warscript 0.0.1-dev.e4a5fce → 0.0.1-dev.e72b4b0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +20 -8
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability.d.ts +12 -3
- package/engine/behaviour/ability.lua +67 -8
- package/engine/behaviour/unit.d.ts +24 -0
- package/engine/behaviour/unit.lua +150 -4
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +15 -1
- package/engine/internal/ability.lua +84 -2
- package/engine/internal/item/ability.lua +112 -4
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +30 -5
- package/engine/internal/unit.lua +247 -50
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +6 -3
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +50 -3
- package/engine/object-field/unit.lua +186 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +187 -89
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +3 -0
- package/engine/standard/fields/unit.lua +5 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +175 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/attributes.d.ts
CHANGED
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@@ -1,8 +1,12 @@
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/** @noSelfInFile */
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declare const marker: {};
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export type Attribute<T> = {
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readonly __attribute: unique symbol;
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readonly __type: T;
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readonly __marker: typeof marker;
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} & symbol;
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export declare const attribute: <T>() => Attribute<T>;
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export declare const isAttribute: (value: unknown) => value is Attribute<unknown>;
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export declare namespace Attribute {
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const create: <T>() => Attribute<T>;
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}
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@@ -10,3 +14,4 @@ export declare class AttributesHolder {
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readonly get: (<T>(attribute: Attribute<T>) => T | undefined) & LuaExtension<"TableGetMethod">;
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readonly set: (<T>(attribute: Attribute<T>, value: T | undefined) => void) & LuaExtension<"TableSetMethod">;
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}
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export {};
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package/attributes.lua
CHANGED
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@@ -1,11 +1,18 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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local marker = {}
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____exports.attribute = function()
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return {__marker = marker}
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end
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____exports.isAttribute = function(value)
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return type(value) == "table" and rawget(value, "__marker") == marker
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end
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____exports.Attribute = {}
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local Attribute = ____exports.Attribute
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do
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Attribute.create = function()
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return {}
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return {__marker = marker}
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end
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end
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____exports.AttributesHolder = __TS__Class()
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package/config.d.ts
ADDED
package/config.lua
ADDED
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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____exports.WarscriptConfig = __TS__Class()
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local WarscriptConfig = ____exports.WarscriptConfig
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WarscriptConfig.name = "WarscriptConfig"
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function WarscriptConfig.prototype.____constructor(self)
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end
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WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH = true
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return ____exports
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package/core/types/effect.d.ts
CHANGED
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@@ -8,6 +8,7 @@ declare const enum EffectPropertyKey {
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ROLL = 102
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}
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export type EffectParameters = {
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readonly delay?: number;
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readonly scale?: number;
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readonly color?: PlayerColor;
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readonly pitch?: number;
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set pitch(pitch: number);
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get roll(): number;
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set roll(roll: number);
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static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T),
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static createTarget<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), model: string, target: Widget, attachPoint: string): T;
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static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), modelPath: string, xOrWidget: number | Widget, yOrAttachmentPoint?: number | string, parameters?: EffectParameters): T;
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static flash(modelPath: string, ...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Widget, attachmentPoint?: string],
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...parametersOrDuration: [parametersOrDuration?: EffectParameters | number] | [duration?: number, parameters?: EffectParameters]
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]): void;
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static flashTarget(model: string, target: Widget, attachPoint: string, duration?: number): void;
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}
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export {};
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package/core/types/effect.lua
CHANGED
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local dummyPlayer
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local dummyPlayer, addSpecialEffectInternal, flash
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____playerColor = require("core.types.playerColor")
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dummyPlayer.color = dummyColor
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end
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local setters = {scale = setSpecialEffectScale, color = setSpecialEffectColor, pitch = setSpecialEffectPitchDegrees, roll = setSpecialEffectRollDegrees}
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local setterProperties = {"scale", "color", "pitch", "roll"}
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dummyPlayer = Player.neutralExtra
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local temporaryEffects = {}
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local temporaryEffectsDurations = {}
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local temporaryEffectsCount = 0
