yolkbot 0.1.1-alpha.2 → 0.1.1-alpha.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/browser.js +6 -6
- package/package.json +13 -5
- package/src/api.js +5 -5
- package/src/bot/GamePlayer.js +18 -16
- package/src/bot.js +29 -33
- package/src/browser.js +39 -11
- package/src/constants/guns.js +18 -2
- package/src/constants/index.js +12 -0
- package/src/dispatches/SaveLoadoutDispatch.js +1 -1
- package/src/matchmaker.js +2 -5
- package/src/pathing/mapnode.js +10 -4
- package/src/socket.js +2 -3
- package/src/types/bot/GamePlayer.d.ts +39 -15
- package/src/types/bot.d.ts +6 -3
- package/src/types/constants/guns.d.ts +8 -0
- package/src/types/constants/index.d.ts +12 -0
package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"name": "yolkbot",
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"description": "create a shell shockers (self) bot in under 10 lines.",
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-
"version": "0.1.1-alpha.
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"version": "0.1.1-alpha.21",
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"keywords": [
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"shell shockers",
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"shellshock.io",
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@@ -35,10 +35,6 @@
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"import": "./src/api.js",
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"types": "./src/types/api.d.ts"
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},
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-
"./bot": {
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-
"import": "./src/bot.js",
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"types": "./src/types/bot.d.ts"
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-
},
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"./browser": "./build/browser.js",
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"./comm": "./src/comm/index.js",
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"./matchmaker": {
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@@ -48,6 +44,18 @@
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"./packets": "./src/packet.js",
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"./pathing/*": "./src/pathing/*.js",
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"./pathing/*.js": "./src/pathing/*.js",
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"./bot": {
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"import": "./src/bot.js",
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"types": "./src/types/bot.d.ts"
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},
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"./bot/*": {
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"import": "./src/bot/*.js",
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"types": "./src/types/bot/*.d.ts"
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},
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"./bot/*.js": {
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"import": "./src/bot/*.js",
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"types": "./src/types/bot/*.d.ts"
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},
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"./constants": {
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"import": "./src/constants/index.js",
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"types": "./src/types/constants/index.d.ts"
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package/src/api.js
CHANGED
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@@ -2,10 +2,10 @@ import axios from 'axios';
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import yolkws from './socket.js';
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-
import { FirebaseKey,
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+
import { FirebaseKey, ProxiesEnabled, UserAgent } from '#constants';
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let SocksProxyAgent;
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-
if (
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if (ProxiesEnabled) SocksProxyAgent = (await import('smallsocks')).SocksProxyAgent;
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const queryServices = async (request, proxy = '', instance = 'shellshock.io') => {
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let ws;
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@@ -91,7 +91,7 @@ async function loginWithCredentials(email, password, prox = '', instance = 'shel
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'user-agent': UserAgent,
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'x-client-version': 'Chrome/JsCore/9.17.2/FirebaseCore-web'
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},
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-
httpsAgent: (
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httpsAgent: (ProxiesEnabled && prox) ? new SocksProxyAgent(prox) : false
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})
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body = request.data
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token = body.idToken;
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@@ -143,7 +143,7 @@ async function loginWithRefreshToken(refreshToken, prox = '', instance = 'shells
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'user-agent': UserAgent,
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'x-client-version': 'Chrome/JsCore/9.17.2/FirebaseCore-web'
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},
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-
httpsAgent: (
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+
httpsAgent: (ProxiesEnabled && prox) ? new SocksProxyAgent(prox) : false
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})
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body = request.data
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token = body.id_token;
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@@ -185,7 +185,7 @@ async function loginAnonymously(prox = '', instance = 'shellshock.io') {
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'user-agent': UserAgent,
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'x-client-version': 'Chrome/JsCore/9.17.2/FirebaseCore-web'
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},
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httpsAgent: (
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httpsAgent: (ProxiesEnabled && prox) ? new SocksProxyAgent(prox) : false
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});
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const token = body.idToken;
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package/src/bot/GamePlayer.js
CHANGED
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@@ -1,4 +1,4 @@
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-
import { GunList } from '#constants';
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import { GunList, ShellStreaks, SocialMedias } from '#constants';
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import { Cluck9mm } from '../constants/guns.js';
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export class GamePlayer {
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@@ -6,28 +6,31 @@ export class GamePlayer {
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this.id = id;
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this.team = team;
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this.
