warscript 0.0.1-dev.f9efacb → 0.0.1-dev.fa24390
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -38
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +62 -42
- package/engine/buff.lua +312 -234
- package/engine/internal/ability.d.ts +15 -2
- package/engine/internal/ability.lua +84 -4
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item.d.ts +4 -3
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/main-selected.d.ts +6 -0
- package/engine/internal/unit/main-selected.lua +12 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit.d.ts +25 -5
- package/engine/internal/unit.lua +195 -61
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +10 -4
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +11 -3
- package/engine/object-field.lua +162 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +37 -3
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
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@@ -1,8 +1,8 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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-
local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
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local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
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local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
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local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
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local
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local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
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local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
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local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
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local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
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local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local
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local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
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local ____upgrade = require("engine.object-data.entry.upgrade")
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local Upgrade = ____upgrade.Upgrade
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local ____sound = require("core.types.sound")
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local isSoundLabelCustom = ____sound.isSoundLabelCustom
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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local castAnimationFQNByAbilityTypeId = {}
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local isButtonVisibleFalseAbilityTypes = {}
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local casterCastingEffectPresetsByAbilityTypeId = {}
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local casterChannelingEffectPresetsByAbilityTypeId = {}
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local targetCastingEffectPresetsByAbilityTypeId = {}
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local targetEffectSoundPresetByAbilityTypeId = {}
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____exports.AbilityType = __TS__Class()
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local AbilityType = ____exports.AbilityType
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AbilityType.name = "AbilityType"
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function AbilityType.getObjectData(self, map)
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)
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return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
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casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets,
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end
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},
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casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets,
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casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
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{
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targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets,
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return self:getObjectDataEntryNumericIdsLevelField("aeff")
|
|
856
872
|
end,
|
|
857
873
|
set = function(self, effectBuffTypeIds)
|
|
858
|
-
self:
|
|
874
|
+
self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
|
|
859
875
|
end
|
|
860
876
|
},
|
|
861
877
|
true
|
|
@@ -970,6 +986,32 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
970
986
|
end
|
|
971
987
|
)
|
|
972
988
|
end
|
|
989
|
+
for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
|
|
990
|
+
if soundPresetId ~= nil then
|
|
991
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
992
|
+
4,
|
|
993
|
+
function(caster, ability, target)
|
|
994
|
+
if __TS__InstanceOf(target, Unit) then
|
|
995
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
|
|
996
|
+
else
|
|
997
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
|
|
998
|
+
end
|
|
999
|
+
end
|
|
1000
|
+
)
|
|
1001
