xray16 1.0.5 → 1.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -1
- package/package.json +4 -3
- package/types/index.d.ts +46 -22
- package/types/{xr_object → xr_ai}/xr_action.d.ts +163 -135
- package/types/xr_ai/xr_alife.d.ts +552 -0
- package/types/xr_ai/xr_enemy_evaluation.d.ts +41 -0
- package/types/xr_ai/xr_goap.d.ts +668 -0
- package/types/xr_ai/xr_graph.d.ts +47 -0
- package/types/xr_ai/xr_memory.d.ts +148 -0
- package/types/xr_lib/xr_animation.d.ts +81 -0
- package/types/xr_lib/xr_bitwise.d.ts +21 -0
- package/types/xr_lib/xr_color.d.ts +40 -0
- package/types/xr_lib/xr_debug.d.ts +100 -0
- package/types/{xr_object → xr_lib}/xr_dialog.d.ts +7 -1
- package/types/xr_lib/xr_flags.d.ts +148 -0
- package/types/xr_lib/xr_fs.d.ts +37 -229
- package/types/xr_lib/xr_game.d.ts +159 -0
- package/types/xr_lib/xr_hit.d.ts +41 -0
- package/types/xr_lib/xr_ini.d.ts +176 -0
- package/types/xr_lib/xr_level.d.ts +225 -0
- package/types/xr_lib/xr_luabind.d.ts +59 -0
- package/types/{xr_map → xr_lib}/xr_map.d.ts +19 -0
- package/types/xr_lib/xr_math.d.ts +65 -0
- package/types/{xr_online → xr_lib}/xr_multiplayer.d.ts +52 -0
- package/types/xr_lib/xr_properties.d.ts +166 -0
- package/types/xr_lib/xr_relation.d.ts +84 -0
- package/types/xr_lib/xr_render.d.ts +70 -0
- package/types/xr_lib/xr_save.d.ts +223 -0
- package/types/{xr_sound → xr_lib}/xr_sound.d.ts +10 -12
- package/types/xr_lib/xr_stats.ts +20 -0
- package/types/{xr_object/xr_quest.d.ts → xr_lib/xr_task.d.ts} +54 -2
- package/types/xr_lib/xr_time.d.ts +61 -0
- package/types/{xr_type → xr_lib}/xr_type.d.ts +13 -13
- package/types/xr_object/client/xr_client_object.d.ts +76 -0
- package/types/xr_object/{xr_level.d.ts → client/xr_level.d.ts} +69 -0
- package/types/xr_object/{xr_physic.d.ts → client/xr_physic.d.ts} +58 -0
- package/types/xr_object/client/xr_zone.d.ts +40 -0
- package/types/xr_object/script/xr_script_interface.d.ts +429 -0
- package/types/xr_object/{xr_client_object.d.ts → script/xr_script_object.d.ts} +449 -522
- package/types/xr_object/script/xr_script_trade.d.ts +26 -0
- package/types/xr_object/{xr_server_object.d.ts → server/xr_server_object.d.ts} +152 -73
- package/types/xr_ui/xr_ui_asset.d.ts +123 -0
- package/types/xr_ui/xr_ui_core.d.ts +33 -123
- package/types/xr_ui/xr_ui_event.d.ts +382 -0
- package/types/xr_ui/xr_ui_interface.d.ts +213 -0
- package/types/xr_ui/xr_ui_menu.d.ts +142 -0
- package/types/xr_constant.d.ts +0 -976
- package/types/xr_core.d.ts +0 -347
- package/types/xr_global.d.ts +0 -648
- package/types/xr_lib/xr_utils.d.ts +0 -407
- package/types/xr_luabind.d.ts +0 -34
- package/types/xr_object/xr_alife.d.ts +0 -206
- package/types/xr_type/xr_enums.d.ts +0 -17
- package/types/xr_ui/README.md +0 -277
- package/types/xr_ui/demo/CServerList.png +0 -0
- package/types/xr_ui/demo/CUI3tButton.png +0 -0
- package/types/xr_ui/demo/CUICheckButton.png +0 -0
- package/types/xr_ui/demo/CUIComboBox.png +0 -0
- package/types/xr_ui/demo/CUICustomEdit.png +0 -0
- package/types/xr_ui/demo/CUIStatic.png +0 -0
- package/types/xr_ui/demo/CUITrackBar.png +0 -0
- /package/types/xr_object/{xr_anomaly.d.ts → client/xr_anomaly.d.ts} +0 -0
- /package/types/xr_object/{xr_artefact.d.ts → client/xr_artefact.d.ts} +0 -0
- /package/types/xr_object/{xr_creature.d.ts → client/xr_creature.d.ts} +0 -0
- /package/types/xr_object/{xr_item.d.ts → client/xr_item.d.ts} +0 -0
package/README.md
CHANGED
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@@ -1,5 +1,8 @@
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# [📡 XRay-16 engine typescript definitions](https://github.com/xray-forge/xray-16-types)
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[](https://xray-forge.github.io/xray-16-types/index.html)
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[](https://xray-forge.github.io/stalker-xrf-book)
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<br/>
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[](https://github.com/xray-forge/xray-16-types/actions/workflows/build_and_test.yml)
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X-Ray16 engine bindings documentation and types. <br/>
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## 🧱 Usage
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Types are used with [xrf template](https://github.com/xray-forge/stalker-xrf-
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Types are used with [xrf template](https://github.com/xray-forge/stalker-xrf-engine) and can be referenced as an example.
