warscript 0.0.1-dev.d5f6f38 → 0.0.1-dev.d750e38

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Files changed (51) hide show
  1. package/core/types/effect.d.ts +1 -0
  2. package/core/types/effect.lua +82 -32
  3. package/core/util.d.ts +1 -1
  4. package/core/util.lua +6 -0
  5. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  6. package/engine/behaviour/ability/always-enabled.lua +31 -0
  7. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  8. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  9. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  10. package/engine/behaviour/ability/instant-impact.lua +4 -19
  11. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  12. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  13. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  14. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  15. package/engine/behaviour/ability.d.ts +14 -3
  16. package/engine/behaviour/ability.lua +79 -33
  17. package/engine/buff.lua +1 -1
  18. package/engine/internal/ability.d.ts +13 -2
  19. package/engine/internal/ability.lua +77 -4
  20. package/engine/internal/item/ability.lua +106 -0
  21. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  22. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  23. package/engine/internal/unit/ability.d.ts +10 -1
  24. package/engine/internal/unit/ability.lua +36 -0
  25. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  26. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  27. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  28. package/engine/internal/unit/add-item-to-slot.lua +50 -0
  29. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  30. package/engine/internal/unit/ignore-events-items.lua +5 -0
  31. package/engine/internal/unit/item.lua +6 -12
  32. package/engine/internal/unit.d.ts +3 -1
  33. package/engine/internal/unit.lua +63 -13
  34. package/engine/internal/utility.lua +12 -0
  35. package/engine/lightning.d.ts +8 -2
  36. package/engine/lightning.lua +29 -2
  37. package/engine/object-data/entry/ability-type.lua +8 -12
  38. package/engine/object-data/entry/item-type.d.ts +2 -0
  39. package/engine/object-data/entry/item-type.lua +13 -0
  40. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  41. package/engine/object-field/ability.d.ts +9 -3
  42. package/engine/object-field/ability.lua +3 -0
  43. package/engine/object-field.d.ts +2 -2
  44. package/engine/object-field.lua +4 -0
  45. package/engine/standard/fields/ability.d.ts +2 -0
  46. package/engine/standard/fields/ability.lua +2 -0
  47. package/engine/unit.d.ts +1 -0
  48. package/engine/unit.lua +1 -0
  49. package/package.json +2 -2
  50. package/utility/lazy.d.ts +2 -0
  51. package/utility/lazy.lua +14 -0
@@ -8,6 +8,7 @@ declare const enum EffectPropertyKey {
8
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  ROLL = 102
9
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  }
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  export type EffectParameters = {
11
+ readonly delay?: number;
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  readonly scale?: number;
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  readonly color?: PlayerColor;
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  readonly pitch?: number;
@@ -1,10 +1,10 @@
1
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  local ____lualib = require("lualib_bundle")
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  local __TS__Class = ____lualib.__TS__Class
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  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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- local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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  local ____exports = {}
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- local dummyPlayer
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+ local dummyPlayer, flash
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  local ____handle = require("core.types.handle")
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  local Handle = ____handle.Handle
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  local ____playerColor = require("core.types.playerColor")
@@ -41,10 +41,10 @@ local function setSpecialEffectPitchDegrees(effect, pitch)
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  -mathRad(pitch)
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  )
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  end
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- local function setSpecialEffectRollDegrees(effect, pitch)
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+ local function setSpecialEffectRollDegrees(effect, roll)
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  setSpecialEffectRoll(
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  effect,
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- -mathRad(pitch)
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+ -mathRad(roll)
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  )
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  end
50
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  local animTypeByAnimationName = {
@@ -123,6 +123,13 @@ dummyPlayer = Player.neutralExtra
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  local temporaryEffects = {}
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  local temporaryEffectsDurations = {}
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  local temporaryEffectsCount = 0
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+ local delayedEffectsModelPath = {}
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+ local delayedEffectsXOrWidget = {}
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+ local delayedEffectsYOrAttachmentPoint = {}
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+ local delayedEffectsDuration = {}
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+ local delayedEffectsParameters = {}
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+ local delayedEffectsDelay = {}
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+ local delayedEffectsCount = 0
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  local period = 1 / 32
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  Timer.onPeriod[period]:addListener(function()
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  local i = 1
@@ -131,12 +138,36 @@ Timer.onPeriod[period]:addListener(function()
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  if duration <= 0 then
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  destroyEffect(temporaryEffects[i])
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  temporaryEffects[i] = temporaryEffects[temporaryEffectsCount]
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+ temporaryEffectsDurations[i] = temporaryEffectsDurations[temporaryEffectsCount]