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1002
|
+
4,
|
|
1003
|
+
function(caster, ability, x, y)
|
|
1004
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
|
|
1005
|
+
end
|
|
1006
|
+
)
|
|
1007
|
+
end
|
|
1008
|
+
end
|
|
1009
|
+
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1010
|
+
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1011
|
+
if isSoundLabelCustom(soundPresetId) then
|
|
1012
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1013
|
+
end
|
|
1014
|
+
end)
|
|
973
1015
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
974
1016
|
return mapValues(
|
|
975
1017
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -982,10 +1024,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
|
|
|
982
1024
|
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
983
1025
|
)
|
|
984
1026
|
end)
|
|
1027
|
+
local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1028
|
+
return mapValues(
|
|
1029
|
+
casterCastingEffectPresetsByAbilityTypeId,
|
|
1030
|
+
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
|
|
1031
|
+
)
|
|
1032
|
+
end)
|
|
985
1033
|
local casterCastingEffectsByCaster = {}
|
|
986
1034
|
local function handleAbilityCastingStartEvent(caster, ability)
|
|
987
1035
|
local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
988
1036
|
local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1037
|
+
local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
|
|
989
1038
|
local effects = {}
|
|
990
1039
|
if effectModelPaths ~= nil then
|
|
991
1040
|
for i = 1, #effectModelPaths do
|
|
@@ -994,12 +1043,12 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
994
1043
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
995
1044
|
attachmentPoint = "origin"
|
|
996
1045
|
end
|
|
997
|
-
effects[i] = Effect:
|
|
1046
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
998
1047
|
end
|
|
999
1048
|
end
|
|
1000
1049
|
casterCastingEffectsByCaster[caster] = effects
|
|
1001
1050
|
end
|
|
1002
|
-
local function
|
|
1051
|
+
local function handleAbilityStopCastingEvent(caster)
|
|
1003
1052
|
local effects = casterCastingEffectsByCaster[caster]
|
|
1004
1053
|
if effects ~= nil then
|
|
1005
1054
|
for i = 1, #effects do
|
|
@@ -1010,8 +1059,8 @@ local function handleAbilityStopEvent(caster)
|
|
|
1010
1059
|
end
|
|
1011
1060
|
for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
|
|
1012
1061
|
Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
|
|
1013
|
-
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4,
|
|
1014
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
|
1062
|
+
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1063
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1015
1064
|
end
|
|
1016
1065
|
local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1017
1066
|
return mapValues(
|
|
@@ -1025,10 +1074,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
|
|
|
1025
1074
|
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1026
1075
|
)
|
|
1027
1076
|
end)
|
|
1077
|
+
local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1078
|
+
return mapValues(
|
|
1079
|
+
casterChannelingEffectPresetsByAbilityTypeId,
|
|
1080
|
+
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
|
|
1081
|
+
)
|
|
1082
|
+
end)
|
|
1028
1083
|
local casterChannelingEffectsByCaster = {}
|
|
1029
1084
|
local function handleAbilityChannelingStartEvent(caster, ability)
|
|
1030
1085
|
local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1031
1086
|
local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1087
|
+
local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1032
1088
|
local effects = {}
|
|
1033
1089
|
if effectModelPaths ~= nil then
|
|
1034
1090
|
for i = 1, #effectModelPaths do
|
|
@@ -1037,12 +1093,12 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1037
1093
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1038
1094
|
attachmentPoint = "origin"
|
|
1039
1095
|
end
|
|
1040
|
-
effects[i] = Effect:
|
|
1096
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1041
1097
|
end
|
|
1042
1098
|
end
|
|
1043
1099
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1044
1100
|
end
|
|
1045
|
-
local function
|
|
1101
|
+
local function handleAbilityStopChannelingEvent(caster)
|
|
1046
1102
|
local effects = casterChannelingEffectsByCaster[caster]
|
|
1047
1103
|
if effects ~= nil then
|
|
1048
1104
|
for i = 1, #effects do
|
|
@@ -1053,7 +1109,7 @@ local function handleAbilityStopEventV2(caster)
|
|
|
1053
1109
|
end
|
|
1054
1110
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1055
1111
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1056
|
-
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4,
|
|
1057
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
|
1112
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1113
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1058
1114
|
end
|
|
1059
1115
|
return ____exports
|
|
@@ -10,8 +10,8 @@ local ____exports = {}
|
|
|
10
10
|
local preparePhysicalPositiveApplicatorAbility
|
|
11
11
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
12
12
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
13
|
-
local
|
|
14
|
-
local
|
|
13
|
+
local ____curse = require("engine.object-data.entry.ability-type.curse")
|
|
14
|
+
local CurseAbilityType = ____curse.CurseAbilityType
|
|
15
15
|
