warscript 0.0.1-dev.dbb3984 → 0.0.1-dev.e4a5fce
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.lua +2 -2
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +30 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +18 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +9 -2
- package/engine/behaviour/ability.lua +47 -33
- package/engine/buff.lua +1 -1
- package/engine/internal/ability.d.ts +2 -1
- package/engine/internal/ability.lua +10 -2
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-field/ability.d.ts +4 -1
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/package.json +1 -1
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
package/core/types/effect.lua
CHANGED
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@@ -41,10 +41,10 @@ local function setSpecialEffectPitchDegrees(effect, pitch)
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-mathRad(pitch)
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)
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end
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-
local function setSpecialEffectRollDegrees(effect,
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local function setSpecialEffectRollDegrees(effect, roll)
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setSpecialEffectRoll(
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effect,
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-
-mathRad(
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-mathRad(roll)
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)
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end
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local animTypeByAnimationName = {
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@@ -0,0 +1,7 @@
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1
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Destructor } from "../../../destroyable";
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export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
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protected onCreate(): void;
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protected onDestroy(): Destructor;
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}
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@@ -0,0 +1,31 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____ability = require("engine.internal.ability")
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local UnitAbility = ____ability.UnitAbility
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local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
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local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
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____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
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local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
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AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
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__TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
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function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
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local ability = self.ability
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if not __TS__InstanceOf(ability, UnitAbility) then
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return
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end
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increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
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end
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function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
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local ability = self.ability
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if not __TS__InstanceOf(ability, UnitAbility) then
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return AbilityBehavior.prototype.onDestroy(self)
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end
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increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
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return AbilityBehavior.prototype.onDestroy(self)
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end
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return ____exports
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@@ -0,0 +1,30 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____ability = require("engine.standard.fields.ability")
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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____exports.EmulateImpactAbilityBehavior = __TS__Class()
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local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
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EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
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__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
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function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
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local abilityTypeId = self.ability.typeId
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
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local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
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if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
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return
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end
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caster.mana = caster.mana - manaCost
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if cooldown == 0 then
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caster:interruptCast(self.ability.typeId)
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else
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caster:startAbilityCooldown(self.ability.typeId, cooldown)
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end
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self:flashCasterEffect(caster)
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AbilityBehavior:forAll(self.ability, "onImpact", caster)
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end
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return ____exports
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@@ -1,6 +1,6 @@
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/** @noSelfInFile */
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-
import { AbilityBehavior } from "../ability";
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import { Unit } from "../../internal/unit";
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-
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import { EmulateImpactAbilityBehavior } from "./emulate-impact";
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export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
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onCastingStart(caster: Unit): void;
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}
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@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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-
local
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-
local
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-
local ____ability = require("engine.standard.fields.ability")
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-
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
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-
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
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____exports.InstantImpactAbilityBehavior = __TS__Class()
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local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
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InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
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__TS__ClassExtends(InstantImpactAbilityBehavior,
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__TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
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function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
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-
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local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
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local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
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if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
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return
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end
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caster.mana = caster.mana - manaCost
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if cooldown == 0 then
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caster:interruptCast(self.ability.typeId)
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else
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caster:startAbilityCooldown(self.ability.typeId, cooldown)
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end
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AbilityBehavior:forAll(self.ability, "onImpact", caster)
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self:emulateImpact(caster)
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end
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return ____exports
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@@ -0,0 +1,8 @@
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/** @noSelfInFile */
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import { Unit } from "../../internal/unit";
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import { EmulateImpactAbilityBehavior } from "./emulate-impact";
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import { Ability } from "../../internal/ability";
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export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
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constructor(ability: Ability);
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onCommand(caster: Unit): void;
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}
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@@ -0,0 +1,18 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
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local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
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____exports.OnCommandImpactAbilityBehavior = __TS__Class()
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local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
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OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
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__TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
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function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
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EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
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self:registerCommandEvent()
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end
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function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
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self:emulateImpact(caster)
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end
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return ____exports
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@@ -0,0 +1,16 @@
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/** @noSelfInFile */
