xray16 1.4.0 → 1.5.0

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Files changed (49) hide show
  1. package/package.json +1 -1
  2. package/types/xr_ai/xr_action.d.ts +1321 -29
  3. package/types/xr_ai/xr_alife.d.ts +1336 -32
  4. package/types/xr_ai/xr_enemy_evaluation.d.ts +112 -19
  5. package/types/xr_ai/xr_goap.d.ts +450 -3
  6. package/types/xr_ai/xr_graph.d.ts +94 -6
  7. package/types/xr_ai/xr_memory.d.ts +240 -6
  8. package/types/xr_lib/xr_animation.d.ts +185 -14
  9. package/types/xr_lib/xr_bitwise.d.ts +20 -8
  10. package/types/xr_lib/xr_color.d.ts +103 -6
  11. package/types/xr_lib/xr_debug.d.ts +110 -12
  12. package/types/xr_lib/xr_dialog.d.ts +99 -7
  13. package/types/xr_lib/xr_flags.d.ts +78 -15
  14. package/types/xr_lib/xr_fs.d.ts +395 -5
  15. package/types/xr_lib/xr_game.d.ts +101 -0
  16. package/types/xr_lib/xr_hit.d.ts +84 -0
  17. package/types/xr_lib/xr_ini.d.ts +60 -2
  18. package/types/xr_lib/xr_level.d.ts +182 -39
  19. package/types/xr_lib/xr_luabind.d.ts +37 -11
  20. package/types/xr_lib/xr_map.d.ts +137 -6
  21. package/types/xr_lib/xr_math.d.ts +56 -0
  22. package/types/xr_lib/xr_multiplayer.d.ts +729 -1
  23. package/types/xr_lib/xr_profile.d.ts +80 -0
  24. package/types/xr_lib/xr_properties.d.ts +159 -4
  25. package/types/xr_lib/xr_relation.d.ts +147 -0
  26. package/types/xr_lib/xr_render.d.ts +99 -3
  27. package/types/xr_lib/xr_save.d.ts +110 -4
  28. package/types/xr_lib/xr_sound.d.ts +373 -9
  29. package/types/xr_lib/xr_stats.ts +33 -4
  30. package/types/xr_lib/xr_task.d.ts +277 -0
  31. package/types/xr_lib/xr_time.d.ts +11 -0
  32. package/types/xr_object/client/xr_anomaly.d.ts +20 -0
  33. package/types/xr_object/client/xr_artefact.d.ts +57 -2
  34. package/types/xr_object/client/xr_client_object.d.ts +131 -0
  35. package/types/xr_object/client/xr_creature.d.ts +79 -0
  36. package/types/xr_object/client/xr_item.d.ts +108 -2
  37. package/types/xr_object/client/xr_level.d.ts +482 -14
  38. package/types/xr_object/client/xr_physic.d.ts +459 -29
  39. package/types/xr_object/client/xr_zone.d.ts +38 -0
  40. package/types/xr_object/script/xr_script_interface.d.ts +236 -1
  41. package/types/xr_object/script/xr_script_object.d.ts +3402 -82
  42. package/types/xr_object/script/xr_script_trade.d.ts +25 -15
  43. package/types/xr_object/server/xr_server_object.d.ts +707 -15
  44. package/types/xr_ui/xr_ui_asset.d.ts +241 -6
  45. package/types/xr_ui/xr_ui_core.d.ts +327 -9
  46. package/types/xr_ui/xr_ui_event.d.ts +1067 -1
  47. package/types/xr_ui/xr_ui_interface.d.ts +1563 -17
  48. package/types/xr_ui/xr_ui_menu.d.ts +259 -16
  49. package/types/xrf_plugin.d.ts +44 -14
@@ -1,17 +1,47 @@
1
1
  declare module "xray16" {
2
2
  /**
3
+ * Task state and task type constants.
4
+ *
3
5
  * @source C++ class task
4
6
  * @customConstructor task
5
7
  * @group xr_task
8
+ *
9
+ * @remarks
10
+ * State and type constants share one native export. Use the matching subset for each API.
6
11
  */
7
12
  export class task {
13
+ /**
14
+ * Engine enum value for `task.additional`.
15
+ */
8
16
  public static readonly additional: 1;
17
+ /**
18
+ * Engine enum value for `task.completed`.
19
+ */
9
20
  public static readonly completed: 2;
21
+ /**
22
+ * Engine enum value for `task.fail`.
23
+ */
10
24
  public static readonly fail: 0;
25
+ /**
26
+ * Engine enum value for `task.in_progress`.
27
+ */
11
28
  public static readonly in_progress: 1;
29
+ /**
30
+ * Engine enum value for `task.insignificant`.
31
+ */
32
+ public static readonly insignificant: 2;
33
+ /**
34
+ * Engine enum value for `task.storyline`.
35
+ */
12
36
  public static readonly storyline: 0;
37
+ /**
38
+ * Engine enum value for `task.task_dummy`.
39
+ */
13
40
  public static readonly task_dummy: 65535;
14
41
 
