warscript 0.0.1-dev.ea69747 → 0.0.1-dev.eb6b18a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (249) hide show
  1. package/attributes.d.ts +17 -0
  2. package/attributes.lua +23 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +93 -1
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/handle.d.ts +2 -1
  13. package/core/types/handle.lua +5 -0
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/missile.d.ts +2 -2
  16. package/core/types/missile.lua +8 -2
  17. package/core/types/sound.d.ts +17 -24
  18. package/core/types/sound.lua +99 -24
  19. package/core/types/timer.d.ts +6 -7
  20. package/core/types/timer.lua +18 -21
  21. package/core/types/unit.lua +8 -0
  22. package/core/util.d.ts +1 -1
  23. package/core/util.lua +18 -1
  24. package/decl/index.d.ts +1 -0
  25. package/decl/native.d.ts +840 -786
  26. package/engine/ability.d.ts +1 -1
  27. package/engine/behavior.d.ts +10 -10
  28. package/engine/behavior.lua +6 -6
  29. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  30. package/engine/behaviour/ability/always-enabled.lua +31 -0
  31. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  32. package/engine/behaviour/ability/apply-buff.lua +32 -0
  33. package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +32 -9
  35. package/engine/behaviour/ability/damage.d.ts +39 -11
  36. package/engine/behaviour/ability/damage.lua +83 -37
  37. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  38. package/engine/behaviour/ability/emulate-impact.lua +42 -0
  39. package/engine/behaviour/ability/heal.d.ts +33 -6
  40. package/engine/behaviour/ability/heal.lua +89 -10
  41. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  42. package/engine/behaviour/ability/instant-impact.lua +4 -15
  43. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  44. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  45. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  46. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  47. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  48. package/engine/behaviour/ability/restore-mana.lua +29 -0
  49. package/engine/behaviour/ability.d.ts +27 -4
  50. package/engine/behaviour/ability.lua +152 -26
  51. package/engine/behaviour/unit/stun-immunity.d.ts +5 -4
  52. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  53. package/engine/behaviour/unit.d.ts +34 -2
  54. package/engine/behaviour/unit.lua +181 -0
  55. package/engine/buff.d.ts +103 -41
  56. package/engine/buff.lua +465 -212
  57. package/engine/game-map.d.ts +7 -0
  58. package/engine/game-map.lua +32 -0
  59. package/engine/internal/ability.d.ts +21 -14
  60. package/engine/internal/ability.lua +97 -76
  61. package/engine/internal/item/ability.lua +112 -4
  62. package/engine/internal/item+owner.lua +2 -2
  63. package/engine/internal/item.d.ts +7 -4
  64. package/engine/internal/item.lua +131 -28
  65. package/engine/internal/mechanics/ability-duration.d.ts +1 -3
  66. package/engine/internal/mechanics/ability-duration.lua +3 -1
  67. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  68. package/engine/internal/mechanics/cast-ability.lua +86 -0
  69. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  70. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  71. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  72. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  73. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  74. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  75. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  76. package/engine/internal/object-data/evasion-probability.lua +16 -0
  77. package/engine/internal/unit/ability.d.ts +45 -1
  78. package/engine/internal/unit/ability.lua +98 -14
  79. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  80. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  81. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  82. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  83. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  84. package/engine/internal/unit/allowed-targets.lua +9 -1
  85. package/engine/internal/unit/bonus.d.ts +11 -8
  86. package/engine/internal/unit/bonus.lua +23 -1
