warscript 0.0.1-dev.dbb3984 → 0.0.1-dev.dc37dce
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +97 -50
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +100 -25
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +28 -7
- package/engine/behaviour/ability.lua +137 -43
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +112 -53
- package/engine/buff.lua +544 -289
- package/engine/internal/ability.d.ts +20 -3
- package/engine/internal/ability.lua +126 -13
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -3
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +8 -0
- package/engine/internal/unit/bonus.lua +50 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.lua +7 -13
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +46 -26
- package/engine/internal/unit.lua +444 -270
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +21 -17
- package/engine/object-data/entry/ability-type.lua +177 -40
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -6
- package/engine/object-field.lua +359 -116
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +4 -2
- package/engine/standard/fields/ability.lua +4 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +7 -0
- package/engine/unit.lua +7 -0
- package/lualib_bundle.lua +118 -47
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.lua +23 -17
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +43 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -3,7 +3,7 @@ import { Ability } from "../ability";
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import { Destructable } from "../../../core/types/destructable";
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import { Item } from "../item";
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import { Widget } from "../../../core/types/widget";
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import { DispatchingEvent } from "../../../event";
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import { DispatchingEvent, Event } from "../../../event";
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declare module "../unit" {
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namespace Unit {
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const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
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const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
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}
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declare module "../unit" {
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namespace Unit {
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const abilityCommandEvent: {
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readonly [abilityTypeId: number]: {
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declare module "../unit" {
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namespace Unit {
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const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
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}
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declare module "../unit" {
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namespace Unit {
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const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
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}
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}
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local ____timer = require("core.types.timer")
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local ____attributes = require("attributes")
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local getTriggerUnit = GetTriggerUnit
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local triggerAddCondition = TriggerAddCondition
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local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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local function retrieveAbility(unit, ability, abilityId)
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local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
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local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
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rawset(
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rawset(
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"abilityCommandEvent",
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lazyRecord(function(abilityTypeId)
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371
|
+
return lazyRecord(function(orderTypeStringId)
|
|
372
|
+
return __TS__New(
|
|
373
|
+
InitializingEvent,
|
|
374
|
+
function(event)
|
|
375
|
+
local trigger = createTrigger()
|
|
376
|
+
triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
|
|
377
|
+
triggerAddCondition(
|
|
378
|
+
trigger,
|
|
379
|
+
condition(function()
|
|
380
|
+
local unit = Unit:of(getTriggerUnit())
|
|
381
|
+
if unit ~= nil then
|
|
382
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
383
|
+
if ability ~= nil then
|
|
384
|
+
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
385
|
+
end
|
|
386
|
+
end
|
|
387
|
+
end)
|
|
388
|
+
)
|
|
389
|
+
end
|
|
390
|
+
)
|
|
391
|
+
end)
|
|
392
|
+
end)
|
|
393
|
+
)
|
|
394
|
+
local internalAbilityImpactEvent = __TS__New(Event)
|
|
395
|
+
local impactCallbackIdAttribute = attribute()
|
|
396
|
+
local function invokeImpactEvent(unit, ability, ...)
|
|
397
|
+
ability[impactCallbackIdAttribute] = nil
|
|
398
|
+
eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
|
|
399
|
+
end
|
|
400
|
+
internalAbilityChannelingStartEvent:addListener(
|
|
401
|
+
999999,
|
|
402
|
+
function(unit, ability, ...)
