x_ite 9.7.0 → 10.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. package/README.md +5 -5
  2. package/dist/assets/components/Annotation.js +13 -13
  3. package/dist/assets/components/Annotation.min.js +1 -1
  4. package/dist/assets/components/CADGeometry.js +16 -14
  5. package/dist/assets/components/CADGeometry.min.js +1 -1
  6. package/dist/assets/components/CubeMapTexturing.js +61 -46
  7. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  8. package/dist/assets/components/DIS.js +13 -13
  9. package/dist/assets/components/DIS.min.js +1 -1
  10. package/dist/assets/components/EventUtilities.js +9 -9
  11. package/dist/assets/components/EventUtilities.min.js +1 -1
  12. package/dist/assets/components/Geometry2D.js +18 -18
  13. package/dist/assets/components/Geometry2D.min.js +1 -1
  14. package/dist/assets/components/Geospatial.js +42 -34
  15. package/dist/assets/components/Geospatial.min.js +1 -1
  16. package/dist/assets/components/HAnim.js +23 -23
  17. package/dist/assets/components/HAnim.min.js +1 -1
  18. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  19. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  20. package/dist/assets/components/Layout.js +27 -31
  21. package/dist/assets/components/Layout.min.js +1 -1
  22. package/dist/assets/components/NURBS.js +23 -23
  23. package/dist/assets/components/NURBS.min.js +1 -1
  24. package/dist/assets/components/ParticleSystems.js +37 -40
  25. package/dist/assets/components/ParticleSystems.min.js +1 -1
  26. package/dist/assets/components/Picking.js +18 -18
  27. package/dist/assets/components/Picking.min.js +1 -1
  28. package/dist/assets/components/RigidBodyPhysics.js +17 -17
  29. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  30. package/dist/assets/components/Scripting.js +38 -42
  31. package/dist/assets/components/Scripting.min.js +1 -1
  32. package/dist/assets/components/Text.js +24 -24
  33. package/dist/assets/components/Text.min.js +1 -1
  34. package/dist/assets/components/TextureProjection.js +15 -15
  35. package/dist/assets/components/TextureProjection.min.js +1 -1
  36. package/dist/assets/components/Texturing3D.js +30 -27
  37. package/dist/assets/components/Texturing3D.min.js +1 -1
  38. package/dist/assets/components/VolumeRendering.js +19 -19
  39. package/dist/assets/components/VolumeRendering.min.js +1 -1
  40. package/dist/assets/components/X_ITE.js +2394 -14
  41. package/dist/assets/components/X_ITE.min.js +1 -1
  42. package/dist/assets/lib/README.md +2 -0
  43. package/dist/assets/lib/draco_decoder_gltf.js +1 -1
  44. package/dist/assets/lib/libktx.js +1 -1
  45. package/dist/assets/lib/lut_charlie.png +0 -0
  46. package/dist/assets/lib/lut_sheen_E.png +0 -0
  47. package/dist/x_ite.css +1 -1
  48. package/dist/x_ite.d.ts +13 -0
  49. package/dist/x_ite.js +16251 -15275
  50. package/dist/x_ite.min.js +1 -1
  51. package/dist/x_ite.min.mjs +1 -1
  52. package/dist/x_ite.mjs +16251 -15279
  53. package/dist/x_ite.zip +0 -0
  54. package/package.json +3 -3
@@ -1,11 +1,11 @@
1
- /* X_ITE v9.7.0 */(() => { // webpackBootstrap
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+ /* X_ITE v10.0.1 */(() => { // webpackBootstrap
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  /******/ "use strict";
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  /******/ var __webpack_modules__ = ({
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  /***/ 823:
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  /***/ ((module) => {
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- module.exports = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("lib/jquery");
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+ module.exports = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("lib/jquery");
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  /***/ })
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@@ -67,19 +67,18 @@ module.exports = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("lib/jquery"
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  /******/
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  /************************************************************************/
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  var __webpack_exports__ = {};
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- // This entry need to be wrapped in an IIFE because it need to be isolated against other modules in the chunk.
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- (() => {
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  // UNUSED EXPORTS: default
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components");
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+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components");
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  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Namespace");
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+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Namespace");
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  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Browser/CubeMapTexturing/Panorama1.fs.js
82
- const __default__ = /* glsl */ `precision highp float;precision highp int;precision highp sampler2D;const float M_PI=3.1415926535897932384626433832795;varying vec2 texCoord;uniform sampler2D x3d_PanoramaTexture;uniform int x3d_CurrentFace;vec3 uvToXYZ(const in int face,const in vec2 uv){vec3 xyz;if(face==0)xyz=vec3(1.0,uv.y,uv.x);else if(face==1)xyz=vec3(-1.0,uv.y,-uv.x);else if(face==2)xyz=vec3(uv.x,uv.y,-1.0);else if(face==3)xyz=vec3(-uv.x,uv.y,1.0);else if(face==4)xyz=vec3(uv.y,-1.0,uv.x);else xyz=vec3(-uv.y,1.0,uv.x);return xyz;}vec2 dirToUV(const in vec3 dir){return vec2(0.5+0.5*atan(dir.z,dir.x)/M_PI,1.0-acos(dir.y)/M_PI);}vec3 panoramaToCubeMap(const in int face,const in vec2 texCoord){vec3 scan=uvToXYZ(face,texCoord);vec3 direction=normalize(scan);vec2 src=dirToUV(direction);return texture2D(x3d_PanoramaTexture,src).rgb;}void main(){gl_FragColor=vec4(panoramaToCubeMap(x3d_CurrentFace,texCoord),1.0);}`
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+ const __default__ = /* glsl */ `
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+ precision highp float;precision highp int;precision highp sampler2D;const float M_PI=3.1415926535897932384626433832795;varying vec2 texCoord;uniform sampler2D x3d_PanoramaTexture;uniform int x3d_CurrentFace;vec3 uvToXYZ(const in int face,const in vec2 uv){vec3 xyz;if(face==0)xyz=vec3(1.0,uv.y,uv.x);else if(face==1)xyz=vec3(-1.0,uv.y,-uv.x);else if(face==2)xyz=vec3(uv.x,uv.y,-1.0);else if(face==3)xyz=vec3(-uv.x,uv.y,1.0);else if(face==4)xyz=vec3(uv.y,-1.0,uv.x);else xyz=vec3(-uv.y,1.0,uv.x);return xyz;}vec2 dirToUV(const in vec3 dir){return vec2(0.5+0.5*atan(dir.z,dir.x)/M_PI,1.0-acos(dir.y)/M_PI);}vec3 panoramaToCubeMap(const in int face,const in vec2 texCoord){vec3 scan=uvToXYZ(face,texCoord);vec3 direction=normalize(scan);vec2 src=dirToUV(direction);return texture2D(x3d_PanoramaTexture,src).rgb;}void main(){gl_FragColor=vec4(panoramaToCubeMap(x3d_CurrentFace,texCoord),1.0);}`
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  ;
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  Namespace_default().add ("Panorama1.fs", "x_ite/Browser/CubeMapTexturing/Panorama1.fs", __default__);
@@ -164,19 +163,19 @@ const X3DCubeMapTexturingContext_default_ = X3DCubeMapTexturingContext;
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  Namespace_default().add ("X3DCubeMapTexturingContext", "x_ite/Browser/CubeMapTexturing/X3DCubeMapTexturingContext", X3DCubeMapTexturingContext_default_);
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  /* harmony default export */ const CubeMapTexturing_X3DCubeMapTexturingContext = (X3DCubeMapTexturingContext_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Fields");
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+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Fields");
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  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DFieldDefinition");
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+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/X3DFieldDefinition");
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  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/FieldDefinitionArray");
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+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/FieldDefinitionArray");
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  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/X3DSingleTextureNode\")"
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- const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
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+ const X3DSingleTextureNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Texturing/X3DSingleTextureNode");
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  var X3DSingleTextureNode_default = /*#__PURE__*/__webpack_require__.n(X3DSingleTextureNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DConstants");
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+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/X3DConstants");
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  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/CubeMapTexturing/X3DEnvironmentTextureNode.js
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  /*******************************************************************************
@@ -333,10 +332,10 @@ const X3DEnvironmentTextureNode_default_ = X3DEnvironmentTextureNode;
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332
  Namespace_default().add ("X3DEnvironmentTextureNode", "x_ite/Components/CubeMapTexturing/X3DEnvironmentTextureNode", X3DEnvironmentTextureNode_default_);
334
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  /* harmony default export */ const CubeMapTexturing_X3DEnvironmentTextureNode = (X3DEnvironmentTextureNode_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DCast");
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+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/X3DCast");
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  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Utility/BitSet\")"
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- const BitSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Utility/BitSet");
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+ const BitSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Utility/BitSet");
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  var BitSet_default = /*#__PURE__*/__webpack_require__.n(BitSet_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js
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  /*******************************************************************************
@@ -545,6 +544,7 @@ Object .assign (Object .setPrototypeOf (ComposedCubeMapTexture .prototype, CubeM
545
544
 
