warscript 0.0.1-dev.eda504c → 0.0.1-dev.ee6e396

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Files changed (70) hide show
  1. package/core/types/player.d.ts +16 -0
  2. package/core/types/player.lua +57 -14
  3. package/core/types/tileCell.d.ts +2 -1
  4. package/core/types/tileCell.lua +5 -0
  5. package/destroyable.d.ts +1 -0
  6. package/destroyable.lua +9 -0
  7. package/engine/behavior.d.ts +10 -2
  8. package/engine/behavior.lua +157 -76
  9. package/engine/behaviour/ability/apply-buff.lua +4 -4
  10. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  11. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  12. package/engine/behaviour/ability.d.ts +6 -1
  13. package/engine/behaviour/ability.lua +31 -1
  14. package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
  15. package/engine/behaviour/unit/stun-immunity.lua +6 -5
  16. package/engine/behaviour/unit.d.ts +7 -3
  17. package/engine/behaviour/unit.lua +101 -24
  18. package/engine/buff.d.ts +19 -4
  19. package/engine/buff.lua +122 -41
  20. package/engine/internal/mechanics/cast-ability.lua +6 -3
  21. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  22. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  23. package/engine/internal/unit/attributes.d.ts +17 -0
  24. package/engine/internal/unit/attributes.lua +46 -0
  25. package/engine/internal/unit/bonus.d.ts +2 -0
  26. package/engine/internal/unit/bonus.lua +10 -0
  27. package/engine/internal/unit/fly-height.d.ts +7 -0
  28. package/engine/internal/unit/fly-height.lua +20 -0
  29. package/engine/internal/unit/interrupts.d.ts +12 -0
  30. package/engine/internal/unit/interrupts.lua +28 -0
  31. package/engine/internal/unit/main-selected.lua +12 -27
  32. package/engine/internal/unit/range-event.d.ts +12 -0
  33. package/engine/internal/unit/range-event.lua +90 -0
  34. package/engine/internal/unit/scale.d.ts +7 -0
  35. package/engine/internal/unit/scale.lua +20 -0
  36. package/engine/internal/unit-missile-launch.lua +16 -6
  37. package/engine/internal/unit.d.ts +13 -19
  38. package/engine/internal/unit.lua +140 -173
  39. package/engine/local-client.d.ts +2 -0
  40. package/engine/local-client.lua +30 -0
  41. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  42. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  43. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  44. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  45. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  46. package/engine/object-data/entry/destructible-type.lua +155 -0
  47. package/engine/object-data/entry/unit-type.d.ts +4 -0
  48. package/engine/object-data/entry/unit-type.lua +76 -32
  49. package/engine/object-field/unit.d.ts +20 -5
  50. package/engine/object-field/unit.lua +61 -0
  51. package/engine/object-field.d.ts +9 -1
  52. package/engine/object-field.lua +265 -122
  53. package/engine/standard/fields/ability.d.ts +2 -2
  54. package/engine/standard/fields/ability.lua +2 -2
  55. package/engine/standard/fields/unit.d.ts +11 -3
  56. package/engine/standard/fields/unit.lua +15 -2
  57. package/engine/synchronization.d.ts +11 -0
  58. package/engine/synchronization.lua +77 -0
  59. package/engine/text-tag.lua +2 -1
  60. package/engine/unit.d.ts +5 -0
  61. package/engine/unit.lua +5 -0
  62. package/net/socket.lua +1 -1
  63. package/objutil/buff.lua +9 -7
  64. package/package.json +2 -2
  65. package/patch-lua.lua +15 -0
  66. package/utility/linked-map.d.ts +34 -0
  67. package/utility/linked-map.lua +101 -0
  68. package/utility/linked-set.d.ts +3 -1
  69. package/utility/linked-set.lua +38 -0
  70. package/utility/records.lua +20 -1
@@ -27,7 +27,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
27
27
  constructorOrTypeIdOrTypeIds,
28
28
  typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
29
29
  polarityOrTypeIdSelectionPolicyOrResistanceType,
30
- ability,
30
+ self,
31
31
  resistanceTypeOrPolarityOrParameters
32
32
  )
33
33
  end
@@ -39,7 +39,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
39
39
  typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
40
40
  polarityOrTypeIdSelectionPolicyOrResistanceType,
41
41
  resistanceTypeOrPolarityOrParameters,
42
- ability,
42
+ self,
43
43
  parametersOrResistanceType
