warscript 0.0.1-dev.ee2345e → 0.0.1-dev.fa6dee5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/core/types/frame.d.ts +0 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/core/util.lua +1 -1
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +6 -6
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/instant-impact.lua +4 -0
- package/engine/behaviour/ability.d.ts +8 -1
- package/engine/behaviour/ability.lua +62 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/buff.d.ts +2 -2
- package/engine/internal/unit/bonus.d.ts +5 -6
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +36 -9
- package/engine/internal/unit.lua +215 -63
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +0 -1
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +37 -2
- package/engine/object-data/entry/unit-type.lua +333 -49
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field.d.ts +0 -1
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +1 -1
- package/engine/standard/fields/ability.lua +1 -1
- package/engine/unit.lua +9 -2
- package/event.d.ts +0 -1
- package/lualib_bundle.lua +139 -40
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -14
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +3 -4
- package/utility/bit-set.d.ts +0 -2
- package/utility/linked-set.d.ts +1 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
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@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__New = ____lualib.__TS__New
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
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local ____exports = {}
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local ____arrays = require("utility.arrays")
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local arrayOfNotNull = ____arrays.arrayOfNotNull
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@@ -72,21 +73,21 @@ __TS__SetDescriptor(
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)
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"
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"cooldown",
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{
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get = function(self)
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local ____self_4 = self.unitType
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return ____self_4.getNumberField(
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____self_4,
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"
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("ua" .. tostring(self.index)) .. "c"
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)
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end,
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set = function(self,
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set = function(self, cooldown)
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local ____self_5 = self.unitType
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____self_5.setNumberField(
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____self_5,
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-
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("ua" .. tostring(self.index)) .. "c",
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cooldown
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)
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end
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},
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@@ -94,21 +95,42 @@ __TS__SetDescriptor(
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"
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"damage",
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{
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get = function(self)
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local minimumDamage = self.damageBase + self.damageDiceCount
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local maximumDamage = self.damageBase + self.damageDiceCount * self.damageDiceSideCount
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return {minimumDamage, maximumDamage}
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end,
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set = function(self, ____bindingPattern0)
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local maximumDamage
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local minimumDamage
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minimumDamage = ____bindingPattern0[1]
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maximumDamage = ____bindingPattern0[2]
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self.damageBase = minimumDamage - 1
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self.damageDiceCount = 1
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self.damageDiceSideCount = maximumDamage - minimumDamage + 1
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"damageBase",
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{
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get = function(self)
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local ____self_6 = self.unitType
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return ____self_6.
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return ____self_6.getNumberField(
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____self_6,
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("ua" .. tostring(self.index)) .. "
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("ua" .. tostring(self.index)) .. "b"
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)
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end,
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set = function(self,
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set = function(self, damageBase)
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local ____self_7 = self.unitType
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____self_7.