546
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  this .setTransparent (textureNodes .some (textureNode => textureNode .isTransparent ()));
547
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  this .setLinear (textureNodes .some (textureNode => textureNode .isLinear ()));
547
+ this .setMipMaps (textureNodes .every (textureNode => textureNode .getMipMaps ()));
548
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  this .updateTextureParameters ();
549
549
  }
550
550
  else
@@ -607,13 +607,13 @@ const ComposedCubeMapTexture_default_ = ComposedCubeMapTexture;
607
607
  Namespace_default().add ("ComposedCubeMapTexture", "x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture", ComposedCubeMapTexture_default_);
608
608
  /* harmony default export */ const CubeMapTexturing_ComposedCubeMapTexture = (ComposedCubeMapTexture_default_);
609
609
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DBaseNode\")"
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- const X3DBaseNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DBaseNode");
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+ const X3DBaseNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/X3DBaseNode");
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611
  var X3DBaseNode_default = /*#__PURE__*/__webpack_require__.n(X3DBaseNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/X3DRenderObject\")"
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- const X3DRenderObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Rendering/X3DRenderObject");
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+ const X3DRenderObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Rendering/X3DRenderObject");
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  var X3DRenderObject_default = /*#__PURE__*/__webpack_require__.n(X3DRenderObject_namespaceObject);
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615
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/TraverseType\")"
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- const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Rendering/TraverseType");
616
+ const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Rendering/TraverseType");
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617
  var TraverseType_default = /*#__PURE__*/__webpack_require__.n(TraverseType_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Rendering/DependentRenderer.js
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  /*******************************************************************************
@@ -667,12 +667,13 @@ var TraverseType_default = /*#__PURE__*/__webpack_require__.n(TraverseType_names
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669
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670
- function DependentRenderer (executionContext)
670
+ function DependentRenderer (executionContext, renderObject, node)
671
671
  {
672
672
  X3DBaseNode_default().call (this, executionContext);
673
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  X3DRenderObject_default().call (this, executionContext);
674
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675
- this .renderObject = null;
675
+ this .node = node;
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+ this .renderObject = renderObject;
676
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  }
677
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678
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  Object .assign (Object .setPrototypeOf (DependentRenderer .prototype, (X3DBaseNode_default()).prototype),
@@ -687,9 +688,9 @@ Object .assign (Object .setPrototypeOf (DependentRenderer .prototype, (X3DBaseNo
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  {
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  return false;
689
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  },
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- setRenderer (value)
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+ getNode ()
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  {
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- this .renderObject = value;
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+ return this .node;
693
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  },
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  getLayer ()
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  {
@@ -711,6 +712,10 @@ Object .assign (Object .setPrototypeOf (DependentRenderer .prototype, (X3DBaseNo
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  {
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  return this .renderObject .getViewpoint ();
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  },
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+ getViewpointStack ()
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+ {
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+ return this .renderObject .getViewpointStack ();
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+ },
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  getLightContainer ()
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  {
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  return this .renderObject .getLights () [this .lightIndex ++];
@@ -753,28 +758,28 @@ const DependentRenderer_default_ = DependentRenderer;
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  Namespace_default().add ("DependentRenderer", "x_ite/Rendering/DependentRenderer", DependentRenderer_default_);
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  /* harmony default export */ const Rendering_DependentRenderer = (DependentRenderer_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/TextureBuffer\")"
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- const TextureBuffer_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Rendering/TextureBuffer");
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+ const TextureBuffer_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Rendering/TextureBuffer");
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  var TextureBuffer_default = /*#__PURE__*/__webpack_require__.n(TextureBuffer_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Camera\")"
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- const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Geometry/Camera");
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+ const Camera_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Geometry/Camera");
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  var Camera_default = /*#__PURE__*/__webpack_require__.n(Camera_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/ViewVolume\")"
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- const ViewVolume_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Geometry/ViewVolume");
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+ const ViewVolume_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Geometry/ViewVolume");
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  var ViewVolume_default = /*#__PURE__*/__webpack_require__.n(ViewVolume_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Rotation4\")"
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- const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Numbers/Rotation4");
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+ const Rotation4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Numbers/Rotation4");
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  var Rotation4_default = /*#__PURE__*/__webpack_require__.n(Rotation4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Numbers/Vector3");
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+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Numbers/Vector3");
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  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector4\")"
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- const Vector4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Numbers/Vector4");
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+ const Vector4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Numbers/Vector4");
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  var Vector4_default = /*#__PURE__*/__webpack_require__.n(Vector4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
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- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Numbers/Matrix4");
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+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Numbers/Matrix4");
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  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Algorithm\")"
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- const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Algorithm");
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+ const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Algorithm");
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  var Algorithm_default = /*#__PURE__*/__webpack_require__.n(Algorithm_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js
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  /*******************************************************************************
@@ -846,10 +851,10 @@ function GeneratedCubeMapTexture (executionContext)
846
851
 
