x_ite 9.0.2 → 9.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/assets/components/Annotation.js +33 -33
  2. package/dist/assets/components/Annotation.min.js +1 -1
  3. package/dist/assets/components/CADGeometry.js +34 -34
  4. package/dist/assets/components/CADGeometry.min.js +1 -1
  5. package/dist/assets/components/CubeMapTexturing.js +99 -105
  6. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  7. package/dist/assets/components/DIS.js +92 -47
  8. package/dist/assets/components/DIS.min.js +1 -1
  9. package/dist/assets/components/EventUtilities.js +34 -34
  10. package/dist/assets/components/EventUtilities.min.js +1 -1
  11. package/dist/assets/components/Geometry2D.js +45 -45
  12. package/dist/assets/components/Geometry2D.min.js +1 -1
  13. package/dist/assets/components/Geospatial.js +90 -76
  14. package/dist/assets/components/Geospatial.min.js +1 -1
  15. package/dist/assets/components/HAnim.js +171 -149
  16. package/dist/assets/components/HAnim.min.js +1 -1
  17. package/dist/assets/components/KeyDeviceSensor.js +18 -16
  18. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  19. package/dist/assets/components/Layout.js +44 -44
  20. package/dist/assets/components/Layout.min.js +1 -1
  21. package/dist/assets/components/NURBS.js +68 -173
  22. package/dist/assets/components/NURBS.min.js +1 -1
  23. package/dist/assets/components/ParticleSystems.js +112 -97
  24. package/dist/assets/components/ParticleSystems.min.js +1 -1
  25. package/dist/assets/components/Picking.js +106 -102
  26. package/dist/assets/components/Picking.min.js +1 -1
  27. package/dist/assets/components/RigidBodyPhysics.js +214 -125
  28. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  29. package/dist/assets/components/Scripting.js +43 -43
  30. package/dist/assets/components/Scripting.min.js +1 -1
  31. package/dist/assets/components/Text.js +34 -33
  32. package/dist/assets/components/Text.min.js +1 -1
  33. package/dist/assets/components/TextureProjection.js +48 -48
  34. package/dist/assets/components/TextureProjection.min.js +1 -1
  35. package/dist/assets/components/Texturing3D.js +60 -64
  36. package/dist/assets/components/Texturing3D.min.js +1 -1
  37. package/dist/assets/components/VolumeRendering.js +66 -66
  38. package/dist/assets/components/VolumeRendering.min.js +1 -1
  39. package/dist/assets/components/X_ITE.js +12 -12
  40. package/dist/assets/components/X_ITE.min.js +1 -1
  41. package/dist/x_ite.css +1 -1
  42. package/dist/x_ite.js +1034 -818
  43. package/dist/x_ite.min.js +1 -1
  44. package/dist/x_ite.min.mjs +1 -1
  45. package/dist/x_ite.mjs +1034 -818
  46. package/dist/x_ite.zip +0 -0
  47. package/package.json +2 -2
@@ -1,11 +1,11 @@
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- /* X_ITE v9.0.2 */(() => { // webpackBootstrap
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+ /* X_ITE v9.0.3 */(() => { // webpackBootstrap
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  /******/ "use strict";
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  /******/ var __webpack_modules__ = ({
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  /***/ 355:
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  /***/ ((module) => {
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- module.exports = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("lib/jquery");
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+ module.exports = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("lib/jquery");
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  /***/ })
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@@ -73,22 +73,22 @@ var __webpack_exports__ = {};
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  // UNUSED EXPORTS: default
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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- const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components");
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+ const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Components");
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  var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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- const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Fields");
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+ const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Fields");
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  var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
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- const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/X3DFieldDefinition");
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+ const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Base/X3DFieldDefinition");
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  var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
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- const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/FieldDefinitionArray");
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+ const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Base/FieldDefinitionArray");
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  var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DNode\")"
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- const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Core/X3DNode");
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+ const X3DNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Components/Core/X3DNode");
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  var X3DNode_default = /*#__PURE__*/__webpack_require__.n(X3DNode_namespaceObject);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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- const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Namespace");
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+ const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Namespace");
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  var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Browser/ParticleSystems/GeometryTypes.js
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  /*******************************************************************************