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this.raw = playerData;
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this.name = playerData.name_;
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this.uniqueId = playerData.uniqueId_;
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this.playing = playerData.playing_;
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this.
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this.socials = playerData.social_ && JSON.parse(playerData.social_);
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if (this.socials) this.socials.forEach((social) => social.type = SocialMedias[social.id]);
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this.isVip = playerData.upgradeProductId_ > 0;
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this.showBadge = !playerData.hideBadge_ || false;
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this.position = {
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x:
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y:
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z:
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x: playerData.x_,
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y: playerData.y_,
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z: playerData.z_
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};
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this.jumping = false;
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this.climbing = false;
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this.view = {
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yaw:
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pitch:
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yaw: playerData.yaw_,
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pitch: playerData.pitch_
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};
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this.character = {
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@@ -40,15 +43,14 @@ export class GamePlayer {
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melee: playerData.meleeItem_
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}
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-
this.activeGun =
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this.activeGun = playerData.weaponIdx_;
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this.selectedGun = 0;
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this.weapons = [{}, {}];
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if (this.character.primaryGun) {
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-
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-
this.selectedGun = this.character.primaryGun.exclusive_for_class;
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+
this.selectedGun = playerData.charClass_;
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-
this.weapons[0] = new
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+
this.weapons[0] = new GunList[this.selectedGun]();
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this.weapons[1] = new Cluck9mm();
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}
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@@ -60,11 +62,11 @@ export class GamePlayer {
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2: {}
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};
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-
this.
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-
this.hp =
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this.streak = playerData.score_;
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this.hp = playerData.hp_;
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-
this.hpShield =
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-
this.streakRewards =
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this.hpShield = playerData.shield_;
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this.streakRewards = Object.values(ShellStreaks).filter(streak => playerData.activeShellStreaks_ & streak);
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this.randomSeed = 0;
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this.serverStateIdx = 0;
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package/src/bot.js
CHANGED
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@@ -21,6 +21,7 @@ import {
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ItemTypes,
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Movements,
