warscript 0.0.1-dev.ee6f224 → 0.0.1-dev.ef189a5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +57 -14
- package/core/types/tileCell.d.ts +2 -1
- package/core/types/tileCell.lua +5 -0
- package/core/types/timer.d.ts +3 -2
- package/core/types/timer.lua +8 -2
- package/engine/behavior.d.ts +7 -1
- package/engine/behavior.lua +88 -65
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +2 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +8 -4
- package/engine/behaviour/unit/stun-immunity.lua +12 -3
- package/engine/behaviour/unit.d.ts +9 -3
- package/engine/behaviour/unit.lua +94 -22
- package/engine/buff.d.ts +12 -2
- package/engine/buff.lua +80 -17
- package/engine/internal/item.d.ts +12 -12
- package/engine/internal/item.lua +41 -26
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +72 -45
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit-missile-launch.lua +44 -20
- package/engine/internal/unit.d.ts +13 -10
- package/engine/internal/unit.lua +83 -64
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/entry/ability-type.lua +4 -1
- package/engine/object-data/entry/destructible-type.d.ts +5 -1
- package/engine/object-data/entry/destructible-type.lua +12 -0
- package/engine/object-data/entry/unit-type.d.ts +4 -0
- package/engine/object-data/entry/unit-type.lua +76 -32
- package/engine/object-field/unit.d.ts +13 -1
- package/engine/object-field/unit.lua +57 -0
- package/engine/object-field.d.ts +7 -1
- package/engine/object-field.lua +199 -112
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +3 -1
- package/engine/standard/fields/unit.lua +4 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +3 -2
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +5 -1
- package/utility/callback-array.lua +16 -1
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +19 -1
- package/utility/types.d.ts +3 -0
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@@ -0,0 +1,11 @@
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/** @noSelfInFile */
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import { Player } from "../core/types/player";
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import { Event } from "../event";
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export declare const synchronizer: <T, K extends number>(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined) => ((player: Player, object: T | undefined) => Promise<T | undefined>);
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export declare class ObjectBus<T, K extends number> {
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private readonly getSyncId;
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readonly event: Event<[Player, T | undefined]>;
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private readonly syncSlider;
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constructor(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined);
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send(object: T | undefined): void;
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}
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@@ -0,0 +1,77 @@
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local ____lualib = require("lualib_bundle")
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local __TS__New = ____lualib.__TS__New
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local __TS__Promise = ____lualib.__TS__Promise
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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local ____player = require("core.types.player")
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local Player = ____player.Player
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local ____math = require("math")
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local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
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local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____event = require("event")
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local Event = ____event.Event
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local eventInvoke = Event.invoke
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local createFrameByType = BlzCreateFrameByType
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local createTrigger = CreateTrigger
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local getOriginFrame = BlzGetOriginFrame
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local getTriggerFrameValue = BlzGetTriggerFrameValue
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local getTriggerPlayer = GetTriggerPlayer
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local frameSetMinMaxValue = BlzFrameSetMinMaxValue
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local frameSetValue = BlzFrameSetValue
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local triggerAddAction = TriggerAddAction
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local triggerRegisterFrameEvent = BlzTriggerRegisterFrameEvent
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____exports.synchronizer = function(getSyncId, getObject)
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local queue = __TS__New(LinkedSet)
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local socket = __TS__New(____exports.ObjectBus, getSyncId, getObject)
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socket.event:addListener(function(_, object)
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local ____opt_0 = queue:pop()
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if ____opt_0 ~= nil then
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____opt_0(object)
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end
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end)
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local function executor(____, resolve)
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queue:add(resolve)
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end
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return function(player, object)
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if player.isLocal then
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socket:send(object)
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end
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return __TS__New(__TS__Promise, executor)
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end
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end
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____exports.ObjectBus = __TS__Class()
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local ObjectBus = ____exports.ObjectBus
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ObjectBus.name = "ObjectBus"
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function ObjectBus.prototype.____constructor(self, getSyncId, getObject)
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self.getSyncId = getSyncId
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local syncSlider = createFrameByType(
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"SLIDER",
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"Synchronizer",
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getOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
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"",
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0
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)
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frameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
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self.syncSlider = syncSlider
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local event = __TS__New(Event)
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local trigger = createTrigger()
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triggerRegisterFrameEvent(trigger, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
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triggerAddAction(
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trigger,
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function()
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eventInvoke(
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event,
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Player:of(getTriggerPlayer()),
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getObject(getTriggerFrameValue())
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)
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end
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)
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self.event = event
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end
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function ObjectBus.prototype.send(self, object)
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local syncId = object ~= nil and self.getSyncId(object) or 0
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frameSetValue(self.syncSlider, syncId)
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end
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return ____exports
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package/engine/text-tag.lua
CHANGED
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@@ -36,6 +36,7 @@ local isUnitVisible = IsUnitVisible
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local getUnitFlyHeight = GetUnitFlyHeight