42
+ /**
43
+ * Engine-owned task constants.
44
+ */
15
45
  private constructor();
16
46
  }
17
47
 
@@ -28,49 +58,191 @@ declare module "xray16" {
28
58
  export type TXR_TaskState = EnumeratedStaticsValues<typeof task>;
29
59
 
30
60
  /**
61
+ * One objective inside a game task.
62
+ *
31
63
  * @source C++ class SGameTaskObjective
32
64
  * @customConstructor SGameTaskObjective
33
65
  * @group xr_task
66
+ *
67
+ * @remarks
68
+ * Objective `0` is the task root objective. Additional objectives start at `1`.
34
69
  */
35
70
  export class SGameTaskObjective {
71
+ /**
72
+ * Whether the default map location should be visible for this objective.
73
+ *
74
+ * @remarks
75
+ * This mirrors the native `def_ml_enabled` field used by loaded task objectives.
76
+ */
77
+ public def_ml_enabled: boolean;
78
+
79
+ /**
80
+ * @remarks
81
+ * The objective stores a pointer to `task`; keep the parent task alive while using this objective.
82
+ *
83
+ * @param task - Parent task.
84
+ * @param id - Objective index.
85
+ */
36
86
  public constructor(task: CGameTask, id: i32);
37
87
 
88
+ /**
89
+ * Get objective index inside the parent task.
90
+ *
91
+ * @returns Objective index.
92
+ */
93
+ public get_idx(): u16;
94
+
95
+ /**
96
+ * Set objective icon texture.
97
+ *
98
+ * @param icon_name - Icon texture or string table id.
99
+ */
38
100
  public set_icon_name(icon_name: string): void;
39
101
 
102
+ /**
103
+ * @returns Objective icon name, or null when none is set.
104
+ */
40
105
  public get_icon_name<T extends string = string>(): T | null;
41
106
 
107
+ /**
108
+ * Set objective description text.
109
+ *
110
+ * @param description - Description text or string table id.
111
+ */
42
112
  public set_description(description: string): void;
43
113
 
114
+ /**
115
+ * @returns Objective description text or string table id.
116
+ */
44
117
  public get_description(): string;
45
118
 
119
+ /**
120
+ * Set objective title.
121
+ *
122
+ * @param title - Title text or string table id.
123
+ */
46
124
  public set_title(title: string): void;
47
125
 
126
+ /**
127
+ * @returns Objective title.
128
+ */
48
129
  public get_title(): string;
49
130
 
131
+ /**
132
+ * Set encyclopedia article id unlocked with this objective.
133
+ *
134
+ * @param id - Encyclopedia article id.
135
+ */
136
+ public set_article_id(id: string): void;
137
+
138
+ /**
139
+ * Set encyclopedia article key for this objective.
140
+ *
141
+ * @param key - Article key.
142
+ */
143
+ public set_article_key(key: string): void;
144
+
145
+ /**
146
+ * Set map spot type used by this objective.
147
+ *
148
+ * @param location - Map location type.
149
+ */
50
150
  public set_map_location(location: string): void;
51
151
 
152
+ /**
153
+ * Add a script function called after objective completion.
154
+ *
155
+ * @remarks
156
+ * Function names are resolved when a script-created objective is added to a task. Missing functions are logged and
157
+ * then skipped by the engine.
158
+ *
159
+ * @param function_name - Script function name.
160
+ */
52
161
  public add_on_complete_func(function_name: string): void;
53
162
 
163
+ /**
164
+ * Require an info portion for objective completion.
165
+ *
166
+ * @param value - Info portion id.
167
+ */
54
168
  public add_complete_info(value: string): void;
55
169
 
170
+ /**
171
+ * Give an info portion when objective fails.
172
+ *
173
+ * @param value - Info portion id.
174
+ */
56
175
  public add_on_fail_info(value: string): void;
57
176
 
