warscript 0.0.1-dev.e4a5fce → 0.0.1-dev.ea10f2b

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (97) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +1 -0
  4. package/core/types/effect.lua +80 -30
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +94 -24
  7. package/core/util.d.ts +1 -1
  8. package/core/util.lua +12 -1
  9. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  10. package/engine/behaviour/ability/apply-buff.lua +32 -0
  11. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  12. package/engine/behaviour/ability/damage.d.ts +3 -0
  13. package/engine/behaviour/ability/damage.lua +2 -2
  14. package/engine/behaviour/ability/emulate-impact.lua +5 -7
  15. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  16. package/engine/behaviour/ability.d.ts +12 -3
  17. package/engine/behaviour/ability.lua +66 -7
  18. package/engine/behaviour/unit.d.ts +2 -0
  19. package/engine/buff.d.ts +56 -41
  20. package/engine/buff.lua +295 -228
  21. package/engine/internal/ability.d.ts +11 -1
  22. package/engine/internal/ability.lua +67 -2
  23. package/engine/internal/item/ability.lua +106 -0
  24. package/engine/internal/item.d.ts +2 -2
  25. package/engine/internal/item.lua +56 -25
  26. package/engine/internal/mechanics/ability-duration.lua +1 -1
  27. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  28. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  29. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  30. package/engine/internal/object-data/evasion-probability.lua +16 -0
  31. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  32. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  33. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  34. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  35. package/engine/internal/unit/bonus.d.ts +2 -0
  36. package/engine/internal/unit/bonus.lua +17 -0
  37. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  38. package/engine/internal/unit/ignore-events-items.lua +5 -0
  39. package/engine/internal/unit/item.lua +6 -12
  40. package/engine/internal/unit.d.ts +9 -2
  41. package/engine/internal/unit.lua +71 -15
  42. package/engine/internal/utility.lua +12 -0
  43. package/engine/lightning.d.ts +12 -5
  44. package/engine/lightning.lua +48 -14
  45. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  46. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  47. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  48. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  49. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  50. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  51. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  52. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  53. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  54. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  55. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  56. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  57. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  58. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  59. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  60. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  61. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  62. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  63. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  64. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  65. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  66. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  67. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  68. package/engine/object-data/entry/ability-type/web.lua +52 -0
  69. package/engine/object-data/entry/ability-type.d.ts +8 -6
  70. package/engine/object-data/entry/ability-type.lua +62 -27
  71. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  72. package/engine/object-data/entry/buff-type.d.ts +1 -1
  73. package/engine/object-data/entry/buff-type.lua +2 -2
  74. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  75. package/engine/object-data/entry/item-type.d.ts +3 -1
  76. package/engine/object-data/entry/item-type.lua +15 -2
  77. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  78. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  79. package/engine/object-data/entry/sound-preset.lua +140 -0
  80. package/engine/object-data/entry/unit-type.d.ts +8 -1
  81. package/engine/object-data/entry/unit-type.lua +61 -8
  82. package/engine/object-data/entry/upgrade.d.ts +1 -1
  83. package/engine/object-data/entry/upgrade.lua +4 -4
  84. package/engine/object-data/entry.d.ts +16 -14
  85. package/engine/object-data/entry.lua +60 -32
  86. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  87. package/engine/object-field/ability.d.ts +5 -2
  88. package/engine/object-field/ability.lua +3 -0
  89. package/engine/object-field.d.ts +2 -2
  90. package/engine/object-field.lua +4 -0
  91. package/engine/standard/entries/sound-preset.d.ts +10 -0
  92. package/engine/standard/entries/sound-preset.lua +10 -0
  93. package/engine/unit.d.ts +1 -0
  94. package/engine/unit.lua +1 -0
  95. package/objutil/unit.lua +8 -0
  96. package/package.json +2 -2
  97. package/utility/reflection.lua +11 -7
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
5
7
  local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
8
  local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
7
9
  ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
@@ -15,4 +17,9 @@ end
15
17
  function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
16
18
  self:emulateImpact(caster)
17
19
  end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
18
25
  return ____exports
@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
13
  export type AbilityBehaviorParameters = {
13
14
  isExclusiveOnImpactHandler?: boolean;
@@ -17,17 +18,25 @@ export declare abstract class AbilityBehavior<Parameters extends {
17
18
  missileParameters?: any[];
18
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
19
20
  constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
20
23
  protected registerCommandEvent(orderTypeStringId?: string): void;
21
24
  get ability(): Ability;
25
+ get unit(): Unit | undefined;
22
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
23
27
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
24
- protected flashCasterEffect(widget: Widget): void;
28
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
25
30
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
26
31
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
27
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
32
+ protected flashSpecialEffect(...args: [
33
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
+ ]): void;
28
36
  private static MissileLaunchConfig;
29
37
  private get missileLaunchConfig();
30
38
  protected onCreate(): void;
39
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
31
40
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
32
41
  onUnitGainAbility(_unit: Unit): void;
33
42
  onUnitLoseAbility(_unit: Unit): void;
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
@@ -23,7 +24,11 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
23
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
24
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
25
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
27
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
28
33
  local ____timer = require("core.types.timer")
29
34
  local Timer = ____timer.Timer
@@ -41,6 +46,7 @@ createUnitEventListener = function(key)
41
46
  end
42
47
  end
43
48
  local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
44
50
  local ____class_2 = __TS__Class()
45
51
  ____class_2.name = ""
46
52
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -81,6 +87,20 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
81
87
  end
82
88
  self:onCreate()
83
89
  end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
84
104
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
85
105
  if orderTypeStringId == nil then
86
106
  orderTypeStringId = self.ability.orderTypeStringId
@@ -94,12 +114,22 @@ end
94
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
95
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
96
116
  end
97
- function AbilityBehavior.prototype.flashCasterEffect(self, widget)
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
98
118
  local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
119
  Effect:flash(
100
120
  CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
121
  widget,
102
- attachmentPoint ~= "" and attachmentPoint or "origin"
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
103
133
  )
104
134
  end
105
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
@@ -118,25 +148,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
118
148
  ...