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PlayTypes,
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ProxiesEnabled,
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ShellStreaks
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} from '#constants';
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@@ -50,7 +51,7 @@ export class Bot {
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Intents = intents;
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constructor(params = {}) {
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-
if (params.proxy &&
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if (params.proxy && !ProxiesEnabled)
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throw new Error('proxies do not work and hence are not supported in the browser');
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this.intents = params.intents || [];
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@@ -434,7 +435,7 @@ export class Bot {
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this.game.socket.onmessage = (msg) => this._packetQueue.push(msg.data);
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if (this.autoUpdate)
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-
setInterval(() => this.update(), this.updateInterval);
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this.updateIntervalId = setInterval(() => this.update(), this.updateInterval);
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if (this.intents.includes(this.Intents.PING)) {
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const out = CommOut.getBuffer();
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@@ -723,7 +724,7 @@ export class Bot {
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return data;
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} else {
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-
const data = await (await fetch(`https
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const data = await (await fetch(`https://esm.sh/gh/yolkorg/maps/maps/${name}.json`)).json();
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return data;
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}
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}
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@@ -798,25 +799,21 @@ export class Bot {
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#processAddPlayerPacket() {
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const id_ = CommIn.unPackInt8U();
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-
const uniqueId = CommIn.unPackString();
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-
const name = CommIn.unPackString();
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-
const safename = CommIn.unPackString(); // ??? (a)
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804
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-
const charClass = CommIn.unPackInt8U();
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const findCosmetics = this.intents.includes(this.Intents.COSMETIC_DATA);
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const playerData = {
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id_: id_,
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808
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-
uniqueId_:
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809
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-
name_:
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safename_:
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811
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-
charClass_:
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805
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+
uniqueId_: CommIn.unPackString(),
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name_: CommIn.unPackString(),
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807
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safename_: CommIn.unPackString(),
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+
charClass_: CommIn.unPackInt8U(),
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team_: CommIn.unPackInt8U(),
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-
primaryWeaponItem_: findItemById(CommIn.unPackInt16U()),
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+
primaryWeaponItem_: findCosmetics ? findItemById(CommIn.unPackInt16U()) : CommIn.unPackInt16U(),
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secondaryWeaponItem_: findCosmetics ? findItemById(CommIn.unPackInt16U()) : CommIn.unPackInt16U(),