local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
|
|
16
16
|
local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
|
|
17
17
|
local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
|
|
@@ -30,7 +30,6 @@ local ____arrays = require("utility.arrays")
|
|
|
30
30
|
local chunked = ____arrays.chunked
|
|
31
31
|
local map = ____arrays.map
|
|
32
32
|
local max = ____arrays.max
|
|
33
|
-
local toLuaSet = ____arrays.toLuaSet
|
|
34
33
|
local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
|
|
35
34
|
local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
|
|
36
35
|
local ____berserk = require("engine.object-data.entry.ability-type.berserk")
|
|
@@ -43,22 +42,11 @@ local ____permanent_2Dimmolation = require("engine.object-data.entry.ability-typ
|
|
|
43
42
|
local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
|
|
44
43
|
local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
|
|
45
44
|
local castAbility = ____cast_2Dability.castAbility
|
|
46
|
-
local createItem = CreateItem
|
|
47
|
-
local getAbilityId = BlzGetAbilityId
|
|
48
|
-
local getItemAbility = BlzGetItemAbility
|
|
49
|
-
local getOwningPlayer = GetOwningPlayer
|
|
50
|
-
local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
|
|
51
|
-
local itemAddAbility = BlzItemAddAbility
|
|
52
|
-
local removeItem = RemoveItem
|
|
53
45
|
local setAbilityIntegerField = BlzSetAbilityIntegerField
|
|
54
46
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
55
|
-
local setItemBooleanField = BlzSetItemBooleanField
|
|
56
47
|
local setPlayerTechResearched = SetPlayerTechResearched
|
|
57
48
|
local unitAddAbility = UnitAddAbility
|
|
58
|
-
local unitAddItem = UnitAddItem
|
|
59
49
|
local unitDisableAbility = BlzUnitDisableAbility
|
|
60
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
61
|
-
local unitInventorySize = UnitInventorySize
|
|
62
50
|
local unitRemoveAbility = UnitRemoveAbility
|
|
63
51
|
local compiletimeApplicableBuffTypes = {}
|
|
64
52
|
____exports.ApplicableBuffType = __TS__Class()
|
|
@@ -86,7 +74,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
86
74
|
abilityType.buttonPositionY = -11
|
|
87
75
|
abilityType.casterAttachmentPresets = {}
|
|
88
76
|
abilityType.targetEffectPresets = {}
|
|
89
|
-
abilityType.
|
|
77
|
+
abilityType.casterEffectSoundPresetId = nil
|
|
90
78
|
abilityType.learnLevelMinimum = 6
|
|
91
79
|
abilityType.race = "other"
|
|
92
80
|
abilityType.shouldCheckTechTreeDependencies = false
|
|
@@ -113,12 +101,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
113
101
|
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
114
102
|
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
115
103
|
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
116
|
-
local applicatorAbilityType = prepareAbilityType(
|
|
117
|
-
applicatorAbilityType.
|
|
118
|
-
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
119
|
-
applicatorAbilityType.damageDecreaseFactor = 0
|
|
104
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
105
|
+
applicatorAbilityType.missProbability = 0
|
|
120
106
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
121
|
-
applicatorAbilityTypeIdByApplicatorType[
|
|
107
|
+
applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
|
|
122
108
|
end
|
|
123
109
|
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
124
110
|
local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
|
|
@@ -135,6 +121,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
135
121
|
applicatorAbilityType.damagePerSecond = 0
|
|
136
122
|
applicatorAbilityType.movementSpeedDecreaseFactor = 0
|
|
137
123
|
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
124
|
+
applicatorAbilityType.isDamageStacking = false
|
|
125
|
+
applicatorAbilityType.isMovementSpeedFactorStacking = false
|
|
126
|
+
applicatorAbilityType.isAttackSpeedFactorStacking = false
|
|
127
|
+
applicatorAbilityType.isAbleToKill = false
|
|
138
128
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
|
|
139
129
|
applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
|
|
140
130
|
end
|
|
@@ -142,6 +132,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
142
132
|
local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
|
|
143
133
|
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
144
134
|
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
135
|
+
applicatorAbilityType.receivedDamageIncreaseFactor = 0
|
|
145
136
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
146
137
|
if applicatorAbilityType.levelCount > 1 then
|
|
147
138
|
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
@@ -204,15 +195,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
|
204
195
|
"AIcs"
|
|
205
196
|
}, fourCC))
|
|
206
197
|
end)
|
|
207
|
-
local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
|
|
208
|
-
return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
|
|
209
|
-
"AInv",
|
|
210
|
-
"Aihn",
|
|
211
|
-
"Aien",
|
|
212
|
-
"Aion",
|
|
213
|
-
"Aiun"
|
|
214
|
-
}, fourCC)))
|
|
215
|
-
end)
|
|
216
198
|
local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
217
199
|
local abilityType = SearingArrowsAbilityType:create()
|
|
218
200
|
abilityType.isInternal = true
|
|
@@ -244,8 +226,8 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
244
226
|
)
|
|
245
227
|
---
|
|
246
228
|
-- @internal For use by internal systems only.
