warscript 0.0.1-dev.d63794c → 0.0.1-dev.d842bb6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/sound.d.ts +1 -0
- package/core/types/sound.lua +32 -2
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/emulate-impact.lua +4 -5
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +48 -3
- package/engine/buff.d.ts +50 -40
- package/engine/buff.lua +261 -225
- package/engine/internal/ability.lua +17 -24
- package/engine/internal/item/ability.lua +77 -3
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit.d.ts +1 -0
- package/engine/internal/unit.lua +40 -11
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type.lua +8 -12
- package/engine/object-data/entry/buff-type/applicable.lua +10 -34
- package/engine/object-data/entry/item-type.d.ts +2 -0
- package/engine/object-data/entry/item-type.lua +13 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +5 -2
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field.d.ts +2 -2
- package/engine/object-field.lua +4 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/package.json +2 -2
package/engine/lightning.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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1
1
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/** @noSelfInFile */
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import { LightningTypeId } from "./object-data/entry/lightning-type";
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3
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-
import { Handle, HandleDestructor } from "../core/types/handle";
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import { Unit } from "../core/types/unit";
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+
import { AbstractDestroyable, Destructor } from "../destroyable";
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declare const enum LightningPropertyKey {
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CHECK_VISIBILITY = 100,
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SOURCE_UNIT = 101,
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@@ -12,10 +12,12 @@ declare const enum LightningPropertyKey {
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TARGET_X = 106,
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TARGET_Y = 107,
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TARGET_Z = 108,
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-
DURATION = 109
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+
DURATION = 109,
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FADING = 110
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}
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export type LightningConstructor<T extends Lightning> = typeof Lightning & (new (handle: jlightning, typeId: LightningTypeId) => T);
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-
export declare class Lightning extends
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export declare class Lightning extends AbstractDestroyable {
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readonly handle: jlightning;
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readonly typeId: LightningTypeId;
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private [LightningPropertyKey.CHECK_VISIBILITY]?;
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private [LightningPropertyKey.SOURCE_UNIT]?;
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@@ -27,8 +29,9 @@ export declare class Lightning extends Handle<jlightning> {
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private [LightningPropertyKey.TARGET_Y]?;
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private [LightningPropertyKey.TARGET_Z]?;
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private [LightningPropertyKey.DURATION]?;
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private [LightningPropertyKey.FADING]?;
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constructor(handle: jlightning, typeId: LightningTypeId);
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-
protected onDestroy():
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protected onDestroy(): Destructor;
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static create<T extends Lightning>(this: LightningConstructor<T>, typeId: LightningTypeId, ...parameters: [
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...checkVisibility: [boolean] | [],
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...sourceAndTarget: [sourceX: number, sourceY: number, targetX: number, targetY: number] | [
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@@ -46,6 +49,10 @@ export declare class Lightning extends Handle<jlightning> {
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target: Unit
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]
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]): T;
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-
static flash(...parameters: [
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static flash(...parameters: [
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...parameters: Parameters<(typeof Lightning)["create"]>,
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duration: number,
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fading?: boolean
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]): void;
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}
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export {};
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package/engine/lightning.lua
CHANGED
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@@ -1,15 +1,16 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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-
local ____handle = require("core.types.handle")
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-
local Handle = ____handle.Handle
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____functions = require("utility.functions")
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local forwardByN = ____functions.forwardByN
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local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
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local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
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local ____destroyable = require("destroyable")
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local AbstractDestroyable = ____destroyable.AbstractDestroyable
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local ____type = _G.type
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local select = _G.select
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local cos = math.cos
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@@ -27,6 +28,11 @@ local getUnitZ = BlzGetUnitZ
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local getUnitFlyHeight = GetUnitFlyHeight
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local getLocationZ = GetLocationZ
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local moveLocation = MoveLocation
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+
local getLightningColorA = GetLightningColorA
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local getLightningColorR = GetLightningColorR
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local getLightningColorG = GetLightningColorG
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local getLightningColorB = GetLightningColorB
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local setLightningColor = SetLightningColor
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local location = Location(0, 0)
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local unitToUnitLightnings = setmetatable({}, {__mode = "k"})