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____self_7.setNumberField(
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____self_7,
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("ua" .. tostring(self.index)) .. "
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-
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("ua" .. tostring(self.index)) .. "b",
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damageBase
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)
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end
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},
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@@ -116,19 +138,107 @@ __TS__SetDescriptor(
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)
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"
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"damageDiceCount",
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{
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get = function(self)
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local ____self_8 = self.unitType
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return ____self_8.getNumberField(
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____self_8,
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("ua" .. tostring(self.index)) .. "
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("ua" .. tostring(self.index)) .. "d"
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)
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end,
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set = function(self,
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set = function(self, damageDiceNumber)
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local ____self_9 = self.unitType
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____self_9.setNumberField(
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____self_9,
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("ua" .. tostring(self.index)) .. "d",
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damageDiceNumber
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)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"damageDiceSideCount",
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{
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get = function(self)
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local ____self_10 = self.unitType
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return ____self_10.getNumberField(
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____self_10,
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("ua" .. tostring(self.index)) .. "s"
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)
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end,
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set = function(self, damageDiceSideCount)
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local ____self_11 = self.unitType
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____self_11.setNumberField(
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____self_11,
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("ua" .. tostring(self.index)) .. "s",
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damageDiceSideCount
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)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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"impactDelay",
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{
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get = function(self)
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local ____self_12 = self.unitType
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return ____self_12.getNumberField(
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____self_12,
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"udp" .. tostring(self.index)
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)
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end,
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set = function(self, impactDelay)
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local ____self_13 = self.unitType
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____self_13.setNumberField(
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____self_13,
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"udp" .. tostring(self.index),
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impactDelay
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)
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end
