warscript 0.0.1-dev.d63794c → 0.0.1-dev.d842bb6

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Files changed (47) hide show
  1. package/core/types/sound.d.ts +1 -0
  2. package/core/types/sound.lua +32 -2
  3. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  4. package/engine/behaviour/ability/apply-buff.lua +32 -0
  5. package/engine/behaviour/ability/emulate-impact.lua +4 -5
  6. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  7. package/engine/behaviour/ability.d.ts +7 -2
  8. package/engine/behaviour/ability.lua +48 -3
  9. package/engine/buff.d.ts +50 -40
  10. package/engine/buff.lua +261 -225
  11. package/engine/internal/ability.lua +17 -24
  12. package/engine/internal/item/ability.lua +77 -3
  13. package/engine/internal/item.d.ts +2 -2
  14. package/engine/internal/item.lua +56 -25
  15. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  16. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  17. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  18. package/engine/internal/object-data/evasion-probability.lua +16 -0
  19. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  20. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  21. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  22. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  23. package/engine/internal/unit/bonus.d.ts +2 -0
  24. package/engine/internal/unit/bonus.lua +17 -0
  25. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  26. package/engine/internal/unit/ignore-events-items.lua +5 -0
  27. package/engine/internal/unit/item.lua +3 -4
  28. package/engine/internal/unit.d.ts +1 -0
  29. package/engine/internal/unit.lua +40 -11
  30. package/engine/lightning.d.ts +12 -5
  31. package/engine/lightning.lua +48 -14
  32. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  33. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  34. package/engine/object-data/entry/ability-type/blank-configurable.lua +21 -1
  35. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  36. package/engine/object-data/entry/ability-type.lua +8 -12
  37. package/engine/object-data/entry/buff-type/applicable.lua +10 -34
  38. package/engine/object-data/entry/item-type.d.ts +2 -0
  39. package/engine/object-data/entry/item-type.lua +13 -0
  40. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  41. package/engine/object-field/ability.d.ts +5 -2
  42. package/engine/object-field/ability.lua +3 -0
  43. package/engine/object-field.d.ts +2 -2
  44. package/engine/object-field.lua +4 -0
  45. package/engine/unit.d.ts +1 -0
  46. package/engine/unit.lua +1 -0
  47. package/package.json +2 -2
@@ -64,6 +64,7 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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64
  export declare class Sound3D extends Sound {
65
65
  static playAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): void;
66
66
  static playOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): void;
67
+ static playFromLabel(label: string, preset: Sound3DPreset, unit: Unit): void;
67
68
  static createAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): Sound3D;
68
69
  static createOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): Sound3D;
69
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  }
@@ -6,14 +6,13 @@ local ____exports = {}
6
6
  local ____handle = require("core.types.handle")
7
7
  local Handle = ____handle.Handle
8
8
  local createSound = CreateSound
9
+ local createSoundFromLabel = CreateSoundFromLabel
9
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  local setSoundPitch = SetSoundPitch
10
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  local setSoundChannel = SetSoundChannel
11
12
  local setSoundPosition = SetSoundPosition
12
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  local setSoundVolume = SetSoundVolume
13
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  local setSoundDistances = SetSoundDistances
14
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  local setSoundDistanceCutoff = SetSoundDistanceCutoff
15
- local setSoundConeAngles = SetSoundConeAngles
16
- local setSoundConeOrientation = SetSoundConeOrientation
17
16
  local startSound = StartSound
18
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  local setSoundPlayPosition = SetSoundPlayPosition
19
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  local stopSound = StopSound
@@ -153,6 +152,31 @@ local function createPreset3DSound(fileName, preset)
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152
  setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
154
153
  return sound
155
154
  end
155
+ local function createPreset3DSoundFromLabel(label, preset)
156
+ local ____label_7 = label
157
+ local ____preset_looping_5 = preset.looping
158
+ if ____preset_looping_5 == nil then
159
+ ____preset_looping_5 = false
160
+ end
161
+ local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
162
+ if ____preset_stopWhenOutOfRange_6 == nil then
163
+ ____preset_stopWhenOutOfRange_6 = true
164
+ end
165
+ local sound = createSoundFromLabel(
166
+ ____label_7,
167
+ ____preset_looping_5,
168
+ true,
169
+ ____preset_stopWhenOutOfRange_6,
170
+ preset.fadeInRate or 12700,
171
+ preset.fadeOutRate or 12700
172
+ )
173
+ setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
174
+ setSoundVolume(sound, preset.volume or 127)
175
+ setSoundPitch(sound, preset.pitch or 1)
176
+ setSoundDistances(sound, preset.minDistance or 600, preset.maxDistance or 8000)
177
+ setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
178
+ return sound
179
+ end
156
180
  ____exports.Sound = __TS__Class()
157
181
  local Sound = ____exports.Sound
158
182
  Sound.name = "Sound"
@@ -225,6 +249,12 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
225
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  startSound(sound)
