warscript 0.0.1-dev.dbb3984 → 0.0.1-dev.dd8349d

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (159) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +97 -50
  7. package/core/types/order.d.ts +1 -0
  8. package/core/types/order.lua +11 -1
  9. package/core/types/sound.d.ts +17 -24
  10. package/core/types/sound.lua +99 -24
  11. package/core/types/timer.d.ts +6 -7
  12. package/core/types/timer.lua +18 -21
  13. package/core/util.d.ts +1 -1
  14. package/core/util.lua +12 -1
  15. package/decl/native.d.ts +840 -786
  16. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  17. package/engine/behaviour/ability/always-enabled.lua +31 -0
  18. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  19. package/engine/behaviour/ability/apply-buff.lua +32 -0
  20. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  21. package/engine/behaviour/ability/damage.d.ts +9 -3
  22. package/engine/behaviour/ability/damage.lua +26 -38
  23. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  24. package/engine/behaviour/ability/emulate-impact.lua +35 -0
  25. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  26. package/engine/behaviour/ability/instant-impact.lua +4 -19
  27. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  28. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  29. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  30. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  31. package/engine/behaviour/ability.d.ts +20 -4
  32. package/engine/behaviour/ability.lua +111 -38
  33. package/engine/behaviour/unit.d.ts +16 -0
  34. package/engine/behaviour/unit.lua +109 -4
  35. package/engine/buff.d.ts +56 -41
  36. package/engine/buff.lua +295 -228
  37. package/engine/internal/ability.d.ts +15 -2
  38. package/engine/internal/ability.lua +84 -4
  39. package/engine/internal/item/ability.lua +112 -4
  40. package/engine/internal/item.d.ts +6 -4
  41. package/engine/internal/item.lua +127 -28
  42. package/engine/internal/mechanics/ability-duration.lua +1 -1
  43. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  44. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  45. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  46. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  47. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  48. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  49. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  50. package/engine/internal/object-data/evasion-probability.lua +16 -0
  51. package/engine/internal/unit/ability.d.ts +10 -1
  52. package/engine/internal/unit/ability.lua +36 -0
  53. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  54. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  55. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  56. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  57. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  58. package/engine/internal/unit/allowed-targets.lua +9 -1
  59. package/engine/internal/unit/bonus.d.ts +2 -0
  60. package/engine/internal/unit/bonus.lua +17 -0
  61. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  62. package/engine/internal/unit/ignore-events-items.lua +5 -0
  63. package/engine/internal/unit/item.lua +6 -12
  64. package/engine/internal/unit+damage.d.ts +2 -11
  65. package/engine/internal/unit+damage.lua +10 -14
  66. package/engine/internal/unit+spellSteal.lua +1 -2
  67. package/engine/internal/unit-missile-launch.lua +1 -1
  68. package/engine/internal/unit.d.ts +29 -5
  69. package/engine/internal/unit.lua +232 -50
  70. package/engine/internal/utility.lua +12 -0
  71. package/engine/lightning.d.ts +12 -5
  72. package/engine/lightning.lua +48 -14
  73. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  74. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  75. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  76. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  77. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  78. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  79. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  80. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  81. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  82. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  83. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  84. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  85. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  86. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  87. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  88. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  89. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  90. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  91. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  92. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  93. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  94. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  95. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  96. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  97. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  98. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  99. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  100. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  101. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  102. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  103. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  104. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  105. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  106. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  107. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  108. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  109. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  110. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  111. package/engine/object-data/entry/ability-type/web.lua +52 -0
  112. package/engine/object-data/entry/ability-type.d.ts +19 -17
  113. package/engine/object-data/entry/ability-type.lua +89 -33
  114. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  115. package/engine/object-data/entry/buff-type.d.ts +6 -12
  116. package/engine/object-data/entry/buff-type.lua +13 -29
  117. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  118. package/engine/object-data/entry/item-type.d.ts +3 -1
  119. package/engine/object-data/entry/item-type.lua +15 -2
  120. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  121. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  122. package/engine/object-data/entry/sound-preset.lua +140 -0
  123. package/engine/object-data/entry/unit-type.d.ts +10 -3
  124. package/engine/object-data/entry/unit-type.lua +155 -92
  125. package/engine/object-data/entry/upgrade.d.ts +1 -1
  126. package/engine/object-data/entry/upgrade.lua +4 -4
  127. package/engine/object-data/entry.d.ts +16 -14
  128. package/engine/object-data/entry.lua +60 -32
  129. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  130. package/engine/object-field/ability.d.ts +10 -4
  131. package/engine/object-field/ability.lua +3 -0
  132. package/engine/object-field/unit.d.ts +46 -3
  133. package/engine/object-field/unit.lua +173 -7
  134. package/engine/object-field.d.ts +11 -3
  135. package/engine/object-field.lua +162 -76
  136. package/engine/standard/entries/buff-type.d.ts +3 -0
  137. package/engine/standard/entries/buff-type.lua +3 -0
  138. package/engine/standard/entries/sound-preset.d.ts +10 -0
  139. package/engine/standard/entries/sound-preset.lua +10 -0
  140. package/engine/standard/fields/ability.d.ts +2 -0
  141. package/engine/standard/fields/ability.lua +2 -0
  142. package/engine/unit.d.ts +1 -0
  143. package/engine/unit.lua +1 -0
  144. package/objutil/buff.lua +1 -2
  145. package/objutil/unit.lua +8 -0
  146. package/package.json +2 -2
  147. package/utility/arrays.d.ts +1 -0
  148. package/utility/arrays.lua +3 -0
  149. package/utility/functions.d.ts +1 -0
  150. package/utility/functions.lua +1 -0
  151. package/utility/lazy.d.ts +2 -0
  152. package/utility/lazy.lua +14 -0
  153. package/utility/linked-set.d.ts +1 -0
  154. package/utility/linked-set.lua +3 -0
  155. package/utility/lua-maps.d.ts +3 -0
  156. package/utility/lua-maps.lua +16 -0
  157. package/utility/lua-sets.d.ts +1 -0
  158. package/utility/lua-sets.lua +3 -0
  159. package/utility/reflection.lua +11 -7
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
24
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
33
  local ____timer = require("core.types.timer")
26
34
  local Timer = ____timer.Timer
27
- local ____missile = require("core.types.missile")
28
- local Missile = ____missile.Missile
29
35
  local createBehaviorFunctionsByAbilityTypeId = {}
30
- local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
- if success then
32
- abilityBehavior:onMissileArrival(...)
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
33
41
  end
34
42
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
53
  self.abilityBehavior = abilityBehavior
39
54
  end
40
55
  __TS__SetDescriptor(
41
- ____class_0.prototype,
56
+ ____class_2.prototype,
42
57
  "art",
43
58
  {get = function(self)
44
59
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +61,7 @@ __TS__SetDescriptor(
46
61
  true
47
62
  )
48
63
  __TS__SetDescriptor(
49
- ____class_0.prototype,
64
+ ____class_2.prototype,
50
65
  "arc",
51
66
  {get = function(self)
52
67
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +69,7 @@ __TS__SetDescriptor(
54
69
  true
55
70
  )
56
71
  __TS__SetDescriptor(
57
- ____class_0.prototype,
72
+ ____class_2.prototype,
58
73
  "speed",
59
74
  {get = function(self)
60
75
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +80,58 @@ ____exports.AbilityBehavior = __TS__Class()
65
80
  local AbilityBehavior = ____exports.AbilityBehavior
66
81
  AbilityBehavior.name = "AbilityBehavior"
67
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
70
113
  end
71
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
74
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
136
  Effect:flash(
76
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -87,32 +148,29 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
87
148
  ...