@@ -155,7 +155,7 @@ const __default__ = GeometryTypes;
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  Namespace_default().add ("GeometryTypes", "x_ite/Browser/ParticleSystems/GeometryTypes", __default__);
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  /* harmony default export */ const ParticleSystems_GeometryTypes = (__default__);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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- const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/X3DConstants");
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+ const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Base/X3DConstants");
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  var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Browser/ParticleSystems/Line3.glsl.js
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  const Line3_glsl_default_ = /* glsl */ `struct Line3{vec3 point;vec3 direction;};bool intersects(const in Line3 line,const in vec3 a,const in vec3 b,const in vec3 c,out vec3 r){vec3 edge1=b-a;vec3 edge2=c-a;vec3 pvec=cross(line.direction,edge2);float det=dot(edge1,pvec);if(det==0.0)return false;float inv_det=1.0/det;vec3 tvec=line.point-a;float u=dot(tvec,pvec)*inv_det;if(u<0.0||u>1.0)return false;vec3 qvec=cross(tvec,edge1);float v=dot(line.direction,qvec)*inv_det;if(v<0.0||u+v>1.0)return false;r=vec3(u,v,1.0-u-v);return true;}`
@@ -605,9 +605,9 @@ Object .defineProperties (X3DParticleEmitterNode,
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  value: "X3DParticleEmitterNode",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  });
@@ -618,7 +618,7 @@ const X3DParticleEmitterNode_default_ = X3DParticleEmitterNode;
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  Namespace_default().add ("X3DParticleEmitterNode", "x_ite/Components/ParticleSystems/X3DParticleEmitterNode", X3DParticleEmitterNode_default_);
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  /* harmony default export */ const ParticleSystems_X3DParticleEmitterNode = (X3DParticleEmitterNode_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector3\")"
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- const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Numbers/Vector3");
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+ const Vector3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("standard/Math/Numbers/Vector3");
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  var Vector3_default = /*#__PURE__*/__webpack_require__.n(Vector3_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/PointEmitter.js
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  /*******************************************************************************
@@ -742,9 +742,9 @@ Object .defineProperties (PointEmitter,
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  value: "PointEmitter",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -754,20 +754,20 @@ Object .defineProperties (PointEmitter,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
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  {
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  value: new (FieldDefinitionArray_default()) ([
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
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  ]),
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  enumerable: true,
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  },
@@ -926,9 +926,9 @@ Object .defineProperties (X3DParticlePhysicsModelNode,
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  value: "X3DParticlePhysicsModelNode",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  });
@@ -939,7 +939,7 @@ const X3DParticlePhysicsModelNode_default_ = X3DParticlePhysicsModelNode;
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  Namespace_default().add ("X3DParticlePhysicsModelNode", "x_ite/Components/ParticleSystems/X3DParticlePhysicsModelNode", X3DParticlePhysicsModelNode_default_);
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  /* harmony default export */ const ParticleSystems_X3DParticlePhysicsModelNode = (X3DParticlePhysicsModelNode_default_);
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  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DCast\")"
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- const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Base/X3DCast");
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+ const X3DCast_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Base/X3DCast");
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  var X3DCast_default = /*#__PURE__*/__webpack_require__.n(X3DCast_namespaceObject);
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  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js
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  /*******************************************************************************
@@ -1047,9 +1047,9 @@ Object .defineProperties (BoundedPhysicsModel,
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  value: "BoundedPhysicsModel",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1059,7 +1059,7 @@ Object .defineProperties (BoundedPhysicsModel,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
@@ -1208,9 +1208,9 @@ Object .defineProperties (ConeEmitter,
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  value: "ConeEmitter",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1220,21 +1220,21 @@ Object .defineProperties (ConeEmitter,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
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  {
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  value: new (FieldDefinitionArray_default()) ([
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "angle", new (Fields_default()).SFFloat (0.785398)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "angle", new (Fields_default()).SFFloat (0.785398)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
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  ]),
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  enumerable: true,
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  },
@@ -1352,9 +1352,9 @@ Object .defineProperties (ExplosionEmitter,