44
44
  )
45
45
  end
@@ -50,7 +50,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
50
50
  typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
51
51
  polarityOrTypeIdSelectionPolicyOrResistanceType,
52
52
  resistanceTypeOrPolarityOrParameters,
53
- ability,
53
+ self,
54
54
  parametersOrResistanceType
55
55
  )
56
56
  end
@@ -62,7 +62,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
62
62
  polarityOrTypeIdSelectionPolicyOrResistanceType,
63
63
  resistanceTypeOrPolarityOrParameters,
64
64
  parametersOrResistanceType,
65
- ability,
65
+ self,
66
66
  parameters
67
67
  )
68
68
  end
@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
14
14
  constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
15
  onImpact(caster: Unit): void;
16
16
  }
17
+ export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
18
+ private readonly polarity?;
19
+ private readonly resistanceType?;
20
+ private readonly includeExpirationTimers?;
21
+ private readonly includeAuras?;
22
+ private readonly autoDispel?;
23
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
24
+ onUnitTargetImpact(_: Unit, target: Unit): void;
25
+ }
@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
25
25
  self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
26
  )
27
27
  end
28
+ ____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
29
+ local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
30
+ RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
31
+ __TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
32
+ function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
33
+ AbilityBehavior.prototype.____constructor(self, ability)
34
+ self.polarity = polarity
35
+ self.resistanceType = resistanceType
36
+ self.includeExpirationTimers = includeExpirationTimers
37
+ self.includeAuras = includeAuras
38
+ self.autoDispel = autoDispel
39
+ end
40
+ function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
41
+ target:removeBuffs(
42
+ self:resolveCurrentAbilityDependentValue(self.polarity),
43
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
44
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
45
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
46
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
47
+ )
48
+ end
28
49
  return ____exports
@@ -1,6 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
4
5
  import { Ability } from "../internal/ability";
5
6
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
7
  import { Widget } from "../../core/types/widget";
@@ -35,6 +36,10 @@ export declare abstract class AbilityBehavior<Parameters extends {
35
36
  ]): void;
36
37
  private static MissileLaunchConfig;
37
38
  private get missileLaunchConfig();
39
+ protected launchMissile(source: Unit, ...args: [
40
+ ...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
41
+ ...parameters: NonNullable<Parameters["missileParameters"]>
42
+ ]): void;
38
43
  protected onCreate(): void;
39
44
  onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
40
45
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
@@ -7,8 +7,9 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
8
  local ____behavior = require("engine.behavior")
9
9
  local Behavior = ____behavior.Behavior
10
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
11
11
  local Unit = ____unit.Unit
12
+ require("engine.internal.unit.ability")
12
13
  local ____ability = require("engine.internal.ability")
13
14
  local Ability = ____ability.Ability
14
15
  local ____effect = require("core.types.effect")
@@ -29,7 +30,14 @@ local ____ability = require("engine.object-field.ability")
29
30
  local AbilityField = ____ability.AbilityField
30
31
  local AbilityLevelField = ____ability.AbilityLevelField
31
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
33
+ local ____missile = require("core.types.missile")
34
+ local Missile = ____missile.Missile
32
35
  local createBehaviorFunctionsByAbilityTypeId = {}
36
+ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
37
+ if success then
38
+ abilityBehavior:onMissileArrival(...)
39
+ end
40
+ end
33
41
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
34
42
  local function createUnitEventListener(key)
35
43
  return function(unit, ability, ...)