119
149
  )
120
150
  end
121
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
151
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
122
152
  if type(xOrWidget) == "number" then
123
153
  Effect:flash(
124
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
125
155
  xOrWidget,
126
- yOrDuration,
127
- duration
156
+ yOrParametersOrDuration,
157
+ durationOrParameters,
158
+ parameters
128
159
  )
129
160
  else
161
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
130
162
  Effect:flash(
131
163
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
132
164
  xOrWidget,
133
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
134
- yOrDuration
165
+ attachmentPoint ~= "" and attachmentPoint or "origin",
166
+ yOrParametersOrDuration,
167
+ durationOrParameters
135
168
  )
136
169
  end
137
170
  end
138
171
  function AbilityBehavior.prototype.onCreate(self)
139
172
  end
173
+ function AbilityBehavior.prototype.onValueChange(self, _value)
174
+ end
140
175
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
141
176
  end
142
177
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -204,6 +239,18 @@ __TS__SetDescriptor(
204
239
  end},
205
240
  true
206
241
  )
242
+ __TS__SetDescriptor(
243
+ AbilityBehavior.prototype,
244
+ "unit",
245
+ {get = function(self)
246
+ local owner = self.object.owner
247
+ if __TS__InstanceOf(owner, Unit) then
248
+ return owner
249
+ end
250
+ return owner.owner
251
+ end},
252
+ true
253
+ )
207
254
  AbilityBehavior.MissileLaunchConfig = ____class_2
208
255
  __TS__SetDescriptor(
209
256
  AbilityBehavior.prototype,
@@ -237,6 +284,18 @@ __TS__SetDescriptor(
237
284
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
238
285
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
239
286
  end)(AbilityBehavior)
287
+ local function checkBehaviorOnValueChange(behavior, field)
288
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
289
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
290
+ behavior:onValueChange(field)
291
+ end
292
+ end
293
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
294
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
295
+ end)
296
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
297
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
298
+ end)
240
299
  Ability.onCreate:addListener(function(ability)
241
300
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
242
301
  if createBehaviorFunctions ~= nil then
@@ -5,9 +5,11 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
8
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
13
  get unit(): Unit;
12
14
  onAutoAttackStart(target: Unit): void;
13
15
  onAutoAttackFinish(target: Unit): void;
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
61
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
62
65
  maximumRemainingDuration?: NumberParameterValueType;
63
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
64
68
  stuns?: BooleanParameterValueType;
65
69
  ignoresStunImmunity?: BooleanParameterValueType;
66
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
82
  uniqueGroup?: BuffUniqueGroup;
79
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
84
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
121
128
  }
122
129
  export declare const enum BuffTypeIdSelectionPolicy {
123
130
  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
131
138
  polarity: BuffPolarityParameterType,
132
139
  resistanceType: BuffResistanceTypeParameterType,
133
140
  ...abilityOrParameters: [
134
- ability: Ability,
141
+ ability?: Ability,
135
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
136
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
137
144
  ];
138
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
146
  private _unit;
140
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
141
149
  private [BuffPropertyKey.UNIT];
142
150
  private [BuffPropertyKey.SOURCE]?;
143
151
  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
172
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
175
184
  private [BuffPropertyKey.STUNS]?;
176
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
177
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
200
  private readonly _level?;
192
201
  private readonly _spellStealPriority?;
193
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
204
  private _bonusIdByBonusType?;
195
205
  private readonly _abilityTypeIds?;
196
206
  private _behaviors?;
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
224
234
  set receivedDamageFactor(receivedDamageFactor: number);
225
235
  get armorIncrease(): number;
226
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
227
239
  get stuns(): boolean;
228
240
  set stuns(stuns: boolean);
229
241
  get ignoresStunImmunity(): boolean;
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
261
  get movementSpeedIncreaseFactor(): number;
250
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
251
265
  get duration(): number;
252
266
  get remainingDuration(): number;
253
267
  set remainingDuration(remainingDuration: number);
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
278
  onDeath(source: Unit | undefined): void;
265
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
282
  }
268
283
  export {};