warscript 0.0.1-dev.dd8349d → 0.0.1-dev.e147c49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.d.ts +1 -0
  4. package/core/types/frame.lua +136 -58
  5. package/core/types/handle.lua +9 -9
  6. package/core/types/item.d.ts +1 -0
  7. package/core/types/item.lua +1 -0
  8. package/core/types/player.d.ts +18 -1
  9. package/core/types/player.lua +76 -26
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/playerColor.lua +4 -3
  13. package/core/types/sound.d.ts +1 -1
  14. package/core/types/sound.lua +14 -9
  15. package/core/types/tileCell.d.ts +11 -1
  16. package/core/types/tileCell.lua +97 -0
  17. package/core/types/timer.d.ts +3 -1
  18. package/core/types/timer.lua +27 -2
  19. package/core/types/unit.d.ts +4 -0
  20. package/core/types/unit.lua +4 -0
  21. package/decl/native.d.ts +711 -11
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/behavior.d.ts +14 -1
  25. package/engine/behavior.lua +230 -70
  26. package/engine/behaviour/ability/apply-buff.lua +5 -5
  27. package/engine/behaviour/ability/damage.d.ts +3 -0
  28. package/engine/behaviour/ability/damage.lua +18 -15
  29. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  30. package/engine/behaviour/ability/emulate-impact.lua +16 -7
  31. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  33. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  34. package/engine/behaviour/ability/restore-mana.lua +6 -6
  35. package/engine/behaviour/ability.d.ts +12 -6
  36. package/engine/behaviour/ability.lua +49 -17
  37. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  38. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  39. package/engine/behaviour/unit.d.ts +28 -5
  40. package/engine/behaviour/unit.lua +186 -27
  41. package/engine/buff.d.ts +75 -28
  42. package/engine/buff.lua +433 -196
  43. package/engine/index.d.ts +2 -1
  44. package/engine/internal/ability.d.ts +9 -1
  45. package/engine/internal/ability.lua +96 -44
  46. package/engine/internal/item/ability.lua +51 -1
  47. package/engine/internal/item/fields.d.ts +12 -0
  48. package/engine/internal/item/fields.lua +33 -0
  49. package/engine/internal/item+owner.d.ts +1 -0
  50. package/engine/internal/item+owner.lua +19 -6
  51. package/engine/internal/item.d.ts +24 -14
  52. package/engine/internal/item.lua +176 -85
  53. package/engine/internal/mechanics/cast-ability.lua +6 -3
  54. package/engine/internal/misc/frame-coordinates.lua +21 -0
  55. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  56. package/engine/internal/misc/get-terrain-z.lua +11 -0
  57. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  58. package/engine/internal/misc/player-local-handle.lua +5 -0
  59. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  60. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  61. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  62. package/engine/internal/object-data/health-bonus.lua +16 -0
  63. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  64. package/engine/internal/object-data/mana-bonus.lua +16 -0
  65. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  66. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  67. package/engine/internal/unit/ability.d.ts +35 -0
  68. package/engine/internal/unit/ability.lua +113 -12
  69. package/engine/internal/unit/appearance.d.ts +15 -0
  70. package/engine/internal/unit/appearance.lua +85 -0
  71. package/engine/internal/unit/attributes.d.ts +17 -0
  72. package/engine/internal/unit/attributes.lua +46 -0
  73. package/engine/internal/unit/bag.d.ts +18 -0
  74. package/engine/internal/unit/bag.lua +63 -0
  75. package/engine/internal/unit/bonus.d.ts +6 -0
  76. package/engine/internal/unit/bonus.lua +33 -3
  77. package/engine/internal/unit/buff.d.ts +2 -2
  78. package/engine/internal/unit/buff.lua +34 -19
  79. package/engine/internal/unit/equipment.d.ts +36 -0
  80. package/engine/internal/unit/equipment.lua +169 -0
  81. package/engine/internal/unit/fly-height.d.ts +7 -0
  82. package/engine/internal/unit/fly-height.lua +20 -0
  83. package/engine/internal/unit/interrupts.d.ts +12 -0
  84. package/engine/internal/unit/interrupts.lua +28 -0
  85. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  86. package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
  87. package/engine/internal/unit/main-selected.lua +12 -27
  88. package/engine/internal/unit/order.d.ts +20 -0
  89. package/engine/internal/unit/order.lua +136 -0
  90. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  91. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  92. package/engine/internal/unit/range-event.d.ts +12 -0
  93. package/engine/internal/unit/range-event.lua +90 -0
  94. package/engine/internal/unit/scale.d.ts +7 -0
  95. package/engine/internal/unit/scale.lua +20 -0
  96. package/engine/internal/unit+ability.lua +10 -1
  97. package/engine/internal/unit+bonus.lua +3 -3
  98. package/engine/internal/unit+damage.d.ts +9 -0
  99. package/engine/internal/unit+damage.lua +33 -0
  100. package/engine/internal/unit-missile-data.lua +58 -32
  101. package/engine/internal/unit-missile-launch.lua +52 -14
  102. package/engine/internal/unit.d.ts +19 -24
  103. package/engine/internal/unit.lua +233 -246
  104. package/engine/local-client.d.ts +27 -0
  105. package/engine/local-client.lua +518 -54
