warscript 0.0.1-dev.effa673 → 0.0.1-dev.f074376
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.lua +5 -0
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +6 -3
- package/engine/behaviour/ability/damage.lua +24 -36
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +10 -18
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +39 -3
- package/engine/behaviour/unit.lua +259 -6
- package/engine/buff.d.ts +17 -6
- package/engine/buff.lua +160 -97
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +135 -49
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +39 -19
- package/engine/internal/unit.lua +329 -169
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +1 -1
- package/engine/object-data/auxiliary/attachment-preset.lua +3 -2
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type.lua +11 -3
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +17 -4
- package/engine/object-data/entry/unit-type.lua +197 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +335 -118
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +7 -0
- package/engine/standard/fields/unit.lua +13 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,14 +1,30 @@
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/** @noSelfInFile */
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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import { CombatClassifications } from "../auxiliary/combat-classification";
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-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
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import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
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export type DestructibleTypeId = ObjectDataEntryId & number & {
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readonly __destructibleTypeId: unique symbol;
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};
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export type StandardDestructibleTypeId = DestructibleTypeId & {
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readonly __standardDestructibleTypeId: unique symbol;
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};
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export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
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static readonly [id: StandardDestructibleTypeId]: ObjectDataEntryConstructor<DestructibleType>;
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private static readonly idGenerator;
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protected static generateId(): number;
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protected static getObjectData(map: WarMap): WarObjects;
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get fixedFacing(): number;
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set fixedFacing(fixedFacing: number);
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get flyOverHeight(): number;
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set flyOverHeight(flyOverHeight: number);
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get modelPath(): string;
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set modelPath(modelPath: string);
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get modelPathSD(): string;
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set modelPathSD(modelPathSD: string);
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get modelPathHD(): string;
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set modelPathHD(modelPathHD: string);
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get occlusionHeight(): number;
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set occlusionHeight(occlusionHeight: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeSD(): ArmorSoundType;
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@@ -17,4 +33,14 @@ export declare abstract class DestructibleType extends ObjectDataEntry<Destructi
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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get cliffHeight(): number;
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set cliffHeight(cliffHeight: number);
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get isWalkable(): boolean;
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set isWalkable(isWalkable: boolean);
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get pathingTexturePath(): string;
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set pathingTexturePath(pathingTexturePath: string);
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get deadPathingTexturePath(): string;
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set deadPathingTexturePath(deadPathingTexturePath: string);
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get name(): string;
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set name(name: string);
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}
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@@ -11,6 +11,8 @@ local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
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local ____reflection = require("utility.reflection")
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local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
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____exports.DestructibleType = __TS__Class()
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local DestructibleType = ____exports.DestructibleType
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DestructibleType.name = "DestructibleType"
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@@ -25,6 +27,84 @@ DestructibleType.idGenerator = __TS__New(
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ObjectDataEntryIdGenerator,
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fourCC("D000")
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)
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"fixedFacing",
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{
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get = function(self)
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return self:getNumberField("bfxr")
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end,
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set = function(self, fixedFacing)
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self:setNumberField("bfxr", fixedFacing)
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end
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},
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true
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)
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"flyOverHeight",
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{
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get = function(self)
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return self:getNumberField("bflh")
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end,
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set = function(self, flyOverHeight)
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self:setNumberField("bflh", flyOverHeight)
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end
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},
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true
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)
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"modelPath",
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{
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get = function(self)
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return self:getStringField("bfil")
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end,
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set = function(self, modelPath)
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self:setStringField("bfil", modelPath)
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end
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},
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true
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)
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"modelPathSD",
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{
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get = function(self)
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return self:getStringField("bfil:sd")
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end,
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set = function(self, modelPathSD)
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self:setStringField("bfil:sd", modelPathSD)
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end
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},
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true
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)
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"modelPathHD",
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{
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get = function(self)
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return self:getStringField("bfil:hd")
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end,
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set = function(self, modelPathHD)
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self:setStringField("bfil:hd", modelPathHD)
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end
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},
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true
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)
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"occlusionHeight",
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{
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get = function(self)
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return self:getNumberField("boch")
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end,
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set = function(self, occlusionHeight)
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self:setNumberField("boch", occlusionHeight)
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end
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},
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true
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)
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__TS__SetDescriptor(
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"armorSoundType",
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"cliffHeight",