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## 🎮 Updating types
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package/package.json
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{
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"name": "xray16",
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"version": "1.0.
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"version": "1.0.8",
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"author": "Neloreck",
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"repository": "https://github.com/stalker-xrts/xray-16-types",
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"private": false,
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"@typescript-eslint/eslint-plugin": "^5.54.0",
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"@typescript-eslint/parser": "^5.54.0",
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"@typescript-to-lua/language-extensions": "1.0.0",
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"eslint": "^8.
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"eslint": "^8.49.0",
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"eslint-config-standard-with-typescript": "^34.0.0",
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"eslint-plugin-import": "^2.
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"eslint-plugin-import": "^2.28.1",
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"eslint-plugin-jest": "^27.2.1",
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"eslint-plugin-jsdoc": "^46.8.0",
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"eslint-plugin-sort-keys-fix": "^1.1.2",
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"prettier": "^3.0.1",
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"typedoc": "^0.24.8",
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package/types/index.d.ts
CHANGED
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import "./xr_ai/xr_action";
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import "./xr_ai/xr_alife";
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import "./xr_ai/xr_enemy_evaluation";
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import "./xr_ai/xr_goap";
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import "./xr_ai/xr_graph";
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import "./xr_ai/xr_memory";
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import "./xr_lib/xr_animation";
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import "./xr_lib/xr_bitwise";
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import "./xr_lib/xr_color";
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import "./xr_lib/xr_debug";
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import "./xr_lib/xr_dialog";
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import "./xr_lib/xr_flags";
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import "./xr_lib/xr_fs";
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import "./xr_lib/xr_game";
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import "./xr_lib/xr_hit";
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import "./xr_lib/xr_ini";
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import "./xr_lib/xr_level";
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import "./xr_lib/xr_luabind";
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import "./xr_lib/xr_map";
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import "./xr_lib/xr_math";
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import "./xr_lib/
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import "./
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import "./
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import "./
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import "./
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import "./
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import "./
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import "./
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import "./
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import "./
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import "./xr_object/
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import "./xr_object/
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import "./xr_object/
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import "./
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import "./
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import "./
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import "./
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import "./xr_lib/xr_multiplayer";
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import "./xr_lib/xr_properties";
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import "./xr_lib/xr_relation";
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import "./xr_lib/xr_render";
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import "./xr_lib/xr_save";
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import "./xr_lib/xr_sound";
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import "./xr_lib/xr_stats";
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import "./xr_lib/xr_task";
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import "./xr_lib/xr_time";
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import "./xr_lib/xr_type";
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import "./xr_object/client/xr_anomaly";
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import "./xr_object/client/xr_artefact";
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import "./xr_object/client/xr_client_object";
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import "./xr_object/client/xr_creature";
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import "./xr_object/client/xr_item";
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import "./xr_object/client/xr_level";
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import "./xr_object/client/xr_physic";
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import "./xr_object/client/xr_zone";
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import "./xr_object/script/xr_script_interface";
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import "./xr_object/script/xr_script_object";
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import "./xr_object/script/xr_script_trade";
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import "./xr_object/server/xr_server_object";
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import "./xr_ui/xr_ui_asset";
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import "./xr_ui/xr_ui_core";
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import "./xr_ui/xr_ui_event";
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import "./xr_ui/xr_ui_interface";
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import "./
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import "./xr_core";
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import "./xr_luabind";
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import "./xr_global";
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import "./xr_ui/xr_ui_menu";
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declare module "xray16" {}
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declare module "xray16" {
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/**
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* @source C++ class
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* @customConstructor
