warscript 0.0.1-dev.ed60fea → 0.0.1-dev.ee6f224
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +8 -7
- package/engine/internal/item.lua +153 -51
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +63 -1
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +33 -10
- package/engine/internal/unit.lua +274 -113
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +82 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
|
@@ -7,21 +7,14 @@ local ____player = require("core.types.player")
|
|
|
7
7
|
local Player = ____player.Player
|
|
8
8
|
local ____dummy = require("objutil.dummy")
|
|
9
9
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
10
|
+
local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
11
|
+
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
12
|
+
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
13
|
+
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
10
14
|
local createUnit = CreateUnit
|
|
11
15
|
local getOwningPlayer = GetOwningPlayer
|
|
12
16
|
local showUnit = ShowUnit
|
|
13
17
|
local unitDamageTarget = UnitDamageTarget
|
|
14
|
-
____exports.AttackType = {}
|
|
15
|
-
local AttackType = ____exports.AttackType
|
|
16
|
-
do
|
|
17
|
-
AttackType.SPELL = ATTACK_TYPE_NORMAL
|
|
18
|
-
AttackType.NORMAL = ATTACK_TYPE_MELEE
|
|
19
|
-
AttackType.PIERCE = ATTACK_TYPE_PIERCE
|
|
20
|
-
AttackType.SIEGE = ATTACK_TYPE_SIEGE
|
|
21
|
-
AttackType.MAGIC = ATTACK_TYPE_MAGIC
|
|
22
|
-
AttackType.CHAOS = ATTACK_TYPE_CHAOS
|
|
23
|
-
AttackType.HERO = ATTACK_TYPE_HERO
|
|
24
|
-
end
|
|
25
18
|
____exports.DamageType = {}
|
|
26
19
|
local DamageType = ____exports.DamageType
|
|
27
20
|
do
|
|
@@ -88,7 +81,7 @@ for ____, player in ipairs(Player.all) do
|
|
|
88
81
|
showUnit(dummy, false)
|
|
89
82
|
dummies[player] = dummy
|
|
90
83
|
end
|
|
91
|
-
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType)
|
|
84
|
+
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType, metadata)
|
|
92
85
|
if attack == nil then
|
|
93
86
|
attack = false
|
|
94
87
|
end
|
|
@@ -96,7 +89,7 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
96
89
|
ranged = false
|
|
97
90
|
end
|
|
98
91
|
if attackType == nil then
|
|
99
|
-
attackType =
|
|
92
|
+
attackType = 0
|
|
100
93
|
end
|
|
101
94
|
if damageType == nil then
|
|
102
95
|
damageType = ____exports.DamageType.MAGIC
|
|
@@ -109,13 +102,16 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
109
102
|
if not getOwningPlayer(handle) then
|
|
110
103
|
handle = dummies[__TS__InstanceOf(target, Unit) and target.owner or (self._owner or Player.neutralAggressive)]
|
|
111
104
|
end
|
|
105
|
+
if __TS__InstanceOf(target, Unit) then
|
|
106
|
+
damageMetadataByTarget[target] = metadata
|
|
107
|
+
end
|
|
112
108
|
return unitDamageTarget(
|
|
113
109
|
handle,
|
|
114
110
|
targetHandle,
|
|
115
111
|
amount,
|
|
116
112
|
attack,
|
|
117
113
|
ranged,
|
|
118
|
-
attackType,
|
|
114
|
+
attackTypeToNative(attackType),
|
|
119
115
|
damageType,
|
|
120
116
|
weaponType
|
|
121
117
|
)
|
|
@@ -6,7 +6,6 @@ local ____exports = {}
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ____unit_2Bdamage = require("engine.internal.unit+damage")
|
|
9
|
-
local AttackType = ____unit_2Bdamage.AttackType
|
|
10
9
|
local DamageType = ____unit_2Bdamage.DamageType
|
|
11
10
|
local ____event = require("event")
|
|
12
11
|
local Event = ____event.Event
|
|
@@ -33,7 +32,7 @@ local spellStealEventStack = {}
|
|
|
33
32
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
34
33
|
if event.amount == 0 and source ~= nil then
|
|
35
34
|
local count = countByUnit[source] or 0
|
|
36
|
-
if count > 0 and event.attackType ==
|
|
35
|
+
if count > 0 and event.attackType == 0 then
|
|
37
36
|
if event.damageType == DamageType.UNKNOWN then
|
|
38
37
|
spellStealEventStack[#spellStealEventStack + 1] = {
|
|
39
38
|
sourceBuffIds = source.buffIds,
|
|
@@ -9,6 +9,8 @@ local ____timer = require("core.types.timer")
|
|
|
9
9
|
local Timer = ____timer.Timer
|
|
10
10
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
11
11
|
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
12
|
+
local ____math = require("math")
|
|
13
|
+
local min = ____math.min
|
|
12
14
|
local autoAttackFinishEvent = __TS__New(Event)
|
|
13
15
|
rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
|
|
14
16
|
local eventTimerByUnit = {}
|
|
@@ -44,8 +46,13 @@ local function timerCallback(source, target)
|
|
|
44
46
|
Event.invoke(autoAttackFinishEvent, source, target)
|
|
45
47
|
end
|
|
46
48
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
47
|
-
local attackPoint = source.
