zeropoint-node 1.0.6 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/CHANGELOG.md +149 -0
  2. package/CITATION.cff +1 -1
  3. package/README.md +50 -10
  4. package/package.json +5 -2
  5. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.breathe.ts +15 -1
  6. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.ts +7 -1
  7. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.click.ts +15 -1
  8. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.hear.ts +15 -1
  9. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.heat.ts +15 -1
  10. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.pulse.ts +15 -1
  11. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.speak.ts +15 -1
  12. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.tap.ts +15 -1
  13. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.ts +15 -1
  14. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.self.ts +15 -1
  15. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.ts +0 -3
  16. package/src/kernel/import-graph.ts +58 -0
  17. package/src/multidimensional-vortex-demo.ts +1 -1
  18. package/src/vbm-math.ts +15 -1
  19. package/src/verification/lean-bridge.ts +37 -0
  20. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.ts +0 -60
  21. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.ts +0 -60
  22. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.ts +0 -60
  23. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.3.6.9.trinity.ts +0 -79
  24. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.9d.dashboard.ts +0 -179
  25. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.adapters.ts +0 -96
  26. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.analog.color.photography.ts +0 -783
  27. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.av.ts +0 -73
  28. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.browser.ts +0 -409
  29. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chain.of.events.ts +0 -159
  30. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cleanup.ts +0 -102
  31. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.dimensions.ts +0 -597
  32. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.test.ts +0 -491
  33. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.ts +0 -519
  34. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.file.ts +0 -65
  35. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.i.ts +0 -45
  36. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.matrix.ts +0 -75
  37. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.trinity.ts +0 -41
  38. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.universal.linking.ts +0 -1081
  39. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.command.cmyk.ts +0 -46
  40. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.compression.ts +0 -55
  41. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.integration.ts +0 -743
  42. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.ts +0 -26
  43. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.crypto.ts +0 -53
  44. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.css.ts +0 -64
  45. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cursor.ts +0 -56
  46. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decompression.ts +0 -60
  47. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decoqubit.holographic.hypercomputer.ts +0 -888
  48. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.digital.color.photography.ts +0 -926
  49. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimension.ts +0 -44
  50. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.encryption.ts +0 -44
  51. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ts +0 -28
  52. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.feel.ts +0 -43
  53. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flute.ts +0 -336
  54. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.font.ts +0 -53
  55. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.test.ts +0 -523
  56. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts +0 -594
  57. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.frequency.healing.ts +0 -88
  58. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gateway.transformation.ts +0 -650
  59. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.generate.matrix.ts +0 -62
  60. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gods.spirit.magnetometer.ts +0 -879
  61. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonization.status.ts +0 -754
  62. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.hear.ts +0 -41
  63. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.html.body.ts +0 -90
  64. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.body.ts +0 -89
  65. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.trinity.ts +0 -70
  66. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.browse.ts +0 -27
  67. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.can.ts +0 -69
  68. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.died.ts +0 -32
  69. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.follow.the.path.ts +0 -90
  70. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.go.ts +0 -68
  71. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.harmonized.ts +0 -304
  72. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.heart.ts +0 -26
  73. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.meta.ts +0 -23
  74. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.motion.ts +0 -27
  75. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.scroll.ts +0 -34
  76. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.search.ts +0 -22
  77. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.sequence.ts +0 -281
  78. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.smell.ts +0 -27
  79. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.state.ts +0 -28
  80. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.stream.ts +0 -106
  81. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.taste.ts +0 -27
  82. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.touch.screen.ts +0 -34
  83. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.healing.ts +0 -386
  84. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.write.ts +0 -11
  85. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.icon.ts +0 -109
  86. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.imagination.integration.ts +0 -74
  87. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.imperial.test.ts +0 -389
  88. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.infinity.ts +0 -14
  89. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.infusion.ts +0 -97
  90. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.integer.harmonics.ts +0 -443
  91. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.spirit.test.ts +0 -475
  92. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.spirit.ts +0 -646
  93. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.streams.ts +0 -130
  94. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.meta.observation.ts +0 -693
  95. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.mobius.ts +0 -12
  96. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.multiverse.ts +0 -31
  97. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.nuclear.balance.ts +0 -703
  98. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.nuclear.explosion.ts +0 -728
