warscript 0.0.1-dev.f5421e8 → 0.0.1-dev.f70428f

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (122) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +15 -0
  5. package/core/types/player.lua +56 -14
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/sound.lua +5 -0
  9. package/core/types/tileCell.d.ts +11 -1
  10. package/core/types/tileCell.lua +97 -0
  11. package/core/types/timer.d.ts +3 -1
  12. package/core/types/timer.lua +27 -2
  13. package/decl/native.d.ts +846 -790
  14. package/engine/behavior.d.ts +12 -1
  15. package/engine/behavior.lua +172 -70
  16. package/engine/behaviour/ability/apply-buff.lua +1 -1
  17. package/engine/behaviour/ability/damage.d.ts +6 -3
  18. package/engine/behaviour/ability/damage.lua +24 -36
  19. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  20. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  21. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  22. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  23. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  24. package/engine/behaviour/ability/restore-mana.lua +6 -6
  25. package/engine/behaviour/ability.lua +8 -17
  26. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  27. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  28. package/engine/behaviour/unit.d.ts +34 -2
  29. package/engine/behaviour/unit.lua +192 -6
  30. package/engine/buff.d.ts +12 -5
  31. package/engine/buff.lua +125 -87
  32. package/engine/internal/ability.d.ts +7 -1
  33. package/engine/internal/ability.lua +49 -9
  34. package/engine/internal/item/ability.lua +63 -11
  35. package/engine/internal/item+owner.lua +12 -6
  36. package/engine/internal/item.d.ts +18 -17
  37. package/engine/internal/item.lua +135 -49
  38. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  39. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  40. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  41. package/engine/internal/misc/frame-coordinates.lua +21 -0
  42. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  43. package/engine/internal/misc/get-terrain-z.lua +11 -0
  44. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  45. package/engine/internal/misc/player-local-handle.lua +5 -0
  46. package/engine/internal/unit/ability.d.ts +35 -0
  47. package/engine/internal/unit/ability.lua +98 -9
  48. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  49. package/engine/internal/unit/allowed-targets.lua +9 -1
  50. package/engine/internal/unit/fly-height.d.ts +7 -0
  51. package/engine/internal/unit/fly-height.lua +20 -0
  52. package/engine/internal/unit/main-selected.lua +12 -27
  53. package/engine/internal/unit/order.d.ts +20 -0
  54. package/engine/internal/unit/order.lua +136 -0
  55. package/engine/internal/unit/scale.d.ts +7 -0
  56. package/engine/internal/unit/scale.lua +20 -0
  57. package/engine/internal/unit+ability.lua +10 -1
  58. package/engine/internal/unit+damage.d.ts +2 -11
  59. package/engine/internal/unit+damage.lua +10 -14
  60. package/engine/internal/unit+spellSteal.lua +1 -2
  61. package/engine/internal/unit-missile-launch.lua +45 -14
  62. package/engine/internal/unit.d.ts +39 -19
  63. package/engine/internal/unit.lua +329 -169
  64. package/engine/local-client.d.ts +2 -0
  65. package/engine/local-client.lua +30 -0
  66. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  67. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  68. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  69. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  70. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  71. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  72. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  73. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  74. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  75. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  76. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  77. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  78. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  79. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  80. package/engine/object-data/entry/ability-type.lua +11 -3
  81. package/engine/object-data/entry/buff-type/applicable.lua +5 -0
  82. package/engine/object-data/entry/buff-type.d.ts +5 -11
  83. package/engine/object-data/entry/buff-type.lua +11 -27
  84. package/engine/object-data/entry/unit-type.d.ts +13 -4
  85. package/engine/object-data/entry/unit-type.lua +153 -85
  86. package/engine/object-field/ability.d.ts +4 -4
  87. package/engine/object-field/ability.lua +7 -6
  88. package/engine/object-field/unit.d.ts +69 -3
  89. package/engine/object-field/unit.lua +264 -7
  90. package/engine/object-field.d.ts +23 -6
  91. package/engine/object-field.lua +309 -126
  92. package/engine/random.d.ts +9 -0
  93. package/engine/random.lua +13 -0
  94. package/engine/standard/entries/buff-type.d.ts +3 -0
  95. package/engine/standard/entries/buff-type.lua +3 -0
  96. package/engine/standard/fields/unit.d.ts +6 -0
  97. package/engine/standard/fields/unit.lua +11 -0
  98. package/engine/synchronization.d.ts +11 -0
  99. package/engine/synchronization.lua +77 -0