|
|
403
|
+
ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
|
|
404
|
+
end
|
|
405
|
+
)
|
|
406
|
+
local function consumeImpactCallback(_, ability)
|
|
407
|
+
local impactCallbackId = ability[impactCallbackIdAttribute]
|
|
408
|
+
if impactCallbackId ~= nil then
|
|
409
|
+
consumeZeroTimerCallback(impactCallbackId)
|
|
410
|
+
end
|
|
411
|
+
end
|
|
412
|
+
internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
|
|
413
|
+
internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
|
|
414
|
+
rawset(
|
|
415
|
+
Unit,
|
|
416
|
+
"abilityImpactEvent",
|
|
342
417
|
createDispatchingEvent(
|
|
343
|
-
|
|
418
|
+
createCommonEvent(internalAbilityImpactEvent),
|
|
344
419
|
extractAbilityTypeId
|
|
345
420
|
)
|
|
346
421
|
)
|
|
347
422
|
rawset(
|
|
348
423
|
Unit,
|
|
349
|
-
"
|
|
424
|
+
"abilityWidgetTargetImpactEvent",
|
|
425
|
+
createDispatchingEvent(
|
|
426
|
+
createWidgetTargetEvent(internalAbilityImpactEvent),
|
|
427
|
+
extractAbilityTypeId
|
|
428
|
+
)
|
|
429
|
+
)
|
|
430
|
+
rawset(
|
|
431
|
+
Unit,
|
|
432
|
+
"abilityUnitTargetImpactEvent",
|
|
433
|
+
createDispatchingEvent(
|
|
434
|
+
createUnitTargetEvent(internalAbilityImpactEvent),
|
|
435
|
+
extractAbilityTypeId
|
|
436
|
+
)
|
|
437
|
+
)
|
|
438
|
+
rawset(
|
|
439
|
+
Unit,
|
|
440
|
+
"abilityItemTargetImpactEvent",
|
|
350
441
|
createDispatchingEvent(
|
|
351
|
-
|
|
442
|
+
createItemTargetEvent(internalAbilityImpactEvent),
|
|
352
443
|
extractAbilityTypeId
|
|
353
444
|
)
|
|
354
445
|
)
|
|
446
|
+
rawset(
|
|
447
|
+
Unit,
|
|
448
|
+
"abilityDestructibleTargetImpactEvent",
|
|
449
|
+
createDispatchingEvent(
|
|
450
|
+
createDestructibleTargetEvent(internalAbilityImpactEvent),
|
|
451
|
+
extractAbilityTypeId
|
|
452
|
+
)
|
|
453
|
+
)
|
|
454
|
+
rawset(
|
|
455
|
+
Unit,
|
|
456
|
+
"abilityPointTargetImpactEvent",
|
|
457
|
+
createDispatchingEvent(
|
|
458
|
+
createPointTargetEvent(internalAbilityImpactEvent),
|
|
459
|
+
extractAbilityTypeId
|
|
460
|
+
)
|
|
461
|
+
)
|
|
462
|
+
rawset(
|
|
463
|
+
Unit,
|
|
464
|
+
"abilityNoTargetImpactEvent",
|
|
465
|
+
createDispatchingEvent(
|
|
466
|
+
createNoTargetEvent(internalAbilityImpactEvent),
|
|
467
|
+
extractAbilityTypeId
|
|
468
|
+
)
|
|
469
|
+
)
|
|
470
|
+
local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
471
|
+
internalAbilityChannelingStartEvent:addListener(
|
|
472
|
+
-999999,
|
|
473
|
+
function(unit, ability)
|
|
474
|
+
if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
475
|
+
eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
|
|
476
|
+
eventInvoke(internalAbilityStopEvent, unit, ability)
|
|
477
|
+
end
|
|
478
|
+
end
|
|
479
|
+
)
|
|
355
480
|
return ____exports
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
5
|
+
local fillerItems = ____add_2Ditem_2Dto_2Dslot.fillerItems
|
|
6
|
+
local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
|
|
7
|
+
local setItemVisible = SetItemVisible
|
|
8
|
+
local unitRemoveItem = UnitRemoveItem
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(
|
|
10
|
+
4,
|
|
11
|
+
function(unit)
|
|
12
|
+
local handle = unit.handle
|
|
13
|
+
if unitsWithFillerItems[handle] ~= nil then
|
|
14
|
+
for previousSlot = 1, 6 do
|
|
15
|
+
local fillerItem = fillerItems[previousSlot]
|
|
16
|
+
unitRemoveItem(handle, fillerItem)
|
|
17
|
+
setItemVisible(fillerItem, false)
|
|
18
|
+
end
|
|
19
|
+
unitsWithFillerItems[handle] = nil
|
|
20
|
+
end
|
|
21
|
+
end
|
|
22
|
+
)
|
|
23
|
+
return ____exports
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____blank = require("engine.object-data.entry.item-type.blank")
|
|
3
|
+
local BlankItemType = ____blank.BlankItemType
|
|
4
|
+
local ____arrays = require("utility.arrays")
|
|
5
|
+
local array = ____arrays.array
|
|
6
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
7
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
8
|
+
local setItemVisible = SetItemVisible
|
|
9
|
+
local unitAddItem = UnitAddItem
|
|
10
|
+
local unitItemInSlot = UnitItemInSlot
|
|
11
|
+
local unitRemoveItem = UnitRemoveItem
|
|
12
|
+
---
|
|
13
|
+
-- @internal For use by internal systems only.
