warscript 0.0.1-dev.effa673 → 0.0.1-dev.f074376

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (139) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +60 -15
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/sound.lua +5 -0
  9. package/core/types/tileCell.d.ts +11 -1
  10. package/core/types/tileCell.lua +97 -0
  11. package/core/types/timer.d.ts +9 -8
  12. package/core/types/timer.lua +45 -23
  13. package/decl/native.d.ts +846 -790
  14. package/destroyable.d.ts +1 -0
  15. package/destroyable.lua +9 -0
  16. package/engine/behavior.d.ts +14 -1
  17. package/engine/behavior.lua +230 -70
  18. package/engine/behaviour/ability/apply-buff.lua +5 -5
  19. package/engine/behaviour/ability/damage.d.ts +6 -3
  20. package/engine/behaviour/ability/damage.lua +24 -36
  21. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  22. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  23. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  24. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  25. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  26. package/engine/behaviour/ability/restore-mana.lua +6 -6
  27. package/engine/behaviour/ability.d.ts +2 -1
  28. package/engine/behaviour/ability.lua +10 -18
  29. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  30. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  31. package/engine/behaviour/unit.d.ts +39 -3
  32. package/engine/behaviour/unit.lua +259 -6
  33. package/engine/buff.d.ts +17 -6
  34. package/engine/buff.lua +160 -97
  35. package/engine/internal/ability.d.ts +7 -1
  36. package/engine/internal/ability.lua +49 -9
  37. package/engine/internal/item/ability.lua +63 -11
  38. package/engine/internal/item+owner.lua +12 -6
  39. package/engine/internal/item.d.ts +18 -17
  40. package/engine/internal/item.lua +135 -49
  41. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  42. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  43. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  44. package/engine/internal/misc/frame-coordinates.lua +21 -0
  45. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  46. package/engine/internal/misc/get-terrain-z.lua +11 -0
  47. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  48. package/engine/internal/misc/player-local-handle.lua +5 -0
  49. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  50. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  51. package/engine/internal/unit/ability.d.ts +35 -0
  52. package/engine/internal/unit/ability.lua +98 -9
  53. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  54. package/engine/internal/unit/allowed-targets.lua +9 -1
  55. package/engine/internal/unit/bonus.d.ts +2 -0
  56. package/engine/internal/unit/bonus.lua +10 -0
  57. package/engine/internal/unit/fly-height.d.ts +7 -0
  58. package/engine/internal/unit/fly-height.lua +20 -0
  59. package/engine/internal/unit/main-selected.lua +12 -27
  60. package/engine/internal/unit/order.d.ts +20 -0
  61. package/engine/internal/unit/order.lua +136 -0
  62. package/engine/internal/unit/scale.d.ts +7 -0
  63. package/engine/internal/unit/scale.lua +20 -0
  64. package/engine/internal/unit+ability.lua +10 -1
  65. package/engine/internal/unit+damage.d.ts +2 -11
  66. package/engine/internal/unit+damage.lua +10 -14
  67. package/engine/internal/unit+spellSteal.lua +1 -2
  68. package/engine/internal/unit-missile-launch.lua +45 -14
  69. package/engine/internal/unit.d.ts +39 -19
  70. package/engine/internal/unit.lua +329 -169
  71. package/engine/local-client.d.ts +2 -0
  72. package/engine/local-client.lua +30 -0
  73. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  74. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  75. package/engine/object-data/auxiliary/attachment-preset.d.ts +1 -1
  76. package/engine/object-data/auxiliary/attachment-preset.lua +3 -2
  77. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  78. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  79. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  80. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  81. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  82. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  83. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  84. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  85. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  86. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  87. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  88. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  89. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  90. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  91. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  92. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  93. package/engine/object-data/entry/ability-type.lua +11 -3