177
+ /**
178
+ * Add a script function called after objective failure.
179
+ *
180
+ * @remarks
181
+ * Function names are resolved when a script-created objective is added to a task. Missing functions are logged and
182
+ * then skipped by the engine.
183
+ *
184
+ * @param function_name - Script function name.
185
+ */
58
186
  public add_on_fail_func(function_name: string): void;
59
187
 
188
+ /**
189
+ * Give an info portion when objective completes.
190
+ *
191
+ * @param value - Info portion id.
192
+ */
60
193
  public add_on_complete_info(value: string): void;
61
194
 
195
+ /**
196
+ * Add a script predicate used to decide objective completion.
197
+ *
198
+ * @remarks
199
+ * Function names are resolved when a script-created objective is added to a task. Missing functions are logged and
200
+ * then skipped by the engine.
201
+ *
202
+ * @param function_name - Script function name.
203
+ */
62
204
  public add_complete_func(function_name: string): void;
63
205
 
206
+ /**
207
+ * Add a script predicate used to decide objective failure.
208
+ *
209
+ * @remarks
210
+ * Function names are resolved when a script-created objective is added to a task. Missing functions are logged and
211
+ * then skipped by the engine.
212
+ *
213
+ * @param function_name - Script function name.
214
+ */
64
215
  public add_fail_func(function_name: string): void;
65
216
 
217
+ /**
218
+ * Require an info portion for objective failure.
219
+ *
220
+ * @param value - Info portion id.
221
+ */
66
222
  public add_fail_info(value: string): void;
67
223
 
224
+ /**
225
+ * @returns Current objective state.
226
+ */
68
227
  public get_state(): TXR_TaskState;
69
228
 
229
+ /**
230
+ * @returns Task type, such as `task.storyline` or `task.additional`.
231
+ */
70
232
  public get_type(): number; /* ETaskType */
71
233
 
234
+ /**
235
+ * Set task type.
236
+ *
237
+ * @param type - Task type, such as `task.storyline` or `task.additional`.
238
+ */
72
239
  public set_type(type: i32 /* ETaskType */): void;
73
240
 
241
+ /**
242
+ * Set hint text for the linked map location.
243
+ *
244
+ * @param hint - Hint text or string table id.
245
+ */
74
246
  public set_map_hint(hint: string): void;
75
247
 
76
248
  /**
@@ -83,29 +255,134 @@ declare module "xray16" {
83
255
  */
84
256
  public get_map_object_id(): u16;
85
257
 
258
+ /**
259
+ * Replace linked map location data and recreate the spot.
260
+ *
261
+ * @remarks
262
+ * Removes the current linked spot, sets the objective back to `task.in_progress`, then creates a new map spot.
263
+ *
264
+ * @param new_map_location - New map location type.
265
+ * @param new_map_object_id - New target object id.
266
+ */
86
267
  public change_map_location(new_map_location: string, new_map_object_id: u16): void;
87
268
 
269
+ /**
270
+ * Remove linked map locations.
271
+ *
272
+ * @remarks
273
+ * When `notify` is `false`, the linked map location is removed from the level map manager. The objective then clears
274
+ * its stored location type and object id.
275
+ *
276
+ * @param notify - Whether to notify task manager that the location was released.
277
+ */
88
278
  public remove_map_locations(notify: boolean): void;
89
279
 
280
+ /**
281
+ * Create the linked map location if the objective has a spot type and object id.
282
+ *
283
+ * @remarks
284
+ * During load, the objective tries to reattach to an existing serializable spot owned by the task. During normal
285
+ * creation, it creates a new serializable spot and disables its pointer. The objective must already have a map
286
+ * location type and a valid game object id.
287
+ *
288
+ * @param on_load - Whether creation happens during save loading.
289
+ */
90
290
  public create_map_location(on_load: boolean): void;
91
291
 
292
+ /**
293
+ * Set object id tracked by the objective map spot.
294
+ *
295
+ * @param id - Game object id.
296
+ */
92
297
  public set_map_object_id(id: i32): void;
298
+
299
+ /**
300
+ * Shadow of Chernobyl alias for `set_map_object_id`.
301
+ *
302
+ * @param id - Game object id.
303
+ */
304
+ public set_object_id(id: i32): void;
93
305
  }
94
306
 