  87. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  88. package/engine/internal/unit/detach-missiles.lua +30 -0
  89. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  90. package/engine/internal/unit/ignore-events-items.lua +5 -0
  91. package/engine/internal/unit/item.d.ts +24 -0
  92. package/engine/internal/unit/item.lua +78 -0
  93. package/engine/internal/unit/main-selected.d.ts +13 -0
  94. package/engine/internal/unit/main-selected.lua +51 -0
  95. package/engine/internal/unit/order.d.ts +20 -0
  96. package/engine/internal/unit/order.lua +136 -0
  97. package/engine/internal/unit+ability.lua +2 -2
  98. package/engine/internal/unit+damage.d.ts +2 -11
  99. package/engine/internal/unit+damage.lua +10 -14
  100. package/engine/internal/unit+spellSteal.lua +1 -2
  101. package/engine/internal/unit+transport.lua +4 -10
  102. package/engine/internal/unit-missile-launch.lua +25 -6
  103. package/engine/internal/unit.d.ts +85 -19
  104. package/engine/internal/unit.lua +555 -167
  105. package/engine/internal/utility.lua +12 -0
  106. package/engine/lightning.d.ts +12 -5
  107. package/engine/lightning.lua +48 -14
  108. package/engine/local-client.d.ts +7 -2
  109. package/engine/local-client.lua +82 -0
  110. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  111. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  112. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  113. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  114. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  115. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  116. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  117. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  118. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  119. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  120. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  121. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  122. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  123. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  124. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  125. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  126. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  127. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  128. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  129. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  130. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  131. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  132. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  133. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  134. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  135. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  136. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +4 -4
  137. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  138. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  139. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  140. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  141. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  142. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  143. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  144. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  145. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  146. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  147. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  148. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  149. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  150. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  151. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  152. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  153. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  154. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  155. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  156. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  157. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  158. package/engine/object-data/entry/ability-type/web.lua +52 -0