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  value: "ExplosionEmitter",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1364,19 +1364,19 @@ Object .defineProperties (ExplosionEmitter,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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  fieldDefinitions:
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  {
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  value: new (FieldDefinitionArray_default()) ([
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
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- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "position", new (Fields_default()).SFVec3f ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
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+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
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  ]),
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  enumerable: true,
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  },
@@ -1481,9 +1481,9 @@ Object .defineProperties (ForcePhysicsModel,
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  value: "ForcePhysicsModel",
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  enumerable: true,
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  },
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- componentName:
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+ componentInfo:
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  {
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- value: "ParticleSystems",
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+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
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  enumerable: true,
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  },
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  containerField:
@@ -1493,7 +1493,7 @@ Object .defineProperties (ForcePhysicsModel,
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  },
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  specificationRange:
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  {
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- value: Object .freeze (["3.2", "Infinity"]),
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+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
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  enumerable: true,
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  },
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1499
  fieldDefinitions:
@@ -1513,28 +1513,28 @@ const ForcePhysicsModel_default_ = ForcePhysicsModel;
1513
1513
  Namespace_default().add ("ForcePhysicsModel", "x_ite/Components/ParticleSystems/ForcePhysicsModel", ForcePhysicsModel_default_);
1514
1514
  /* harmony default export */ const ParticleSystems_ForcePhysicsModel = (ForcePhysicsModel_default_);
1515
1515
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Shape/X3DShapeNode\")"
1516
- const X3DShapeNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Shape/X3DShapeNode");
1516
+ const X3DShapeNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Components/Shape/X3DShapeNode");
1517
1517
  var X3DShapeNode_default = /*#__PURE__*/__webpack_require__.n(X3DShapeNode_namespaceObject);
1518
1518
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Rendering/GeometryContext\")"
1519
- const GeometryContext_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Browser/Rendering/GeometryContext");
1519
+ const GeometryContext_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Browser/Rendering/GeometryContext");
1520
1520
  var GeometryContext_default = /*#__PURE__*/__webpack_require__.n(GeometryContext_namespaceObject);
1521
1521
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/VertexArray\")"
1522
- const VertexArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Rendering/VertexArray");
1522
+ const VertexArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Rendering/VertexArray");
1523
1523
  var VertexArray_default = /*#__PURE__*/__webpack_require__.n(VertexArray_namespaceObject);
1524
1524
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Rendering/TraverseType\")"
1525
- const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Rendering/TraverseType");
1525
+ const TraverseType_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Rendering/TraverseType");
1526
1526
  var TraverseType_default = /*#__PURE__*/__webpack_require__.n(TraverseType_namespaceObject);
1527
1527
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Shape/AlphaMode\")"
1528
- const AlphaMode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Browser/Shape/AlphaMode");
1528
+ const AlphaMode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Browser/Shape/AlphaMode");
1529
1529
  var AlphaMode_default = /*#__PURE__*/__webpack_require__.n(AlphaMode_namespaceObject);
1530
1530
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix4\")"
1531
- const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Numbers/Matrix4");
1531
+ const Matrix4_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("standard/Math/Numbers/Matrix4");
1532
1532
  var Matrix4_default = /*#__PURE__*/__webpack_require__.n(Matrix4_namespaceObject);
1533
1533
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Matrix3\")"
1534
- const Matrix3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Numbers/Matrix3");
1534
+ const Matrix3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("standard/Math/Numbers/Matrix3");
1535
1535
  var Matrix3_default = /*#__PURE__*/__webpack_require__.n(Matrix3_namespaceObject);
1536
1536
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Plane3\")"
1537
- const Plane3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Geometry/Plane3");
1537
+ const Plane3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("standard/Math/Geometry/Plane3");
1538
1538
  var Plane3_default = /*#__PURE__*/__webpack_require__.n(Plane3_namespaceObject);
1539
1539
  ;// CONCATENATED MODULE: ./src/standard/Math/Algorithms/QuickSort.js
1540
1540
  /*******************************************************************************
@@ -2138,14 +2138,20 @@ function ParticleSystem (executionContext)
2138
2138
 