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},
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)
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__TS__SetDescriptor(
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{
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get = function(self)
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return ____self_14.getStringField(
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("ua" .. tostring(self.index)) .. "m"
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)
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end,
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set = function(self, missileModelPath)
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____self_15.setStringField(
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("ua" .. tostring(self.index)) .. "m",
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missileModelPath
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)
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end
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},
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{
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return ____self_16.getNumberField(
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)
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end,
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set = function(self, range)
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____self_17.setNumberField(
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end
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},
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864
|
+
true
|
|
865
|
+
)
|
|
866
|
+
__TS__SetDescriptor(
|
|
867
|
+
UnitType.prototype,
|
|
868
|
+
"runSpeedHD",
|
|
869
|
+
{
|
|
870
|
+
get = function(self)
|
|
871
|
+
return self:getNumberField("urun:hd")
|
|
872
|
+
end,
|
|
873
|
+
set = function(self, runSpeedHD)
|
|
874
|
+
self:setNumberField("urun:hd", runSpeedHD)
|
|
875
|
+
end
|
|
876
|
+
},
|
|
877
|
+
true
|
|
878
|
+
)
|
|
730
879
|
__TS__SetDescriptor(
|
|
731
880
|
UnitType.prototype,
|
|
732
881
|
"selectionCircleScale",
|
|
@@ -935,6 +1084,45 @@ __TS__SetDescriptor(
|
|
|
935
1084
|
},
|
|
936
1085
|
true
|
|
937
1086
|
)
|
|
1087
|
+
__TS__SetDescriptor(
|
|
1088
|
+
UnitType.prototype,
|
|
1089
|
+
"walkSpeed",
|
|
1090
|
+
{
|
|
1091
|
+
get = function(self)
|
|
1092
|
+
return self:getNumberField("uwal")
|
|
1093
|
+
end,
|
|
1094
|
+
set = function(self, walkSpeed)
|
|
1095
|
+
self:setNumberField("uwal", walkSpeed)
|
|
1096
|
+
end
|
|
1097
|
+
},
|
|
1098
|
+
true
|
|
1099
|
+
)
|
|
1100
|
+
__TS__SetDescriptor(
|
|
1101
|
+
UnitType.prototype,
|
|
1102
|
+
"walkSpeedSD",
|
|
1103
|
+
{
|
|
1104
|
+
get = function(self)
|
|
1105
|
+
return self:getNumberField("uwal:sd")
|
|
1106
|
+
end,
|
|
1107
|
+
set = function(self, walkSpeedSD)
|
|
1108
|
+
self:setNumberField("uwal:sd", walkSpeedSD)
|
|
1109
|
+
end
|
|
1110
|
+
},
|
|
1111
|
+
true
|
|
1112
|
+
)
|
|
1113
|
+
__TS__SetDescriptor(
|
|
1114
|
+
UnitType.prototype,
|
|
1115
|
+
"walkSpeedHD",
|
|
1116
|
+
{
|
|
1117
|
+
get = function(self)
|
|
1118
|
+
return self:getNumberField("uwal:hd")
|
|
1119
|
+
end,
|
|
1120
|
+
set = function(self, walkSpeedHD)
|
|
1121
|
+
self:setNumberField("uwal:hd", walkSpeedHD)
|
|
1122
|
+
end
|
|
1123
|
+
},
|
|
1124
|
+
true
|
|
1125
|
+
)
|
|
938
1126
|
__TS__SetDescriptor(
|
|
939
1127
|
UnitType.prototype,
|
|
940
1128
|
"armorSoundType",
|
|
@@ -1008,25 +1196,25 @@ __TS__SetDescriptor(
|
|
|
1008
1196
|
)
|
|
1009
1197
|
__TS__SetDescriptor(
|
|
1010
1198
|
UnitType.prototype,
|
|
1011
|
-
"
|
|
1199
|
+
"weapons",
|
|
1012
1200
|
{get = function(self)
|
|
1013
|
-
return self
|
|
1201
|
+
return getOrCreateUnitTypeWeapons(self)
|
|
1014
1202
|
end},
|
|
1015
1203
|
true
|
|
1016
1204
|
)
|
|
1017
1205
|
__TS__SetDescriptor(
|
|
1018
1206
|
UnitType.prototype,
|
|
1019
|
-
"
|
|
1207
|
+
"firstWeapon",
|
|
1020
1208
|
{get = function(self)
|
|
1021
|
-
return self.weapons[
|
|
1209
|
+
return self.weapons[1]
|
|
1022
1210
|
end},
|
|
1023
1211
|
true
|
|
1024
1212
|
)
|
|
1025
1213
|
__TS__SetDescriptor(
|
|
1026
1214
|
UnitType.prototype,
|
|
1027
|
-
"
|
|
1215
|
+
"secondWeapon",
|
|
1028
1216
|
{get = function(self)
|
|
1029
|
-
return
|
|
1217
|
+
return self.weapons[2]
|
|
1030
1218
|
end},
|
|
1031
1219
|
true
|
|
1032
1220
|
)
|
|
@@ -1212,6 +1400,71 @@ __TS__SetDescriptor(
|
|
|
1212
1400
|
},
|
|
1213
1401
|
true
|
|
1214
1402
|
)
|
|
1403
|
+
__TS__SetDescriptor(
|
|
1404
|
+
UnitType.prototype,
|
|
1405
|
+
"healthRegenerationRate",