  159. package/engine/object-data/entry/ability-type.d.ts +20 -18
  160. package/engine/object-data/entry/ability-type.lua +90 -33
  161. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  162. package/engine/object-data/entry/buff-type/applicable.lua +39 -102
  163. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  164. package/engine/object-data/entry/buff-type.d.ts +6 -13
  165. package/engine/object-data/entry/buff-type.lua +13 -29
  166. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  167. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  168. package/engine/object-data/entry/item-type.d.ts +15 -2
  169. package/engine/object-data/entry/item-type.lua +93 -2
  170. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  171. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  172. package/engine/object-data/entry/sound-preset.lua +140 -0
  173. package/engine/object-data/entry/unit-type.d.ts +50 -3
  174. package/engine/object-data/entry/unit-type.lua +452 -61
  175. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  176. package/engine/object-data/entry/upgrade.d.ts +1 -2
  177. package/engine/object-data/entry/upgrade.lua +4 -4
  178. package/engine/object-data/entry.d.ts +18 -17
  179. package/engine/object-data/entry.lua +60 -32
  180. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  181. package/engine/object-field/ability.d.ts +33 -8
  182. package/engine/object-field/ability.lua +60 -1
  183. package/engine/object-field/unit.d.ts +50 -2
  184. package/engine/object-field/unit.lua +186 -4
  185. package/engine/object-field.d.ts +21 -8
  186. package/engine/object-field.lua +221 -97
  187. package/engine/random.d.ts +1 -0
  188. package/engine/random.lua +9 -0
  189. package/engine/standard/entries/buff-type.d.ts +3 -0
  190. package/engine/standard/entries/buff-type.lua +3 -0
  191. package/engine/standard/entries/sound-preset.d.ts +10 -0
  192. package/engine/standard/entries/sound-preset.lua +10 -0
  193. package/engine/standard/entries/unit-type.d.ts +42 -1
  194. package/engine/standard/entries/unit-type.lua +42 -1
  195. package/engine/standard/fields/ability.d.ts +3 -1
  196. package/engine/standard/fields/ability.lua +3 -1
  197. package/engine/standard/fields/unit.d.ts +3 -0
  198. package/engine/standard/fields/unit.lua +5 -0
  199. package/engine/text-tag.d.ts +36 -2
  200. package/engine/text-tag.lua +175 -10
  201. package/engine/unit.d.ts +5 -0
  202. package/engine/unit.lua +14 -2
  203. package/event.d.ts +2 -3
  204. package/event.lua +9 -5
  205. package/exception.d.ts +2 -0
  206. package/exception.lua +4 -0
  207. package/global/vec2.lua +1 -0
  208. package/index.d.ts +1 -0
  209. package/index.lua +1 -0
  210. package/lualib_bundle.lua +146 -42
  211. package/math/vec2.d.ts +2 -9
  212. package/math.d.ts +0 -2
  213. package/net/socket.d.ts +7 -1
  214. package/net/socket.lua +45 -4
  215. package/network.d.ts +1 -0
  216. package/network.lua +3 -2
  217. package/objutil/ability.d.ts +0 -1
  218. package/objutil/buff.d.ts +0 -1
  219. package/objutil/buff.lua +2 -3
  220. package/objutil/object.d.ts +0 -1
  221. package/objutil/unit.d.ts +0 -1
  222. package/objutil/unit.lua +8 -0
  223. package/package.json +13 -14
  224. package/patch-lua.d.ts +0 -0
  225. package/patch-lua.lua +10 -0
  226. package/property.d.ts +55 -0
  227. package/property.lua +374 -0
  228. package/string.d.ts +30 -0
  229. package/string.lua +14 -0
  230. package/util/stream.d.ts +0 -1
  231. package/utility/arrays.d.ts +13 -6
  232. package/utility/arrays.lua +41 -4
  233. package/utility/bit-set.d.ts +0 -2
  234. package/utility/functions.d.ts +1 -0
  235. package/utility/functions.lua +1 -0
  236. package/utility/lazy.d.ts +2 -0
  237. package/utility/lazy.lua +14 -0
  238. package/utility/linked-set.d.ts +32 -9
  239. package/utility/linked-set.lua +24 -2
  240. package/utility/lua-maps.d.ts +5 -2
  241. package/utility/lua-maps.lua +20 -0
  242. package/utility/lua-sets.d.ts +2 -2
  243. package/utility/lua-sets.lua +3 -0
  244. package/utility/reflection.lua +11 -7
  245. package/utility/types.d.ts +3 -2
  246. package/core/mapbounds.d.ts +0 -8