  106. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  107. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  108. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  109. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  110. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  111. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  112. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  113. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  114. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  115. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  116. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  117. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  118. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  119. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  120. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  121. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  122. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  123. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  124. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  125. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  126. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  127. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  128. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  129. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  130. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  131. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  132. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  133. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  134. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  135. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  136. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  137. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  138. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  139. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  140. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  141. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  142. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  143. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  144. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  145. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  146. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  147. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  148. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  149. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  150. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  151. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  152. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  153. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  154. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  155. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  156. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  157. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  158. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  159. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  160. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  161. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  162. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  163. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  164. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  165. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  166. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  167. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  168. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  169. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  170. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  171. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  172. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  173. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  174. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  175. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  176. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  177. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  178. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  179. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  180. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  181. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  182. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  183. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  184. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  185. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  186. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  187. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  188. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  189. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  190. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  191. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  192. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  193. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  194. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  195. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  196. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  197. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  198. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  199. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  200. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  201. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  202. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  204. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  205. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  206. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  207. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  208. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  209. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  210. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  211. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  212. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  213. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  214. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  215. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  216. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  217. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  218. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  219. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  220. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  221. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  222. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  223. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  224. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  225. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  226. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  227. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  228. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  229. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  230. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  231. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  232. package/engine/object-data/entry/ability-type.d.ts +12 -3
  233. package/engine/object-data/entry/ability-type.lua +142 -8
  234. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  235. package/engine/object-data/entry/buff-type.d.ts +6 -2
  236. package/engine/object-data/entry/buff-type.lua +26 -0
  237. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  238. package/engine/object-data/entry/destructible-type.lua +181 -0
  239. package/engine/object-data/entry/item-type.d.ts +12 -3
  240. package/engine/object-data/entry/item-type.lua +52 -0
  241. package/engine/object-data/entry/lightning-type.d.ts +2 -2
  242. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  243. package/engine/object-data/entry/unit-type.d.ts +62 -4
  244. package/engine/object-data/entry/unit-type.lua +474 -38
  245. package/engine/object-data/entry/upgrade.d.ts +2 -2
  246. package/engine/object-data/entry.d.ts +4 -1
  247. package/engine/object-field/ability.d.ts +3 -3
  248. package/engine/object-field/ability.lua +9 -8
  249. package/engine/object-field/item.d.ts +22 -0
  250. package/engine/object-field/item.lua +118 -0
  251. package/engine/object-field/unit.d.ts +31 -5
  252. package/engine/object-field/unit.lua +95 -0
  253. package/engine/object-field.d.ts +18 -7
  254. package/engine/object-field.lua +294 -135
  255. package/engine/random.d.ts +10 -0
  256. package/engine/random.lua +21 -0
  257. package/engine/standard/entries/ability-type.d.ts +3102 -7
  258. package/engine/standard/entries/ability-type.lua +0 -6
  259. package/engine/standard/entries/item-type.d.ts +1299 -0
  260. package/engine/standard/entries/item-type.lua +2 -0
  261. package/engine/standard/entries/unit-type.d.ts +5 -0
  262. package/engine/standard/entries/unit-type.lua +5 -0
  263. package/engine/standard/fields/ability.d.ts +2 -2
  264. package/engine/standard/fields/ability.lua +2 -2
  265. package/engine/standard/fields/item.d.ts +4 -0
  266. package/engine/standard/fields/item.lua +6 -0
  267. package/engine/standard/fields/unit.d.ts +12 -0
  268. package/engine/standard/fields/unit.lua +20 -0
  269. package/engine/synchronization.d.ts +11 -0
  270. package/engine/synchronization.lua +77 -0
  271. package/engine/text-tag.d.ts +36 -2
  272. package/engine/text-tag.lua +250 -10
  273. package/engine/unit.d.ts +10 -1
  274. package/engine/unit.lua +10 -1
  275. package/event.d.ts +1 -1
  276. package/lualib_bundle.lua +1 -1
  277. package/math.d.ts +2 -0
  278. package/math.lua +14 -0
  279. package/net/socket.lua +1 -1
  280. package/network.lua +25 -1
  281. package/objutil/buff.lua +10 -8
  282. package/objutil/object.lua +1 -1
  283. package/operation.d.ts +8 -1
  284. package/operation.lua +38 -18
  285. package/package.json +3 -23
  286. package/patch-lua.lua +15 -0
  287. package/patch-lualib.lua +1 -1
  288. package/utility/arrays.d.ts +1 -0
  289. package/utility/arrays.lua +8 -0
  290. package/utility/callback-array.d.ts +17 -0
  291. package/utility/callback-array.lua +61 -0
  292. package/utility/functions.d.ts +7 -0
  293. package/utility/functions.lua +12 -0
  294. package/utility/linked-map.d.ts +35 -0
  295. package/utility/linked-map.lua +107 -0
  296. package/utility/linked-set.d.ts +4 -1
  297. package/utility/linked-set.lua +46 -1
  298. package/utility/lua-maps.d.ts +12 -2
  299. package/utility/lua-maps.lua +37 -2
  300. package/utility/lua-sets.d.ts +1 -0
  301. package/utility/lua-sets.lua +4 -0
  302. package/utility/random.d.ts +102 -0
  303. package/utility/random.lua +273 -0