226
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  killSoundWhenDone(sound)
227
251
  end
252
+ function Sound3D.playFromLabel(self, label, preset, unit)
253
+ local sound = createPreset3DSoundFromLabel(label, preset)
254
+ attachSoundToUnit(sound, unit.handle)
255
+ startSound(sound)
256
+ killSoundWhenDone(sound)
257
+ end
228
258
  function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
229
259
  if x == nil then
230
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  x = 0
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
33
33
  onPointTargetImpact(caster: Unit, x: number, y: number): void;
34
34
  onWidgetTargetImpact(caster: Unit, target: Widget): void;
35
35
  }
36
+ export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
37
+ private buff?;
38
+ onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
39
+ onStop(): void;
40
+ }
36
41
  export {};
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
123
123
  self.applyBuff(unit)
124
124
  end
125
125
  end
126
+ local behaviorByBuff = {}
127
+ ____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
128
+ local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
129
+ ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
130
+ __TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
131
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
132
+ local previousBuff = self.buff
133
+ if previousBuff ~= nil then
134
+ behaviorByBuff[previousBuff] = nil
135
+ previousBuff:destroy()
136
+ end
137
+ local buff = self.applyBuff(target)
138
+ if buff ~= nil then
139
+ behaviorByBuff[buff] = self
140
+ end
141
+ self.buff = buff
142
+ end
143
+ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
144
+ local buff = self.buff
145
+ if buff ~= nil then
146
+ behaviorByBuff[buff] = nil
147
+ buff:destroy()
148
+ self.buff = nil
149
+ end
150
+ end
151
+ Buff.destroyEvent:addListener(function(buff)
152
+ local behavior = behaviorByBuff[buff]
153
+ if behavior ~= nil then
154
+ behaviorByBuff[buff] = nil
155
+ behavior.ability:interruptCast()
156
+ end
157
+ end)
126
158
  return ____exports
@@ -7,6 +7,9 @@ local AbilityBehavior = ____ability.AbilityBehavior
7
7
  local ____ability = require("engine.standard.fields.ability")
8
8
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
9
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
+ local ____math = require("math")
11
+ local max = ____math.max
12
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
10
13
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
11
14
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
12
15
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
@@ -18,11 +21,7 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
18
21
  return
19
22
  end
20
23
  caster.mana = caster.mana - manaCost
21
- if cooldown == 0 then
22
- self.ability:interruptCast()
23
- else
24
- self.ability.cooldownRemaining = cooldown
25
- end
24
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
26
25
  self:flashCasterEffect(caster)
27
26
  AbilityBehavior:forAll(self.ability, "onImpact", caster)
28
27
  end
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
5
7
  local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
8
  local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
7
9
  ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
@@ -15,4 +17,9 @@ end
15
17
  function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
16
18
  self:emulateImpact(caster)
17
19
  end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
18
25
  return ____exports
@@ -7,7 +7,8 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
13
  export type AbilityBehaviorParameters = {
13
14
  isExclusiveOnImpactHandler?: boolean;
@@ -17,17 +18,21 @@ export declare abstract class AbilityBehavior<Parameters extends {
17
18
  missileParameters?: any[];
18
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
19
20
  constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
20
23
  protected registerCommandEvent(orderTypeStringId?: string): void;
21
24
  get ability(): Ability;
22
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
23
26
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
24
- protected flashCasterEffect(widget: Widget): void;
27
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
28
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
25
29
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
26
30
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
27
31
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
28
32
  private static MissileLaunchConfig;
29
33
  private get missileLaunchConfig();
30
34
  protected onCreate(): void;
35
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
31
36
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
32
37
  onUnitGainAbility(_unit: Unit): void;
33
38
  onUnitLoseAbility(_unit: Unit): void;
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
@@ -23,7 +24,11 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
23
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
24
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
25
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
27
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
28
33
  local ____timer = require("core.types.timer")
29
34
  local Timer = ____timer.Timer
@@ -41,6 +46,7 @@ createUnitEventListener = function(key)
41
46
  end
42
47
  end
43
48
  local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
44
50
  local ____class_2 = __TS__Class()
45
51
  ____class_2.name = ""
46
52
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -81,6 +87,20 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
81
87
  end
82
88
  self:onCreate()
83
89
  end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
84
104
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
85
105