  94. package/engine/object-data/entry/buff-type/applicable.lua +5 -0
  95. package/engine/object-data/entry/buff-type.d.ts +5 -11
  96. package/engine/object-data/entry/buff-type.lua +11 -27
  97. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  98. package/engine/object-data/entry/destructible-type.lua +155 -0
  99. package/engine/object-data/entry/unit-type.d.ts +17 -4
  100. package/engine/object-data/entry/unit-type.lua +197 -85
  101. package/engine/object-field/ability.d.ts +4 -4
  102. package/engine/object-field/ability.lua +7 -6
  103. package/engine/object-field/unit.d.ts +72 -3
  104. package/engine/object-field/unit.lua +268 -7
  105. package/engine/object-field.d.ts +23 -6
  106. package/engine/object-field.lua +335 -118
  107. package/engine/random.d.ts +9 -0
  108. package/engine/random.lua +13 -0
  109. package/engine/standard/entries/buff-type.d.ts +3 -0
  110. package/engine/standard/entries/buff-type.lua +3 -0
  111. package/engine/standard/fields/ability.d.ts +2 -2
  112. package/engine/standard/fields/ability.lua +2 -2
  113. package/engine/standard/fields/unit.d.ts +7 -0
  114. package/engine/standard/fields/unit.lua +13 -0
  115. package/engine/synchronization.d.ts +11 -0
  116. package/engine/synchronization.lua +77 -0
  117. package/engine/text-tag.d.ts +36 -2
  118. package/engine/text-tag.lua +250 -10
  119. package/engine/unit.d.ts +3 -0
  120. package/engine/unit.lua +3 -0
  121. package/net/socket.lua +1 -1
  122. package/objutil/buff.lua +2 -3
  123. package/package.json +2 -2
  124. package/patch-lualib.lua +1 -1
  125. package/utility/arrays.d.ts +2 -0
  126. package/utility/arrays.lua +11 -0
  127. package/utility/callback-array.d.ts +17 -0
  128. package/utility/callback-array.lua +61 -0
  129. package/utility/functions.d.ts +8 -0
  130. package/utility/functions.lua +13 -0
  131. package/utility/linked-set.d.ts +2 -0
  132. package/utility/linked-set.lua +22 -1
  133. package/utility/lua-maps.d.ts +15 -2
  134. package/utility/lua-maps.lua +53 -2
  135. package/utility/lua-sets.d.ts +2 -0
  136. package/utility/lua-sets.lua +7 -0
  137. package/utility/types.d.ts +3 -0
  138. package/core/types/order.d.ts +0 -25
  139. package/core/types/order.lua +0 -55
@@ -1,7 +1,14 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
3
4
  local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
4
6
  local ____exports = {}
7
+ local ____attributes = require("attributes")
8
+ local AttributesHolder = ____attributes.AttributesHolder
9
+ local getTerrainType = GetTerrainType
10
+ local setTerrainType = SetTerrainType
11
+ local getTerrainVariance = GetTerrainVariance
5
12
  local abs = math.abs
6
13
  local ____type = math.type
7
14
  local ult = math.ult
@@ -9,13 +16,27 @@ local tileCellById = {}
9
16
  ____exports.TileCell = __TS__Class()
10
17
  local TileCell = ____exports.TileCell
11
18
  TileCell.name = "TileCell"
19
+ __TS__ClassExtends(TileCell, AttributesHolder)
12
20
  function TileCell.prototype.____constructor(self, id, x, y, z)
21
+ AttributesHolder.prototype.____constructor(self)
13
22
  self.id = id
14
23
  self.x = x
15
24
  self.y = y
16
25
  self.z = z
17
26
  tileCellById[id] = self
18
27
  end
28
+ function TileCell.prototype.randomizeTerrainVariance(self)
29
+ local x = self.x
30
+ local y = self.y
31
+ setTerrainType(
32
+ x,
33
+ y,
34
+ getTerrainType(x, y),
35
+ -1,
36
+ 1,
37
+ 1
38
+ )
39
+ end
19
40
  function TileCell.prototype.isInRangeOf(self, x, y, range)
20
41
  if range == nil then
21
42
  range = y
@@ -97,4 +118,80 @@ function TileCell.of(x, y)
97
118
  nil
98
119
  )
99
120
  end
121
+ __TS__SetDescriptor(
122
+ TileCell.prototype,
123
+ "up",
124
+ {get = function(self)
125
+ return ____exports.TileCell.of(self.x, self.y + 128)
126
+ end},
127
+ true
128
+ )
129
+ __TS__SetDescriptor(
130
+ TileCell.prototype,
131
+ "down",
132
+ {get = function(self)
133
+ return ____exports.TileCell.of(self.x, self.y - 128)
134
+ end},
135
+ true
136
+ )
137
+ __TS__SetDescriptor(
138
+ TileCell.prototype,
139
+ "left",
140
+ {get = function(self)
141
+ return ____exports.TileCell.of(self.x - 128, self.y)
142
+ end},
143
+ true
144
+ )
145
+ __TS__SetDescriptor(
146
+ TileCell.prototype,
147
+ "right",
148
+ {get = function(self)
149
+ return ____exports.TileCell.of(self.x + 128, self.y)
150
+ end},
151
+ true
152
+ )
153
+ __TS__SetDescriptor(
154
+ TileCell.prototype,
155
+ "terrainTypeId",
156
+ {
157
+ get = function(self)
158
+ return getTerrainType(self.x, self.y)
159
+ end,
160
