warscript 0.0.1-dev.ed60fea → 0.0.1-dev.effa673

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (89) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +1 -3
  4. package/core/types/effect.lua +26 -29
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +94 -24
  7. package/core/util.lua +6 -1
  8. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  9. package/engine/behaviour/ability/apply-buff.lua +32 -0
  10. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  11. package/engine/behaviour/ability/damage.d.ts +3 -0
  12. package/engine/behaviour/ability/damage.lua +2 -2
  13. package/engine/behaviour/ability.d.ts +7 -2
  14. package/engine/behaviour/ability.lua +34 -7
  15. package/engine/behaviour/unit.d.ts +2 -0
  16. package/engine/buff.d.ts +56 -41
  17. package/engine/buff.lua +295 -228
  18. package/engine/internal/ability.lua +0 -2
  19. package/engine/internal/item/ability.lua +19 -3
  20. package/engine/internal/item.d.ts +2 -2
  21. package/engine/internal/item.lua +56 -25
  22. package/engine/internal/mechanics/ability-duration.lua +1 -1
  23. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  24. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  25. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  26. package/engine/internal/object-data/evasion-probability.lua +16 -0
  27. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  28. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  29. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  30. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  31. package/engine/internal/unit/bonus.d.ts +2 -0
  32. package/engine/internal/unit/bonus.lua +17 -0
  33. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  34. package/engine/internal/unit/ignore-events-items.lua +5 -0
  35. package/engine/internal/unit/item.lua +3 -4
  36. package/engine/internal/unit.d.ts +7 -1
  37. package/engine/internal/unit.lua +28 -8
  38. package/engine/lightning.d.ts +12 -5
  39. package/engine/lightning.lua +48 -14
  40. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  41. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  42. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  43. package/engine/object-data/auxiliary/attachment-preset.lua +2 -2
  44. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  45. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  46. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  47. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  48. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  49. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  50. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  51. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  52. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  53. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  54. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  55. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  56. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  57. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  58. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  59. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  60. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  61. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  62. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  63. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  64. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  65. package/engine/object-data/entry/ability-type/web.lua +52 -0
  66. package/engine/object-data/entry/ability-type.d.ts +19 -17
  67. package/engine/object-data/entry/ability-type.lua +74 -21
  68. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  69. package/engine/object-data/entry/buff-type.d.ts +1 -1
  70. package/engine/object-data/entry/buff-type.lua +2 -2
  71. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  72. package/engine/object-data/entry/item-type.d.ts +1 -1
  73. package/engine/object-data/entry/item-type.lua +4 -4
  74. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  75. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  76. package/engine/object-data/entry/sound-preset.lua +140 -0
  77. package/engine/object-data/entry/unit-type.d.ts +8 -1
  78. package/engine/object-data/entry/unit-type.lua +61 -8
  79. package/engine/object-data/entry/upgrade.d.ts +1 -1
  80. package/engine/object-data/entry/upgrade.lua +4 -4
  81. package/engine/object-data/entry.d.ts +16 -14
  82. package/engine/object-data/entry.lua +60 -32
  83. package/engine/standard/entries/sound-preset.d.ts +10 -0
  84. package/engine/standard/entries/sound-preset.lua +10 -0
  85. package/engine/unit.d.ts +1 -0
  86. package/engine/unit.lua +1 -0
  87. package/objutil/unit.lua +8 -0
  88. package/package.json +2 -2
  89. package/utility/reflection.lua +11 -7
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
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  import { UnitBehavior } from "./behaviour/unit";
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  import type { Widget } from "../core/types/widget";
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  import { Destructor } from "../destroyable";
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+ import { Event } from "../event";
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  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
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  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
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  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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  armorIncreaseFactor?: NumberParameterValueType;
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  attackSpeedIncreaseFactor?: NumberParameterValueType;
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  movementSpeedIncreaseFactor?: NumberParameterValueType;
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+ evasionProbability?: NumberParameterValueType;
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+ missProbability?: NumberParameterValueType;
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  damageFactor?: NumberParameterValueType;
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  receivedDamageFactor?: NumberParameterValueType;
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  receivedMagicDamageFactor?: NumberParameterValueType;
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  durationIncreaseOnAutoAttack?: NumberParameterValueType;
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  maximumRemainingDuration?: NumberParameterValueType;
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  maximumDuration?: NumberParameterValueType;
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+ turnsIntoGhost?: BooleanParameterValueType;
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  stuns?: BooleanParameterValueType;
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  ignoresStunImmunity?: BooleanParameterValueType;
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  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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  uniqueGroup?: BuffUniqueGroup;
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  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
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  declare const enum BuffPropertyKey {
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- UNIT = 100,
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- SOURCE = 101,
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- DURATION = 102,
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- UNIQUE_GROUP = 103,
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- EFFECT_MODEL_PATH = 104,
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- SPECIAL_EFFECT_MODEL_PATH = 105,
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- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
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- MAXIMUM_DURATION = 107,
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- MAXIMUM_REMAINING_DURATION = 108,
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- DAMAGE_OVER_DURATION = 109,
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- DAMAGE_PER_INTERVAL = 110,
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- DAMAGE_INTERVAL = 111,
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- REMAINING_DAMAGE_OVER_DURATION = 112,
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- DAMAGE_INTERVAL_TIMER = 113,
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- HEALING_OVER_DURATION = 114,
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- HEALING_PER_INTERVAL = 115,
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- HEALING_INTERVAL = 116,
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- REMAINING_HEALING_OVER_DURATION = 117,
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- HEALING_INTERVAL_TIMER = 118,
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- DAMAGE_ON_EXPIRATION = 119,
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- HEALING_ON_EXPIRATION = 120,
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- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
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- DAMAGE_UPON_DEATH = 122,
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- DAMAGE_UPON_DEATH_RANGE = 123,
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- MEDIUM_DAMAGE_UPON_DEATH = 124,
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- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
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- SMALL_DAMAGE_UPON_DEATH = 126,
