warscript 0.0.1-dev.e196516 → 0.0.1-dev.e3899e3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +2 -1
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +9 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +26 -5
- package/engine/behaviour/unit.lua +170 -27
- package/engine/buff.d.ts +17 -6
- package/engine/buff.lua +160 -97
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +34 -11
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +13 -15
- package/engine/internal/item.lua +63 -49
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -5
- package/engine/internal/unit/ability.lua +96 -21
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +19 -16
- package/engine/internal/unit.lua +170 -136
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +31 -5
- package/engine/object-field/unit.lua +95 -0
- package/engine/object-field.d.ts +9 -3
- package/engine/object-field.lua +242 -119
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +7 -0
- package/engine/standard/fields/unit.lua +13 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +217 -11
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +1 -1
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +19 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
|
@@ -15,15 +15,15 @@ end
|
|
|
15
15
|
function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
16
|
caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
17
17
|
end
|
|
18
|
-
____exports.
|
|
19
|
-
local
|
|
20
|
-
|
|
21
|
-
__TS__ClassExtends(
|
|
22
|
-
function
|
|
18
|
+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
|
|
19
|
+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
|
|
20
|
+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
|
|
21
|
+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
|
|
22
|
+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
23
23
|
AbilityBehavior.prototype.____constructor(self, ability)
|
|
24
24
|
self.mana = mana
|
|
25
25
|
end
|
|
26
|
-
function
|
|
26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
|
|
27
27
|
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
28
28
|
end
|
|
29
29
|
return ____exports
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Behavior } from "../behavior";
|
|
3
|
-
import { Unit } from "../unit";
|
|
3
|
+
import { Unit } from "../internal/unit";
|
|
4
|
+
import "../internal/unit/ability";
|
|
4
5
|
import { Ability } from "../internal/ability";
|
|
5
6
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
6
7
|
import { Widget } from "../../core/types/widget";
|
|
@@ -5,11 +5,11 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
5
5
|
local __TS__New = ____lualib.__TS__New
|
|
6
6
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
7
7
|
local ____exports = {}
|
|
8
|
-
local createUnitEventListener
|
|
9
8
|
local ____behavior = require("engine.behavior")
|
|
10
9
|
local Behavior = ____behavior.Behavior
|
|
11
|
-
local ____unit = require("engine.unit")
|
|
10
|
+
local ____unit = require("engine.internal.unit")
|
|
12
11
|
local Unit = ____unit.Unit
|
|
12
|
+
require("engine.internal.unit.ability")
|
|
13
13
|
local ____ability = require("engine.internal.ability")
|
|
14
14
|
local Ability = ____ability.Ability
|
|
15
15
|
local ____effect = require("core.types.effect")
|
|
@@ -30,17 +30,9 @@ local ____ability = require("engine.object-field.ability")
|
|
|
30
30
|
local AbilityField = ____ability.AbilityField
|
|
31
31
|
local AbilityLevelField = ____ability.AbilityLevelField
|
|
32
32
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
|
|
33
|
-
local ____timer = require("core.types.timer")
|
|
34
|
-
local Timer = ____timer.Timer
|
|
35
33
|
local createBehaviorFunctionsByAbilityTypeId = {}
|
|
36
34
|
local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
|
|
37
|
-
local function
|
|
38
|
-
local unitEventListener = createUnitEventListener(key)
|
|
39
|
-
return function(unit, ability, ...)
|
|
40
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
41
|
-
end
|
|
42
|
-
end
|
|
43
|
-
createUnitEventListener = function(key)
|
|
35
|
+
local function createUnitEventListener(key)
|
|
44
36
|
return function(unit, ability, ...)
|
|
45
37
|
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
46
38
|
end
|
|
@@ -275,12 +267,12 @@ __TS__SetDescriptor(
|
|
|
275
267
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
276
268
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
277
269
|
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
278
|
-
Unit.
|
|
279
|
-
Unit.
