warscript 0.0.1-dev.e4a5fce → 0.0.1-dev.e72b4b0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (150) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +95 -48
  7. package/core/types/sound.d.ts +17 -24
  8. package/core/types/sound.lua +99 -24
  9. package/core/types/timer.d.ts +6 -7
  10. package/core/types/timer.lua +18 -21
  11. package/core/util.d.ts +1 -1
  12. package/core/util.lua +12 -1
  13. package/decl/native.d.ts +840 -786
  14. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  15. package/engine/behaviour/ability/apply-buff.lua +32 -0
  16. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  17. package/engine/behaviour/ability/damage.d.ts +9 -3
  18. package/engine/behaviour/ability/damage.lua +26 -38
  19. package/engine/behaviour/ability/emulate-impact.lua +20 -8
  20. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  21. package/engine/behaviour/ability.d.ts +12 -3
  22. package/engine/behaviour/ability.lua +67 -8
  23. package/engine/behaviour/unit.d.ts +24 -0
  24. package/engine/behaviour/unit.lua +150 -4
  25. package/engine/buff.d.ts +56 -41
  26. package/engine/buff.lua +295 -228
  27. package/engine/internal/ability.d.ts +15 -1
  28. package/engine/internal/ability.lua +84 -2
  29. package/engine/internal/item/ability.lua +112 -4
  30. package/engine/internal/item.d.ts +7 -4
  31. package/engine/internal/item.lua +131 -28
  32. package/engine/internal/mechanics/ability-duration.lua +1 -1
  33. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  34. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  35. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  36. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  37. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  38. package/engine/internal/object-data/evasion-probability.lua +16 -0
  39. package/engine/internal/unit/ability.d.ts +35 -0
  40. package/engine/internal/unit/ability.lua +62 -0
  41. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  42. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  43. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  44. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  45. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  46. package/engine/internal/unit/allowed-targets.lua +9 -1
  47. package/engine/internal/unit/bonus.d.ts +2 -0
  48. package/engine/internal/unit/bonus.lua +17 -0
  49. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  50. package/engine/internal/unit/ignore-events-items.lua +5 -0
  51. package/engine/internal/unit/item.lua +6 -12
  52. package/engine/internal/unit/order.d.ts +20 -0
  53. package/engine/internal/unit/order.lua +136 -0
  54. package/engine/internal/unit+damage.d.ts +2 -11
  55. package/engine/internal/unit+damage.lua +10 -14
  56. package/engine/internal/unit+spellSteal.lua +1 -2
  57. package/engine/internal/unit-missile-launch.lua +1 -1
  58. package/engine/internal/unit.d.ts +30 -5
  59. package/engine/internal/unit.lua +247 -50
  60. package/engine/internal/utility.lua +12 -0
  61. package/engine/lightning.d.ts +12 -5
  62. package/engine/lightning.lua +48 -14
  63. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  64. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  65. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  66. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  67. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  68. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  69. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  70. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  71. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  72. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  73. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  74. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  75. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  76. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  77. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  78. