yolkbot 1.5.7 → 1.5.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/browser/build/global.js +1 -1
- package/browser/build/module.js +1 -1
- package/dist/api.js +1 -244
- package/dist/bot/GamePlayer.js +1 -84
- package/dist/bot.js +1 -1226
- package/dist/comm/CommIn.js +1 -76
- package/dist/comm/CommOut.js +1 -60
- package/dist/constants/CloseCode.js +1 -27
- package/dist/constants/CommCode.js +1 -53
- package/dist/constants/challenges.js +1 -1821
- package/dist/constants/findItemById.js +1 -3
- package/dist/constants/guns.js +1 -155
- package/dist/constants/index.js +1 -141
- package/dist/constants/items.js +1 -45979
- package/dist/constants/maps.js +1 -1289
- package/dist/constants/regions.js +1 -30
- package/dist/dispatches/BanPlayerDispatch.js +1 -32
- package/dist/dispatches/BootPlayerDispatch.js +1 -21
- package/dist/dispatches/ChatDispatch.js +1 -32
- package/dist/dispatches/FireDispatch.js +1 -15
- package/dist/dispatches/GameOptionsDispatch.js +1 -66
- package/dist/dispatches/GoToAmmoDispatch.js +1 -37
- package/dist/dispatches/GoToCoopDispatch.js +1 -37
- package/dist/dispatches/GoToGrenadeDispatch.js +1 -37
- package/dist/dispatches/GoToPlayerDispatch.js +1 -34
- package/dist/dispatches/GoToSpatulaDispatch.js +1 -23
- package/dist/dispatches/LookAtDispatch.js +1 -37
- package/dist/dispatches/LookAtPosDispatch.js +1 -29
- package/dist/dispatches/MeleeDispatch.js +1 -26
- package/dist/dispatches/MovementDispatch.js +1 -26
- package/dist/dispatches/PauseDispatch.js +1 -18
- package/dist/dispatches/ReloadDispatch.js +1 -35
- package/dist/dispatches/ReportPlayerDispatch.js +1 -44
- package/dist/dispatches/ResetGameDispatch.js +1 -19
- package/dist/dispatches/SaveLoadoutDispatch.js +1 -106
- package/dist/dispatches/SpawnDispatch.js +1 -26
- package/dist/dispatches/SwapWeaponDispatch.js +1 -25
- package/dist/dispatches/SwitchTeamDispatch.js +1 -34
- package/dist/dispatches/ThrowGrenadeDispatch.js +1 -21
- package/dist/dispatches/index.js +1 -73
- package/dist/enums.js +1 -114
- package/dist/env/fetch.js +8 -129
- package/dist/env/globals.js +1 -17
- package/dist/index.js +1 -22
- package/dist/packets/addPlayer.js +1 -63
- package/dist/packets/beginShellStreak.js +1 -44
- package/dist/packets/challengeCompleted.js +1 -16
- package/dist/packets/changeCharacter.js +1 -46
- package/dist/packets/chat.js +1 -10
- package/dist/packets/collectItem.js +1 -26
- package/dist/packets/die.js +1 -40
- package/dist/packets/endShellStreak.js +1 -21
- package/dist/packets/eventModifier.js +1 -8
- package/dist/packets/explode.js +1 -19
- package/dist/packets/fire.js +1 -21
- package/dist/packets/gameAction.js +1 -33
- package/dist/packets/gameJoined.js +1 -64
- package/dist/packets/gameOptions.js +1 -27
- package/dist/packets/hitMe.js +1 -12
- package/dist/packets/hitMeHardBoiled.js +1 -18
- package/dist/packets/hitThem.js +1 -12
- package/dist/packets/melee.js +1 -8
- package/dist/packets/metaGameState.js +1 -62
- package/dist/packets/pause.js +1 -17
- package/dist/packets/ping.js +1 -19
- package/dist/packets/playerInfo.js +1 -15
- package/dist/packets/reload.js +1 -17
- package/dist/packets/removePlayer.js +1 -10
- package/dist/packets/respawn.js +1 -31
- package/dist/packets/socketReady.js +1 -16
- package/dist/packets/spawnItem.js +1 -11
- package/dist/packets/swapWeapon.js +1 -11
- package/dist/packets/switchTeam.js +1 -13
- package/dist/packets/syncMe.js +1 -25
- package/dist/packets/syncThem.js +1 -63
- package/dist/packets/throwGrenade.js +1 -17
- package/dist/packets/updateBalance.js +1 -8
- package/dist/pathing/astar.js +1 -68
- package/dist/pathing/mapnode.js +1 -284
- package/dist/socket.js +1 -107
- package/dist/util.js +1 -128
- package/dist/wasm/bytes.js +1 -8
- package/dist/wasm/direct.js +1 -84
- package/dist/wasm/legacy.js +1 -176
- package/package.json +2 -7
package/dist/wasm/legacy.js
CHANGED
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import { wasmBytes } from "
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const normalizeYaw = (yaw) => (yaw % (2 * Math.PI) + 2 * Math.PI) % (2 * Math.PI);
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export class WASM {
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wasm;
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debug = false;
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canvasListeners = { pointermove: () => {} };
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mockElement = { textContent: "" };
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processDate = null;
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processListeners = [];
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async initWasm() {
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const wasmInstantiated = await WebAssembly.instantiate(wasmBytes, this.getImports());