95
307
  /**
308
+ * Game task with one or more objectives.
309
+ *
96
310
  * @source C++ class CGameTask : SGameTaskObjective
97
311
  * @customConstructor CGameTask
98
312
  * @group xr_task
313
+ *
314
+ * @remarks
315
+ * A task is also its root objective. Methods inherited from `SGameTaskObjective` operate on that root objective.
99
316
  */
100
317
  export class CGameTask extends SGameTaskObjective {
318
+ /**
319
+ * Create an empty game task.
320
+ */
101
321
  public constructor();
102
322
 
323
+ /**
324
+ * Load task data from configs.
325
+ *
326
+ * @remarks
327
+ * Reads from `gameplay/game_tasks.xml`. Task XML function names are resolved immediately.
328
+ *
329
+ * @throws If the task id is missing from `game_tasks.xml` or a referenced task function cannot be resolved.
330
+ *
331
+ * @param id - Task id.
332
+ */
333
+ public load(id: string): void;
334
+
335
+ /**
336
+ * @returns Task id.
337
+ */
103
338
  public get_id(): string;
104
339
 
340
+ /**
341
+ * Set task priority used by task UI ordering.
342
+ *
343
+ * @param priority - New priority.
344
+ */
105
345
  public set_priority(priority: i32): void;
106
346
 
347
+ /**
348
+ * Set task id.
349
+ *
350
+ * @param id - Task id.
351
+ */
107
352
  public set_id(id: string): void;
108
353
 
354
+ /**
355
+ * @returns Task priority.
356
+ */
109
357
  public get_priority(): u32;
358
+
359
+ /**
360
+ * Add an objective to this task.
361
+ *
362
+ * @remarks
363
+ * The native binding adopts the objective and copies its current data into the task objective list. Mutating the
364
+ * original objective after this call does not update the stored copy.
365
+ *
366
+ * @param objective - Objective to adopt into the task.
367
+ */
368
+ public add_objective(objective: SGameTaskObjective): void;
369
+
370
+ /**
371
+ * Get objective by index.
372
+ *
373
+ * @remarks
374
+ * Index `0` returns the root objective. Other indices access native storage without a bounds check.
375
+ *
376
+ * @param objective_id - Objective index.
377
+ * @returns Objective instance.
378
+ */
379
+ public get_objective(objective_id: i32): SGameTaskObjective;
380
+
381
+ /**
382
+ * Count task objectives including the root objective.
383
+ *
384
+ * @returns Objective count.
385
+ */
386
+ public get_objectives_cnt(): u32;
110
387
  }
111
388
  }
@@ -7,6 +7,8 @@ declare module "xray16" {
7
7
  * @source C++ class CTime
8
8
  * @customConstructor CTime
9
9
  * @group xr_time
10
+ * @remarks
11
+ * Methods such as `add`, `sub`, `set`, and `setHMS` mutate the current instance.
10
12
  */
11
13
  export class CTime extends EngineBinding {
12
14
  /**
@@ -131,6 +133,9 @@ declare module "xray16" {
131
133
  /**
132
134
  * Subtract another time value from this one.
133
135
  *
136
+ * @remarks
137
+ * The result is clamped at zero when `time` is greater than the current value.
138
+ *
134
139
  * @param time - Time span to subtract.
135
140
  */
136
141
  public sub(time: CTime): void;
@@ -149,6 +154,9 @@ declare module "xray16" {
149
154
  *
150
155
  * @group xr_time
151
156
  *
157
+ * @remarks
158
+ * Reads `Device.dwTimeGlobal`, the frame-updated engine clock.
159
+ *
152
160
  * @example 0, 1000, 60000
153
161
  *
154
162
  * @returns Milliseconds from game executable start.
@@ -160,6 +168,9 @@ declare module "xray16" {
160
168
  *
161
169
  * @group xr_time
162
170
  *
171
+ * @remarks
172
+ * Reads the asynchronous multimedia timer, so it can advance outside the frame-updated `time_global` value.
173
+ *
163
174
  * @returns Milliseconds from game executable start.
164
175
  */
165
176
  export function time_global_async(this: void): u32;
@@ -1,19 +1,31 @@
1
1
  declare module "xray16" {
2
2
  /**
3
+ * Client object binding for `CMosquitoBald` anomaly objects.
4
+ *
3
5
  * @source C++ class CMosquitoBald : CGameObject
4
6
  * @customConstructor CMosquitoBald
5
7
  * @group xr_anomaly
8
+ *
9
+ * @remarks
10
+ * Concrete anomaly wrapper. Generic anomaly helpers are usually available through `CCustomZone`/`game_object`.
6
11
  */
7
12
  export class CMosquitoBald extends CGameObject {}
8
13
 
