wgge 1.0.2 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/audio/AudioRenderer.js +14 -11
- package/core/renderer/canvas/ImageCanvasRenderer.js +8 -5
- package/core/renderer/dom/ImageDomRenderer.js +7 -4
- package/game/GameController.js +0 -2
- package/game/GameModel.js +0 -7
- package/game/GameRenderer.js +0 -13
- package/game/resources/ResourcesModel.js +5 -8
- package/game/resources/assets/AssetCache.js +7 -29
- package/package.json +1 -1
- package/style/style.less +0 -1
- package/editor/EditorController.js +0 -134
- package/editor/EditorModel.js +0 -38
- package/editor/EditorRenderer.js +0 -116
- package/editor/form/NodeFormRenderer.js +0 -180
- package/editor/table/TableRenderer.js +0 -123
- package/editor/table/lookup/TableLookupRenderer.js +0 -120
- package/editor/table/row/TableRowRenderer.js +0 -98
- package/game/save/editor/SaveGameEditorRenderer.js +0 -17
- package/style/basic/editor.less +0 -290
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@@ -40,18 +40,21 @@ export default class AudioRenderer extends RendererBase {
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}
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});
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this.game.assets.
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-
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-
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-
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this.game.assets.loadAsset(
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this.model.url.get(),
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(audio) => {
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if (!this.audio) {
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console.log('audio loaded after renderer was deactivated');
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return;
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}
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this.audio.addEventListener('canplaythrough', () => {
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this.updatePlaying();
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});
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this.audio.src = audio.src;
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}
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-
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this.audio.addEventListener('canplaythrough', () => {
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this.updatePlaying();
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});
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-
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this.audio.src = audio.src;
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});
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);
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}
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deactivateInternal() {
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@@ -49,11 +49,14 @@ export default class ImageCanvasRenderer extends CanvasRenderer {
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reloadImage() {
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this.image = null;
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if (this.model.image.uri.isEmpty()) return;
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-
this.game.assets.
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this.image
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-
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-
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this.game.assets.loadAsset(
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this.model.image.uri.get(),
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(img) => {
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this.image = img;
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this.model.image.size.set(img.width, img.height);
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this.renderImage();
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}
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);
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}
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}
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@@ -33,9 +33,12 @@ export default class ImageDomRenderer extends DomRenderer {
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console.error('Invalid image URI', uri);
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return;
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}
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this.game.assets.
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-
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this.game.assets.loadAsset(
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uri,
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(img) => {
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this.container = img.cloneNode(true);
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this.dom.appendChild(this.container);
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}
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);
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}
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}
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package/game/GameController.js
CHANGED
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@@ -1,6 +1,5 @@
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import * as localForage from "localforage";
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import ControllerBase from "../core/controller/ControllerBase";
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-
import EditorController from "../editor/EditorController";
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import ControlsController from "./controls/ControlsController";
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export default class GameController extends ControllerBase {
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@@ -19,7 +18,6 @@ export default class GameController extends ControllerBase {
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this.resourcesTimeOut = null;
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this.addChild(new ControlsController(this.game, this.model.controls));
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this.addChild(new EditorController(this.game, this.model.editor));
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this.addAutoEvent(
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window,
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package/game/GameModel.js
CHANGED
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@@ -2,7 +2,6 @@ import ObjectModel from "../core/model/ObjectModel";
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import Vector2 from "../core/model/vector/Vector2";
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import ControlsModel from "./controls/ControlsModel";
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import ResourcesModel from "./resources/ResourcesModel";
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import EditorModel from "../editor/EditorModel";
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import NullableNode from "../core/model/value/NullableNode";
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import BoolValue from "../core/model/value/BoolValue";
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import GlobalAudioModel from "../core/audio/global/GlobalAudioModel";
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@@ -15,11 +14,6 @@ export default class GameModel extends ObjectModel {
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*/
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isInDebugMode;
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/**
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* @type EditorModel
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*/
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editor;
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-
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/**
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* @type NullableNode<MenuModel>
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*/
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@@ -59,7 +53,6 @@ export default class GameModel extends ObjectModel {
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super(false);
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this.isInDebugMode = this.addProperty('isInDebugMode', new BoolValue(debugModeEnabled));
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-
this.editor = this.addProperty('editor', new EditorModel());
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this.menu = this.addProperty('menu', new NullableNode());
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this.viewBoxSize = this.addProperty('viewBoxSize', new Vector2());
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package/game/GameRenderer.js
CHANGED
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@@ -1,8 +1,6 @@
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import DomRenderer from "../core/renderer/dom/DomRenderer";
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import EditorRenderer from "../editor/EditorRenderer";