  247. package/core/mapbounds.lua +0 -12
  248. package/core/types/order.d.ts +0 -25
  249. package/core/types/order.lua +0 -55
@@ -1,15 +1,63 @@
1
1
  /** @noSelfInFile */
2
2
  import { Unit } from "../internal/unit";
3
- import { ObjectField } from "../object-field";
3
+ import { ObjectField, ObjectLevelField, ObjectLevelFieldValueChangeEvent, ReadonlyObjectLevelFieldType } from "../object-field";
4
4
  import { UnitType, UnitTypeId } from "../object-data/entry/unit-type";
5
+ import { ReadonlyNonEmptyLinkedSet } from "../../utility/linked-set";
6
+ import { AttackType } from "../object-data/auxiliary/attack-type";
5
7
  export declare abstract class UnitField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = any> extends ObjectField<UnitType, Unit, ValueType, NativeFieldType> {
6
8
  protected get instanceClass(): typeof Unit;
7
9
  protected getObjectDataEntryId(instance: Unit): UnitTypeId;
10
+ protected hasNativeFieldValue(): boolean;
11
+ }
12
+ export declare class UnitBooleanField extends UnitField<boolean, junitbooleanfield> {
13
+ protected get defaultValue(): boolean;
14
+ protected getNativeFieldById(id: number): junitbooleanfield;
15
+ protected getNativeFieldValue(instance: Unit): boolean;
16
+ protected setNativeFieldValue(instance: Unit, value: boolean): boolean;
17
+ }
18
+ export declare class UnitFloatField extends UnitField<number, junitrealfield> {
19
+ protected get defaultValue(): number;
20
+ protected getNativeFieldById(id: number): junitrealfield;
21
+ protected getNativeFieldValue(instance: Unit): number;
22
+ protected setNativeFieldValue(instance: Unit, value: number): boolean;
23
+ }
24
+ export declare class UnitIntegerField extends UnitField<number, junitintegerfield> {
25
+ protected get defaultValue(): number;
26
+ protected getNativeFieldById(id: number): junitintegerfield;
27
+ protected getNativeFieldValue(instance: Unit): number;
28
+ protected setNativeFieldValue(instance: Unit, value: number): boolean;
8
29
  }
9
30
  export declare class UnitStringField extends UnitField<string, junitstringfield> {
10
31
  protected get defaultValue(): string;
11
32
  protected getNativeFieldById(id: number): junitstringfield;
12
33
  protected getNativeFieldValue(instance: Unit): string;
13
- protected getObjectDataEntryId(instance: Unit): UnitTypeId;
14
34
  protected setNativeFieldValue(instance: Unit, value: string): boolean;
15
35
  }
36
+ type junitweaponfield = junitweaponbooleanfield | junitweaponintegerfield | junitweaponrealfield | junitweaponstringfield;
37
+ export declare abstract class UnitWeaponField<ValueType extends number | string | boolean = number | string | boolean, InputValueType extends ValueType = never, NativeFieldType extends junitweaponfield = junitweaponfield> extends ObjectLevelField<UnitType, Unit, ValueType, InputValueType, NativeFieldType> {
38
+ protected get instanceClass(): typeof Unit;
39
+ protected getLevelCount(): number;
40
+ protected getObjectDataEntryId(instance: Unit): UnitTypeId;
41
+ protected hasNativeFieldValue(): boolean;
42
+ static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<ReadonlyObjectLevelFieldType<UnitWeaponField>>;
43
+ }
44
+ export declare abstract class UnitNumberWeaponField<NativeFieldType extends junitweaponintegerfield | junitweaponrealfield = junitweaponintegerfield | junitweaponrealfield> extends UnitWeaponField<number, number, NativeFieldType> {
45
+ protected get defaultValue(): number;
46
+ static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<UnitNumberWeaponField>;
47
+ }
48
+ export declare abstract class UnitEnumWeaponField<T extends number> extends UnitWeaponField<T, T, junitweaponintegerfield> {
49
+ protected abstract values: ReadonlyNonEmptyLinkedSet<T>;
50
+ protected get defaultValue(): T;
51
+ protected getNativeFieldById(id: number): junitweaponintegerfield;
52
+ protected getNativeFieldValue(instance: Unit, index: number): T;
53
+ protected setNativeFieldValue(instance: Unit, index: number, value: T): boolean;
54
+ static get valueChangeEvent(): ObjectLevelFieldValueChangeEvent<UnitEnumWeaponField<number>>;
55
+ }
56
