wgge 1.0.2 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,180 +0,0 @@
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- import DomRenderer from "../../core/renderer/dom/DomRenderer";
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- import TableRenderer from "../table/TableRenderer";
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- import TableLookupRenderer from "../table/lookup/TableLookupRenderer";
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- import DOMHelper from "../../core/helper/DOMHelper";
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-
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- export default class NodeFormRenderer extends DomRenderer {
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-
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- /**
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- * @type ObjectModel
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- */
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- model;
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-
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- constructor(game, model, dom, collection = null) {
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- super(game, model, dom);
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-
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- this.model = model;
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- this.collection = collection;
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- this.container = null;
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- this.fields = null;
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- }
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-
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- activateInternal() {
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- this.container = this.addElement('form', 'bg');
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-
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- const buttons = DOMHelper.createElement(this.container, 'div', 'buttons');
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- const buttonsLeft = DOMHelper.createElement(buttons, 'div');
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- const buttonsRight = DOMHelper.createElement(buttons, 'div');
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-
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- const submit = DOMHelper.createElement(buttonsLeft, 'button');
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- submit.innerText = 'Save';
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- submit.addEventListener('click', (e) => {
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- e.preventDefault();
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- this.save();
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- });
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-
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- if (this.collection) {
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- DOMHelper.createElement(buttonsLeft, 'button', null, 'Clone',
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- (e) => {
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- e.preventDefault();
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- this.game.editor.triggerEvent('node-clone', {table: this.collection, node: this.model});
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- }
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- );
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- DOMHelper.createElement(buttonsLeft, 'button', 'red', 'Delete',
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- (e) => {
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- e.preventDefault();
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- this.game.editor.triggerEvent('node-delete', {table: this.collection, node: this.model});
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- }
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- );
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- }
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-
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- DOMHelper.createElement(
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- buttonsRight,
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- 'button',
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- null,
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- 'Close',
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- (e) => {
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- e.preventDefault();
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- if (this.game.editor.activeForm.equalsTo(this.model)) {
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- this.game.editor.triggerEvent('form-closed');
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- }
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- if (this.collection) {
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- this.collection.selectedNode.set(null);
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- }
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- }
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- );
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-
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- this.fields = DOMHelper.createElement(this.container, 'div', 'fields scroll');
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- this.renderFields();
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- }
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-
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- deactivateInternal() {
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- this.removeElement(this.container);
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- }
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-
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- renderInternal() {
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- this.renderFields();
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- }
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-
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- renderInput(container, name, value) {
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- if (value === undefined) {
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- DOMHelper.createElement(container, 'span', null, '--undefined--');
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- return;
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- }
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-
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- if (value === null) {
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- DOMHelper.createElement(container, 'span', null, '--null--');
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- return;
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- }
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-
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- if (name === 'color' && typeof value === 'string') {
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- const input = DOMHelper.createElement(container, 'input', 'color');
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- input.setAttribute('type', 'color');
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- input.setAttribute('name', name);
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- input.value = value;
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- return;
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- }
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-
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- if (typeof value === 'object' && value.x !== undefined && value.y !== undefined) {
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- DOMHelper.addClass(container, 'vector');
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- this.renderInput(container, `${name}[]`, value.x);
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- this.renderInput(container, `${name}[]`, value.y);
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- if (value.z !== undefined) {
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- this.renderInput(container, `${name}[]`, value.z);
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- if (value.w !== undefined) {
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- this.renderInput(container, `${name}[]`, value.w);
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- }
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- }
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- return;
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- }
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-
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- if (typeof value === 'object' && (value.constructor.name === 'ModelNodeTable' || value.constructor.name === 'ModelNodeCollection')) {
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- const tableRenderer = new TableRenderer(this.game, value, container);
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- tableRenderer.activate();
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- return;
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- }
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-
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- if (typeof value === 'object' && value.value !== undefined) {
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- this.renderInput(container, name, value.value);
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- if (value.constructor.name === 'IntValue' && TableLookupRenderer.isTableLookupField(name)) {
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- DOMHelper.addClass(container, 'with-lookup');
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- const lookupRenderer = new TableLookupRenderer(this.game, value, container, name);
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- DOMHelper.createElement(container, 'div', 'pr-1', lookupRenderer.getPreview());
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- DOMHelper.createElement(
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- container,