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local unitToPointLightnings = setmetatable({}, {__mode = "k"})
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@@ -36,9 +42,10 @@ local temporaryLightningsCount = 0
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____exports.Lightning = __TS__Class()
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local Lightning = ____exports.Lightning
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Lightning.name = "Lightning"
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-
__TS__ClassExtends(Lightning,
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__TS__ClassExtends(Lightning, AbstractDestroyable)
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function Lightning.prototype.____constructor(self, handle, typeId)
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-
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AbstractDestroyable.prototype.____constructor(self)
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self.handle = handle
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self.typeId = typeId
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end
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function Lightning.prototype.onDestroy(self)
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@@ -46,7 +53,7 @@ function Lightning.prototype.onDestroy(self)
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unitToPointLightnings[self] = nil
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pointToUnitLightnings[self] = nil
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destroyLightning(self.handle)
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-
return
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+
return AbstractDestroyable.prototype.onDestroy(self)
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end
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function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY, targetXOrTargetUnitOrTargetYOrTargetZ, targetY, targetZ)
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if type(checkVisibility) ~= "boolean" then
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@@ -62,7 +69,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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)
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end
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if targetZ ~= nil then
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-
return
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return __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -79,7 +87,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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if targetXOrTargetUnitOrTargetYOrTargetZ ~= nil then
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if ____type(targetXOrTargetUnitOrTargetYOrTargetZ) == "number" then
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if ____type(sourceXOrSourceUnit) == "number" then
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-
return
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return __TS__New(
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self,
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addLightning(
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util.id2s(typeId),
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checkVisibility,
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@@ -92,7 +101,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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)
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end
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local unit = sourceXOrSourceUnit.handle
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-
local lightning =
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -117,7 +127,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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return lightning
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end
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local unit = targetXOrTargetUnitOrTargetYOrTargetZ.handle
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-
local lightning =
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -146,7 +157,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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local unit = sourceXOrSourceUnit.handle
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moveLocation(location, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY)
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local z = getLocationZ(location)
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-
local lightning =
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160
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+
local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -173,7 +185,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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local unit = sourceZOrTargetXOrTargetUnitOrTargetY.handle
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moveLocation(location, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit)
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local z = getLocationZ(location)
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-
local lightning =
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188
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+
local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -199,7 +212,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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212
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end
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local sourceUnit = sourceXOrSourceUnit.handle
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local targetUnit = sourceYOrTargetXOrTargetUnit.handle
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-
local lightning =
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215
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local lightning = __TS__New(
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self,
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addLightningEx(
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util.id2s(typeId),
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checkVisibility,
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@@ -225,9 +239,19 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
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return lightning
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end
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function Lightning.flash(self, ...)
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-
local
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local parameterOrDuration, durationOrFading = select(-2, ...)
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local hasFading = ____type(durationOrFading) ~= "number"
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local parametersToForwardCount = select("#", ...) - (hasFading and 2 or 1)
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local lightning = forwardByN[parametersToForwardCount](____exports.Lightning.create, self, ...)
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-
local duration
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local duration
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if hasFading then
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248
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duration = parameterOrDuration
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249
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if durationOrFading then
