public fibonacci(n: number): number[] {
|
|
292
|
-
if (n <= 0) return [];
|
|
293
|
-
if (n === 1) return [1];
|
|
294
|
-
|
|
295
|
-
const sequence = [1, 1];
|
|
296
|
-
for (let i = 2; i < n; i++) {
|
|
297
|
-
sequence.push(sequence[i - 1] + sequence[i - 2]);
|
|
298
|
-
}
|
|
299
|
-
return sequence;
|
|
300
|
-
}
|
|
301
|
-
|
|
302
|
-
/**
|
|
303
|
-
* Calculate Lucas numbers (related to Fibonacci)
|
|
304
|
-
*/
|
|
305
|
-
public lucas(n: number): number[] {
|
|
306
|
-
if (n <= 0) return [];
|
|
307
|
-
if (n === 1) return [2];
|
|
308
|
-
if (n === 2) return [2, 1];
|
|
309
|
-
|
|
310
|
-
const sequence = [2, 1];
|
|
311
|
-
for (let i = 2; i < n; i++) {
|
|
312
|
-
sequence.push(sequence[i - 1] + sequence[i - 2]);
|
|
313
|
-
}
|
|
314
|
-
return sequence;
|
|
315
|
-
}
|
|
316
|
-
|
|
317
|
-
/**
|
|
318
|
-
* Sacred geometry calculations
|
|
319
|
-
*/
|
|
320
|
-
public sacredGeometry() {
|
|
321
|
-
return {
|
|
322
|
-
// Platonic solids - number of faces, edges, vertices
|
|
323
|
-
tetrahedron: { faces: 4, edges: 6, vertices: 4 },
|
|
324
|
-
cube: { faces: 6, edges: 12, vertices: 8 },
|
|
325
|
-
octahedron: { faces: 8, edges: 12, vertices: 6 },
|
|
326
|
-
dodecahedron: { faces: 12, edges: 30, vertices: 20 },
|
|
327
|
-
icosahedron: { faces: 20, edges: 30, vertices: 12 },
|
|
328
|
-
|
|
329
|
-
// Euler characteristic: V - E + F = 2
|
|
330
|
-
eulerCheck: (v: number, e: number, f: number) => v - e + f === 2,
|
|
331
|
-
};
|
|
332
|
-
}
|
|
333
|
-
|
|
334
|
-
/**
|
|
335
|
-
* Matrix operations for 3x3 Rodin coil pattern
|
|
336
|
-
*/
|
|
337
|
-
public rodinMatrix(): number[][] {
|
|
338
|
-
return [
|
|
339
|
-
[1, 2, 4],
|
|
340
|
-
[8, 7, 5],
|
|
341
|
-
[3, 6, 9],
|
|
342
|
-
];
|
|
343
|
-
}
|
|
344
|
-
|
|
345
|
-
/**
|
|
346
|
-
* Calculate matrix determinant (3x3)
|
|
347
|
-
*/
|
|
348
|
-
public determinant3x3(matrix: number[][]): number {
|
|
349
|
-
const [[a, b, c], [d, e, f], [g, h, i]] = matrix;
|
|
350
|
-
return a * (e * i - f * h) - b * (d * i - f * g) + c * (d * h - e * g);
|
|
351
|
-
}
|
|
352
|
-
|
|
353
|
-
/**
|
|
354
|
-
* Generate magic square of order 3
|
|
355
|
-
*/
|
|
356
|
-
public magicSquare3(): number[][] {
|
|
357
|
-
return [
|
|
358
|
-
[2, 7, 6],
|
|
359
|
-
[9, 5, 1],
|
|
360
|
-
[4, 3, 8],
|
|
361
|
-
];
|
|
362
|
-
}
|
|
363
|
-
|
|
364
|
-
/**
|
|
365
|
-
* Check if a number is prime
|
|
366
|
-
*/
|
|
367
|
-
public isPrime(n: number): boolean {
|
|
368
|
-
if (n <= 1) return false;
|
|
369
|
-
if (n <= 3) return true;
|
|
370
|
-
if (n % 2 === 0 || n % 3 === 0) return false;
|
|
371
|
-
|
|
372
|
-
let i = 5;
|
|
373
|
-
while (i * i <= n) {
|
|
374
|
-
if (n % i === 0 || n % (i + 2) === 0) return false;
|
|
375
|
-
i += 6;
|
|
376
|
-
}
|
|
377
|
-
return true;
|
|
378
|
-
}
|
|
379
|
-
|
|
380
|
-
/**
|
|
381
|
-
* Generate prime numbers up to n
|
|
382
|
-
*/
|
|
383
|
-