+ export declare class UnitAttackTypeWeaponField extends UnitEnumWeaponField<AttackType> {
57
+ protected values: ReadonlyNonEmptyLinkedSet<AttackType>;
58
+ }
59
+ export declare class UnitPropulsionWindowField extends UnitFloatField {
60
+ protected getNativeFieldValue(instance: Unit): number;
61
+ protected setNativeFieldValue(instance: Unit, value: number): boolean;
62
+ }
63
+ export {};
@@ -2,11 +2,24 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
5
6
  local ____exports = {}
6
7
  local ____unit = require("engine.internal.unit")
7
8
  local Unit = ____unit.Unit
8
9
  local ____object_2Dfield = require("engine.object-field")
9
10
  local ObjectField = ____object_2Dfield.ObjectField
11
+ local ObjectLevelField = ____object_2Dfield.ObjectLevelField
12
+ local ____linked_2Dset = require("utility.linked-set")
13
+ local nonEmptyLinkedSetOf = ____linked_2Dset.nonEmptyLinkedSetOf
14
+ local convertUnitBooleanField = ConvertUnitBooleanField
15
+ local convertUnitIntegerField = ConvertUnitIntegerField
16
+ local convertUnitRealField = ConvertUnitRealField
17
+ local convertUnitStringField = ConvertUnitStringField
18
+ local convertUnitWeaponIntegerField = ConvertUnitWeaponIntegerField
19
+ local getUnitWeaponIntegerField = BlzGetUnitWeaponIntegerField
20
+ local setUnitWeaponIntegerField = BlzSetUnitWeaponIntegerField
21
+ local getUnitPropulsionWindow = GetUnitPropWindow
22
+ local setUnitPropulsionWindow = SetUnitPropWindow
10
23
  ____exports.UnitField = __TS__Class()
11
24
  local UnitField = ____exports.UnitField
12
25
  UnitField.name = "UnitField"
@@ -14,6 +27,9 @@ __TS__ClassExtends(UnitField, ObjectField)
14
27
  function UnitField.prototype.getObjectDataEntryId(self, instance)
15
28
  return instance.typeId
16
29
  end
30
+ function UnitField.prototype.hasNativeFieldValue(self)
31
+ return true
32
+ end
17
33
  __TS__SetDescriptor(
18
34
  UnitField.prototype,
19
35
  "instanceClass",
@@ -22,19 +38,79 @@ __TS__SetDescriptor(
22
38
  end},
23
39
  true
24
40
  )
41
+ ____exports.UnitBooleanField = __TS__Class()
42
+ local UnitBooleanField = ____exports.UnitBooleanField
43
+ UnitBooleanField.name = "UnitBooleanField"
44
+ __TS__ClassExtends(UnitBooleanField, ____exports.UnitField)
45
+ function UnitBooleanField.prototype.getNativeFieldById(self, id)
46
+ return convertUnitBooleanField(id)
47
+ end
48
+ function UnitBooleanField.prototype.getNativeFieldValue(self, instance)
49
+ return instance:getField(self.nativeField)
50
+ end
51
+ function UnitBooleanField.prototype.setNativeFieldValue(self, instance, value)
52
+ return instance:setField(self.nativeField, value)
53
+ end
54
+ __TS__SetDescriptor(
55
+ UnitBooleanField.prototype,
56
+ "defaultValue",
57
+ {get = function(self)
58
+ return false
59
+ end},
60
+ true
61
+ )
62
+ ____exports.UnitFloatField = __TS__Class()
63
+ local UnitFloatField = ____exports.UnitFloatField
64
+ UnitFloatField.name = "UnitFloatField"
65
+ __TS__ClassExtends(UnitFloatField, ____exports.UnitField)
66
+ function UnitFloatField.prototype.getNativeFieldById(self, id)
67
+ return convertUnitRealField(id)
68
+ end
69
+ function UnitFloatField.prototype.getNativeFieldValue(self, instance)
70
+ return instance:getField(self.nativeField)
71
+ end
72
+ function UnitFloatField.prototype.setNativeFieldValue(self, instance, value)
73
+ return instance:setField(self.nativeField, value)
74
+ end
75
+ __TS__SetDescriptor(
76
+ UnitFloatField.prototype,
77
+ "defaultValue",
78
+ {get = function(self)
79
+ return 0
80
+ end},
81
+ true
82
+ )
83
+ ____exports.UnitIntegerField = __TS__Class()
84
+ local UnitIntegerField = ____exports.UnitIntegerField
85
+ UnitIntegerField.name = "UnitIntegerField"
86
+ __TS__ClassExtends(UnitIntegerField, ____exports.UnitField)
87
+ function UnitIntegerField.prototype.getNativeFieldById(self, id)
88
+ return convertUnitIntegerField(id)
89
+ end
90
+ function UnitIntegerField.prototype.getNativeFieldValue(self, instance)
91
+ return instance:getField(self.nativeField)
92
+ end
93
+ function UnitIntegerField.prototype.setNativeFieldValue(self, instance, value)
94
+ return instance:setField(self.nativeField, value)
95
+ end
96
+ __TS__SetDescriptor(