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lightning[110] = true
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end
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else
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duration = durationOrFading
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end
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lightning[109] = duration
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temporaryLightningsCount = temporaryLightningsCount + 1
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temporaryLightnings[temporaryLightningsCount] = lightning
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@@ -295,6 +319,16 @@ Timer.onPeriod[UPDATE_PERIOD]:addListener(function()
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temporaryLightnings[temporaryLightningsCount] = nil
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temporaryLightningsCount = temporaryLightningsCount - 1
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else
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if lightning[110] then
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local handle = lightning.handle
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setLightningColor(
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handle,
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getLightningColorR(handle),
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getLightningColorG(handle),
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getLightningColorB(handle),
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getLightningColorA(handle) * (1 - UPDATE_PERIOD / duration)
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)
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end
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lightning[109] = duration - UPDATE_PERIOD
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i = i + 1
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end
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@@ -1,2 +1,18 @@
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1
1
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local ____exports = {}
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2
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local animationNames = {
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attack = true,
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birth = true,
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death = true,
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decay = true,
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dissipate = true,
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morph = true,
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portrait = true,
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sleep = true,
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spell = true,
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stand = true,
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walk = true
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}
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____exports.isAnimationName = function(value)
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16
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return animationNames[value] ~= nil
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end
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2
18
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return ____exports
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@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
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6
6
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local ____exports = {}
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7
7
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local ____channel = require("engine.object-data.entry.ability-type.channel")
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8
8
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local ChannelAbilityType = ____channel.ChannelAbilityType
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+
local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
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10
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local isAnimationName = ____animation_2Dname.isAnimationName
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local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
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local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
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local ____timer = require("core.types.timer")
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@@ -21,6 +23,9 @@ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.A
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local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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26
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+
local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundPreset = ____sound.SoundPreset
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local isChannelingAbilityTypeIds = {}
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local usesAttackAnimationByAbilityTypeId = {}
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____exports.BlankConfigurableAbilityType = __TS__Class()
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@@ -211,11 +216,26 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
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for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
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if usesAttackAnimation then
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local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
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-
abilityType.channelingAnimation
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219
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+
if isAnimationName(abilityType.channelingAnimation[1]) then
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+
if abilityType.channelingAnimation[1] ~= "attack" then
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abilityType.channelingAnimation = {"attack"}
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end
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else
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abilityType.channelingAnimation = {
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"attack",
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226
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table.unpack(abilityType.channelingAnimation)
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}
|
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+
end
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end
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end
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return usesAttackAnimationByAbilityTypeId
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end)) do
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Unit.abilityCastingFinishEvent[abilityTypeId]:addListener(function(caster, ability)
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|
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end
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end)
|
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|
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|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
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15
15
|
"missProbability",
|
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16