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  79. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  80. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  81. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  82. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  83. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  84. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  85. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  86. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  87. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  88. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  89. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  90. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  91. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  92. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  93. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  94. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  95. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  96. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  97. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  98. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  99. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  100. package/engine/object-data/entry/ability-type/web.lua +52 -0
  101. package/engine/object-data/entry/ability-type.d.ts +19 -17
  102. package/engine/object-data/entry/ability-type.lua +89 -33
  103. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  104. package/engine/object-data/entry/buff-type.d.ts +6 -12
  105. package/engine/object-data/entry/buff-type.lua +13 -29
  106. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  107. package/engine/object-data/entry/item-type.d.ts +3 -1
  108. package/engine/object-data/entry/item-type.lua +15 -2
  109. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  110. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  111. package/engine/object-data/entry/sound-preset.lua +140 -0
  112. package/engine/object-data/entry/unit-type.d.ts +10 -3
  113. package/engine/object-data/entry/unit-type.lua +155 -92
  114. package/engine/object-data/entry/upgrade.d.ts +1 -1
  115. package/engine/object-data/entry/upgrade.lua +4 -4
  116. package/engine/object-data/entry.d.ts +16 -14
  117. package/engine/object-data/entry.lua +60 -32
  118. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  119. package/engine/object-field/ability.d.ts +6 -3
  120. package/engine/object-field/ability.lua +3 -0
  121. package/engine/object-field/unit.d.ts +50 -3
  122. package/engine/object-field/unit.lua +186 -7
  123. package/engine/object-field.d.ts +17 -6
  124. package/engine/object-field.lua +187 -89
  125. package/engine/standard/entries/buff-type.d.ts +3 -0
  126. package/engine/standard/entries/buff-type.lua +3 -0
  127. package/engine/standard/entries/sound-preset.d.ts +10 -0
  128. package/engine/standard/entries/sound-preset.lua +10 -0
  129. package/engine/standard/fields/unit.d.ts +3 -0
  130. package/engine/standard/fields/unit.lua +5 -0
  131. package/engine/text-tag.d.ts +36 -2
  132. package/engine/text-tag.lua +175 -10
  133. package/engine/unit.d.ts +2 -0
  134. package/engine/unit.lua +2 -0
  135. package/objutil/buff.lua +1 -2
  136. package/objutil/unit.lua +8 -0
  137. package/package.json +2 -2
  138. package/utility/arrays.d.ts +1 -0
  139. package/utility/arrays.lua +3 -0
  140. package/utility/functions.d.ts +1 -0
  141. package/utility/functions.lua +1 -0
  142. package/utility/linked-set.d.ts +1 -0
  143. package/utility/linked-set.lua +3 -0
  144. package/utility/lua-maps.d.ts +4 -0
  145. package/utility/lua-maps.lua +20 -0
  146. package/utility/lua-sets.d.ts +1 -0
  147. package/utility/lua-sets.lua +3 -0
  148. package/utility/reflection.lua +11 -7
  149. package/core/types/order.d.ts +0 -25
  150. package/core/types/order.lua +0 -55
@@ -1,9 +1,16 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