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import NullableNodeRenderer from "../core/renderer/generic/NullableNodeRenderer";
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import GlobalAudioRenderer from "../core/audio/global/GlobalAudioRenderer";
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import ConditionalNodeRenderer from "../core/renderer/generic/ConditionalNodeRenderer";
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import DOMHelper from "../core/helper/DOMHelper";
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import MainMenuRenderer from "./menu/MainMenuRenderer";
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@@ -35,15 +33,6 @@ export default class GameRenderer extends DomRenderer {
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)
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);
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this.addChild(
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new ConditionalNodeRenderer(
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this.game,
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this.model.isInDebugMode,
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() => this.model.isInDebugMode.get(),
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() => new EditorRenderer(this.game, this.model.editor, this.editorLayer)
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)
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);
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-
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this.addAutoEvents(
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this.model.assets,
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['session-finished-loaders-changed', 'session-total-loaders-changed'],
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@@ -68,7 +57,6 @@ export default class GameRenderer extends DomRenderer {
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this.saveGameLayer = DOMHelper.createElement(this.container, 'div', 'savegame-layer container container-host');
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this.loadingLayer = DOMHelper.createElement(this.container, 'div', 'loading-layer');
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this.menuLayer = DOMHelper.createElement(this.container, 'div', 'menu-layer');
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this.editorLayer = DOMHelper.createElement(this.container, 'div', 'editor-layer');
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this.model.assets.preload(this.model.getResourcesForPreload());
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}
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@@ -79,7 +67,6 @@ export default class GameRenderer extends DomRenderer {
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this.saveGameLayer = null;
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this.loadingLayer = null;
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this.menuLayer = null;
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this.editorLayer = null;
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}
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updateLoading() {
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@@ -1,25 +1,22 @@
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import ModelNodeTable from "../../core/model/collection/table/ModelNodeTable";
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import MaterialModel from "./material/MaterialModel";
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import ObjectModel from "../../core/model/ObjectModel";
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import Model3dModel from "./3d/3DModel";
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export default class ResourcesModel extends ObjectModel {
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/**
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* @type ModelNodeTable
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*/
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-
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images;
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/**
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* @type ModelNodeTable
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* @type ModelNodeTable
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*/
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sounds;
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constructor() {
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super();
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this.
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this.
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//this.images = this.addProperty('images', new ModelNodeTable((id) => new ImageModel(id)));
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//this.sounds = this.addProperty('sounds', new ModelNodeTable((id) => new Model3dModel(id)));
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}
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import Dictionary from "../../../core/Dictionary";
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import Collection from "../../../core/Collection";
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import ImageLoader from "./loader/ImageLoader";
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import GlbLoader from "./loader/GlbLoader";
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import AudioLoader from "./loader/AudioLoader";
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import MaterialLoader from "./loader/MaterialLoader";
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import Model3dLoader from "./loader/Model3dLoader";
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import SpriteLoader from "./loader/SpriteLoader";
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import NodeWithEvents from "../../../core/model/event/NodeWithEvents";
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import StringHelper from "../../../core/helper/StringHelper";
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import Model3dAnimationLoader from "./loader/Model3dAnimationLoader";
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const ASSET_TYPE_LOADERS = {
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'aud': AudioLoader,
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'img': ImageLoader
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'glb': GlbLoader,
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'mat': MaterialLoader,
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'm3d': Model3dLoader,
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'm3a': Model3dAnimationLoader,
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'spr': SpriteLoader
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'img': ImageLoader
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}
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/**
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this.loaders.remove(loader);
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}
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loadAsset(uri, onLoaded = null, onError = null) {
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if (typeof uri !== 'string') {
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console.log('uri is not a string', uri);
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return;
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}
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}
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loadAsset(uri, onLoaded) {
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this.getAsset(uri, onLoaded);
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}
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loadImage(url, onLoaded) {
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this.
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this.loadAsset(url, onLoaded);
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}
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this.
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loadAudio(materialId, onLoaded) {
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this.loadAsset(`mat/${materialId}`, onLoaded);
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}
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resetMaterial(materialId) {
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this.resetCache(`mat/${materialId}`);
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}
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loadModel3d(modelId, onLoaded) {
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this.getAsset(`m3d/${modelId}`, onLoaded);
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}
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loadSprite(spriteId, onLoaded) {
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this.getAsset(`spr/${spriteId}`, onLoaded);
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}
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preload(resources) {
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console.log('Preloading:', resources);
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resources.forEach((r) => this.