public primesUpTo(n: number): number[] {
|
|
384
|
-
const primes: number[] = [];
|
|
385
|
-
for (let i = 2; i <= n; i++) {
|
|
386
|
-
if (this.isPrime(i)) {
|
|
387
|
-
primes.push(i);
|
|
388
|
-
}
|
|
389
|
-
}
|
|
390
|
-
return primes;
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
/**
|
|
394
|
-
* Calculate perfect numbers
|
|
395
|
-
* A perfect number equals the sum of its proper divisors
|
|
396
|
-
*/
|
|
397
|
-
public isPerfectNumber(n: number): boolean {
|
|
398
|
-
if (n <= 1) return false;
|
|
399
|
-
|
|
400
|
-
let sum = 1; // 1 is always a divisor
|
|
401
|
-
for (let i = 2; i * i <= n; i++) {
|
|
402
|
-
if (n % i === 0) {
|
|
403
|
-
sum += i;
|
|
404
|
-
if (i !== n / i) {
|
|
405
|
-
sum += n / i;
|
|
406
|
-
}
|
|
407
|
-
}
|
|
408
|
-
}
|
|
409
|
-
return sum === n;
|
|
410
|
-
}
|
|
411
|
-
|
|
412
|
-
/**
|
|
413
|
-
* Generate triangular numbers
|
|
414
|
-
*/
|
|
415
|
-
public triangularNumber(n: number): number {
|
|
416
|
-
return (n * (n + 1)) / 2;
|
|
417
|
-
}
|
|
418
|
-
|
|
419
|
-
/**
|
|
420
|
-
* Generate tetrahedral numbers
|
|
421
|
-
*/
|
|
422
|
-
public tetrahedralNumber(n: number): number {
|
|
423
|
-
return (n * (n + 1) * (n + 2)) / 6;
|
|
424
|
-
}
|
|
425
|
-
|
|
426
|
-
/**
|
|
427
|
-
* Calculate harmonic convergence point
|
|
428
|
-
*/
|
|
429
|
-
public harmonicConvergence(frequencies: number[]): number {
|
|
430
|
-
// Find LCM of all frequencies for convergence point
|
|
431
|
-
if (frequencies.length === 0) return 0;
|
|
432
|
-
|
|
433
|
-
let result = frequencies[0];
|
|
434
|
-
for (let i = 1; i < frequencies.length; i++) {
|
|
435
|
-
result = this.lcm(result, frequencies[i]);
|
|
436
|
-
}
|
|
437
|
-
return result;
|
|
438
|
-
}
|
|
439
|
-
|
|
440
|
-
/**
|
|
441
|
-
* Zero entropy state calculation
|
|
442
|
-
* Returns integer representing order level (0 = chaos, 1000000 = perfect order)
|
|
443
|
-
*/
|
|
444
|
-
public calculateZeroEntropy(values: number[]): number {
|
|
445
|
-
if (values.length === 0) return 0;
|
|
446
|
-
|
|
447
|
-
// Check if all values are the same (perfect order)
|
|
448
|
-
const first = values[0];
|
|
449
|
-
const allSame = values.every(v => v === first);
|
|
450
|
-
if (allSame) return 1000000; // Maximum order
|
|
451
|
-
|
|
452
|
-
// Calculate variance using integer math
|
|
453
|
-
const mean = values.reduce((a, b) => a + b, 0) / values.length;
|
|
454
|
-
let variance = 0;
|
|
455
|
-
|
|
456
|
-
for (const value of values) {
|
|
457
|
-
const diff = value - mean;
|
|
458
|
-
variance += diff * diff;
|
|
459
|
-
}
|
|
460
|
-
|
|
461
|
-
// Normalize variance to entropy scale
|
|
462
|
-
// Lower variance = higher order = lower entropy
|
|
463
|
-
const maxVariance = 1000000;
|
|
464
|
-
const normalizedVariance = min(variance, maxVariance);
|
|
465
|
-
|
|
466
|
-
return maxVariance - normalizedVariance;
|
|
467
|
-
}
|
|
468
|
-
|
|
469