97
+ UnitIntegerField.prototype,
98
+ "defaultValue",
99
+ {get = function(self)
100
+ return 0
101
+ end},
102
+ true
103
+ )
25
104
  ____exports.UnitStringField = __TS__Class()
26
105
  local UnitStringField = ____exports.UnitStringField
27
106
  UnitStringField.name = "UnitStringField"
28
107
  __TS__ClassExtends(UnitStringField, ____exports.UnitField)
29
108
  function UnitStringField.prototype.getNativeFieldById(self, id)
30
- return ConvertUnitStringField(id)
109
+ return convertUnitStringField(id)
31
110
  end
32
111
  function UnitStringField.prototype.getNativeFieldValue(self, instance)
33
112
  return instance:getField(self.nativeField)
34
113
  end
35
- function UnitStringField.prototype.getObjectDataEntryId(self, instance)
36
- return instance.typeId
37
- end
38
114
  function UnitStringField.prototype.setNativeFieldValue(self, instance, value)
39
115
  return instance:setField(self.nativeField, value)
40
116
  end
@@ -46,4 +122,110 @@ __TS__SetDescriptor(
46
122
  end},
47
123
  true
48
124
  )
125
+ ____exports.UnitWeaponField = __TS__Class()
126
+ local UnitWeaponField = ____exports.UnitWeaponField
127
+ UnitWeaponField.name = "UnitWeaponField"
128
+ __TS__ClassExtends(UnitWeaponField, ObjectLevelField)
129
+ function UnitWeaponField.prototype.getLevelCount(self)
130
+ return 2
131
+ end
132
+ function UnitWeaponField.prototype.getObjectDataEntryId(self, instance)
133
+ return instance.typeId
134
+ end
135
+ function UnitWeaponField.prototype.hasNativeFieldValue(self)
136
+ return true
137
+ end
138
+ __TS__SetDescriptor(
139
+ UnitWeaponField.prototype,
140
+ "instanceClass",
141
+ {get = function(self)
142
+ return Unit
143
+ end},
144
+ true
145
+ )
146
+ __TS__ObjectDefineProperty(
147
+ UnitWeaponField,
148
+ "valueChangeEvent",
149
+ {get = function(self)
150
+ return self:getOrCreateValueChangeEvent()
151
+ end}
152
+ )
153
+ ____exports.UnitNumberWeaponField = __TS__Class()
154
+ local UnitNumberWeaponField = ____exports.UnitNumberWeaponField
155
+ UnitNumberWeaponField.name = "UnitNumberWeaponField"
156
+ __TS__ClassExtends(UnitNumberWeaponField, ____exports.UnitWeaponField)
157
+ __TS__SetDescriptor(
158
+ UnitNumberWeaponField.prototype,
159
+ "defaultValue",
160
+ {get = function(self)
161
+ return 0
162
+ end},
163
+ true
164
+ )
165
+ __TS__ObjectDefineProperty(
166
+ UnitNumberWeaponField,
167
+ "valueChangeEvent",
168
+ {get = function(self)
169
+ return self:getOrCreateValueChangeEvent()
170
+ end}
171
+ )
172
+ ____exports.UnitEnumWeaponField = __TS__Class()
173
+ local UnitEnumWeaponField = ____exports.UnitEnumWeaponField
174
+ UnitEnumWeaponField.name = "UnitEnumWeaponField"
175
+ __TS__ClassExtends(UnitEnumWeaponField, ____exports.UnitWeaponField)
176
+ function UnitEnumWeaponField.prototype.getNativeFieldById(self, id)
177
+ return convertUnitWeaponIntegerField(id)
178
+ end
179
+ function UnitEnumWeaponField.prototype.getNativeFieldValue(self, instance, index)
180
+ local value = getUnitWeaponIntegerField(instance.handle, self.nativeField, index)
181
+ if self.values:contains(value) then
182
+ return value
183
+ end
184
+ return self.values:first()
185
+ end
186
+ function UnitEnumWeaponField.prototype.setNativeFieldValue(self, instance, index, value)
187
+ return setUnitWeaponIntegerField(instance.handle, self.nativeField, index, value)
188
+ end
189
+ __TS__SetDescriptor(
190
+ UnitEnumWeaponField.prototype,
191
+ "defaultValue",
192
+ {get = function(self)
193
+ return self.values:first()
194
+ end},
195
+ true
196
+ )
197
+ __TS__ObjectDefineProperty(
198
+ UnitEnumWeaponField,
199
+ "valueChangeEvent",
200
+ {get = function(self)
201
+ return self:getOrCreateValueChangeEvent()
202
+ end}
203
+ )
204
+ ____exports.UnitAttackTypeWeaponField = __TS__Class()
205
+ local UnitAttackTypeWeaponField = ____exports.UnitAttackTypeWeaponField
206
+ UnitAttackTypeWeaponField.name = "UnitAttackTypeWeaponField"
207
+ __TS__ClassExtends(UnitAttackTypeWeaponField, ____exports.UnitEnumWeaponField)
208
+ function UnitAttackTypeWeaponField.prototype.____constructor(self, ...)
209
+ UnitAttackTypeWeaponField.____super.prototype.____constructor(self, ...)