|
|
247
|
-
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum,
|
|
248
|
-
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and
|
|
229
|
+
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
230
|
+
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852190 or 852173) or 0)
|
|
249
231
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
250
232
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
251
233
|
if applicatorAbilityTypeId == nil then
|
|
@@ -267,8 +249,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
267
249
|
applicatorAbilityTypeId,
|
|
268
250
|
preparePhysicalPositiveApplicatorAbility,
|
|
269
251
|
level,
|
|
270
|
-
duration or 0
|
|
271
|
-
movementSpeedIncreaseFactor
|
|
252
|
+
duration or 0
|
|
272
253
|
)
|
|
273
254
|
if level ~= nil and level > 0 then
|
|
274
255
|
local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
|
|
@@ -298,6 +279,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
298
279
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
299
280
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
300
281
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
282
|
+
if missProbability ~= nil and applicatorType == 852190 then
|
|
283
|
+
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
284
|
+
end
|
|
301
285
|
end,
|
|
302
286
|
applicatorType,
|
|
303
287
|
unit
|
|
@@ -309,16 +293,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
309
293
|
end
|
|
310
294
|
return success
|
|
311
295
|
end
|
|
312
|
-
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration
|
|
296
|
+
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
|
|
313
297
|
if level == nil then
|
|
314
298
|
setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
|
|
315
299
|
level = 1
|
|
316
300
|
end
|
|
317
301
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
|
|
318
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setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
|
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319
|
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if movementSpeedIncreaseFactor ~= nil then
|
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-
setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
|
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321
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-
end
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322
303
|
end
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304
|
---
|
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324
305
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-- @internal For use by internal systems only.
|
|
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
|
|
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3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
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4
4
|
import { Race } from "../auxiliary/race";
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5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
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6
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
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6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
|
-
export type BuffTypeId = ObjectDataEntryId & {
|
|
8
|
+
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
|
+
export type StandardBuffTypeId = BuffTypeId & {
|
|
12
|
+
readonly __standardBuffTypeId: unique symbol;
|
|
13
|
+
};
|
|
11
14
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
15
|
+