88
149
  )
89
150
  end
90
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
151
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
91
152
  if type(xOrWidget) == "number" then
92
153
  Effect:flash(
93
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
94
155
  xOrWidget,
95
- yOrDuration,
96
- duration
156
+ yOrParametersOrDuration,
157
+ durationOrParameters,
158
+ parameters
97
159
  )
98
160
  else
161
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
162
  Effect:flash(
100
163
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
164
  xOrWidget,
102
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
103
- yOrDuration
165
+ attachmentPoint ~= "" and attachmentPoint or "origin",
166
+ yOrParametersOrDuration,
167
+ durationOrParameters
104
168
  )
105
169
  end
106
170
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
171
+ function AbilityBehavior.prototype.onCreate(self)
172
+ end
173
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
174
  end
117
175
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
176
  end
@@ -120,6 +178,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
178
  end
121
179
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
180
  end
181
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
182
+ end
123
183
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
184
  end
125
185
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +239,19 @@ __TS__SetDescriptor(
179
239
  end},
180
240
  true
181
241
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
242
+ __TS__SetDescriptor(
243
+ AbilityBehavior.prototype,
244
+ "unit",
245
+ {get = function(self)
246
+ local owner = self.object.owner
247
+ if __TS__InstanceOf(owner, Unit) then
248
+ return owner
249
+ end
250
+ return owner.owner
251
+ end},
252
+ true
253
+ )
254
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
255
  __TS__SetDescriptor(
184
256
  AbilityBehavior.prototype,
185
257
  "missileLaunchConfig",
@@ -191,17 +263,6 @@ __TS__SetDescriptor(
191
263
  true
192
264
  );
193
265
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
266
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
267
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
268
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -223,6 +284,18 @@ __TS__SetDescriptor(
223
284
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
285
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
286
  end)(AbilityBehavior)
287
+ local function checkBehaviorOnValueChange(behavior, field)
288
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
289
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
290
+ behavior:onValueChange(field)
291
+ end
292
+ end
293
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
294
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
295
+ end)
296
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
297
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
298
+ end)
226
299
  Ability.onCreate:addListener(function(ability)
227
300
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
301
  if createBehaviorFunctions ~= nil then
@@ -5,22 +5,38 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
8
12
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
13
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
14
  constructor(unit: Unit);
15
+ protected onDestroy(): Destructor;
16
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
17
  get unit(): Unit;
18
+ registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, unit: Unit, ...args: Args) => unknown>, event: Event<[Unit, ...Args]>, range: number, listener: T): void;
19
+ onImmediateOrder(orderId: number): void;
20
+ onTargetOrder(orderId: number, target: Widget): void;
21
+ onPointOrder(orderId: number, x: number, y: number): void;
12
22
  onAutoAttackStart(target: Unit): void;
13
23
  onAutoAttackFinish(target: Unit): void;
24
+ onTargetingAutoAttackStart(source: Unit): void;
25
+ onTargetingAutoAttackFinish(source: Unit): void;
14
26
  onDamageDealing(target: Unit, event: DamagingEvent): void;
15
27
  onDamageDealt(target: Unit, event: DamageEvent): void;
16
28
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
17
29
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
18
30
  onAbilityGained(ability: Ability): void;
19
31
  onAbilityLost(ability: Ability): void;
32
+ onAbilityChannelingStart(ability: Ability): void;
33
+ onAbilityChannelingFinish(ability: Ability): void;
34
+ onAbilityStop(ability: Ability): void;
20
35
  onItemDropped(item: Item): void;
21
36
  onItemPickedUp(item: Item): void;
22
37
  onItemUsed(item: Item): void;
23
38
  onItemStacked(item: Item): void;
39
+ onItemChargesChanged(item: Item): void;
24
40
  onKill(target: Unit): void;
25
41
  onDeath(source: Unit | undefined): void;
26
42
  }
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
10
11
  require("engine.internal.unit+ability")
11
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local behaviorsByEvent = {}
21
+ local rangeByBehaviorByEvent = {}
22
+ local listenerByBehaviorByEvent = {}
23
+ local eventsByBehavior = {}
12
24
  ____exports.UnitBehavior = __TS__Class()
13
25
  local UnitBehavior = ____exports.UnitBehavior
14
26
  UnitBehavior.name = "UnitBehavior"
@@ -16,10 +28,66 @@ __TS__ClassExtends(UnitBehavior, Behavior)
16
28
  function UnitBehavior.prototype.____constructor(self, unit)
17
29
  Behavior.prototype.____constructor(self, unit)
18
30
  end
31
+ function UnitBehavior.prototype.onDestroy(self)
32
+ local events = eventsByBehavior[self]
33
+ if events ~= nil then
34
+ for event in pairs(events) do
35
+ local ____opt_0 = behaviorsByEvent[event]
36
+ if ____opt_0 ~= nil then
37
+ ____opt_0:remove(self)
38
+ end
39
+ local ____opt_2 = rangeByBehaviorByEvent[event]
40
+ if ____opt_2 ~= nil then
41
+ ____opt_2[self] = nil
42
+ end
43
+ local ____opt_4 = listenerByBehaviorByEvent[event]
44
+ if ____opt_4 ~= nil then
45
+ ____opt_4[self] = nil
46
+ end
47
+ end
48
+ eventsByBehavior[self] = nil
49
+ end
50
+ return Behavior.prototype.onDestroy(self)
51
+ end
52
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, range, listener)
53
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
54
+ rangeByBehavior[self] = range
55
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
56
+ listenerByBehavior[self] = listener
57
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
+ local behaviors = behaviorsByEvent[event]
59
+ if behaviors == nil then
60
+ event:addListener(function(unit, ...)
61
+ local behaviors = behaviorsByEvent[event]
62
+ if behaviors ~= nil then
63
+ for behavior in pairs(behaviors) do
64
+ local range = rangeByBehavior[behavior]
65
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
66
+ local ____self_6 = behavior
67
+ ____self_6[listenerByBehavior[behavior]](____self_6, unit, ...)