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- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
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- AUTO_ATTACK_COUNT = 128,
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- MAXIMUM_AUTO_ATTACK_COUNT = 129,
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- DAMAGE_DEALT_EVENT_COUNT = 130,
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- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
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- DAMAGE_RECEIVED_EVENT_COUNT = 132,
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- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
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- STUNS = 134,
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- IGNORES_STUN_IMMUNITY = 135,
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- DISABLES_AUTO_ATTACK = 136,
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- PROVIDES_INVULNERABILITY = 137,
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- KILLS_ON_EXPIRATION = 138,
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- EXPLODES_ON_EXPIRATION = 139
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+ STATE = 100,
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+ UNIT = 101,
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+ SOURCE = 102,
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+ DURATION = 103,
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+ UNIQUE_GROUP = 104,
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+ EFFECT_MODEL_PATH = 105,
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+ SPECIAL_EFFECT_MODEL_PATH = 106,
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+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
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+ MAXIMUM_DURATION = 108,
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+ MAXIMUM_REMAINING_DURATION = 109,
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+ DAMAGE_OVER_DURATION = 110,
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+ DAMAGE_PER_INTERVAL = 111,
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+ DAMAGE_INTERVAL = 112,
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+ REMAINING_DAMAGE_OVER_DURATION = 113,
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+ DAMAGE_INTERVAL_TIMER = 114,
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+ HEALING_OVER_DURATION = 115,
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+ HEALING_PER_INTERVAL = 116,
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+ HEALING_INTERVAL = 117,
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+ REMAINING_HEALING_OVER_DURATION = 118,
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+ HEALING_INTERVAL_TIMER = 119,
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+ DAMAGE_ON_EXPIRATION = 120,
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+ HEALING_ON_EXPIRATION = 121,
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+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
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+ DAMAGE_UPON_DEATH = 123,
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+ DAMAGE_UPON_DEATH_RANGE = 124,
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+ MEDIUM_DAMAGE_UPON_DEATH = 125,
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+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
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+ SMALL_DAMAGE_UPON_DEATH = 127,
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+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
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+ AUTO_ATTACK_COUNT = 129,
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+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
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+ DAMAGE_DEALT_EVENT_COUNT = 131,
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+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
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+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
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+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
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+ TURNS_INTO_GHOST = 135,
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+ STUNS = 136,
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+ IGNORES_STUN_IMMUNITY = 137,
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+ DISABLES_AUTO_ATTACK = 138,
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+ PROVIDES_INVULNERABILITY = 139,
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+ KILLS_ON_EXPIRATION = 140,
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+ EXPLODES_ON_EXPIRATION = 141,
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+ MISS_PROBABILITY = 142
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  }
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  export declare const enum BuffTypeIdSelectionPolicy {
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  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
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  polarity: BuffPolarityParameterType,
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  resistanceType: BuffResistanceTypeParameterType,
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  ...abilityOrParameters: [
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- ability: Ability,
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+ ability?: Ability,
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  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
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  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
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  ];
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  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
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  private _unit;
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  protected readonly __additionalParametersBrand?: AdditionalParameters;
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+ private [BuffPropertyKey.STATE];
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  private [BuffPropertyKey.UNIT];
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  private [BuffPropertyKey.SOURCE]?;
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  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
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  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
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  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
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+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
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  private [BuffPropertyKey.STUNS]?;
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  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
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  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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  private readonly _level?;
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  private readonly _spellStealPriority?;
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  private readonly _learnLevelMinimum?;
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+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
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  private _bonusIdByBonusType?;
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  private readonly _abilityTypeIds?;
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  private _behaviors?;
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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  set receivedDamageFactor(receivedDamageFactor: number);
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  get armorIncrease(): number;
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  set armorIncrease(armorIncrease: number);
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+ get turnsIntoGhost(): boolean;
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+ set turnsIntoGhost(turnsIntoGhost: boolean);
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  get stuns(): boolean;
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  set stuns(stuns: boolean);
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  get ignoresStunImmunity(): boolean;
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
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  get movementSpeedIncreaseFactor(): number;
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  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
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+ get evasionProbability(): number;
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+ set evasionProbability(evasionProbability: number);
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  get duration(): number;
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  get remainingDuration(): number;
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  set remainingDuration(remainingDuration: number);
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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  onDeath(source: Unit | undefined): void;
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  onDamageDealt(target: Unit, event: DamageEvent): void;
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  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
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  }
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  export {};