+ set = function(self, terrainTypeId)
161
+ local x = self.x
162
+ local y = self.y
163
+ setTerrainType(
164
+ x,
165
+ y,
166
+ terrainTypeId,
167
+ getTerrainVariance(x, y),
168
+ 1,
169
+ 1
170
+ )
171
+ end
172
+ },
173
+ true
174
+ )
175
+ __TS__SetDescriptor(
176
+ TileCell.prototype,
177
+ "terrainVariance",
178
+ {
179
+ get = function(self)
180
+ return getTerrainVariance(self.x, self.y)
181
+ end,
182
+ set = function(self, terrainVariance)
183
+ local x = self.x
184
+ local y = self.y
185
+ setTerrainType(
186
+ x,
187
+ y,
188
+ getTerrainType(x, y),
189
+ terrainVariance,
190
+ 1,
191
+ 1
192
+ )
193
+ end
194
+ },
195
+ true
196
+ )
100
197
  return ____exports
@@ -1,29 +1,30 @@
1
1
  /** @noSelfInFile */
2
2
  import { Event } from "../../event";
3
+ import { AbstractDestroyable, Destructor } from "../../destroyable";
4
+ import { CallbackId } from "../../utility/callback-array";
3
5
  declare const enum TimerPropertyKey {
4
6
  HANDLE = 0,
5
- DESTROYED = 1,
6
- DESTROY_ON_EXPIRATION = 2,
7
- CALLBACK = 3,
8
- ARGS_LENGTH = 4
7
+ DESTROY_ON_EXPIRATION = 1,
8
+ CALLBACK = 2,
9
+ ARGS_LENGTH = 3
9
10
  }
10
- export declare class Timer implements Destroyable {
11
+ export declare class Timer extends AbstractDestroyable {
11
12
  private readonly [TimerPropertyKey.HANDLE];
12
- private [TimerPropertyKey.DESTROYED]?;
13
13
  private [TimerPropertyKey.DESTROY_ON_EXPIRATION]?;
14
14
  private [TimerPropertyKey.CALLBACK]?;
15
15
  private [TimerPropertyKey.ARGS_LENGTH]?;
16
16
  private constructor();
17
17
  get handle(): jtimer;
18
18
  start<Args extends any[]>(timeout: number, periodic: boolean, callback: (...args: Args) => void, ...args: Args): void;
19
+ onDestroy(): Destructor;
19
20
  get elapsed(): number;
20
21
  get remaining(): number;
21
22
  get timeout(): number;
22
23
  pause(): void;
23
24
  resume(): void;
24
- destroy(): void;
25
25
  static create(): Timer;
26
- static run<Args extends any[]>(callback: (...args: Args) => void, ...args: Args): void;
26
+ static run<T, K extends KeysOfType<T, (this: T, ...args: any) => any>>(object: T, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): CallbackId;
27
+ static run<Args extends any[]>(callback: (this: void, ...args: Args) => void, ...args: Args): CallbackId;
27
28
  static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
28
29
  static periodic<Args extends any[]>(period: number, callback: (this: void, timer: Timer, ...args: Args) => void, ...args: Args): Timer;
29
30
  static counted(period: number, count: number, callback: (this: void, timer: Timer) => void): Timer;
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local __TS__Class = ____lualib.__TS__Class
4
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__Promise = ____lualib.__TS__Promise
6
7
  local ____exports = {}
@@ -9,8 +10,13 @@ local Event = ____event.Event
9
10
  local InitializingEvent = ____event.InitializingEvent
10
11
  local ____objectPool = require("util.objectPool")
11
12
  local ObjectPool = ____objectPool.ObjectPool
12
- local ____exception = require("exception")
13
- local IllegalStateException = ____exception.IllegalStateException
13
+ local ____destroyable = require("destroyable")
14
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
15
+ local ____callback_2Darray = require("utility.callback-array")
16
+ local addCallback = ____callback_2Darray.addCallback
17
+ local callbackArray = ____callback_2Darray.callbackArray
18
+ local consumeCallback = ____callback_2Darray.consumeCallback
19
+ local consumeCallbacks = ____callback_2Darray.consumeCallbacks
14
20
  local createTimer = CreateTimer
15
21
  local timerStart = TimerStart
16
22
  local pauseTimer = PauseTimer
@@ -23,6 +29,7 @@ local getHandleId = GetHandleId
23
29
  local ____pcall = _G.pcall
24
30
  local ____print = _G.print
25
31
  local select = _G.select
32
+ local ____type = _G.type
26
33
  local safeCall = warpack.safeCall
27
34
  local corunning = coroutine.running
28
35
  local coresume = coroutine.resume
@@ -35,61 +42,76 @@ local timerByHandleId = {}
35
42
  local function timerSafeCall()
36
43
  local timer = timerByHandleId[getHandleId(getExpiredTimer())]
37
44
  if timer ~= nil then
38
- if timer[2] then
45
+ if timer[1] then
39
46
  timer:destroy()
40
47
  end
41
- local callback = timer[3]
48
+ local callback = timer[2]
42
49
  if callback ~= nil then
43
50
  safeCall(
44
51
  callback,
45
- ____unpack(timer, 4 + 1, 4 + (timer[4] or 0))
52
+ ____unpack(timer, 3 + 1, 3 + (timer[3] or 0))
46
53
  )
47
54
  end
48
55
  end
49
56
  end
57
+ local zeroTimerScheduled = false
58
+ local zeroTimerCallbacks = callbackArray()
59
+ ---
60
+ -- @internal For use by internal systems only.
