warscript 0.0.1-dev.eda504c → 0.0.1-dev.ee6e396

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (70) hide show
  1. package/core/types/player.d.ts +16 -0
  2. package/core/types/player.lua +57 -14
  3. package/core/types/tileCell.d.ts +2 -1
  4. package/core/types/tileCell.lua +5 -0
  5. package/destroyable.d.ts +1 -0
  6. package/destroyable.lua +9 -0
  7. package/engine/behavior.d.ts +10 -2
  8. package/engine/behavior.lua +157 -76
  9. package/engine/behaviour/ability/apply-buff.lua +4 -4
  10. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  11. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  12. package/engine/behaviour/ability.d.ts +6 -1
  13. package/engine/behaviour/ability.lua +31 -1
  14. package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
  15. package/engine/behaviour/unit/stun-immunity.lua +6 -5
  16. package/engine/behaviour/unit.d.ts +7 -3
  17. package/engine/behaviour/unit.lua +101 -24
  18. package/engine/buff.d.ts +19 -4
  19. package/engine/buff.lua +122 -41
  20. package/engine/internal/mechanics/cast-ability.lua +6 -3
  21. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  22. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  23. package/engine/internal/unit/attributes.d.ts +17 -0
  24. package/engine/internal/unit/attributes.lua +46 -0
  25. package/engine/internal/unit/bonus.d.ts +2 -0
  26. package/engine/internal/unit/bonus.lua +10 -0
  27. package/engine/internal/unit/fly-height.d.ts +7 -0
  28. package/engine/internal/unit/fly-height.lua +20 -0
  29. package/engine/internal/unit/interrupts.d.ts +12 -0
  30. package/engine/internal/unit/interrupts.lua +28 -0
  31. package/engine/internal/unit/main-selected.lua +12 -27
  32. package/engine/internal/unit/range-event.d.ts +12 -0
  33. package/engine/internal/unit/range-event.lua +90 -0
  34. package/engine/internal/unit/scale.d.ts +7 -0
  35. package/engine/internal/unit/scale.lua +20 -0
  36. package/engine/internal/unit-missile-launch.lua +16 -6
  37. package/engine/internal/unit.d.ts +13 -19
  38. package/engine/internal/unit.lua +140 -173
  39. package/engine/local-client.d.ts +2 -0
  40. package/engine/local-client.lua +30 -0
  41. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  42. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  43. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  44. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  45. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  46. package/engine/object-data/entry/destructible-type.lua +155 -0
  47. package/engine/object-data/entry/unit-type.d.ts +4 -0
  48. package/engine/object-data/entry/unit-type.lua +76 -32
  49. package/engine/object-field/unit.d.ts +20 -5
  50. package/engine/object-field/unit.lua +61 -0
  51. package/engine/object-field.d.ts +9 -1
  52. package/engine/object-field.lua +265 -122
  53. package/engine/standard/fields/ability.d.ts +2 -2
  54. package/engine/standard/fields/ability.lua +2 -2
  55. package/engine/standard/fields/unit.d.ts +11 -3
  56. package/engine/standard/fields/unit.lua +15 -2
  57. package/engine/synchronization.d.ts +11 -0
  58. package/engine/synchronization.lua +77 -0
  59. package/engine/text-tag.lua +2 -1
  60. package/engine/unit.d.ts +5 -0
  61. package/engine/unit.lua +5 -0
  62. package/net/socket.lua +1 -1
  63. package/objutil/buff.lua +9 -7
  64. package/package.json +2 -2
  65. package/patch-lua.lua +15 -0
  66. package/utility/linked-map.d.ts +34 -0
  67. package/utility/linked-map.lua +101 -0
  68. package/utility/linked-set.d.ts +3 -1
  69. package/utility/linked-set.lua +38 -0
  70. package/utility/records.lua +20 -1
@@ -0,0 +1,90 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____event = require("event")
6
+ local Event = ____event.Event
7
+ local InitializingEvent = ____event.InitializingEvent
8
+ local TriggerEvent = ____event.TriggerEvent
9
+ local ____unit = require("engine.internal.unit")
10
+ local Unit = ____unit.Unit
11
+ local ____timer = require("core.types.timer")
12
+ local Timer = ____timer.Timer
13
+ local ____attributes = require("attributes")
14
+ local attribute = ____attributes.attribute
15
+ local ____linked_2Dmap = require("utility.linked-map")
16
+ local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
17
+ local ____linked_2Dset = require("utility.linked-set")
18
+ local LinkedSet = ____linked_2Dset.LinkedSet
19
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