|
|
280
|
-
Unit.
|
|
281
|
-
Unit.
|
|
282
|
-
Unit.
|
|
283
|
-
Unit.
|
|
270
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
|
|
271
|
+
Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
|
|
272
|
+
Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
|
|
273
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
|
|
274
|
+
Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
|
|
275
|
+
Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
|
|
284
276
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
285
277
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
286
278
|
end)(AbilityBehavior)
|
|
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
|
|
|
4
4
|
import { BuffTypeId } from "../../object-data/entry/buff-type";
|
|
5
5
|
import { TextTagPreset } from "../../text-tag";
|
|
6
6
|
import { Destructor } from "../../../destroyable";
|
|
7
|
-
|
|
7
|
+
import { BehaviorPriority } from "../../behavior";
|
|
8
|
+
export type StunImmunityUnitBehaviorParameters = {
|
|
9
|
+
readonly priority?: BehaviorPriority;
|
|
8
10
|
buffTypeIds?: LuaSet<BuffTypeId>;
|
|
9
11
|
textTagPreset?: TextTagPreset;
|
|
10
12
|
textTagText?: string;
|
|
13
|
+
additionalAction?: (this: void, unit: Unit) => void;
|
|
11
14
|
};
|
|
12
15
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
|
|
14
|
-
static defaultParameters:
|
|
15
|
-
constructor(unit: Unit, parameters?:
|
|
16
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
|
|
17
|
+
static defaultParameters: StunImmunityUnitBehaviorParameters;
|
|
18
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
|
|
16
19
|
protected onDestroy(): Destructor;
|
|
17
|
-
|
|
20
|
+
onDamageReceived(): void;
|
|
21
|
+
onTargetingAbilityChannelingStart(): void;
|
|
22
|
+
onTargetingAbilityImpact(): void;
|
|
23
|
+
protected onEffect(): void;
|
|
18
24
|
}
|
|
@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
|
|
|
12
12
|
local map = ____arrays.map
|
|
13
13
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
14
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
15
17
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
16
18
|
return flatMapToLuaSet(
|
|
17
19
|
AbilityType:getAllByBaseIds(map({
|
|
18
|
-
"
|
|
19
|
-
"
|
|
20
|
-
"
|
|
21
|
-
"
|
|
22
|
-
"
|
|
23
|
-
"
|
|
24
|
-
"
|
|
25
|
-
"
|
|
26
|
-
"
|
|
27
|
-
"
|
|
28
|
-
"
|
|
29
|
-
"
|
|
30
|
-
"
|
|
31
|
-
"
|
|
32
|
-
"
|
|
33
|
-
"
|
|
34
|
-
"
|
|
35
|
-
"
|
|
20
|
+
"AHtb",
|
|
21
|
+
"AHbh",
|
|
22
|
+
"AOws",
|
|
23
|
+
"AOw2",
|
|
24
|
+
"AUim",
|
|
25
|
+
"Acyc",
|
|
26
|
+
"ANfb",
|
|
27
|
+
"ANsb",
|
|
28
|
+
"ANcs",
|
|
29
|
+
"ANc1",
|
|
30
|
+
"ANc2",
|
|
31
|
+
"ANc3",
|
|
32
|
+
"ACbh",
|
|
33
|
+
"ANbh",
|
|
34
|
+
"SCc1",
|
|
35
|
+
"ACcy",
|
|
36
|
+
"ANb2",
|
|
37
|
+
"Awrs",
|
|
38
|
+
"Awrh",
|
|
39
|
+
"Awrg",
|
|
40
|
+
"ACtb",
|
|
41
|
+
"ACcb"
|
|
36
42
|
}, fourCC)),
|
|
37
43
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
44
|
)
|
|
39
45
|
end)
|
|
46
|
+
local function process(behavior)
|
|
47
|
+
local hasRemovedBuffs = false
|
|
48
|
+
for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
|
+
end
|
|
51
|
+
if hasRemovedBuffs then
|
|
52
|
+
behavior.onEffect(behavior)
|
|
53
|
+
if behavior.parameters.textTagText ~= nil then
|
|
54
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
55
|
+
end
|
|
56
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
57
|
+
if ____opt_0 ~= nil then
|
|
58
|
+
____opt_0(behavior.unit)
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
end
|
|
40
62
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
63
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
64
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -45,23 +67,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
45
67
|
if parameters == nil then
|
|
46
68
|
parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
|
|
47
69
|
end
|
|
48
|
-
UnitBehavior.prototype.____constructor(self, unit)
|
|
70
|