61
+ ____exports.consumeZeroTimerCallback = function(id)
62
+ consumeCallback(zeroTimerCallbacks, id)
63
+ end
64
+ local function invokeZeroTimerCallbacks()
65
+ zeroTimerScheduled = false
66
+ consumeCallbacks(zeroTimerCallbacks)
67
+ end
50
68
  ____exports.Timer = __TS__Class()
51
69
  local Timer = ____exports.Timer
52
70
  Timer.name = "Timer"
71
+ __TS__ClassExtends(Timer, AbstractDestroyable)
53
72
  function Timer.prototype.____constructor(self)
73
+ AbstractDestroyable.prototype.____constructor(self)
54
74
  self[0] = get()
55
75
  timerByHandleId[getHandleId(self[0])] = self
56
76
  end
57
77
  function Timer.prototype.start(self, timeout, periodic, callback, ...)
58
- self[3] = callback
78
+ self[2] = callback
59
79
  local argsLength = select("#", ...)
60
- self[4] = argsLength
80
+ self[3] = argsLength
61
81
  for i = 1, argsLength do
62
- self[4 + i] = (select(i, ...))
82
+ self[3 + i] = (select(i, ...))
63
83
  end
64
84
  timerStart(self.handle, timeout, periodic, timerSafeCall)
65
85
  end
86
+ function Timer.prototype.onDestroy(self)
87
+ local handle = self[0]
88
+ timerByHandleId[getHandleId(handle)] = nil
89
+ release(handle)
90
+ return AbstractDestroyable.prototype.onDestroy(self)
91
+ end
66
92
  function Timer.prototype.pause(self)
67
93
  pauseTimer(self[0])
68
94
  end
69
95
  function Timer.prototype.resume(self)
70
96
  resumeTimer(self[0])
71
97
  end
72
- function Timer.prototype.destroy(self)
73
- if self[1] then
74
- error(
75
- __TS__New(IllegalStateException, "Double-destroy run for timer"),
76
- 0
77
- )
78
- end
79
- local handle = self[0]
80
- timerByHandleId[getHandleId(handle)] = nil
81
- release(handle)
82
- self[1] = true
83
- end
84
98
  function Timer.create(self)
85
99
  return __TS__New(____exports.Timer)
86
100
  end
87
- function Timer.run(self, callback, ...)
88
- ____exports.Timer:simple(0, callback, ...)
101
+ function Timer.run(self, objectOrCallback, keyOrFirstArg, ...)
102
+ if not zeroTimerScheduled then
103
+ zeroTimerScheduled = true
104
+ ____exports.Timer:simple(0, invokeZeroTimerCallbacks)
105
+ end
106
+ if ____type(objectOrCallback) == "function" then
107
+ return addCallback(zeroTimerCallbacks, objectOrCallback, keyOrFirstArg, ...)
108
+ else
109
+ return addCallback(zeroTimerCallbacks, objectOrCallback[keyOrFirstArg], objectOrCallback, ...)
110
+ end
89
111
  end
90
112
  function Timer.simple(self, timeout, callback, ...)
91
113
  local timer = __TS__New(____exports.Timer)
92
- timer[2] = true
114
+ timer[1] = true
93
115
  timer:start(timeout, false, callback, ...)
94
116
  return timer
95
117
  end