@@ -159,6 +167,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
159
167
  )
160
168
  end
161
169
  end
170
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
171
+ if type(xOrWidget) ~= "number" then
172
+ Missile:launch(
173
+ self.missileLaunchConfig,
174
+ source,
175
+ xOrWidget,
176
+ invokeOnMissileArrival,
177
+ self,
178
+ yOrParameter,
179
+ ...
180
+ )
181
+ else
182
+ Missile:launch(
183
+ self.missileLaunchConfig,
184
+ source,
185
+ vec2(xOrWidget, yOrParameter),
186
+ invokeOnMissileArrival,
187
+ self,
188
+ ...
189
+ )
190
+ end
191
+ end
162
192
  function AbilityBehavior.prototype.onCreate(self)
163
193
  end
164
194
  function AbilityBehavior.prototype.onValueChange(self, _value)
@@ -4,16 +4,18 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
8
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
11
13
  additionalAction?: (this: void, unit: Unit) => void;
12
14
  };
13
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
14
- readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
15
- static defaultParameters: StunImmunityUnitBehaviourParameters;
16
- constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
17
19
  protected onDestroy(): Destructor;
18
20
  onDamageReceived(): void;
19
21
  onTargetingAbilityChannelingStart(): void;
@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
15
16
  local ____timer = require("core.types.timer")
16
17
  local Timer = ____timer.Timer
17
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
18
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
19
20
  AbilityType:getAllByBaseIds(map({
20
21
  "AHtb",
21
22
  "AHbh",
@@ -41,11 +42,11 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
41
42
  "ACcb"
42
43
  }, fourCC)),
43
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
44
- )
45
+ ))
45
46
  end)
46
47
  local function process(behavior)
47
48
  local hasRemovedBuffs = false
48
- for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
50
  hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
51
  end
51
52
  if hasRemovedBuffs then
@@ -67,7 +68,7 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
67
68
  if parameters == nil then
68
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
69
70
  end
70
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
71
72
  self.parameters = parameters
72
73
  unit:decrementStunCounter()
73
74
  process(self)
@@ -1,11 +1,11 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
- import type { AbilityBehavior } from "./ability";
8
+ import { AbilityBehavior } from "./ability";
9
9
  import { Event } from "../../event";
10
10
  import { Destructor } from "../../destroyable";
11
11
  import type { Widget } from "../../core/types/widget";
@@ -13,15 +13,17 @@ import { Destructable } from "../../core/types/destructable";
13
13
  import type { Buff } from "../buff";
14
14
  import { UnitBonusType } from "../internal/unit/bonus";
15
15
  import { Player } from "../../core/types/player";
16
+ import { UnitTypeId } from "../object-data/entry/unit-type";
16
17
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
17
18
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
18
19
  readonly sourceAbilityBehavior?: AbilityBehavior;
19
20
  private _bonusIdByBonusType?;
20
- constructor(unit: Unit);
21
+ constructor(unit: Unit, priority?: BehaviorPriority);
21
22
  protected onDestroy(): Destructor;
22
23
  get unit(): Unit;
23
24
  protected getUnitBonus(bonusType: UnitBonusType): number;
24
25
  protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
26
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
25
27
  protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
26
28
  onImmediateOrder(orderId: number): void;
27
29
  onTargetOrder(orderId: number, target: Widget): void;
@@ -49,6 +51,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
49
51
  onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
50
52
  onTargetingAbilityImpact(ability: Ability, source: Unit): void;
51
53
  onBuffGained(buff: Buff): void;
54
+ onBuffLost(buff: Buff): void;
52
55
  onItemDropped(item: Item): void;
53
56
  onItemPickedUp(item: Item): void;
54
57
  onItemUsed(item: Item): void;
@@ -57,4 +60,5 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
57
60
  onKill(target: Unit): void;
58
61
  onDeath(source: Unit | undefined): void;
59
62
  onOwnerChange(previousOwner: Player): void;
63
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