847
852
  this .addType ((X3DConstants_default()).GeneratedCubeMapTexture);
848
853
 
849
- this .dependentRenderer = new Rendering_DependentRenderer (executionContext);
850
- this .projectionMatrix = new (Matrix4_default()) ();
851
- this .modelMatrix = new (Matrix4_default()) ();
852
- this .viewVolume = new (ViewVolume_default()) ();
854
+ this .dependentRenderers = new WeakMap ();
855
+ this .projectionMatrix = new (Matrix4_default()) ();
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+ this .modelMatrix = new (Matrix4_default()) ();
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+ this .viewVolume = new (ViewVolume_default()) ();
853
858
  }
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855
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  Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, CubeMapTexturing_X3DEnvironmentTextureNode .prototype),
@@ -860,8 +865,6 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
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865
 
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  this ._size .addInterest ("set_size__", this);
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867
 
863
- this .dependentRenderer .setup ();
864
-
865
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  this .set_size__ ();
866
869
  },
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  set_size__ ()
@@ -948,10 +951,17 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
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951
 
949
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  return function (renderObject)
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  {
951
- this .dependentRenderer .setRenderer (renderObject);
954
+ if (!this .dependentRenderers .has (renderObject))
955
+ {
956
+ const dependentRenderer = new Rendering_DependentRenderer (this .getExecutionContext (), renderObject, this);
957
+
958
+ dependentRenderer .setup ();
959
+
960
+ this .dependentRenderers .set (renderObject, dependentRenderer);
961
+ }
952
962
 
953
963
  const
954
- dependentRenderer = this .dependentRenderer,
964
+ dependentRenderer = this .dependentRenderers .get (renderObject),
955
965
  browser = this .getBrowser (),
956
966
  layer = renderObject .getLayer (),
957
967
  gl = browser .getContext (),
@@ -1032,7 +1042,7 @@ Object .assign (Object .setPrototypeOf (GeneratedCubeMapTexture .prototype, Cube
1032
1042
  {
1033
1043
  CubeMapTexturing_X3DEnvironmentTextureNode .prototype .setShaderUniforms .call (this, gl, shaderObject, renderObject, channel);
1034
1044
 
1035
- if (renderObject === this .dependentRenderer)
1045
+ if (renderObject .getNode () === this)
1036
1046
  gl .uniformMatrix4fv (shaderObject .x3d_ModelViewMatrix, false, zeros);
1037
1047
  };
1038
1048
  })(),
@@ -1079,13 +1089,13 @@ const GeneratedCubeMapTexture_default_ = GeneratedCubeMapTexture;
1079
1089
  Namespace_default().add ("GeneratedCubeMapTexture", "x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture", GeneratedCubeMapTexture_default_);
1080
1090
  /* harmony default export */ const CubeMapTexturing_GeneratedCubeMapTexture = (GeneratedCubeMapTexture_default_);
1081
1091
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
1082
- const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Networking/X3DUrlObject");
1092
+ const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Networking/X3DUrlObject");
1083
1093
  var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
1084
1094
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector2\")"
1085
- const Vector2_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Numbers/Vector2");
1095
+ const Vector2_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("standard/Math/Numbers/Vector2");
1086
1096
  var Vector2_default = /*#__PURE__*/__webpack_require__.n(Vector2_namespaceObject);
1087
1097
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/DEVELOPMENT\")"
1088
- const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/DEVELOPMENT");
1098
+ const DEVELOPMENT_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/DEVELOPMENT");
1089
1099
  var DEVELOPMENT_default = /*#__PURE__*/__webpack_require__.n(DEVELOPMENT_namespaceObject);
1090
1100
  ;// CONCATENATED MODULE: ./src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js
1091
1101
  /* provided dependency */ var $ = __webpack_require__(823);
@@ -1208,6 +1218,7 @@ Object .assign (Object .setPrototypeOf (ImageCubeMapTexture .prototype, CubeMapT
1208
1218
  if (this .URL .pathname .match (/\.ktx2?(?:\.gz)?$/) || this .URL .href .match (/^data:image\/ktx2[;,]/))
1209
1219
  {
1210
1220
  this .setLinear (true);
1221
+ this .setMipMaps (false);
1211
1222
 