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import { AbilityBehavior } from "../ability";
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import { Unit } from "../../internal/unit";
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import { Ability } from "../../internal/ability";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
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import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
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export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
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private readonly polarity?;
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private readonly resistanceType?;
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private readonly includeExpirationTimers?;
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private readonly includeAuras?;
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private readonly autoDispel?;
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constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
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onImpact(caster: Unit): void;
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}
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@@ -0,0 +1,28 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____ability = require("engine.behaviour.ability")
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local AbilityBehavior = ____ability.AbilityBehavior
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____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
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local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
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RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
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function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
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caster:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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self:resolveCurrentAbilityDependentValue(self.includeAuras),
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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return ____exports
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@@ -9,22 +9,29 @@ import { Destructable } from "../../core/types/destructable";
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import { EffectParameters } from "../../core/types/effect";
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import { AbilityDependentValue } from "../object-field/ability";
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export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
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export type AbilityBehaviorParameters = {
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isExclusiveOnImpactHandler?: boolean;
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};
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export declare abstract class AbilityBehavior<Parameters extends {
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periodicActionParameters?: any[];
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missileParameters?: any[];
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} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
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-
constructor(ability: Ability);
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constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
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protected registerCommandEvent(orderTypeStringId?: string): void;
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get ability(): Ability;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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protected flashCasterEffect(widget: Widget): void;
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protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected
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protected onCreate(): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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onUnitGainAbility(_unit: Unit): void;
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onUnitLoseAbility(_unit: Unit): void;
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onCommand(caster: Unit, orderTypeStringId: string): void;
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onCastingStart(caster: Unit): void;
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onCastingFinish(caster: Unit): void;
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onChannelingStart(caster: Unit): void;
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@@ -4,6 +4,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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@@ -14,6 +15,8 @@ local ____effect = require("core.types.effect")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
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@@ -24,21 +27,27 @@ local ____ability = require("engine.object-field.ability")
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27
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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28
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local ____timer = require("core.types.timer")
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29
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local Timer = ____timer.Timer
|
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-
local ____missile = require("core.types.missile")
|
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-
local Missile = ____missile.Missile
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30
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local createBehaviorFunctionsByAbilityTypeId = {}
|
|
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-
local
|
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-
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-
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+
local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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|
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local function createZeroTimerUnitEventListener(key)
|
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local unitEventListener = createUnitEventListener(key)
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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end
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37
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end
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-
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-
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-
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+
createUnitEventListener = function(key)
|
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+
return function(unit, ability, ...)
|
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|
+
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
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|
+
end
|
|
42
|
+
end
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|
+
local registeredCommandEventIds = {}
|
|
44
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+
local ____class_2 = __TS__Class()
|
|
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|
+
____class_2.name = ""
|
|
46
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+
function ____class_2.prototype.____constructor(self, abilityBehavior)
|
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47
|
self.abilityBehavior = abilityBehavior
|
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39
48
|
end
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49
|
__TS__SetDescriptor(
|
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-
|
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|
+
____class_2.prototype,
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"art",
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{get = function(self)
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53
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return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
|
|
@@ -46,7 +55,7 @@ __TS__SetDescriptor(
|
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46
55
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true
|
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47
56
|
)
|
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48
57
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__TS__SetDescriptor(
|
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-
|
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+
____class_2.prototype,
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59
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"arc",
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60
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{get = function(self)
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61
|
return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
|
|
@@ -54,7 +63,7 @@ __TS__SetDescriptor(
|
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63
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true
|
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55
64
|
)
|
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56
65
|
__TS__SetDescriptor(
|
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-
|
|
66
|
+
____class_2.prototype,
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67
|
"speed",
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68
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{get = function(self)
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|
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69
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return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
|
|
@@ -65,12 +74,34 @@ ____exports.AbilityBehavior = __TS__Class()
|
|
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65
74
|
local AbilityBehavior = ____exports.AbilityBehavior
|
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66
75
|
AbilityBehavior.name = "AbilityBehavior"
|
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67
76
|
__TS__ClassExtends(AbilityBehavior, Behavior)
|
|
68
|
-
function AbilityBehavior.prototype.____constructor(self, ability)
|
|
77
|
+
function AbilityBehavior.prototype.____constructor(self, ability, parameters)
|
|
69
78
|
Behavior.prototype.____constructor(self, ability)
|
|
79
|
+
if parameters and parameters.isExclusiveOnImpactHandler then
|
|
80
|
+
exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
|
|
81
|
+
end
|
|
82
|
+
self:onCreate()
|
|
83
|
+
end
|
|
84
|
+
function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
|
85
|
+
if orderTypeStringId == nil then
|
|
86
|
+
orderTypeStringId = self.ability.orderTypeStringId
|
|
87
|
+
end
|
|
88
|
+
local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
|
|
89
|
+
if not (registeredCommandEventIds[commandEventId] ~= nil) then
|
|
90
|
+
registeredCommandEventIds[commandEventId] = true
|
|
91
|
+
Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
|
|
92
|
+
end
|
|
70
93
|
end
|
|
71
94
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
72
95
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
73
96
|
end
|
|
97
|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget)
|
|
98
|
+
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
99
|
+
Effect:flash(
|
|
100
|
+
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
101
|
+
widget,
|
|
102
|
+
attachmentPoint ~= "" and attachmentPoint or "origin"
|
|
103
|
+
)
|
|
104
|
+
end
|
|
74
105
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
75
106
|
Effect:flash(
|
|
76
107
|
AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
@@ -104,15 +135,7 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
|
|
|
104
135
|
)
|
|
105
136
|
end
|
|
106
137
|
end
|
|
107
|
-
function AbilityBehavior.prototype.