60
64
  }
@@ -21,36 +21,56 @@ local ____bonus = require("engine.internal.unit.bonus")
21
21
  local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
22
22
  local getUnitBonus = ____bonus.getUnitBonus
23
23
  local removeUnitBonus = ____bonus.removeUnitBonus
24
+ local ____linked_2Dmap = require("utility.linked-map")
25
+ local LinkedMap = ____linked_2Dmap.LinkedMap
24
26
  local safeCall = warpack.safeCall
25
- local behaviorsByEvent = {}
26
- local rangeByBehaviorByEvent = {}
27
- local listenerByBehaviorByEvent = {}
28
- local eventsByBehavior = {}
27
+ local createBehaviorFunctionsByUnitTypeId = {}
28
+ local behaviorsByOwningPlayerEvent = {}
29
+ local listenerByBehaviorByOwningPlayerEvent = {}
30
+ local owningPlayerEventsByBehavior = {}
31
+ local behaviorsByInRangeUnitEvent = {}
32
+ local rangeByBehaviorByInRangeUnitEvent = {}
33
+ local listenerByBehaviorByInRangeUnitEvent = {}
34
+ local inRangeUnitEventsByBehavior = {}
29
35
  ____exports.UnitBehavior = __TS__Class()
30
36
  local UnitBehavior = ____exports.UnitBehavior
31
37
  UnitBehavior.name = "UnitBehavior"
32
38
  __TS__ClassExtends(UnitBehavior, Behavior)
33
- function UnitBehavior.prototype.____constructor(self, unit)
34
- Behavior.prototype.____constructor(self, unit)
39
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
40
+ Behavior.prototype.____constructor(self, unit, priority)
35
41
  end
36
42
  function UnitBehavior.prototype.onDestroy(self)
37
- local events = eventsByBehavior[self]
38
- if events ~= nil then
39
- for event in pairs(events) do
40
- local ____opt_0 = behaviorsByEvent[event]
43
+ local owningPlayerEvents = owningPlayerEventsByBehavior[self]
44
+ if owningPlayerEvents ~= nil then
45
+ for event in pairs(owningPlayerEvents) do
46
+ local ____opt_0 = behaviorsByOwningPlayerEvent[event]
41
47
  if ____opt_0 ~= nil then
42
48
  ____opt_0:remove(self)
43
49
  end
44
- local ____opt_2 = rangeByBehaviorByEvent[event]
50
+ local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
45
51
  if ____opt_2 ~= nil then
46
52
  ____opt_2[self] = nil
47
53
  end
48
- local ____opt_4 = listenerByBehaviorByEvent[event]
54
+ end
55
+ owningPlayerEventsByBehavior[self] = nil
56
+ end
57
+ local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
58
+ if inRangeUnitEvents ~= nil then
59
+ for event in pairs(inRangeUnitEvents) do
60
+ local ____opt_4 = behaviorsByInRangeUnitEvent[event]
49
61
  if ____opt_4 ~= nil then
50
- ____opt_4[self] = nil
62
+ ____opt_4:remove(self)
63
+ end
64
+ local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
65
+ if ____opt_6 ~= nil then
66
+ ____opt_6[self] = nil
67
+ end
68
+ local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
69
+ if ____opt_8 ~= nil then
70
+ ____opt_8[self] = nil
51
71
  end
52
72
  end
53
- eventsByBehavior[self] = nil
73
+ inRangeUnitEventsByBehavior[self] = nil
54
74
  end
55
75
  if self._bonusIdByBonusType ~= nil then
56
76
  for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
@@ -60,28 +80,60 @@ function UnitBehavior.prototype.onDestroy(self)
60
80
  return Behavior.prototype.onDestroy(self)
61
81
  end
62
82
  function UnitBehavior.prototype.getUnitBonus(self, bonusType)
63
- local ____opt_6 = self._bonusIdByBonusType
64
- local bonusId = ____opt_6 and ____opt_6[bonusType]
83
+ local ____opt_10 = self._bonusIdByBonusType
84
+ local bonusId = ____opt_10 and ____opt_10:get(bonusType)
65
85
  return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
66
86
  end
67
87
  function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
68
88
  local bonusIdByBonusType = self._bonusIdByBonusType
69
89
  if bonusIdByBonusType == nil then
70
- bonusIdByBonusType = {}
90
+ bonusIdByBonusType = __TS__New(LinkedMap)
71
91
  self._bonusIdByBonusType = bonusIdByBonusType
72
92
  end
73
- bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
93
+ bonusIdByBonusType:put(
94
+ bonusType,
95
+ addOrUpdateOrRemoveUnitBonus(
96
+ self.object,
97
+ bonusType,
98
+ bonusIdByBonusType:get(bonusType),
99
+ value
100
+ )
101
+ )
102
+ end
103
+ function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
104
+ local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
105
+ listenerByBehavior[self] = listener
106
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
107
+ local behaviors = behaviorsByOwningPlayerEvent[event]
108
+ if behaviors == nil then
109
+ event:addListener(function(...)