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* @source C++ class MonsterSpace
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* @customConstructor MonsterSpace
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* @group xr_action
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*/
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export class
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public
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public
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public
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public
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public includes(world_state: world_state): boolean;
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public property(value: u32): world_property;
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public remove_property(value: u32): void;
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export class MonsterSpace {
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public static readonly head_anim_angry: 1;
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public static readonly head_anim_glad: 2;
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public static readonly head_anim_kind: 3;
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public static readonly head_anim_normal: 0;
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public static readonly sound_script: 128;
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}
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/**
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* @group xr_action
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*/
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export type TXR_MonsterBodyStateKey = EnumeratedStaticsKeys<typeof MonsterSpace>;
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/**
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*/
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export type TXR_MonsterBodyState = EnumeratedStaticsValues<typeof MonsterSpace>;
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/**
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* @source C++ class entity_action
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* @customConstructor entity_action
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*/
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export class entity_action extends EngineBinding {
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public constructor();
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public constructor(
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public constructor(action: entity_action);
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public set_action(move: move): void;
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public set_action(look: look): void;
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public set_action(anim: anim): void;
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public set_action(sound: sound): void;
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public set_action(particle: particle): void;
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public set_action(objec: XR_object): void;
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public set_action(cond: cond): void;
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public move(): boolean;
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public particle(): boolean;
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public completed(): boolean;
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public object(): boolean;
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public all(): boolean;
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public time(): boolean;
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public look(): boolean;
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public sound(): boolean;
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public anim(): boolean;
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}
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*/
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export type TXR_entity_action = move | look | anim | sound | particle | XR_object | cond;
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/**
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* @source C++ class object
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* @customConstructor object
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* @group xr_action
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*/
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export class XR_object extends EngineBinding {
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public static readonly activate: 16;
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public static readonly aim1: 4;
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public static readonly aim2: 5;
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public static readonly deactivate: 17;
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public static readonly drop: 11;
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public static readonly dummy: -1;
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public static readonly fire1: 6;
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public static readonly fire2: 8;
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public static readonly hide: 22;
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public static readonly idle: 9;
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public static readonly reload: 2;
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public static readonly reload1: 2;
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public static readonly reload2: 3;
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public static readonly show: 21;
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public static readonly strap: 10;
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public static readonly switch1: 0;
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public static readonly switch2: 1;
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public static readonly take: 23;
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public static readonly turn_off: 20;
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public static readonly turn_on: 19;
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public static readonly use: 18;
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public constructor(value: string);
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public constructor(value: string, type: number /* MonsterSpace::EObjectAction */);
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public constructor(game_object: game_object);
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public action(space: unknown /** enum MonsterSpace::EObjectAction */): void;
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public completed(): boolean;
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}
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/**
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* @group xr_action
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*/
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export type TXR_object_action = EnumeratedStaticsValues<typeof XR_object>;
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/**
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* Note: typescript workaround since global type `object` is reserved.