|
|
1406
|
+
{
|
|
1407
|
+
get = function(self)
|
|
1408
|
+
return self:getNumberField("uhpr")
|
|
1409
|
+
end,
|
|
1410
|
+
set = function(self, healthRegenerationRate)
|
|
1411
|
+
self:setNumberField("uhpr", healthRegenerationRate)
|
|
1412
|
+
end
|
|
1413
|
+
},
|
|
1414
|
+
true
|
|
1415
|
+
)
|
|
1416
|
+
__TS__SetDescriptor(
|
|
1417
|
+
UnitType.prototype,
|
|
1418
|
+
"manaRegenerationRate",
|
|
1419
|
+
{
|
|
1420
|
+
get = function(self)
|
|
1421
|
+
return self:getNumberField("umpr")
|
|
1422
|
+
end,
|
|
1423
|
+
set = function(self, manaRegenerationRate)
|
|
1424
|
+
self:setNumberField("umpr", manaRegenerationRate)
|
|
1425
|
+
end
|
|
1426
|
+
},
|
|
1427
|
+
true
|
|
1428
|
+
)
|
|
1429
|
+
__TS__SetDescriptor(
|
|
1430
|
+
UnitType.prototype,
|
|
1431
|
+
"maximumHealth",
|
|
1432
|
+
{
|
|
1433
|
+
get = function(self)
|
|
1434
|
+
return self:getNumberField("uhpm")
|
|
1435
|
+
end,
|
|
1436
|
+
set = function(self, maximumHealth)
|
|
1437
|
+
self:setNumberField("uhpm", maximumHealth)
|
|
1438
|
+
end
|
|
1439
|
+
},
|
|
1440
|
+
true
|
|
1441
|
+
)
|
|
1442
|
+
__TS__SetDescriptor(
|
|
1443
|
+
UnitType.prototype,
|
|
1444
|
+
"maximumMana",
|
|
1445
|
+
{
|
|
1446
|
+
get = function(self)
|
|
1447
|
+
return self:getNumberField("umpm")
|
|
1448
|
+
end,
|
|
1449
|
+
set = function(self, maximumMana)
|
|
1450
|
+
self:setNumberField("umpm", maximumMana)
|
|
1451
|
+
end
|
|
1452
|
+
},
|
|
1453
|
+
true
|
|
1454
|
+
)
|
|
1455
|
+
__TS__SetDescriptor(
|
|
1456
|
+
UnitType.prototype,
|
|
1457
|
+
"initialMana",
|
|
1458
|
+
{
|
|
1459
|
+
get = function(self)
|
|
1460
|
+
return self:getNumberField("umpi")
|
|
1461
|
+
end,
|
|
1462
|
+
set = function(self, initialMana)
|
|
1463
|
+
self:setNumberField("umpi", initialMana)
|
|
1464
|
+
end
|
|
1465
|
+
},
|
|
1466
|
+
true
|
|
1467
|
+
)
|
|
1215
1468
|
__TS__SetDescriptor(
|
|
1216
1469
|
UnitType.prototype,
|
|
1217
1470
|
"isStructure",
|
|
@@ -1306,11 +1559,11 @@ __TS__SetDescriptor(
|
|
|
1306
1559
|
implementReadonlyNumberIndexSupplier(
|
|
1307
1560
|
____exports.UnitType,
|
|
1308
1561
|
function(id)
|
|
1309
|
-
local
|
|
1310
|
-
|
|
1311
|
-
__TS__ClassExtends(
|
|
1312
|
-
|
|
1313
|
-
return
|
|
1562
|
+
local ____class_24 = __TS__Class()
|
|
1563
|
+
____class_24.name = ____class_24.name
|
|
1564
|
+
__TS__ClassExtends(____class_24, ____exports.UnitType)
|
|
1565
|
+
____class_24.BASE_ID = id
|
|
1566
|
+
return ____class_24
|
|
1314
1567
|
end
|
|
1315
1568
|
)
|
|
1316
1569
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1337,14 +1590,45 @@ __TS__SetDescriptor(
|
|
|
1337
1590
|
},
|
|
1338
1591
|
true
|
|
1339
1592
|
)
|
|
1593
|
+
__TS__SetDescriptor(
|
|
1594
|
+
HeroUnitType.prototype,
|
|
1595
|
+
"properNames",
|
|
1596
|
+
{
|
|
1597
|
+
get = function(self)
|
|
1598
|
+
return self:getStringsField("upro")
|
|
1599
|
+
end,
|
|
1600
|
+
set = function(self, properNames)
|
|
1601
|
+
if __TS__ArrayIsArray(properNames) then
|
|
1602
|
+
self:setStringsField("upro", properNames)
|
|
1603
|
+
self:setNumberField("upru", #properNames)
|
|
1604
|
+
else
|
|
1605
|
+
self:setStringField("upro", properNames)
|
|
1606
|
+
end
|
|
1607
|
+
end
|
|
1608
|
+
},
|
|
1609
|
+
true
|
|
1610
|
+
)
|
|
1611
|
+
__TS__SetDescriptor(
|
|
1612
|
+
HeroUnitType.prototype,
|
|
1613
|
+
"properNameCount",
|
|
1614
|
+
{
|
|
1615
|
+
get = function(self)
|
|
1616
|
+
return self:getNumberField("upru")
|
|
1617
|
+
end,
|
|
1618
|
+
set = function(self, properNameCount)
|
|
1619
|
+
self:setNumberField("upru", properNameCount)
|
|
1620
|
+
end
|
|
1621
|
+
},
|
|
1622
|
+
true
|
|
1623
|
+
)
|
|
1340
1624
|
implementReadonlyNumberIndexSupplier(
|
|
1341
1625
|
____exports.HeroUnitType,
|
|
1342
1626
|
function(id)
|
|
1343
|
-
local
|
|
1344
|
-
|
|
1345
|
-
__TS__ClassExtends(
|
|
1346
|
-
|
|
1347
|
-
return
|
|
1627
|
+
local ____class_25 = __TS__Class()
|
|
1628
|
+
____class_25.name = ____class_25.name
|
|
1629
|
+
__TS__ClassExtends(____class_25, ____exports.HeroUnitType)
|
|
1630
|
+
____class_25.BASE_ID = id
|
|
1631
|
+
return ____class_25
|
|
1348
1632
|
end
|
|
1349
1633
|
)
|
|
1350
1634
|
return ____exports
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { AttachmentPreset, AttachmentPresetInput } from "./auxiliary/attachment-preset";
|
|
4
3
|
import { MutableKeys } from "../../utility/types";
|
|
@@ -10,8 +9,8 @@ export type ObjectDataEntryConstructor<T extends ObjectDataEntry> = OmitConstruc
|
|
|
10
9
|
export type ObjectDataEntryAbstractConstructor<T extends ObjectDataEntry> = OmitConstructor<typeof ObjectDataEntry> & (abstract new (object: WarObject) => T);
|