2139
2139
  this .addType ((X3DConstants_default()).ParticleSystem);
2140
2140
 
2141
+ // Units
2142
+
2141
2143
  this ._particleSize .setUnit ("length");
2142
2144
 
2145
+ // Legacy
2146
+
2143
2147
  if (executionContext .getSpecificationVersion () <= 3.3)
2144
2148
  {
2145
2149
  this .addAlias ("colorRamp", this ._color);
2146
2150
  this .addAlias ("texCoordRamp", this ._texCoord);
2147
2151
  }
2148
2152
 
2153
+ // Private properties
2154
+
2149
2155
  const browser = this .getBrowser ();
2150
2156
 
2151
2157
  this .maxParticles = 0;
@@ -3063,9 +3069,9 @@ Object .defineProperties (ParticleSystem,
3063
3069
  value: "ParticleSystem",
3064
3070
  enumerable: true,
3065
3071
  },
3066
- componentName:
3072
+ componentInfo:
3067
3073
  {
3068
- value: "ParticleSystems",
3074
+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
3069
3075
  enumerable: true,
3070
3076
  },
3071
3077
  containerField:
@@ -3075,7 +3081,7 @@ Object .defineProperties (ParticleSystem,
3075
3081
  },
3076
3082
  specificationRange:
3077
3083
  {
3078
- value: Object .freeze (["3.2", "Infinity"]),
3084
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3079
3085
  enumerable: true,
3080
3086
  },
3081
3087
  fieldDefinitions:
@@ -3114,7 +3120,7 @@ const ParticleSystem_default_ = ParticleSystem;
3114
3120
  Namespace_default().add ("ParticleSystem", "x_ite/Components/ParticleSystems/ParticleSystem", ParticleSystem_default_);
3115
3121
  /* harmony default export */ const ParticleSystems_ParticleSystem = (ParticleSystem_default_);
3116
3122
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Rendering/IndexedLineSet\")"
3117
- const IndexedLineSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Rendering/IndexedLineSet");
3123
+ const IndexedLineSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Components/Rendering/IndexedLineSet");
3118
3124
  var IndexedLineSet_default = /*#__PURE__*/__webpack_require__.n(IndexedLineSet_namespaceObject);
3119
3125
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/PolylineEmitter.js
3120
3126
  /*******************************************************************************
@@ -3247,8 +3253,9 @@ Object .assign (Object .setPrototypeOf (PolylineEmitter .prototype, ParticleSyst
3247
3253
 
3248
3254
  this ._direction .addInterest ("set_direction__", this);
3249
3255
 
3250
- this ._coordIndex .addFieldInterest (this .polylinesNode ._coordIndex);
3251
- this ._coord .addFieldInterest (this .polylinesNode ._coord);
3256
+ this ._set_coordIndex .addFieldInterest (this ._coordIndex);
3257
+ this ._coordIndex .addFieldInterest (this .polylinesNode ._coordIndex);
3258
+ this ._coord .addFieldInterest (this .polylinesNode ._coord);
3252
3259
 