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resources.forEach((r) => this.loadAsset(r));
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}
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load(resources) {
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console.log('Loading:', resources);
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resources.forEach((r) => this.
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resources.forEach((r) => this.loadAsset(r, () => undefined));
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}
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}
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package/package.json
CHANGED
package/style/style.less
CHANGED
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@@ -1,134 +0,0 @@
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1
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import ControllerBase from "../core/controller/ControllerBase";
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import HttpHelper from "../core/helper/HttpHelper";
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export default class EditorController extends ControllerBase {
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/**
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* @type DemoEditorModel
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*/
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model;
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constructor(game, model) {
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super(game, model);
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this.model = model;
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this.addAutoEvent(
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this.model,
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'table-selected',
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(table) => this.runOnUpdate(() => this.model.activeTable.set(table))
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);
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this.addAutoEvent(
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this.model,
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'table-closed',
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() => this.runOnUpdate(() => this.model.activeTable.set(null))
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);
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this.addAutoEvent(
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this.model,
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'node-saved',
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(param) => this.runOnUpdate(() => this.saveNode(param))
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);
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this.addAutoEvent(
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this.model,
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'form-closed',
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() => this.runOnUpdate(() => this.model.activeForm.set(null))
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);
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this.addAutoEvent(
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this.model,
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'node-delete',
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(param) => this.runOnUpdate(() => this.deleteNode(param))
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);
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this.addAutoEvent(
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this.model,
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'node-clone',
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(param) => this.runOnUpdate(() => this.cloneNode(param))
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);
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-
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this.addAutoEvent(
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this.model,
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'download-resources',
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(param) => this.runOnUpdate(() => this.downloadResources(param))
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);
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57
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-
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58
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this.addAutoEvent(
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59
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-
this.model,
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60
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'save-resources',