16
|
{
|
|
17
17
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get = function(self)
|
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18
|
-
return self:getNumberLevelField("
|
|
18
|
+
return self:getNumberLevelField("Crs1")
|
|
19
19
|
end,
|
|
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20
|
set = function(self, missProbability)
|
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21
|
-
self:setNumberLevelField("
|
|
21
|
+
self:setNumberLevelField("Crs1", missProbability)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
-
local __TS__New = ____lualib.__TS__New
|
|
5
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
6
5
|
local ____exports = {}
|
|
7
6
|
local ____unit = require("engine.internal.unit")
|
|
@@ -31,7 +30,7 @@ local ____entry = require("engine.object-data.entry")
|
|
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31
30
|
local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
|
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32
31
|
local ObjectDataEntry = ____entry.ObjectDataEntry
|
|
33
32
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
34
|
-
local
|
|
33
|
+
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
35
34
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
36
35
|
local Upgrade = ____upgrade.Upgrade
|
|
37
36
|
local castAnimationFQNByAbilityTypeId = {}
|
|
@@ -53,10 +52,7 @@ end
|
|
|
53
52
|
function AbilityType.getObjectData(self, map)
|
|
54
53
|
return map.objects.ability
|
|
55
54
|
end
|
|
56
|
-
AbilityType.idGenerator =
|
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57
|
-
ObjectDataEntryIdGenerator,
|
|
58
|
-
fourCC("A000")
|
|
59
|
-
)
|
|
55
|
+
AbilityType.idGenerator = abilityTypeIdGenerator
|
|
60
56
|
__TS__SetDescriptor(
|
|
61
57
|
AbilityType.prototype,
|
|
62
58
|
"channelingAnimation",
|
|
@@ -999,7 +995,7 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
999
995
|
end
|
|
1000
996
|
casterCastingEffectsByCaster[caster] = effects
|
|
1001
997
|
end
|
|
1002
|
-
local function
|
|
998
|
+
local function handleAbilityStopCastingEvent(caster)
|
|
1003
999
|
local effects = casterCastingEffectsByCaster[caster]
|
|
1004
1000
|
if effects ~= nil then
|
|
1005
1001
|
for i = 1, #effects do
|
|
@@ -1010,8 +1006,8 @@ local function handleAbilityStopEvent(caster)
|
|
|
1010
1006
|
end
|
|
1011
1007
|
for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
|
|
1012
1008
|
Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
|
|
1013
|
-
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4,
|
|
1014
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
|
1009
|
+
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1010
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1015
1011
|
end
|
|
1016
1012
|
local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1017
1013
|
return mapValues(
|
|
@@ -1042,7 +1038,7 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1042
1038
|
end
|
|
1043
1039
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1044
1040
|
end
|
|
1045
|
-
local function
|
|
1041
|
+
local function handleAbilityStopChannelingEvent(caster)
|
|
1046
1042
|
local effects = casterChannelingEffectsByCaster[caster]
|
|
1047
1043
|
if effects ~= nil then
|
|
1048
1044
|
for i = 1, #effects do
|
|
@@ -1053,7 +1049,7 @@ local function handleAbilityStopEventV2(caster)
|
|
|
1053
1049
|
end
|
|
1054
1050
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1055
1051
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1056
|
-
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4,
|
|
1057
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
|
1052
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1053
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1058
1054
|
end
|
|
1059
1055
|
return ____exports
|
|
@@ -10,8 +10,8 @@ local ____exports = {}
|
|
|
10
10
|
local preparePhysicalPositiveApplicatorAbility
|
|
11
11
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
12
12
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
13
|
-
local
|
|
14
|
-
local
|
|
13
|
+
local ____curse = require("engine.object-data.entry.ability-type.curse")
|
|
14
|
+
local CurseAbilityType = ____curse.CurseAbilityType
|
|
15
15
|
local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
|
|
16
16
|
local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
|
|
17
17
|
local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
|
|
@@ -30,7 +30,6 @@ local ____arrays = require("utility.arrays")
|
|
|
30
30
|
local chunked = ____arrays.chunked
|
|
31
31
|
local map = ____arrays.map
|
|
32
32
|
local max = ____arrays.max
|
|
33
|
-
local toLuaSet = ____arrays.toLuaSet
|
|
34
33
|
local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
|
|
35
34
|
local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
|
|
36
35
|
local ____berserk = require("engine.object-data.entry.ability-type.berserk")
|
|
@@ -43,22 +42,11 @@ local ____permanent_2Dimmolation = require("engine.object-data.entry.ability-typ
|
|
|
43
42
|
local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
|
|
44
43
|
local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
|
|
45
44
|
local castAbility = ____cast_2Dability.castAbility
|
|
46
|
-
local createItem = CreateItem
|
|
47
|
-
local getAbilityId = BlzGetAbilityId
|
|
48
|
-
local getItemAbility = BlzGetItemAbility
|
|
49
|
-
local getOwningPlayer = GetOwningPlayer
|
|
50
|
-
local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
|
|
51
|
-
local itemAddAbility = BlzItemAddAbility
|
|
52
|
-
local removeItem = RemoveItem
|
|
53
45
|
local setAbilityIntegerField = BlzSetAbilityIntegerField
|
|
54
46
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
55
|
-
local setItemBooleanField = BlzSetItemBooleanField
|
|
56
47
|
local setPlayerTechResearched = SetPlayerTechResearched
|
|
57
48
|
local unitAddAbility = UnitAddAbility
|
|
58
|
-
local unitAddItem = UnitAddItem
|
|
59
49
|
local unitDisableAbility = BlzUnitDisableAbility
|
|
60
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
61
|
-
local unitInventorySize = UnitInventorySize
|
|
62
50
|
local unitRemoveAbility = UnitRemoveAbility
|
|
63
51
|
local compiletimeApplicableBuffTypes = {}
|
|
64
52
|
____exports.ApplicableBuffType = __TS__Class()
|
|
@@ -113,10 +101,8 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
113
101
|
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
114
102
|
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
115
103
|
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
116
|
-
local applicatorAbilityType = prepareAbilityType(
|
|
117
|
-
applicatorAbilityType.
|
|
118
|
-
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
119
|
-
applicatorAbilityType.damageDecreaseFactor = 0
|
|
104
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
105
|
+
applicatorAbilityType.missProbability = 0
|
|
120
106
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
121
107
|
applicatorAbilityTypeIdByApplicatorType[852189] = applicatorAbilityType.id
|
|
122
108
|
end
|
|
@@ -204,15 +190,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
|
204
190
|
"AIcs"
|
|
205
191
|
}, fourCC))
|
|
206
192
|
end)
|
|
207
|
-
local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
|
|
208
|
-
return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
|
|
209
|
-
"AInv",
|
|
210
|
-
"Aihn",
|
|
211
|
-
"Aien",
|
|
212
|
-
"Aion",
|
|
213
|
-
"Aiun"
|
|
214
|
-
}, fourCC)))
|
|
215
|
-
end)
|
|
216
193
|
local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
217
194
|
local abilityType = SearingArrowsAbilityType:create()
|
|
218
195
|
abilityType.isInternal = true
|
|
@@ -244,7 +221,7 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
244
221
|
)
|
|
245
222
|
---
|
|
246
223
|
-- @internal For use by internal systems only.
