yolkbot 0.1.1-alpha.2 → 0.1.1-alpha.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/browser.js +6 -6
- package/package.json +13 -5
- package/src/api.js +5 -5
- package/src/bot/GamePlayer.js +18 -16
- package/src/bot.js +29 -33
- package/src/browser.js +39 -11
- package/src/constants/guns.js +18 -2
- package/src/constants/index.js +12 -0
- package/src/dispatches/SaveLoadoutDispatch.js +1 -1
- package/src/matchmaker.js +2 -5
- package/src/pathing/mapnode.js +10 -4
- package/src/socket.js +2 -3
- package/src/types/bot/GamePlayer.d.ts +39 -15
- package/src/types/bot.d.ts +6 -3
- package/src/types/constants/guns.d.ts +8 -0
- package/src/types/constants/index.d.ts +12 -0
package/src/types/bot.d.ts
CHANGED
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@@ -188,7 +188,9 @@ type intents = {
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PATHFINDING: 3,
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BUFFERS: 4,
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PING: 5,
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-
COSMETIC_DATA: 6
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+
COSMETIC_DATA: 6,
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PLAYER_HEALTH: 7,
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PACKET_HOOK: 8
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}
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export class Bot {
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@@ -196,7 +198,6 @@ export class Bot {
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Intents: intents;
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proxy: string;
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-
name?: string;
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autoUpdate: boolean;
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disablePathing: boolean;
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updateInterval: number;
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@@ -230,7 +231,7 @@ export class Bot {
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update(): void;
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canSee(player: GamePlayer): boolean;
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-
getBestTarget(): GamePlayer | undefined;
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+
getBestTarget(customFilter: (player: GamePlayer) => boolean): GamePlayer | undefined;
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onAny(cb: Function): void;
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@@ -279,6 +280,8 @@ export class Bot {
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claimURLReward(reward: string): Promise<{ result: string; eggsGiven: number; itemIds: number[]; }>;
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claimSocialReward(rewardTag: string): Promise<{ result: string; eggsGiven: number; itemIds: number[]; }>;
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buyItem(itemId: number): Promise<{ result: string; currentBalance: number; itemId: number; }>;
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+
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quit(noCleanup?: boolean): void;
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}
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export default Bot;
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@@ -30,6 +30,7 @@ declare class Eggk47 extends Gun {
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -53,6 +54,7 @@ declare class DozenGauge extends Gun {
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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+
internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -80,6 +82,7 @@ declare class CSG1 extends Gun {
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shortReloadTime: number;
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highPrecision: boolean;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -103,6 +106,7 @@ declare class Cluck9mm extends Gun {
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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+
internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -129,6 +133,7 @@ declare class RPEGG extends Gun {
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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+
internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -158,6 +163,7 @@ declare class SMG extends Gun {
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -184,6 +190,7 @@ declare class M24 extends Gun {
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -210,6 +217,7 @@ declare class AUG extends Gun {
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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@@ -71,6 +71,8 @@ export declare const PlayTypes: {
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joinPrivate: number;
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};
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export declare const ProxiesEnabled: boolean;
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export declare const ShellStreaks: {
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HardBoiled: number;
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EggBreaker: number;
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@@ -80,6 +82,16 @@ export declare const ShellStreaks: {
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MiniEgg: number;
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};
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export declare const SocialMedias: {
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0: string;
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1: string;
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2: string;
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3: string;
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4: string;
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5: string;
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6: string;
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};
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export declare const SocialRewards: {
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Discord: string;
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Tiktok: string;
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