1212
1223
  this .getBrowser () .getKTXDecoder ()
1213
1224
  .then (decoder => decoder .loadKTXFromURL (this .URL, this .getCache ()))
@@ -1217,6 +1228,7 @@ Object .assign (Object .setPrototypeOf (ImageCubeMapTexture .prototype, CubeMapT
1217
1228
  else
1218
1229
  {
1219
1230
  this .setLinear (false);
1231
+ this .setMipMaps (true);
1220
1232
 
1221
1233
  if (this .URL .protocol !== "data:")
1222
1234
  {
@@ -1278,6 +1290,10 @@ Object .assign (Object .setPrototypeOf (ImageCubeMapTexture .prototype, CubeMapT
1278
1290
 
1279
1291
  gl .bindTexture (gl .TEXTURE_2D, texture);
1280
1292
  gl .texImage2D (gl .TEXTURE_2D, 0, gl .RGBA, gl .RGBA, gl .UNSIGNED_BYTE, this .image [0]);
1293
+ gl .texParameteri (gl .TEXTURE_2D, gl .TEXTURE_MIN_FILTER, gl .LINEAR);
1294
+ gl .texParameteri (gl .TEXTURE_2D, gl .TEXTURE_MAG_FILTER, gl .LINEAR);
1295
+ gl .texParameteri (gl .TEXTURE_2D, gl .TEXTURE_WRAP_S, gl .CLAMP_TO_EDGE);
1296
+ gl .texParameteri (gl .TEXTURE_2D, gl .TEXTURE_WRAP_T, gl .CLAMP_TO_EDGE);
1281
1297
 
1282
1298
  this .imageToCubeMap (texture, this .image .prop ("width"), this .image .prop ("height"), false);
1283
1299
 
@@ -1327,8 +1343,8 @@ Object .assign (Object .setPrototypeOf (ImageCubeMapTexture .prototype, CubeMapT
1327
1343
  const
1328
1344
  gl = this .getBrowser () .getContext (),
1329
1345
  framebuffer = gl .createFramebuffer (),
1330
- width1_4 = width / 4,
1331
- height1_3 = height / 3,
1346
+ width1_4 = Math .floor (width / 4),
1347
+ height1_3 = Math .floor (height / 3),
1332
1348
  data = new Uint8Array (width1_4 * height1_3 * 4);
1333
1349
 
1334
1350
  // Init cube map texture.
@@ -1380,7 +1396,7 @@ Object .assign (Object .setPrototypeOf (ImageCubeMapTexture .prototype, CubeMapT
1380
1396
  shaderNode = browser .getPanoramaShader (),
1381
1397
  framebuffer = gl .createFramebuffer (),
1382
1398
  textureUnit = browser .getTextureCubeUnit (),
1383
- size = height / 2,
1399
+ size = Math .floor (height / 2),
1384
1400
  data = new Uint8Array (size * size * 4);
1385
1401
 
1386
1402
  // Adjust panorama texture.
@@ -1408,6 +1424,7 @@ Object .assign (Object .setPrototypeOf (ImageCubeMapTexture .prototype, CubeMapT
1408
1424
 
1409
1425
  gl .bindFramebuffer (gl .FRAMEBUFFER, framebuffer);
1410
1426
  gl .viewport (0, 0, size, size);
1427
+ gl .scissor (0, 0, size, size);
1411
1428
  gl .disable (gl .DEPTH_TEST);
1412
1429
  gl .enable (gl .CULL_FACE);
1413
1430
  gl .frontFace (gl .CCW);
@@ -1566,7 +1583,5 @@ const CubeMapTexturing_default_ = undefined;
1566
1583
 