+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
|
|
49
71
|
self.parameters = parameters
|
|
50
72
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
73
|
+
process(self)
|
|
52
74
|
end
|
|
53
75
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
76
|
self.unit:incrementStunCounter()
|
|
55
77
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
78
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
79
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
80
|
+
process(self)
|
|
81
|
+
Timer:run(process, self)
|
|
82
|
+
end
|
|
83
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
84
|
+
process(self)
|
|
85
|
+
end
|
|
86
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
87
|
+
process(self)
|
|
88
|
+
end
|
|
89
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
65
90
|
end
|
|
66
91
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
92
|
return ____exports
|
|
@@ -1,21 +1,30 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Behavior } from "../behavior";
|
|
2
|
+
import { Behavior, BehaviorPriority } from "../behavior";
|
|
3
3
|
import { Ability } from "../internal/ability";
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
-
import
|
|
8
|
+
import { AbilityBehavior } from "./ability";
|
|
9
9
|
import { Event } from "../../event";
|
|
10
10
|
import { Destructor } from "../../destroyable";
|
|
11
11
|
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
15
|
+
import { Player } from "../../core/types/player";
|
|
16
|
+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
|
12
17
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
13
18
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
14
|
-
constructor(unit: Unit);
|
|
15
|
-
protected onDestroy(): Destructor;
|
|
16
19
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
20
|
+
private _bonusIdByBonusType?;
|
|
21
|
+
constructor(unit: Unit, priority?: BehaviorPriority);
|
|
22
|
+
protected onDestroy(): Destructor;
|
|
17
23
|
get unit(): Unit;
|
|
18
|
-
|
|
24
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
25
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
26
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
|
27
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
19
28
|
onImmediateOrder(orderId: number): void;
|
|
20
29
|
onTargetOrder(orderId: number, target: Widget): void;
|
|
21
30
|
onPointOrder(orderId: number, x: number, y: number): void;
|
|
@@ -31,8 +40,18 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
31
40
|
onAbilityLost(ability: Ability): void;
|
|
32
41
|
onAbilityChannelingStart(ability: Ability): void;
|
|
33
42
|
onAbilityImpact(ability: Ability): void;
|
|
43
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
44
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
45
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
46
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
47
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
48
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
34
49
|
onAbilityChannelingFinish(ability: Ability): void;
|
|
35
50
|
onAbilityStop(ability: Ability): void;
|
|
51
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
52
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
53
|
+
onBuffGained(buff: Buff): void;
|
|
54
|
+
onBuffLost(buff: Buff): void;
|
|
36
55
|
onItemDropped(item: Item): void;
|
|
37
56
|
onItemPickedUp(item: Item): void;
|
|
38
57
|
onItemUsed(item: Item): void;
|
|
@@ -40,4 +59,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
40
59
|
onItemChargesChanged(item: Item): void;
|
|
41
60
|
onKill(target: Unit): void;
|
|
42
61
|
onDeath(source: Unit | undefined): void;
|
|
62
|
+
onOwnerChange(previousOwner: Player): void;
|
|
63
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
43
64
|
}
|
|
@@ -17,60 +17,127 @@ local getOrPut = ____lua_2Dmaps.getOrPut
|
|
|
17
17
|
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
18
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
19
|