9
14
  /**
15
+ * Client object binding for torch items.
16
+ *
10
17
  * @source C++ class CTorch : CGameObject
11
18
  * @customConstructor CTorch
12
19
  * @group xr_anomaly
20
+ *
21
+ * @remarks
22
+ * Torch-specific night-vision helpers on `game_object` require this runtime object.
13
23
  */
14
24
  export class CTorch extends CGameObject {}
15
25
 
16
26
  /**
27
+ * Client object binding for `CTorridZone` anomaly objects.
28
+ *
17
29
  * @source C++ class CTorridZone : CGameObject
18
30
  * @customConstructor CTorridZone
19
31
  * @group xr_anomaly
@@ -21,6 +33,8 @@ declare module "xray16" {
21
33
  export class CTorridZone extends CGameObject {}
22
34
 
23
35
  /**
36
+ * Client object binding for `CRadioactiveZone` anomaly objects.
37
+ *
24
38
  * @source C++ class CRadioactiveZone : CGameObject
25
39
  * @customConstructor CRadioactiveZone
26
40
  * @group xr_anomaly
@@ -28,6 +42,8 @@ declare module "xray16" {
28
42
  export class CRadioactiveZone extends CGameObject {}
29
43
 
30
44
  /**
45
+ * Client object binding for `CMincer` anomaly objects.
46
+ *
31
47
  * @source C++ class CMincer : CGameObject
32
48
  * @customConstructor CMincer
33
49
  * @group xr_anomaly
@@ -35,6 +51,8 @@ declare module "xray16" {
35
51
  export class CMincer extends CGameObject {}
36
52
 
37
53
  /**
54
+ * Client object binding for `CFracture` anomaly objects.
55
+ *
38
56
  * @source C++ class CFracture : CGameObject
39
57
  * @customConstructor CFracture
40
58
  * @group xr_anomaly
@@ -42,6 +60,8 @@ declare module "xray16" {
42
60
  export class CFracture extends CGameObject {}
43
61
 
44
62
  /**
63
+ * Client object binding for `CHairsZone` anomaly objects.
64
+ *
45
65
  * @source C++ class CHairsZone : CGameObject
46
66
  * @customConstructor CHairsZone
47
67
  * @group xr_anomaly
@@ -1,18 +1,51 @@
1
1
  declare module "xray16" {
2
2
  /**
3
+ * Client-side artefact object.
4
+ *
3
5
  * @source C++ class CArtefact : CGameObject
4
6
  * @customConstructor CArtefact
5
7
  * @group xr_artefact
8
+ *
9
+ * @remarks
10
+ * Scripts usually reach this wrapper through `game_object.cast_Artefact()` after checking `is_artefact()`.
6
11
  */
7
12
  export class CArtefact extends CGameObject {
13
+ /**
14
+ * Create an artefact object wrapper.
15
+ */
8
16
  public constructor();
9
17
 
10
- public FollowByPath(a: string, b: i32, c: vector): void;
18
+ /**
19
+ * Move the artefact along a patrol path.
20
+ *
21
+ * @remarks
22
+ * Requires a patrol path with the given name. The point index must refer to an existing path point.
23
+ *
24
+ * @param path_name - Patrol path name.
25
+ * @param point_index - Starting path point index.
26
+ * @param position - Initial position.
27
+ */
28
+ public FollowByPath(path_name: string, point_index: i32, position: vector): void;
29
+
30
+ /**
31
+ * @returns Artefact rank used by detectors and inventory UI.
32
+ */
11
33
  public GetAfRank(): u8;
12
- public SwitchVisibility(to: boolean): void;
34
+
35
+ /**
36
+ * Show or hide the artefact.
37
+ *
38
+ * @remarks
39
+ * This changes the artefact's client visibility; it does not spawn or destroy the object.
40
+ *
41
+ * @param is_visible - New visibility state.
42
+ */
43
+ public SwitchVisibility(is_visible: boolean): void;
13
44
  }
14
45
 
15
46
  /**
47
+ * Client object binding for `CZudaArtefact` artefacts.
48
+ *
16
49
  * @source C++ class CZudaArtefact : CArtefact
17
50
  * @customConstructor CZudaArtefact
18
51
  * @group xr_artefact
@@ -20,6 +53,8 @@ declare module "xray16" {
20
53
  export class CZudaArtefact extends CArtefact {}
21
54
 