1567
1584
  Namespace_default().add ("CubeMapTexturing", "assets/components/CubeMapTexturing", CubeMapTexturing_default_);
1568
1585
  /* harmony default export */ const CubeMapTexturing = ((/* unused pure expression or super */ null && (CubeMapTexturing_default_)));
1569
- })();
1570
-
1571
1586
  /******/ })()
1572
1587
  ;
@@ -1 +1 @@
1
- /* X_ITE v9.7.0 */(()=>{"use strict";var e={823:e=>{e.exports=window[Symbol.for("X_ITE.X3D-9.7.0")].require("lib/jquery")}},t={};function r(i){var n=t[i];if(void 0!==n)return n.exports;var a=t[i]={exports:{}};return e[i](a,a.exports,r),a.exports}r.n=e=>{var t=e&&e.__esModule?()=>e.default:()=>e;return r.d(t,{a:t}),t},r.d=(e,t)=>{for(var i in t)r.o(t,i)&&!r.o(e,i)&&Object.defineProperty(e,i,{enumerable:!0,get:t[i]})},r.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),(()=>{const e=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Components");var t=r.n(e);const i=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Namespace");var n=r.n(i);const a="precision highp float;precision highp int;precision highp sampler2D;const float M_PI=3.1415926535897932384626433832795;varying vec2 texCoord;uniform sampler2D x3d_PanoramaTexture;uniform int x3d_CurrentFace;vec3 uvToXYZ(const in int face,const in vec2 uv){vec3 xyz;if(face==0)xyz=vec3(1.0,uv.y,uv.x);else if(face==1)xyz=vec3(-1.0,uv.y,-uv.x);else if(face==2)xyz=vec3(uv.x,uv.y,-1.0);else if(face==3)xyz=vec3(-uv.x,uv.y,1.0);else if(face==4)xyz=vec3(uv.y,-1.0,uv.x);else xyz=vec3(-uv.y,1.0,uv.x);return xyz;}vec2 dirToUV(const in vec3 dir){return vec2(0.5+0.5*atan(dir.z,dir.x)/M_PI,1.0-acos(dir.y)/M_PI);}vec3 panoramaToCubeMap(const in int face,const in vec2 texCoord){vec3 scan=uvToXYZ(face,texCoord);vec3 direction=normalize(scan);vec2 src=dirToUV(direction);return texture2D(x3d_PanoramaTexture,src).rgb;}void main(){gl_FragColor=vec4(panoramaToCubeMap(x3d_CurrentFace,texCoord),1.0);}";n().add("Panorama1.fs","x_ite/Browser/CubeMapTexturing/Panorama1.fs",a);const s=a,o="#version 300 es\nprecision highp float;precision highp int;precision highp sampler2D;const float M_PI=3.1415926535897932384626433832795;in vec2 texCoord;out vec4 x3d_FragColor;uniform sampler2D x3d_PanoramaTexture;uniform int x3d_CurrentFace;vec3 uvToXYZ(const in int face,const in vec2 uv){switch(face){case 0:return vec3(1.0,uv.y,uv.x);case 1:return vec3(-1.0,uv.y,-uv.x);case 2:return vec3(uv.x,uv.y,-1.0);case 3:return vec3(-uv.x,uv.y,1.0);case 4:return vec3(uv.y,-1.0,uv.x);default:return vec3(-uv.y,1.0,uv.x);}}vec2 dirToUV(const in vec3 dir){return vec2(0.5+0.5*atan(dir.z,dir.x)/M_PI,1.0-acos(dir.y)/M_PI);}vec3 panoramaToCubeMap(const in int face,const in vec2 texCoord){vec3 scan=uvToXYZ(face,texCoord);vec3 direction=normalize(scan);vec2 src=dirToUV(direction);return texture(x3d_PanoramaTexture,src).rgb;}void main(){x3d_FragColor=vec4(panoramaToCubeMap(x3d_CurrentFace,texCoord),1.0);}";n().add("Panorama2.fs","x_ite/Browser/CubeMapTexturing/Panorama2.fs",o);const u=o,d=Symbol();function h(){}Object.assign(h.prototype,{getPanoramaShader(){return this[d]?this[d]:this[d]=this.createShader("Panorama","FullScreen","data:x-shader/x-fragment,"+["",s,u][this.getContext().getVersion()],[],["x3d_PanoramaTexture","x3d_CurrentFace"])}});const c=h;n().add("X3DCubeMapTexturingContext","x_ite/Browser/CubeMapTexturing/X3DCubeMapTexturingContext",c);const T=c,x=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Fields");var p=r.n(x);const l=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Base/X3DFieldDefinition");var g=r.n(l);const m=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Base/FieldDefinitionArray");var _=r.n(m);const f=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Components/Texturing/X3DSingleTextureNode");var b=r.n(f);const w=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Base/X3DConstants");var E=r.n(w);function v(e){b().call(this,e),this.addType(E().X3DEnvironmentTextureNode);const t=this.getBrowser().getContext();this.target=t.TEXTURE_CUBE_MAP,this.targets=[t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y],this.size=1}Object.assign(Object.setPrototypeOf(v.prototype,b().prototype),{getTarget(){return this.target},getTextureType:()=>4,getTargets(){return this.targets},getSize(){return this.size},setSize(e){this.size=e},clearTexture:(()=>{const e=new Uint8Array([255,255,255,255]);return function(){const t=this.getBrowser().getContext();t.bindTexture(this.getTarget(),this.getTexture());for(const r of this.getTargets())t.texImage2D(r,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,e);this.setSize(1),this.setTransparent(!1),this.updateTextureParameters()}})(),updateTextureParameters(){b().prototype.updateTextureParameters.call(this,this.target,this._textureProperties.getValue(),this.texturePropertiesNode,this.size,this.size,!1,!1,!1)},setShaderUniforms(e,t,r,i=t.x3d_Texture[0]){const n=this.getBrowser().getTextureCubeUnit();e.activeTexture(e.TEXTURE0+n),e.bindTexture(e.TEXTURE_CUBE_MAP,this.getTexture()),e.uniform1i(i.textureCube,n)}}),Object.defineProperties(v,{typeName:{value:"X3DEnvironmentTextureNode",enumerable:!0},componentInfo:{value:Object.freeze({name:"CubeMapTexturing",level:1}),enumerable:!0}});const y=v;n().add("X3DEnvironmentTextureNode","x_ite/Components/CubeMapTexturing/X3DEnvironmentTextureNode",y);const C=y,S=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Base/X3DCast");var M=r.n(S);const R=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Utility/BitSet");var I=r.n(R);function D(e){C.call(this,e),this.addType(E().ComposedCubeMapTexture),this.addChildObjects(E().inputOutput,"update",new(p().SFTime)),e.getSpecificationVersion()<=3.3&&(this.addAlias("front",this._frontTexture),this.addAlias("back",this._backTexture),this.addAlias("left",this._leftTexture),this.addAlias("right",this._rightTexture),this.addAlias("top",this._topTexture),this.addAlias("bottom",this._bottomTexture)),this.textureNodes=[null,null,null,null,null,null],this.textureBits=new(I())}Object.assign(Object.setPrototypeOf(D.prototype,C.prototype),{initialize(){C.prototype.initialize.call(this);const e=this.getBrowser().getContext();this.frameBuffer=e.createFramebuffer(),this.clearTexture(),this._frontTexture.addInterest("set_texture__",this,0),this._backTexture.addInterest("set_texture__",this,1),this._leftTexture.addInterest("set_texture__",this,2),this._rightTexture.addInterest("set_texture__",this,3),this._topTexture.addInterest("set_texture__",this,5),this._bottomTexture.addInterest("set_texture__",this,4),this._update.addInterest("update",this),this.set_texture__(0,this._frontTexture),this.set_texture__(1,this._backTexture),this.set_texture__(2,this._leftTexture),this.set_texture__(3,this._rightTexture),this.set_texture__(4,this._topTexture),this.set_texture__(5,this._bottomTexture)},set_texture__(e,t){let r=this.textureNodes[e];r?.removeInterest(`set_loadState${e}__`,this),r=this.textureNodes[e]=M()(E().X3DTexture2DNode,t),r?.addInterest(`set_loadState${e}__`,this,e,r),this.set_loadState__(e,r)},set_loadState__(e,t){this.setTextureBit(e,t?.checkLoadState()),this._update.addEvent()},setTextureBit(e,t){this.textureBits.set(e,t===E().COMPLETE_STATE)},isComplete(){if(63!