3
6
  local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
4
7
  local ____exports = {}
5
8
  local ____color = require("core.types.color")
6
9
  local Color = ____color.Color
10
+ local ____timer = require("core.types.timer")
11
+ local Timer = ____timer.Timer
12
+ local ____destroyable = require("destroyable")
13
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
7
14
  local createTextTag = CreateTextTag
8
15
  local destroyTextTag = DestroyTextTag
9
16
  local setTextTagText = SetTextTagText
@@ -18,16 +25,7 @@ local setTextTagAge = SetTextTagAge
18
25
  local setTextTagLifespan = SetTextTagLifespan
19
26
  local setTextTagFadepoint = SetTextTagFadepoint
20
27
  local DEFAULT_FONT_SIZE = 0.024
21
- ____exports.TextTag = __TS__Class()
22
- local TextTag = ____exports.TextTag
23
- TextTag.name = "TextTag"
24
- function TextTag.prototype.____constructor(self, handle)
25
- self.handle = handle
26
- end
27
- function TextTag.flash(self, configuration, text, x, y, z)
28
- local textTag = createTextTag()
29
- setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
30
- setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
28
+ local function applyConfiguration(textTag, configuration)
31
29
  setTextTagFadepoint(textTag, configuration.fadepoint)
32
30
  setTextTagLifespan(textTag, configuration.lifespan)
33
31
  local color = configuration.color
@@ -42,6 +40,168 @@ function TextTag.flash(self, configuration, text, x, y, z)
42
40
  setTextTagPermanent(textTag, false)
43
41
  setTextTagVisibility(textTag, true)
44
42
  end
43
+ local unitTextTags = setmetatable({}, {__mode = "k"})
44
+ ____exports.TextTag = __TS__Class()
45
+ local TextTag = ____exports.TextTag
46
+ TextTag.name = "TextTag"
47
+ __TS__ClassExtends(TextTag, AbstractDestroyable)
48
+ function TextTag.prototype.____constructor(self, handle)
49
+ AbstractDestroyable.prototype.____constructor(self)
50
+ self[101] = handle
51
+ end
52
+ function TextTag.prototype.onDestroy(self)
53
+ destroyTextTag(self[101])
54
+ unitTextTags[self] = nil
55
+ return AbstractDestroyable.prototype.onDestroy(self)
56
+ end
57
+ function TextTag.flash(self, configuration, text, x, y, z)
58
+ local textTag = createTextTag()
59
+ setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
60
+ setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
61
+ applyConfiguration(textTag, configuration)
62
+ end
63
+ function TextTag.create(self, configuration, text, unit)
64
+ local handle = createTextTag()
65
+ setTextTagText(handle, text, DEFAULT_FONT_SIZE)
66
+ setTextTagPosUnit(handle, unit.handle, configuration.offsetZ)
67
+ applyConfiguration(handle, configuration)
68
+ setTextTagPermanent(handle, true)
69
+ local textTag = __TS__New(____exports.TextTag, handle)
70
+ textTag[100] = unit
71
+ textTag[102] = configuration
72
+ unitTextTags[textTag] = true
73
+ return textTag
74
+ end
75
+ __TS__SetDescriptor(
76
+ TextTag.prototype,
77
+ "text",
78
+ {
79
+ get = function(self)
80
+ return self[103] or ""
81
+ end,
82
+ set = function(self, text)
83
+ setTextTagText(self[101], text, self[104] or DEFAULT_FONT_SIZE)
84
+ self[103] = text
85
+ end
86
+ },
87
+ true
88
+ )
89
+ __TS__SetDescriptor(
90
+ TextTag.prototype,
91
+ "fontSize",
92
+ {
93
+ get = function(self)
94
+ return self[104] or DEFAULT_FONT_SIZE
95
+ end,
96
+ set = function(self, fontSize)
97
+ setTextTagText(self[101], self[103] or "", DEFAULT_FONT_SIZE)
98
+ self[104] = fontSize
99
+ end
100
+ },
101
+ true
102
+ )
103
+ __TS__SetDescriptor(
104
+ TextTag.prototype,
105
+ "color",
106
+ {
107
+ get = function(self)
108
+ return self[105] or Color.white
109
+ end,
110
+ set = function(self, color)
111
+ setTextTagColor(
112
+ self[101],
113
+ color.r,
114
+ color.g,
115
+ color.b,
116
+ color.a
117
+ )
118
+ self[105] = color
119
+ end
120
+ },
121
+ true
122
+ )
123
+ __TS__SetDescriptor(
124
+ TextTag.prototype,
125
+ "unit",
126
+ {
127
+ get = function(self)
128
+ return self[100]