110
+ local behaviors = behaviorsByOwningPlayerEvent[event]
111
+ if behaviors ~= nil then
112
+ local player = extractPlayer(...)
113
+ if player ~= nil then
114
+ for behavior in pairs(behaviors) do
115
+ if behavior.unit.owner == player then
116
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
117
+ end
118
+ end
119
+ end
120
+ end
121
+ end)
122
+ behaviors = __TS__New(LinkedSet)
123
+ behaviorsByOwningPlayerEvent[event] = behaviors
124
+ end
125
+ behaviors:add(self)
74
126
  end
75
127
  function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
76
- local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
128
+ local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
77
129
  rangeByBehavior[self] = range
78
- local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
130
+ local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
79
131
  listenerByBehavior[self] = listener
80
- getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
81
- local behaviors = behaviorsByEvent[event]
132
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
133
+ local behaviors = behaviorsByInRangeUnitEvent[event]
82
134
  if behaviors == nil then
83
135
  event:addListener(function(...)
84
- local behaviors = behaviorsByEvent[event]
136
+ local behaviors = behaviorsByInRangeUnitEvent[event]
85
137
  if behaviors ~= nil then
86
138
  local unit = extractUnit(...)
87
139
  if unit ~= nil then
@@ -95,7 +147,7 @@ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUni
95
147
  end
96
148
  end)
97
149
  behaviors = __TS__New(LinkedSet)
98
- behaviorsByEvent[event] = behaviors
150
+ behaviorsByInRangeUnitEvent[event] = behaviors
99
151
  end
100
152
  behaviors:add(self)
101
153
  end
@@ -151,6 +203,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
151
203
  end
152
204
  function UnitBehavior.prototype.onBuffGained(self, buff)
153
205
  end
206
+ function UnitBehavior.prototype.onBuffLost(self, buff)
207
+ end
154
208
  function UnitBehavior.prototype.onItemDropped(self, item)
155
209
  end
156
210
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -167,6 +221,21 @@ function UnitBehavior.prototype.onDeath(self, source)
167
221
  end
168
222
  function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
169
223
  end
224
+ function UnitBehavior.bindUnitType(self, unitTypeId, ...)