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*
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* @group xr_global_declaration
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*/
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export const object: typeof XR_object;
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* @source C++ class move
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public constructor(moveAction: TXR_move, game_object: game_object, value: number, speedParam: unknown);
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public completed(): boolean;
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public path(EDetailPathType: number): void;
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public move(EMovementType: number): void;
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public constructor(
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name?: string,
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startType?: TXR_patrol_type,
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routeType?: TXR_patrol_type,
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bool?: boolean,
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int?: u32
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);
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*/
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export type TXR_patrol_type = EnumeratedStaticsValues<typeof patrol>;
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/**
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* @group xr_action
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*/
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export class CSightParams {
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public static readonly eSightTypePathDirection: 1;
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public static readonly eSightTypeDirection: 2;
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public static readonly eSightTypePosition: 3;
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public static readonly eSightTypeObject: 4;
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public static readonly eSightTypeCover: 5;
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public static readonly eSightTypeSearch: 6;
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public static readonly eSightTypeLookOver: 7;
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public static readonly eSightTypeCoverLookOver: 8;
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public static readonly eSightTypeFireObject: 9;
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public static readonly eSightTypeFirePosition: 10;
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public static readonly eSightTypeAnimationDirection: 11;
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public readonly m_object: game_object;
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public readonly m_sight_type: TXR_SightType;
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public readonly m_vector: vector;
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public constructor();
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}
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/**
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* @group xr_action
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*/
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export type TXR_SightType = EnumeratedStaticsValues<typeof CSightParams>;
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/**
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@@ -297,11 +407,17 @@ declare module "xray16" {
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public constructor(value1: string, value2: string, type: unknown /* enum MonsterSpace::EMonsterHeadAnimType */);
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public set_sound(sound_object: sound_object): void;
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public set_position(vector: vector): void;
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public set_bone(value: string): void;
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public set_angles(vector: vector): void;
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public set_sound_type(type: unknown /* ESoundTypes */): void;
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public completed(): boolean;
|
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}
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@@ -340,143 +456,55 @@ declare module "xray16" {
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export type TXR_cond = EnumeratedStaticsValues<typeof cond>;
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/**
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|
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* @source C++ class
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* @customConstructor
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|
+
* @source C++ class act
|
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|
+
* @customConstructor act
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* @group xr_action
|
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*/
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export class
|
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|
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public readonly
|
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|
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public readonly
|
|
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|
+
export class act {
|
|
464
|
+
public static readonly attack: 2;
|
|
465
|
+
public static readonly eat: 1;
|
|
466
|
+
public static readonly panic: 3;
|
|
467
|
+
public static readonly rest: 0;
|
|
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468
|
|
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469
|
public constructor();
|
|
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|
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public constructor(