129
+ end,
130
+ set = function(self, unit)
131
+ if unit ~= nil then
132
+ setTextTagPosUnit(self[101], unit.handle, 0)
133
+ self[106] = nil
134
+ self[107] = nil
135
+ unitTextTags[self] = true
136
+ elseif self[100] ~= nil then
137
+ local unit = self[100]
138
+ local x = unit.x
139
+ local y = unit.y
140
+ setTextTagPos(self[101], x, y, 0)
141
+ self[106] = x
142
+ self[107] = y
143
+ unitTextTags[self] = nil
144
+ end
145
+ self[100] = unit
146
+ end
147
+ },
148
+ true
149
+ )
150
+ __TS__SetDescriptor(
151
+ TextTag.prototype,
152
+ "x",
153
+ {
154
+ get = function(self)
155
+ local ____self__106_2 = self[106]
156
+ if ____self__106_2 == nil then
157
+ local ____opt_0 = self[100]
158
+ ____self__106_2 = ____opt_0 and ____opt_0.x
159
+ end
160
+ return ____self__106_2 or 0
161
+ end,
162
+ set = function(self, x)
163
+ local ____self__101_6 = self[101]
164
+ local ____x_7 = x
165
+ local ____self__107_5 = self[107]
166
+ if ____self__107_5 == nil then
167
+ local ____opt_3 = self[100]
168
+ ____self__107_5 = ____opt_3 and ____opt_3.y
169
+ end
170
+ setTextTagPos(____self__101_6, ____x_7, ____self__107_5 or 0, 0)
171
+ self[106] = x
172
+ self[100] = nil
173
+ unitTextTags[self] = nil
174
+ end
175
+ },
176
+ true
177
+ )
178
+ __TS__SetDescriptor(
179
+ TextTag.prototype,
180
+ "y",
181
+ {
182
+ get = function(self)
183
+ local ____self__107_10 = self[107]
184
+ if ____self__107_10 == nil then
185
+ local ____opt_8 = self[100]
186
+ ____self__107_10 = ____opt_8 and ____opt_8.y
187
+ end
188
+ return ____self__107_10 or 0
189
+ end,
190
+ set = function(self, y)
191
+ local ____self__101_14 = self[101]
192
+ local ____self__106_13 = self[106]
193
+ if ____self__106_13 == nil then
194
+ local ____opt_11 = self[100]
195
+ ____self__106_13 = ____opt_11 and ____opt_11.x
196
+ end
197
+ setTextTagPos(____self__101_14, ____self__106_13 or 0, y, 0)
198
+ self[107] = y
199
+ self[100] = nil
200
+ unitTextTags[self] = nil
201
+ end
202
+ },
203
+ true
204
+ )
45
205
  TextTag.BASE = {
46
206
  fadepoint = 2,
47
207
  lifespan = 3,
@@ -106,4 +266,9 @@ TextTag.SHADOW_STRIKE = __TS__ObjectAssign(
106
266
  lifespan = 5
107
267
  }
108
268
  )
269
+ Timer.onPeriod[1 / 64]:addListener(function()
270
+ for textTag in pairs(unitTextTags) do
271
+ setTextTagPosUnit(textTag[101], textTag[100].handle, textTag[102].offsetZ)
272
+ end
273
+ end)
109
274
  return ____exports
package/engine/unit.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  import "./internal/unit";
3
+ import "./internal/unit/order";
3
4
  import "./internal/unit/ability";
4
5
  import "./internal/unit/allowed-targets";
5
6
  import "./internal/unit/buff";
@@ -17,6 +18,7 @@ import "./internal/unit/ghost-counter";
17
18
  import "./internal/unit/invulnerability-counter";
18
19
  import "./internal/unit/detach-missiles";
19
20
  import "./internal/unit/main-selected";
21
+ import "./internal/unit/add-item-to-slot-init";
20
22
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
21
23
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
22
24
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -1,5 +1,6 @@
1
1
  local ____exports = {}
2
2
  require("engine.internal.unit")
3
+ require("engine.internal.unit.order")
3
4
  require("engine.internal.unit.ability")
4
5
  require("engine.internal.unit.allowed-targets")
5
6
  require("engine.internal.unit.buff")
@@ -17,6 +18,7 @@ require("engine.internal.unit.ghost-counter")
17
18
  require("engine.internal.unit.invulnerability-counter")
18
19
  require("engine.internal.unit.detach-missiles")
19
20
  require("engine.internal.unit.main-selected")
21
+ require("engine.internal.unit.add-item-to-slot-init")
20
22
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
21
23
  do
22
24
  local ____unit = require("engine.internal.unit")
package/objutil/buff.lua CHANGED
@@ -20,7 +20,6 @@ local AbilityDefinitionInnerFire = ____ability.AbilityDefinitionInnerFire
20
20
