warscript 0.0.1-dev.e4a5fce → 0.0.1-dev.e561d29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (157) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +95 -48
  7. package/core/types/sound.d.ts +17 -24
  8. package/core/types/sound.lua +99 -24
  9. package/core/types/timer.d.ts +8 -8
  10. package/core/types/timer.lua +25 -23
  11. package/core/util.d.ts +1 -1
  12. package/core/util.lua +12 -1
  13. package/decl/native.d.ts +844 -788
  14. package/engine/behavior.d.ts +2 -0
  15. package/engine/behavior.lua +53 -27
  16. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  17. package/engine/behaviour/ability/apply-buff.lua +32 -0
  18. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  19. package/engine/behaviour/ability/damage.d.ts +9 -3
  20. package/engine/behaviour/ability/damage.lua +26 -38
  21. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  22. package/engine/behaviour/ability/emulate-impact.lua +22 -9
  23. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  24. package/engine/behaviour/ability.d.ts +12 -3
  25. package/engine/behaviour/ability.lua +74 -24
  26. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  27. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  28. package/engine/behaviour/unit.d.ts +28 -0
  29. package/engine/behaviour/unit.lua +163 -4
  30. package/engine/buff.d.ts +57 -41
  31. package/engine/buff.lua +301 -228
  32. package/engine/internal/ability.d.ts +15 -1
  33. package/engine/internal/ability.lua +90 -2
  34. package/engine/internal/item/ability.lua +162 -4
  35. package/engine/internal/item.d.ts +7 -4
  36. package/engine/internal/item.lua +131 -28
  37. package/engine/internal/mechanics/ability-duration.lua +1 -1
  38. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  39. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  40. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  41. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  42. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  43. package/engine/internal/object-data/evasion-probability.lua +16 -0
  44. package/engine/internal/unit/ability.d.ts +35 -0
  45. package/engine/internal/unit/ability.lua +62 -0
  46. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  47. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  48. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  49. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  50. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  51. package/engine/internal/unit/allowed-targets.lua +9 -1
  52. package/engine/internal/unit/bonus.d.ts +2 -0
  53. package/engine/internal/unit/bonus.lua +17 -0
  54. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  55. package/engine/internal/unit/ignore-events-items.lua +5 -0
  56. package/engine/internal/unit/item.lua +6 -12
  57. package/engine/internal/unit/order.d.ts +20 -0
  58. package/engine/internal/unit/order.lua +136 -0
  59. package/engine/internal/unit+damage.d.ts +2 -11
  60. package/engine/internal/unit+damage.lua +10 -14
  61. package/engine/internal/unit+spellSteal.lua +1 -2
  62. package/engine/internal/unit-missile-launch.lua +9 -2
  63. package/engine/internal/unit.d.ts +32 -8
  64. package/engine/internal/unit.lua +302 -107
  65. package/engine/internal/utility.lua +12 -0
  66. package/engine/lightning.d.ts +12 -5
  67. package/engine/lightning.lua +48 -14
  68. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  69. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  70. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  71. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  72. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  73. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  74. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  75. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  76. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  77. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  78. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  79. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  80. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  81. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  82. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  83. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  84. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  85. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  86. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  87. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  88. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  89. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  90. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  91. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  92. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  93. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  94. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  95. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  96. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  97. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  98. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  99. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  100. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  101. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  102. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  103. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  104. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  105. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  106. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  107. package/engine/object-data/entry/ability-type/web.lua +52 -0
  108. package/engine/object-data/entry/ability-type.d.ts +19 -17
  109. package/engine/object-data/entry/ability-type.lua +90 -36
  110. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  111. package/engine/object-data/entry/buff-type.d.ts +6 -12
  112. package/engine/object-data/entry/buff-type.lua +13 -29
  113. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  114. package/engine/object-data/entry/item-type.d.ts +3 -1
  115. package/engine/object-data/entry/item-type.lua +15 -2
  116. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  117. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  118. package/engine/object-data/entry/sound-preset.lua +140 -0
  119. package/engine/object-data/entry/unit-type.d.ts +21 -5
  120. package/engine/object-data/entry/unit-type.lua +214 -93
  121. package/engine/object-data/entry/upgrade.d.ts +1 -1
  122. package/engine/object-data/entry/upgrade.lua +4 -4
  123. package/engine/object-data/entry.d.ts +16 -14
  124. package/engine/object-data/entry.lua +60 -32
  125. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  126. package/engine/object-field/ability.d.ts +6 -3
  127. package/engine/object-field/ability.lua +3 -0
  128. package/engine/object-field/unit.d.ts +57 -3
  129. package/engine/object-field/unit.lua +207 -7
  130. package/engine/object-field.d.ts +17 -6
  131. package/engine/object-field.lua +187 -89
  132. package/engine/standard/entries/buff-type.d.ts +3 -0
  133. package/engine/standard/entries/buff-type.lua +3 -0
  134. package/engine/standard/entries/sound-preset.d.ts +10 -0
  135. package/engine/standard/entries/sound-preset.lua +10 -0
  136. package/engine/standard/fields/unit.d.ts +4 -0
  137. package/engine/standard/fields/unit.lua +7 -0
  138. package/engine/text-tag.d.ts +36 -2
  139. package/engine/text-tag.lua +175 -10
  140. package/engine/unit.d.ts +2 -0
  141. package/engine/unit.lua +2 -0
  142. package/objutil/buff.lua +1 -2
  143. package/objutil/unit.lua +8 -0
  144. package/package.json +2 -2
  145. package/utility/arrays.d.ts +1 -0
  146. package/utility/arrays.lua +3 -0
  147. package/utility/functions.d.ts +6 -0
  148. package/utility/functions.lua +6 -0
  149. package/utility/linked-set.d.ts +1 -0
  150. package/utility/linked-set.lua +3 -0
  151. package/utility/lua-maps.d.ts +4 -0
  152. package/utility/lua-maps.lua +20 -0
  153. package/utility/lua-sets.d.ts +1 -0
  154. package/utility/lua-sets.lua +3 -0
  155. package/utility/reflection.lua +11 -7
  156. package/core/types/order.d.ts +0 -25
  157. package/core/types/order.lua +0 -55
@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
12
12
  local map = ____arrays.map
13
13
  local ____text_2Dtag = require("engine.text-tag")
14
14
  local TextTag = ____text_2Dtag.TextTag
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
15
17
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
18
  return flatMapToLuaSet(
17
19
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
20
+ "AHtb",
21
+ "AHbh",
22
+ "AOws",
23
+ "AOw2",
24
+ "AUim",
25
+ "Acyc",
26
+ "ANfb",
27
+ "ANsb",
28
+ "ANcs",
29
+ "ANc1",
30
+ "ANc2",
31
+ "ANc3",
32
+ "ACbh",
33
+ "ANbh",
34
+ "SCc1",
35
+ "ACcy",
36
+ "ANb2",
37
+ "Awrs",
38
+ "Awrh",
39
+ "Awrg",
40
+ "ACtb",
41
+ "ACcb"
36
42
  }, fourCC)),
37
43
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
44
  )
39
45
  end)
46
+ local function process(behavior)
47
+ local hasRemovedBuffs = false
48
+ for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
+ end
51
+ if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
52
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
53
+ end
54
+ end
40
55
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
56
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
57
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
48
63
  UnitBehavior.prototype.____constructor(self, unit)
49
64
  self.parameters = parameters
50
65