  100. package/engine/text-tag.d.ts +36 -2
  101. package/engine/text-tag.lua +250 -10
  102. package/engine/unit.d.ts +3 -0
  103. package/engine/unit.lua +3 -0
  104. package/net/socket.lua +1 -1
  105. package/objutil/buff.lua +2 -3
  106. package/package.json +2 -2
  107. package/patch-lualib.lua +1 -1
  108. package/utility/arrays.d.ts +2 -0
  109. package/utility/arrays.lua +11 -0
  110. package/utility/callback-array.d.ts +17 -0
  111. package/utility/callback-array.lua +61 -0
  112. package/utility/functions.d.ts +8 -0
  113. package/utility/functions.lua +13 -0
  114. package/utility/linked-set.d.ts +2 -0
  115. package/utility/linked-set.lua +22 -1
  116. package/utility/lua-maps.d.ts +15 -2
  117. package/utility/lua-maps.lua +53 -2
  118. package/utility/lua-sets.d.ts +2 -0
  119. package/utility/lua-sets.lua +7 -0
  120. package/utility/types.d.ts +3 -0
  121. package/core/types/order.d.ts +0 -25
  122. package/core/types/order.lua +0 -55
@@ -5,7 +5,6 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
5
  local __TS__New = ____lualib.__TS__New
6
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
- local createUnitEventListener
9
8
  local ____behavior = require("engine.behavior")
10
9
  local Behavior = ____behavior.Behavior
11
10
  local ____unit = require("engine.unit")
@@ -30,17 +29,9 @@ local ____ability = require("engine.object-field.ability")
30
29
  local AbilityField = ____ability.AbilityField
31
30
  local AbilityLevelField = ____ability.AbilityLevelField
32
31
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
33
- local ____timer = require("core.types.timer")
34
- local Timer = ____timer.Timer
35
32
  local createBehaviorFunctionsByAbilityTypeId = {}
36
33
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
- local function createZeroTimerUnitEventListener(key)
38
- local unitEventListener = createUnitEventListener(key)
39
- return function(unit, ability, ...)
40
- Timer:run(unitEventListener, unit, ability, ...)
41
- end
42
- end
43
- createUnitEventListener = function(key)
34
+ local function createUnitEventListener(key)
44
35
  return function(unit, ability, ...)
45
36
  ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
37
  end
@@ -274,13 +265,13 @@ __TS__SetDescriptor(
274
265
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
275
266
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
276
267
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
277
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
278
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
279
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
280
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
281
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
282
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
283
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
268
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
269
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
270
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
271
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
272
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
273
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
274
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
284
275
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
285
276
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
286
277
  end)(AbilityBehavior)
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
8
10
  buffTypeIds?: LuaSet<BuffTypeId>;
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
18
24
  }
@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
12
12
  local map = ____arrays.map
13
13
  local ____text_2Dtag = require("engine.text-tag")
14
14
  local TextTag = ____text_2Dtag.TextTag
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
15
17
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
18
  return flatMapToLuaSet(
17
19
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
20
+ "AHtb",
21
+ "AHbh",
22
+ "AOws",
23
+ "AOw2",
24
+ "AUim",
25
+ "Acyc",
26
+ "ANfb",
27
+ "ANsb",
28
+ "ANcs",
29
+ "ANc1",
30
+ "ANc2",
31
+ "ANc3",
32
+ "ACbh",
33
+ "ANbh",
34
+ "SCc1",
35
+ "ACcy",
36
+ "ANb2",
37
+ "Awrs",
38
+ "Awrh",
39
+ "Awrg",
40
+ "ACtb",
41
+ "ACcb"
36
42
  }, fourCC)),
37
43
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
44
  )
39
45
  end)
46
+ local function process(behavior)
47
+ local hasRemovedBuffs = false
48
+ for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
+ end
51
+ if hasRemovedBuffs then
52
+ behavior.onEffect(behavior)
53
+ if behavior.parameters.textTagText ~= nil then
54
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
55
+ end
56
+ local ____opt_0 = behavior.parameters.additionalAction
57
+ if ____opt_0 ~= nil then
58
+ ____opt_0(behavior.unit)
59
+ end
60
+ end
61
+ end
40
62
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
63
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
64
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +67,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
67
  if parameters == nil then
46
68
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
69
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
70