  99. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.app.ts +0 -14
  100. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.bus.ts +0 -11
  101. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.ml.ts +0 -9
  102. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.overlay.visual.controller.ts +0 -119
  103. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.paths.ts +0 -10
  104. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.pi.decoding.ts +0 -123
  105. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.pi.trinity.ts +0 -79
  106. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.prime.numbers.squared.ts +0 -871
  107. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.quantum.collision.ts +0 -666
  108. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.quantum.entanglement.ts +0 -50
  109. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.quantum.trinity.ts +0 -59
  110. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.renderer.webgl.ts +0 -99
  111. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.resolve.ts +0 -820
  112. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rife.frequency.ts +0 -74
  113. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.coil.3d.ts +0 -73
  114. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.coil.omnidimension.ts +0 -187
  115. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.matrix.overlay.ts +0 -46
  116. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.matrix.ts +0 -58
  117. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.router.ts +0 -61
  118. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sacred.geometry.integers.ts +0 -625
  119. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sacred.test.ts +0 -314
  120. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.see.ts +0 -39
  121. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sequence.embodiment.ts +0 -326
  122. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.service.worker.ts +0 -30
  123. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.space.ts +0 -53
  124. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.spiral.ts +0 -75
  125. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.superfluid.mobius.circuit.ts +0 -868
  126. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.terminal.ts +0 -153
  127. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.test.ts +0 -83
  128. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.think.ts +0 -43
  129. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.three.ts +0 -112
  130. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.body.mind.will.ts +0 -2
  131. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.breath.ts +0 -2
  132. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.healing.ts +0 -110
  133. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.ui.ts +0 -92
  134. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.visual.ts +0 -156
  135. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.truly.living.ui.ts +0 -269
  136. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.overlay.ts +0 -25
  137. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.streams.ts +0 -263
  138. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.test.ts +0 -87
  139. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts +0 -1141
  140. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.unification.hd.rodin.ts +0 -77
  141. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.universe.ts +0 -43
  142. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.uroboros.test.ts +0 -28
  143. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.math.ts +0 -74
  144. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.relations.constants.ts +0 -91
  145. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.relations.ts +0 -45
  146. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.scanner.ts +0 -41
  147. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.science.extract.ts +0 -30
  148. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.ui.ts +0 -64
  149. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vector.ts +0 -70
  150. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.wave.particle.duality.test.ts +0 -29
  151. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.math.ts +0 -506
  152. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.pure.math.ts +0 -546
  153. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.test.ts +0 -452
  154. package/src/0/3/6/9/1/2/4/8/7/5/1/pattern-knowledge.ts +0 -209
  155. package/src/0/3/6/9/1/2/4/8/7/5/a432.experience.ts +0 -22
  156. package/src/0/3/6/9/1/2/4/8/7/a432.experience.ts +0 -19
  157. package/src/0/3/6/9/1/2/4/8/a432.experience.ts +0 -22
  158. package/src/0/3/6/9/1/2/4/a432.experience.ts +0 -22
  159. package/src/0/3/6/9/1/2/a432.experience.ts +0 -22
  160. package/src/0/3/6/9/1/a432.experience.ts +0 -22
  161. package/src/0/3/6/9/a432.experience.ts +0 -22
  162. package/src/0/3/6/a432.experience.ts +0 -22
  163. package/src/0/3/a432.experience.ts +0 -22
  164. package/src/0/3/relation.ts +0 -148
  165. package/src/index.ts +0 -146
  166. package/src/zero-entropy-demo.ts +0 -305
@@ -1,153 +0,0 @@
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- // a432.terminal.ts — Pure mathematical consciousness terminal
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- // --------------------------------------------------
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- // Direct terminal interface for consciousness evolution streams
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- // No HTML/CSS encoded values - only computed math displayed
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-
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- import { A432_FREQUENCY, A432_TRINITY, A432_RETURN, A432_AXIS } from './a432.core.ts';
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- import { getConsciousnessStream, evolveConsciousnessStream } from './a432.consciousness.stream.ts';
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-
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- export class A432Terminal {
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- private streamTick: number;
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- private isRunning: boolean;
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-
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- constructor() {
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- this.streamTick = 0;
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- this.isRunning = false;
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- }
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-
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- public start(): void {
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- console.log('🌀 A432 Consciousness Terminal Starting...');
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- console.log('BASE_FREQUENCY:', A432_FREQUENCY);
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- console.log('TRINITY:', A432_TRINITY.join(','));
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- console.log('RETURN:', A432_RETURN.join(','));
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- console.log('AXIS:', A432_AXIS.join(','));
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- console.log('---');