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- 'button',
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- 'lookup-button',
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- 'Select...',
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- (e) => {
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- e.preventDefault();
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- value.addEventListener('table-closed', () => {
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- lookupRenderer.deactivate();
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- });
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- lookupRenderer.activate();
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- }
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- );
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- }
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- return;
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- }
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-
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- if (typeof value === 'object') {
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- DOMHelper.createElement(container, 'span', null, '[Object]');
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- return;
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- }
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-
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- if (typeof value === 'boolean') {
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- const input = DOMHelper.createElement(container, 'input');
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- input.setAttribute('type', 'checkbox');
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- input.setAttribute('name', name);
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- input.checked = value;
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- return;
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- }
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-
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- const input = DOMHelper.createElement(container, 'input');
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- input.setAttribute('type', 'text');
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- input.setAttribute('name', name);
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- input.value = value.toString();
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- }
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-
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- renderField(container, name, value) {
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- const row = DOMHelper.createElement(container, 'div', 'row');
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- const label = DOMHelper.createElement(row, 'label', null, name);
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- label.setAttribute('for', name);
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- const item = DOMHelper.createElement(row, 'div', 'field');
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- this.renderInput(item, name, value);
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- }
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-
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- renderFields() {
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- DOMHelper.emptyElement(this.fields);
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- this.model.properties.forEach((name, value) => {
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- this.renderField(this.fields, name, value);
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- });
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- }
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-
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- save() {
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- const data = new FormData(this.container);
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- this.game.editor.triggerEvent('node-saved', {node: this.model, data: data});
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- this.game.editor.triggerEvent('form-closed');
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- }
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-
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- }
@@ -1,123 +0,0 @@
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- import CollectionRenderer from "../../core/renderer/generic/CollectionRenderer";
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- import TableRowRenderer from "./row/TableRowRenderer";
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- import NodeFormRenderer from "../form/NodeFormRenderer";
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- import NullableNodeRenderer from "../../core/renderer/generic/NullableNodeRenderer";
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- import DomRenderer from "../../core/renderer/dom/DomRenderer";
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- import DOMHelper from "../../core/helper/DOMHelper";
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-
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- export default class TableRenderer extends DomRenderer {
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-
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- /**
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- * @type ModelNodeTable|ModelNodeCollection
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- */
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- model;
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-
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- constructor(game, model, dom) {
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- super(game, model, dom);
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-
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- this.model = model;
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- this.dom = dom;
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- this.container = null;
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-
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- this.addChild(
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- new NullableNodeRenderer(
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- this.game,
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- this.model.selectedNode,
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- (m) => new NodeFormRenderer(this.game, m, this.dom, this.model)
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- )
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- );
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-
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- this.addChild(
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- new CollectionRenderer(
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- this.game,
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- this.model,
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- (m) => new TableRowRenderer(game, m, this.tbody, this.model)
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- )
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- );
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-
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- }
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-
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- activateInternal() {
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- this.container = DOMHelper.createElement(this.dom, 'div', 'table bg');
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-
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- this.buttons = DOMHelper.createElement(this.container, 'div', 'buttons');
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- const buttonsLeft = DOMHelper.createElement(this.buttons, 'div');
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- const buttonsRight = DOMHelper.createElement(this.buttons, 'div');
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-
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- DOMHelper.createElement(
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- buttonsLeft,
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- 'button',
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- null,
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- 'Add',
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- (e) => {
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- e.preventDefault();
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- this.model.selectedNode.set(this.model.add());
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- }
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- );
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-
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- this.input = DOMHelper.createElement(buttonsLeft, 'input', 'flex-1')
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- this.input.setAttribute('type', 'text');
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- this.input.addEventListener('input', () => this.updateItems());
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- DOMHelper.createElement(buttonsLeft, 'button', null, 'Reset', () => {
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- this.input.value = '';
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- this.updateItems();
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- });
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-
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- DOMHelper.createElement(
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- buttonsRight,
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- 'button',
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- null,
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- 'Close',
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- (e) => {
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- e.preventDefault();
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- if (this.game.editor.activeTable.equalsTo(this.model)) {
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- this.game.editor.triggerEvent('table-closed');