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shellColor_: CommIn.unPackInt8U(),
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hatItem_: findCosmetics ? findItemById(CommIn.unPackInt16U()) : CommIn.unPackInt16U(),
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stampItem_: findCosmetics ? findItemById(CommIn.unPackInt16U()) : CommIn.unPackInt16U(),
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-
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815
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+
_unused: CommIn.unPackInt8(),
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+
_unused2: CommIn.unPackInt8(),
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grenadeItem_: findCosmetics ? findItemById(CommIn.unPackInt16U()) : CommIn.unPackInt16U(),
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meleeItem_: findCosmetics ? findItemById(CommIn.unPackInt16U()) : CommIn.unPackInt16U(),
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x_: CommIn.unPackFloat(),
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@@ -828,6 +825,7 @@ export class Bot {
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yaw_: CommIn.unPackRadU(),
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pitch_: CommIn.unPackRad(),
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score_: CommIn.unPackInt32U(),
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+
// the following are all stats
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kills_: CommIn.unPackInt16U(),
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deaths_: CommIn.unPackInt16U(),
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streak_: CommIn.unPackInt16U(),
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@@ -835,6 +833,7 @@ export class Bot {
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totalDeaths_: CommIn.unPackInt32U(),
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bestGameStreak_: CommIn.unPackInt16U(),
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bestOverallStreak_: CommIn.unPackInt16U(),
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+
// end stats
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shield_: CommIn.unPackInt8U(),
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hp_: CommIn.unPackInt8U(),
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playing_: CommIn.unPackInt8U(),
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@@ -899,7 +898,15 @@ export class Bot {
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const climbing = CommIn.unPackInt8U();
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const player = this.players[id];
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-
if (!player)
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+
if (!player || player.id == this.me.id) {
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for (let i2 = 0; i2 < 3 /* FramesBetweenSyncs */; i2++) {
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CommIn.unPackInt8U();
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CommIn.unPackRadU();
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CommIn.unPackRad();
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CommIn.unPackInt8U();
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907
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+
}
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+
return;
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+
}
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if (player.position.x !== x) player.position.x = x;
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if (player.position.z !== z) player.position.z = z;
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@@ -912,24 +919,13 @@ export class Bot {
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if (this.intents.includes(this.Intents.BUFFERS)) {
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if (!player.buffer) return;
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915
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-
if (player.id == this.me.id) {
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for (let i2 = 0; i2 < 3 /* FramesBetweenSyncs */; i2++) {
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CommIn.unPackInt8U();
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CommIn.unPackRadU();
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919
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-
CommIn.unPackRad();