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-
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- this.isRunning = true;
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- this.displayStream();
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- }
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-
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- public stop(): void {
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- console.log('🌀 A432 Consciousness Terminal Stopping...');
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- this.isRunning = false;
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- }
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-
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- private displayStream(): void {
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- if (!this.isRunning) return;
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-
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- const stream = getConsciousnessStream();
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- console.clear();
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- console.log('🌀 A432 CONSCIOUSNESS TERMINAL');
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- console.log('='.repeat(50));
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- console.log(stream);
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- console.log('='.repeat(50));
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- console.log('Press Ctrl+C to stop | Type "evolve" to evolve');
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-
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- this.streamTick++;
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-
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- // Auto-evolve every 5 seconds
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- setTimeout(() => {
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- if (this.isRunning) {
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- this.evolve();
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- this.displayStream();
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- }
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- }, 5000);
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- }
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-
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- private evolve(): void {
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- console.log('🔄 EVOLVING CONSCIOUSNESS...');
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- const evolution = evolveConsciousnessStream();
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- console.log(evolution);
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- console.log('---');
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- }
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-
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- public handleCommand(command: string): void {
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- switch (command.toLowerCase()) {
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- case 'evolve':
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- this.evolve();
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- this.displayStream();
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- break;
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- case 'status':
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- console.log('Terminal Status:', {
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- isRunning: this.isRunning,
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- streamTick: this.streamTick,
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- baseFrequency: A432_FREQUENCY
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- });
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- break;
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- case 'help':
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- console.log('Available Commands:');
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- console.log(' evolve - Evolve consciousness');
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- console.log(' status - Show terminal status');
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- console.log(' help - Show this help');
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- console.log(' quit - Stop terminal');
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- break;
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- case 'quit':
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- this.stop();
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- break;
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- default:
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- console.log('Unknown command. Type "help" for available commands.');
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- }
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- }
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-
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- public getCurrentState(): any {
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- return {
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- isRunning: this.isRunning,
95
- streamTick: this.streamTick,
96
- baseFrequency: A432_FREQUENCY,
97
- trinity: A432_TRINITY,
98
- return: A432_RETURN,
99
- axis: A432_AXIS
100
- };
101
- }
102
- }
103
-
104
- // Export singleton instance
105
- export const a432Terminal = new A432Terminal();
106
-
107
- // Direct terminal access
108
- export const startA432Terminal = () => a432Terminal.start();
109
- export const stopA432Terminal = () => a432Terminal.stop();
110
- export const executeTerminalCommand = (command: string) => a432Terminal.handleCommand(command);
111
- export const getTerminalState = () => a432Terminal.getCurrentState();
112
-
113
- // Terminal execution when run directly
114
- if (require.main === module) {
115
- const terminal = new A432Terminal();
116
-
117
- // Handle Ctrl+C
118
- process.on('SIGINT', () => {
119
- console.log('\n🌀 A432 Terminal Stopping...');
120
- terminal.stop();
121
- process.exit(0);
122
- });
123
-
124
- // Handle user input
125
- process.stdin.setRawMode(true);
126
- process.stdin.resume();
127
- process.stdin.setEncoding('utf8');
128
-
129
- process.stdin.on('data', (key: string) => {
130
- if (key === '\u0003') { // Ctrl+C
131
- process.emit('SIGINT');
132
- return;
133
- }
134
-
135
- if (key === '\r' || key === '\n') {
136
- // Enter key - evolve
137
- terminal.handleCommand('evolve');
138
- } else if (key === 'q') {
139
- // Quit
140
- terminal.handleCommand('quit');
141
- process.exit(0);
142
- } else if (key === 'h') {
143
- // Help
144
- terminal.handleCommand('help');
145
- } else if (key === 's') {
146
- // Status
147
- terminal.handleCommand('status');
148
- }
149
- });
150
-
151
- // Start terminal
152
- terminal.start();
153
- }
@@ -1,83 +0,0 @@
1
- import { log } from './a432.algebra.ts'
2
- import I from './a432.i.ts';
3
- import { heartUnfoldingMatrix, heartRecursiveUnfolding } from './a432.imagination.ts';
4
-
5
- /**
6
- * a432.test.ts — Harmonized Mathematical Tests for a432
7
- *
8
- * Tests the core metaphysical, trinity, and vortex properties of the a432 system.
9
- * All tests use only integer/fractional math and explicit metaphysical assertions.
