xstate 5.19.4 → 5.20.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -1
- package/actions/dist/xstate-actions.cjs.d.ts +1 -1
- package/actions/dist/xstate-actions.cjs.js +8 -7
- package/actions/dist/xstate-actions.development.cjs.js +8 -7
- package/actions/dist/xstate-actions.development.esm.js +3 -2
- package/actions/dist/xstate-actions.esm.js +3 -2
- package/actions/dist/xstate-actions.umd.min.js +1 -1
- package/actions/dist/xstate-actions.umd.min.js.map +1 -1
- package/actors/dist/xstate-actors.cjs.d.ts +1 -1
- package/actors/dist/xstate-actors.development.esm.js +1 -1
- package/actors/dist/xstate-actors.esm.js +1 -1
- package/actors/dist/xstate-actors.umd.min.js.map +1 -1
- package/dev/dist/xstate-dev.cjs.d.ts +1 -1
- package/dev/dist/xstate-dev.umd.min.js.map +1 -1
- package/dist/StateMachine-1cda96d3.cjs.js +560 -0
- package/dist/StateMachine-38b5bb3f.development.cjs.js +566 -0
- package/dist/StateMachine-b4e94439.development.esm.js +563 -0
- package/dist/StateMachine-c88ea5dd.esm.js +557 -0
- package/dist/assign-6313ccb3.development.esm.js +133 -0
- package/dist/assign-c3259787.esm.js +127 -0
- package/dist/assign-c84786ab.development.cjs.js +135 -0
- package/dist/assign-e9c344ea.cjs.js +129 -0
- package/dist/declarations/src/StateMachine.d.ts +2 -2
- package/dist/declarations/src/createMachine.d.ts +1 -2
- package/dist/declarations/src/graph/TestModel.d.ts +70 -0
- package/dist/declarations/src/graph/adjacency.d.ts +8 -0
- package/dist/declarations/src/graph/graph.d.ts +14 -0
- package/dist/declarations/src/graph/index.d.ts +9 -0
- package/dist/declarations/src/graph/pathFromEvents.d.ts +3 -0
- package/dist/declarations/src/graph/pathGenerators.d.ts +4 -0
- package/dist/declarations/src/graph/shortestPaths.d.ts +3 -0
- package/dist/declarations/src/graph/simplePaths.d.ts +3 -0
- package/dist/declarations/src/graph/types.d.ts +159 -0
- package/dist/declarations/src/index.d.ts +1 -1
- package/dist/declarations/src/inspection.d.ts +1 -1
- package/dist/{log-655aa404.esm.js → log-1c257a58.esm.js} +3 -126
- package/dist/{log-fa2e731a.cjs.js → log-215998b6.cjs.js} +2 -126
- package/dist/{log-fadc8808.development.cjs.js → log-2c8d7f98.development.cjs.js} +2 -132
- package/dist/{log-5a7b5528.development.esm.js → log-ef959da6.development.esm.js} +3 -132
- package/dist/{raise-59549771.development.esm.js → raise-78b8dcb8.development.esm.js} +1 -1
- package/dist/{raise-3e01e82a.esm.js → raise-b0a4e862.esm.js} +1 -1
- package/dist/xstate.cjs.d.ts +1 -1
- package/dist/xstate.cjs.js +7 -558
- package/dist/xstate.development.cjs.js +7 -564
- package/dist/xstate.development.esm.js +7 -564
- package/dist/xstate.esm.js +7 -558
- package/dist/xstate.umd.min.js +1 -1
- package/dist/xstate.umd.min.js.map +1 -1
- package/graph/dist/xstate-graph.cjs.d.mts +2 -0
- package/graph/dist/xstate-graph.cjs.d.ts +2 -0
- package/graph/dist/xstate-graph.cjs.js +901 -0
- package/graph/dist/xstate-graph.cjs.mjs +15 -0
- package/graph/dist/xstate-graph.development.cjs.js +901 -0
- package/graph/dist/xstate-graph.development.cjs.mjs +15 -0
- package/graph/dist/xstate-graph.development.esm.js +885 -0
- package/graph/dist/xstate-graph.esm.js +885 -0
- package/graph/dist/xstate-graph.umd.min.js +2 -0
- package/graph/dist/xstate-graph.umd.min.js.map +1 -0
- package/graph/package.json +8 -0
- package/guards/dist/xstate-guards.cjs.d.ts +1 -1
- package/guards/dist/xstate-guards.development.esm.js +1 -1
- package/guards/dist/xstate-guards.esm.js +1 -1
- package/guards/dist/xstate-guards.umd.min.js +1 -1
- package/guards/dist/xstate-guards.umd.min.js.map +1 -1
- package/package.json +22 -6
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import { T as
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function createSpawner(actorScope, {
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machine,
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context
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}, event, spawnedChildren) {
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const spawn = (src, options) => {
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if (typeof src === 'string') {
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const logic = resolveReferencedActor(machine, src);
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if (!logic) {
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throw new Error(`Actor logic '${src}' not implemented in machine '${machine.id}'`);
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}
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const actorRef = createActor(logic, {
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id: options?.id,
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parent: actorScope.self,
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syncSnapshot: options?.syncSnapshot,
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input: typeof options?.input === 'function' ? options.input({
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context,
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event,
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self: actorScope.self
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}) : options?.input,
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src,
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systemId: options?.systemId
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});
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spawnedChildren[actorRef.id] = actorRef;
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return actorRef;
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} else {
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const actorRef = createActor(src, {
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id: options?.id,
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parent: actorScope.self,
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syncSnapshot: options?.syncSnapshot,
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input: options?.input,
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src,
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systemId: options?.systemId
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});