static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
|
|
12
16
|
private static readonly idGenerator;
|
|
13
17
|
protected static generateId(): number;
|
|
14
18
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -51,13 +55,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
51
55
|
get tooltipExtendedText(): string;
|
|
52
56
|
set tooltipExtendedText(tooltipText: string);
|
|
53
57
|
}
|
|
54
|
-
declare const AvatarBuffType_base: typeof BuffType;
|
|
55
|
-
export declare class AvatarBuffType extends AvatarBuffType_base {
|
|
56
|
-
}
|
|
57
|
-
declare const DevotionAuraBuffType_base: typeof BuffType;
|
|
58
|
-
export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
|
|
59
|
-
}
|
|
60
|
-
declare const DivineShieldBuffType_base: typeof BuffType;
|
|
61
|
-
export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
|
|
62
|
-
}
|
|
63
|
-
export {};
|
|
@@ -6,6 +6,8 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____arrays = require("utility.arrays")
|
|
8
8
|
local array = ____arrays.array
|
|
9
|
+
local ____reflection = require("utility.reflection")
|
|
10
|
+
local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
|
|
9
11
|
local ____entry = require("engine.object-data.entry")
|
|
10
12
|
local ObjectDataEntry = ____entry.ObjectDataEntry
|
|
11
13
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
@@ -94,10 +96,10 @@ __TS__SetDescriptor(
|
|
|
94
96
|
"lightningTypeIds",
|
|
95
97
|
{
|
|
96
98
|
get = function(self)
|
|
97
|
-
return self:
|
|
99
|
+
return self:getObjectDataEntryNumericIdsField("flig")
|
|
98
100
|
end,
|
|
99
101
|
set = function(self, lightningTypeIds)
|
|
100
|
-
self:
|
|
102
|
+
self:setObjectDataEntryNumericIdsField("flig", lightningTypeIds)
|
|
101
103
|
end
|
|
102
104
|
},
|
|
103
105
|
true
|
|
@@ -285,32 +287,14 @@ __TS__SetDescriptor(
|
|
|
285
287
|
},
|
|
286
288
|
true
|
|
287
289
|
)
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
AvatarBuffType.name = "AvatarBuffType"
|
|
298
|
-
__TS__ClassExtends(
|
|
299
|
-
AvatarBuffType,
|
|
300
|
-
makeBaseBuffType(fourCC("BHav"))
|
|
301
|
-
)
|
|
302
|
-
____exports.DevotionAuraBuffType = __TS__Class()
|
|
303
|
-
local DevotionAuraBuffType = ____exports.DevotionAuraBuffType
|
|
304
|
-
DevotionAuraBuffType.name = "DevotionAuraBuffType"
|
|
305
|
-
__TS__ClassExtends(
|
|
306
|
-
DevotionAuraBuffType,
|
|
307
|
-
makeBaseBuffType(fourCC("BHad"))
|
|
308
|
-
)
|
|
309
|
-
____exports.DivineShieldBuffType = __TS__Class()
|
|
310
|
-
local DivineShieldBuffType = ____exports.DivineShieldBuffType
|
|
311
|
-
DivineShieldBuffType.name = "DivineShieldBuffType"
|
|
312
|
-
__TS__ClassExtends(
|
|
313
|
-
DivineShieldBuffType,
|
|
314
|
-
makeBaseBuffType(fourCC("BHds"))
|
|
290
|
+
implementReadonlyNumberIndexSupplier(
|
|
291
|
+
____exports.BuffType,
|
|
292
|
+
function(id)
|
|
293
|
+
local ____class_0 = __TS__Class()
|
|
294
|
+
____class_0.name = ____class_0.name
|
|
295
|
+
__TS__ClassExtends(____class_0, ____exports.BuffType)
|
|
296
|
+
____class_0.BASE_ID = id
|
|
297
|
+
return ____class_0
|
|
298
|
+
end
|
|
315
299
|
)
|
|
316
300
|
return ____exports
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
4
4
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
5
|
-
export type DestructibleTypeId = ObjectDataEntryId & {
|
|
5
|
+
export type DestructibleTypeId = ObjectDataEntryId & number & {
|
|
6
6
|
readonly __destructibleTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
8
|
export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
4
4
|
import type { AbilityTypeId } from "./ability-type";
