warscript 0.0.1-dev.dbb3984 → 0.0.1-dev.dd8349d
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +97 -50
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -38
- package/engine/behaviour/unit.d.ts +16 -0
- package/engine/behaviour/unit.lua +109 -4
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +15 -2
- package/engine/internal/ability.lua +84 -4
- package/engine/internal/item/ability.lua +112 -4
- package/engine/internal/item.d.ts +6 -4
- package/engine/internal/item.lua +127 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +29 -5
- package/engine/internal/unit.lua +232 -50
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +10 -4
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +11 -3
- package/engine/object-field.lua +162 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
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@@ -1,9 +1,11 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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@@ -14,31 +16,44 @@ local ____effect = require("core.types.effect")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local Missile = ____missile.Missile
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function createZeroTimerUnitEventListener(key)
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local unitEventListener = createUnitEventListener(key)
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createUnitEventListener = function(key)
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end
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end
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local registeredCommandEventIds = {}
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local subscribedValuesByAbilityBehavior = {}
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local ____class_2 = __TS__Class()
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function ____class_2.prototype.____constructor(self, abilityBehavior)
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self.abilityBehavior = abilityBehavior
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end
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local AbilityBehavior = ____exports.AbilityBehavior
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__TS__ClassExtends(AbilityBehavior, Behavior)
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function AbilityBehavior.prototype.____constructor(self, ability)
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function AbilityBehavior.prototype.____constructor(self, ability, parameters)
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end
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end
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end
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end
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subscribedValues[value] = true
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end
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end
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function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
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end
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local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
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end
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
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function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
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local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
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function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
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function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
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local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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xOrWidget,
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yOrParametersOrDuration,
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durationOrParameters
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)
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function AbilityBehavior.prototype.
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source,
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target,
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invokeOnMissileArrival,
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self,
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...
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)
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end
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end
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function AbilityBehavior.prototype.onMissileArrival(self, ...)
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end
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end
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function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
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end
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function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
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end
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end
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function AbilityBehavior.prototype.onCastingFinish(self, caster)
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end},
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)
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"unit",
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{get = function(self)
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)
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AbilityBehavior.prototype,
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"missileLaunchConfig",
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true
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);
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(function(self)
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local function createUnitEventListener(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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local function createZeroTimerUnitEventListener(key)
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Timer:run(unitEventListener, unit, ability, ...)
|
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end
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end
|
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Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
|
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Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
|
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Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
|
|
@@ -223,6 +284,18 @@ __TS__SetDescriptor(
|
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Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
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|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
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|
end)(AbilityBehavior)
|
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|
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|
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|
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|
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|
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|
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behavior:onValueChange(field)