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local delayedEffectsModelPath = {}
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local delayedEffectsXOrWidget = {}
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local delayedEffectsYOrAttachmentPoint = {}
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local delayedEffectsDuration = {}
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local delayedEffectsParameters = {}
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local delayedEffectsDelay = {}
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local delayedEffectsCount = 0
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local period = 1 / 32
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Timer.onPeriod[period]:addListener(function()
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local i = 1
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if duration <= 0 then
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destroyEffect(temporaryEffects[i])
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temporaryEffects[i] = temporaryEffects[temporaryEffectsCount]
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temporaryEffectsDurations[i] = temporaryEffectsDurations[temporaryEffectsCount]
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temporaryEffectsCount = temporaryEffectsCount - 1
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else
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temporaryEffectsDurations[i] = duration - period
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i = i + 1
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end
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end
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i = 1
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while i <= delayedEffectsCount do
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local delay = delayedEffectsDelay[i]
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if delay <= 0 then
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flash(
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delayedEffectsModelPath[i],
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delayedEffectsXOrWidget[i],
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delayedEffectsYOrAttachmentPoint[i],
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delayedEffectsDuration[i],
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delayedEffectsParameters[i]
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)
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delayedEffectsModelPath[i] = delayedEffectsModelPath[delayedEffectsCount]
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delayedEffectsXOrWidget[i] = delayedEffectsXOrWidget[delayedEffectsCount]
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delayedEffectsYOrAttachmentPoint[i] = delayedEffectsYOrAttachmentPoint[delayedEffectsCount]
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delayedEffectsDuration[i] = delayedEffectsDuration[delayedEffectsCount]
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delayedEffectsParameters[i] = delayedEffectsParameters[delayedEffectsCount]
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delayedEffectsDelay[i] = delayedEffectsDelay[delayedEffectsCount]
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delayedEffectsCount = delayedEffectsCount - 1
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else
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delayedEffectsDelay[i] = delay - period
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i = i + 1
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end
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end
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end)
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____exports.Effect = __TS__Class()
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local Effect = ____exports.Effect
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destroyEffect(self.handle)
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return Handle.prototype.onDestroy(self)
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end
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function Effect.create(self,
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function Effect.create(self, modelPath, xOrWidget, yOrAttachmentPoint, parameters)
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local effect = self:of(addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters))
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if parameters ~= nil then
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effect[100] = parameters.color
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effect[101] = parameters.pitch
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effect[102] = parameters.roll
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end
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return effect
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end
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function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, parametersOrDuration, parameters)
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if type(parametersOrDuration) ~= "number" then
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parameters = parametersOrDuration
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parametersOrDuration = nil
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end
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if parameters ~= nil then
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for key, value in ____pairs(parameters) do
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if key ~= "zOffset" and key ~= "detached" and key ~= "scaleZOffset" then
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setters[key](effect, value)
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end
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end
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if isPositional and parameters.zOffset ~= nil then
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moveLocation(location, x, y)
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local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
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BlzSetSpecialEffectZ(
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effect,
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z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
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)
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end
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|
-
end
|
|
183
|
-
if parametersOrDuration ~= nil and parametersOrDuration > 0 then
|
|
184
|
-
temporaryEffectsCount = temporaryEffectsCount + 1
|
|
185
|
-
temporaryEffects[temporaryEffectsCount] = effect
|
|
186
|
-
temporaryEffectsDurations[temporaryEffectsCount] = parametersOrDuration
|
|
195
|
+
if parameters and (parameters.delay or 0) > 0 then
|
|
196
|
+
delayedEffectsCount = delayedEffectsCount + 1
|
|
197
|
+
delayedEffectsModelPath[delayedEffectsCount] = modelPath
|
|
198
|
+
delayedEffectsXOrWidget[delayedEffectsCount] = xOrWidget
|
|
199
|
+
delayedEffectsYOrAttachmentPoint[delayedEffectsCount] = yOrOrAttachmentPoint
|
|
200
|
+
delayedEffectsDuration[delayedEffectsCount] = parametersOrDuration
|
|
201
|
+
delayedEffectsParameters[delayedEffectsCount] = parameters
|
|
202
|
+
delayedEffectsDelay[delayedEffectsCount] = parameters.delay
|
|
187
203
|
return
|
|
188
204
|
end
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
temporaryEffects[temporaryEffectsCount] = effect
|
|
197
|
-
temporaryEffectsDurations[temporaryEffectsCount] = duration
|
|
198
|
-
else
|
|
199
|
-
destroyEffect(effect)
|
|
200
|
-
end
|
|
201
|
-
end
|
|
205
|
+
flash(
|
|
206
|
+
modelPath,
|
|
207
|
+
xOrWidget,
|
|
208
|
+
yOrOrAttachmentPoint,
|
|
209
|
+
parametersOrDuration,
|
|
210
|
+
parameters
|
|
211
|
+
)
|
|
202
212
|
end
|
|
203
213
|
__TS__SetDescriptor(
|
|
204
214
|
Effect.prototype,
|
|
205
215
|
"color",
|
|
206
216
|
{
|
|
207
217
|
get = function(self)
|
|
208
|
-
return self[100] or PlayerColor.