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this.wasm = wasmInstantiated.instance.exports;
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this.wasm.start();
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const [ptr, len] = this.passStringToWasm([...Array(14)].map(() => Math.random().toString(36)[2]).join(""));
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this.wasm.set_mouse_params(50, 1, 1, false, ptr, len);
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const movementX = Math.random() * 10 + 100;
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const movementY = Math.random() * 10 + 100;
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this.canvasListeners.pointermove({ movementX, movementY });
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}
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getStringFromWasm = (ptr, len) => {
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if (!this.wasm)
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return "";
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ptr >>>= 0;
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return new TextDecoder().decode(new Uint8Array(this.wasm.memory.buffer).subarray(ptr, ptr + len));
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};
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passStringToWasm = (str) => {
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if (!this.wasm)
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return [];
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const buf = new TextEncoder().encode(str);
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const ptr = this.wasm.__wbindgen_malloc(buf.length, 1) >>> 0;
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new Uint8Array(this.wasm.memory.buffer).subarray(ptr, ptr + buf.length).set(buf);
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return [ptr, buf.length];
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};
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addToExternrefTable = (obj) => {
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if (!this.wasm)
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return;
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const idx = this.wasm.__externref_table_alloc();
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this.wasm.__wbindgen_export_2.set(idx, obj);
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return idx;
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};
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getImports() {
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const CLOSURE_DTORS = new FinalizationRegistry((state) => {
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this.wasm.__wbindgen_export_5.get(state.dtor)(state.a, state.b);
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});
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const makeMutClosure = (arg0, arg1, dtor, f) => {
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const state = { a: arg0, b: arg1, cnt: 1, dtor };
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const real = (...args) => {
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state.cnt++;
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const a = state.a;
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state.a = 0;
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try {
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return f(a, state.b, ...args);
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} finally {
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if (--state.cnt === 0) {
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this.wasm.__wbindgen_export_5.get(state.dtor)(a, state.b);
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CLOSURE_DTORS.unregister(state);
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} else
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state.a = a;
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}
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};
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real.original = state;
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CLOSURE_DTORS.register(real, state, state);
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return real;
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};
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const __wbg_adapter_6 = (arg0, arg1, arg2) => this.wasm.closure9_externref_shim(arg0, arg1, arg2);
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return {
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wbg: {
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__wbg_addEventListener_775911544ac9d643: (_t, arg1, arg2, callback) => this.canvasListeners[this.getStringFromWasm(arg1, arg2)] = callback,