3253
3260
  this .polylinesNode ._coordIndex = this ._coordIndex;
3254
3261
  this .polylinesNode ._coord = this ._coord;
@@ -3328,9 +3335,9 @@ Object .defineProperties (PolylineEmitter,
3328
3335
  value: "PolylineEmitter",
3329
3336
  enumerable: true,
3330
3337
  },
3331
- componentName:
3338
+ componentInfo:
3332
3339
  {
3333
- value: "ParticleSystems",
3340
+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
3334
3341
  enumerable: true,
3335
3342
  },
3336
3343
  containerField:
@@ -3340,21 +3347,22 @@ Object .defineProperties (PolylineEmitter,
3340
3347
  },
3341
3348
  specificationRange:
3342
3349
  {
3343
- value: Object .freeze (["3.2", "Infinity"]),
3350
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3344
3351
  enumerable: true,
3345
3352
  },
3346
3353
  fieldDefinitions:
3347
3354
  {
3348
3355
  value: new (FieldDefinitionArray_default()) ([
3349
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
3350
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
3351
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
3352
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3353
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3354
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
3355
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
3356
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coordIndex", new (Fields_default()).MFInt32 (-1)),
3357
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coord", new (Fields_default()).SFNode ()),
3356
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
3357
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOnly, "set_coordIndex", new (Fields_default()).MFInt32 ()),
3358
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
3359
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
3360
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3361
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3362
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
3363
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
3364
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "coordIndex", new (Fields_default()).MFInt32 (-1)),
3365
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coord", new (Fields_default()).SFNode ()),
3358
3366
  ]),
3359
3367
  enumerable: true,
3360
3368
  },
@@ -3366,7 +3374,7 @@ const PolylineEmitter_default_ = PolylineEmitter;
3366
3374
  Namespace_default().add ("PolylineEmitter", "x_ite/Components/ParticleSystems/PolylineEmitter", PolylineEmitter_default_);
3367
3375
  /* harmony default export */ const ParticleSystems_PolylineEmitter = (PolylineEmitter_default_);
3368
3376
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Geometry/Triangle3\")"
3369
- const Triangle3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Geometry/Triangle3");
3377
+ const Triangle3_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("standard/Math/Geometry/Triangle3");
3370
3378
  var Triangle3_default = /*#__PURE__*/__webpack_require__.n(Triangle3_namespaceObject);
3371
3379
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/SurfaceEmitter.js
3372
3380
  /*******************************************************************************
@@ -3590,9 +3598,9 @@ Object .defineProperties (SurfaceEmitter,
3590
3598
  value: "SurfaceEmitter",
3591
3599
  enumerable: true,
3592
3600
  },
3593
- componentName:
3601
+ componentInfo:
3594
3602
  {
3595
- value: "ParticleSystems",
3603
+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
3596
3604
  enumerable: true,
3597
3605
  },
3598
3606
  containerField:
@@ -3602,7 +3610,7 @@ Object .defineProperties (SurfaceEmitter,
3602
3610
  },
3603
3611
  specificationRange:
3604
3612
  {
3605
- value: Object .freeze (["3.2", "Infinity"]),
3613
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3606
3614
  enumerable: true,
3607
3615
  },
3608
3616
  fieldDefinitions:
@@ -3612,8 +3620,8 @@ Object .defineProperties (SurfaceEmitter,
3612
3620
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "on", new (Fields_default()).SFBool (true)),
3613
3621
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3614
3622
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3615
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
3616
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
3623
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
3624
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
3617
3625
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surface", new (Fields_default()).SFNode ()),
3618
3626
  ]),
3619
3627
  enumerable: true,
@@ -3626,7 +3634,7 @@ const SurfaceEmitter_default_ = SurfaceEmitter;
3626
3634
  Namespace_default().add ("SurfaceEmitter", "x_ite/Components/ParticleSystems/SurfaceEmitter", SurfaceEmitter_default_);
3627
3635
  /* harmony default export */ const ParticleSystems_SurfaceEmitter = (SurfaceEmitter_default_);
3628
3636
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Geometry3D/IndexedFaceSet\")"
3629
- const IndexedFaceSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("x_ite/Components/Geometry3D/IndexedFaceSet");
3637
+ const IndexedFaceSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("x_ite/Components/Geometry3D/IndexedFaceSet");
3630
3638
  var IndexedFaceSet_default = /*#__PURE__*/__webpack_require__.n(IndexedFaceSet_namespaceObject);
3631
3639
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/VolumeEmitter.js
3632
3640
  /*******************************************************************************
@@ -3883,9 +3891,9 @@ Object .defineProperties (VolumeEmitter,
3883
3891
  value: "VolumeEmitter",
3884
3892
  enumerable: true,
3885
3893
  },
3886
- componentName:
3894
+ componentInfo:
3887
3895
  {
3888
- value: "ParticleSystems",
3896
+ value: Object .freeze ({ name: "ParticleSystems", level: 2 }),
3889
3897
  enumerable: true,
3890
3898
  },
3891
3899
  containerField:
@@ -3895,7 +3903,7 @@ Object .defineProperties (VolumeEmitter,
3895
3903
  },
3896
3904
  specificationRange:
3897
3905
  {
3898
- value: Object .freeze (["3.2", "Infinity"]),
3906
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
3899
3907
  enumerable: true,
3900
3908
  },
3901
3909
  fieldDefinitions:
@@ -3908,8 +3916,8 @@ Object .defineProperties (VolumeEmitter,
3908
3916
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (0, 1, 0)),
3909
3917
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat ()),
3910
3918
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "variation", new (Fields_default()).SFFloat (0.25)),
3911
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mass", new (Fields_default()).SFFloat ()),
3912
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "surfaceArea", new (Fields_default()).SFFloat ()),
3919
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "mass", new (Fields_default()).SFFloat ()),
3920
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "surfaceArea", new (Fields_default()).SFFloat ()),
3913
3921
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "coordIndex", new (Fields_default()).MFInt32 (-1)),
3914
3922
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "coord", new (Fields_default()).SFNode ()),
3915
3923
  ]),
@@ -3923,7 +3931,7 @@ const VolumeEmitter_default_ = VolumeEmitter;
3923
3931
  Namespace_default().add ("VolumeEmitter", "x_ite/Components/ParticleSystems/VolumeEmitter", VolumeEmitter_default_);
3924
3932
  /* harmony default export */ const ParticleSystems_VolumeEmitter = (VolumeEmitter_default_);
3925
3933
  ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Algorithm\")"
3926
- const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.2")] .require ("standard/Math/Algorithm");
3934
+ const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.0.3")] .require ("standard/Math/Algorithm");
3927
3935
  var Algorithm_default = /*#__PURE__*/__webpack_require__.n(Algorithm_namespaceObject);
3928
3936
  ;// CONCATENATED MODULE: ./src/x_ite/Components/ParticleSystems/WindPhysicsModel.js
3929
3937
  /*******************************************************************************
@@ -3987,7 +3995,14 @@ function WindPhysicsModel (executionContext)
3987
3995
 