|
|
218
|
+
return self[100] or PlayerColor.red
|
|
209
219
|
end,
|
|
210
220
|
set = function(self, color)
|
|
211
221
|
setSpecialEffectColor(self.handle, color)
|
|
@@ -255,4 +265,41 @@ __TS__SetDescriptor(
|
|
|
255
265
|
},
|
|
256
266
|
true
|
|
257
267
|
)
|
|
268
|
+
addSpecialEffectInternal = function(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
269
|
+
local coordinatesProvided = type(xOrWidget) == "number"
|
|
270
|
+
local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
|
|
271
|
+
local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
|
|
272
|
+
local y = not isPositional and 0 or (coordinatesProvided and yOrAttachmentPoint or xOrWidget.y)
|
|
273
|
+
local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrAttachmentPoint or "origin")
|
|
274
|
+
if parameters ~= nil then
|
|
275
|
+
if isPositional and parameters.scale == nil and __TS__InstanceOf(xOrWidget, Unit) then
|
|
276
|
+
setSpecialEffectScale(effect, xOrWidget.scale)
|
|
277
|
+
end
|
|
278
|
+
for ____, property in ipairs(setterProperties) do
|
|
279
|
+
local value = parameters[property]
|
|
280
|
+
if value ~= nil then
|
|
281
|
+
setters[property](effect, value)
|
|
282
|
+
end
|
|
283
|
+
end
|
|
284
|
+
if isPositional and parameters.zOffset ~= nil then
|
|
285
|
+
moveLocation(location, x, y)
|
|
286
|
+
local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
|
|
287
|
+
setSpecialEffectZ(
|
|
288
|
+
effect,
|
|
289
|
+
z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
|
|
290
|
+
)
|
|
291
|
+
end
|
|
292
|
+
end
|
|
293
|
+
return effect
|
|
294
|
+
end
|
|
295
|
+
flash = function(modelPath, xOrWidget, yOrAttachmentPoint, duration, parameters)
|
|
296
|
+
local effect = addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
297
|
+
if duration ~= nil and duration > 0 then
|
|
298
|
+
temporaryEffectsCount = temporaryEffectsCount + 1
|
|
299
|
+
temporaryEffects[temporaryEffectsCount] = effect
|
|
300
|
+
temporaryEffectsDurations[temporaryEffectsCount] = duration
|
|
301
|
+
return
|
|
302
|
+
end
|
|
303
|
+
destroyEffect(effect)
|
|
304
|
+
end
|
|
258
305
|
return ____exports
|
package/core/types/sound.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Handle, HandleDestructor } from "./handle";
|
|
3
3
|
import { Unit } from "./unit";
|
|
4
|
+
import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
|
|
4
5
|
export declare enum SoundChannel {
|
|
5
6
|
General = 0,
|
|
6
7
|
UnitSelection = 1,
|
|
@@ -18,16 +19,7 @@ export declare enum SoundChannel {
|
|
|
18
19
|
Birth = 13,
|
|
19
20
|
Fire = 14
|
|
20
21
|
}
|
|
21
|
-
export
|
|
22
|
-
Default = "DefaultEAXON",
|
|
23
|
-
Acknowledgements = "HeroAcksEAX",
|
|
24
|
-
Environment = "DoodadsEAX",
|
|
25
|
-
Drums = "KotoDrumsEAX",