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61
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() => this.saveResources()
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62
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);
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63
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-
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64
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this.addAutoEvent(
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65
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-
this.model,
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'switch-options',
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() => this.runOnUpdate(() => this.model.isVisible.invert())
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);
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-
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}
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-
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72
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-
activateInternal() {
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-
this.game.audio.paused.set(true);
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|
-
}
|
|
75
|
-
|
|
76
|
-
deactivateInternal() {
|
|
77
|
-
this.game.audio.paused.set(false);
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
/**
|
|
81
|
-
*
|
|
82
|
-
* * @param {Object} param
|
|
83
|
-
* * @param {ObjectModel} param.node
|
|
84
|
-
* * @param {FormData} param.data
|
|
85
|
-
*/
|
|
86
|
-
saveNode(param) {
|
|
87
|
-
const node = param.node;
|
|
88
|
-
const data = param.data;
|
|
89
|
-
|
|
90
|
-
node.properties.forEach((name, value) => {
|
|
91
|
-
if (data.has(name)) {
|
|
92
|
-
if (value && value.value !== undefined && typeof value.set === 'function') {
|
|
93
|
-
value.set(data.get(name));
|
|
94
|
-
} else {
|
|
95
|
-
console.log(data.get(name), name);
|
|
96
|
-
}
|
|
97
|
-
} else if (data.has(`${name}[]`)) {
|
|
98
|
-
if (typeof value === 'object' && typeof value.setFromArray === 'function') {
|
|
99
|
-
const arr = data.getAll(`${name}[]`);
|
|
100
|
-
value.setFromArray(arr);
|
|
101
|
-
}
|
|
102
|
-
} else if (value && typeof value.value === 'boolean' && typeof value.set === 'function') {
|
|
103
|
-
value.set(false);
|
|
104
|
-
}
|
|
105
|
-
});
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
deleteNode(param) {
|
|
109
|
-
const node = param.node;
|
|
110
|
-
const table = param.table;
|
|
111
|
-
const result = table.remove(node);
|
|
112
|
-
if (table.selectedNode.equalsTo(node)) {
|
|
113
|
-
table.selectedNode.set(null);
|
|
114
|
-
}
|
|
115
|
-
console.log('removed node', result);
|
|
116
|
-
}
|
|
117
|
-
|
|
118
|
-
cloneNode(param) {
|
|
119
|
-
const node = param.node;
|
|
120
|
-
const table = param.table;
|
|
121
|
-
const result = table.addClone(node);
|
|
122
|
-
table.selectedNode.set(result);
|
|
123
|
-
console.log('cloned node', result);
|
|
124
|
-
}
|
|
125
|
-
|
|
126
|
-
downloadResources() {
|
|
127
|
-
const data = JSON.stringify(this.game.resources.getState());
|
|
128
|
-
HttpHelper.fakeDownload('resources.json', data);
|
|
129
|
-
}
|
|
130
|
-
|
|
131
|
-
async saveResources() {
|
|
132
|
-
await HttpHelper.post('http://localhost:88/save-resources', this.game.resources.getState());
|
|
133
|
-
}
|
|
134
|
-
}
|
package/editor/EditorModel.js
DELETED
|
@@ -1,38 +0,0 @@
|
|
|
1
|
-
import ObjectModel from "../core/model/ObjectModel";
|
|
2
|
-
import NullableNode from "../core/model/value/NullableNode";
|
|
3
|
-
import BoolValue from "../core/model/value/BoolValue";
|
|
4
|
-
|
|
5
|
-
export default class EditorModel extends ObjectModel {
|
|
6
|
-
|
|
7
|
-
/**
|
|
8
|
-
* @type BoolValue
|
|
9
|
-
*/
|
|
10
|
-
isVisible;
|
|
11
|
-
|
|
12
|
-
/**
|
|
13
|
-
* @type NullableNode
|
|
14
|
-
*/
|
|
15
|
-
activeTable;
|
|
16
|
-
|
|
17
|
-
/**
|
|
18
|
-
* @type NullableNode
|
|
19
|
-
*/
|
|
20
|
-
activeForm;
|
|
21
|
-
|
|
22
|
-
/**
|
|
23
|
-
* @type NullableNode<MaterialModel>
|
|
24
|
-
*/
|
|
25
|
-
activeMaterial;
|
|
26
|
-
|
|
27
|
-
constructor() {
|
|
28
|
-
super();
|
|
29
|
-
|
|
30
|
-
this.activeTable = this.addProperty('activeTable', new NullableNode());
|
|
31
|
-
this.activeForm = this.addProperty('activeForm', new NullableNode());
|
|
32
|
-
this.activeMaterial = this.addProperty('activeMaterial', new NullableNode());
|
|
33
|
-
|
|
34
|
-
this.isVisible = this.addProperty('isVisible', new BoolValue(true));
|
|
35
|
-
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
}
|
package/editor/EditorRenderer.js
DELETED
|
@@ -1,116 +0,0 @@
|
|
|
1
|
-
import DomRenderer from "../core/renderer/dom/DomRenderer";
|
|
2
|
-
import TableRenderer from "./table/TableRenderer";