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
71
  self.parameters = parameters
50
72
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
73
+ process(self)
52
74
  end
53
75
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
76
  self.unit:incrementStunCounter()
55
77
  return UnitBehavior.prototype.onDestroy(self)
56
78
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
79
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
80
+ process(self)
81
+ Timer:run(process, self)
82
+ end
83
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
84
+ process(self)
85
+ end
86
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
87
+ process(self)
88
+ end
89
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
90
  end
66
91
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
92
  return ____exports
@@ -1,28 +1,60 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
8
  import type { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
14
+ import { UnitBonusType } from "../internal/unit/bonus";
15
+ import { Player } from "../../core/types/player";
9
16
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
10
17
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
11
- constructor(unit: Unit);
12
18
  readonly sourceAbilityBehavior?: AbilityBehavior;
19
+ private _bonusIdByBonusType?;
20
+ constructor(unit: Unit, priority?: BehaviorPriority);
21
+ protected onDestroy(): Destructor;
13
22
  get unit(): Unit;
23
+ protected getUnitBonus(bonusType: UnitBonusType): number;
24
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
25
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
26
+ onImmediateOrder(orderId: number): void;
27
+ onTargetOrder(orderId: number, target: Widget): void;
28
+ onPointOrder(orderId: number, x: number, y: number): void;
14
29
  onAutoAttackStart(target: Unit): void;
15
30
  onAutoAttackFinish(target: Unit): void;
31
+ onTargetingAutoAttackStart(source: Unit): void;
32
+ onTargetingAutoAttackFinish(source: Unit): void;
16
33
  onDamageDealing(target: Unit, event: DamagingEvent): void;
17
34
  onDamageDealt(target: Unit, event: DamageEvent): void;
18
35
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
19
36
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
20
37
  onAbilityGained(ability: Ability): void;
21
38
  onAbilityLost(ability: Ability): void;
39
+ onAbilityChannelingStart(ability: Ability): void;
40
+ onAbilityImpact(ability: Ability): void;
41
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
42
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
43
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
44
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
45
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
46
+ onAbilityNoTargetImpact(ability: Ability): void;
47
+ onAbilityChannelingFinish(ability: Ability): void;
48
+ onAbilityStop(ability: Ability): void;
49
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
50
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
51
+ onBuffGained(buff: Buff): void;
22
52
  onItemDropped(item: Item): void;
23
53
  onItemPickedUp(item: Item): void;
24
54
  onItemUsed(item: Item): void;
25
55
  onItemStacked(item: Item): void;
56
+ onItemChargesChanged(item: Item): void;
26
57
  onKill(target: Unit): void;
27
58
  onDeath(source: Unit | undefined): void;
59
+ onOwnerChange(previousOwner: Player): void;
28
60
  }
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
@@ -9,17 +10,109 @@ local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
10
11
  require("engine.internal.unit+ability")
11
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local ____bonus = require("engine.internal.unit.bonus")
21
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
22
+ local getUnitBonus = ____bonus.getUnitBonus
23
+ local removeUnitBonus = ____bonus.removeUnitBonus
24
+ local safeCall = warpack.safeCall
25
+ local behaviorsByEvent = {}
26
+ local rangeByBehaviorByEvent = {}
27
+ local listenerByBehaviorByEvent = {}
28
+ local eventsByBehavior = {}
12
29
  ____exports.UnitBehavior = __TS__Class()
13
30
  local UnitBehavior = ____exports.UnitBehavior
14
31
  UnitBehavior.name = "UnitBehavior"
15
32
  __TS__ClassExtends(UnitBehavior, Behavior)
16
- function UnitBehavior.prototype.____constructor(self, unit)
17
- Behavior.prototype.____constructor(self, unit)
33
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
34
+ Behavior.prototype.____constructor(self, unit, priority)
35
+ end
36
+ function UnitBehavior.prototype.onDestroy(self)
37
+ local events = eventsByBehavior[self]
38
+ if events ~= nil then
39
+ for event in pairs(events) do
40
+ local ____opt_0 = behaviorsByEvent[event]
41
+ if ____opt_0 ~= nil then
42
+ ____opt_0:remove(self)
43
+ end
44
+ local ____opt_2 = rangeByBehaviorByEvent[event]
45
+ if ____opt_2 ~= nil then
46
+ ____opt_2[self] = nil
47
+ end
48
+ local ____opt_4 = listenerByBehaviorByEvent[event]
49
+ if ____opt_4 ~= nil then
50
+ ____opt_4[self] = nil
51
+ end
52
+ end
53
+ eventsByBehavior[self] = nil
54
+ end
55
+ if self._bonusIdByBonusType ~= nil then
56
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
57
+ removeUnitBonus(self.object, bonusType, bonusId)
58
+ end
59
+ end
60