|
|
48
|
-
local timer = Timer:simple(
|
|
49
|
+
local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
|
|
50
|
+
local timer = Timer:simple(
|
|
51
|
+
attackPoint + min(0.001, attackPoint / 2),
|
|
52
|
+
timerCallback,
|
|
53
|
+
source,
|
|
54
|
+
target
|
|
55
|
+
)
|
|
49
56
|
eventTimerByUnit[source] = timer
|
|
50
57
|
end)
|
|
51
58
|
return ____exports
|
|
@@ -11,6 +11,10 @@ import { Ability, UnitAbility } from "./ability";
|
|
|
11
11
|
import { Widget } from "../../core/types/widget";
|
|
12
12
|
import type { UnitTypeId } from "../object-data/entry/unit-type";
|
|
13
13
|
import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
14
|
+
import { MovementType } from "../object-data/auxiliary/movement-type";
|
|
15
|
+
import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
|
|
16
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
17
|
+
import { AttributesHolder } from "../../attributes";
|
|
14
18
|
export type UnitClassification = junittype;
|
|
15
19
|
export declare namespace UnitClassification {
|
|
16
20
|
const STRUCTURE: junittype;
|
|
@@ -19,6 +23,7 @@ export declare namespace UnitClassification {
|
|
|
19
23
|
const GROUND: junittype;
|
|
20
24
|
const SUMMONED: junittype;
|
|
21
25
|
const MECHANICAL: junittype;
|
|
26
|
+
const WORKER: junittype;
|
|
22
27
|
const ANCIENT: junittype;
|
|
23
28
|
const SUICIDAL: junittype;
|
|
24
29
|
const TAUREN: junittype;
|
|
@@ -36,15 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
|
|
|
36
41
|
readonly [id: number]: Event<[Unit, Ability, ...T]>;
|
|
37
42
|
};
|
|
38
43
|
type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
|
|
39
|
-
export interface DamagingEvent {
|
|
44
|
+
export interface DamagingEvent extends AttributesHolder {
|
|
40
45
|
amount: number;
|
|
41
|
-
attackType:
|
|
46
|
+
attackType: AttackType;
|
|
42
47
|
damageType: jdamagetype;
|
|
43
48
|
weaponType: jweapontype;
|
|
49
|
+
metadata: unknown;
|
|
44
50
|
readonly isAttack: boolean;
|
|
45
51
|
readonly originalAmount: number;
|
|
52
|
+
readonly originalMetadata: unknown;
|
|
53
|
+
preventRetaliation(this: DamagingEvent): void;
|
|
46
54
|
}
|
|
47
|
-
export type DamageEvent = DamagingEvent & {
|
|
55
|
+
export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
|
|
48
56
|
preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
|
|
49
57
|
};
|
|
50
58
|
export type AttackDamageEvent = DamagingEvent & {
|
|
@@ -76,6 +84,8 @@ export declare class UnitWeapon {
|
|
|
76
84
|
set cooldown(cooldown: number);
|
|
77
85
|
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
78
86
|
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
87
|
+
get allowedTargetCombatClassifications(): CombatClassifications;
|
|
88
|
+
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
|
|
79
89
|
get damageBase(): number;
|
|
80
90
|
set damageBase(damageBase: number);
|
|
81
91
|
get damageDiceCount(): number;
|
|
@@ -100,7 +110,9 @@ declare const enum UnitPropertyKey {
|
|
|
100
110
|
DELAY_HEALTH_CHECKS_COUNTER = 103,
|
|
101
111
|
DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
|
|
102
112
|
PREVENT_DEATH_HEALTH_BONUS = 105,
|
|
103
|
-
IS_TEAM_GLOW_HIDDEN = 106
|
|
113
|
+
IS_TEAM_GLOW_HIDDEN = 106,
|
|
114
|
+
LAST_X = 107,
|
|
115
|
+
LAST_Y = 108
|
|
104
116
|
}
|
|
105
117
|
export type UnitSyncId = number & {
|
|
106
118
|
readonly __unitSyncId: unique symbol;
|
|
@@ -113,6 +125,8 @@ export declare class Unit extends Handle<junit> {
|
|
|
113
125
|
private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
|
|
114
126
|
private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
|
|
115
127
|
private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
|
|
128
|
+
private [UnitPropertyKey.LAST_X]?;
|
|
129
|
+
private [UnitPropertyKey.LAST_Y]?;
|
|
116
130
|
private _owner?;
|
|
117
131
|
private _timeScale?;
|
|
118
132
|
private events?;
|
|
@@ -133,6 +147,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
133
147
|
get isAlive(): boolean;
|
|
134
148
|
get isDead(): boolean;
|
|
135
149
|
get isIllusion(): boolean;
|
|
150
|
+
get isStunned(): boolean;