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return actorRef;
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}
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};
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return (src, options) => {
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const actorRef = spawn(src, options); // TODO: fix types
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spawnedChildren[actorRef.id] = actorRef;
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actorScope.defer(() => {
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if (actorRef._processingStatus === ProcessingStatus.Stopped) {
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return;
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}
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actorRef.start();
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});
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return actorRef;
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};
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}
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function resolveAssign(actorScope, snapshot, actionArgs, actionParams, {
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assignment
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}) {
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if (!snapshot.context) {
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throw new Error('Cannot assign to undefined `context`. Ensure that `context` is defined in the machine config.');
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}
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const spawnedChildren = {};
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const assignArgs = {
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context: snapshot.context,
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event: actionArgs.event,
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spawn: createSpawner(actorScope, snapshot, actionArgs.event, spawnedChildren),
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self: actorScope.self,
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system: actorScope.system
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};
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let partialUpdate = {};
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if (typeof assignment === 'function') {
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partialUpdate = assignment(assignArgs, actionParams);
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} else {
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for (const key of Object.keys(assignment)) {
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const propAssignment = assignment[key];
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partialUpdate[key] = typeof propAssignment === 'function' ? propAssignment(assignArgs, actionParams) : propAssignment;
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}
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}
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const updatedContext = Object.assign({}, snapshot.context, partialUpdate);
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return [cloneMachineSnapshot(snapshot, {
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context: updatedContext,
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children: Object.keys(spawnedChildren).length ? {
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...snapshot.children,
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...spawnedChildren
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} : snapshot.children
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}), undefined, undefined];
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}
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/**
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* Updates the current context of the machine.
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*
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* @example
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*
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* ```ts
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* import { createMachine, assign } from 'xstate';
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*
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* const countMachine = createMachine({
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* context: {
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* count: 0,
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* message: ''
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* },
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* on: {
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* inc: {
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* actions: assign({
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* count: ({ context }) => context.count + 1
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* })
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* },
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* updateMessage: {
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* actions: assign(({ context, event }) => {
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* return {
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* message: event.message.trim()
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* };
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* })
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* }
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* }
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* });
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* ```
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*
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* @param assignment An object that represents the partial context to update, or
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* a function that returns an object that represents the partial context to
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* update.