  local AbilityDefinitionSearingArrows = ____ability.AbilityDefinitionSearingArrows
21
21
  local AbilityDefinitionSlowPoison = ____ability.AbilityDefinitionSlowPoison
22
22
  local ____unit = require("core.types.unit")
23
- local AttackType = ____unit.AttackType
24
23
  local DamageType = ____unit.DamageType
25
24
  local Unit = ____unit.Unit
26
25
  local ____dummy = require("core.dummy")
@@ -756,7 +755,7 @@ for ____, pointDispelAbilityId in ipairs(pointDispelAbilityIds) do
756
755
  end)
757
756
  end
758
757
  Unit.onDamaging:addListener(function(source, target, event)
759
- if event.amount == 0 and event.attackType == AttackType.SPELL and event.damageType == DamageType.NORMAL and not event.isAttack then
758
+ if event.amount == 0 and event.attackType == 0 and event.damageType == DamageType.NORMAL and not event.isAttack then
760
759
  Timer:run(function()
761
760
  checkBuffs(target, true, source)
762
761
  end)
package/objutil/unit.lua CHANGED
@@ -11,6 +11,8 @@ local ____exports = {}
11
11
  local ____object = require("objutil.object")
12
12
  local ObjectDefinition = ____object.ObjectDefinition
13
13
  local idgen = require("objutil.idgen")
14
+ local ____config = require("config")
15
+ local WarscriptConfig = ____config.WarscriptConfig
14
16
  local attackTypes = setmetatable(
15
17
  {
16
18
  normal = "normal",
@@ -593,6 +595,9 @@ __TS__SetDescriptor(
593
595
  end,
594
596
  set = function(self, v)
595
597
  self:setStringField("umdl", v)
598
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
599
+ self:setStringField("upor", "")
600
+ end
596
601
  end
597
602
  },
598
603
  true
@@ -606,6 +611,9 @@ __TS__SetDescriptor(
606
611
  end,
607
612
  set = function(self, v)
608
613
  self.object:setField("umdl:hd", v)
614
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
615
+ self.object:setField("upor:hd", "")
616
+ end
609
617
  end
610
618
  },
611
619
  true
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.e4a5fce",
4
+ "version": "0.0.1-dev.e72b4b0",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.880fc91"
27
+ "warpack": "0.0.1-dev.fa5e065"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
@@ -22,6 +22,7 @@ export declare const mapToLuaSet: {
22
22
  <T, R extends AnyNotNil>(array: readonly T[], transform: (value: T) => R): LuaSet<R>;
23
23
  <T, K extends KeysOfType<T, AnyNotNil>>(array: readonly T[], key: K): LuaSet<T[K] extends AnyNotNil ? T[K] : never>;
24
24
  };
25
+ export declare const flatten: <T>(array: readonly (readonly T[])[]) => T[];
25
26
  export declare const flatMap: {
26
27
  <T, R>(array: readonly T[], transform: (value: T) => readonly R[]): R[];
27
28
  <T, K extends KeysOfType<T, readonly any[]>>(array: readonly T[], key: K): (T[K] extends readonly (infer R)[] ? R : never)[];
@@ -3,6 +3,8 @@ local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
4
  local ____exception = require("exception")
5
5
  local IllegalArgumentException = ____exception.IllegalArgumentException
6
+ local ____functions = require("utility.functions")
7
+ local identity = ____functions.identity
6
8
  local mathMax = math.max
7
9
  local mathMin = math.min
8
10
  local select = _G.select
@@ -120,6 +122,7 @@ ____exports.mapToLuaSet = function(array, transform)
120
122
  end
121
123
  return result
122
124
  end
125
+ ____exports.flatten = function(array) return ____exports.flatMap(array, identity) end
123
126
  ____exports.flatMap = function(array, transform)
124
127
  local result = {}
125
128
  local k = 1
@@ -3,3 +3,4 @@ export declare const apply: {
3
3
  <T, ConsumerParameters extends any[]>(object: T, consumer: (value: T, ...parameters: ConsumerParameters) => void, ...parameters: ConsumerParameters): T;
4
4
  <T, ConsumerParameters extends any[], K extends KeysOfType<T, (...parameters: ConsumerParameters) => void>>(object: T, key: K, ...parameters: ConsumerParameters): T;
5
5
  };
6
+ export declare const identity: <T>(value: T) => T;
@@ -87,4 +87,5 @@ ____exports.apply = function(object, transform, ...)