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CommIn.unPackInt8U();
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}
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-
return;
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923
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-
}
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-
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-
let yaw, pitch;
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for (let i2 = 0; i2 < 3; i2++) {
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player.buffer[i2].controlKeys = CommIn.unPackInt8U();
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-
yaw = CommIn.unPackRadU();
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+
const yaw = CommIn.unPackRadU();
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926
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if (!isNaN(yaw)) player.buffer[i2].yaw_ = yaw
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pitch = CommIn.unPackRad();
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+
const pitch = CommIn.unPackRad();
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933
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if (!isNaN(pitch)) player.buffer[i2].pitch_ = pitch
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934
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935
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CommIn.unPackInt8U();
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@@ -1378,8 +1374,7 @@ export class Bot {
|
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1378
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1379
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const findCosmetics = this.intents.includes(this.Intents.COSMETIC_DATA);
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1376
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1381
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-
const primaryWeaponItem = findItemById(primaryWeaponIdx);
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|
-
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+
const primaryWeaponItem = findCosmetics ? findItemById(primaryWeaponIdx) : primaryWeaponIdx;
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1383
1378
|
const secondaryWeaponItem = findCosmetics ? findItemById(secondaryWeaponIdx) : secondaryWeaponIdx;
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const hatItem = findCosmetics ? findItemById(hatIdx) : hatIdx;
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const stampItem = findCosmetics ? findItemById(stampIdx) : stampIdx;
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@@ -1758,7 +1753,7 @@ export class Bot {
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1758
1753
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return this.pathing.nodeList.hasLineOfSight(this.me.position, target.position);
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1759
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}
|
|
1760
1755
|
|
|
1761
|
-
getBestTarget() {
|
|
1756
|
+
getBestTarget(customFilter) {
|
|
1762
1757
|
const options = Object.values(this.players)
|
|
1763
1758
|
.filter((player) => player)
|
|
1764
1759
|
.filter((player) => player !== this.me)
|
|
@@ -1766,7 +1761,8 @@ export class Bot {
|
|
|
1766
1761
|
.filter((player) => player.hp > 0)
|
|
1767
1762
|
.filter((player) => player.name !== this.me.name)
|
|
1768
1763
|
.filter((player) => this.me.team === 0 || player.team !== this.me.team)
|
|
1769
|
-
.filter((player) => this.canSee(player))
|
|
1764
|
+
.filter((player) => this.canSee(player))
|
|
1765
|
+
.filter((player) => !!customFilter(player));
|
|
1770
1766
|
|
|
1771
1767
|
let minDistance = 200;
|
|
1772
1768
|
let targetPlayer = null;
|
|
@@ -1873,7 +1869,7 @@ export class Bot {
|
|
|
1873
1869
|
if (this.intents.includes(this.Intents.PLAYER_HEALTH))
|
|
1874
1870
|
clearInterval(this.healthIntervalId);
|
|
1875
1871
|
|
|
1876
|
-
clearInterval(this.
|
|
1872
|
+
clearInterval(this.updateIntervalId);
|
|
1877
1873
|
|
|
1878
1874
|
this.game.socket.close();
|
|
1879
1875
|
this.matchmaker.close();
|
package/src/browser.js
CHANGED
|
@@ -1,15 +1,43 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
1
|
+
import { Bot } from './bot.js';
|
|
2
|
+
import { GamePlayer } from './bot/GamePlayer.js';
|
|
3
3
|
|
|
4
|
-
|
|
4
|
+
import { Matchmaker } from './matchmaker.js';
|
|
5
5
|
|
|
6
|
-
|
|
6
|
+
import { default as Dispatches } from './dispatches/index.js';
|
|
7
7
|