=+this.textureBits)return!1;const e=this.textureNodes,t=e[0].getWidth();for(const r of e){if(r.getWidth()!==t)return!1;if(r.getHeight()!==t)return!1}return!0},update(){if(this.isComplete()){const e=this.getBrowser().getContext(),t=this.textureNodes,r=t[0].getWidth();if(r!==this.getSize()){const t=new Uint8Array(r*r*4);e.bindTexture(this.getTarget(),this.getTexture());for(let i=0;i<6;++i)e.texImage2D(this.getTargets()[i],0,e.RGBA,r,r,0,e.RGBA,e.UNSIGNED_BYTE,t);this.setSize(r),this.updateTextureParameters()}e.bindFramebuffer(e.FRAMEBUFFER,this.frameBuffer);for(let i=0;i<6;++i){const n=t[i];if(e.bindTexture(e.TEXTURE_2D,n.getTexture()),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n.getTexture(),0),e.bindTexture(this.getTarget(),this.getTexture()),1===n.getTextureType())e.copyTexSubImage2D(this.getTargets()[i],0,0,0,0,0,r,r);else for(let t=0;t<r;++t)e.copyTexSubImage2D(this.getTargets()[i],0,0,r-t-1,0,t,r,1)}this.setTransparent(t.some((e=>e.isTransparent()))),this.setLinear(t.some((e=>e.isLinear()))),this.updateTextureParameters()}else this.clearTexture()}}),Object.defineProperties(D,{typeName:{value:"ComposedCubeMapTexture",enumerable:!0},componentInfo:{value:Object.freeze({name:"CubeMapTexturing",level:1}),enumerable:!0},containerField:{value:"texture",enumerable:!0},specificationRange:{value:Object.freeze({from:"3.1",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(_())([new(g())(E().inputOutput,"metadata",new(p().SFNode)),new(g())(E().inputOutput,"description",new(p().SFString)),new(g())(E().inputOutput,"frontTexture",new(p().SFNode)),new(g())(E().inputOutput,"backTexture",new(p().SFNode)),new(g())(E().inputOutput,"leftTexture",new(p().SFNode)),new(g())(E().inputOutput,"rightTexture",new(p().SFNode)),new(g())(E().inputOutput,"topTexture",new(p().SFNode)),new(g())(E().inputOutput,"bottomTexture",new(p().SFNode)),new(g())(E().initializeOnly,"textureProperties",new(p().SFNode))]),enumerable:!0}});for(let e=0;e<6;++e)D.prototype[`set_loadState${e}__`]=function(e,t){this.set_loadState__(e,t)};const X=D;n().add("ComposedCubeMapTexture","x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture",X);const O=X,U=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Base/X3DBaseNode");var B=r.n(U);const A=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Rendering/X3DRenderObject");var N=r.n(A);const F=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Rendering/TraverseType");var P=r.n(F);function z(e){B().call(this,e),N().call(this,e),this.renderObject=null}Object.assign(Object.setPrototypeOf(z.prototype,B().prototype),N().prototype,{initialize(){B().prototype.initialize.call(this),N().prototype.initialize.call(this)},isIndependent:()=>!1,setRenderer(e){this.renderObject=e},getLayer(){return this.renderObject.getLayer()},getBackground(){return this.renderObject.getBackground()},getFog(){return this.renderObject.getFog()},getNavigationInfo(){return this.renderObject.getNavigationInfo()},getViewpoint(){return this.renderObject.getViewpoint()},getLightContainer(){return this.renderObject.getLights()[this.lightIndex++]},render(e,t,r){switch(e){case P().COLLISION:case P().SHADOW:N().prototype.render.call(this,e,t,r);break;case P().DISPLAY:this.lightIndex=0,N().prototype.render.call(this,e,t,r);for(const e of this.renderObject.getLights())e.modelViewMatrix.pop()}}});for(const e of Object.keys(z.prototype))Object.defineProperty(z.prototype,e,{enumerable:!1});const L=z;n().add("DependentRenderer","x_ite/Rendering/DependentRenderer",L);const V=L,j=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Rendering/TextureBuffer");var G=r.n(j);const q=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Geometry/Camera");var k=r.n(q);const Y=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Geometry/ViewVolume");var H=r.n(Y);const W=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Numbers/Rotation4");var $=r.n(W);const Z=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Numbers/Vector3");var K=r.n(Z);const J=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Numbers/Vector4");var Q=r.n(J);const ee=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Numbers/Matrix4");var te=r.n(ee);const re=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Algorithm");var ie=r.n(re);function ne(e){C.call(this,e),this.addType(E().GeneratedCubeMapTexture),this.dependentRenderer=new V(e),this.projectionMatrix=new(te()),this.modelMatrix=new(te()),this.viewVolume=new(H())}Object.assign(Object.setPrototypeOf(ne.prototype,C.prototype),{initialize(){C.prototype.initialize.call(this),this._size.addInterest("set_size__",this),this.dependentRenderer.setup(),this.set_size__()},set_size__(){const e=this.getBrowser().getContext(),t=e.getVersion()>=2?this._size.getValue():ie().nextPowerOfTwo(this._size.getValue());if(t>0){const r=new Uint8Array(t*t*4);e.bindTexture(this.getTarget(),this.getTexture());for(const i of this.getTargets())e.texImage2D(i,0,e.RGBA,t,t,0,e.RGBA,e.UNSIGNED_BYTE,r);this.updateTextureParameters(),this.viewport=new(Q())(0,0,t,t),this.frameBuffer=new(G())(this.getBrowser(),t,t),this.setSize(t)}else this.frameBuffer=null,this.setSize(0)},traverse(e,t){"NONE"!