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  temporaryEffectsCount = temporaryEffectsCount - 1
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  else
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  temporaryEffectsDurations[i] = duration - period
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  i = i + 1
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  end
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  end
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+ i = 1
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+ while i <= delayedEffectsCount do
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+ local delay = delayedEffectsDelay[i]
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+ if delay <= 0 then
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+ flash(
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+ delayedEffectsModelPath[i],
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+ delayedEffectsXOrWidget[i],
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+ delayedEffectsYOrAttachmentPoint[i],
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+ delayedEffectsDuration[i],
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+ delayedEffectsParameters[i]
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+ )
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+ delayedEffectsModelPath[i] = delayedEffectsModelPath[delayedEffectsCount]
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+ delayedEffectsXOrWidget[i] = delayedEffectsXOrWidget[delayedEffectsCount]
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+ delayedEffectsYOrAttachmentPoint[i] = delayedEffectsYOrAttachmentPoint[delayedEffectsCount]
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+ delayedEffectsDuration[i] = delayedEffectsDuration[delayedEffectsCount]
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+ delayedEffectsParameters[i] = delayedEffectsParameters[delayedEffectsCount]
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+ delayedEffectsDelay[i] = delayedEffectsDelay[delayedEffectsCount]
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+ delayedEffectsCount = delayedEffectsCount - 1
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+ else
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+ delayedEffectsDelay[i] = delay - period
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+ i = i + 1
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+ end
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+ end
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  end)
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  ____exports.Effect = __TS__Class()
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  local Effect = ____exports.Effect
@@ -157,36 +188,23 @@ function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, paramete
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  parameters = parametersOrDuration
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  parametersOrDuration = nil
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  end
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- local coordinatesProvided = type(xOrWidget) == "number"
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- local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
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- local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
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- local y = not isPositional and 0 or (coordinatesProvided and yOrOrAttachmentPoint or xOrWidget.y)
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- local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrOrAttachmentPoint or "origin")
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- if isPositional and not coordinatesProvided and (parameters and parameters.scale) == nil and __TS__InstanceOf(xOrWidget, Unit) then
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- setSpecialEffectScale(effect, xOrWidget.scale)
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- end
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- if parameters ~= nil then
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- for key, value in ____pairs(parameters) do
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- if key ~= "zOffset" and key ~= "detached" and key ~= "scaleZOffset" then
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- setters[key](effect, value)
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- end
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- end
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- if isPositional and parameters.zOffset ~= nil then
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- moveLocation(location, x, y)
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- local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
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- BlzSetSpecialEffectZ(
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- effect,
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- z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
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- )
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- end
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- end
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- if parametersOrDuration ~= nil and parametersOrDuration > 0 then
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- temporaryEffectsCount = temporaryEffectsCount + 1
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- temporaryEffects[temporaryEffectsCount] = effect
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- temporaryEffectsDurations[temporaryEffectsCount] = parametersOrDuration
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+ if parameters and (parameters.delay or 0) > 0 then
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+ delayedEffectsCount = delayedEffectsCount + 1
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+ delayedEffectsModelPath[delayedEffectsCount] = modelPath
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+ delayedEffectsXOrWidget[delayedEffectsCount] = xOrWidget
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+ delayedEffectsYOrAttachmentPoint[delayedEffectsCount] = yOrOrAttachmentPoint
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+ delayedEffectsDuration[delayedEffectsCount] = parametersOrDuration
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+ delayedEffectsParameters[delayedEffectsCount] = parameters
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+ delayedEffectsDelay[delayedEffectsCount] = parameters.delay
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  return
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  end
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- destroyEffect(effect)