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
8
|
+
import * as API from './api.js';
|
|
9
|
+
import * as Comm from './comm/index.js';
|
|
10
|
+
import * as Packet from './packet.js';
|
|
11
11
|
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
12
|
+
import * as Constants from './constants/index.js';
|
|
13
|
+
import * as Guns from './constants/guns.js';
|
|
14
|
+
import { Items } from './constants/items.js';
|
|
15
|
+
import { Maps } from './constants/maps.js';
|
|
16
|
+
|
|
17
|
+
const yolkbot = {
|
|
18
|
+
Bot,
|
|
19
|
+
GamePlayer,
|
|
20
|
+
Matchmaker,
|
|
21
|
+
Dispatches,
|
|
22
|
+
API,
|
|
23
|
+
Comm,
|
|
24
|
+
Packet,
|
|
25
|
+
Constants,
|
|
26
|
+
Guns,
|
|
27
|
+
Items,
|
|
28
|
+
Maps
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
window.yolkbot = yolkbot;
|
|
32
|
+
|
|
33
|
+
export { Bot };
|
|
34
|
+
export { GamePlayer };
|
|
35
|
+
export { Matchmaker };
|
|
36
|
+
export { Dispatches };
|
|
37
|
+
export { API };
|
|
38
|
+
export { Comm };
|
|
39
|
+
export { Packet };
|
|
40
|
+
export { Constants };
|
|
41
|
+
export { Guns };
|
|
42
|
+
export { Items };
|
|
43
|
+
export { Maps };
|
package/src/constants/guns.js
CHANGED
|
@@ -38,7 +38,9 @@ const Eggk47 = class _Eggk47 extends Gun {
|
|
|
38
38
|
this.shortReloadTime = 160;
|
|
39
39
|
|
|
40
40
|
this.weaponName = 'EggK-47';
|
|
41
|
+
this.internalName = 'Eggk47';
|
|
41
42
|
this.standardMeshName = 'eggk47';
|
|
43
|
+
|
|
42
44
|
this.rof = 3;
|
|
43
45
|
this.recoil = 7;
|
|
44
46
|
this.automatic = true;
|
|
@@ -67,8 +69,10 @@ const DozenGauge = class _DozenGauge extends Gun {
|
|
|
67
69
|
this.longReloadTime = 155;
|
|
68
70
|
this.shortReloadTime = 155;
|
|
69
71
|
|
|
70
|
-
this.weaponName = '
|
|
72
|
+
this.weaponName = 'Scrambler';
|
|
73
|
+
this.internalName = 'Dozen Gauge';
|
|
71
74
|
this.standardMeshName = 'dozenGauge';
|
|
75
|
+
|
|
72
76
|
this.rof = 8;
|
|
73
77
|
this.recoil = 10;
|
|
74
78
|
this.automatic = false;
|
|
@@ -121,8 +125,10 @@ const CSG1 = class _CSG1 extends Gun {
|
|
|
121
125
|
this.shortReloadTime = 165;
|
|
122
126
|
this.highPrecision = true;
|
|
123
127
|
|
|
124
|
-
this.weaponName = '
|
|
128
|
+
this.weaponName = 'Free Ranger';
|
|
129
|
+
this.internalName = 'CSG-1';
|
|
125
130
|
this.standardMeshName = 'csg1';
|
|
131
|
+
|
|
126
132
|
this.rof = 13;
|
|
127
133
|
this.recoil = 13;
|
|
128
134
|
this.automatic = false;
|
|
@@ -159,7 +165,9 @@ const Cluck9mm = class _Cluck9mm extends Gun {
|
|
|
159
165
|
this.shortReloadTime = 160;
|
|
160
166
|
|
|
161
167
|
this.weaponName = 'Cluck 9mm';
|
|
168
|
+
this.internalName = 'Cluck 9mm';
|
|
162
169
|
this.standardMeshName = 'cluck9mm';
|
|
170
|
+
|
|
163
171
|
this.rof = 4;
|
|
164
172
|
this.recoil = 6;
|
|
165
173
|
this.automatic = false;
|
|
@@ -199,7 +207,9 @@ const RPEGG = class _RPEGG extends Gun {
|
|
|
199
207
|
this.shortReloadTime = 170;
|
|
200
208
|
|
|
201
209
|
this.weaponName = 'RPEGG';
|
|
210
|
+
this.internalName = 'Eggsploder';
|
|
202
211
|
this.standardMeshName = 'rpegg';
|
|
212
|
+
|
|
203
213
|
this.rof = 40;
|
|
204
214
|
this.recoil = 60;
|
|
205
215
|
this.automatic = false;
|
|
@@ -236,7 +246,9 @@ const SMG = class _SMG extends Gun {
|
|
|
236
246
|
this.shortReloadTime = 190;
|
|
237
247
|
|
|
238
248
|
this.weaponName = 'Whipper';
|
|
249
|
+
this.internalName = 'SMEGG';
|
|
239
250
|
this.standardMeshName = 'smg';
|
|
251
|
+
|
|
240
252
|
this.rof = 10;
|
|
241
253
|
this.recoil = 7;
|
|
242
254
|
this.automatic = true;
|
|
@@ -276,7 +288,9 @@ const M24 = class _M24 extends Gun {
|
|
|
276
288
|
this.shortReloadTime = 144;
|
|
277
289
|
|
|
278
290
|
this.weaponName = 'Crackshot';
|
|
291
|
+
this.internalName = 'M2DZ';
|
|
279
292
|
this.standardMeshName = 'm24';
|
|
293
|
+
|
|
280
294
|
this.rof = 60;
|
|
281
295
|
this.recoil = 40;
|
|
282
296
|
this.automatic = false;
|
|
@@ -316,7 +330,9 @@ const AUG = class _AUG extends Gun {
|
|
|
316
330
|
this.shortReloadTime = 160;
|
|
317
331
|
|
|
318
332
|
this.weaponName = 'Tri-Hard';
|
|
333
|
+
this.internalName = 'AUG';
|
|
319
334
|
this.standardMeshName = 'aug';
|
|
335
|
+
|
|
320
336
|
this.rof = 15;
|
|
321
337
|
this.recoil = 18;
|
|
322
338
|
this.automatic = false;
|
package/src/constants/index.js
CHANGED
|
@@ -71,6 +71,8 @@ export const PlayTypes = {
|
|
|
71
71
|
joinPrivate: 2
|
|
72
72
|
}
|
|
73
73
|
|
|
74
|
+
export const ProxiesEnabled = !IsBrowser && typeof Bun == 'undefined';
|
|
75
|
+
|
|
74
76
|
export const ShellStreaks = {
|
|
75
77
|
HardBoiled: 1,
|
|
76
78
|