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local getUnitX = GetUnitX
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local getUnitY = GetUnitY
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local unitAlive = UnitAlive
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local DEFAULT_FONT_SIZE = 0.024
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local function applyConfiguration(textTag, configuration)
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setTextTagFadepoint(textTag, configuration.fadepoint)
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@@ -141,7 +142,7 @@ __TS__SetDescriptor(
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setTextTagText(
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ensureHandle(self),
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self[103] or "",
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-
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fontSize
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)
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self[104] = fontSize
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end
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@@ -333,7 +334,7 @@ Timer.onPeriod[1 / 64]:addListener(function()
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y,
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getUnitFlyHeight(unit) + getTerrainZ(x, y)
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)
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if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) then
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if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit) then
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setTextTagPosUnit(
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ensureHandle(textTag),
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unit,
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package/engine/unit.d.ts
CHANGED
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@@ -19,6 +19,8 @@ import "./internal/unit/invulnerability-counter";
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import "./internal/unit/detach-missiles";
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import "./internal/unit/main-selected";
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import "./internal/unit/add-item-to-slot-init";
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import "./internal/unit/fly-height";
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import "./internal/unit/scale";
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import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
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export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
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export * from "./internal/unit+damage";
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package/engine/unit.lua
CHANGED
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@@ -19,6 +19,8 @@ require("engine.internal.unit.invulnerability-counter")
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require("engine.internal.unit.detach-missiles")
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require("engine.internal.unit.main-selected")
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require("engine.internal.unit.add-item-to-slot-init")
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require("engine.internal.unit.fly-height")
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require("engine.internal.unit.scale")
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require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
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do
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local ____unit = require("engine.internal.unit")
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package/net/socket.lua
CHANGED
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@@ -28,13 +28,13 @@ function Socket.prototype.____constructor(self)
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onReceive[self[0]]:addListener(function(sender, data)
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local chunks = chunksByPlayer[sender]
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if chunks ~= nil then
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chunksByPlayer[sender] = nil
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chunks[#chunks + 1] = data
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Event.invoke(
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self.onMessage,
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sender,
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tableConcat(chunks)
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chunksByPlayer[sender] = nil
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else
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Event.invoke(self.onMessage, sender, data)
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end
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package/objutil/buff.lua
CHANGED
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@@ -762,7 +762,7 @@ Unit.onDamaging:addListener(function(source, target, event)
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end
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end)
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Unit.itemPickedUpEvent:addListener(function(unit, item)
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if item.
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if item.isPowerUp and item:hasAbility(fourCC("APdi")) then
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end
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end)
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return ____exports
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package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"$schema": "https://json.schemastore.org/package",
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"name": "warscript",
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"version": "0.0.1-dev.
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"version": "0.0.1-dev.ef189a5",
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"description": "A typescript library for Warcraft III using Warpack.",
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"keywords": [
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"warcraft",
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"@warscript/language-extensions": "^0.0.1",
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"@warscript/tstl-plugin": "^0.0.4",
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"lua-types": "^2.13.1",
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"warpack": "0.0.1-dev.
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"warpack": "0.0.1-dev.efd0770"
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},
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"devDependencies": {
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"@typescript-eslint/eslint-plugin": "^8.13.0",
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package/utility/arrays.d.ts
CHANGED
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@@ -5,6 +5,7 @@ export declare const joinToString: <T>(array: readonly T[], separator: string, t
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export declare const arrayOfNotNull: <T>(...elements: readonly (T | undefined | null)[]) => T[];
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export declare const array: <T, N extends number>(length: N, initialize: (index: number) => T) => TupleOf<T, N>;
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export declare const toLuaSet: <T extends AnyNotNil>(array: readonly T[]) => LuaSet<T>;
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export declare const contains: <T>(array: readonly T[], element: T) => boolean;
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export declare const forEach: <T, Args extends any[]>(array: readonly T[], consumerOrKey: ((value: T, ...args: Args) => void) | KeysOfType<T, (this: T, ...args: Args) => void>, ...args: Args) => void;
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export declare const all: {
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<T>(array: readonly T[], transform: (value: T) => boolean): boolean;
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package/utility/arrays.lua
CHANGED
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@@ -49,6 +49,14 @@ ____exports.toLuaSet = function(array)
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end
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return result
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end
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____exports.contains = function(array, element)
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for i = 1, #array do
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if array[i] == element then
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return true
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end
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end
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return false
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end
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____exports.forEach = function(array, consumerOrKey, ...)