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__wbg_appendChild_87a6cc0aeb132c06: () => {},
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__wbg_axes_57e916a6e0ffb3e4: () => {},
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__wbg_body_8822ca55cb3730d2: () => this.addToExternrefTable(null),
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__wbg_call_13410aac570ffff7: () => {},
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__wbg_createElement_4909dfa2011f2abe: () => this.mockElement,
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__wbg_document_7d29d139bd619045: () => this.addToExternrefTable({}),
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__wbg_from_88bc52ce20ba6318: (...args) => Array.from(args[0]),
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__wbg_getGamepads_c373aed0f1e5e4a6: (...args) => args[0].getGamepads(),
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__wbg_get_458e874b43b18b25: (...args) => Reflect.get(args[0], args[1]),
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__wbg_get_0da715ceaecea5c8: (...args) => args[0][args[1] >>> 0],
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__wbg_has_b89e451f638123e3: () => true,
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__wbg_instanceof_Gamepad_2987f05b50f4775a: () => true,
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__wbg_instanceof_Window_12d20d558ef92592: () => true,
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__wbg_isTrusted_04e871d8dde8ea8a: () => true,
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__wbg_length_186546c51cd61acd: (...args) => args[0].length,
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__wbg_movementX_0ef0e79f7b9168fc: (...args) => args[0].movementX,
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__wbg_movementY_875c2fc2aabd99bf: (...args) => args[0].movementY,
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__wbg_navigator_65d5ad763926b868: (...args) => args[0].navigator,
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__wbg_new_19c25a3f2fa63a02: () => new Object,
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__wbg_newnoargs_254190557c45b4ec: () => {},
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__wbg_now_1e80617bcee43265: () => this.processDate || Date.now(),
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__wbg_set_453345bcda80b89a: (...args) => Reflect.set(args[0], args[1], args[2]),
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__wbg_settextContent_b55fe2f5f1399466: async (...args) => {
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this.mockElement.textContent = this.getStringFromWasm(args[1], args[2]);
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this.processListeners.forEach((listener) => listener(this.mockElement.textContent));
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this.processListeners = [];
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},
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__wbg_static_accessor_GLOBAL_8921f820c2ce3f12: () => {},
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__wbg_static_accessor_GLOBAL_THIS_f0a4409105898184: () => {},
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__wbg_static_accessor_SELF_995b214ae681ff99: () => this.addToExternrefTable({}),
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__wbg_static_accessor_WINDOW_cde3890479c675ea: () => {},
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__wbg_wbindgenbooleanget_3fe6f642c7d97746: (arg0) => {
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if (typeof arg0 === "boolean")
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return arg0 ? 1 : 0;
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return null;
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},
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__wbg_wbindgendebugstring_99ef257a3ddda34d: (arg0, arg1) => {
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const str = this.getStringFromWasm(arg0, arg1);
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const [ptr, len] = this.passStringToWasm(str);
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const dv = new DataView(this.wasm.memory.buffer);
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dv.setInt32(arg0 + 4 * 1, len, true);
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dv.setInt32(arg0 + 4 * 0, ptr, true);
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},
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__wbg_wbindgenisnull_f3037694abe4d97a: (arg0) => arg0 === null ? 1 : 0,
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__wbg_wbindgenisundefined_c4b71d073b92f3c5: (arg0) => typeof arg0 === "undefined" ? 1 : 0,