225
+ local args = {...}
226
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
227
+ if createBehaviorFunctions == nil then
228
+ createBehaviorFunctions = {}
229
+ createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
230
+ end
231
+ createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
232
+ return __TS__New(
233
+ self,
234
+ unit,
235
+ table.unpack(args)
236
+ )
237
+ end
238
+ end
170
239
  __TS__SetDescriptor(
171
240
  UnitBehavior.prototype,
172
241
  "unit",
@@ -282,6 +351,14 @@ __TS__SetDescriptor(
282
351
  ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
283
352
  end)
284
353
  end)(UnitBehavior)
354
+ Unit.onCreate:addListener(function(unit)
355
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
356
+ if createBehaviorFunctions ~= nil then
357
+ for ____, createBehavior in ipairs(createBehaviorFunctions) do
358
+ createBehavior(unit)
359
+ end
360
+ end
361
+ end)
285
362
  Unit.destroyEvent:addListener(function(unit)
286
363
  ____exports.UnitBehavior:forAll(unit, "destroy")
287
364
  end)
package/engine/buff.d.ts CHANGED
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
15
  import { Event } from "../event";
16
+ import { AbilityBehavior } from "./behaviour/ability";
16
17
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
18
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
18
19
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -30,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
30
31
  source?: Unit;
31
32
  behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
32
33
  abilityTypeIds?: Record<AbilityTypeId, {
33
- [numberField: (AbilityNumberField | AbilityNumberLevelField) & symbol]: NumberParameterValueType;
34
- } & {
34
+ readonly fields?: [
35
+ AbilityNumberField | AbilityNumberLevelField,
36
+ NumberParameterValueType
37
+ ][];
35
38
  /** Default `true`. */
36
39
  readonly isButtonVisible?: boolean;
37
40
  /** Default is the level of the source ability or 0 if it is absent. */
@@ -56,6 +59,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
56
59
  armorIncreaseFactor?: NumberParameterValueType;
57
60
  attackSpeedIncreaseFactor?: NumberParameterValueType;
58
61
  movementSpeedIncreaseFactor?: NumberParameterValueType;
62
+ manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
59
63
  evasionProbability?: NumberParameterValueType;
60
64
  missProbability?: NumberParameterValueType;
61
65
  damageFactor?: NumberParameterValueType;
@@ -79,6 +83,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
79
83
  healingOnExpiration?: NumberParameterValueType;
80
84
  killsOnExpiration?: BooleanParameterValueType;
81
85
  explodesOnExpiration?: BooleanParameterValueType;
86
+ abilityCooldownFactor?: NumberParameterValueType;
82
87
  uniqueGroup?: BuffUniqueGroup;
83
88
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
84
89
  declare const enum BuffPropertyKey {
@@ -124,7 +129,9 @@ declare const enum BuffPropertyKey {
124
129
  PROVIDES_INVULNERABILITY = 139,
125
130
  KILLS_ON_EXPIRATION = 140,
126
131
  EXPLODES_ON_EXPIRATION = 141,
127
- MISS_PROBABILITY = 142
132
+ MISS_PROBABILITY = 142,
133
+ ABILITY_COOLDOWN_FACTOR = 143,
134
+ ABILITY_COOLDOWN_MODIFIER = 144
128
135
  }
129
136
  export declare const enum BuffTypeIdSelectionPolicy {
130
137
  LEAST_DURATION = 0
@@ -138,7 +145,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
138
145
  polarity: BuffPolarityParameterType,
139
146
  resistanceType: BuffResistanceTypeParameterType,
140
147
  ...abilityOrParameters: [
141
- ability?: Ability,
148
+ ability?: Ability | AbilityBehavior,
142
149
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
143
150
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
144
151
  ];
@@ -187,6 +194,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
194
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
195
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
196
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
197
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
198
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
190
199
  protected static readonly defaultParameters: BuffParameters;
191
200
  get source(): Unit;
192
201
  readonly typeId: ApplicableBuffTypeId;
@@ -259,9 +268,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
259
268
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
260
269
  get evasionProbability(): number;
261
270
  set evasionProbability(evasionProbability: number);
271
+ get manaRegenerationRateIncreaseFactor(): number;
272
+ set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
262
273
  get duration(): number;
263
274
  get remainingDuration(): number;
264
275
  set remainingDuration(remainingDuration: number);
276
+ get abilityCooldownFactor(): number;
277
+ set abilityCooldownFactor(abilityCooldownFactor: number);
278
+ onAbilityGained(ability: Ability): void;
279
+ onAbilityLost(ability: Ability): void;
265
280
  flashEffect(...parameters: [
266
281
  ...widgetOrXY: [] | [Widget] | [x: number, x: number],
267
282
  ...parametersOrDuration: [] | [EffectParameters] | [number]