|
|
136
151
|
get combatClassifications(): CombatClassifications;
|
|
137
152
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
138
153
|
hasCombatClassification(combatClassification: CombatClassification): boolean;
|
|
@@ -145,16 +160,19 @@ export declare class Unit extends Handle<junit> {
|
|
|
145
160
|
isInRangeOf(unit: Unit, range: number): boolean;
|
|
146
161
|
isAllyOf(unit: Unit): boolean;
|
|
147
162
|
isEnemyOf(unit: Unit): boolean;
|
|
148
|
-
playAnimation(animation: string, rarity?: jraritycontrol): void;
|
|
149
|
-
|
|
163
|
+
playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
|
|
164
|
+
resetAnimation(): void;
|
|
150
165
|
queueAnimation(animation: string): void;
|
|
151
166
|
get weapons(): [UnitWeapon, UnitWeapon];
|
|
152
167
|
get firstWeapon(): UnitWeapon;
|
|
153
168
|
get secondWeapon(): UnitWeapon;
|
|
169
|
+
chooseWeapon(target: Unit): UnitWeapon | undefined;
|
|
154
170
|
get level(): number;
|
|
155
171
|
set level(v: number);
|
|
156
172
|
get xp(): number;
|
|
157
173
|
set xp(v: number);
|
|
174
|
+
get primaryAttribute(): UnitAttribute;
|
|
175
|
+
set primaryAttribute(primaryAttribute: UnitAttribute);
|
|
158
176
|
get strengthBase(): number;
|
|
159
177
|
set strengthBase(strengthBase: number);
|
|
160
178
|
get strengthBonus(): number;
|
|
@@ -229,6 +247,8 @@ export declare class Unit extends Handle<junit> {
|
|
|
229
247
|
set timeScale(v: number);
|
|
230
248
|
get collisionSize(): number;
|
|
231
249
|
get pathingCollisionRange(): number;
|
|
250
|
+
get movementType(): MovementType;
|
|
251
|
+
set movementType(movementType: MovementType);
|
|
232
252
|
set pathing(v: boolean);
|
|
233
253
|
isSelected(player: Player): boolean;
|
|
234
254
|
explode(): void;
|
|
@@ -246,17 +266,18 @@ export declare class Unit extends Handle<junit> {
|
|
|
246
266
|
dropItemTarget(item: Item, target: Widget): boolean;
|
|
247
267
|
dropItemSlot(item: Item, slot: number): boolean;
|
|
248
268
|
itemInSlot(slot: number): Item | null;
|
|
249
|
-
addAbility(abilityId: number): UnitAbility |
|
|
269
|
+
addAbility(abilityId: number): UnitAbility | undefined;
|
|
250
270
|
makeAbilityPermanent(abilityId: number, permanent: true): boolean;
|
|
251
271
|
setAbilityLevel(abilityId: number, level: number): number;
|
|
252
272
|
getAbilityLevel(abilityId: number): number;
|
|
253
273
|
hasAbility(abilityId: number): boolean;
|
|
254
|
-
|
|
255
|
-
removeAbility(
|
|
274
|
+
getAbility(abilityId: number): UnitAbility | undefined;
|
|
275
|
+
removeAbility(abilityTypeId: number): boolean;
|
|
256
276
|
hideAbility(abilityId: number, flag: boolean): void;
|
|
257
277
|
getAbilityRemainingCooldown(abilityId: number): number;
|
|
258
278
|
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
259
279
|
endAbilityCooldown(abilityId: number): void;
|
|
280
|
+
interruptMovement(): void;
|
|
260
281
|
interruptAttack(): void;
|
|
261
282
|
interruptCast(abilityId: number): void;
|
|
262
283
|
getDistanceTo(target: Unit | Vec2): number;
|
|
@@ -279,6 +300,7 @@ export declare class Unit extends Handle<junit> {
|
|
|
279
300
|
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
280
301
|
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
281
302
|
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
303
|
+
get targetAcquiredEvent(): Event;
|
|
282
304
|
get onSelect(): Event;
|
|
283
305
|
get onDeselect(): Event;
|
|
284
306
|
get onImmediateOrder(): Event<[number]>;
|
|
@@ -331,7 +353,8 @@ export declare class Unit extends Handle<junit> {
|
|
|
331
353
|
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
|
|
332
354
|
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
|
|
333
355
|
static itemUsedEvent: UnitTriggerEvent<[Item]>;
|
|
334
|
-
static itemStackedEvent: UnitTriggerEvent<[Item]>;
|
|
356
|
+
static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
|
|
357
|
+
static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
|
|
335
358
|
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
|
|
336
359
|
static get itemMoveOrderEvent(): Event<[
|
|
337
360
|
unit: Unit,
|