|
|
247
|
-
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum,
|
|
224
|
+
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
248
225
|
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852189 or 852173) or 0)
|
|
249
226
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
250
227
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
@@ -267,8 +244,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
267
244
|
applicatorAbilityTypeId,
|
|
268
245
|
preparePhysicalPositiveApplicatorAbility,
|
|
269
246
|
level,
|
|
270
|
-
duration or 0
|
|
271
|
-
movementSpeedIncreaseFactor
|
|
247
|
+
duration or 0
|
|
272
248
|
)
|
|
273
249
|
if level ~= nil and level > 0 then
|
|
274
250
|
local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
|
|
@@ -298,6 +274,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
298
274
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
299
275
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
300
276
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
277
|
+
if missProbability ~= nil and applicatorType == 852189 then
|
|
278
|
+
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
279
|
+
end
|
|
301
280
|
end,
|
|
302
281
|
applicatorType,
|
|
303
282
|
unit
|
|
@@ -309,16 +288,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
309
288
|
end
|
|
310
289
|
return success
|
|
311
290
|
end
|
|
312
|
-
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration
|
|
291
|
+
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
|
|
313
292
|
if level == nil then
|
|
314
293
|
setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
|
|
315
294
|
level = 1
|
|
316
295
|
end
|
|
317
296
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
|
|
318
297
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
|
|
319
|
-
if movementSpeedIncreaseFactor ~= nil then
|
|
320
|
-
setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
|
|
321
|
-
end
|
|
322
298
|
end
|
|
323
299
|
---
|
|
324
300
|
-- @internal For use by internal systems only.
|
|
@@ -45,6 +45,8 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
|
|
|
45
45
|
set tooltipText(tooltipText: string);
|
|
46
46
|
get tooltipExtendedText(): string;
|
|
47
47
|
set tooltipExtendedText(tooltipText: string);
|
|
48
|
+
get cooldownGroupId(): number;
|
|
49
|
+
set cooldownGroupId(cooldownGroupId: number);
|
|
48
50
|
get goldCost(): number;
|
|
49
51
|
set goldCost(goldCost: number);
|
|
50
52
|
get lumberCost(): number;
|
|
@@ -256,6 +256,19 @@ __TS__SetDescriptor(
|
|
|
256
256
|
},
|
|
257
257
|
true
|
|
258
258
|
)
|
|
259
|
+
__TS__SetDescriptor(
|
|
260
|
+
ItemType.prototype,
|
|
261
|
+
"cooldownGroupId",
|
|
262
|
+
{
|
|
263
|
+
get = function(self)
|
|
264
|
+
return self:getObjectDataEntryIdField("icid")
|
|
265
|
+
end,
|
|
266
|
+
set = function(self, cooldownGroupId)
|
|
267
|
+
self:setObjectDataEntryIdField("icid", cooldownGroupId)
|
|
268
|
+
end
|
|
269
|
+
},
|
|
270
|
+
true
|
|
271
|
+
)
|
|
259
272
|
__TS__SetDescriptor(
|
|
260
273
|
ItemType.prototype,
|
|
261
274
|
"goldCost",
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
4
|
local ____exports = {}
|
|
4
5
|
local ____preconditions = require("utility.preconditions")
|
|
5
6
|
local checkNotNull = ____preconditions.checkNotNull
|
|
@@ -60,4 +61,10 @@ function ObjectDataEntryIdGenerator.prototype.next(self)
|
|
|
60
61
|
self.id = id
|
|
61
62
|
return id
|
|
62
63
|
end
|
|
64
|
+
---
|
|
65
|
+
-- @internal For use by internal systems only.