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
66
+ process(self)
52
67
  end
53
68
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
69
  self.unit:incrementStunCounter()
55
70
  return UnitBehavior.prototype.onDestroy(self)
56
71
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
72
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
73
+ process(self)
74
+ Timer:run(process, self)
75
+ end
76
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
77
+ process(self)
78
+ end
79
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
80
+ process(self)
65
81
  end
66
82
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
83
  return ____exports
@@ -5,22 +5,50 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
8
14
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
15
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
16
  constructor(unit: Unit);
17
+ protected onDestroy(): Destructor;
18
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
19
  get unit(): Unit;
20
+ registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
21
+ onImmediateOrder(orderId: number): void;
22
+ onTargetOrder(orderId: number, target: Widget): void;
23
+ onPointOrder(orderId: number, x: number, y: number): void;
12
24
  onAutoAttackStart(target: Unit): void;
13
25
  onAutoAttackFinish(target: Unit): void;
26
+ onTargetingAutoAttackStart(source: Unit): void;
27
+ onTargetingAutoAttackFinish(source: Unit): void;
14
28
  onDamageDealing(target: Unit, event: DamagingEvent): void;
15
29
  onDamageDealt(target: Unit, event: DamageEvent): void;
16
30
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
17
31
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
18
32
  onAbilityGained(ability: Ability): void;
19
33
  onAbilityLost(ability: Ability): void;
34
+ onAbilityChannelingStart(ability: Ability): void;
35
+ onAbilityImpact(ability: Ability): void;
36
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
37
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
38
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
39
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
40
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
41
+ onAbilityNoTargetImpact(ability: Ability): void;
42
+ onAbilityChannelingFinish(ability: Ability): void;
43
+ onAbilityStop(ability: Ability): void;
44
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
45
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
46
+ onBuffGained(buff: Buff): void;
20
47
  onItemDropped(item: Item): void;
21
48
  onItemPickedUp(item: Item): void;
22
49
  onItemUsed(item: Item): void;
23
50
  onItemStacked(item: Item): void;
51
+ onItemChargesChanged(item: Item): void;
24
52
  onKill(target: Unit): void;
25
53
  onDeath(source: Unit | undefined): void;
26
54
  }
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
10
11
  require("engine.internal.unit+ability")
11
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local behaviorsByEvent = {}
21
+ local rangeByBehaviorByEvent = {}
22
+ local listenerByBehaviorByEvent = {}
23
+ local eventsByBehavior = {}
12
24
  ____exports.UnitBehavior = __TS__Class()
13
25
  local UnitBehavior = ____exports.UnitBehavior
14
26
  UnitBehavior.name = "UnitBehavior"
@@ -16,10 +28,69 @@ __TS__ClassExtends(UnitBehavior, Behavior)
16
28
  function UnitBehavior.prototype.____constructor(self, unit)
17
29
  Behavior.prototype.____constructor(self, unit)
18
30
  end
31
+ function UnitBehavior.prototype.onDestroy(self)
32
+ local events = eventsByBehavior[self]
33
+ if events ~= nil then
34
+ for event in pairs(events) do
35
+ local ____opt_0 = behaviorsByEvent[event]
36
+ if ____opt_0 ~= nil then
37
+ ____opt_0:remove(self)
38
+ end
39
+ local ____opt_2 = rangeByBehaviorByEvent[event]
40
+ if ____opt_2 ~= nil then
41
+ ____opt_2[self] = nil
42
+ end
43
+ local ____opt_4 = listenerByBehaviorByEvent[event]
44
+ if ____opt_4 ~= nil then
45
+ ____opt_4[self] = nil
46
+ end
47
+ end
48
+ eventsByBehavior[self] = nil
49
+ end
50
+ return Behavior.prototype.onDestroy(self)
51
+ end
52
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
53
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
54
+ rangeByBehavior[self] = range
55
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
56
+ listenerByBehavior[self] = listener
57
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
+ local behaviors = behaviorsByEvent[event]
59
+ if behaviors == nil then
60
+ event:addListener(function(...)
61
+ local behaviors = behaviorsByEvent[event]
62
+ if behaviors ~= nil then
63
+ local unit = extractUnit(...)
64
+ if unit ~= nil then
65
+ for behavior in pairs(behaviors) do
66
+ local range = rangeByBehavior[behavior]
67
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
68
+ local ____self_6 = behavior
69
+ ____self_6[listenerByBehavior[behavior]](____self_6, ...)