|
|
14
|
+
____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
|
|
15
|
+
local itemType = BlankItemType:create()
|
|
16
|
+
itemType.name = "[Warscript/Dummy] Slot Filler"
|
|
17
|
+
return itemType.id
|
|
18
|
+
end)
|
|
19
|
+
---
|
|
20
|
+
-- @internal For use by internal systems only.
|
|
21
|
+
____exports.fillerItems = array(
|
|
22
|
+
6,
|
|
23
|
+
function()
|
|
24
|
+
local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
|
|
25
|
+
setItemVisible(item, false)
|
|
26
|
+
ignoreEventsItems[item] = true
|
|
27
|
+
return item
|
|
28
|
+
end
|
|
29
|
+
)
|
|
30
|
+
---
|
|
31
|
+
-- @internal For use by internal systems only.
|
|
32
|
+
____exports.unitsWithFillerItems = {}
|
|
33
|
+
---
|
|
34
|
+
-- @internal For use by internal systems only.
|
|
35
|
+
____exports.unitAddItemToSlot = function(unit, item, slot)
|
|
36
|
+
for previousSlot = 0, slot - 1 do
|
|
37
|
+
if unitItemInSlot(unit, previousSlot) == nil then
|
|
38
|
+
unitAddItem(unit, ____exports.fillerItems[previousSlot + 1])
|
|
39
|
+
____exports.unitsWithFillerItems[unit] = true
|
|
40
|
+
end
|
|
41
|
+
end
|
|
42
|
+
unitAddItem(unit, item)
|
|
43
|
+
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
44
|
+
for previousSlot = 0, slot - 1 do
|
|
45
|
+
local fillerItem = ____exports.fillerItems[previousSlot + 1]
|
|
46
|
+
unitRemoveItem(unit, fillerItem)
|
|
47
|
+
setItemVisible(fillerItem, false)
|
|
48
|
+
end
|
|
49
|
+
____exports.unitsWithFillerItems[unit] = nil
|
|
50
|
+
end
|
|
51
|
+
end
|
|
52
|
+
return ____exports
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
3
3
|
declare module "../unit" {
|
|
4
4
|
interface Unit {
|
|
5
|
-
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications
|
|
5
|
+
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
|
|
6
6
|
}
|
|
7
7
|
}
|
|
8
8
|
declare module "../unit" {
|
|
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
|
|
|
5
5
|
local ____unit = require("engine.internal.unit")
|
|
6
6
|
local Unit = ____unit.Unit
|
|
7
7
|
Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
|
|
8
|
-
|
|
8
|
+
if allowedTargetCombatClassifications ~= nil then
|
|
9
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
10
|
+
return filterTarget(self)
|
|
11
|
+
end
|
|
12
|
+
initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
|
|
13
|
+
if filterTarget(self) then
|
|
14
|
+
return true
|
|
15
|
+
end
|
|
16
|
+
initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
|
|
9
17
|
return filterTarget(self)
|
|
10
18
|
end
|
|
11
19
|
Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
declare module "../unit" {
|
|
3
|
+
interface Unit {
|
|
4
|
+
strengthBase: number;
|
|
5
|
+
}
|
|
6
|
+
}
|
|
7
|
+
declare module "../unit" {
|
|
8
|
+
interface Unit {
|
|
9
|
+
agilityBase: number;
|
|
10
|
+
}
|
|
11
|
+
}
|
|
12
|
+
declare module "../unit" {
|
|
13
|
+
interface Unit {
|
|
14
|
+
intelligenceBase: number;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
export {};
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
|
|
8
|
+
local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
|
|
9
|
+
local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
|
|
10
|
+
__TS__ObjectDefineProperty(
|
|
11
|
+
Unit.prototype,
|
|
12
|
+
"strengthBase",
|
|
13
|
+
{
|
|
14
|
+
get = function(self)
|
|
15
|
+
return STRENGTH_UNIT_FIELD:getValue(self)
|
|
16
|
+
end,
|
|
17
|
+
set = function(self, value)
|
|
18
|
+
STRENGTH_UNIT_FIELD:setValue(self, value)
|
|
19
|
+
end
|
|
20
|
+
}
|
|
21
|
+
)
|
|
22
|