210
+ self.values = nonEmptyLinkedSetOf(
211
+ 1,
212
+ 2,
213
+ 3,
214
+ 0,
215
+ 5,
216
+ 4,
217
+ 6
218
+ )
219
+ end
220
+ ____exports.UnitPropulsionWindowField = __TS__Class()
221
+ local UnitPropulsionWindowField = ____exports.UnitPropulsionWindowField
222
+ UnitPropulsionWindowField.name = "UnitPropulsionWindowField"
223
+ __TS__ClassExtends(UnitPropulsionWindowField, ____exports.UnitFloatField)
224
+ function UnitPropulsionWindowField.prototype.getNativeFieldValue(self, instance)
225
+ return getUnitPropulsionWindow(instance.handle)
226
+ end
227
+ function UnitPropulsionWindowField.prototype.setNativeFieldValue(self, instance, value)
228
+ setUnitPropulsionWindow(instance.handle, value)
229
+ return true
230
+ end
49
231
  return ____exports
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { DispatchingEvent } from "../event";
4
3
  import { AbstractConstructor } from "../utility/types";
@@ -6,10 +5,10 @@ import { ObjectDataEntry, ObjectDataEntryIdType, ObjectDataEntryLevelFieldValueS
6
5
  export type ObjectFieldId = number & {
7
6
  readonly __objectDataEntryFieldId: unique symbol;
8
7
  };
9
- export type ObjectFieldConstructor<T extends ObjectFieldBase<any, any, any, any>> = OmitConstructor<typeof ObjectFieldBase> & (new (id: number) => T);
8
+ export type ObjectFieldConstructor<T extends ObjectFieldBase<any, any, any, any>> = OmitConstructor<typeof ObjectFieldBase> & (new (id: number, isGlobal?: boolean) => T);
10
9
  export type ObjectFieldAbstractConstructor<T extends ObjectFieldBase<any, any, any, any>> = OmitConstructor<typeof ObjectFieldBase> & (abstract new (id: number) => T);
11
10
  declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEntry, InstanceType extends AnyNotNil, ValueType, NativeFieldType> {
12
- protected readonly valueByInstance: LuaMap<InstanceType, ValueType>;
11
+ readonly isGlobal: boolean;
13
12
  protected abstract readonly instanceClass: AbstractConstructor<InstanceType> | Function;
14
13
  supports(instance: AnyNotNil): instance is InstanceType & {
15
14
  readonly __oneSidedTypeGuard: unique symbol;
@@ -18,8 +17,10 @@ declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEnt
18
17
  readonly id: ObjectFieldId;
19
18
  protected abstract getNativeFieldById(id: number): NativeFieldType;
20
19
  protected abstract getObjectDataEntryId(instance: InstanceType): ObjectDataEntryIdType<ObjectDataEntryType>;
21
- constructor(id: number);
22
- static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number): T & symbol;
20
+ protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
21
+ hasValue(instance: InstanceType): boolean;
22
+ constructor(id: number, isGlobal?: boolean);
23
+ static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number, isGlobal?: boolean): T & symbol;
23
24
  static of<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldAbstractConstructor<T>, id: number): T | undefined;
24
25
  }
25
26
  export type ObjectFieldValueChangeEvent<T extends ObjectField<any, any, any, any> | ReadonlyObjectFieldType<ObjectField<any, any, any, any>>> = T extends ObjectField<any, infer InstanceType, infer ValueType, any> ? DispatchingEvent<[
@@ -33,21 +34,30 @@ export type ObjectFieldValueChangeEvent<T extends ObjectField<any, any, any, any
33
34
  previousValue: ValueType,
34
35
  newValue: ValueType
35
36
  ]> : never;
36
- export type ReadonlyObjectFieldType<T extends ObjectField<any, any, any, any>> = Omit<T, "setValue" | "removeValue">;
37
+ export type ReadonlyObjectFieldType<T extends ObjectField<any, any, any, any>> = Omit<T, "setValue" | "removeValue" | "trySetValue">;
37
38
  type ReadonlyObjectFieldConstructor<T extends ObjectField> = OmitConstructor<typeof ObjectField> & (abstract new (...args: any[]) => ReadonlyObjectFieldType<T>);
39
+ type ObjectFieldModifier<InstanceType extends AnyNotNil, ValueType extends number | string | boolean> = (instance: InstanceType, currentValue: ValueType, originalValue: ValueType) => ValueType;