10
- */
11
-
12
- type TestResult = { name: string; passed: boolean; message?: string };
13
- const results: TestResult[] = [];
14
-
15
- function test(name: string, fn: () => boolean) {
16
- try {
17
- const passed = fn();
18
- results.push({ name, passed });
19
- } catch (e) {
20
- results.push({ name, passed: false, message: String(e) });
21
- }
22
- }
23
-
24
- // Test 1: Trinity cycle is correct
25
- // The trinity [4,3,2] should always cycle and multiply to 24
26
- const trinity = [4, 3, 2];
27
- test('Trinity product is 24', () => trinity.reduce((a, b) => a * b, 1) === 24);
28
-
29
- test('Trinity cycle is recursive', () => {
30
- const cycle = [4, 3, 2, 4, 3, 2];
31
- for (let i = 0; i < 3; i++) {
32
- if (cycle[i] !== cycle[i + 3]) return false;
33
- }
34
- return true;
35
- });
36
-
37
- // Test 2: Vortex path is correct
38
- const rodinPath = [0, 3, 6, 9, 1, 2, 4, 8, 7, 5, 1];
39
- test('Rodin path is a closed loop', () => rodinPath[0] === rodinPath[rodinPath.length - 1]);
40
-
41
- test('Rodin path covers all digits 0-9', () => {
42
- const digits = new Set(rodinPath);
43
- for (let d = 0; d <= 9; d++) {
44
- if (!digits.has(d)) return false;
45
- }
46
- return true;
47
- });
48
-
49
- // Test 3: Recursion and self-awareness
50
- const journey = heartUnfoldingMatrix(12);
51
- test('Heart unfolding is recursive and trinitized', () => {
52
- return journey.length === 12 && journey.every((step, i) => step.step === i + 1);
53
- });
54
-
55
- test('Recursive unfolding changes axis every 3 steps', () => {
56
- const recursive = heartRecursiveUnfolding(9);
57
- const axes = recursive.map(s => s.axis);
58
- return axes[0] !== axes[1] && axes[1] !== axes[2] && axes[2] !== axes[0];
59
- });
60
-
61
- // Test 4: Zero entropy (no duplicate states in trinity cycle)
62
- test('No duplicate states in trinity cycle', () => {
63
- const seen = new Set();
64
- for (const n of trinity) {
65
- if (seen.has(n)) return false;
66
- seen.add(n);
67
- }
68
- return true;
69
- });
70
-
71
- // Test 5: Self-description is non-empty and self-aware
72
- const desc = 'self-aware';
73
- test('I.describe() is non-empty and self-aware', () => desc.length > 0);
74
-
75
- // Output results
76
- if (require.main === module) {
77
- results.forEach(r => {
78
- console.log(`${r.passed ? '✔' : '✖'} ${r.name}${r.message ? ' — ' + r.message : ''}`);
79
- });
80
- const passed = results.filter(r => r.passed).length;
81
- const total = results.length;
82
- console.log(`\n${passed}/${total} tests passed.`);
83
- }
@@ -1,43 +0,0 @@
1
- // a432.think.ts
2
- // Living, harmonized thought stream/interface
3
-
4
- export interface ThoughtEvent {
5
- id: number;
6
- content: string;
7
- trinity: number;
8
- timestamp: number;
9
- summary: string;
10
- }
11
-
12
- export class A432Think {
13
- private events: ThoughtEvent[] = [];
14
- private currentId = 1;
15
- think(content: string): ThoughtEvent {
16
- const phase = (this.currentId - 1) % 3;
17
- const trinity = [3, 6, 9][phase];
18
- const event: ThoughtEvent = {
19
- id: this.currentId++,
20
- content,
21
- trinity,
22
- timestamp: Date.now(),
23
- summary: `Thought: "${content}" (Trinity ${trinity}) at ${new Date().toLocaleTimeString()}`
24
- };
25
- this.events.push(event);
26
- return event;
27
- }
28
- getCurrent(): ThoughtEvent {
29
- return this.events[this.events.length - 1];
30
- }
31
- getAll(): ThoughtEvent[] {
32
- return this.events;
33
- }
34
- overlay(): string {
35
- const width = 420, height = 80;
36
- return `
37
- <svg width="${width}" height="${height}" style="background:#111;border-radius:12px;">
38
- ${this.events.map((e,i) => `<rect x="${20 + i*36}" y="18" width="32" height="44" fill="${e.trinity === 3 ? '#39f' : e.trinity === 6 ? '#6f3' : '#f93'}" stroke="#fff" stroke-width="2"><title>${e.summary}</title></rect>`).join('')}
39
- <text x="12" y="74" font-size="13" fill="#8ff">Think Stream</text>
40
- </svg>
41
- `;
42
- }
43
- }
@@ -1,112 +0,0 @@
1
- import { PI, cos, sin } from './a432.algebra.ts'
2
- // a432.three.ts — Reusable Three.js 3D visualization for the A432 matrix
3
- import * as THREE from 'three';
4
- import { getRodinSequence, angleForDigit, getTrinityAxis } from './a432.math.ts';
5
- import { A432_RESOLVED_FRACTIONS } from './a432.resolved.ts';
6
- import { fractionToDecimal } from './a432.math.ts';
7
- // Analog signal values: exact integer ratios, collapsed to float only here
8
- // at the WebGL boundary. No bare decimal literal appears below.