+
__TS__ObjectDefineProperty(
|
|
23
|
+
Unit.prototype,
|
|
24
|
+
"agilityBase",
|
|
25
|
+
{
|
|
26
|
+
get = function(self)
|
|
27
|
+
return AGILITY_UNIT_FIELD:getValue(self)
|
|
28
|
+
end,
|
|
29
|
+
set = function(self, value)
|
|
30
|
+
AGILITY_UNIT_FIELD:setValue(self, value)
|
|
31
|
+
end
|
|
32
|
+
}
|
|
33
|
+
)
|
|
34
|
+
__TS__ObjectDefineProperty(
|
|
35
|
+
Unit.prototype,
|
|
36
|
+
"intelligenceBase",
|
|
37
|
+
{
|
|
38
|
+
get = function(self)
|
|
39
|
+
return INTELLIGENCE_UNIT_FIELD:getValue(self)
|
|
40
|
+
end,
|
|
41
|
+
set = function(self, value)
|
|
42
|
+
INTELLIGENCE_UNIT_FIELD:setValue(self, value)
|
|
43
|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
return ____exports
|
|
@@ -5,12 +5,16 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
5
5
|
readonly __unitBonusId: unique symbol;
|
|
6
6
|
readonly __unitBonusIdBrand: Brand;
|
|
7
7
|
};
|
|
8
|
+
export type UnitMaxHealthBonusId = UnitBonusId<"maxHealth">;
|
|
9
|
+
export type UnitMaxManaBonusId = UnitBonusId<"maxMana">;
|
|
8
10
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
9
11
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
10
12
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
11
13
|
export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
12
14
|
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
13
15
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
16
|
+
export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
|
|
17
|
+
export type UnitManaRegenerationRateFactorBonusId = UnitBonusId<"manaRegenerationRateFactor">;
|
|
14
18
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
15
19
|
abilityTypeId: AbilityTypeId;
|
|
16
20
|
field: jabilityintegerlevelfield;
|
|
@@ -28,12 +32,16 @@ export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
|
28
32
|
readonly __unitBonusTypeId?: Id;
|
|
29
33
|
};
|
|
30
34
|
export declare namespace UnitBonusType {
|
|
35
|
+
const HEALTH: UnitBonusType<UnitMaxHealthBonusId>;
|
|
36
|
+
const MANA: UnitBonusType<UnitMaxManaBonusId>;
|
|
31
37
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
32
38
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
33
39
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
34
40
|
const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
|
|
35
41
|
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
36
42
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
43
|
+
const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
|
|
44
|
+
const MANA_REGENERATION_RATE_FACTOR: UnitBonusType<UnitManaRegenerationRateFactorBonusId>;
|
|
37
45
|
}
|
|
38
46
|
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
39
47
|
export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____unit = require("engine.internal.unit")
|
|
3
3
|
local Unit = ____unit.Unit
|
|
4
|
-
local
|
|
5
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
6
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
4
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
5
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
6
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
7
7
|
local ____utility = require("engine.internal.utility")
|
|
8
8
|
local addInternalAbility = ____utility.addInternalAbility
|
|
9
9
|
local ____arrays = require("utility.arrays")
|
|
@@ -21,11 +21,44 @@ local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dda
|
|
|
21
21
|
local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
|
|
22
22
|
local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