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if type(consumerOrKey) == "function" then
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for i = 1, #array do
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@@ -2,12 +2,16 @@
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type Callback = {
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readonly __callback: unique symbol;
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};
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export type CallbackId = number & {
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readonly __callbackId: unique symbol;
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};
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export type CallbackArray = {
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readonly __callbackArray: unique symbol;
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} & Callback[];
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export declare const callbackArray: () => CallbackArray;
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export declare function addCallback<Args extends any[]>(this: void, array: CallbackArray, callback: (...args: Args) => unknown, ...args: Args):
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export declare function addCallback<Args extends any[]>(this: void, array: CallbackArray, callback: (...args: Args) => unknown, ...args: Args): CallbackId;
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export declare function clearCallbacks(this: void, array: CallbackArray): void;
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export declare function consumeCallback(this: void, array: CallbackArray, id: CallbackId): void;
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export declare function consumeCallbacks(this: void, array: CallbackArray): void;
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export declare function invokeCallbacks(this: void, array: CallbackArray): void;
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export {};
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@@ -20,8 +20,11 @@ local select = _G.select
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local tableMove = table.move
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tableUnpack = table.unpack
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____exports.callbackArray = function() return {} end
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local function doNothing()
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end
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function ____exports.addCallback(array, callback, ...)
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local
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local id = array[1] or 2
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local i = id
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array[i] = callback
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local argsCount = select("#", ...)
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i = i + 1
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@@ -31,11 +34,23 @@ function ____exports.addCallback(array, callback, ...)
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array[i] = (select(j, ...))
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end
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array[1] = i + 1
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return id
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end
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function ____exports.clearCallbacks(array)
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local length = array[1] or 2
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tableMove(array, length, length + length - 2, 1)
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end
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function ____exports.consumeCallback(array, id)
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local callback = array[id]
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array[id] = doNothing
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id = id + 1
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local argsCount = array[id]
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id = id + 1
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safeCall(
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callback,
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tableUnpack(array, id, id + argsCount - 1)
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)
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end
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function ____exports.consumeCallbacks(array)
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local length = array[1] or 2
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56
|
____exports.invokeCallbacks(array)
|
package/utility/linked-set.d.ts
CHANGED
|
@@ -36,6 +36,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
|
|
|
36
36
|
copyOf(): LinkedSet<T>;
|
|
37
37
|
first(): T | undefined;
|
|
38
38
|
last(): T | undefined;
|
|
39
|
+
pop(): T | undefined;
|
|
39
40
|
next(key: T): T | undefined;
|
|
40
41
|
previous(key: T): T | undefined;
|
|
41
42
|
add(key: T): boolean;
|
package/utility/linked-set.lua
CHANGED
|
@@ -42,6 +42,23 @@ end
|
|
|
42
42
|
function LinkedSet.prototype.last(self)
|
|
43
43
|
return self.l
|
|
44
44
|
end
|
|
45
|
+
function LinkedSet.prototype.pop(self)
|
|
46
|
+
local f = self.f
|
|
47
|
+
if f == nil then
|
|
48
|
+
return nil
|
|
49
|
+
end
|
|
50
|
+
local n = self.n
|
|
51
|
+
local next = n[f]
|
|
52
|
+
n[f] = nil
|
|
53
|
+
self.f = next
|
|
54
|
+
if next ~= nil then
|
|
55
|
+
self.p[next] = nil
|
|
56
|
+
else
|
|
57
|
+
self.l = nil
|
|
58
|
+
end
|
|
59
|
+
self.s = self.s - 1
|
|
60
|
+
return f
|
|
61
|
+
end
|
|
45
62
|
function LinkedSet.prototype.next(self, key)
|
|
46
63
|
return self.n[key]
|
|
47
64
|
end
|
|
@@ -107,8 +124,9 @@ function LinkedSet.prototype.forEach(self, action, ...)
|
|
|
107
124
|
local n = self.n
|
|
108
125
|
local c = self.f
|
|
109
126
|
while c ~= nil do
|
|
127
|
+
local next = n[c]
|
|
110
128
|
action(c, ...)
|
|
111
|
-
c =
|
|
129
|
+
c = next
|
|
112
130
|
end
|
|
113
131
|
end
|
|
114
132
|
function LinkedSet.prototype.toArray(self)
|
package/utility/types.d.ts
CHANGED
|
@@ -37,4 +37,7 @@ export type Flatten<T extends readonly any[], A extends readonly any[] = []> = T
|
|
|
37
37
|
export type Prohibit<T, K extends keyof any> = T & {
|
|
38
38
|
[P in K]?: never;
|
|
39
39
|
};
|
|
40
|
+
type TupleSplit<T, N extends number, O extends readonly any[] = readonly []> = O["length"] extends N ? [O, T] : T extends readonly [infer F, ...infer R] ? TupleSplit<readonly [...R], N, readonly [...O, F]> : [O, T];
|
|
41
|
+
export type TakeFirst<T extends readonly any[], N extends number> = TupleSplit<T, N>[0];
|
|
42
|
+
export type SkipFirst<T extends readonly any[], N extends number> = TupleSplit<T, N>[1];
|
|
40
43
|
export {};
|