|
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|
+
end
|
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|
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end
|
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|
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AbilityField.valueChangeEvent:addListener(function(ability, field)
|
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|
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|
+
end)
|
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AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
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|
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|
+
end)
|
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Ability.onCreate:addListener(function(ability)
|
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|
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|
|
@@ -5,22 +5,38 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
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5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
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|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
8
12
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
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13
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
10
14
|
constructor(unit: Unit);
|
|
15
|
+
protected onDestroy(): Destructor;
|
|
16
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
11
17
|
get unit(): Unit;
|
|
18
|
+
registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, unit: Unit, ...args: Args) => unknown>, event: Event<[Unit, ...Args]>, range: number, listener: T): void;
|
|
19
|
+
onImmediateOrder(orderId: number): void;
|
|
20
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
21
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
12
22
|
onAutoAttackStart(target: Unit): void;
|
|
13
23
|
onAutoAttackFinish(target: Unit): void;
|
|
24
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
25
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
14
26
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
15
27
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
16
28
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
17
29
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
18
30
|
onAbilityGained(ability: Ability): void;
|
|
19
31
|
onAbilityLost(ability: Ability): void;
|
|
32
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
33
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
34
|
+
onAbilityStop(ability: Ability): void;
|
|
20
35
|
onItemDropped(item: Item): void;
|
|
21
36
|
onItemPickedUp(item: Item): void;
|
|
22
37
|
onItemUsed(item: Item): void;
|
|
23
38
|
onItemStacked(item: Item): void;
|
|
39
|
+
onItemChargesChanged(item: Item): void;
|
|
24
40
|
onKill(target: Unit): void;
|
|
25
41
|
onDeath(source: Unit | undefined): void;
|
|
26
42
|
}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____behavior = require("engine.behavior")
|
|
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
|
|
|
9
10
|
local Unit = ____unit.Unit
|
|
10
11
|
require("engine.internal.unit+ability")
|
|
11
12
|
require("engine.internal.unit-missile-launch")
|
|
13
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
14
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
15
|
+
local ____lua_2Dmaps = require("utility.lua-maps")
|
|
16
|
+
local getOrPut = ____lua_2Dmaps.getOrPut
|
|
17
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
+
local behaviorsByEvent = {}
|
|
21
|
+
local rangeByBehaviorByEvent = {}
|
|
22
|
+
local listenerByBehaviorByEvent = {}
|
|
23
|
+
local eventsByBehavior = {}
|
|
12
24
|
____exports.UnitBehavior = __TS__Class()
|
|
13
25
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
26
|
UnitBehavior.name = "UnitBehavior"
|
|
@@ -16,10 +28,66 @@ __TS__ClassExtends(UnitBehavior, Behavior)
|
|
|
16
28
|
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
29
|
Behavior.prototype.____constructor(self, unit)
|
|
18
30
|
end
|
|
31
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
+
local events = eventsByBehavior[self]
|
|
33
|
+
if events ~= nil then
|
|
34
|
+
for event in pairs(events) do
|
|
35
|
+
local ____opt_0 = behaviorsByEvent[event]
|
|
36
|
+
if ____opt_0 ~= nil then
|
|
37
|
+
____opt_0:remove(self)
|
|
38
|
+
end
|
|
39
|
+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
|
40
|
+
if ____opt_2 ~= nil then
|
|
41
|
+
____opt_2[self] = nil
|
|
42
|
+
end
|
|
43
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
44
|
+
if ____opt_4 ~= nil then
|
|
45
|
+
____opt_4[self] = nil
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
eventsByBehavior[self] = nil
|
|
49
|
+
end
|
|
50
|
+
return Behavior.prototype.onDestroy(self)
|
|
51
|
+
end
|
|
52
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, range, listener)
|
|
53
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
54
|
+
rangeByBehavior[self] = range
|
|
55
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
56
|
+
listenerByBehavior[self] = listener
|
|
57
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
58
|
+
local behaviors = behaviorsByEvent[event]
|
|
59
|
+
if behaviors == nil then
|
|
60
|
+
event:addListener(function(unit, ...)
|
|
61
|
+
local behaviors = behaviorsByEvent[event]
|
|
62
|
+
if behaviors ~= nil then
|
|
63
|
+
for behavior in pairs(behaviors) do
|
|
64
|
+
local range = rangeByBehavior[behavior]
|
|
65
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
66
|
+
local ____self_6 = behavior
|
|
67
|
+
____self_6[listenerByBehavior[behavior]](____self_6, unit, ...)
|
|
68
|
+
end
|
|
69
|
+
end
|
|
70
|
+
end
|
|
71
|
+
end)
|
|
72
|
+
behaviors = __TS__New(LinkedSet)
|
|
73
|
+
behaviorsByEvent[event] = behaviors
|
|
74
|
+
end
|
|
75
|
+
behaviors:add(self)
|
|
76
|
+
end
|
|
77
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
78
|
+
end
|
|
79
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
80
|
+
end
|
|
81
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
82
|
+
end
|
|
19
83
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
84
|
end
|
|
21
85
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
86
|
end
|
|
87
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
88
|
+
end
|
|
89
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
90
|
+
end
|
|
23
91
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
92
|
end
|
|
25
93
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +100,12 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
100
|
end
|
|
33
101
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
102
|
end
|
|
103
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
104
|
+
end
|
|
105
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
106
|
+
end
|
|
107
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
108
|
+
end
|
|
35
109
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
110
|
end
|
|
37
111
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,6 +114,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
114
|
end
|
|
41
115
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
116
|
end
|
|
117
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
118
|
+
end
|
|
43
119
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
120
|
end
|
|
45
121
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
@@ -53,11 +129,28 @@ __TS__SetDescriptor(
|
|
|
53
129
|
true
|
|
54
130
|
);
|
|
55
131
|
(function(self)
|
|
132
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
133
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
134
|
+
end)
|
|
135
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
136