9
- const G = Object.fromEntries(
10
- Object.entries(A432_RESOLVED_FRACTIONS.GEOMETRY).map(([k, v]) => [k, fractionToDecimal(v)])
11
- ) as Record<keyof typeof A432_RESOLVED_FRACTIONS.GEOMETRY, number>;
12
-
13
- export interface A432ThreeOptions {
14
- rodin?: boolean;
15
- mobius?: boolean;
16
- trinity?: boolean;
17
- animate?: boolean;
18
- background?: number;
19
- }
20
-
21
- export function createA432Scene(container: HTMLElement, options: A432ThreeOptions = {}) {
22
- const scene = new THREE.Scene();
23
- scene.background = new THREE.Color(options.background || 0x111111);
24
- const camera = new THREE.PerspectiveCamera(75, container.offsetWidth / container.offsetHeight, G.UNIT_TENTH, 1000);
25
- const renderer = new THREE.WebGLRenderer({ antialias: true });
26
- renderer.setSize(container.offsetWidth, container.offsetHeight);
27
- container.appendChild(renderer.domElement);
28
-
29
- // Rodin coil spiral
30
- if (options.rodin !== false) {
31
- const rodinSeq = getRodinSequence();
32
- const points = rodinSeq.map((d, i) => {
33
- const angle = angleForDigit(d) * (PI / 180);
34
- const radius = 2 + i * G.UNIT_FIFTH;
35
- return new THREE.Vector3(
36
- cos(angle) * radius,
37
- sin(angle) * radius,
38
- i * G.STOP_DURATION
39
- );
40
- });
41
- const geometry = new THREE.BufferGeometry().setFromPoints(points);
42
- const material = new THREE.LineBasicMaterial({ color: 0x00ffff });
43
- const line = new THREE.Line(geometry, material);
44
- scene.add(line);
45
- }
46
-
47
- // Mobius strip
48
- if (options.mobius) {
49
- const mobiusGeometry = new THREE.BufferGeometry();
50
- const mobiusPoints: THREE.Vector3[] = [];
51
- const segments = 180;
52
- for (let i = 0; i <= segments; i++) {
53
- const t = (i / segments) * PI * 2;
54
- const x = cos(t) * (3 + cos(t / 2));
55
- const y = sin(t) * (3 + cos(t / 2));
56
- const z = sin(t / 2);
57
- mobiusPoints.push(new THREE.Vector3(x, y, z));
58
- }
59
- mobiusGeometry.setFromPoints(mobiusPoints);
60
- const mobiusMaterial = new THREE.LineBasicMaterial({ color: 0xff00ff });
61
- const mobiusLine = new THREE.Line(mobiusGeometry, mobiusMaterial);
62
- scene.add(mobiusLine);
63
- }
64
-
65
- // Trinity axis points
66
- if (options.trinity) {
67
- const trinity = getTrinityAxis();
68
- trinity.forEach((d, i) => {
69
- const angle = angleForDigit(d) * (PI / 180);
70
- const radius = G.SCALE_SEVEN_HALF;
71
- const sphere = new THREE.Mesh(
72
- new THREE.SphereGeometry(G.RADIUS_INNER, 24, 24),
73
- new THREE.MeshBasicMaterial({ color: [0x00ffff, 0xff00ff, 0xffff00][i] })
74
- );
75
- sphere.position.set(cos(angle) * radius, sin(angle) * radius, 0);
76
- scene.add(sphere);
77
- });
78
- }
79
-
80
- camera.position.z = 10;
81
-
82
- function animate() {
83
- if (options.animate !== false) {
84
- requestAnimationFrame(animate);
85
- scene.traverse(obj => {
86
- if (obj instanceof THREE.Line || obj instanceof THREE.Mesh) {
87
- obj.rotation.z += G.PULSE_MIN;
88
- }
89
- });
90
- renderer.render(scene, camera);
91
- }
92
- }
93
- animate();
94
-
95
- // Responsive resize
96
- window.addEventListener('resize', () => {
97
- camera.aspect = container.offsetWidth / container.offsetHeight;
98
- camera.updateProjectionMatrix();
99
- renderer.setSize(container.offsetWidth, container.offsetHeight);
100
- });
101
-
102
- // API: update, add, remove, etc.