|
|
23
23
|
local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
24
|
+
local ____evasion_2Dprobability = require("engine.internal.object-data.evasion-probability")
|
|
25
|
+
local EVASION_PROBABILITY_ABILITY_FIELD = ____evasion_2Dprobability.EVASION_PROBABILITY_ABILITY_FIELD
|
|
26
|
+
local EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = ____evasion_2Dprobability.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID
|
|
27
|
+
local ____health_2Dbonus = require("engine.internal.object-data.health-bonus")
|
|
28
|
+
local HEALTH_BONUS_DUMMY_ABILITY_FIELD = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_FIELD
|
|
29
|
+
local HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
30
|
+
local ____mana_2Dbonus = require("engine.internal.object-data.mana-bonus")
|
|
31
|
+
local MANA_BONUS_DUMMY_ABILITY_FIELD = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_FIELD
|
|
32
|
+
local MANA_BONUS_DUMMY_ABILITY_TYPE_ID = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
33
|
+
local ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor = require("engine.internal.object-data.mana-regeneration-rate-increase-factor")
|
|
34
|
+
local MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD
|
|
35
|
+
local MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
24
36
|
local damageFactorByUnit = {}
|
|
25
37
|
local receivedDamageFactorByUnit = {}
|
|
38
|
+
local function atLeastOnceProbability(array)
|
|
39
|
+
local oppositeEventProbability = 1
|
|
40
|
+
for i = 1, #array do
|
|
41
|
+
oppositeEventProbability = oppositeEventProbability * (1 - array[i])
|
|
42
|
+
end
|
|
43
|
+
return 1 - oppositeEventProbability
|
|
44
|
+
end
|
|
26
45
|
____exports.UnitBonusType = {}
|
|
27
46
|
local UnitBonusType = ____exports.UnitBonusType
|
|
28
47
|
do
|
|
48
|
+
UnitBonusType.HEALTH = {
|
|
49
|
+
abilityTypeId = HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
50
|
+
field = HEALTH_BONUS_DUMMY_ABILITY_FIELD,
|
|
51
|
+
integer = true,
|
|
52
|
+
reduce = sum,
|
|
53
|
+
initialValue = 0
|
|
54
|
+
}
|
|
55
|
+
UnitBonusType.MANA = {
|
|
56
|
+
abilityTypeId = MANA_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
57
|
+
field = MANA_BONUS_DUMMY_ABILITY_FIELD,
|
|
58
|
+
integer = true,
|
|
59
|
+
reduce = sum,
|
|
60
|
+
initialValue = 0
|
|
61
|
+
}
|
|
29
62
|
UnitBonusType.ARMOR = {
|
|
30
63
|
abilityTypeId = ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
31
64
|
field = ARMOR_BONUS_DUMMY_ABILITY_FIELD,
|
|
@@ -56,6 +89,20 @@ do
|
|
|
56
89
|
}
|
|
57
90
|
UnitBonusType.DAMAGE_FACTOR = {reduce = product, valueByUnit = damageFactorByUnit, initialValue = 1}
|
|
58
91
|
UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
|
|
92
|
+
UnitBonusType.EVASION_PROBABILITY = {
|
|
93
|
+
abilityTypeId = EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID,
|
|
94
|
+
field = EVASION_PROBABILITY_ABILITY_FIELD,
|
|
95
|
+
integer = false,
|
|
96
|
+
reduce = atLeastOnceProbability,
|
|
97
|
+
initialValue = 0
|
|
98
|
+
}
|
|
99
|
+
UnitBonusType.MANA_REGENERATION_RATE_FACTOR = {
|
|
100
|
+
abilityTypeId = MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID,
|
|
101
|
+
field = MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD,
|
|
102
|
+
integer = false,
|
|
103
|
+
reduce = sum,
|
|
104
|
+
initialValue = 0
|
|
105
|
+
}
|
|
59
106
|
end
|
|
60
107
|
local bonusesByUnitByBonusType = {}
|
|
61
108
|
local nextId = 1
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
|
|
8
|
+
__TS__ObjectDefineProperty(
|