|
|
3
|
-
import NullableNodeRenderer from "../core/renderer/generic/NullableNodeRenderer";
|
|
4
|
-
import NodeFormRenderer from "./form/NodeFormRenderer";
|
|
5
|
-
import DOMHelper from "../core/helper/DOMHelper";
|
|
6
|
-
|
|
7
|
-
export default class EditorRenderer extends DomRenderer {
|
|
8
|
-
|
|
9
|
-
/**
|
|
10
|
-
* @type EditorModel
|
|
11
|
-
*/
|
|
12
|
-
model;
|
|
13
|
-
|
|
14
|
-
constructor(game, model, dom) {
|
|
15
|
-
super(game, model, dom);
|
|
16
|
-
|
|
17
|
-
this.model = model;
|
|
18
|
-
|
|
19
|
-
this.container = null;
|
|
20
|
-
|
|
21
|
-
this.tableRenderer = new NullableNodeRenderer(this.game, this.model.activeTable, (model) => new TableRenderer(this.game, model, this.table));
|
|
22
|
-
this.addChild(this.tableRenderer);
|
|
23
|
-
|
|
24
|
-
this.formRenderer = new NullableNodeRenderer(this.game, this.model.activeForm, (model) => new NodeFormRenderer(this.game, model, this.form));
|
|
25
|
-
this.addChild(this.formRenderer);
|
|
26
|
-
|
|
27
|
-
this.addAutoEvent(
|
|
28
|
-
this.model.activeTable,
|
|
29
|
-
'change',
|
|
30
|
-
() => this.updateTables()
|
|
31
|
-
);
|
|
32
|
-
|
|
33
|
-
this.addAutoEvent(
|
|
34
|
-
this.model.isVisible,
|
|
35
|
-
'change',
|
|
36
|
-
() => {
|
|
37
|
-
if (this.model.isVisible.get()) {
|
|
38
|
-
DOMHelper.removeClass(this.dock, 'hidden');
|
|
39
|
-
DOMHelper.removeClass(this.buttonsLeft, 'hidden');
|
|
40
|
-
DOMHelper.removeClass(this.buttonsRight, 'hidden');
|
|
41
|
-
} else {
|
|
42
|
-
DOMHelper.addClass(this.dock, 'hidden');
|
|
43
|
-
DOMHelper.addClass(this.buttonsLeft, 'hidden');
|
|
44
|
-
DOMHelper.addClass(this.buttonsRight, 'hidden');
|
|
45
|
-
}
|
|
46
|
-
},
|
|
47
|
-
true
|
|
48
|
-
);
|
|
49
|
-
|
|
50
|
-
this.stopEventPropagationHandler = (e) => e.stopPropagation();
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
activateInternal() {
|
|
54
|
-
this.container = this.addElement('div', 'editor');
|
|
55
|
-
this.nav = DOMHelper.createElement(this.container, 'nav', 'bg row');
|
|
56
|
-
|
|
57
|
-
const buttons = DOMHelper.createElement(this.nav, 'div', 'buttons row');
|
|
58
|
-
this.switch = DOMHelper.createElement(buttons, 'input');
|
|
59
|
-
this.switch.setAttribute('type', 'checkbox');
|
|
60
|
-
this.switch.setAttribute('name', 'switch');
|
|
61
|
-
this.switch.setAttribute('checked', this.model.isVisible.get());
|
|
62
|
-
this.switch.addEventListener('change', () => this.model.triggerEvent('switch-options'));
|
|
63
|
-
|
|
64
|
-
this.buttonsLeft = DOMHelper.createElement(buttons, 'div');
|
|
65
|
-
|
|
66
|
-
DOMHelper.createElement(
|
|
67
|
-
this.buttonsLeft,
|
|
68
|
-
'button',
|
|
69
|
-
'special',
|
|
70
|
-
'Save Resources',
|
|
71
|
-
() => this.model.triggerEvent('save-resources')
|
|
72
|
-
);
|
|
73
|
-
|
|
74
|
-
this.buttonsRight = DOMHelper.createElement(this.nav, 'div');
|
|
75
|
-
|
|
76
|
-
this.dock = DOMHelper.createElement(this.container, 'div', 'dock bg');
|
|
77
|
-
this.tables = DOMHelper.createElement(this.dock, 'div', 'table-selection bg');
|
|
78
|
-
this.table = DOMHelper.createElement(this.dock, 'div', 'active-table');
|
|
79
|
-
this.form = DOMHelper.createElement(this.dock, 'div', 'active-form');
|
|
80
|
-
this.item = DOMHelper.createElement(this.dock, 'div', 'active-item');
|
|
81
|
-
|
|
82
|
-
const events = ['click', 'mousemove', 'mousedown', 'mouseup', 'wheel'];
|
|
83
|
-
const elements = [this.nav, this.tables, this.table, this.form, this.item];
|
|
84
|
-
for (const eli in elements) {
|
|
85
|
-
for (const evi in events) {
|
|
86
|
-
this.addAutoEvent(elements[eli], events[evi], this.stopEventPropagationHandler);
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
|
|
90
|
-
this.updateTables();
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
deactivateInternal() {
|
|
94
|
-
this.removeElement(this.container);
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
updateTables() {
|
|
98
|
-
DOMHelper.emptyElement(this.tables);
|
|
99
|
-
const wrapper = DOMHelper.createElement(this.tables, 'div', 'inner');
|
|
100
|
-
this.addMenuSection(wrapper, this.game.resources, 'Resources');
|
|
101
|
-
}
|
|
102
|
-
|
|
103
|
-
addMenuSection(wrapper, node, name) {
|
|
104
|
-
DOMHelper.createElement(wrapper, 'h3', null, name);
|
|
105
|
-
const menu = DOMHelper.createElement(wrapper, 'ul', 'menu');
|
|
106
|
-
node.properties.forEach(
|
|
107
|
-
(name, property) => {
|
|
108
|
-
const isActive = this.model.activeTable.equalsTo(property);
|
|
109
|
-
const item = DOMHelper.createElement(menu, 'li', isActive ? 'active' : '');
|
|
110
|
-
const link = DOMHelper.createElement(item, 'a', null, name);
|
|
111
|
-
link.addEventListener('click', () => this.model.triggerEvent('table-selected', property));
|
|
112
|
-
}
|
|
113
|
-
);
|
|
114
|
-
}
|
|
115
|
-
|
|
116
|
-
}
|