  304. package/utility/records.lua +20 -1
  305. package/utility/types.d.ts +3 -0
  306. package/utility/unordered-map.d.ts +27 -0
  307. package/utility/unordered-map.lua +99 -0
  308. package/core/types/order.d.ts +0 -26
  309. package/core/types/order.lua +0 -65
  310. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  311. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  312. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  313. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -8,6 +8,7 @@ local ____behavior = require("engine.behavior")
8
8
  local Behavior = ____behavior.Behavior
9
9
  local ____unit = require("engine.internal.unit")
10
10
  local Unit = ____unit.Unit
11
+ require("engine.internal.unit.equipment")
11
12
  require("engine.internal.unit+ability")
12
13
  require("engine.internal.unit-missile-launch")
13
14
  local ____linked_2Dset = require("utility.linked-set")
@@ -17,60 +18,137 @@ local getOrPut = ____lua_2Dmaps.getOrPut
17
18
  local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
19
  local ____lua_2Dsets = require("utility.lua-sets")
19
20
  local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
- local behaviorsByEvent = {}
21
- local rangeByBehaviorByEvent = {}
22
- local listenerByBehaviorByEvent = {}
23
- local eventsByBehavior = {}
21
+ local ____bonus = require("engine.internal.unit.bonus")
22
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
23
+ local getUnitBonus = ____bonus.getUnitBonus
24
+ local removeUnitBonus = ____bonus.removeUnitBonus
25
+ local ____linked_2Dmap = require("utility.linked-map")
26
+ local LinkedMap = ____linked_2Dmap.LinkedMap
27
+ local safeCall = warpack.safeCall
28
+ local createBehaviorFunctionsByUnitTypeId = {}
29
+ local behaviorsByOwningPlayerEvent = {}
30
+ local listenerByBehaviorByOwningPlayerEvent = {}
31
+ local owningPlayerEventsByBehavior = {}
32
+ local behaviorsByInRangeUnitEvent = {}
33
+ local rangeByBehaviorByInRangeUnitEvent = {}
34
+ local listenerByBehaviorByInRangeUnitEvent = {}
35
+ local inRangeUnitEventsByBehavior = {}
24
36
  ____exports.UnitBehavior = __TS__Class()
25
37
  local UnitBehavior = ____exports.UnitBehavior
26
38
  UnitBehavior.name = "UnitBehavior"
27
39
  __TS__ClassExtends(UnitBehavior, Behavior)
28
- function UnitBehavior.prototype.____constructor(self, unit)
29
- Behavior.prototype.____constructor(self, unit)
40
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
41
+ Behavior.prototype.____constructor(self, unit, priority)
30
42
  end
31
43
  function UnitBehavior.prototype.onDestroy(self)
32
- local events = eventsByBehavior[self]
33
- if events ~= nil then
34
- for event in pairs(events) do
35
- local ____opt_0 = behaviorsByEvent[event]
44
+ local owningPlayerEvents = owningPlayerEventsByBehavior[self]
45
+ if owningPlayerEvents ~= nil then
46
+ for event in pairs(owningPlayerEvents) do
47
+ local ____opt_0 = behaviorsByOwningPlayerEvent[event]
36
48
  if ____opt_0 ~= nil then
37
49
  ____opt_0:remove(self)
38
50
  end
39
- local ____opt_2 = rangeByBehaviorByEvent[event]
51
+ local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
40
52
  if ____opt_2 ~= nil then
41
53
  ____opt_2[self] = nil
42
54
  end
43
- local ____opt_4 = listenerByBehaviorByEvent[event]
55
+ end
56
+ owningPlayerEventsByBehavior[self] = nil
57
+ end
58
+ local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
59
+ if inRangeUnitEvents ~= nil then
60
+ for event in pairs(inRangeUnitEvents) do
61
+ local ____opt_4 = behaviorsByInRangeUnitEvent[event]
44
62
  if ____opt_4 ~= nil then
45
- ____opt_4[self] = nil
63
+ ____opt_4:remove(self)
64
+ end
65
+ local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
66
+ if ____opt_6 ~= nil then
67
+ ____opt_6[self] = nil
68
+ end
69
+ local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
70
+ if ____opt_8 ~= nil then
71
+ ____opt_8[self] = nil
46
72
  end
47
73
  end
48
- eventsByBehavior[self] = nil
74
+ inRangeUnitEventsByBehavior[self] = nil
75
+ end
76
+ if self._bonusIdByBonusType ~= nil then
77
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
78
+ removeUnitBonus(self.object, bonusType, bonusId)
79
+ end
49
80
  end
50
81
  return Behavior.prototype.onDestroy(self)
51
82
  end
52
- function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, range, listener)
53
- local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
83
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
84
+ local ____opt_10 = self._bonusIdByBonusType
85
+ local bonusId = ____opt_10 and ____opt_10:get(bonusType)
86
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
87
+ end
88
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
89
+ local bonusIdByBonusType = self._bonusIdByBonusType
90
+ if bonusIdByBonusType == nil then
91
+ bonusIdByBonusType = __TS__New(LinkedMap)
92
+ self._bonusIdByBonusType = bonusIdByBonusType
93
+ end
94
+ bonusIdByBonusType:put(
95
+ bonusType,
96
+ addOrUpdateOrRemoveUnitBonus(
97
+ self.object,
98
+ bonusType,
99
+ bonusIdByBonusType:get(bonusType),
100
+ value
101
+ )
102
+ )
103
+ end
104
+ function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
105
+ local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
106
+ listenerByBehavior[self] = listener
107
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
108
+ local behaviors = behaviorsByOwningPlayerEvent[event]
109
+ if behaviors == nil then
110
+ event:addListener(function(...)