|
|
26
|
-
Attacks = "CombatSoundsEAX",
|
|
27
|
-
Abilities = "SpellsEAX",
|
|
28
|
-
Missiles = "MissilesEAX"
|
|
29
|
-
}
|
|
30
|
-
export type SoundPreset = Readonly<{
|
|
22
|
+
export type SoundSettings = Readonly<{
|
|
31
23
|
channel?: SoundChannel;
|
|
32
24
|
eax?: SoundEax;
|
|
33
25
|
fadeInRate?: number;
|
|
@@ -36,19 +28,19 @@ export type SoundPreset = Readonly<{
|
|
|
36
28
|
volume?: number;
|
|
37
29
|
pitch?: number;
|
|
38
30
|
}>;
|
|
39
|
-
export type
|
|
31
|
+
export type Sound3DSettings = SoundSettings & Readonly<{
|
|
40
32
|
stopWhenOutOfRange?: boolean;
|
|
41
33
|
minDistance?: number;
|
|
42
34
|
maxDistance?: number;
|
|
43
35
|
distanceCutoff?: number;
|
|
44
36
|
}>;
|
|
45
|
-
export declare namespace
|
|
46
|
-
const UI:
|
|
47
|
-
const Music:
|
|
48
|
-
const Attack:
|
|
49
|
-
const Ability:
|
|
50
|
-
const AbilityLooping:
|
|
51
|
-
const Missile:
|
|
37
|
+
export declare namespace SoundSettings {
|
|
38
|
+
const UI: SoundSettings;
|
|
39
|
+
const Music: SoundSettings;
|
|
40
|
+
const Attack: Sound3DSettings;
|
|
41
|
+
const Ability: Sound3DSettings;
|
|
42
|
+
const AbilityLooping: Sound3DSettings;
|
|
43
|
+
const Missile: Sound3DSettings;
|
|
52
44
|
}
|
|
53
45
|
export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
54
46
|
private _volume?;
|
|
@@ -58,12 +50,13 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
|
58
50
|
start(milliseconds?: number): void;
|
|
59
51
|
stop(fadeOut?: boolean): void;
|
|
60
52
|
restart(milliseconds?: number): void;
|
|
61
|
-
static play(fileName: string, preset:
|
|
62
|
-
static create(fileName: string, preset:
|
|
53
|
+
static play(fileName: string, preset: SoundSettings): void;
|
|
54
|
+
static create(fileName: string, preset: SoundSettings): Sound;
|
|
63
55
|
}
|
|
64
56
|
export declare class Sound3D extends Sound {
|
|
65
|
-
static playAtPosition(fileName: string, preset:
|
|
66
|
-
static playOnUnit(fileName: string, preset:
|
|
67
|
-
static
|
|
68
|
-
static
|
|
57
|
+
static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
|
|
58
|
+
static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
|
|
59
|
+
static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
|
|
60
|
+
static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
|
|
61
|
+
static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
|
|
69
62
|
}
|
package/core/types/sound.lua
CHANGED
|
@@ -5,15 +5,18 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local ____handle = require("core.types.handle")
|
|
7
7
|
local Handle = ____handle.Handle
|
|
8
|
+
local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
|
|
9
|
+
local SoundPreset = ____sound_2Dpreset.SoundPreset
|
|
10
|
+
local ____random = require("engine.random")