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__wbg_wbindgennumberget_f74b4c7525ac05cb: (arg0, arg1) => {
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const obj = arg1;
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const ret = typeof obj === "number" ? obj : null;
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const dv = new DataView(this.wasm.memory.buffer);
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dv.setFloat64(arg0 + 8 * 1, ret, true);
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dv.setInt32(arg0 + 4 * 0, 1, true);
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},
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__wbg_wbindgenthrow_451ec1a8469d7eb6: (a, b) => this.debug && console.log("call 31", a, b),
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__wbindgen_cast_01559742fdcca8af: (arg0, arg1) => makeMutClosure(arg0, arg1, 8, __wbg_adapter_6),
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__wbindgen_cast_2241b6af4c4b2941: (arg0, arg1) => this.getStringFromWasm(arg0, arg1),
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__wbindgen_cast_2495c10526b24646: (arg0, arg1) => makeMutClosure(arg0, arg1, 8, __wbg_adapter_6),
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__wbindgen_cast_d6cd19b81560fd6e: (arg0) => arg0,
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__wbindgen_init_externref_table: () => {
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const table = this.wasm.__wbindgen_export_2;
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const offset = table.grow(4);
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table.set(0, null);
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table.set(offset + 0, null);
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table.set(offset + 1, null);
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table.set(offset + 2, true);
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table.set(offset + 3, false);
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}
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}
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};
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}
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async process(str, date) {
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if (date)
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this.processDate = date;
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const promise = new Promise((resolve) => this.processListeners.push(resolve));
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const [ptr, len] = this.passStringToWasm(str);
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this.wasm.process(ptr, len);
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return promise;
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}
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validate(input) {
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try {
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const [ptr, len] = this.passStringToWasm(input);
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retPtr = ret[0];
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retLen = ret[1];
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return this.getStringFromWasm(retPtr, retLen);
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} finally {
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}
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}
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getYawPitch = () => this.wasm.get_yaw_pitch();
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resetYawPitch = () => this.wasm.reset_yaw_pitch();
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coords(targetYaw, targetPitch) {
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this.wasm.reset_yaw_pitch();
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const current = this.wasm.get_yaw_pitch();
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const normalizedCurrentYaw = normalizeYaw(current.yaw);
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const normalizedTargetYaw = normalizeYaw(targetYaw);
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const yawDiff = (normalizedTargetYaw - normalizedCurrentYaw + Math.PI) % (2 * Math.PI) - Math.PI;
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const pitchDiff = targetPitch - current.pitch;
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const movementY = Math.round(-pitchDiff / 0.0025);
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this.canvasListeners.pointermove({ movementX, movementY });
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const newYawPitch = this.wasm.get_yaw_pitch();