87
87
  end
88
88
  return object
89
89
  end
90
+ ____exports.identity = function(value) return value end
90
91
  return ____exports
@@ -50,6 +50,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
50
50
  protected __pairs(this: LinkedSet<T>): LuaIterator<T | undefined, IteratorState<T>>;
51
51
  }
52
52
  export declare const emptyLinkedSet: <T extends AnyNotNil>() => ReadonlyLinkedSet<T>;
53
+ export declare const mutableLinkedSet: <T extends AnyNotNil>() => LinkedSet<T>;
53
54
  export declare const mutableLinkedSetOf: <T extends AnyNotNil>(...elements: ReadonlyArray<T>) => LinkedSet<T>;
54
55
  export declare const mutableLinkedSetOfNotNull: <T extends AnyNotNil>(...elements: readonly (T | undefined | null)[]) => LinkedSet<T>;
55
56
  export declare const linkedSetOf: <T extends AnyNotNil>(...elements: ReadonlyArray<T>) => ReadonlyLinkedSet<T>;
@@ -177,6 +177,9 @@ local EMPTY_LINKED_SET = __TS__New(EmptyLinkedSet)
177
177
  ____exports.emptyLinkedSet = function()
178
178
  return EMPTY_LINKED_SET
179
179
  end
180
+ ____exports.mutableLinkedSet = function()
181
+ return __TS__New(____exports.LinkedSet)
182
+ end
180
183
  ____exports.mutableLinkedSetOf = function(...)
181
184
  local linkedSet = __TS__New(____exports.LinkedSet)
182
185
  for i = 1, select("#", ...) do
@@ -1,5 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { Flatten, TupleOf } from "./types";
3
+ export declare const emptyLuaMap: <K extends AnyNotNil, V>() => ReadonlyLuaMap<K, V>;
4
+ export declare const mutableLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
5
+ export declare const mutableWeakLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
3
6
  export declare const luaMapOf: <K extends AnyNotNil, V>(...pairs: Flatten<TupleOf<[K, V], 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40>>) => LuaMap<K, V>;
4
7
  export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: LuaMap<K, V>) => LuaMap<V, K>;
5
8
  export declare const mapValues: <K extends AnyNotNil, V1, V2>(luaMap: LuaMap<K, V1>, transform: (value: V1) => V2) => LuaMap<K, V2>;
9
+ export declare const getOrPut: <K extends AnyNotNil, V>(luaMap: LuaMap<K, V>, key: K, defaultValue: () => V) => V;
@@ -1,5 +1,17 @@
1
1
  local ____exports = {}
2
2
  local select = _G.select
3
+ local setmetatable = _G.setmetatable
4
+ local weakKeysMetatable = {__mode = "k"}
5
+ local EMPTY_LUA_MAP = {}
6
+ ____exports.emptyLuaMap = function()
7
+ return EMPTY_LUA_MAP
8
+ end
9
+ ____exports.mutableLuaMap = function()
10
+ return {}
11
+ end
12
+ ____exports.mutableWeakLuaMap = function()
13
+ return setmetatable({}, weakKeysMetatable)
14
+ end
3
15
  ____exports.luaMapOf = function(...)
4
16
  local luaMap = {}
5
17
  for i = 1, select("#", ...), 2 do
@@ -22,4 +34,12 @@ ____exports.mapValues = function(luaMap, transform)
22
34
  end
23
35
  return result
24
36
  end
37
+ ____exports.getOrPut = function(luaMap, key, defaultValue)
38
+ local value = luaMap[key]
39
+ if value == nil then
40
+ value = defaultValue()
41
+ luaMap[key] = value
42
+ end
43
+ return value
44
+ end
25
45
  return ____exports
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
+ export declare const mutableLuaSet: <T extends AnyNotNil>() => LuaSet<T>;
2
3
  export declare const luaSetOf: <T extends AnyNotNil>(...elements: readonly T[]) => LuaSet<T>;
3
4
  export declare const luaSetOfNotNull: <T extends AnyNotNil>(...elements: readonly (T | undefined | null)[]) => LuaSet<T>;
4
5
  export declare const luaSetIntersection: <T extends AnyNotNil>(firstLuaSet: ReadonlyLuaSet<T>, secondLuaSet: ReadonlyLuaSet<T>) => LuaSet<T>;
@@ -1,5 +1,8 @@
1
1
  local ____exports = {}
2
2
  local select = _G.select
3
+ ____exports.mutableLuaSet = function()
4
+ return {}
5
+ end
3
6
  ____exports.luaSetOf = function(...)
4
7
  local luaSet = {}
5
8
  for i = 1, select("#", ...) do
@@ -5,21 +5,25 @@ local checkNotNull = ____preconditions.checkNotNull
5
5
  -- @internal For use by internal systems only.