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
-
local
|
|
21
|
-
local
|
|
22
|
-
local
|
|
23
|
-
local
|
|
20
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
21
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
24
|
+
local safeCall = warpack.safeCall
|
|
25
|
+
local createBehaviorFunctionsByUnitTypeId = {}
|
|
26
|
+
local behaviorsByOwningPlayerEvent = {}
|
|
27
|
+
local listenerByBehaviorByOwningPlayerEvent = {}
|
|
28
|
+
local owningPlayerEventsByBehavior = {}
|
|
29
|
+
local behaviorsByInRangeUnitEvent = {}
|
|
30
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
31
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
32
|
+
local inRangeUnitEventsByBehavior = {}
|
|
24
33
|
____exports.UnitBehavior = __TS__Class()
|
|
25
34
|
local UnitBehavior = ____exports.UnitBehavior
|
|
26
35
|
UnitBehavior.name = "UnitBehavior"
|
|
27
36
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
28
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
29
|
-
Behavior.prototype.____constructor(self, unit)
|
|
37
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
38
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
30
39
|
end
|
|
31
40
|
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
-
local
|
|
33
|
-
if
|
|
34
|
-
for event in pairs(
|
|
35
|
-
local ____opt_0 =
|
|
41
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
42
|
+
if owningPlayerEvents ~= nil then
|
|
43
|
+
for event in pairs(owningPlayerEvents) do
|
|
44
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
|
|
36
45
|
if ____opt_0 ~= nil then
|
|
37
46
|
____opt_0:remove(self)
|
|
38
47
|
end
|
|
39
|
-
local ____opt_2 =
|
|
48
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
40
49
|
if ____opt_2 ~= nil then
|
|
41
50
|
____opt_2[self] = nil
|
|
42
51
|
end
|
|
43
|
-
|
|
52
|
+
end
|
|
53
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
54
|
+
end
|
|
55
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
56
|
+
if inRangeUnitEvents ~= nil then
|
|
57
|
+
for event in pairs(inRangeUnitEvents) do
|
|
58
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
44
59
|
if ____opt_4 ~= nil then
|
|
45
|
-
____opt_4
|
|
60
|
+
____opt_4:remove(self)
|
|
61
|
+
end
|
|
62
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
63
|
+
if ____opt_6 ~= nil then
|
|
64
|
+
____opt_6[self] = nil
|
|
65
|
+
end
|
|
66
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
67
|
+
if ____opt_8 ~= nil then
|
|
68
|
+
____opt_8[self] = nil
|
|
46
69
|
end
|
|
47
70
|
end
|
|
48
|
-
|
|
71
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
72
|
+
end
|
|
73
|
+
if self._bonusIdByBonusType ~= nil then
|
|
74
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
75
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
76
|
+
end
|
|
49
77
|
end
|
|
50
78
|
return Behavior.prototype.onDestroy(self)
|
|
51
79
|
end
|
|
52
|
-
function UnitBehavior.prototype.
|
|
53
|
-
local
|
|
80
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
81
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
82
|
+
local bonusId = ____opt_10 and ____opt_10[bonusType]
|
|
83
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
84
|
+
end
|
|
85
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
86
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
87
|
+
if bonusIdByBonusType == nil then
|
|
88
|
+
bonusIdByBonusType = {}
|
|
89
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
90
|
+
end
|
|
91
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
92
|
+
end
|
|
93
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
94
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
95
|
+
listenerByBehavior[self] = listener
|
|
96
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
97
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
98
|
+
if behaviors == nil then
|
|
99
|
+
event:addListener(function(...)
|
|
100
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
101
|
+
if behaviors ~= nil then
|
|
102
|
+
local player = extractPlayer(...)