|
|
66
|
+
____exports.abilityTypeIdGenerator = __TS__New(
|
|
67
|
+
____exports.ObjectDataEntryIdGenerator,
|
|
68
|
+
fourCC("A000")
|
|
69
|
+
)
|
|
63
70
|
return ____exports
|
|
@@ -45,9 +45,10 @@ export declare class AbilityStringField extends AbilityField<string, jabilitystr
|
|
|
45
45
|
protected setNativeFieldValue(instance: Ability, value: string): boolean;
|
|
46
46
|
static get valueChangeEvent(): ObjectFieldValueChangeEvent<AbilityStringField>;
|
|
47
47
|
}
|
|
48
|
-
export declare abstract class AbilityArrayField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType =
|
|
48
|
+
export declare abstract class AbilityArrayField<ValueType extends number | string | boolean = number | string | boolean, NativeFieldType extends jabilityfield = jabilityfield> extends ObjectArrayField<AbilityType, Ability, ValueType, NativeFieldType> {
|
|
49
49
|
protected get instanceClass(): typeof Ability;
|
|
50
50
|
protected getObjectDataEntryId(instance: Ability): AbilityTypeId;
|
|
51
|
+
protected hasNativeFieldValue(instance: Ability): boolean;
|
|
51
52
|
}
|
|
52
53
|
export declare class AbilityStringArrayField extends AbilityArrayField<string, jabilitystringlevelfield> {
|
|
53
54
|
protected get defaultValue(): string;
|
|
@@ -130,7 +131,9 @@ export declare class AbilityCombatClassificationsLevelField extends AbilityLevel
|
|
|
130
131
|
protected getNativeFieldValue(instance: Ability, level: number): CombatClassifications;
|
|
131
132
|
protected setNativeFieldValue(instance: Ability, level: number, value: CombatClassifications): boolean;
|
|
132
133
|
}
|
|
133
|
-
export type
|
|
134
|
+
export type ReadonlySubscribableAbilityDependentValue<ValueType extends boolean | number | string> = ValueType | ReadonlyObjectFieldType<AbilityField<ValueType>> | ReadonlyObjectLevelFieldType<AbilityLevelField<ValueType>>;
|
|
135
|
+
export type SubscribableAbilityDependentValue<ValueType extends boolean | number | string> = ValueType | AbilityField<ValueType> | AbilityLevelField<ValueType>;
|
|
136
|
+
export type AbilityDependentValue<ValueType extends boolean | number | string> = SubscribableAbilityDependentValue<ValueType> | ((ability: Ability) => ValueType);
|
|
134
137
|
export declare const resolveCurrentAbilityDependentValue: {
|
|
135
138
|
<ValueType extends boolean | number | string>(ability: Ability, value: AbilityDependentValue<ValueType>): ValueType;
|
|
136
139
|
<ValueType extends boolean | number | string>(ability: Ability, value?: AbilityDependentValue<ValueType>): ValueType | undefined;
|
|
@@ -197,6 +197,9 @@ __TS__ClassExtends(AbilityArrayField, ObjectArrayField)
|
|
|
197
197
|
function AbilityArrayField.prototype.getObjectDataEntryId(self, instance)
|
|
198
198
|
return instance.typeId
|
|
199
199
|
end
|
|
200
|
+
function AbilityArrayField.prototype.hasNativeFieldValue(self, instance)
|
|
201
|
+
return instance:hasField(self.nativeField)
|
|
202
|
+
end
|
|
200
203
|
__TS__SetDescriptor(
|
|
201
204
|
AbilityArrayField.prototype,
|
|
202
205
|
"instanceClass",
|
package/engine/object-field.d.ts
CHANGED
|
@@ -16,6 +16,8 @@ declare abstract class ObjectFieldBase<ObjectDataEntryType extends ObjectDataEnt
|
|
|
16
16
|
readonly id: ObjectFieldId;
|
|
17
17
|
protected abstract getNativeFieldById(id: number): NativeFieldType;
|
|
18
18
|
protected abstract getObjectDataEntryId(instance: InstanceType): ObjectDataEntryIdType<ObjectDataEntryType>;
|
|
19
|
+
protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
|
|
20
|
+
hasValue(instance: InstanceType): boolean;
|
|
19
21
|
constructor(id: number);
|
|
20
22
|
static create<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldConstructor<T>, id?: number): T & symbol;
|
|
21
23
|
static of<T extends ObjectFieldBase<any, any, any, any>>(this: ObjectFieldAbstractConstructor<T>, id: number): T | undefined;
|
|
@@ -35,7 +37,6 @@ export type ReadonlyObjectFieldType<T extends ObjectField<any, any, any, any>> =
|
|
|
35
37
|