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return newYawPitch.coords;
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}
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}
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export default WASM;
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import{wasmBytes}from"./bytes.js";const normalizeYaw=(yaw)=>(yaw%(2*Math.PI)+2*Math.PI)%(2*Math.PI);export class WASM{wasm;debug=false;canvasListeners={pointermove:()=>{}};mockElement={textContent:""};processDate=null;processListeners=[];async initWasm(){const wasmInstantiated=await WebAssembly.instantiate(wasmBytes,this.getImports());this.wasm=wasmInstantiated.instance.exports;this.wasm.start();const[ptr,len]=this.passStringToWasm([...Array(14)].map(()=>Math.random().toString(36)[2]).join(""));this.wasm.set_mouse_params(50,1,1,false,ptr,len);const movementX=Math.random()*10+100;const movementY=Math.random()*10+100;this.canvasListeners.pointermove({movementX,movementY})}getStringFromWasm=(ptr,len)=>{if(!this.wasm)return"";ptr>>>=0;return new TextDecoder().decode(new Uint8Array(this.wasm.memory.buffer).subarray(ptr,ptr+len))};passStringToWasm=(str)=>{if(!this.wasm)return[];const buf=new TextEncoder().encode(str);const ptr=this.wasm.__wbindgen_malloc(buf.length,1)>>>0;new Uint8Array(this.wasm.memory.buffer).subarray(ptr,ptr+buf.length).set(buf);return[ptr,buf.length]};addToExternrefTable=(obj)=>{if(!this.wasm)return;const idx=this.wasm.__externref_table_alloc();this.wasm.__wbindgen_export_2.set(idx,obj);return idx};getImports(){const CLOSURE_DTORS=new FinalizationRegistry((state)=>{this.wasm.__wbindgen_export_5.get(state.dtor)(state.a,state.b)});const makeMutClosure=(arg0,arg1,dtor,f)=>{const state={a:arg0,b:arg1,cnt:1,dtor};const real=(...args)=>{state.cnt++;const a=state.a;state.a=0;try{return f(a,state.b,...args)}finally{if(--state.cnt===0){this.wasm.__wbindgen_export_5.get(state.dtor)(a,state.b);CLOSURE_DTORS.unregister(state)}else state.a=a}};real.original=state;CLOSURE_DTORS.register(real,state,state);return real};const __wbg_adapter_6=(arg0,arg1,arg2)=>this.wasm.closure9_externref_shim(arg0,arg1,arg2);return{wbg:{__wbg_addEventListener_775911544ac9d643:(_t,arg1,arg2,callback)=>this.canvasListeners[this.getStringFromWasm(arg1,arg2)]=callback,__wbg_appendChild_87a6cc0aeb132c06:()=>{},__wbg_axes_57e916a6e0ffb3e4:()=>{},__wbg_body_8822ca55cb3730d2:()=>this.addToExternrefTable(null),__wbg_call_13410aac570ffff7:()=>{},__wbg_createElement_4909dfa2011f2abe:()=>this.mockElement,__wbg_document_7d29d139bd619045:()=>this.addToExternrefTable({}),__wbg_from_88bc52ce20ba6318:(...args)=>Array.from(args[0]),__wbg_getGamepads_c373aed0f1e5e4a6:(...args)=>args[0].getGamepads(),__wbg_get_458e874b43b18b25:(...args)=>Reflect.get(args[0],args[1]),__wbg_get_0da715ceaecea5c8:(...args)=>args[0][args[1]>>>0],__wbg_has_b89e451f638123e3:()=>true,__wbg_instanceof_Gamepad_2987f05b50f4775a:()=>true,__wbg_instanceof_Window_12d20d558ef92592:()=>true,__wbg_isTrusted_04e871d8dde8ea8a:()=>true,__wbg_length_186546c51cd61acd:(...args)=>args[0].length,__wbg_movementX_0ef0e79f7b9168fc:(...args)=>args[0].movementX,__wbg_movementY_875c2fc2aabd99bf:(...args)=>args[0].movementY,__wbg_navigator_65d5ad763926b868:(...args)=>args[0].navigator,__wbg_new_19c25a3f2fa63a02:()=>new Object,__wbg_newnoargs_254190557c45b4ec:()=>{},__wbg_now_1e80617bcee43265:()=>this.processDate||Date.now(),__wbg_set_453345bcda80b89a:(...args)=>Reflect.set(args[0],args[1],args[2]),__wbg_settextContent_b55fe2f5f1399466:async(...args)=>{this.mockElement.textContent=this.getStringFromWasm(args[1],args[2]);this.processListeners.forEach((listener)=>listener(this.mockElement.textContent));this.processListeners=[]},__wbg_static_accessor_GLOBAL_8921f820c2ce3f12:()=>{},__wbg_static_accessor_GLOBAL_THIS_f0a4409105898184:()=>{},__wbg_static_accessor_SELF_995b214ae681ff99:()=>this.addToExternrefTable({}),__wbg_static_accessor_WINDOW_cde3890479c675ea:()=>{},__wbg_wbindgenbooleanget_3fe6f642c7d97746:(arg0)=>{if(typeof arg0==="boolean")return arg0?1:0;return null},__wbg_wbindgendebugstring_99ef257a3ddda34d:(arg0,arg1)=>{const str=this.getStringFromWasm(arg0,arg1);const[ptr,len]=this.passStringToWasm(str);const dv=new DataView(this.wasm.memory.buffer);dv.setInt32(arg0+4*1,len,true);dv.setInt32(arg0+4*0,ptr,true)},__wbg_wbindgenisnull_f3037694abe4d97a:(arg0)=>arg0===null?1:0,__wbg_wbindgenisundefined_c4b71d073b92f3c5:(arg0)=>typeof arg0==="undefined"?1:0,__wbg_wbindgennumberget_f74b4c7525ac05cb:(arg0,arg1)=>{const obj=arg1;const ret=typeof obj==="number"?obj:null;const dv=new DataView(this.wasm.memory.buffer);dv.setFloat64(arg0+8*1,ret,true);dv.setInt32(arg0+4*0,1,true)},__wbg_wbindgenthrow_451ec1a8469d7eb6:(a,b)=>this.debug&&console.log("call 31",a,b),__wbindgen_cast_01559742fdcca8af:(arg0,arg1)=>makeMutClosure(arg0,arg1,8,__wbg_adapter_6),__wbindgen_cast_2241b6af4c4b2941:(arg0,arg1)=>this.getStringFromWasm(arg0,arg1),__wbindgen_cast_2495c10526b24646:(arg0,arg1)=>makeMutClosure(arg0,arg1,8,__wbg_adapter_6),__wbindgen_cast_d6cd19b81560fd6e:(arg0)=>arg0,__wbindgen_init_externref_table:()=>{const table=this.wasm.