|
|
103
|
+
if player ~= nil then
|
|
104
|
+
for behavior in pairs(behaviors) do
|
|
105
|
+
if behavior.unit.owner == player then
|
|
106
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
107
|
+
end
|
|
108
|
+
end
|
|
109
|
+
end
|
|
110
|
+
end
|
|
111
|
+
end)
|
|
112
|
+
behaviors = __TS__New(LinkedSet)
|
|
113
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
114
|
+
end
|
|
115
|
+
behaviors:add(self)
|
|
116
|
+
end
|
|
117
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
118
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
54
119
|
rangeByBehavior[self] = range
|
|
55
|
-
local listenerByBehavior = getOrPut(
|
|
120
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
56
121
|
listenerByBehavior[self] = listener
|
|
57
|
-
getOrPut(
|
|
58
|
-
local behaviors =
|
|
122
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
123
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
59
124
|
if behaviors == nil then
|
|
60
|
-
event:addListener(function(
|
|
61
|
-
local behaviors =
|
|
125
|
+
event:addListener(function(...)
|
|
126
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
62
127
|
if behaviors ~= nil then
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
local
|
|
67
|
-
|
|
128
|
+
local unit = extractUnit(...)
|
|
129
|
+
if unit ~= nil then
|
|
130
|
+
for behavior in pairs(behaviors) do
|
|
131
|
+
local range = rangeByBehavior[behavior]
|
|
132
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
133
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
134
|
+
end
|
|
68
135
|
end
|
|
69
136
|
end
|
|
70
137
|
end
|
|
71
138
|
end)
|
|
72
139
|
behaviors = __TS__New(LinkedSet)
|
|
73
|
-
|
|
140
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
74
141
|
end
|
|
75
142
|
behaviors:add(self)
|
|
76
143
|
end
|
|
@@ -104,10 +171,30 @@ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
|
104
171
|
end
|
|
105
172
|
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
106
173
|
end
|
|
174
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
175
|
+
end
|
|
176
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
177
|
+
end
|
|
178
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
179
|
+
end
|
|
180
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
181
|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
185
|
+
end
|
|
107
186
|
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
108
187
|
end
|
|
109
188
|
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
110
189
|
end
|
|
190
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
197
|
+
end
|
|
111
198
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
112
199
|
end
|
|
113
200
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -122,6 +209,23 @@ function UnitBehavior.prototype.onKill(self, target)
|
|
|
122
209
|
end
|
|
123
210
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
124
211
|
end
|
|
212
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
213
|
+
end
|
|
214
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
215
|
+
local args = {...}
|
|
216
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
217
|
+
if createBehaviorFunctions == nil then
|
|
218
|
+
createBehaviorFunctions = {}
|
|
219
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
220
|
+
end
|
|
221
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
222
|
+
return __TS__New(
|
|
223
|
+
self,
|
|
224
|
+
unit,
|
|
225
|
+
table.unpack(args)
|
|
226
|
+
)
|
|
227
|
+
end
|
|
228
|
+
end
|
|
125
229
|
__TS__SetDescriptor(
|
|
126
230
|
UnitBehavior.prototype,
|
|
127
231
|
"unit",
|
|
@@ -175,9 +279,37 @@ __TS__SetDescriptor(
|
|
|
175
279
|
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
176
280
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
177
281
|
end)
|
|
282
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
283
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
284
|
+
end)
|
|
178
285
|
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
179
286
|
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
180
287
|
end)
|
|
288
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
289
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
290
|
+
end)
|
|
291
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
292
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
302
|
+
____exports.UnitBehavior:forAll(
|
|
303
|
+
source,
|
|
304
|
+
"onAbilityPointTargetImpact",
|
|
305
|
+
ability,
|
|
306
|
+
x,
|
|
307
|
+
y
|
|
308
|
+
)
|
|
309
|
+
end)
|
|
310
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
311
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
312
|
+
end)
|
|
181
313
|
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
182
314
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
183
315
|
end)
|
|
@@ -205,7 +337,18 @@ __TS__SetDescriptor(
|
|
|
205
337
|
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
206
338
|
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
207
339
|
end)
|
|
340
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
341
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
342
|
+
end)
|
|
208
343