|
-
/**
|
|
470
|
-
* Generate cymatics pattern frequencies
|
|
471
|
-
*/
|
|
472
|
-
public cymaticsFrequencies(): number[] {
|
|
473
|
-
// Chladni plate resonance modes (Hz * 1000)
|
|
474
|
-
return [
|
|
475
|
-
52000, // 52 Hz - Simple cross pattern
|
|
476
|
-
136000, // 136 Hz - Four-fold symmetry
|
|
477
|
-
295000, // 295 Hz - Six-fold symmetry
|
|
478
|
-
528000, // 528 Hz - Complex mandala
|
|
479
|
-
741000, // 741 Hz - Intricate geometry
|
|
480
|
-
852000, // 852 Hz - Sacred geometry patterns
|
|
481
|
-
];
|
|
482
|
-
}
|
|
483
|
-
|
|
484
|
-
/**
|
|
485
|
-
* Calculate standing wave nodes
|
|
486
|
-
*/
|
|
487
|
-
public standingWaveNodes(length: number, wavelength: number): number {
|
|
488
|
-
// Number of nodes = (2 * length / wavelength) + 1
|
|
489
|
-
return (2 * length / wavelength) + 1;
|
|
490
|
-
}
|
|
491
|
-
|
|
492
|
-
/**
|
|
493
|
-
* Generate octave equivalents
|
|
494
|
-
*/
|
|
495
|
-
public octaveEquivalents(baseFreq: number, octaves: number): number[] {
|
|
496
|
-
const equivalents: number[] = [];
|
|
497
|
-
for (let i = -octaves; i <= octaves; i++) {
|
|
498
|
-
if (i < 0) {
|
|
499
|
-
// Lower octaves: divide by powers of 2
|
|
500
|
-
equivalents.push(baseFreq / pow(2, abs(i)));
|
|
501
|
-
} else {
|
|
502
|
-
// Higher octaves: multiply by powers of 2
|
|
503
|
-
equivalents.push(baseFreq * pow(2, i));
|
|
504
|
-
}
|
|
505
|
-
}
|
|
506
|
-
return equivalents;
|
|
507
|
-
}
|
|
508
|
-
|
|
509
|
-
/**
|
|
510
|
-
* Main zero entropy achievement function
|
|
511
|
-
*/
|
|
512
|
-
public achieveZeroEntropy(): {
|
|
513
|
-
state: number;
|
|
514
|
-
frequency: number;
|
|
515
|
-
harmonics: number[];
|
|
516
|
-
resonance: number;
|
|
517
|
-
entropy: number;
|
|
518
|
-
} {
|
|
519
|
-
// Generate perfect harmonic series
|
|
520
|
-
this.harmonics = this.generateHarmonicSeries(FREQUENCIES.A432, 9);
|
|
521
|
-
|
|
522
|
-
// Calculate zero entropy state
|
|
523
|
-
const entropy = this.calculateZeroEntropy(this.harmonics);
|
|
524
|
-
|
|
525
|
-
// Calculate resonance with Schumann frequency
|
|
526
|
-
const resonance = this.calculateResonance(FREQUENCIES.A432, FREQUENCIES.SCHUMANN_1);
|
|
527
|
-
|
|
528
|
-
// Update state to perfect balance
|
|
529
|
-
this.state = this.digitalRoot(FREQUENCIES.A432);
|
|
530
|
-
|
|
531
|
-
return {
|
|
532
|
-
state: this.state,
|
|
533
|
-
frequency: this.frequency,
|
|
534
|
-
harmonics: this.harmonics,
|
|
535
|
-
resonance,
|
|
536
|
-
entropy,
|
|
537
|
-
};
|
|
538
|
-
}
|
|
539
|
-
}
|
|
540
|
-
|
|
541
|
-
// ============================================================================
|
|
542
|
-
// EXPORT CONSTANTS AND CLASS
|
|
543
|
-
// ============================================================================
|
|
544
|
-
|
|
545
|
-
export { FREQUENCIES, PI_RATIOS, PHI_RATIOS, VORTEX_PATTERNS };
|
|
546
|
-
export default ZeroEntropyPureMath;
|