|
|
5
|
-
export type ItemTypeId = ObjectDataEntryId & {
|
|
5
|
+
export type ItemTypeId = ObjectDataEntryId & number & {
|
|
6
6
|
readonly __itemTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
8
|
export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
@@ -45,6 +45,8 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
|
45
45
|
set tooltipText(tooltipText: string);
|
|
46
46
|
get tooltipExtendedText(): string;
|
|
47
47
|
set tooltipExtendedText(tooltipText: string);
|
|
48
|
+
get cooldownGroupId(): number;
|
|
49
|
+
set cooldownGroupId(cooldownGroupId: number);
|
|
48
50
|
get goldCost(): number;
|
|
49
51
|
set goldCost(goldCost: number);
|
|
50
52
|
get lumberCost(): number;
|
|
@@ -27,10 +27,10 @@ __TS__SetDescriptor(
|
|
|
27
27
|
"abilityTypeIds",
|
|
28
28
|
{
|
|
29
29
|
get = function(self)
|
|
30
|
-
return self:
|
|
30
|
+
return self:getObjectDataEntryNumericIdsField("iabi")
|
|
31
31
|
end,
|
|
32
32
|
set = function(self, abilityTypeIds)
|
|
33
|
-
self:
|
|
33
|
+
self:setObjectDataEntryNumericIdsField("iabi", abilityTypeIds)
|
|
34
34
|
end
|
|
35
35
|
},
|
|
36
36
|
true
|
|
@@ -256,6 +256,19 @@ __TS__SetDescriptor(
|
|
|
256
256
|
},
|
|
257
257
|
true
|
|
258
258
|
)
|
|
259
|
+
__TS__SetDescriptor(
|
|
260
|
+
ItemType.prototype,
|
|
261
|
+
"cooldownGroupId",
|
|
262
|
+
{
|
|
263
|
+
get = function(self)
|
|
264
|
+
return self:getObjectDataEntryNumericIdField("icid")
|
|
265
|
+
end,
|
|
266
|
+
set = function(self, cooldownGroupId)
|
|
267
|
+
self:setObjectDataEntryNumericIdField("icid", cooldownGroupId)
|
|
268
|
+
end
|
|
269
|
+
},
|
|
270
|
+
true
|
|
271
|
+
)
|
|
259
272
|
__TS__SetDescriptor(
|
|
260
273
|
ItemType.prototype,
|
|
261
274
|
"goldCost",
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
3
3
|
import { Color } from "../../../core/types/color";
|
|
4
|
-
export type LightningTypeId = ObjectDataEntryId & {
|
|
4
|
+
export type LightningTypeId = ObjectDataEntryId & number & {
|
|
5
5
|
readonly __lightningTypeId: unique symbol;
|
|
6
6
|
};
|
|
7
7
|
export type StandardLightningTypeId = LightningTypeId & {
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
3
|
+
import { SoundEax } from "../auxiliary/sound-eax";
|
|
4
|
+
export type SoundPresetId = ObjectDataEntryId & string & {
|
|
5
|
+
readonly __soundPresetId: unique symbol;
|
|
6
|
+
};
|
|
7
|
+
export type StandardSoundPresetId = SoundPresetId & {
|
|
8
|
+
readonly __standardSoundPresetId: unique symbol;
|
|
9
|
+
};
|
|
10
|
+
export declare class SoundPreset extends ObjectDataEntry<SoundPresetId> {
|
|
11
|
+
static readonly BASE_ID: SoundPresetId;
|
|
12
|
+
private static nextId;
|
|
13
|
+
protected static generateId(): string;
|
|
14
|
+
protected static getObjectData(map: WarMap): WarObjects;
|
|
15
|
+
get filePaths(): string[];
|
|
16
|
+
set filePaths(filePaths: string[]);
|
|
17
|
+
get volume(): number;
|
|
18
|
+
set volume(volume: number);
|
|
19
|
+
get pitch(): number;
|
|
20
|
+
set pitch(pitch: number);
|
|
21
|
+
get priority(): number;
|
|
22
|
+
set priority(priority: number);
|
|
23
|
+
get channel(): number;
|
|
24
|
+
set channel(channel: number);
|
|
25
|
+
get minimumDistance(): number;
|
|
26
|
+
set minimumDistance(minimumDistance: number);
|
|
27
|
+
get maximumDistance(): number;
|
|
28
|
+
set maximumDistance(maximumDistance: number);
|
|
29
|
+
get distanceCutoff(): number;
|
|
30
|
+
set distanceCutoff(distanceCutoff: number);
|
|
31
|
+
get eax(): SoundEax;
|
|
32
|
+
set eax(eax: SoundEax);
|
|
33
|
+
}
|