  if orderTypeStringId == nil then
86
106
  orderTypeStringId = self.ability.orderTypeStringId
@@ -94,12 +114,22 @@ end
94
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
95
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
96
116
  end
97
- function AbilityBehavior.prototype.flashCasterEffect(self, widget)
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
98
118
  local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
119
  Effect:flash(
100
120
  CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
121
  widget,
102
- attachmentPoint ~= "" and attachmentPoint or "origin"
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
103
133
  )
104
134
  end
105
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
@@ -127,16 +157,19 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
127
157
  duration
128
158
  )
129
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
130
161
  Effect:flash(
131
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
132
163
  xOrWidget,
133
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
134
165
  yOrDuration
135
166
  )
136
167
  end
137
168
  end
138
169
  function AbilityBehavior.prototype.onCreate(self)
139
170
  end
171
+ function AbilityBehavior.prototype.onValueChange(self, _value)
172
+ end
140
173
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
141
174
  end
142
175
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -237,6 +270,18 @@ __TS__SetDescriptor(
237
270
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
238
271
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
239
272
  end)(AbilityBehavior)
273
+ local function checkBehaviorOnValueChange(behavior, field)
274
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
275
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
276
+ behavior:onValueChange(field)
277
+ end
278
+ end
279
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
280
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
281
+ end)
282
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
283
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
284
+ end)
240
285
  Ability.onCreate:addListener(function(ability)
241
286
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
242
287
  if createBehaviorFunctions ~= nil then
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,6 +56,8 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
@@ -78,46 +81,48 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
81
  uniqueGroup?: BuffUniqueGroup;
79
82
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
83
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
84
+ STATE = 100,
85
+ UNIT = 101,
86
+ SOURCE = 102,
87
+ DURATION = 103,
88
+ UNIQUE_GROUP = 104,
89
+ EFFECT_MODEL_PATH = 105,
90
+ SPECIAL_EFFECT_MODEL_PATH = 106,
91
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
92
+ MAXIMUM_DURATION = 108,
93
+ MAXIMUM_REMAINING_DURATION = 109,
94
+ DAMAGE_OVER_DURATION = 110,
95
+ DAMAGE_PER_INTERVAL = 111,
96
+ DAMAGE_INTERVAL = 112,
97
+ REMAINING_DAMAGE_OVER_DURATION = 113,
98
+ DAMAGE_INTERVAL_TIMER = 114,
99
+ HEALING_OVER_DURATION = 115,
100
+ HEALING_PER_INTERVAL = 116,
101
+ HEALING_INTERVAL = 117,
102
+ REMAINING_HEALING_OVER_DURATION = 118,
103
+ HEALING_INTERVAL_TIMER = 119,
104
+ DAMAGE_ON_EXPIRATION = 120,
105
+ HEALING_ON_EXPIRATION = 121,
106
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
107
+ DAMAGE_UPON_DEATH = 123,
108
+ DAMAGE_UPON_DEATH_RANGE = 124,
109
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
110
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
111
+ SMALL_DAMAGE_UPON_DEATH = 127,
112
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
113
+ AUTO_ATTACK_COUNT = 129,
114
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
115
+ DAMAGE_DEALT_EVENT_COUNT = 131,
116
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
117
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
118
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
119
+ STUNS = 135,
120
+ IGNORES_STUN_IMMUNITY = 136,
121
+ DISABLES_AUTO_ATTACK = 137,
122
+ PROVIDES_INVULNERABILITY = 138,
123
+ KILLS_ON_EXPIRATION = 139,
124
+ EXPLODES_ON_EXPIRATION = 140,
125
+ MISS_PROBABILITY = 141
121
126
  }
122
127
  export declare const enum BuffTypeIdSelectionPolicy {
123
128
  LEAST_DURATION = 0
@@ -138,6 +143,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
138
143
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
144
  private _unit;
140
145
  protected readonly __additionalParametersBrand?: AdditionalParameters;
146
+ private [BuffPropertyKey.STATE];
141
147
  private [BuffPropertyKey.UNIT];
142
148
  private [BuffPropertyKey.SOURCE]?;
143
149
  private [BuffPropertyKey.DURATION];
@@ -191,6 +197,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
197
  private readonly _level?;
192
198
  private readonly _spellStealPriority?;
193
199
  private readonly _learnLevelMinimum?;
200
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
201
  private _bonusIdByBonusType?;
195
202
  private readonly _abilityTypeIds?;
196
203
  private _behaviors?;
@@ -248,6 +255,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
255
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
256
  get movementSpeedIncreaseFactor(): number;
250
257
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
258
+ get evasionProbability(): number;
259
+ set evasionProbability(evasionProbability: number);
251
260
  get duration(): number;
252
261
  get remainingDuration(): number;
253
262
  set remainingDuration(remainingDuration: number);
@@ -264,5 +273,6 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
273
  onDeath(source: Unit | undefined): void;
265
274
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
275
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
276
+ static readonly destroyEvent: Event<[Buff<object>]>;
267
277
  }
268
278
  export {};