__wbindgen_export_2;const offset=table.grow(4);table.set(0,null);table.set(offset+0,null);table.set(offset+1,null);table.set(offset+2,true);table.set(offset+3,false)}}}}async process(str,date){if(date)this.processDate=date;const promise=new Promise((resolve)=>this.processListeners.push(resolve));const[ptr,len]=this.passStringToWasm(str);this.wasm.process(ptr,len);return promise}validate(input){let retPtr;let retLen;try{const[ptr,len]=this.passStringToWasm(input);const ret=this.wasm.validate(ptr,len);retPtr=ret[0];retLen=ret[1];return this.getStringFromWasm(retPtr,retLen)}finally{this.wasm.__wbindgen_free(retPtr,retLen,1)}}getYawPitch=()=>this.wasm.get_yaw_pitch();resetYawPitch=()=>this.wasm.reset_yaw_pitch();coords(targetYaw,targetPitch){this.wasm.reset_yaw_pitch();const current=this.wasm.get_yaw_pitch();const normalizedCurrentYaw=normalizeYaw(current.yaw);const normalizedTargetYaw=normalizeYaw(targetYaw);const yawDiff=(normalizedTargetYaw-normalizedCurrentYaw+Math.PI)%(2*Math.PI)-Math.PI;const pitchDiff=targetPitch-current.pitch;const movementX=Math.round(-yawDiff/0.0025);const movementY=Math.round(-pitchDiff/0.0025);this.canvasListeners.pointermove({movementX,movementY});const newYawPitch=this.wasm.get_yaw_pitch();return newYawPitch.coords}}export default WASM;
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package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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1
1
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{
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2
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"name": "yolkbot",
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3
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"description": "yolkbot builds your dream shell shockers bot.",
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4
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-
"version": "1.5.
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4
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+
"version": "1.5.9",
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5
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"keywords": [
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6
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"shell shockers",
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7
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"league bot",
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@@ -10,14 +10,9 @@
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],
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11
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"homepage": "https://yolkbot.xyz",
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12
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"bugs": {
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13
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-
"url": "https://
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14
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-
"email": "hello@villainsrule.xyz"
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13
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+
"url": "https://yolkbot.xyz/community"
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15
14
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},
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16
15
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"author": "1ust",
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17
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-
"repository": {
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18
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-
"type": "git",
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19
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-
"url": "git+https://github.com/yolkop/yolkbot.git"
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20
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-
},
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21
16
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"type": "module",
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22
17
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"license": "SEE LICENSE IN LICENSE.md",
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23
18
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"files": [
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