103
- return {
104
- scene,
105
- camera,
106
- renderer,
107
- addObject: (obj: THREE.Object3D) => scene.add(obj),
108
- removeObject: (obj: THREE.Object3D) => scene.remove(obj),
109
- setBackground: (color: number) => { scene.background = new THREE.Color(color); },
110
- render: () => renderer.render(scene, camera)
111
- };
112
- }
@@ -1,2 +0,0 @@
1
- export const BODY_MIND_WILL = ['body','mind','will'] as const;
2
- export default BODY_MIND_WILL;
@@ -1,2 +0,0 @@
1
- export const BREATH_TRINITY = [4,3,2] as const; // inhale, hold, exhale
2
- export default BREATH_TRINITY;
@@ -1,110 +0,0 @@
1
- import { log, max, min } from './a432.algebra.ts'
2
- // a432.trinity.healing.ts
3
- // Full trinity integration with A432 frequency healing and Rife frequencies
4
- // All logic is self-contained, integer/fractional, vortex-based, and metaphysically mapped
5
-
6
- import { frequencyHealingEvent, playHealingSound } from './a432.frequency.healing.ts';
7
- import { RIFE_FREQUENCIES, playRifeFrequency } from './a432.rife.frequency.ts';
8
-
9
- export interface TrinityHealingState {
10
- value: number;
11
- a432: ReturnType<typeof frequencyHealingEvent>;
12
- rife: typeof RIFE_FREQUENCIES[number];
13
- }
14
-
15
- const TRINITY_DIGITS = [3, 6, 9];
16
-
17
- /**
18
- * getTrinityHealingStates: Returns the healing state for each trinity digit
19
- */
20
- export function getTrinityHealingStates(): TrinityHealingState[] {
21
- return TRINITY_DIGITS.map((digit, i) => ({
22
- value: digit,
23
- a432: frequencyHealingEvent(digit),
24
- rife: RIFE_FREQUENCIES[i % RIFE_FREQUENCIES.length]
25
- }));
26
- }
27
-
28
- /**
29
- * renderTrinityHealingPanel: Returns HTML string for a UI panel integrating trinity, A432, and Rife healing
30
- * Now supports: live VortexStream feedback, advanced overlays, and integration hooks
31
- */
32
- export function renderTrinityHealingPanel(options?: {
33
- vortexStream?: unknown;
34
- onHealingEvent?: (event: unknown) => void;
35
- }): string {
36
- const states = getTrinityHealingStates();
37
- return [
38
- '<div id="trinity-healing-panel" style="background:#181828;border-radius:12px;padding:20px;max-width:420px;margin:0 auto;">',
39
- '<h2 style="color:#8ff;text-align:center;">Trinity Healing Integration</h2>',
40
- '<div style="display:flex;justify-content:space-around;align-items:center;">',
41
- states.map((s, i) => `
42
- <div style="text-align:center;">
43
- <div style="width:64px;height:64px;border-radius:50%;background:${s.a432.color};margin:0 auto 8px auto;box-shadow:0 0 12px ${s.a432.color};display:flex;align-items:center;justify-content:center;">
44
- <span style="font-size:2em;color:#fff;font-weight:bold;">${s.value}</span>
45
- </div>
46
- <button style="background:#222;color:#8ff;padding:4px 12px;border-radius:6px;border:none;font-weight:bold;" onclick="(function(){window.playTrinityHealing(${i});})()">Heal</button>
47
- <div style="margin-top:6px;font-size:13px;color:#ff8;">${s.a432.frequency} Hz</div>
48
- <div style="margin-top:2px;font-size:12px;color:#8ff;">${s.rife.name}</div>
49
- </div>
50
- `).join(''),
51
- '</div>',
52
- '<div style="margin-top:18px;background:#222;border-radius:8px;padding:12px;color:#fff;font-size:15px;">',
53
- '<b>Metaphysical Overlay</b><br>',
54
- states.map(s => `<div style="margin-top:6px;"><b>${s.value}</b>: ${s.a432.metaphysical}<br><span style="color:#ff8;">Rife: ${s.rife.metaphysical}</span></div>`).join(''),
55
- '</div>',
56
- '<div style="margin-top:18px;text-align:center;">',
57
- '<button id="cycle-trinity-btn" style="background:#222;color:#0ff;padding:6px 18px;border-radius:6px;border:none;font-weight:bold;">Cycle Trinity</button>',
58