|
|
11
|
+
local randomInteger = ____random.randomInteger
|
|
8
12
|
local createSound = CreateSound
|
|
13
|
+
local createSoundFromLabel = CreateSoundFromLabel
|
|
9
14
|
local setSoundPitch = SetSoundPitch
|
|
10
15
|
local setSoundChannel = SetSoundChannel
|
|
11
16
|
local setSoundPosition = SetSoundPosition
|
|
12
17
|
local setSoundVolume = SetSoundVolume
|
|
13
18
|
local setSoundDistances = SetSoundDistances
|
|
14
19
|
local setSoundDistanceCutoff = SetSoundDistanceCutoff
|
|
15
|
-
local setSoundConeAngles = SetSoundConeAngles
|
|
16
|
-
local setSoundConeOrientation = SetSoundConeOrientation
|
|
17
20
|
local startSound = StartSound
|
|
18
21
|
local setSoundPlayPosition = SetSoundPlayPosition
|
|
19
22
|
local stopSound = StopSound
|
|
@@ -50,29 +53,21 @@ ____exports.SoundChannel.Birth = 13
|
|
|
50
53
|
____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
|
|
51
54
|
____exports.SoundChannel.Fire = 14
|
|
52
55
|
____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
|
|
53
|
-
____exports.
|
|
54
|
-
|
|
55
|
-
____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
|
|
56
|
-
____exports.SoundEax.Environment = "DoodadsEAX"
|
|
57
|
-
____exports.SoundEax.Drums = "KotoDrumsEAX"
|
|
58
|
-
____exports.SoundEax.Attacks = "CombatSoundsEAX"
|
|
59
|
-
____exports.SoundEax.Abilities = "SpellsEAX"
|
|
60
|
-
____exports.SoundEax.Missiles = "MissilesEAX"
|
|
61
|
-
____exports.SoundPreset = {}
|
|
62
|
-
local SoundPreset = ____exports.SoundPreset
|
|
56
|
+
____exports.SoundSettings = {}
|
|
57
|
+
local SoundSettings = ____exports.SoundSettings
|
|
63
58
|
do
|
|
64
|
-
|
|
65
|
-
|
|
59
|
+
SoundSettings.UI = {channel = ____exports.SoundChannel.UI, eax = "DefaultEAXON", fadeInRate = 12700, fadeOutRate = 12700}
|
|
60
|
+
SoundSettings.Music = {
|
|
66
61
|
channel = ____exports.SoundChannel.Music,
|
|
67
|
-
eax =
|
|
62
|
+
eax = "DefaultEAXON",
|
|
68
63
|
fadeInRate = 12700,
|
|
69
64
|
fadeOutRate = 12700,
|
|
70
65
|
looping = true
|
|
71
66
|
}
|
|
72
|
-
|
|
73
|
-
|
|
67
|
+
SoundSettings.Attack = {channel = ____exports.SoundChannel.Combat, eax = "CombatSoundsEAX", fadeInRate = 10, fadeOutRate = 10}
|
|
68
|
+
SoundSettings.Ability = {
|
|
74
69
|
channel = ____exports.SoundChannel.Animations,
|
|
75
|
-
eax =
|
|
70
|
+
eax = "SpellsEAX",
|
|
76
71
|
stopWhenOutOfRange = true,
|
|
77
72
|
volume = 127,
|
|
78
73
|
fadeInRate = 1,
|
|
@@ -82,9 +77,9 @@ do
|
|
|
82
77
|
maxDistance = 3500,
|
|
83
78
|
distanceCutoff = 3000
|
|
84
79
|
}
|
|
85
|
-
|
|
80
|
+
SoundSettings.AbilityLooping = {
|
|
86
81
|
channel = ____exports.SoundChannel.Birth,
|
|
87
|
-
eax =
|
|
82
|
+
eax = "SpellsEAX",
|
|
88
83
|
looping = true,
|
|
89
84
|
stopWhenOutOfRange = true,
|
|
90
85
|
volume = 127,
|
|
@@ -95,9 +90,9 @@ do
|
|
|
95
90
|
maxDistance = 3000,
|
|
96
91
|
distanceCutoff = 3000
|
|
97
92
|
}
|
|
98
|
-
|
|
93
|
+
SoundSettings.Missile = {
|
|
99
94
|
channel = ____exports.SoundChannel.Animations,
|
|
100
|
-
eax =
|
|
95
|
+
eax = "MissilesEAX",
|
|
101
96
|
stopWhenOutOfRange = true,
|
|
102
97
|
volume = 127,
|
|
103
98
|
fadeInRate = 1,
|
|
@@ -108,6 +103,29 @@ do
|
|
|
108
103
|
distanceCutoff = 3000
|
|
109
104
|
}
|
|
110
105
|
end
|
|
106
|
+
local customSoundPresetDataByLabel = postcompile(function()
|
|
107
|
+
local customSoundPresetDataByLabel = {}
|
|
108
|
+
for ____, soundPreset in ipairs(SoundPreset:getAll()) do
|
|
109
|
+
if soundPreset.isCustom then
|
|
110
|
+
customSoundPresetDataByLabel[soundPreset.id] = {
|
|
111
|
+
filePaths = soundPreset.filePaths,
|
|
112
|
+
volume = soundPreset.volume,
|
|
113
|
+
pitch = soundPreset.pitch,
|
|
114
|
+
channel = soundPreset.channel,
|
|
115
|
+
minimumDistance = soundPreset.minimumDistance,
|
|
116
|
+
maximumDistance = soundPreset.maximumDistance,
|
|
117
|
+
distanceCutoff = soundPreset.distanceCutoff,
|
|
118
|
+
eax = soundPreset.eax
|
|
119
|
+
}
|
|
120
|
+
end
|
|
121
|
+
end
|
|
122
|
+
return customSoundPresetDataByLabel
|
|
123
|
+
end)
|
|
124
|
+
---
|
|
125
|
+
-- @internal For use by internal systems only.