==this._update.getValue()&&t.isIndependent()&&this.frameBuffer&&(t.getGeneratedCubeMapTextures().push(this),this.modelMatrix.assign(t.getModelViewMatrix().get()).multRight(t.getCameraSpaceMatrix().get()))},renderTexture:(()=>{const e=[new($())(K().zAxis,new(K())(0,0,-1)),new($())(K().zAxis,new(K())(0,0,1)),new($())(K().zAxis,new(K())(1,0,0)),new($())(K().zAxis,new(K())(-1,0,0)),new($())(K().zAxis,new(K())(0,-1,0)),new($())(K().zAxis,new(K())(0,1,0))],t=[new(K())(-1,-1,1),new(K())(-1,-1,1),new(K())(-1,-1,1),new(K())(-1,-1,1),new(K())(1,1,1),new(K())(1,1,1)],r=new(te());return function(i){this.dependentRenderer.setRenderer(i);const n=this.dependentRenderer,a=this.getBrowser(),s=i.getLayer(),o=a.getContext(),u=n.getBackground(),d=n.getNavigationInfo(),h=n.getViewpoint(),c=a.getHeadlight(),T=d._headlight.getValue(),x=d.getNearValue(),p=d.getFarValue(h),l=k().perspective(ie().radians(90),x,p,1,1,this.projectionMatrix),g=this.frameBuffer.getWidth(),m=this.frameBuffer.getHeight();this.setTransparent(u.isTransparent()),this.frameBuffer.bind(),n.getViewVolumes().push(this.viewVolume.set(l,this.viewport,this.viewport)),n.getProjectionMatrix().pushMatrix(l),o.bindTexture(this.getTarget(),this.getTexture());for(let i=0;i<6;++i)o.clear(o.COLOR_BUFFER_BIT),n.getCameraSpaceMatrix().pushMatrix(this.modelMatrix),n.getCameraSpaceMatrix().rotate(e[i]),n.getCameraSpaceMatrix().scale(t[i]),n.getViewMatrix().pushMatrix(r.assign(n.getCameraSpaceMatrix().get()).inverse()),n.getModelViewMatrix().pushMatrix(r),T&&(c.modelViewMatrix.pushMatrix(r),c.modelViewMatrix.multLeft(h.getCameraSpaceMatrix())),s.traverse(P().DISPLAY,n),T&&c.modelViewMatrix.pop(),n.getModelViewMatrix().pop(),n.getCameraSpaceMatrix().pop(),n.getViewMatrix().pop(),o.bindTexture(this.getTarget(),this.getTexture()),o.copyTexSubImage2D(this.getTargets()[i],0,0,0,0,0,g,m);this.updateTextureParameters(),n.getProjectionMatrix().pop(),n.getViewVolumes().pop(),"NEXT_FRAME_ONLY"===this._update.getValue()&&(this._update="NONE")}})(),setShaderUniforms:(()=>{const e=new Float32Array(16);return function(t,r,i,n){C.prototype.setShaderUniforms.call(this,t,r,i,n),i===this.dependentRenderer&&t.uniformMatrix4fv(r.x3d_ModelViewMatrix,!1,e)}})()}),Object.defineProperties(ne,{typeName:{value:"GeneratedCubeMapTexture",enumerable:!0},componentInfo:{value:Object.freeze({name:"CubeMapTexturing",level:3}),enumerable:!0},containerField:{value:"texture",enumerable:!0},specificationRange:{value:Object.freeze({from:"3.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(_())([new(g())(E().inputOutput,"metadata",new(p().SFNode)),new(g())(E().inputOutput,"description",new(p().SFString)),new(g())(E().inputOutput,"update",new(p().SFString)("NONE")),new(g())(E().initializeOnly,"size",new(p().SFInt32)(128)),new(g())(E().initializeOnly,"textureProperties",new(p().SFNode))]),enumerable:!0}});const ae=ne;n().add("GeneratedCubeMapTexture","x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture",ae);const se=ae,oe=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/Components/Networking/X3DUrlObject");var ue=r.n(oe);const de=window[Symbol.for("X_ITE.X3D-9.7.0")].require("standard/Math/Numbers/Vector2");var he=r.n(de);const ce=window[Symbol.for("X_ITE.X3D-9.7.0")].require("x_ite/DEVELOPMENT");var Te=r.n(ce),xe=r(823);const pe=new Uint8Array([255,255,255,255]);function le(e){C.call(this,e),ue().call(this,e),this.addType(E().ImageCubeMapTexture),this.image=xe("<img></img>"),this.urlStack=new(p().MFString)}Object.assign(Object.setPrototypeOf(le.prototype,C.prototype),ue().prototype,{initialize(){C.prototype.initialize.call(this),ue().prototype.initialize.call(this);const e=this.getBrowser().getContext();e.bindTexture(this.getTarget(),this.getTexture());for(let t=0;t<6;++t)e.texImage2D(this.getTargets()[t],0,e.RGBA,1,1,0,e.RGBA,e.UNSIGNED_BYTE,pe);this.image.on("load",this.setImage.bind(this)),this.image.on("abort 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t=0;t<6;++t)n.copyTexSubImage2D(this.getTargets()[t],0,0,0,e[t].x*s,e[t].y*o,s,o),d||(n.readPixels(e[t].x*s,e[t].y*o,s,o,n.RGBA,n.UNSIGNED_BYTE,u),d=this.isImageTransparent(u));n.deleteFramebuffer(a),n.deleteTexture(t),this.setTransparent(d),this.setSize(s)}}(),panoramaToCubeMap(e,t,r){const i=this.getBrowser(),n=i.getContext(),a=i.getPanoramaShader(),s=n.createFramebuffer(),o=i.getTextureCubeUnit(),u=r/2,d=new Uint8Array(u*u*4);n.bindTexture(n.TEXTURE_2D,e),n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.MIRRORED_REPEAT),n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_T,n.MIRRORED_REPEAT),n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,n.LINEAR),n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MAG_FILTER,n.LINEAR),n.bindTexture(this.getTarget(),this.getTexture());for(let 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e=0;e<6;++e)n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,this.getTargets()[e],this.getTexture(),0),n.clear(n.COLOR_BUFFER_BIT),n.uniform1i(a.x3d_CurrentFace,e),n.drawArrays(n.TRIANGLES,0,6),h||(n.readPixels(0,0,u,u,n.RGBA,n.UNSIGNED_BYTE,d),h=this.isImageTransparent(d));n.enable(n.DEPTH_TEST),n.deleteFramebuffer(s),n.deleteTexture(e),i.resetTextureUnits(),this.setTransparent(h),this.setSize(u)},dispose(){ue().prototype.dispose.call(this),C.prototype.dispose.call(this)}}),Object.defineProperties(le,{typeName:{value:"ImageCubeMapTexture",enumerable:!0},componentInfo:{value:Object.freeze({name:"CubeMapTexturing",level:2}),enumerable:!0},containerField:{value:"texture",enumerable:!0},specificationRange:{value:Object.freeze({from:"3.0",to:"Infinity"}),enumerable:!0},fieldDefinitions:{value:new(_())([new(g())(E().inputOutput,"metadata",new(p().SFNode)),new(g())(E().inputOutput,"description",new(p().SFString)),new(g())(E().inputOutput,"load",new(p().SFBool)(!0)),new(g())(E().inputOutput,"url",new(p().MFString)),new(g())(E().inputOutput,"autoRefresh",new(p().SFTime)),new(g())(E().inputOutput,"autoRefreshTimeLimit",new(p().SFTime)(3600)),new(g())(E().initializeOnly,"textureProperties",new(p().SFNode))]),enumerable:!0}});const 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1
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+ /* X_ITE v10.0.1 */(() => { // webpackBootstrap
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2
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  /******/ // The require scope
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4
  /******/ var __webpack_require__ = {};
@@ -39,25 +39,25 @@ var __webpack_exports__ = {};
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39
  // UNUSED EXPORTS: default
40
40
 