20
+ local getTriggerUnit = GetTriggerUnit
21
+ local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
22
+ local eventInvoke = Event.invoke
23
+ __TS__ObjectDefineProperty(
24
+ Unit.prototype,
25
+ "unitInRangeEvent",
26
+ {get = function(self)
27
+ local unit = self
28
+ local handle = self.handle
29
+ local unitInRangeEvent = setmetatable(
30
+ {},
31
+ {__index = function(self, value)
32
+ local event = __TS__New(
33
+ TriggerEvent,
34
+ function(trigger)
35
+ triggerRegisterUnitInRange(trigger, handle, value, nil)
36
+ end,
37
+ function() return unit, value, Unit:of(getTriggerUnit()) end
38
+ )
39
+ rawset(self, value, event)
40
+ return event
41
+ end}
42
+ )
43
+ rawset(self, "unitInRangeEvent", unitInRangeEvent)
44
+ return unitInRangeEvent
45
+ end}
46
+ )
47
+ local units = __TS__New(LinkedSet)
48
+ local unitsInRangeByRangeAttribute = attribute()
49
+ local function registerUnitOfRangeEvent(unit, range, unitInRange)
50
+ units:add(unit)
51
+ unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
52
+ end
53
+ __TS__ObjectDefineProperty(
54
+ Unit.prototype,
55
+ "unitOutOfRangeEvent",
56
+ {get = function(self)
57
+ local unit = self
58
+ local unitOutOfRangeEvent = setmetatable(
59
+ {},
60
+ {__index = function(self, value)
61
+ local event = __TS__New(
62
+ InitializingEvent,
63
+ function()
64
+ unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
65
+ end
66
+ )
67
+ rawset(self, value, event)
68
+ return event
69
+ end}
70
+ )
71
+ rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
72
+ return unitOutOfRangeEvent
73
+ end}
74
+ )
75
+ Timer.onPeriod[1]:addListener(function()
76
+ for unit in pairs(units) do
77
+ local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
78
+ if unitsInRangeByRange ~= nil then
79
+ for range, unitsInRange in pairs(unitsInRangeByRange) do
80
+ for unitInRange in pairs(unitsInRange) do
81
+ if unit:getDistanceTo(unitInRange) > range then
82
+ unitsInRange:remove(unitInRange)
83
+ eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
84
+ end
85
+ end
86
+ end
87
+ end
88
+ end
89
+ end)
90
+ return ____exports
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ scale: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "scale",
11
+ {
12
+ get = function(self)
13
+ return SCALING_VALUE_UNIT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ SCALING_VALUE_UNIT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -13,6 +13,8 @@ local ____attributes = require("attributes")
13
13
  local attribute = ____attributes.attribute
14
14
  local ____linked_2Dset = require("utility.linked-set")
15
15
  local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
16
18
  local autoAttackFinishEvent = __TS__New(Event)
17
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
18
20
  local units = __TS__New(LinkedSet)
@@ -34,11 +36,18 @@ local instantOrderIds = luaSetOf(
34
36
  orderId("undivineshield"),
35
37
  orderId("unimmolation")
36
38
  )
37
- local function reset(source, orderId)
38
- if not (instantOrderIds[orderId] ~= nil) and units:remove(source) then
39
- source[targetAttribute] = nil
40
- source[impactDelayAttribute] = nil
41
- source[passedTimeAttribute] = nil
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
49
+ if not (instantOrderIds[orderId] ~= nil) then
50
+ ____exports.resetAutoAttackTimer(unit)
42
51
  end
43
52
  end
44
53
  Unit.onImmediateOrder:addListener(reset)
@@ -55,7 +64,8 @@ local function invokeEvent(unit)
55
64
  end
56
65
  local function checkUnit(unit)
57
66
  local passedTime = unit[passedTimeAttribute] + timerPeriod
58
- if passedTime >= unit[impactDelayAttribute] then
67
+ local impactDelay = unit[impactDelayAttribute]
68
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
59
69
  invokeEvent(unit)
60
70
  else
61
71
  unit[passedTimeAttribute] = passedTime
@@ -109,12 +109,13 @@ declare const enum UnitPropertyKey {
109
109
  SYNC_ID = 100,
110
110
  IS_PAUSED = 101,
111
111
  STUN_COUNTER = 102,
112
- DELAY_HEALTH_CHECKS_COUNTER = 103,
113
- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
114
- PREVENT_DEATH_HEALTH_BONUS = 105,
115
- IS_TEAM_GLOW_HIDDEN = 106,
116
- LAST_X = 107,
117
- LAST_Y = 108
112
+ FORCE_STUN_COUNTER = 103,
113
+ DELAY_HEALTH_CHECKS_COUNTER = 104,
114
+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
115
+ PREVENT_DEATH_HEALTH_BONUS = 106,
116
+ IS_TEAM_GLOW_HIDDEN = 107,
117
+ LAST_X = 108,
118