|
|
126
|
+
____exports.isSoundLabelCustom = function(label)
|
|
127
|
+
return customSoundPresetDataByLabel[label] ~= nil
|
|
128
|
+
end
|
|
111
129
|
local function createPresetSound(fileName, preset)
|
|
112
130
|
local ____fileName_1 = fileName
|
|
113
131
|
local ____preset_looping_0 = preset.looping
|
|
@@ -121,7 +139,7 @@ local function createPresetSound(fileName, preset)
|
|
|
121
139
|
true,
|
|
122
140
|
preset.fadeInRate or 12700,
|
|
123
141
|
preset.fadeOutRate or 12700,
|
|
124
|
-
preset.eax or
|
|
142
|
+
preset.eax or "DefaultEAXON"
|
|
125
143
|
)
|
|
126
144
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
127
145
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -144,7 +162,7 @@ local function createPreset3DSound(fileName, preset)
|
|
|
144
162
|
____preset_stopWhenOutOfRange_3,
|
|
145
163
|
preset.fadeInRate or 12700,
|
|
146
164
|
preset.fadeOutRate or 12700,
|
|
147
|
-
preset.eax or
|
|
165
|
+
preset.eax or "DefaultEAXON"
|
|
148
166
|
)
|
|
149
167
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
150
168
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -153,6 +171,53 @@ local function createPreset3DSound(fileName, preset)
|
|
|
153
171
|
setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
|
|
154
172
|
return sound
|
|
155
173
|
end
|
|
174
|
+
local function createPreset3DSoundFromLabel(label, preset)
|
|
175
|
+
local customSoundPresetData = customSoundPresetDataByLabel[label]
|
|
176
|
+
if customSoundPresetData == nil then
|
|
177
|
+
local ____label_7 = label
|
|
178
|
+
local ____preset_looping_5 = preset.looping
|
|
179
|
+
if ____preset_looping_5 == nil then
|
|
180
|
+
____preset_looping_5 = false
|
|
181
|
+
end
|
|
182
|
+
local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
|
|
183
|
+
if ____preset_stopWhenOutOfRange_6 == nil then
|
|
184
|
+
____preset_stopWhenOutOfRange_6 = true
|
|
185
|
+
end
|
|
186
|
+
return createSoundFromLabel(
|
|
187
|
+
____label_7,
|
|
188
|
+
____preset_looping_5,
|
|
189
|
+
true,
|
|
190
|
+
____preset_stopWhenOutOfRange_6,
|
|
191
|
+
preset.fadeInRate or 12700,
|
|
192
|
+
preset.fadeOutRate or 12700
|
|
193
|
+
)
|
|
194
|
+
else
|
|
195
|
+
local ____customSoundPresetData_filePaths_index_10 = customSoundPresetData.filePaths[randomInteger(#customSoundPresetData.filePaths - 1) + 1]
|
|
196
|
+
local ____preset_looping_8 = preset.looping
|
|
197
|
+
if ____preset_looping_8 == nil then
|
|
198
|
+
____preset_looping_8 = false
|
|
199
|
+
end
|
|
200
|
+
local ____preset_stopWhenOutOfRange_9 = preset.stopWhenOutOfRange
|
|
201
|
+
if ____preset_stopWhenOutOfRange_9 == nil then
|
|
202
|
+
____preset_stopWhenOutOfRange_9 = true
|
|
203
|
+
end
|
|
204
|
+
local sound = createSound(
|
|
205
|
+
____customSoundPresetData_filePaths_index_10,
|
|
206
|
+
____preset_looping_8,
|
|
207
|
+
true,
|
|
208
|
+
____preset_stopWhenOutOfRange_9,
|