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- }
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- }
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- );
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-
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- this.scrollable = DOMHelper.createElement(this.container, 'div', 'scroll');
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- this.table = DOMHelper.createElement(this.scrollable, 'table');
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-
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- let dummy = null;
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-
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- if (typeof this.model.nodeFactory === 'function') {
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- dummy = this.model.nodeFactory();
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- } else if (this.model.count() > 0) {
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- dummy = this.model.first();
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- }
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-
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- if (dummy) {
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- const thead = DOMHelper.createElement(this.table, 'thead');
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- const header = DOMHelper.createElement(thead, 'tr');
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- DOMHelper.createElement(header, 'th');
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- dummy.properties.forEach((name) => {
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- const cell = DOMHelper.createElement(header, 'th');
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- cell.innerText = name;
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- });
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- }
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-
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- this.tbody = DOMHelper.createElement(this.table, 'tbody');
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-
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- super.activateInternal();
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- }
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-
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- deactivateInternal() {
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- super.deactivateInternal();
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- DOMHelper.destroyElement(this.container);
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- }
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-
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- updateItems() {
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- const rows = this.tbody.querySelectorAll('tr');
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- const search = this.input.value.toLowerCase();
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- rows.forEach((row) => {
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- const str = row.innerText.toLowerCase();
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- const visible = (search === '') || str.includes(search);
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- if (visible) {
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- DOMHelper.removeClass(row, 'hidden');
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- } else {
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- DOMHelper.addClass(row, 'hidden');
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- }
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- });
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- }
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- }
@@ -1,120 +0,0 @@
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- import DomRenderer from "../../../core/renderer/dom/DomRenderer";
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- import DOMHelper from "../../../core/helper/DOMHelper";
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-
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- const FIELD_TABLE_MAPPINGS = {
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- modelId: 'models3d',
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- materialId: 'materials',
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- spriteId: 'sprites'
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- }
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-
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- const RENDER_FIELDS = ['id', 'name'];
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-
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- export default class TableLookupRenderer extends DomRenderer {
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-
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- /**
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- * @type IntValue
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- */
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- model;
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-
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- constructor(game, model, dom, fieldName) {
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- super(game, model, dom);
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-
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- this.model = model;
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- this.lookupTable = this.getTableByField(fieldName);
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- if (!this.lookupTable) {
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- console.error('Not found lookup table for field', fieldName);
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- }
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- this.container = null;
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- }
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-
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- activateInternal() {
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- this.container = this.addElement('div', 'table-lookup force-foreground p-2');
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- this.container.addEventListener('wheel', (e) => e.stopPropagation());
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-
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- this.buttons = DOMHelper.createElement(this.container, 'div', 'buttons row stretch');
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- this.input = DOMHelper.createElement(this.buttons, 'input', 'flex-1')
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- this.input.setAttribute('type', 'text');
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- this.input.addEventListener('input', () => this.renderItems());
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- DOMHelper.createElement(this.buttons, 'button', null, 'Reset', (e) => {
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- e.preventDefault();
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- this.input.value = '';
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- this.renderItems();
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- });
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- DOMHelper.createElement(this.buttons, 'button', null, 'NaN', (e) => {
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- e.preventDefault();
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- this.model.set(Number.NaN);
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- this.model.triggerEvent('table-closed');
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- });
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- DOMHelper.createElement(this.buttons, 'button', 'ml-1', 'Close', () => this.model.triggerEvent('table-closed'));
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-
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- this.scrollable = DOMHelper.createElement(this.container, 'div', 'scroll p-1');
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- this.table = DOMHelper.createElement(this.scrollable, 'table');
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-
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- const thead = DOMHelper.createElement(this.table, 'thead');
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- const header = DOMHelper.createElement(thead, 'tr');
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- RENDER_FIELDS.forEach((name) => {
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- const cell = DOMHelper.createElement(header, 'th');
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- cell.innerText = name;
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- });
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-
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- this.tbody = DOMHelper.createElement(this.table, 'tbody');
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- this.renderItems();
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- }
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-
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- deactivateInternal() {
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- this.removeElement(this.container);
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- }
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-
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- getTableByField(name) {
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- return this.game.getTableByName(FIELD_TABLE_MAPPINGS[name]);
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- }
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-
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- static isTableLookupField(name) {
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- return Object.keys(FIELD_TABLE_MAPPINGS).includes(name);
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- }
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-
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- getPreview() {
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- const element = this.lookupTable.getById(this.model.get());