|
|
108
|
-
Missile:launch(
|
|
109
|
-
self.missileLaunchConfig,
|
|
110
|
-
source,
|
|
111
|
-
target,
|
|
112
|
-
invokeOnMissileArrival,
|
|
113
|
-
self,
|
|
114
|
-
...
|
|
115
|
-
)
|
|
138
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
116
139
|
end
|
|
117
140
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
118
141
|
end
|
|
@@ -120,6 +143,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
|
120
143
|
end
|
|
121
144
|
function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
|
|
122
145
|
end
|
|
146
|
+
function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
|
|
147
|
+
end
|
|
123
148
|
function AbilityBehavior.prototype.onCastingStart(self, caster)
|
|
124
149
|
end
|
|
125
150
|
function AbilityBehavior.prototype.onCastingFinish(self, caster)
|
|
@@ -179,7 +204,7 @@ __TS__SetDescriptor(
|
|
|
179
204
|
end},
|
|
180
205
|
true
|
|
181
206
|
)
|
|
182
|
-
AbilityBehavior.MissileLaunchConfig =
|
|
207
|
+
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
183
208
|
__TS__SetDescriptor(
|
|
184
209
|
AbilityBehavior.prototype,
|
|
185
210
|
"missileLaunchConfig",
|
|
@@ -191,17 +216,6 @@ __TS__SetDescriptor(
|
|
|
191
216
|
true
|
|
192
217
|
);
|
|
193
218
|
(function(self)
|
|
194
|
-
local function createUnitEventListener(key)
|
|
195
|
-
return function(unit, ability, ...)
|
|
196
|
-
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
197
|
-
end
|
|
198
|
-
end
|
|
199
|
-
local function createZeroTimerUnitEventListener(key)
|
|
200
|
-
local unitEventListener = createUnitEventListener(key)
|
|
201
|
-
return function(unit, ability, ...)
|
|
202
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
203
|
-
end
|
|
204
|
-
end
|
|
205
219
|
Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
|
|
206
220
|
Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
|
|
207
221
|
Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
|
package/engine/buff.lua
CHANGED
|
@@ -515,7 +515,7 @@ function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrPa
|
|
|
515
515
|
)
|
|
516
516
|
local ____isWidgetProvided_38
|
|
517
517
|
if isWidgetProvided then
|
|
518
|
-
____isWidgetProvided_38 =
|
|
518
|
+
____isWidgetProvided_38 = yOrParametersOrDuration
|
|
519
519
|
else
|
|
520
520
|
____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
|
|
521
521
|
end
|
|
@@ -12,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
|
|
|
12
12
|
protected constructor(handle: jability, typeId: number);
|
|
13
13
|
toString(): string;
|
|
14
14
|
get parentTypeId(): number;
|
|
15
|
-
get
|
|
15
|
+
get orderTypeStringId(): string;
|
|
16
|
+
get orderTypeId(): number;
|
|
16
17
|
abstract readonly owner: Unit | Item;
|
|
17
18
|
getSnapshot(): AbilitySnapshot;
|
|
18
19
|
hasField(field: jabilityfield | number): boolean;
|
|
@@ -296,10 +296,18 @@ __TS__SetDescriptor(
|
|
|
296
296
|
)
|
|
297
297
|
__TS__SetDescriptor(
|
|
298
298
|
Ability.prototype,
|
|
299
|
-
"
|
|
299
|
+
"orderTypeStringId",
|
|
300
300
|
{get = function(self)
|
|
301
301
|
local field = orderIdFieldByParentTypeId[self.parentTypeId]
|
|
302
|
-
return
|
|
302
|
+
return field ~= nil and getAbilityStringLevelField(self.handle, field, self.level) or (orders[self.parentTypeId] or "")
|
|
303
|
+
end},
|
|
304
|
+
true
|
|
305
|
+
)
|
|
306
|
+
__TS__SetDescriptor(
|
|
307
|
+
Ability.prototype,
|
|
308
|
+
"orderTypeId",
|
|
309
|
+
{get = function(self)
|
|
310
|
+
return order2orderId(self.orderTypeStringId)
|
|
303
311
|
end},
|
|
304
312
|
true
|
|
305
313
|
)
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local disableAbility = BlzUnitDisableAbility
|
|
3
|
+
---
|
|
4
|
+
-- @internal For use by internal systems only.