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+ flash(
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+ modelPath,
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+ xOrWidget,
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+ yOrOrAttachmentPoint,
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+ parametersOrDuration,
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+ parameters
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+ )
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  end
191
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  function Effect.flashTarget(self, model, target, attachPoint, duration)
192
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  local effect = addSpecialEffectTarget(model, target.handle, attachPoint)
@@ -255,4 +273,36 @@ __TS__SetDescriptor(
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  },
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  true
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  )
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+ flash = function(modelPath, xOrWidget, yOrOrAttachmentPoint, duration, parameters)
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+ local coordinatesProvided = type(xOrWidget) == "number"
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+ local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
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+ local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
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+ local y = not isPositional and 0 or (coordinatesProvided and yOrOrAttachmentPoint or xOrWidget.y)
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+ local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrOrAttachmentPoint or "origin")
282
+ if isPositional and not coordinatesProvided and (parameters and parameters.scale) == nil and __TS__InstanceOf(xOrWidget, Unit) then
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+ setSpecialEffectScale(effect, xOrWidget.scale)
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+ end
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+ if parameters ~= nil then
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+ for key, value in ____pairs(parameters) do
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+ if key ~= "zOffset" and key ~= "detached" and key ~= "scaleZOffset" and key ~= "delay" then
288
+ setters[key](effect, value)
289
+ end
290
+ end
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+ if isPositional and parameters.zOffset ~= nil then
292
+ moveLocation(location, x, y)
293
+ local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
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+ BlzSetSpecialEffectZ(
295
+ effect,
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+ z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
297
+ )
298
+ end
299
+ end
300
+ if duration ~= nil and duration > 0 then
301
+ temporaryEffectsCount = temporaryEffectsCount + 1
302
+ temporaryEffects[temporaryEffectsCount] = effect
303
+ temporaryEffectsDurations[temporaryEffectsCount] = duration
304
+ return
305
+ end
306
+ destroyEffect(effect)
307
+ end
258
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  return ____exports
package/core/util.d.ts CHANGED
@@ -54,7 +54,7 @@ declare global {
54
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  function fourCC(id: string): number;
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  }
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  declare namespace inner {
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- const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
57
+ const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "useslot0" | "useslot1" | "useslot2" | "useslot3" | "useslot4" | "useslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
58
58
  }
59
59
  declare global {
60
60
  function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
package/core/util.lua CHANGED
@@ -202,6 +202,12 @@ do
202
202
  moveslot3 = 852005,
203
203
  moveslot4 = 852006,
204
204
  moveslot5 = 852007,
205
+ useslot0 = 852008,
206
+ useslot1 = 852009,
207
+ useslot2 = 852010,
208
+ useslot3 = 852011,
209
+ useslot4 = 852012,
210
+ useslot5 = 852013,
205
211
  drunkenhaze = 852585,
206
212
  earthquake = 852121,
207
213
  eattree = 852146,
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Destructor } from "../../../destroyable";
4
+ export declare class AlwaysEnabledAbilityBehavior extends AbilityBehavior {
5
+ protected onCreate(): void;
6
+ protected onDestroy(): Destructor;
7
+ }
@@ -0,0 +1,31 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local ____exports = {}
6
+ local ____ability = require("engine.behaviour.ability")
7
+ local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____ability = require("engine.internal.ability")
9
+ local UnitAbility = ____ability.UnitAbility
10
+ local ____ability_2Ddisable_2Dcounter = require("engine.internal.misc.ability-disable-counter")
11
+ local increaseAbilityDisableCounter = ____ability_2Ddisable_2Dcounter.increaseAbilityDisableCounter
12
+ ____exports.AlwaysEnabledAbilityBehavior = __TS__Class()
13
+ local AlwaysEnabledAbilityBehavior = ____exports.AlwaysEnabledAbilityBehavior
14
+ AlwaysEnabledAbilityBehavior.name = "AlwaysEnabledAbilityBehavior"
15
+ __TS__ClassExtends(AlwaysEnabledAbilityBehavior, AbilityBehavior)
16
+ function AlwaysEnabledAbilityBehavior.prototype.onCreate(self)
17
+ local ability = self.ability
18
+ if not __TS__InstanceOf(ability, UnitAbility) then
19
+ return
20
+ end
21
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, -10)
22
+ end
23
+ function AlwaysEnabledAbilityBehavior.prototype.onDestroy(self)
24
+ local ability = self.ability
25
+ if not __TS__InstanceOf(ability, UnitAbility) then
26
+ return AbilityBehavior.prototype.onDestroy(self)
27
+ end
28
+ increaseAbilityDisableCounter(ability.owner.handle, ability.typeId, 10)
29
+ return AbilityBehavior.prototype.onDestroy(self)
30
+ end
31
+ return ____exports
@@ -0,0 +1,6 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
5
+ protected emulateImpact(caster: Unit): void;
6
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ local ____ability = require("engine.standard.fields.ability")
8
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
+ local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
+ local ____math = require("math")
11
+ local max = ____math.max
12
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
13
+ ____exports.EmulateImpactAbilityBehavior = __TS__Class()
14
+ local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
15
+ EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
16
+ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
17
+ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
18
+ local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
19
+ local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