111
+ local behaviors = behaviorsByOwningPlayerEvent[event]
112
+ if behaviors ~= nil then
113
+ local player = extractPlayer(...)
114
+ if player ~= nil then
115
+ for behavior in pairs(behaviors) do
116
+ if behavior.unit.owner == player then
117
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
118
+ end
119
+ end
120
+ end
121
+ end
122
+ end)
123
+ behaviors = __TS__New(LinkedSet)
124
+ behaviorsByOwningPlayerEvent[event] = behaviors
125
+ end
126
+ behaviors:add(self)
127
+ end
128
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
129
+ local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
54
130
  rangeByBehavior[self] = range
55
- local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
131
+ local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
56
132
  listenerByBehavior[self] = listener
57
- getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
- local behaviors = behaviorsByEvent[event]
133
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
134
+ local behaviors = behaviorsByInRangeUnitEvent[event]
59
135
  if behaviors == nil then
60
- event:addListener(function(unit, ...)
61
- local behaviors = behaviorsByEvent[event]
136
+ event:addListener(function(...)
137
+ local behaviors = behaviorsByInRangeUnitEvent[event]
62
138
  if behaviors ~= nil then
63
- for behavior in pairs(behaviors) do
64
- local range = rangeByBehavior[behavior]
65
- if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
66
- local ____self_6 = behavior
67
- ____self_6[listenerByBehavior[behavior]](____self_6, unit, ...)
139
+ local unit = extractUnit(...)
140
+ if unit ~= nil then
141
+ for behavior in pairs(behaviors) do
142
+ local range = rangeByBehavior[behavior]
143
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
144
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
145
+ end
68
146
  end
69
147
  end
70
148
  end
71
149
  end)
72
150
  behaviors = __TS__New(LinkedSet)
73
- behaviorsByEvent[event] = behaviors
151
+ behaviorsByInRangeUnitEvent[event] = behaviors
74
152
  end
75
153
  behaviors:add(self)
76
154
  end
@@ -102,10 +180,32 @@ function UnitBehavior.prototype.onAbilityLost(self, ability)
102
180
  end
103
181
  function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
104
182
  end
183
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
184
+ end
185
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
186
+ end
187
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
188
+ end
189
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
190
+ end
191
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
192
+ end
193
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
194
+ end
195
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
196
+ end
105
197
  function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
106
198
  end
107
199
  function UnitBehavior.prototype.onAbilityStop(self, ability)
108
200
  end
201
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
202
+ end
203
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
204
+ end
205
+ function UnitBehavior.prototype.onBuffGained(self, buff)
206
+ end
207
+ function UnitBehavior.prototype.onBuffLost(self, buff)
208
+ end
109
209
  function UnitBehavior.prototype.onItemDropped(self, item)
110
210
  end
111
211
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -120,6 +220,23 @@ function UnitBehavior.prototype.onKill(self, target)
120
220
  end
121
221
  function UnitBehavior.prototype.onDeath(self, source)
122
222
  end
223
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
224
+ end
225
+ function UnitBehavior.bindUnitType(self, unitTypeId, ...)