68
+ end
69
+ end
70
+ end
71
+ end)
72
+ behaviors = __TS__New(LinkedSet)
73
+ behaviorsByEvent[event] = behaviors
74
+ end
75
+ behaviors:add(self)
76
+ end
77
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
78
+ end
79
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
80
+ end
81
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
82
+ end
19
83
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
84
  end
21
85
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
86
  end
87
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
88
+ end
89
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
90
+ end
23
91
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
92
  end
25
93
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +100,12 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
100
  end
33
101
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
102
  end
103
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
104
+ end
105
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
106
+ end
107
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
108
+ end
35
109
  function UnitBehavior.prototype.onItemDropped(self, item)
36
110
  end
37
111
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,6 +114,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
114
  end
41
115
  function UnitBehavior.prototype.onItemStacked(self, item)
42
116
  end
117
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
118
+ end
43
119
  function UnitBehavior.prototype.onKill(self, target)
44
120
  end
45
121
  function UnitBehavior.prototype.onDeath(self, source)
@@ -53,11 +129,28 @@ __TS__SetDescriptor(
53
129
  true
54
130
  );
55
131
  (function(self)
132
+ Unit.onImmediateOrder:addListener(function(source, orderId)
133
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
134
+ end)
135
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
136
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
137
+ end)
138
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
139
+ ____exports.UnitBehavior:forAll(
140
+ source,
141
+ "onPointOrder",
142
+ orderId,
143
+ x,
144
+ y
145
+ )
146
+ end)
56
147
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
148
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
149
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
150
  end)
59
151
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
152
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
153
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
154
  end)
62
155
  Unit.onDamaging:addListener(function(source, target, event)
63
156
  if source ~= nil then
@@ -71,11 +164,20 @@ __TS__SetDescriptor(
71
164
  end
72
165
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
166
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
167
+ Unit.abilityGainedEvent:addListener(function(source, ability)
168
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
76
169
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
170
+ Unit.abilityLostEvent:addListener(function(source, ability)
171
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
172
+ end)
173
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
174
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
175
+ end)
176
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
177
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
178
+ end)
179
+ Unit.abilityStopEvent:addListener(function(source, ability)
180
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
181
  end)
80
182
  Unit.deathEvent:addListener(function(target, source)
81
183
  if source ~= nil then
@@ -95,6 +197,9 @@ __TS__SetDescriptor(
95
197
  Unit.itemStackedEvent:addListener(function(unit, item)
96
198
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
199
  end)
200
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
201
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
202
+ end)
98
203
  end)(UnitBehavior)
99
204
  Unit.destroyEvent:addListener(function(unit)
100
205
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
61
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
62
65
  maximumRemainingDuration?: NumberParameterValueType;
63
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
64
68
  stuns?: BooleanParameterValueType;
65
69
  ignoresStunImmunity?: BooleanParameterValueType;
66
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
82
  uniqueGroup?: BuffUniqueGroup;
79
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
84
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
121
128
  }
122
129
  export declare const enum BuffTypeIdSelectionPolicy {
123
130
  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
131
138
  polarity: BuffPolarityParameterType,
132
139
  resistanceType: BuffResistanceTypeParameterType,
133
140
  ...abilityOrParameters: [
134
- ability: Ability,
141
+ ability?: Ability,
135
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
136
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
137
144
  ];
138
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
146
  private _unit;
140
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
141
149
  private [BuffPropertyKey.UNIT];
142
150
  private [BuffPropertyKey.SOURCE]?;
143
151
  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
172
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
175
184
  private [BuffPropertyKey.STUNS]?;
176
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
177
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
200
  private readonly _level?;
192
201
  private readonly _spellStealPriority?;
193
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
204
  private _bonusIdByBonusType?;
195
205
  private readonly _abilityTypeIds?;
196
206
  private _behaviors?;
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
224
234
  set receivedDamageFactor(receivedDamageFactor: number);
225
235
  get armorIncrease(): number;
226
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
227
239
  get stuns(): boolean;
228
240
  set stuns(stuns: boolean);
229
241
  get ignoresStunImmunity(): boolean;
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
261
  get movementSpeedIncreaseFactor(): number;
250
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
251
265
  get duration(): number;
252
266
  get remainingDuration(): number;
253
267
  set remainingDuration(remainingDuration: number);
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
278
  onDeath(source: Unit | undefined): void;
265
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
280
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
282
  }
268
283
  export {};