|
end)(UnitBehavior)
|
|
344
|
+
Unit.onCreate:addListener(function(unit)
|
|
345
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
346
|
+
if createBehaviorFunctions ~= nil then
|
|
347
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
348
|
+
createBehavior(unit)
|
|
349
|
+
end
|
|
350
|
+
end
|
|
351
|
+
end)
|
|
209
352
|
Unit.destroyEvent:addListener(function(unit)
|
|
210
353
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
211
354
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
|
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
15
|
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
16
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
18
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -56,6 +57,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
56
57
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
57
58
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
58
59
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
60
|
+
manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
|
|
59
61
|
evasionProbability?: NumberParameterValueType;
|
|
60
62
|
missProbability?: NumberParameterValueType;
|
|
61
63
|
damageFactor?: NumberParameterValueType;
|
|
@@ -79,6 +81,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
79
81
|
healingOnExpiration?: NumberParameterValueType;
|
|
80
82
|
killsOnExpiration?: BooleanParameterValueType;
|
|
81
83
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
84
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
82
85
|
uniqueGroup?: BuffUniqueGroup;
|
|
83
86
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
84
87
|
declare const enum BuffPropertyKey {
|
|
@@ -124,7 +127,9 @@ declare const enum BuffPropertyKey {
|
|
|
124
127
|
PROVIDES_INVULNERABILITY = 139,
|
|
125
128
|
KILLS_ON_EXPIRATION = 140,
|
|
126
129
|
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
-
MISS_PROBABILITY = 142
|
|
130
|
+
MISS_PROBABILITY = 142,
|
|
131
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
132
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
128
133
|
}
|
|
129
134
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
130
135
|
LEAST_DURATION = 0
|
|
@@ -138,7 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
138
143
|
polarity: BuffPolarityParameterType,
|
|
139
144
|
resistanceType: BuffResistanceTypeParameterType,
|
|
140
145
|
...abilityOrParameters: [
|
|
141
|
-
ability?: Ability,
|
|
146
|
+
ability?: Ability | AbilityBehavior,
|
|
142
147
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
143
148
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
144
149
|
];
|
|
@@ -187,6 +192,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
187
192
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
188
193
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
189
194
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
195
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
196
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
190
197
|
protected static readonly defaultParameters: BuffParameters;
|
|
191
198
|
get source(): Unit;
|
|
192
199
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -201,11 +208,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
201
208
|
private readonly _spellStealPriority?;
|
|
202
209
|
private readonly _learnLevelMinimum?;
|
|
203
210
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
204
|
-
private _bonusIdByBonusType?;
|
|
205
211
|
private readonly _abilityTypeIds?;
|
|
206
212
|
private _behaviors?;
|
|
207
|
-
private getUnitBonus;
|
|
208
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
209
213
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
210
214
|
get level(): number;
|
|
211
215
|
get remainingDamageOverDuration(): number;
|
|
@@ -262,9 +266,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
262
266
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
263
267
|
get evasionProbability(): number;
|
|
264
268
|
set evasionProbability(evasionProbability: number);
|
|
269
|
+
get manaRegenerationRateIncreaseFactor(): number;
|
|
270
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
|
|
265
271
|
get duration(): number;
|
|
266
272
|
get remainingDuration(): number;
|
|
267
273
|
set remainingDuration(remainingDuration: number);
|
|
274
|
+
get abilityCooldownFactor(): number;
|
|
275
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
276
|
+
onAbilityGained(ability: Ability): void;
|
|
277
|
+
onAbilityLost(ability: Ability): void;
|
|
268
278
|
flashEffect(...parameters: [
|
|
269
279
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
270
280
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -278,6 +288,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
278
288
|
onDeath(source: Unit | undefined): void;
|
|
279
289
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
280
290
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
281
|
-
static readonly
|
|
291
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
292
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
282
293
|
}
|
|
283
294
|
export {};
|