type ReadonlyObjectFieldConstructor<T extends ObjectField> = OmitConstructor<typeof ObjectField> & (abstract new (...args: any[]) => ReadonlyObjectFieldType<T>);
|
|
36
38
|
export declare abstract class ObjectField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType, NativeFieldType> {
|
|
37
39
|
protected abstract readonly defaultValue: ValueType;
|
|
38
|
-
protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
|
|
39
40
|
protected abstract getNativeFieldValue(instance: InstanceType): ValueType;
|
|
40
41
|
protected abstract setNativeFieldValue(instance: InstanceType, value: ValueType): boolean;
|
|
41
42
|
getValue(entry: ObjectDataEntryType | InstanceType): ValueType;
|
|
@@ -71,7 +72,6 @@ export declare abstract class ObjectArrayField<ObjectDataEntryType extends Objec
|
|
|
71
72
|
}
|
|
72
73
|
export declare abstract class ObjectLevelField<ObjectDataEntryType extends ObjectDataEntry = ObjectDataEntry, InstanceType extends AnyNotNil = AnyNotNil, ValueType extends number | string | boolean = number | string | boolean, InputValueType extends ValueType = never, NativeFieldType = unknown> extends ObjectFieldBase<ObjectDataEntryType, InstanceType, ValueType[], NativeFieldType> {
|
|
73
74
|
protected abstract readonly defaultValue: ValueType;
|
|
74
|
-
protected abstract hasNativeFieldValue(instance: InstanceType): boolean;
|
|
75
75
|
protected abstract getNativeFieldValue(instance: InstanceType, level: number): ValueType;
|
|
76
76
|
protected abstract setNativeFieldValue(instance: InstanceType, level: number, value: ValueType): boolean;
|
|
77
77
|
protected abstract getLevelCount(entry: ObjectDataEntryType | InstanceType): number;
|
package/engine/object-field.lua
CHANGED
|
@@ -46,6 +46,10 @@ end
|
|
|
46
46
|
function ObjectFieldBase.prototype.supports(self, instance)
|
|
47
47
|
return __TS__InstanceOf(instance, self.instanceClass)
|
|
48
48
|
end
|
|
49
|
+
function ObjectFieldBase.prototype.hasValue(self, instance)
|
|
50
|
+
local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
|
|
51
|
+
return defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[self:getObjectDataEntryId(instance)] ~= nil or self:hasNativeFieldValue(instance)
|
|
52
|
+
end
|
|
49
53
|
function ObjectFieldBase.create(self, id)
|
|
50
54
|
return __TS__New(
|
|
51
55
|
self,
|
package/engine/unit.d.ts
CHANGED
|
@@ -17,6 +17,7 @@ import "./internal/unit/ghost-counter";
|
|
|
17
17
|
import "./internal/unit/invulnerability-counter";
|
|
18
18
|
import "./internal/unit/detach-missiles";
|
|
19
19
|
import "./internal/unit/main-selected";
|
|
20
|
+
import "./internal/unit/add-item-to-slot-init";
|
|
20
21
|
import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
|
|
21
22
|
export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
|
|
22
23
|
export * from "./internal/unit+damage";
|
package/engine/unit.lua
CHANGED
|
@@ -17,6 +17,7 @@ require("engine.internal.unit.ghost-counter")
|
|
|
17
17
|
require("engine.internal.unit.invulnerability-counter")
|
|
18
18
|
require("engine.internal.unit.detach-missiles")
|
|
19
19
|
require("engine.internal.unit.main-selected")
|
|
20
|
+
require("engine.internal.unit.add-item-to-slot-init")
|
|
20
21
|
require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
|
|
21
22
|
do
|
|
22
23
|
local ____unit = require("engine.internal.unit")
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"$schema": "https://json.schemastore.org/package",
|
|
3
3
|
"name": "warscript",
|
|
4
|
-
"version": "0.0.1-dev.
|
|
4
|
+
"version": "0.0.1-dev.d842bb6",
|
|
5
5
|
"description": "A typescript library for Warcraft III using Warpack.",
|
|
6
6
|
"keywords": [
|
|
7
7
|
"warcraft",
|
|
@@ -24,7 +24,7 @@
|
|
|
24
24
|
"@warscript/language-extensions": "^0.0.1",
|
|
25
25
|
"@warscript/tstl-plugin": "^0.0.4",
|
|
26
26
|
"lua-types": "^2.13.1",
|
|
27
|
-
"warpack": "0.0.1-dev.
|
|
27
|
+
"warpack": "0.0.1-dev.0feff1b"
|
|
28
28
|
},
|
|
29
29
|
"devDependencies": {
|
|
30
30
|
"@typescript-eslint/eslint-plugin": "^8.13.0",
|