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
137
|
+
end)
|
|
138
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
139
|
+
____exports.UnitBehavior:forAll(
|
|
140
|
+
source,
|
|
141
|
+
"onPointOrder",
|
|
142
|
+
orderId,
|
|
143
|
+
x,
|
|
144
|
+
y
|
|
145
|
+
)
|
|
146
|
+
end)
|
|
56
147
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
148
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
149
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
150
|
end)
|
|
59
151
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
152
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
153
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
154
|
end)
|
|
62
155
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
156
|
if source ~= nil then
|
|
@@ -71,11 +164,20 @@ __TS__SetDescriptor(
|
|
|
71
164
|
end
|
|
72
165
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
166
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
167
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
168
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
76
169
|
end)
|
|
77
|
-
Unit.abilityLostEvent:addListener(function(source,
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "onAbilityLost",
|
|
170
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
171
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
172
|
+
end)
|
|
173
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
174
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
175
|
+
end)
|
|
176
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
177
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
178
|
+
end)
|
|
179
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
180
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
181
|
end)
|
|
80
182
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
183
|
if source ~= nil then
|
|
@@ -95,6 +197,9 @@ __TS__SetDescriptor(
|
|
|
95
197
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
198
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
199
|
end)
|
|
200
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
201
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
202
|
+
end)
|
|
98
203
|
end)(UnitBehavior)
|
|
99
204
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
205
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
15
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
55
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
56
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
57
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
58
61
|
damageFactor?: NumberParameterValueType;
|
|
59
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
60
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
61
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
62
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
63
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
64
68
|
stuns?: BooleanParameterValueType;
|
|
65
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
66
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
78
82
|
uniqueGroup?: BuffUniqueGroup;
|
|
79
83
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
80
84
|
declare const enum BuffPropertyKey {
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
85
|
+
STATE = 100,
|
|
86
|
+
UNIT = 101,
|
|
87
|
+
SOURCE = 102,
|
|
88
|
+
DURATION = 103,
|
|
89
|
+
UNIQUE_GROUP = 104,
|
|
90
|
+
EFFECT_MODEL_PATH = 105,
|
|
91
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
92
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
93
|
+
MAXIMUM_DURATION = 108,
|
|
94
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
95
|
+
DAMAGE_OVER_DURATION = 110,
|
|
96
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
97
|
+
DAMAGE_INTERVAL = 112,
|
|
98
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
99
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
100
|
+
HEALING_OVER_DURATION = 115,
|
|
101
|
+
HEALING_PER_INTERVAL = 116,
|
|
102
|
+
HEALING_INTERVAL = 117,
|
|
103
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
104
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
105
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
106
|
+
HEALING_ON_EXPIRATION = 121,
|
|
107
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
108
|
+
DAMAGE_UPON_DEATH = 123,
|
|
109
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
110
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
112
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
114
|
+
AUTO_ATTACK_COUNT = 129,
|
|
115
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
116
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
117
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
118
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
119
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
121
128
|
}
|
|
122
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
130
|
LEAST_DURATION = 0
|
|
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
131
138
|
polarity: BuffPolarityParameterType,
|
|
132
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
133
140
|
...abilityOrParameters: [
|
|
134
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
135
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
136
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
137
144
|
];
|
|
138
145
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
146
|
private _unit;
|
|
140
147
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
148
|
+
private [BuffPropertyKey.STATE];
|
|
141
149
|
private [BuffPropertyKey.UNIT];
|
|
142
150
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
151
|
private [BuffPropertyKey.DURATION];
|
|
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
172
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
173
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
174
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
175
184
|
private [BuffPropertyKey.STUNS]?;
|
|
176
185
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
177
186
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
@@ -191,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
200
|
private readonly _level?;
|
|
192
201
|
private readonly _spellStealPriority?;
|
|
193
202
|
private readonly _learnLevelMinimum?;
|
|
203
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
194
204
|
private _bonusIdByBonusType?;
|
|
195
205
|
private readonly _abilityTypeIds?;
|
|
196
206
|
private _behaviors?;
|
|
@@ -224,6 +234,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
224
234
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
225
235
|
get armorIncrease(): number;
|
|
226
236
|
set armorIncrease(armorIncrease: number);
|
|
237
|
+
get turnsIntoGhost(): boolean;
|
|
238
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
227
239
|
get stuns(): boolean;
|
|
228
240
|
set stuns(stuns: boolean);
|
|
229
241
|
get ignoresStunImmunity(): boolean;
|
|
@@ -248,6 +260,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
260
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
261
|
get movementSpeedIncreaseFactor(): number;
|
|
250
262
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
263
|
+
get evasionProbability(): number;
|
|
264
|
+
set evasionProbability(evasionProbability: number);
|
|
251
265
|
get duration(): number;
|
|
252
266
|
get remainingDuration(): number;
|
|
253
267
|
set remainingDuration(remainingDuration: number);
|
|
@@ -264,5 +278,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
278
|
onDeath(source: Unit | undefined): void;
|
|
265
279
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
280
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
281
|
+
static readonly destroyEvent: Event<[Buff<object>]>;
|
|
267
282
|
}
|
|
268
283
|
export {};
|