|
11
10
|
export type ObjectDataEntryProperties<T extends ObjectDataEntry> = Partial<T[MutableKeys<T>]>;
|
|
12
11
|
export type ObjectDataEntryLevelFieldValueSupplier<ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType> = ValueType | readonly ValueType[] | ((level: number, currentValue: InputValueType) => ValueType);
|
|
13
|
-
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | Record<string, any
|
|
14
|
-
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | Record<string, any
|
|
12
|
+
export declare const extractObjectDataEntryLevelFieldValue: <ValueType extends string | number | boolean | undefined | Record<string, any>, InputValueType = ValueType>(supplier: ObjectDataEntryLevelFieldValueSupplier<ValueType, InputValueType>, level: number, currentValue: InputValueType) => ValueType;
|
|
13
|
+
export declare const extractObjectDataEntryLevelArrayFieldValue: <T extends string | number | boolean | undefined | Record<string, any>, S extends T[]>(supplier: ObjectDataEntryLevelFieldValueSupplier<S>, level: number, currentValue: S) => S;
|
|
15
14
|
export declare abstract class ObjectDataEntry<Id extends ObjectDataEntryId = ObjectDataEntryId> {
|
|
16
15
|
protected readonly object: WarObject;
|
|
17
16
|
static readonly BASE_ID: ObjectDataEntryId;
|
|
@@ -114,4 +114,4 @@ export declare class AbilityCombatClassificationsLevelField extends AbilityLevel
|
|
|
114
114
|
protected setNativeFieldValue(instance: Ability, level: number, value: CombatClassifications): boolean;
|
|
115
115
|
}
|
|
116
116
|
export type AbilityDependentValue<ValueType extends boolean | number | string> = ValueType | AbilityField<ValueType> | AbilityLevelField<ValueType> | ((ability: Ability) => ValueType);
|
|
117
|
-
export declare const resolveCurrentAbilityDependentValue: <ValueType extends
|
|
117
|
+
export declare const resolveCurrentAbilityDependentValue: <ValueType extends boolean | number | string>(ability: Ability, value: AbilityDependentValue<ValueType>) => ValueType;
|
package/engine/object-field.d.ts
CHANGED
package/engine/random.d.ts
CHANGED
package/engine/random.lua
CHANGED
|
@@ -1,9 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____math = require("math")
|
|
3
3
|
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
4
|
+
local PI = ____math.PI
|
|
4
5
|
local getRandomInt = GetRandomInt
|
|
5
6
|
local getRandomReal = GetRandomReal
|
|
7
|
+
local cos = math.cos
|
|
8
|
+
local sin = math.sin
|
|
9
|
+
local sqrt = math.sqrt
|
|
6
10
|
____exports.randomAngle = function() return getRandomReal(0, 360) end
|
|
7
11
|
____exports.randomInteger = function(m, n) return n ~= nil and getRandomInt(m, n) or getRandomInt(0, m or MAXIMUM_INTEGER) end
|
|
8
12
|
____exports.randomFloat = function(m, n) return n ~= nil and getRandomReal(m, n) or getRandomReal(0, m or MAXIMUM_INTEGER) end
|
|
13
|
+
____exports.randomXY = function(centerX, centerY, range)
|
|
14
|
+
local r = range * sqrt(getRandomReal(0, 1))
|
|
15
|
+
local t = getRandomReal(0, 1) * 2 * PI
|
|
16
|
+
return centerX + r * cos(t), centerY + r * sin(t)
|
|
17
|
+
end
|
|
9
18
|
return ____exports
|
|
@@ -9,11 +9,33 @@ export declare const RIFLEMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
|
9
9
|
export declare const SIEGE_ENGINE_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
10
10
|
export declare const SORCERESS_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
11
11
|
export declare const SPELLBREAKER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
12
|
-
export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
13
12
|
export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
13
|
+
export declare const BLOOD_MAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
14
|
+
export declare const MOUNTAIN_KING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
15
|
+
export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
16
|
+
export declare const ARCHER_HIGH_ELF_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
14
17
|
export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
18
|
+
export declare const SWORDSMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
19
|
+
export declare const ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
20
|
+
export declare const ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
21
|
+
export declare const ANTONIDAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
22
|
+
export declare const ANTONIDAS_GHOST_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
15
23
|
export declare const ARTHAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
16
24
|
export declare const ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