|
|
5
|
+
____exports.increaseAbilityDisableCounter = function(unit, abilityTypeId, times)
|
|
6
|
+
for _ = 1, times do
|
|
7
|
+
disableAbility(unit, abilityTypeId, true, false)
|
|
8
|
+
end
|
|
9
|
+
for _ = times, -1 do
|
|
10
|
+
disableAbility(unit, abilityTypeId, false, false)
|
|
11
|
+
end
|
|
12
|
+
end
|
|
13
|
+
return ____exports
|
|
@@ -3,7 +3,7 @@ import { Ability } from "../ability";
|
|
|
3
3
|
import { Destructable } from "../../../core/types/destructable";
|
|
4
4
|
import { Item } from "../item";
|
|
5
5
|
import { Widget } from "../../../core/types/widget";
|
|
6
|
-
import { DispatchingEvent } from "../../../event";
|
|
6
|
+
import { DispatchingEvent, Event } from "../../../event";
|
|
7
7
|
declare module "../unit" {
|
|
8
8
|
namespace Unit {
|
|
9
9
|
const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -141,3 +141,12 @@ declare module "../unit" {
|
|
|
141
141
|
const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
|
|
142
142
|
}
|
|
143
143
|
}
|
|
144
|
+
declare module "../unit" {
|
|
145
|
+
namespace Unit {
|
|
146
|
+
const abilityCommandEvent: {
|
|
147
|
+
readonly [abilityTypeId: number]: {
|
|
148
|
+
readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
|
|
149
|
+
};
|
|
150
|
+
};
|
|
151
|
+
}
|
|
152
|
+
}
|
|
@@ -15,8 +15,15 @@ local UnitTriggerEvent = ____unit.UnitTriggerEvent
|
|
|
15
15
|
local ____event = require("event")
|
|
16
16
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
17
17
|
local DependentInitializingEvent = ____event.DependentInitializingEvent
|
|
18
|
+
local Event = ____event.Event
|
|
19
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
18
20
|
local ____preconditions = require("utility.preconditions")
|
|
19
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
|
+
local ____lazy = require("utility.lazy")
|
|
23
|
+
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local eventInvoke = Event.invoke
|
|
25
|
+
local condition = Condition
|
|
26
|
+
local createTrigger = CreateTrigger
|
|
20
27
|
local getItemAbility = BlzGetItemAbility
|
|
21
28
|
local getSpellAbility = GetSpellAbility
|
|
22
29
|
local getSpellAbilityId = GetSpellAbilityId
|
|
@@ -26,6 +33,8 @@ local getSpellTargetUnit = GetSpellTargetUnit
|
|
|
26
33
|
local getSpellTargetX = GetSpellTargetX
|
|
27
34
|
local getSpellTargetY = GetSpellTargetY
|
|
28
35
|
local getTriggerUnit = GetTriggerUnit
|
|
36
|
+
local triggerAddCondition = TriggerAddCondition
|
|
37
|
+
local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
|
|
29
38
|
local unitInventorySize = UnitInventorySize
|
|
30
39
|
local unitItemInSlot = UnitItemInSlot
|
|
31
40
|
local function retrieveAbility(unit, ability, abilityId)
|
|
@@ -352,4 +361,31 @@ rawset(
|
|
|
352
361
|
extractAbilityTypeId
|
|
353
362
|
)
|
|
354
363
|
)
|
|
364
|
+
rawset(
|
|
365
|
+
Unit,
|
|
366
|
+
"abilityCommandEvent",
|
|
367
|
+
lazyRecord(function(abilityTypeId)
|
|
368
|
+
return lazyRecord(function(orderTypeStringId)
|
|
369
|
+
return __TS__New(
|
|
370
|
+
InitializingEvent,
|
|
371
|
+
function(event)
|
|
372
|
+
local trigger = createTrigger()
|
|
373
|
+
triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
|
|
374
|
+
triggerAddCondition(
|
|
375
|
+
trigger,
|
|
376
|
+
condition(function()
|
|
377
|
+
local unit = Unit:of(getTriggerUnit())
|
|
378
|
+
if unit ~= nil then
|
|
379
|
+
local ability = unit:getAbilityById(abilityTypeId)
|
|
380
|
+
if ability ~= nil then
|
|
381
|
+
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
382
|
+
end
|
|
383
|
+
end
|
|
384
|
+
end)
|
|
385
|
+
)
|
|
386
|
+
end
|
|
387
|
+
)
|
|
388
|
+
end)
|
|
389
|
+
end)
|
|
390
|
+
)
|
|
355
391
|
return ____exports
|
|
@@ -4,5 +4,9 @@ export declare const enum SoundPresetName {