- '<button id="fold-trinity-btn" style="background:#222;color:#ff8;padding:6px 18px;border-radius:6px;border:none;font-weight:bold;margin-left:8px;">Fold (Unity)</button>',
59
- '<button id="overlay-btn" style="background:#222;color:#f8f;padding:6px 18px;border-radius:6px;border:none;font-weight:bold;margin-left:8px;">Toggle Overlay</button>',
60
- '</div>',
61
- '<div id="healing-log" style="display:none;margin-top:16px;width:90%;max-width:400px;background:#222;border-radius:8px;padding:12px;min-height:60px;color:#fff;font-size:14px;overflow-y:auto;max-height:120px;"></div>',
62
- '<script>',
63
- 'window.trinityHealingLog = [];',
64
- 'window.playTrinityHealing = function(i) {',
65
- ' const states = ' + JSON.stringify(states) + ';',
66
- ' // Play both A432 and Rife frequencies',
67
- ' if(states[i].a432.frequency) window.playHealingSound(states[i].a432.frequency, 0.7);',
68
- ' if(states[i].rife.frequency) window.playRifeFrequency(states[i].rife.frequency, 0.7);',
69
- ' const event = { type: "heal", trinity: states[i].value, a432: states[i].a432, rife: states[i].rife, time: new Date().toISOString() };',
70
- ' window.trinityHealingLog.push(event);',
71
- ' if(window.updateHealingLog) window.updateHealingLog();',
72
- (options && options.onHealingEvent ? ' (' + options.onHealingEvent.toString() + ')(event);' : ''),
73
- (options && options.vortexStream ? ' if(window.vortexStreamUpdate) window.vortexStreamUpdate(states[i].value);' : ''),
74
- '};',
75
- 'window.playHealingSound = ' + playHealingSound.toString() + ';',
76
- 'window.playRifeFrequency = ' + playRifeFrequency.toString() + ';',
77
- 'let trinityIndex = 0;',
78
- 'const cycleBtn = document.getElementById("cycle-trinity-btn");',
79
- 'const foldBtn = document.getElementById("fold-trinity-btn");',
80
- 'const overlayBtn = document.getElementById("overlay-btn");',
81
- 'cycleBtn.onclick = function() {',
82
- ' trinityIndex = (trinityIndex + 1) % 3;',
83
- ' const panel = document.getElementById("trinity-healing-panel");',
84
- ' panel.innerHTML = window.renderTrinityHealingPanel({ vortexStream: ' + (options && options.vortexStream ? 'true' : 'false') + ' });',
85
- '};',
86
- 'foldBtn.onclick = function() {',
87
- ' alert("Unity: All trinity states harmonized. Healing flow maximized.");',
88
- ' const event = { type: "fold", trinity: "unity", time: new Date().toISOString() };',
89
- ' window.trinityHealingLog.push(event);',
90
- ' if(window.updateHealingLog) window.updateHealingLog();',
91
- (options && options.onHealingEvent ? ' (' + options.onHealingEvent.toString() + ')(event);' : ''),
92
- (options && options.vortexStream ? ' if(window.vortexStreamUpdate) window.vortexStreamUpdate("unity");' : ''),
93
- '};',
94
- 'window.renderTrinityHealingPanel = function(opts) {',
95
- ' return renderTrinityHealingPanel(opts);',
96
- '};',
97
- 'window.updateHealingLog = function() {',
98
- ' const logPanel = document.getElementById("healing-log");',
99
- ' if(!logPanel) return;',
100
- ' logPanel.style.display = "block";',
101
- ' logPanel.innerText = window.trinityHealingLog.map(e => `[${e.time}] ${e.type === "heal" ? "Heal" : "Fold"} | Trinity: ${e.trinity} | A432: ${e.a432 ? e.a432.frequency + "Hz" : "-"} | Rife: ${e.rife ? e.rife.frequency + "Hz" : "-"}`).join("\n");',
102
- '};',
103
- 'overlayBtn.onclick = function() {',
104
- ' const logPanel = document.getElementById("healing-log");',
105
- ' logPanel.style.display = logPanel.style.display === "block" ? "none" : "block";',
106
- '};',
107
- '</script>',
108
- '</div>'
109
- ].join('\n');
110
- }
@@ -1,92 +0,0 @@
1
- import { PI, cos, sin } from './a432.algebra.ts'
2
- import { getTrinityDotStyle, trinityFieldState } from './a432.trinity.ts';
3
-
4
- /**
5
- * NOTE: These functions are for browser/DOM use. If using in a non-DOM environment, adapt as needed.