25
|
+
export declare const DAGREN_THE_ORCSLAYER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
26
|
+
export declare const HALAHK_THE_LIFEBRINGER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
27
|
+
export declare const JAINA_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
28
|
+
export declare const JENNALLA_DEEMSPRING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
29
|
+
export declare const KAEL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
30
|
+
export declare const KELEN_THE_SEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
31
|
+
export declare const LORD_GARITHOS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
32
|
+
export declare const LORD_NICHOLAS_BUZAN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
33
|
+
export declare const MAGROTH_THE_DEFENDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
34
|
+
export declare const MURADIN_BRONZEBEARD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
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|
35
|
+
export declare const SIR_GREGORY_EDMUNSON_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
36
|
+
export declare const SYLVANAS_WINDRUNNER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
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|
37
|
+
export declare const THALORIEN_DAWNSEEKER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
38
|
+
export declare const UTHER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
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|
17
39
|
export declare const BATRIDER_UNIT_TYPE_ID: StandardUnitTypeId;
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|
18
40
|
export declare const DEMOLISHER_UNIT_TYPE_ID: StandardUnitTypeId;
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|
19
41
|
export declare const GRUNT_UNIT_TYPE_ID: StandardUnitTypeId;
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|
@@ -25,7 +47,22 @@ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
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|
|
25
47
|
export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
26
48
|
export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
27
49
|
export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
50
|
+
export declare const ARCHER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
51
|
+
export declare const CHIMAERA_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
52
|
+
export declare const DRUID_OF_THE_CLAW_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
53
|
+
export declare const DRUID_OF_THE_TALON_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
54
|
+
export declare const DRYAD_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
55
|
+
export declare const FAERIE_DRAGON_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
56
|
+
export declare const GLAIVE_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
57
|
+
export declare const HIPPOGRYPH_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
58
|
+
export declare const HIPPOGRYPH_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
59
|
+
export declare const HUNTRESS_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
60
|
+
export declare const MOUNTAIN_GIANT_THROWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
61
|
+
export declare const WISP_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
28
62
|
export declare const DEMON_HUNTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
63
|
+
export declare const KEEPER_OF_THE_GROVE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
64
|
+
export declare const MOON_PRIESTESS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
65
|
+
export declare const WARDEN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
29
66
|
export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
|
|
30
67
|
export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
31
68
|
export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
@@ -61,6 +98,7 @@ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
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|
|
61
98
|
export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
62
99
|
export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
63
100
|
export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
101
|
+
export declare const GOBLIN_LAND_MINE_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
64
102
|
export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
65
103
|
export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
|
|
66
104
|
export declare const CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID: StandardUnitTypeId;
|