|
|
|
4
4
|
ABOMINATION_PISSED = "AbominationPissed",
|
|
5
5
|
ABOMINATION_READY = "AbominationReady",
|
|
6
6
|
ABOMINATION_WAR_CRY = "AbominationWarcry",
|
|
7
|
-
AXE_MEDIUM_CHOP_WOOD = "AxeMediumChopWood"
|
|
7
|
+
AXE_MEDIUM_CHOP_WOOD = "AxeMediumChopWood",
|
|
8
|
+
IMPALE = "Impale",
|
|
9
|
+
IMPALE_HIT = "ImpaleHit",
|
|
10
|
+
IMPALE_LAND = "ImpaleLand",
|
|
11
|
+
IMPALE_CAST = "ImpaleCast"
|
|
8
12
|
}
|
|
@@ -131,4 +131,7 @@ export declare class AbilityCombatClassificationsLevelField extends AbilityLevel
|
|
|
131
131
|
protected setNativeFieldValue(instance: Ability, level: number, value: CombatClassifications): boolean;
|
|
132
132
|
}
|
|
133
133
|
export type AbilityDependentValue<ValueType extends boolean | number | string> = ValueType | AbilityField<ValueType> | AbilityLevelField<ValueType> | ((ability: Ability) => ValueType);
|
|
134
|
-
export declare const resolveCurrentAbilityDependentValue:
|
|
134
|
+
export declare const resolveCurrentAbilityDependentValue: {
|
|
135
|
+
<ValueType extends boolean | number | string>(ability: Ability, value: AbilityDependentValue<ValueType>): ValueType;
|
|
136
|
+
<ValueType extends boolean | number | string>(ability: Ability, value?: AbilityDependentValue<ValueType>): ValueType | undefined;
|
|
137
|
+
};
|
|
@@ -687,6 +687,8 @@ export declare const DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD: Abilit
|
|
|
687
687
|
export declare const ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD: AbilityBooleanLevelField & symbol;
|
|
688
688
|
export declare const ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD: AbilityStringLevelField & symbol;
|
|
689
689
|
export declare const CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
|
|
690
|
+
export declare const CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
691
|
+
export declare const CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
690
692
|
export declare const TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD: AbilityStringArrayField & symbol;
|
|
691
693
|
export declare const TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
692
694
|
export declare const TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD: AbilityStringField & symbol;
|
|
@@ -698,6 +698,8 @@ ____exports.DISABLE_OTHER_ABILITIES_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBoolean
|
|
|
698
698
|
____exports.ALLOW_BOUNTY_ABILITY_BOOLEAN_LEVEL_FIELD = AbilityBooleanLevelField:create(fourCC("Ntm4"))
|
|
699
699
|
____exports.ICON_NORMAL_ABILITY_STRING_LEVEL_FIELD = AbilityStringLevelField:create(fourCC("aart"))
|
|
700
700
|
____exports.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("acat"))
|
|
701
|
+
____exports.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("acap"))
|
|
702
|
+
____exports.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("aca1"))
|
|
701
703
|
____exports.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = AbilityStringArrayField:create(fourCC("atat"))
|
|
702
704
|
____exports.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata0"))
|
|
703
705
|
____exports.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = AbilityStringField:create(fourCC("ata1"))
|
package/package.json
CHANGED
package/utility/lazy.lua
ADDED
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local rawset = _G.rawset
|
|
3
|
+
local setmetatable = _G.setmetatable
|
|
4
|
+
____exports.lazyRecord = function(initializer)
|
|
5
|
+
return setmetatable(
|
|
6
|
+
{},
|
|
7
|
+
{__index = function(self, key)
|
|
8
|
+
local value = initializer(key)
|
|
9
|
+
rawset(self, key, value)
|
|
10
|
+
return value
|
|
11
|
+
end}
|
|
12
|
+
)
|
|
13
|
+
end
|
|
14
|
+
return ____exports
|