38
40
  export declare abstract class ObjectField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType, NativeFieldType> {
39
41
  protected abstract readonly defaultValue: ValueType;
40
42
  protected abstract getNativeFieldValue(instance: InstanceType): ValueType;
41
43
  protected abstract setNativeFieldValue(instance: InstanceType, value: ValueType): boolean;
42
- getValue(entry: ObjectDataEntryType | InstanceType): ValueType;
44
+ private originalValueByInstance?;
45
+ private modifiersByInstance?;
46
+ getValue(entry: ObjectDataEntryType | InstanceType, includeModifiers?: boolean): ValueType;
43
47
  setValue(entry: ObjectDataEntryType | InstanceType, value: ValueType): boolean;
48
+ applyModifier(instance: InstanceType, modifier: ObjectFieldModifier<InstanceType, ValueType>): void;
49
+ removeModifier(instance: InstanceType, modifier: ObjectFieldModifier<InstanceType, ValueType>): boolean;
44
50
  removeValue(entry: ObjectDataEntryType): boolean;
51
+ trySetValue(entry: ObjectDataEntryType | InstanceType, value: unknown): boolean;
52
+ private getActualValue;
53
+ private setActualValue;
54
+ private calculateActualValue;
45
55
  private invokeValueChangeEvent;
46
56
  private invokeValueChangeEventRecursive;
47
57
  protected static getOrCreateValueChangeEvent<T extends ObjectField, R extends ReadonlyObjectFieldType<T>>(this: ReadonlyObjectFieldConstructor<T>): ObjectFieldValueChangeEvent<R>;
48
58
  static get valueChangeEvent(): ObjectFieldValueChangeEvent<ReadonlyObjectFieldType<ObjectField>>;
49
59
  }
50
- export type ReadonlyObjectLevelFieldType<T extends ObjectLevelField<any, any, any, any>> = Omit<T, "setValue">;
60
+ export type ReadonlyObjectLevelFieldType<T extends ObjectLevelField<any, any, any, any>> = Omit<T, "setValue" | "trySetValue">;
51
61
  export type ObjectLevelFieldValueChangeEvent<T extends ObjectLevelField<any, any, any, any> | ReadonlyObjectLevelFieldType<ObjectLevelField<any, any, any, any>>> = T extends ObjectLevelField<any, infer InstanceType, infer ValueType, any, any> ? DispatchingEvent<[
52
62
  instance: InstanceType,
53
63
  field: T,
@@ -70,12 +80,15 @@ export declare abstract class ObjectArrayField<ObjectDataEntryType extends Objec
70
80
  setValue(entry: ObjectDataEntryType | InstanceType, value: ValueType[]): boolean;
71
81
  }
72
82
  export declare abstract class ObjectLevelField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, InputValueType extends ValueType = never, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType[], NativeFieldType> {
83
+ private originalValueByLevelByInstance?;
84
+ private modifiersByInstance?;
73
85
  protected abstract readonly defaultValue: ValueType;
74
86
  protected abstract getNativeFieldValue(instance: InstanceType, level: number): ValueType;
75
87
  protected abstract setNativeFieldValue(instance: InstanceType, level: number, value: ValueType): boolean;
76
88
  protected abstract getLevelCount(entry: ObjectDataEntryType | InstanceType): number;
77
89
  getValue<LevelType extends [number] | []>(entry: ObjectDataEntryType | InstanceType, ...[level]: LevelType): LevelType extends [number] ? ValueType : ValueType[];
78
90
  setValue(entry: ObjectDataEntryType | InstanceType, ...[levelOrValue, value]: [value: ObjectDataEntryLevelFieldValueSupplier<InputValueType, ValueType>] | [level: number, value: InputValueType]): boolean;
91
+ trySetValue(entry: ObjectDataEntryType | InstanceType, levelOrValue: number | unknown, value?: unknown): boolean;
79
92
  private invokeValueChangeEvent;
80
93
  private invokeValueChangeEventRecursive;
81
94
  protected static getOrCreateValueChangeEvent<T extends ObjectLevelField, R extends ReadonlyObjectLevelFieldType<T>>(this: ReadonlyObjectLevelFieldConstructor<T>): ObjectLevelFieldValueChangeEvent<R>;