+ return Behavior.prototype.onDestroy(self)
61
+ end
62
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
63
+ local ____opt_6 = self._bonusIdByBonusType
64
+ local bonusId = ____opt_6 and ____opt_6[bonusType]
65
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
66
+ end
67
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
68
+ local bonusIdByBonusType = self._bonusIdByBonusType
69
+ if bonusIdByBonusType == nil then
70
+ bonusIdByBonusType = {}
71
+ self._bonusIdByBonusType = bonusIdByBonusType
72
+ end
73
+ bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
74
+ end
75
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
76
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
77
+ rangeByBehavior[self] = range
78
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
79
+ listenerByBehavior[self] = listener
80
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
81
+ local behaviors = behaviorsByEvent[event]
82
+ if behaviors == nil then
83
+ event:addListener(function(...)
84
+ local behaviors = behaviorsByEvent[event]
85
+ if behaviors ~= nil then
86
+ local unit = extractUnit(...)
87
+ if unit ~= nil then
88
+ for behavior in pairs(behaviors) do
89
+ local range = rangeByBehavior[behavior]
90
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
91
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
92
+ end
93
+ end
94
+ end
95
+ end
96
+ end)
97
+ behaviors = __TS__New(LinkedSet)
98
+ behaviorsByEvent[event] = behaviors
99
+ end
100
+ behaviors:add(self)
101
+ end
102
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
103
+ end
104
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
105
+ end
106
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
18
107
  end
19
108
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
109
  end
21
110
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
111
  end
112
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
113
+ end
114
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
115
+ end
23
116
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
117
  end
25
118
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +125,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
125
  end
33
126
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
127
  end
128
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
129
+ end
130
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
131
+ end
132
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
133
+ end
134
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
135
+ end
136
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
137
+ end
138
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
139
+ end
140
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
141
+ end
142
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
143
+ end
144
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
145
+ end
146
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
147
+ end
148
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
149
+ end
150
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
151
+ end
152
+ function UnitBehavior.prototype.onBuffGained(self, buff)
153
+ end
35
154
  function UnitBehavior.prototype.onItemDropped(self, item)
36
155
  end
37
156
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,10 +159,14 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
159
  end
41
160
  function UnitBehavior.prototype.onItemStacked(self, item)
42
161
  end
162
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
163
+ end
43
164
  function UnitBehavior.prototype.onKill(self, target)
44
165
  end
45
166
  function UnitBehavior.prototype.onDeath(self, source)
46
167
  end
168
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
169
+ end
47
170
  __TS__SetDescriptor(
48
171
  UnitBehavior.prototype,
49
172
  "unit",
@@ -53,11 +176,28 @@ __TS__SetDescriptor(
53
176
  true
54
177
  );
55
178
  (function(self)
179
+ Unit.onImmediateOrder:addListener(function(source, orderId)
180
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
181
+ end)
182
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
183
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
184
+ end)
185
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
186
+ ____exports.UnitBehavior:forAll(
187
+ source,
188
+ "onPointOrder",
189
+ orderId,
190
+ x,
191
+ y
192
+ )
193
+ end)
56
194
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
195
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
196
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
197
  end)
59
198
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
199
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
201
  end)
62
202
  Unit.onDamaging:addListener(function(source, target, event)
63
203
  if source ~= nil then
@@ -71,11 +211,51 @@ __TS__SetDescriptor(
71
211
  end
72
212
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
213
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
214
+ Unit.abilityGainedEvent:addListener(function(source, ability)
215
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
216
+ end)
217
+ Unit.abilityLostEvent:addListener(function(source, ability)
218
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
219
+ end)