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*/
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function assign(assignment) {
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if (executingCustomAction) {
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console.warn('Custom actions should not call `assign()` directly, as it is not imperative. See https://stately.ai/docs/actions#built-in-actions for more details.');
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}
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function assign(_args, _params) {
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{
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throw new Error(`This isn't supposed to be called`);
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}
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}
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assign.type = 'xstate.assign';
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assign.assignment = assignment;
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assign.resolve = resolveAssign;
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return assign;
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}
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import { T as executingCustomAction, U as XSTATE_ERROR, V as createErrorActorEvent, w as evaluateGuard, f as cancel, r as raise, h as spawnChild, k as stopChild } from './raise-78b8dcb8.development.esm.js';
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import { a as assign } from './assign-6313ccb3.development.esm.js';
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function resolveEmit(_, snapshot, args, actionParams, {
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return log;
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}
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export { SpecialTargets as S,
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export { SpecialTargets as S, enqueueActions as a, sendTo as b, emit as e, forwardTo as f, log as l, sendParent as s };
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export { $$ACTOR_TYPE as $,
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export { $$ACTOR_TYPE as $, Actor as A, getCandidates as B, resolveStateValue as C, getAllStateNodes as D, createMachineSnapshot as E, isInFinalState as F, macrostep as G, transitionNode as H, resolveActionsAndContext as I, createInitEvent as J, microstep as K, getInitialStateNodes as L, toStatePath as M, NULL_EVENT as N, isStateId as O, getStateNodeByPath as P, getPersistedSnapshot as Q, resolveReferencedActor as R, STATE_DELIMITER as S, executingCustomAction as T, XSTATE_ERROR as U, createErrorActorEvent as V, ProcessingStatus as W, XSTATE_STOP as X, cloneMachineSnapshot as Y, and as a, isMachineSnapshot as b, createActor as c, getAllOwnEventDescriptors as d, toObserver as e, cancel as f, getStateNodes as g, spawnChild as h, interpret as i, stop as j, stopChild as k, mapValues as l, matchesState as m, not as n, or as o, pathToStateValue as p, formatTransitions as q, raise as r, stateIn as s, toArray as t, toTransitionConfigArray as u, formatTransition as v, evaluateGuard as w, createInvokeId as x, getDelayedTransitions as y, formatInitialTransition as z };
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export { $$ACTOR_TYPE as $,
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export { $$ACTOR_TYPE as $, Actor as A, getCandidates as B, resolveStateValue as C, getAllStateNodes as D, createMachineSnapshot as E, isInFinalState as F, macrostep as G, transitionNode as H, resolveActionsAndContext as I, createInitEvent as J, microstep as K, getInitialStateNodes as L, toStatePath as M, NULL_EVENT as N, isStateId as O, getStateNodeByPath as P, getPersistedSnapshot as Q, resolveReferencedActor as R, STATE_DELIMITER as S, XSTATE_ERROR as T, createErrorActorEvent as U, ProcessingStatus as V, cloneMachineSnapshot as W, XSTATE_STOP as X, and as a, isMachineSnapshot as b, createActor as c, getAllOwnEventDescriptors as d, toObserver as e, cancel as f, getStateNodes as g, spawnChild as h, interpret as i, stop as j, stopChild as k, mapValues as l, matchesState as m, not as n, or as o, pathToStateValue as p, formatTransitions as q, raise as r, stateIn as s, toArray as t, toTransitionConfigArray as u, formatTransition as v, evaluateGuard as w, createInvokeId as x, getDelayedTransitions as y, formatInitialTransition as z };
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package/dist/xstate.cjs.d.ts
CHANGED
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export * from "./declarations/src/index";
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export * from "./declarations/src/index.js";
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