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{
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get = function(self)
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return self:getNumberField("bclh")
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end,
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set = function(self, cliffHeight)
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self:setNumberField("bclh", cliffHeight)
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end
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},
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true
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)
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__TS__SetDescriptor(
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"isWalkable",
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{
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get = function(self)
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return self:getBooleanField("bwal")
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end,
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set = function(self, isWalkable)
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self:setBooleanField("bwal", isWalkable)
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end
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},
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true
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)
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__TS__SetDescriptor(
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"pathingTexturePath",
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{
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get = function(self)
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return self:getStringField("bptx")
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end,
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set = function(self, pathingTexturePath)
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self:setStringField("bptx", pathingTexturePath)
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end
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},
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__TS__SetDescriptor(
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"deadPathingTexturePath",
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{
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get = function(self)
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return self:getStringField("bptd")
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end,
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set = function(self, deadPathingTexturePath)
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self:setStringField("bptd", deadPathingTexturePath)
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end
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},
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true
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)
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__TS__SetDescriptor(
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"name",
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{
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get = function(self)
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return self:getStringField("bnam")
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end,
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set = function(self, name)
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self:setStringField("bnam", name)
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end
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},
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true
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)
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implementReadonlyNumberIndexSupplier(
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____exports.DestructibleType,
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function(id)
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local ____class_0 = __TS__Class()
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____class_0.name = ____class_0.name
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__TS__ClassExtends(____class_0, ____exports.DestructibleType)
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____class_0.BASE_ID = id
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return ____class_0
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end
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)
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return ____exports
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@@ -13,6 +13,7 @@ import type { AbilityTypeId } from "./ability-type";
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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import { AttackType } from "../auxiliary/attack-type";
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import { ArmorType } from "../auxiliary/armor-type";
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export type UnitTypeId = ObjectDataEntryId & number & {
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readonly __unitTypeId: unique symbol;
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};
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@@ -23,8 +24,8 @@ export declare class UnitTypeWeapon {
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private readonly unitType;
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private readonly index;
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private constructor();
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get attackType(): AttackType;
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set attackType(attackType: AttackType);
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get attackType(): AttackType | undefined;
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set attackType(attackType: AttackType | undefined);
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get backSwingDuration(): number;
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set backSwingDuration(backSwingDuration: number);
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get cooldown(): number;
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@@ -41,6 +42,10 @@ export declare class UnitTypeWeapon {
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set impactDelay(impactDelay: number);
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get missileModelPath(): string;
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set missileModelPath(missileModelPath: string);
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get missileModelPathSD(): string;
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set missileModelPathSD(missileModelPathSD: string);
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get missileModelPathHD(): string;
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set missileModelPathHD(missileModelPathHD: string);
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get range(): number;
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set range(range: number);
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get soundType(): WeaponSoundType;
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@@ -144,6 +149,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set runSpeedSD(runSpeedSD: number);
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get runSpeedHD(): number;
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set runSpeedHD(runSpeedHD: number);
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get selectionCircleHeight(): number;
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set selectionCircleHeight(height: number);
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get selectionCircleScale(): number;
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set selectionCircleScale(selectionCircleScale: number);
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get selectionCircleScaleSD(): number;
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@@ -182,16 +189,20 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set walkSpeedSD(walkSpeedSD: number);
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get walkSpeedHD(): number;
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set walkSpeedHD(walkSpeedHD: number);
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get armor(): number;
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set armor(armor: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeSD(): ArmorSoundType;
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set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
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get armorSoundTypeHD(): ArmorSoundType;
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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get armorType(): ArmorType;
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set armorType(armorType: ArmorType);
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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get
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set
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get classifications(): UnitClassifications;
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set classifications(unitClassifications: UnitClassifications);
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get weapons(): TupleOf<UnitTypeWeapon, 2>;
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get firstWeapon(): UnitTypeWeapon;
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get secondWeapon(): UnitTypeWeapon;
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@@ -225,6 +236,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set goldCost(goldCost: number);
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get healthRegenerationRate(): number;
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set healthRegenerationRate(healthRegenerationRate: number);
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get level(): number;
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set level(level: number);
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get manaRegenerationRate(): number;
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set manaRegenerationRate(manaRegenerationRate: number);
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get maximumHealth(): number;
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