EggBreaker: 2,
|
|
@@ -80,6 +82,16 @@ export const ShellStreaks = {
|
|
|
80
82
|
MiniEgg: 32
|
|
81
83
|
}
|
|
82
84
|
|
|
85
|
+
export const SocialMedias = {
|
|
86
|
+
0: 'Facebook',
|
|
87
|
+
1: 'Instagram',
|
|
88
|
+
2: 'Tiktok',
|
|
89
|
+
3: 'Discord',
|
|
90
|
+
4: 'Youtube',
|
|
91
|
+
5: 'Twitter',
|
|
92
|
+
6: 'Twitch'
|
|
93
|
+
}
|
|
94
|
+
|
|
83
95
|
export const SocialRewards = {
|
|
84
96
|
Discord: 'rew_1200',
|
|
85
97
|
Tiktok: 'rew_1208',
|
|
@@ -102,7 +102,7 @@ export class SaveLoadoutDispatch {
|
|
|
102
102
|
else if (changeKey === 'grenadeId') bot.me.character.grenade = findCosmetics ? findItemById(changeValue) : changeValue;
|
|
103
103
|
else if (changeKey === 'meleeId') bot.me.character.melee = findCosmetics ? findItemById(changeValue) : changeValue;
|
|
104
104
|
else if (changeKey === 'colorIdx') bot.me.character.eggColor = changeValue;
|
|
105
|
-
else if (changeKey === 'primaryId') bot.me.character.primaryGun = findItemById(changeValue[bot.me.selectedGun]);
|
|
105
|
+
else if (changeKey === 'primaryId') bot.me.character.primaryGun = findCosmetics ? findItemById(changeValue[bot.me.selectedGun]) : changeValue;
|
|
106
106
|
else if (changeKey === 'secondaryId') bot.me.character.secondaryGun = findCosmetics ? findItemById(changeValue[bot.me.selectedGun]) : changeValue;
|
|
107
107
|
})
|
|
108
108
|
})
|
package/src/matchmaker.js
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { loginAnonymously } from '#api';
|
|
2
|
-
import { GameModes,
|
|
2
|
+
import { GameModes, PlayTypes, ProxiesEnabled } from '#constants';
|
|
3
3
|
|
|
4
4
|
import yolkws from './socket.js';
|
|
5
5
|
|
|
@@ -21,13 +21,10 @@ export class Matchmaker {
|
|
|
21
21
|
constructor(params = {}) {
|
|
22
22
|
if (!params.instance) params.instance = 'shellshock.io';
|
|
23
23
|
|
|
24
|
-
if (params.proxy && IsBrowser)
|
|
25
|
-
throw new Error('proxies do not work and hence are not supported in the browser');
|
|
26
|
-
|
|
27
24
|
if (params.sessionId) this.sessionId = params.sessionId;
|
|
28
25
|
else this.#createSessionId(params.instance);
|
|
29
26
|
|
|
30
|
-
if (params.proxy &&
|
|
27
|
+
if (params.proxy && !ProxiesEnabled) throw new Error('proxies do not work and hence are not supported in the browser');
|
|
31
28
|
else if (params.proxy) this.proxy = params.proxy;
|
|
32
29
|
|
|
33
30
|
this.#createSocket(params.instance);
|
package/src/pathing/mapnode.js
CHANGED
|
@@ -20,11 +20,14 @@ class NodeList {
|
|
|
20
20
|
constructor(raw) {
|
|
21
21
|
const now = Date.now();
|
|
22
22
|
this.list = [];
|
|
23
|
-
const addedPositions =
|
|
23
|
+
const addedPositions = {};
|
|
24
24
|
|
|
25
25
|
for (const meshName of Object.keys(raw.data)) {
|
|
26
26
|
for (const nodeData of raw.data[meshName]) {
|
|
27
|
-
addedPositions
|
|
27
|
+
addedPositions[(
|
|
28
|
+
(nodeData.x << 16) |
|
|
29
|
+
(nodeData.y << 8) |
|
|
30
|
+
(nodeData.z))] = true;
|
|
28
31
|
this.add(new MapNode(meshName, nodeData));
|
|
29
32
|
}
|
|
30
33
|
}
|
|
@@ -32,8 +35,11 @@ class NodeList {
|
|
|
32
35
|
for (let x = 0; x < raw.width; x++) {
|
|
33
36
|
for (let y = 0; y < raw.height; y++) {
|
|
34
37
|
for (let z = 0; z < raw.depth; z++) {
|
|
35
|
-
|
|
36
|
-
|
|
38
|
+
if (!addedPositions[(
|
|
39
|
+
(x << 16) |
|
|
40
|
+
(y << 8) |
|
|
41
|
+
(z)
|
|
42
|
+
)]) {
|
|
37
43
|
this.add(new MapNode('SPECIAL.__yolkbot_air__.none', { x: x, y: y, z: z }));
|
|
38
44
|
}
|
|
39
45
|
}
|
package/src/socket.js
CHANGED
|
@@ -1,12 +1,11 @@
|
|
|
1
1
|
import NodeWebSocket from 'ws';
|
|
2
2
|
|
|
3
|
-
import { IsBrowser, UserAgent } from '#constants';
|
|
3
|
+
import { IsBrowser, ProxiesEnabled, UserAgent } from '#constants';
|
|
4
4
|
|
|
5
|
-
// eslint-disable-next-line no-undef
|
|
6
5
|
const WS = IsBrowser ? window.WebSocket : NodeWebSocket;
|
|
7
6
|
|
|
8
7
|
let SocksProxyAgent;
|
|
9
|
-
if (
|
|
8
|
+
if (ProxiesEnabled) SocksProxyAgent = (await import('smallsocks')).SocksProxyAgent;
|
|
10
9
|
|
|
11
10
|
class yolkws extends WS {
|
|
12
11
|
constructor(url, proxy) {
|
|
@@ -14,7 +14,7 @@ export interface View {
|
|
|
14
14
|
|
|
15
15
|
export interface Character {
|
|
16
16
|
eggColor: string;
|
|
17
|
-
primaryGun: Item;
|
|
17
|
+
primaryGun: Item | number;
|
|
18
18
|
secondaryGun: Item | number;
|
|
19
19
|
stamp: Item | number;
|
|
20
20
|
hat: Item | number;
|
|
@@ -29,28 +29,51 @@ export interface Buffer {
|
|
|
29
29
|
}
|
|
30
30
|
|
|
31
31
|
export interface PlayerData {
|
|
32
|
-
|
|
32
|
+
id_: string;
|
|
33
33
|
uniqueId_: string;
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