|
209
|
+
preset.fadeInRate or 12700,
|
|
210
|
+
preset.fadeOutRate or 12700,
|
|
211
|
+
customSoundPresetData.eax
|
|
212
|
+
)
|
|
213
|
+
setSoundChannel(sound, customSoundPresetData.channel)
|
|
214
|
+
setSoundVolume(sound, customSoundPresetData.volume)
|
|
215
|
+
setSoundPitch(sound, customSoundPresetData.pitch)
|
|
216
|
+
setSoundDistances(sound, customSoundPresetData.minimumDistance, customSoundPresetData.maximumDistance)
|
|
217
|
+
setSoundDistanceCutoff(sound, customSoundPresetData.distanceCutoff)
|
|
218
|
+
return sound
|
|
219
|
+
end
|
|
220
|
+
end
|
|
156
221
|
____exports.Sound = __TS__Class()
|
|
157
222
|
local Sound = ____exports.Sound
|
|
158
223
|
Sound.name = "Sound"
|
|
@@ -225,6 +290,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
|
|
|
225
290
|
startSound(sound)
|
|
226
291
|
killSoundWhenDone(sound)
|
|
227
292
|
end
|
|
293
|
+
function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
|
|
294
|
+
local sound = createPreset3DSoundFromLabel(label, preset)
|
|
295
|
+
if type(unitOrX) ~= "number" then
|
|
296
|
+
attachSoundToUnit(sound, unitOrX.handle)
|
|
297
|
+
else
|
|
298
|
+
setSoundPosition(sound, unitOrX, y or 0, z or 0)
|
|
299
|
+
end
|
|
300
|
+
startSound(sound)
|
|
301
|
+
killSoundWhenDone(sound)
|
|
302
|
+
end
|
|
228
303
|
function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
|
|
229
304
|
if x == nil then
|
|
230
305
|
x = 0
|
package/core/types/timer.d.ts
CHANGED
|
@@ -1,27 +1,26 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Event } from "../../event";
|
|
3
|
+
import { AbstractDestroyable, Destructor } from "../../destroyable";
|
|
3
4
|
declare const enum TimerPropertyKey {
|
|
4
5
|
HANDLE = 0,
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
ARGS_LENGTH = 4
|
|
6
|
+
DESTROY_ON_EXPIRATION = 1,
|
|
7
|
+
CALLBACK = 2,
|
|
8
|
+
ARGS_LENGTH = 3
|
|
9
9
|
}
|
|
10
|
-
export declare class Timer
|
|
10
|
+
export declare class Timer extends AbstractDestroyable {
|
|
11
11
|
private readonly [TimerPropertyKey.HANDLE];
|
|
12
|
-
private [TimerPropertyKey.DESTROYED]?;
|
|
13
12
|
private [TimerPropertyKey.DESTROY_ON_EXPIRATION]?;
|
|
14
13
|
private [TimerPropertyKey.CALLBACK]?;
|
|
15
14
|
private [TimerPropertyKey.ARGS_LENGTH]?;
|
|
16
15
|
private constructor();
|
|
17
16
|
get handle(): jtimer;
|
|
18
17
|
start<Args extends any[]>(timeout: number, periodic: boolean, callback: (...args: Args) => void, ...args: Args): void;
|
|
18
|
+
onDestroy(): Destructor;
|
|
19
19
|
get elapsed(): number;
|
|
20
20
|
get remaining(): number;
|
|
21
21
|
get timeout(): number;
|
|
22
22
|
pause(): void;
|
|
23
23
|
resume(): void;
|
|
24
|
-
destroy(): void;
|
|
25
24
|
static create(): Timer;
|
|
26
25
|
static run<Args extends any[]>(callback: (...args: Args) => void, ...args: Args): void;
|
|
27
26
|
static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
|