70
+ end
71
+ end
72
+ end
73
+ end
74
+ end)
75
+ behaviors = __TS__New(LinkedSet)
76
+ behaviorsByEvent[event] = behaviors
77
+ end
78
+ behaviors:add(self)
79
+ end
80
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
81
+ end
82
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
83
+ end
84
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
85
+ end
19
86
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
87
  end
21
88
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
89
  end
90
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
91
+ end
92
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
93
+ end
23
94
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
95
  end
25
96
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +103,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
103
  end
33
104
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
105
  end
106
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
107
+ end
108
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
109
+ end
110
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
111
+ end
112
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
113
+ end
114
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
115
+ end
116
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
117
+ end
118
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
119
+ end
120
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
121
+ end
122
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
123
+ end
124
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
125
+ end
126
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
127
+ end
128
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
129
+ end
130
+ function UnitBehavior.prototype.onBuffGained(self, buff)
131
+ end
35
132
  function UnitBehavior.prototype.onItemDropped(self, item)
36
133
  end
37
134
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,6 +137,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
137
  end
41
138
  function UnitBehavior.prototype.onItemStacked(self, item)
42
139
  end
140
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
141
+ end
43
142
  function UnitBehavior.prototype.onKill(self, target)
44
143
  end
45
144
  function UnitBehavior.prototype.onDeath(self, source)
@@ -53,11 +152,28 @@ __TS__SetDescriptor(
53
152
  true
54
153
  );
55
154
  (function(self)
155
+ Unit.onImmediateOrder:addListener(function(source, orderId)
156
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
157
+ end)
158
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
159
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
160
+ end)
161
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
162
+ ____exports.UnitBehavior:forAll(
163
+ source,
164
+ "onPointOrder",
165
+ orderId,
166
+ x,
167
+ y
168
+ )
169
+ end)
56
170
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
171
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
172
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
173
  end)
59
174
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
175
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
176
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
177
  end)
62
178
  Unit.onDamaging:addListener(function(source, target, event)
63
179
  if source ~= nil then
@@ -71,11 +187,51 @@ __TS__SetDescriptor(
71
187
  end
72
188
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
189
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
190
+ Unit.abilityGainedEvent:addListener(function(source, ability)
191
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
192
+ end)
193
+ Unit.abilityLostEvent:addListener(function(source, ability)
194
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
195
+ end)
196
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
197
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
198
+ end)
199
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
76
201
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
202
+ Unit.abilityImpactEvent:addListener(function(source, ability)
203
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
204
+ end)
205
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
206
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
207
+ end)
208
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
209
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
210
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
211
+ end)
212
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
213
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
214
+ end)
215
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
216
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
217
+ end)
218
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
219
+ ____exports.UnitBehavior:forAll(
220
+ source,
221
+ "onAbilityPointTargetImpact",
222
+ ability,
223
+ x,
224
+ y
225
+ )
226
+ end)
227
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
228
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
229
+ end)
230
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
231
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
232
+ end)
233
+ Unit.abilityStopEvent:addListener(function(source, ability)
234
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
235
  end)
80
236
  Unit.deathEvent:addListener(function(target, source)
81
237
  if source ~= nil then
@@ -95,6 +251,9 @@ __TS__SetDescriptor(
95
251
  Unit.itemStackedEvent:addListener(function(unit, item)
96
252
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
253
  end)
254
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
255
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
256
+ end)
98
257
  end)(UnitBehavior)
99
258
  Unit.destroyEvent:addListener(function(unit)
100
259
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
61
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
62
65
  maximumRemainingDuration?: NumberParameterValueType;
63
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
64
68
  stuns?: BooleanParameterValueType;
65
69
  ignoresStunImmunity?: BooleanParameterValueType;
66
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
82
  uniqueGroup?: BuffUniqueGroup;
79
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
84
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
121
128
  }
122
129
  export declare const enum BuffTypeIdSelectionPolicy {
123
130
  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
131
138
  polarity: BuffPolarityParameterType,
132
139
  resistanceType: BuffResistanceTypeParameterType,
133
140
  ...abilityOrParameters: [
134
- ability: Ability,
141
+ ability?: Ability,
135
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
136
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
137
144
  ];
138
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
146
  private _unit;
140
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
141
149
  private [BuffPropertyKey.UNIT];
142
150
  private [BuffPropertyKey.SOURCE]?;
143
151
  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
172
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
175
184
  private [BuffPropertyKey.STUNS]?;
176
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
177
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
200
  private readonly _level?;
192
201
  private readonly _spellStealPriority?;
193
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
204
  private _bonusIdByBonusType?;
195
205
  private readonly _abilityTypeIds?;
196
206
  private _behaviors?;
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
224
234
  set receivedDamageFactor(receivedDamageFactor: number);
225
235
  get armorIncrease(): number;
226
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
227
239
  get stuns(): boolean;
228
240
  set stuns(stuns: boolean);
229
241
  get ignoresStunImmunity(): boolean;
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
261
  get movementSpeedIncreaseFactor(): number;
250
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
251
265
  get duration(): number;
252
266
  get remainingDuration(): number;
253
267
  set remainingDuration(remainingDuration: number);
@@ -264,5 +278,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
278
  onDeath(source: Unit | undefined): void;
265
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly createdEvent: Event<[Buff<object>]>;
282
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
267
283
  }
268
284
  export {};