3988
3996
  this .addType ((X3DConstants_default()).WindPhysicsModel);
3989
3997
 
3998
+ // Units
3999
+
3990
4000
  this ._speed .setUnit ("speed");
4001
+
4002
+ // Legacy
4003
+
4004
+ if (executionContext .getSpecificationVersion () <= 3.3)
4005
+ this ._direction = new (Vector3_default()) (0, 0, 0);
3991
4006
  }
3992
4007
 
3993
4008
  Object .assign (Object .setPrototypeOf (WindPhysicsModel .prototype, ParticleSystems_X3DParticlePhysicsModelNode .prototype),
@@ -4038,9 +4053,9 @@ Object .defineProperties (WindPhysicsModel,
4038
4053
  value: "WindPhysicsModel",
4039
4054
  enumerable: true,
4040
4055
  },
4041
- componentName:
4056
+ componentInfo:
4042
4057
  {
4043
- value: "ParticleSystems",
4058
+ value: Object .freeze ({ name: "ParticleSystems", level: 1 }),
4044
4059
  enumerable: true,
4045
4060
  },
4046
4061
  containerField:
@@ -4050,7 +4065,7 @@ Object .defineProperties (WindPhysicsModel,
4050
4065
  },
4051
4066
  specificationRange:
4052
4067
  {
4053
- value: Object .freeze (["3.2", "Infinity"]),
4068
+ value: Object .freeze ({ from: "3.2", to: "Infinity" }),
4054
4069
  enumerable: true,
4055
4070
  },
4056
4071
  fieldDefinitions:
@@ -4058,7 +4073,7 @@ Object .defineProperties (WindPhysicsModel,
4058
4073
  value: new (FieldDefinitionArray_default()) ([
4059
4074
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
4060
4075
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "enabled", new (Fields_default()).SFBool (true)),
4061
- new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f ()),
4076
+ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "direction", new (Fields_default()).SFVec3f (1, 0, 0)),
4062
4077
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "speed", new (Fields_default()).SFFloat (0.1)),
4063
4078
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "gustiness", new (Fields_default()).SFFloat (0.1)),
4064
4079
  new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "turbulence", new (Fields_default()).SFFloat ()),