+ LAST_Y = 109
118
119
  }
119
120
  export type UnitSyncId = number & {
120
121
  readonly __unitSyncId: unique symbol;
@@ -123,6 +124,7 @@ export declare class Unit extends Handle<junit> {
123
124
  readonly syncId: UnitSyncId;
124
125
  private [UnitPropertyKey.IS_PAUSED]?;
125
126
  private [UnitPropertyKey.STUN_COUNTER]?;
127
+ private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
126
128
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
127
129
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
128
130
  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
@@ -137,6 +139,7 @@ export declare class Unit extends Handle<junit> {
137
139
  private _fields?;
138
140
  private getEvent;
139
141
  constructor(handle: junit);
142
+ private saveData;
140
143
  protected onDestroy(): HandleDestructor;
141
144
  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
142
145
  removeAttackHandler(handler: AttackHandler): boolean;
@@ -175,16 +178,10 @@ export declare class Unit extends Handle<junit> {
175
178
  set xp(v: number);
176
179
  get primaryAttribute(): UnitAttribute;
177
180
  set primaryAttribute(primaryAttribute: UnitAttribute);
178
- get strengthBase(): number;
179
- set strengthBase(strengthBase: number);
180
181
  get strengthBonus(): number;
181
182
  get strength(): number;
182
- get agilityBase(): number;
183
- set agilityBase(agilityBase: number);
184
183
  get agilityBonus(): number;
185
184
  get agility(): number;
186
- get intelligenceBase(): number;
187
- set intelligenceBase(intelligenceBase: number);
188
185
  get intelligenceBonus(): number;
189
186
  get intelligence(): number;
190
187
  get name(): string;
@@ -218,8 +215,6 @@ export declare class Unit extends Handle<junit> {
218
215
  set facing(v: number);
219
216
  get speed(): number;
220
217
  set speed(v: number);
221
- get flyHeight(): number;
222
- set flyHeight(v: number);
223
218
  get x(): number;
224
219
  set x(v: number);
225
220
  get y(): number;
@@ -243,8 +238,6 @@ export declare class Unit extends Handle<junit> {
243
238
  get isInvulnerable(): boolean;
244
239
  get vertexColor(): Color;
245
240
  set vertexColor(v: Color);
246
- get scale(): number;
247
- set scale(v: number);
248
241
  get timeScale(): number;
249
242
  set timeScale(v: number);
250
243
  get collisionSize(): number;
@@ -279,8 +272,6 @@ export declare class Unit extends Handle<junit> {
279
272
  getAbilityRemainingCooldown(abilityId: number): number;
280
273
  startAbilityCooldown(abilityId: number, cooldown: number): void;
281
274
  endAbilityCooldown(abilityId: number): void;
282
- interruptMovement(): void;
283
- interruptAttack(): void;
284
275
  interruptCast(abilityId: number): void;
285
276
  getDistanceTo(target: Unit | Vec2): number;
286
277
  getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
@@ -294,12 +285,13 @@ export declare class Unit extends Handle<junit> {
294
285
  unpauseEx(): void;
295
286
  incrementStunCounter(): void;
296
287
  decrementStunCounter(): void;
288
+ incrementForceStunCounter(): void;
289
+ decrementForceStunCounter(): void;
297
290
  set waygateActive(v: boolean);
298
291
  get waygateActive(): boolean;
299
292
  set waygateDestination(v: Vec2);
300
293
  get waygateDestination(): Vec2;
301
294
  get abilities(): ReadonlyArray<UnitAbility>;
302
- get onUnitInRange(): Record<number, Event<[Unit]>>;
303
295
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
304
296
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
305
297
  get targetAcquiredEvent(): Event;
@@ -318,6 +310,7 @@ export declare class Unit extends Handle<junit> {
318
310
  static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
319
311
  static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
320
312
  static getSelectionOf(player: Player, target?: Unit[]): Unit[];
313
+ static readonly levelChangedEvent: UnitTriggerEvent<[]>;
321
314
  static readonly deathEvent: UnitTriggerEvent<[Unit]>;
322
315
  static readonly onDecay: UnitTriggerEvent<[]>;
323
316
  static readonly onResurrect: InitializingEvent<[Unit], void>;
@@ -375,5 +368,6 @@ export declare class Unit extends Handle<junit> {
375
368
  setField(field: junitstringfield, value: string): boolean;
376
369
  toString(): string;
377
370
  static getBySyncId(syncId: UnitSyncId): Unit | undefined;
371
+ static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
378
372
  }
379
373
  export {};