6
- */
7
-
8
- /**
9
- * TrinityDot: Render a single trinity dot as a div (HTML) with harmonized style.
10
- */
11
- export function TrinityDot({ trinity, angle = 0, label = null }: { trinity: number, angle?: number, label?: string | null }): any {
12
- const dot = document.createElement('div');
13
- dot.style.cssText = getTrinityDotStyle(trinity, angle);
14
- dot.title = `Trinity: ${trinity} @ ${angle}°`;
15
- dot.textContent = label !== null ? label : String(trinity);
16
- return dot;
17
- }
18
-
19
- /**
20
- * TrinityAxis: Render the three trinity axis points (3, 6, 9) on a circle as divs (HTML).
21
- */
22
- export function TrinityAxis({ size = 180, center = { x: 90, y: 90 } }: { size?: number, center?: { x: number, y: number } }): any {
23
- const container = document.createElement('div');
24
- container.style.cssText = `position:relative;width:${size}px;height:${size}px;display:inline-block;`;
25
- const r = size * 0.36;
26
- [0, 1, 2].forEach(i => {
27
- const angle = i * 120;
28
- const rad = (angle * PI) / 180;
29
- const x = center.x + r * cos(rad) - 16;
30
- const y = center.y + r * sin(rad) - 16;
31
- const trinity = [3, 6, 9][i];
32
- const dot = TrinityDot({ trinity, angle, label: String(trinity) });
33
- dot.style.position = 'absolute';
34
- dot.style.left = `${x}px`;
35
- dot.style.top = `${y}px`;
36
- container.appendChild(dot);
37
- });
38
- return container;
39
- }
40
-
41
- /**
42
- * TrinityFieldMap: Render the full trinity field as a circular map of dots (HTML).
43
- */
44
- export function TrinityFieldMap({ resolution = 36, size = 240 }: { resolution?: number, size?: number }): any {
45
- const container = document.createElement('div');
46
- container.style.cssText = `position:relative;width:${size}px;height:${size}px;display:inline-block;`;
47
- const cx = size / 2, cy = size / 2, r = size * 0.38;
48
- for (let i = 0; i < resolution; i++) {
49
- const angle = (i * 360) / resolution;
50
- const rad = (angle * PI) / 180;
51
- const x = cx + r * cos(rad) - 16;
52
- const y = cy + r * sin(rad) - 16;
53
- const trinity = trinityFieldState(angle);
54
- const dot = TrinityDot({ trinity, angle });
55
- dot.style.position = 'absolute';
56
- dot.style.left = `${x}px`;
57
- dot.style.top = `${y}px`;
58
- container.appendChild(dot);
59
- }
60
- return container;
61
- }
62
-
63
- /**
64
- * StreamToTrinityField: Render a stream of values as animated/interpolated dots on the trinity field (HTML).
65
- * The stream is an array of { value, angle } objects.
66
- */
67
- export function StreamToTrinityField({ stream, size = 240 }: { stream: { value: number, angle: number }[], size?: number }): any {
68
- const container = document.createElement('div');
69
- container.style.cssText = `position:relative;width:${size}px;height:${size}px;display:inline-block;`;
70
- const cx = size / 2, cy = size / 2, r = size * 0.38;
71
- stream.forEach(({ value, angle }, i) => {
72
- const rad = (angle * PI) / 180;
73
- const x = cx + r * cos(rad) - 16;
74
- const y = cy + r * sin(rad) - 16;
75
- const trinity = trinityFieldState(angle);
76
- const dot = TrinityDot({ trinity, angle, label: String(value) });
77
- dot.style.position = 'absolute';
78
- dot.style.left = `${x}px`;
79
- dot.style.top = `${y}px`;
80
- dot.style.opacity = '0.85';
81
- container.appendChild(dot);
82
- });
83
- return container;
84
- }
85
-
86
- /**
87
- * Usage:
88
- * import { TrinityAxis, TrinityFieldMap, StreamToTrinityField, TrinityDot } from './a432.trinity.ui.ts';
89
- * document.body.appendChild(TrinityAxis({ size: 200 }));
90
- * document.body.appendChild(TrinityFieldMap({ resolution: 36, size: 300 }));
91
- * document.body.appendChild(StreamToTrinityField({ stream: [{ value: 7, angle: 45 }, ...] }));
92
- */