22
55
  /**
56
+ * Client object binding for `CThornArtefact` artefacts.
57
+ *
23
58
  * @source C++ class CThornArtefact : CArtefact
24
59
  * @customConstructor CThornArtefact
25
60
  * @group xr_artefact
@@ -27,6 +62,8 @@ declare module "xray16" {
27
62
  export class CThornArtefact extends CArtefact {}
28
63
 
29
64
  /**
65
+ * Client object binding for `CBastArtefact` artefacts.
66
+ *
30
67
  * @source C++ class CBastArtefact : CArtefact
31
68
  * @customConstructor CBastArtefact
32
69
  * @group xr_artefact
@@ -34,6 +71,8 @@ declare module "xray16" {
34
71
  export class CBastArtefact extends CArtefact {}
35
72
 
36
73
  /**
74
+ * Client object binding for `CBlackDrops` artefacts.
75
+ *
37
76
  * @source C++ class CBlackDrops : CArtefact
38
77
  * @customConstructor CBlackDrops
39
78
  * @group xr_artefact
@@ -41,6 +80,8 @@ declare module "xray16" {
41
80
  export class CBlackDrops extends CArtefact {}
42
81
 
43
82
  /**
83
+ * Client object binding for `CBlackGraviArtefact` artefacts.
84
+ *
44
85
  * @source C++ class CBlackGraviArtefact : CArtefact
45
86
  * @customConstructor CBlackGraviArtefact
46
87
  * @group xr_artefact
@@ -48,6 +89,8 @@ declare module "xray16" {
48
89
  export class CBlackGraviArtefact extends CArtefact {}
49
90
 
50
91
  /**
92
+ * Client object binding for `CDummyArtefact` artefacts.
93
+ *
51
94
  * @source C++ class CDummyArtefact : CArtefact
52
95
  * @customConstructor CDummyArtefact
53
96
  * @group xr_artefact
@@ -55,6 +98,8 @@ declare module "xray16" {
55
98
  export class CDummyArtefact extends CArtefact {}
56
99
 
57
100
  /**
101
+ * Client object binding for `CElectricBall` artefacts.
102
+ *
58
103
  * @source C++ class CElectricBall : CArtefact
59
104
  * @customConstructor CElectricBall
60
105
  * @group xr_artefact
@@ -62,6 +107,8 @@ declare module "xray16" {
62
107
  export class CElectricBall extends CArtefact {}
63
108
 
64
109
  /**
110
+ * Client object binding for `CFadedBall` artefacts.
111
+ *
65
112
  * @source C++ class CFadedBall : CArtefact
66
113
  * @customConstructor CFadedBall
67
114
  * @group xr_artefact
@@ -69,6 +116,8 @@ declare module "xray16" {
69
116
  export class CFadedBall extends CArtefact {}
70
117
 
71
118
  /**
119
+ * Client object binding for `CGalantineArtefact` artefacts.
120
+ *
72
121
  * @source C++ class CGalantineArtefact : CArtefact
73
122
  * @customConstructor CGalantineArtefact
74
123
  * @group xr_artefact
@@ -76,6 +125,8 @@ declare module "xray16" {
76
125
  export class CGalantineArtefact extends CArtefact {}
77
126
 
78
127
  /**
128
+ * Client object binding for `CGraviArtefact` artefacts.
129
+ *
79
130
  * @source C++ class CGraviArtefact : CArtefact
80
131
  * @customConstructor CGraviArtefact
81
132
  * @group xr_artefact
@@ -83,6 +134,8 @@ declare module "xray16" {
83
134
  export class CGraviArtefact extends CArtefact {}
84
135
 
85
136
  /**
137
+ * Client object binding for `CMercuryBall` artefacts.
138
+ *
86
139
  * @source C++ class CMercuryBall : CArtefact
87
140
  * @customConstructor CMercuryBall
88
141
  * @group xr_artefact
@@ -90,6 +143,8 @@ declare module "xray16" {
90
143
  export class CMercuryBall extends CArtefact {}
91
144
 
92
145
  /**
146
+ * Client object binding for `CRustyHairArtefact` artefacts.
147
+ *
93
148
  * @source C++ class CRustyHairArtefact : CArtefact
94
149
  * @customConstructor CRustyHairArtefact
95
150
  * @group xr_artefact