220
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
221
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
222
+ end)
223
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
224
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
76
225
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
226
+ Unit.abilityImpactEvent:addListener(function(source, ability)
227
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
228
+ end)
229
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
230
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
231
+ end)
232
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
233
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
234
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
235
+ end)
236
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
237
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
238
+ end)
239
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
240
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
241
+ end)
242
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
243
+ ____exports.UnitBehavior:forAll(
244
+ source,
245
+ "onAbilityPointTargetImpact",
246
+ ability,
247
+ x,
248
+ y
249
+ )
250
+ end)
251
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
252
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
253
+ end)
254
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
255
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
256
+ end)
257
+ Unit.abilityStopEvent:addListener(function(source, ability)
258
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
259
  end)
80
260
  Unit.deathEvent:addListener(function(target, source)
81
261
  if source ~= nil then
@@ -95,6 +275,12 @@ __TS__SetDescriptor(
95
275
  Unit.itemStackedEvent:addListener(function(unit, item)
96
276
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
277
  end)
278
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
279
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
280
+ end)
281
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
282
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
283
+ end)
98
284
  end)(UnitBehavior)
99
285
  Unit.destroyEvent:addListener(function(unit)
100
286
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -79,6 +79,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
79
79
  healingOnExpiration?: NumberParameterValueType;
80
80
  killsOnExpiration?: BooleanParameterValueType;
81
81
  explodesOnExpiration?: BooleanParameterValueType;
82
+ abilityCooldownFactor?: NumberParameterValueType;
82
83
  uniqueGroup?: BuffUniqueGroup;
83
84
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
84
85
  declare const enum BuffPropertyKey {
@@ -124,7 +125,9 @@ declare const enum BuffPropertyKey {
124
125
  PROVIDES_INVULNERABILITY = 139,
125
126
  KILLS_ON_EXPIRATION = 140,
126
127
  EXPLODES_ON_EXPIRATION = 141,
127
- MISS_PROBABILITY = 142
128
+ MISS_PROBABILITY = 142,
129
+ ABILITY_COOLDOWN_FACTOR = 143,
130
+ ABILITY_COOLDOWN_MODIFIER = 144
128
131
  }
129
132
  export declare const enum BuffTypeIdSelectionPolicy {
130
133
  LEAST_DURATION = 0
@@ -187,6 +190,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
190
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
191
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
192
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
193
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
194
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
190
195
  protected static readonly defaultParameters: BuffParameters;
191
196
  get source(): Unit;
192
197
  readonly typeId: ApplicableBuffTypeId;
@@ -201,11 +206,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
201
206
  private readonly _spellStealPriority?;
202
207
  private readonly _learnLevelMinimum?;
203
208
  private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
204
- private _bonusIdByBonusType?;
205
209
  private readonly _abilityTypeIds?;
206
210
  private _behaviors?;
207
- private getUnitBonus;
208
- private addOrUpdateOrRemoveUnitBonus;
209
211
  constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
210
212
  get level(): number;
211
213
  get remainingDamageOverDuration(): number;
@@ -265,6 +267,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
265
267
  get duration(): number;
266
268
  get remainingDuration(): number;
267
269
  set remainingDuration(remainingDuration: number);
270
+ get abilityCooldownFactor(): number;
271
+ set abilityCooldownFactor(abilityCooldownFactor: number);
272
+ onAbilityGained(ability: Ability): void;
273
+ onAbilityLost(ability: Ability): void;
268
274
  flashEffect(...parameters: [
269
275
  ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
276
  ...parametersOrDuration: [] | [EffectParameters] | [number]
@@ -278,6 +284,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
278
284
  onDeath(source: Unit | undefined): void;
279
285
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
286
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
- static readonly destroyEvent: Event<[Buff<object>]>;
287
+ static readonly createdEvent: Event<[Buff<object>]>;
288
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
282
289
  }
283
290
  export {};