226
+ local args = {...}
227
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
228
+ if createBehaviorFunctions == nil then
229
+ createBehaviorFunctions = {}
230
+ createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
231
+ end
232
+ createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
233
+ return __TS__New(
234
+ self,
235
+ unit,
236
+ table.unpack(args)
237
+ )
238
+ end
239
+ end
123
240
  __TS__SetDescriptor(
124
241
  UnitBehavior.prototype,
125
242
  "unit",
@@ -173,6 +290,37 @@ __TS__SetDescriptor(
173
290
  Unit.abilityChannelingStartEvent:addListener(function(source, ability)
174
291
  ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
175
292
  end)
293
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
294
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
295
+ end)
296
+ Unit.abilityImpactEvent:addListener(function(source, ability)
297
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
298
+ end)
299
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
300
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
301
+ end)
302
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
303
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
304
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
305
+ end)
306
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
307
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
308
+ end)
309
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
310
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
311
+ end)
312
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
313
+ ____exports.UnitBehavior:forAll(
314
+ source,
315
+ "onAbilityPointTargetImpact",
316
+ ability,
317
+ x,
318
+ y
319
+ )
320
+ end)
321
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
322
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
323
+ end)
176
324
  Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
177
325
  ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
178
326
  end)
@@ -200,7 +348,18 @@ __TS__SetDescriptor(
200
348
  Unit.itemChargesChangedEvent:addListener(function(unit, item)
201
349
  ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
202
350
  end)
351
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
352
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
353
+ end)
203
354
  end)(UnitBehavior)
355
+ Unit.onCreate:addListener(function(unit)
356
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
357
+ if createBehaviorFunctions ~= nil then
358
+ for ____, createBehavior in ipairs(createBehaviorFunctions) do
359
+ createBehavior(unit)
360
+ end
361
+ end
362
+ end)
204
363
  Unit.destroyEvent:addListener(function(unit)
205
364
  ____exports.UnitBehavior:forAll(unit, "destroy")
206
365
  end)
package/engine/buff.d.ts CHANGED
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
15
  import { Event } from "../event";
16
+ import { AbilityBehavior } from "./behaviour/ability";
16
17
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
18
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
18
19
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -22,6 +23,13 @@ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
22
23
  export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
23
24
  export declare class BuffUniqueGroup {
24
25
  }
26
+ export type BuffAbilityParameters = {
27
+ readonly fields?: [AbilityNumberField | AbilityNumberLevelField, NumberParameterValueType][];
28
+ /** Default `true`. */
29
+ readonly isButtonVisible?: boolean;
30
+ /** Default is the level of the source ability or 0 if it is absent. */
31
+ readonly level?: number;
32
+ };
25
33
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
26
34
  spellStealPriority?: number;
27
35
  level?: number;
@@ -29,14 +37,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
29
37
  learnLevelMinimum?: number;
30
38
  source?: Unit;
31
39
  behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
32
- abilityTypeIds?: Record<AbilityTypeId, {
33
- [numberField: (AbilityNumberField | AbilityNumberLevelField) & symbol]: NumberParameterValueType;
34
- } & {
35
- /** Default `true`. */
36
- readonly isButtonVisible?: boolean;
37
- /** Default is the level of the source ability or 0 if it is absent. */
38
- readonly level?: number;
39
- }>;
40
+ abilityTypeIds?: Partial<Record<AbilityTypeId, BuffAbilityParameters>>;
40
41
  damageUponDeathAllowedTargetCombatClassifications?: CombatClassifications | AbilityCombatClassificationsLevelField;
41
42
  damageUponDeath?: NumberParameterValueType;
42
43
  damageUponDeathRange?: NumberParameterValueType;
@@ -53,9 +54,11 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