41
41
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components");
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+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components");
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43
  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Fields");
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+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Fields");
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46
  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DFieldDefinition");
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+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/X3DFieldDefinition");
49
49
  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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50
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/FieldDefinitionArray");
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+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/FieldDefinitionArray");
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52
  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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53
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")"
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- const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Core/X3DChildNode");
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+ const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Core/X3DChildNode");
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55
  var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject);
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56
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DConstants");
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+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Base/X3DConstants");
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58
  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Namespace");
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+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Namespace");
61
61
  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
62
62
  ;// CONCATENATED MODULE: ./src/x_ite/Components/DIS/DISEntityManager.js
63
63
  /*******************************************************************************
@@ -171,10 +171,10 @@ const __default__ = DISEntityManager;
171
171
  Namespace_default().add ("DISEntityManager", "x_ite/Components/DIS/DISEntityManager", __default__);
172
172
  /* harmony default export */ const DIS_DISEntityManager = (__default__);
173
173
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DInfoNode\")"
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- const X3DInfoNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Core/X3DInfoNode");
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+ const X3DInfoNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Core/X3DInfoNode");
175
175
  var X3DInfoNode_default = /*#__PURE__*/__webpack_require__.n(X3DInfoNode_namespaceObject);
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176
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")"
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- const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Networking/X3DUrlObject");
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+ const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Networking/X3DUrlObject");
178
178
  var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject);
179
179
  ;// CONCATENATED MODULE: ./src/x_ite/Components/DIS/DISEntityTypeMapping.js
180
180
  /*******************************************************************************
@@ -303,10 +303,10 @@ const DISEntityTypeMapping_default_ = DISEntityTypeMapping;
303
303
  Namespace_default().add ("DISEntityTypeMapping", "x_ite/Components/DIS/DISEntityTypeMapping", DISEntityTypeMapping_default_);
304
304
  /* harmony default export */ const DIS_DISEntityTypeMapping = (DISEntityTypeMapping_default_);
305
305
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Grouping/X3DGroupingNode\")"
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- const X3DGroupingNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Grouping/X3DGroupingNode");
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+ const X3DGroupingNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Grouping/X3DGroupingNode");
307
307
  var X3DGroupingNode_default = /*#__PURE__*/__webpack_require__.n(X3DGroupingNode_namespaceObject);
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308
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DSensorNode\")"
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- const X3DSensorNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Core/X3DSensorNode");
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+ const X3DSensorNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Core/X3DSensorNode");
310
310
  var X3DSensorNode_default = /*#__PURE__*/__webpack_require__.n(X3DSensorNode_namespaceObject);
311
311
  ;// CONCATENATED MODULE: ./src/x_ite/Components/DIS/EspduTransform.js
312
312
  /*******************************************************************************
@@ -519,7 +519,7 @@ const EspduTransform_default_ = EspduTransform;
519
519
  Namespace_default().add ("EspduTransform", "x_ite/Components/DIS/EspduTransform", EspduTransform_default_);
520
520
  /* harmony default export */ const DIS_EspduTransform = (EspduTransform_default_);
521
521
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Grouping/X3DBoundedObject\")"
522
- const X3DBoundedObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Grouping/X3DBoundedObject");
522
+ const X3DBoundedObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-10.0.1")] .require ("x_ite/Components/Grouping/X3DBoundedObject");
523
523
  var X3DBoundedObject_default = /*#__PURE__*/__webpack_require__.n(X3DBoundedObject_namespaceObject);
524
524
  ;// CONCATENATED MODULE: ./src/x_ite/Components/DIS/ReceiverPdu.js
525
525
  /*******************************************************************************