|
9
|
+
Unit.prototype,
|
|
10
|
+
"flyHeight",
|
|
11
|
+
{
|
|
12
|
+
get = function(self)
|
|
13
|
+
return FLY_HEIGHT_UNIT_FIELD:getValue(self)
|
|
14
|
+
end,
|
|
15
|
+
set = function(self, value)
|
|
16
|
+
FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
|
|
17
|
+
end
|
|
18
|
+
}
|
|
19
|
+
)
|
|
20
|
+
return ____exports
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
|
|
5
|
+
local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
|
|
6
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
7
|
+
local unitInterruptAttack = BlzUnitInterruptAttack
|
|
8
|
+
Unit.prototype.interruptAttack = function(self)
|
|
9
|
+
unitInterruptAttack(self.handle)
|
|
10
|
+
resetAutoAttackTimer(self)
|
|
11
|
+
end
|
|
12
|
+
Unit.prototype.interruptMovement = function(self)
|
|
13
|
+
local handle = self.handle
|
|
14
|
+
unitDisableAbility(
|
|
15
|
+
handle,
|
|
16
|
+
fourCC("Amov"),
|
|
17
|
+
true,
|
|
18
|
+
false
|
|
19
|
+
)
|
|
20
|
+
unitDisableAbility(
|
|
21
|
+
handle,
|
|
22
|
+
fourCC("Amov"),
|
|
23
|
+
false,
|
|
24
|
+
false
|
|
25
|
+
)
|
|
26
|
+
resetAutoAttackTimer(self)
|
|
27
|
+
end
|
|
28
|
+
return ____exports
|
|
@@ -7,19 +7,21 @@ local ____item = require("engine.internal.item")
|
|
|
7
7
|
local Item = ____item.Item
|
|
8
8
|
local ____unit = require("engine.internal.unit")
|
|
9
9
|
local Unit = ____unit.Unit
|
|
10
|
+
local ____utility = require("engine.internal.utility")
|
|
11
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
12
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
13
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
10
14
|
local rawset = _G.rawset
|
|
11
15
|
local ____type = _G.type
|
|
12
16
|
local isItemPowerup = IsItemPowerup
|
|
13
17
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
14
|
-
local unitAddItem = UnitAddItem
|
|
15
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
16
18
|
local unitInventorySize = UnitInventorySize
|
|
17
19
|
local unitItemInSlot = UnitItemInSlot
|
|
18
20
|
local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
|
|
19
21
|
local handleByUnitItems = setmetatable({}, {__mode = "k"})
|
|
20
22
|
local function unitItemsNext(handle, index)
|
|
21
23
|
local slot = index & 7
|
|
22
|
-
if index >> 3 == slot then
|
|
24
|
+
if (index & 4294967295) >> 3 == slot then
|
|
23
25
|
return nil, nil
|
|
24
26
|
end
|
|
25
27
|
return index + 1, Item:of(unitItemInSlot(handle, slot))
|
|
@@ -31,14 +33,7 @@ function UnitItems.prototype.____constructor(self, handle)
|
|
|
31
33
|
handleByUnitItems[self] = handle
|
|
32
34
|
end
|
|
33
35
|
function UnitItems.prototype.findSlot(self, item)
|
|
34
|
-
|
|
35
|
-
local itemHandle = item.handle
|
|
36
|
-
for slot = 0, unitInventorySize(handle) - 1 do
|
|
37
|
-
if itemHandle == unitItemInSlot(handle, slot) then
|
|
38
|
-
return slot
|
|
39
|
-
end
|
|
40
|
-
end
|
|
41
|
-
return nil
|
|
36
|
+
return findUnitItemSlot(handleByUnitItems[self], item.handle)
|
|
42
37
|
end
|
|
43
38
|
function UnitItems.prototype.__newindex(self, slot, item)
|
|
44
39
|
local handle = handleByUnitItems[self]
|
|
@@ -52,8 +47,7 @@ function UnitItems.prototype.__newindex(self, slot, item)
|
|
|
52
47
|
if isPowerup then
|
|
53
48
|
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
54
49
|
end
|
|
55
|
-
|
|
56
|
-
unitDropItemSlot(handle, itemHandle, slot - 1)
|
|
50
|
+
unitAddItemToSlot(handle, itemHandle, slot - 1)
|
|
57
51
|
if isPowerup then
|
|
58
52
|
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
59
53
|
end
|