53
54
  damageIncrease?: NumberParameterValueType;
54
55
  damageIncreaseFactor?: NumberParameterValueType;
55
56
  armorIncrease?: NumberParameterValueType;
56
- armorIncreaseFactor?: NumberParameterValueType;
57
+ maxHealthIncrease?: NumberParameterValueType;
58
+ maxManaIncrease?: NumberParameterValueType;
57
59
  attackSpeedIncreaseFactor?: NumberParameterValueType;
58
60
  movementSpeedIncreaseFactor?: NumberParameterValueType;
61
+ manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
59
62
  evasionProbability?: NumberParameterValueType;
60
63
  missProbability?: NumberParameterValueType;
61
64
  damageFactor?: NumberParameterValueType;
@@ -75,10 +78,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
75
78
  maximumAutoAttackCount?: IntegerParameterValueType;
76
79
  maximumDamageDealtEventCount?: IntegerParameterValueType;
77
80
  maximumDamageReceivedEventCount?: IntegerParameterValueType;
81
+ absorbedDamageFactor?: NumberParameterValueType;
82
+ maximumDamageAbsorbed?: NumberParameterValueType;
83
+ destroysOnMaximumDamageAbsorbed?: BooleanParameterValueType;
78
84
  damageOnExpiration?: NumberParameterValueType;
79
85
  healingOnExpiration?: NumberParameterValueType;
80
86
  killsOnExpiration?: BooleanParameterValueType;
81
87
  explodesOnExpiration?: BooleanParameterValueType;
88
+ abilityCooldownFactor?: NumberParameterValueType;
82
89
  uniqueGroup?: BuffUniqueGroup;
83
90
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
84
91
  declare const enum BuffPropertyKey {
@@ -117,20 +124,26 @@ declare const enum BuffPropertyKey {
117
124
  MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
125
  DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
126
  MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
- TURNS_INTO_GHOST = 135,
121
- STUNS = 136,
122
- IGNORES_STUN_IMMUNITY = 137,
123
- DISABLES_AUTO_ATTACK = 138,
124
- PROVIDES_INVULNERABILITY = 139,
125
- KILLS_ON_EXPIRATION = 140,
126
- EXPLODES_ON_EXPIRATION = 141,
127
- MISS_PROBABILITY = 142
127
+ ABSORBED_DAMAGE_FACTOR = 135,
128
+ MAXIMUM_DAMAGE_ABSORBED = 136,
129
+ DAMAGE_ABSORBED = 137,
130
+ DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED = 138,
131
+ TURNS_INTO_GHOST = 139,
132
+ STUNS = 140,
133
+ IGNORES_STUN_IMMUNITY = 141,
134
+ DISABLES_AUTO_ATTACK = 142,
135
+ PROVIDES_INVULNERABILITY = 143,
136
+ KILLS_ON_EXPIRATION = 144,
137
+ EXPLODES_ON_EXPIRATION = 145,
138
+ MISS_PROBABILITY = 146,
139
+ ABILITY_COOLDOWN_FACTOR = 147,
140
+ ABILITY_COOLDOWN_MODIFIER = 148
128
141
  }
129
142
  export declare const enum BuffTypeIdSelectionPolicy {
130
143
  LEAST_DURATION = 0
131
144
  }
132
145
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
133
- export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
146
+ export type BuffConstructorParameters<T extends Buff<BuffAdditionalParameters>> = T extends Buff<infer AdditionalParameters> ? [
134
147
  ...typeId: [ApplicableBuffTypeId] | [
135
148
  typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
136
149
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
@@ -138,10 +151,12 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
138
151
  polarity: BuffPolarityParameterType,
139
152
  resistanceType: BuffResistanceTypeParameterType,
140
153
  ...abilityOrParameters: [
141
- ability?: Ability,
154
+ ability?: Ability | AbilityBehavior,
142
155
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
143
- ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
144
- ];
156
+ ] | [
157
+ parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
158
+ ]
159
+ ] : never;
145
160
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
146
161
  private _unit;
147
162
  protected readonly __additionalParametersBrand?: AdditionalParameters;
@@ -180,6 +195,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
180
195
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
181
196
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
182
197
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
198
+ private [BuffPropertyKey.ABSORBED_DAMAGE_FACTOR]?;
199
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_ABSORBED]?;
200
+ private [BuffPropertyKey.DAMAGE_ABSORBED]?;
201
+ private [BuffPropertyKey.DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED]?;
183
202
  private [BuffPropertyKey.TURNS_INTO_GHOST]?;
184
203
  private [BuffPropertyKey.STUNS]?;
185
204
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
@@ -187,26 +206,26 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
206
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
207
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
208