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- if (element) {
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- if (typeof element.name === 'object' && typeof element.name.get === 'function') {
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- return element.name.get();
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- }
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- return this.model.get();
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- }
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- }
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-
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- renderItems() {
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- DOMHelper.emptyElement(this.tbody);
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- const search = this.input.value.toLowerCase();
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- const searchId = Number(search);
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- this.lookupTable
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- .filter((m) => {
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- if (search === '') {
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- return true;
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- }
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- if (!Number.isNaN(searchId)) {
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- return m.id.equalsTo(searchId);
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- }
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- const name = m.name.get();
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- return name.toLowerCase().includes(search);
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- })
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- .forEach(
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- (node) => {
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- const tr = DOMHelper.createElement(
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- this.tbody,
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- 'tr',
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- node.id.equalsTo(this.model.get()) ? 'active' : null,
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- null,
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- () => {
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- this.model.set(node.id.get());
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- this.model.triggerEvent('table-closed');
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- }
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- );
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- RENDER_FIELDS.forEach((name) => {
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- const cell = DOMHelper.createElement(tr, 'td');
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- cell.innerText = node[name].get();
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- });
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- }
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- );
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- }
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- }
@@ -1,98 +0,0 @@
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- import DomRenderer from "../../../core/renderer/dom/DomRenderer";
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- import DOMHelper from "../../../core/helper/DOMHelper";
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- import NumberHelper from "../../../core/helper/NumberHelper";
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- import StringHelper from "../../../core/helper/StringHelper";
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-
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- export default class TableRowRenderer extends DomRenderer {
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-
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- /**
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- * @type ObjectModel
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- */
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- model;
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-
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- /**
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- * @type ModelNodeTable|ModelNodeCollection
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- */
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- table;
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-
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- constructor(game, model, dom, collection) {
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- super(game, model, dom);
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-
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- this.model = model;
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- this.collection = collection;
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-
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- this.container = null;
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-
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- this.addAutoEvent(
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- this.collection.selectedNode,
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- 'change',
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- () => {
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- if (this.collection.selectedNode.equalsTo(this.model)) {
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- DOMHelper.addClass(this.container, 'active');
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- } else {
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- DOMHelper.removeClass(this.container, 'active');
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- }
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- },
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- true
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- );
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- }
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-
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- activateInternal() {
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- this.container = this.addElement('tr');
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- this.container.addEventListener('click', () => this.collection.selectedNode.set(this.model));
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-
44
- this.updateRow();
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- }
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-
47
- deactivateInternal() {
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- this.removeElement(this.container);
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- }
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-
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- renderInternal() {
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- this.updateRow();
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- }
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-
55
- updateRow() {
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- DOMHelper.emptyElement(this.container);
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-
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- const grab = DOMHelper.createElement(this.container, 'td');
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- const icon = DOMHelper.createElement(grab, 'div', 'grab-icon');
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- icon.setAttribute('draggable', "true");
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- icon.addEventListener('dragstart', (e) => {
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- this.collection.triggerEvent('drag-start', this.model);
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- });
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- this.container.addEventListener('dragover', (e) => e.preventDefault());
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- this.container.addEventListener('drop', (e) => {
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- e.preventDefault();
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- this.collection.triggerEvent('drag-drop', this.model);
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- });
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-
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- this.model.properties.forEach((name, value) => {
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- const cell = DOMHelper.createElement(this.container, 'td');
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- let text = '';
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- if (value !== undefined && value !== null) {
74
- if (typeof value === 'object') {
75
- if (value.value !== undefined) {
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- text = StringHelper.shorten(value.value);
77
- } else if (value.x !== undefined && value.y !== undefined) {
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- text = '[' + NumberHelper.round(value.x, 2) + ',' + NumberHelper.round(value.y, 2);
79
- if (value.z !== undefined) {
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- text += ',' + NumberHelper.round(value.z, 2);
81
- }
82
- if (value.w !== undefined) {
83
- text += ',' + NumberHelper.round(value.w, 2);
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- }
85
- text += ']';
86
- } else {
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- text = NumberHelper.shorten(value.toString());
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- }
89
- } else {
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- text = NumberHelper.shorten(value);
91
- }
92
- }
93
- cell.innerText = text;
94
- });
95
-
96
- }
97
-
98
- }
@@ -1,17 +0,0 @@
1
- import DomRenderer from "../../../core/renderer/dom/DomRenderer";
2
-
3
- export default class SaveGameEditorRenderer extends DomRenderer {
4
-
5
- /**
6
- * @type SaveGameModel
7
- */
8
- model;
9
-
10
- constructor(game, model, dom) {
11
- super(game, model, dom);
12
-
13
- this.model = model;
14
-
15
- }
16
-
17
- }