6
6
  ____exports.implementReadonlyNumberIndexSupplier = function(clazz, supplier)
7
7
  local metatable = checkNotNull(getmetatable(clazz))
8
- local originalIndex = checkNotNull(metatable.__index)
8
+ local originalIndex = checkNotNull(rawget(metatable, "__index"))
9
9
  local memoizedValueByKey = {}
10
- metatable.__index = setmetatable(
11
- memoizedValueByKey,
12
- {__index = function(self, key)
10
+ rawset(
11
+ metatable,
12
+ "__index",
13
+ function(self, key)
13
14
  if type(key) == "number" then
14
- local value = supplier(key)
15
- memoizedValueByKey[key] = value
15
+ local value = memoizedValueByKey[key]
16
+ if value == nil then
17
+ value = supplier(key)
18
+ memoizedValueByKey[key] = value
19
+ end
16
20
  return value
17
21
  end
18
22
  if type(originalIndex) == "function" then
19
23
  return originalIndex(self, key)
20
24
  end
21
25
  return originalIndex[key]
22
- end}
26
+ end
23
27
  )
24
28
  end
25
29
  ____exports.getClass = function(object)
@@ -1,25 +0,0 @@
1
- /** @noSelfInFile */
2
- import { Unit } from "./unit";
3
- import { Item } from "./item";
4
- import { Destructable } from "./destructable";
5
- export type Order = {
6
- id: number;
7
- startX: number;
8
- startY: number;
9
- } & ({
10
- type: "immediate";
11
- } | {
12
- type: "point";
13
- targetX: number;
14
- targetY: number;
15
- } | {
16
- type: "target";
17
- target: Unit | Item | Destructable;
18
- });
19
- declare module "../../engine/internal/unit" {
20
- interface Unit {
21
- readonly currentOrder: Order;
22
- readonly lastOrder: Order;
23
- issueOrder(order: Order): void;
24
- }
25
- }
@@ -1,55 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
- local ____exports = {}
4
- local ____unit = require("core.types.unit")
5
- local Unit = ____unit.Unit
6
- local getUnitCurrentOrder = GetUnitCurrentOrder
7
- local orders = setmetatable({}, {__mode = "k"})
8
- Unit.onImmediateOrder:addListener(function(unit, orderId)
9
- orders[unit] = {id = orderId, startX = unit.x, startY = unit.y, type = "immediate"}
10
- end)
11
- Unit.onPointOrder:addListener(function(unit, orderId, x, y)
12
- orders[unit] = {
13
- id = orderId,
14
- startX = unit.x,
15
- startY = unit.y,
16
- type = "point",
17
- targetX = x,
18
- targetY = y
19
- }
20
- end)
21
- Unit.onTargetOrder:addListener(function(unit, orderId, target)
22
- orders[unit] = {
23
- id = orderId,
24
- startX = unit.x,
25
- startY = unit.y,
26
- type = "target",
27
- target = target
28
- }
29
- end)
30
- __TS__ObjectDefineProperty(
31
- Unit.prototype,
32
- "currentOrder",
33
- {get = function(self)
34
- local currentOrderId = getUnitCurrentOrder(self.handle)
35
- local lastOrder = orders[self]
36
- return lastOrder and (lastOrder.id == currentOrderId or currentOrderId == orderId("patrolAI") and lastOrder.id == orderId("patrol")) and lastOrder or ({id = 0, type = "immediate"})
37
- end}
38
- )
39
- __TS__ObjectDefineProperty(
40
- Unit.prototype,
41
- "lastOrder",
42
- {get = function(self)
43
- return orders[self] or ({id = 0, type = "immediate"})
44
- end}
45
- )
46
- Unit.prototype.issueOrder = function(self, order)
47
- if order.type == "immediate" then
48
- IssueImmediateOrderById(self.handle, order.id)
49
- elseif order.type == "point" then
50
- IssuePointOrderById(self.handle, order.id, order.targetX, order.targetY)
51
- else
52
- IssueTargetOrderById(self.handle, order.id, order.target.handle)
53
- end
54
- end
55
- return ____exports