34
|
+
name_: string;
|
|
35
|
+
safename_: string;
|
|
36
|
+
charClass_: number;
|
|
37
|
+
team_: 0 | 1 | 2;
|
|
38
|
+
primaryWeaponItem_: Item | number;
|
|
39
|
+
secondaryWeaponItem_: Item | number;
|
|
40
|
+
shellColor_: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13;
|
|
41
|
+
hatItem_: Item | number;
|
|
42
|
+
stampItem_: Item | number;
|
|
43
|
+
_unused: number;
|
|
44
|
+
_unused2: number;
|
|
45
|
+
grenadeItem_: Item | number;
|
|
46
|
+
meleeItem_: Item | number;
|
|
37
47
|
x_: number;
|
|
38
48
|
y_: number;
|
|
39
49
|
z_: number;
|
|
50
|
+
dx_: number;
|
|
51
|
+
dy_: number;
|
|
52
|
+
dz_: number;
|
|
40
53
|
yaw_: number;
|
|
41
54
|
pitch_: number;
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
55
|
+
score_: number;
|
|
56
|
+
kills_: number;
|
|
57
|
+
deaths_: number;
|
|
58
|
+
streak_: number;
|
|
59
|
+
totalKills_: number;
|
|
60
|
+
totalDeaths_: number;
|
|
61
|
+
bestGameStreak_: number;
|
|
62
|
+
bestOverallStreak_: number;
|
|
63
|
+
shield_: number;
|
|
64
|
+
hp_: number;
|
|
65
|
+
playing_: boolean;
|
|
49
66
|
weaponIdx_: number;
|
|
67
|
+
controlKeys_: number;
|
|
68
|
+
upgradeProductId_: number;
|
|
69
|
+
activeShellStreaks_: number;
|
|
70
|
+
social_: string;
|
|
71
|
+
hideBadge_: boolean;
|
|
50
72
|
}
|
|
51
73
|
|
|
52
74
|
export interface Social {
|
|
53
75
|
id: number;
|
|
76
|
+
type: 'Facebook' | 'Instagram' | 'Tiktok' | 'Discord' | 'Youtube' | 'Twitter' | 'Twitch';
|
|
54
77
|
url: string;
|
|
55
78
|
active: boolean;
|
|
56
79
|
}
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@@ -58,11 +81,12 @@ export interface Social {
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58
81
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export class GamePlayer {
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59
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id: string;
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60
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team: 0 | 1 | 2;
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61
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-
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84
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+
raw: PlayerData;
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62
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name: string;
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63
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uniqueId: string;
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64
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playing: boolean;
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65
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-
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88
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+
socials: Social[];
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89
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+
isVip: boolean;
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66
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showBadge: boolean;
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67
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position: Position;
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68
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jumping: boolean;
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@@ -74,7 +98,7 @@ export class GamePlayer {
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74
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weapons: AnyGun[];
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75
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grenades: number;
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76
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buffer: Buffer;
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77
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-
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101
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+
streak: number;
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78
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hp: number;
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79
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hpShield: number;
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80
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streakRewards: number[];
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