|
|
353
|
-
public constructor(
|
|
354
|
-
|
|
355
|
-
public finalize(): void;
|
|
356
|
-
public add_precondition(world_property: world_property): void;
|
|
357
|
-
public execute(): void;
|
|
358
|
-
public remove_precondition(id: u32): void;
|
|
359
|
-
public setup(object: game_object, property_storage: property_storage): void;
|
|
360
|
-
public set_weight(weight: u16): void;
|
|
361
|
-
public add_effect(world_property: world_property): void;
|
|
362
|
-
|
|
363
|
-
/**
|
|
364
|
-
* With mixed / debug build allows investigation of evaluators and actions matches.
|
|
365
|
-
* Helps to debug custom actions and actions pre-conditions with state printing in log files.
|
|
366
|
-
*
|
|
367
|
-
* Note: Available only in mixed / debug engine builds, not for direct usage from lua.
|
|
368
|
-
*/
|
|
369
|
-
public show(value?: string): void;
|
|
370
|
-
public initialize(): void;
|
|
371
|
-
public remove_effect(id: u32): void;
|
|
470
|
+
public constructor(EScriptMonsterGlobalAction: number);
|
|
471
|
+
public constructor(EScriptMonsterGlobalAction: number, game_object: game_object);
|
|
372
472
|
}
|
|
373
473
|
|
|
374
474
|
/**
|
|
375
|
-
* @source C++ class
|
|
376
|
-
* @customConstructor
|
|
475
|
+
* @source C++ class particle_params
|
|
476
|
+
* @customConstructor particle_params
|
|
377
477
|
* @group xr_action
|
|
378
478
|
*/
|
|
379
|
-
export class
|
|
380
|
-
public readonly object: game_object;
|
|
381
|
-
public readonly storage: property_storage;
|
|
382
|
-
|
|
479
|
+
export class particle_params {
|
|
383
480
|
public constructor();
|
|
384
|
-
|
|
385
|
-
/**
|
|
386
|
-
* @returns whether object action planner is already initialized
|
|
387
|
-
*/
|
|
388
|
-
public initialized(): boolean;
|
|
389
|
-
public remove_action(value: u32): void;
|
|
390
|
-
public action(value: u32): action_base;
|
|
391
|
-
public add_action(value: u64, action_base: action_base): void;
|
|
392
|
-
public update(): void;
|
|
393
|
-
public clear(): void;
|
|
394
|
-
public evaluator(value: u32): property_evaluator;
|
|
395
|
-
public setup(game_object: game_object): void;
|
|
396
|
-
public set_goal_world_state(world_state: world_state): void;
|
|
397
|
-
public current_action(): action_base;
|
|
398
|
-
public add_evaluator(id: u32, property_evaluator: property_evaluator): void;
|
|
399
|
-
public remove_evaluator(value: u32): void;
|
|
400
|
-
public current_action_id(): u32;
|
|
401
|
-
public actual(): boolean;
|
|
402
|
-
|
|
403
|
-
public show(char: string): void;
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
/**
|
|
407
|
-
* @source C++ class planner_action : action_planner,action_base
|
|
408
|
-
* @customConstructor planner_action
|
|
409
|
-
* @group xr_action
|
|
410
|
-
*/
|
|
411
|
-
export class planner_action extends action_planner {
|
|
412
|
-
public constructor(game_object?: game_object, value?: string);
|
|
413
|
-
|
|
414
|
-
public add_effect(world_property: world_property): unknown;
|
|
415
|
-
public add_precondition(world_property: world_property): void;
|
|
416
|
-
public execute(): unknown;
|
|
417
|
-
public finalize(): void;
|
|
418
|
-
public initialize(): void;
|
|
419
|
-
public remove_effect(id: number): void;
|
|
420
|
-
public remove_precondition(id: number): unknown;
|
|
421
|
-
public set_weight(weight: number): unknown;
|
|
422
|
-
public weight(world_state1: world_state, world_state2: world_state): u16;
|
|
481
|
+
public constructor(first?: vector, second?: vector, third?: vector);
|
|
423
482
|
}
|
|
424
483
|
|
|
425
484
|
/**
|
|
426
|
-
*
|
|
427
|
-
*
|
|
428
|
-
* @source C++ class property_storage
|
|
429
|
-
* @customConstructor property_storage
|
|
485
|
+
* @source C++ class particle
|
|
486
|
+
* @customConstructor particle
|
|
430
487
|
* @group xr_action
|
|
431
488
|
*/
|
|
432
|
-
export class
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
public property(value: u32): boolean;
|
|
441
|
-
|
|
442
|
-
public set_property(value1: u32, value2: boolean): void;
|
|
443
|
-
}
|
|
489
|
+
export class particle extends EngineBinding {
|
|
490
|
+
public constructor(particle_to_run: string, particle_params?: particle_params, auto_remove?: boolean);
|
|
491
|
+
public constructor(
|
|
492
|
+
particle_to_run: string,
|
|
493
|
+
bone_name: string,
|
|
494
|
+
particle_params: particle_params,
|
|
495
|
+
auto_remove: boolean
|
|
496
|
+
);
|
|
444
497
|
|
|
445
|
-
|
|
446
|
-
* @source C++ class property_evaluator
|
|
447
|
-
* @customConstructor property_evaluator
|
|
448
|
-
* @group xr_action
|
|
449
|
-
*/
|
|
450
|
-
export class property_evaluator extends EngineBinding {
|
|
451
|
-
public readonly object: game_object;
|
|
452
|
-
public readonly storage: property_storage;
|
|
498
|
+
public completed(): boolean;
|
|
453
499
|
|
|
454
|
-
public
|
|
455
|
-
public constructor(game_object: game_object | null);
|
|
456
|
-
public constructor(game_object: game_object | null, name: string);
|
|
500
|
+
public set_angles(vector: vector): void;
|
|
457
501
|
|
|
458
|
-
public
|
|
459
|
-
public setup(game_object: game_object, property_storage: property_storage): void;
|
|
460
|
-
}
|
|
502
|
+
public set_bone(bone_id: string): void;
|
|
461
503
|
|
|
462
|
-
|
|
463
|
-
* @source C++ class property_evaluator_const : property_evaluator
|
|
464
|
-
* @customConstructor property_evaluator_const
|
|
465
|
-
* @group xr_action
|
|
466
|
-
*/
|
|
467
|
-
export class property_evaluator_const extends property_evaluator {
|
|
468
|
-
public constructor(value: boolean);
|
|
469
|
-
}
|
|
504
|
+
public set_particle(value1: string, value2: boolean): void;
|
|
470
505
|
|
|
471
|
-
|
|
472
|
-
* @source C++ class world_property
|
|
473
|
-
* @customConstructor world_property
|
|
474
|
-
* @group xr_action
|
|
475
|
-
*/
|
|
476
|
-
export class world_property extends EngineBinding {
|
|
477
|
-
public constructor(id: u32, enabled: boolean);
|
|
506
|
+
public set_position(vector: vector): void;
|
|
478
507
|
|
|
479
|
-
public
|
|
480
|
-
public condition(): u32;
|
|
508
|
+
public set_velocity(vector: vector): void;
|
|
481
509
|
}
|
|
482
510
|
}
|