20
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
21
+ return
22
+ end
23
+ caster.mana = caster.mana - manaCost
24
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
25
+ self:flashCasterEffect(caster)
26
+ AbilityBehavior:forAll(self.ability, "onImpact", caster)
27
+ end
28
+ return ____exports
@@ -1,6 +1,6 @@
1
1
  /** @noSelfInFile */
2
- import { AbilityBehavior } from "../ability";
3
2
  import { Unit } from "../../internal/unit";
4
- export declare class InstantImpactAbilityBehavior extends AbilityBehavior {
3
+ import { EmulateImpactAbilityBehavior } from "./emulate-impact";
4
+ export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
5
5
  onCastingStart(caster: Unit): void;
6
6
  }
@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
- local ____ability = require("engine.behaviour.ability")
6
- local AbilityBehavior = ____ability.AbilityBehavior
7
- local ____ability = require("engine.standard.fields.ability")
8
- local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
- local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
5
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
10
7
  ____exports.InstantImpactAbilityBehavior = __TS__Class()
11
8
  local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
12
9
  InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
13
- __TS__ClassExtends(InstantImpactAbilityBehavior, AbilityBehavior)
10
+ __TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
14
11
  function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
15
- local abilityTypeId = self.ability.typeId
16
- local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
17
- local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
18
- if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
19
- return
20
- end
21
- caster.mana = caster.mana - manaCost
22
- if cooldown == 0 then
23
- caster:interruptCast(self.ability.typeId)
24
- else
25
- caster:startAbilityCooldown(self.ability.typeId, cooldown)
26
- end
27
- AbilityBehavior:forAll(self.ability, "onImpact", caster)
12
+ self:emulateImpact(caster)
28
13
  end
29
14
  return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { Unit } from "../../internal/unit";
3
+ import { EmulateImpactAbilityBehavior } from "./emulate-impact";
4
+ import { Ability } from "../../internal/ability";
5
+ export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
6
+ constructor(ability: Ability);
7
+ onCommand(caster: Unit): void;
8
+ }
@@ -0,0 +1,25 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
7
+ local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
8
+ local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
9
+ ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
10
+ local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
11
+ OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
12
+ __TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
13
+ function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
14
+ EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
15
+ self:registerCommandEvent()
16
+ end
17
+ function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
18
+ self:emulateImpact(caster)
19
+ end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
25
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityBehavior } from "../ability";
3
+ import { Unit } from "../../internal/unit";
4
+ import { Ability } from "../../internal/ability";
5
+ import { AbilityDependentValue } from "../../object-field/ability";
6
+ import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
7
+ import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
8
+ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
9
+ private readonly polarity?;
10
+ private readonly resistanceType?;
11
+ private readonly includeExpirationTimers?;
12
+ private readonly includeAuras?;
13
+ private readonly autoDispel?;
14
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
+ onImpact(caster: Unit): void;
16
+ }
@@ -0,0 +1,28 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
8
+ local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
9
+ RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
10
+ __TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
11
+ function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.polarity = polarity
14
+ self.resistanceType = resistanceType
15
+ self.includeExpirationTimers = includeExpirationTimers
16
+ self.includeAuras = includeAuras
17
+ self.autoDispel = autoDispel
18
+ end
19
+ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
20
+ caster:removeBuffs(
21
+ self:resolveCurrentAbilityDependentValue(self.polarity),
22
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
23
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
24
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
25
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
+ )
27
+ end
28
+ return ____exports
@@ -7,24 +7,35 @@ import { Widget } from "../../core/types/widget";
7
7
  import { Item } from "../internal/item";
8
8
  import { Destructable } from "../../core/types/destructable";
9
9
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
10
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
11
+ import { Destructor } from "../../destroyable";
11
12
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
13
+ export type AbilityBehaviorParameters = {
14
+ isExclusiveOnImpactHandler?: boolean;
15
+ };
12
16
  export declare abstract class AbilityBehavior<Parameters extends {
13
17
  periodicActionParameters?: any[];
14
18
  missileParameters?: any[];
15
19
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
16
- constructor(ability: Ability);
20
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
21
+ protected onDestroy(): Destructor;
22
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
23
+ protected registerCommandEvent(orderTypeStringId?: string): void;
17
24
  get ability(): Ability;
18
25
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
26
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
27
+ protected flashCasterEffect(widget: Widget): void;
19
28
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
20
29
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
21
30
  protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
22
31
  private static MissileLaunchConfig;
23
32
  private get missileLaunchConfig();
24
- protected launchMissile(source: Unit, target: Unit, ...parameters: NonNullable<Parameters["missileParameters"]>): void;
33
+ protected onCreate(): void;
34
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
25
35
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
26
36
  onUnitGainAbility(_unit: Unit): void;
27
37
  onUnitLoseAbility(_unit: Unit): void;
38
+ onCommand(caster: Unit, orderTypeStringId: string): void;
28
39
  onCastingStart(caster: Unit): void;
29
40
  onCastingFinish(caster: Unit): void;
30
41
  onChannelingStart(caster: Unit): void;