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
209
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
210
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
190
211
  protected static readonly defaultParameters: BuffParameters;
191
212
  get source(): Unit;
192
213
  readonly typeId: ApplicableBuffTypeId;
193
214
  readonly polarity: BuffPolarity;
194
215
  readonly resistanceType: BuffResistanceType;
195
- readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any : keyof AdditionalParameters extends never ? undefined : {
216
+ readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any : AdditionalParameters extends Record<PropertyKey, never> ? undefined : {
196
217
  [K in keyof Omit<AdditionalParameters, keyof BuffParameters>]: AdditionalParameters[K] extends AbilityDependentValue<infer T> ? T : AdditionalParameters[K];
197
218
  };
198
219
  private readonly handle;
220
+ readonly previousBuff?: Buff;
199
221
  private _timer?;
200
222
  private readonly _level?;
201
223
  private readonly _spellStealPriority?;
202
224
  private readonly _learnLevelMinimum?;
203
225
  private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
204
- private _bonusIdByBonusType?;
205
226
  private readonly _abilityTypeIds?;
206
227
  private _behaviors?;
207
- private getUnitBonus;
208
- private addOrUpdateOrRemoveUnitBonus;
209
- constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
228
+ constructor(target: Unit, ...parameters: BuffConstructorParameters<Buff<AdditionalParameters>>);
210
229
  get level(): number;
211
230
  get remainingDamageOverDuration(): number;
212
231
  set remainingDamageOverDuration(remainingDamageOverDuration: number);
@@ -234,6 +253,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
234
253
  set receivedDamageFactor(receivedDamageFactor: number);
235
254
  get armorIncrease(): number;
236
255
  set armorIncrease(armorIncrease: number);
256
+ get maxHealthIncrease(): number;
257
+ set maxHealthIncrease(maxHealthIncrease: number);
258
+ get maxManaIncrease(): number;
259
+ set maxManaIncrease(maxManaIncrease: number);
237
260
  get turnsIntoGhost(): boolean;
238
261
  set turnsIntoGhost(turnsIntoGhost: boolean);
239
262
  get stuns(): boolean;
@@ -262,22 +285,46 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
262
285
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
286
  get evasionProbability(): number;
264
287
  set evasionProbability(evasionProbability: number);
288
+ get manaRegenerationRateIncreaseFactor(): number;
289
+ set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
265
290
  get duration(): number;
291
+ set duration(duration: number);
266
292
  get remainingDuration(): number;
267
293
  set remainingDuration(remainingDuration: number);
294
+ get absorbedDamageFactor(): number;
295
+ set absorbedDamageFactor(absorbedDamageFactor: number);
296
+ get maximumDamageAbsorbed(): number;
297
+ set maximumDamageAbsorbed(maximumDamageAbsorbed: number);
298
+ get damageAbsorbed(): number;
299
+ get destroysOnMaximumDamageAbsorbed(): boolean;
300
+ set destroysOnMaximumDamageAbsorbed(destroysOnMaximumDamageAbsorbed: boolean);
301
+ get abilityCooldownFactor(): number;
302
+ set abilityCooldownFactor(abilityCooldownFactor: number);
303
+ onAbilityGained(ability: Ability): void;
304
+ onAbilityLost(ability: Ability): void;
268
305
  flashEffect(...parameters: [
269
306
  ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
307
  ...parametersOrDuration: [] | [EffectParameters] | [number]
271
308
  ]): void;
272
- flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
309
+ flashSpecialEffect(...parameters: [
310
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
311
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
312
+ ]): void;
313
+ private flash;
314
+ expire(): void;
315
+ /** Dispels this buff, invoking onDispel before removing it. */
316
+ dispel(source?: Unit): void;
273
317
  protected onCreate(): void;
274
318
  protected onDestroy(): Destructor;
275
319
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
276
320
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
321
+ /** Called for dispelling, never for a direct destroy() or replacement. */
322
+ onDispel(source: Unit | undefined): void;
277
323
  onExpiration(): void;
278
324
  onDeath(source: Unit | undefined): void;
279
325
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
326
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
- static readonly destroyEvent: Event<[Buff<object>]>;
327
+ static readonly createdEvent: Event<[Buff<object>]>;
328
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
282
329
  }
283
330
  export {};