warscript 0.0.1-dev.d410c75 → 0.0.1-dev.d5494fc
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +8 -2
- package/engine/behaviour/ability/damage.lua +18 -31
- package/engine/behaviour/ability/emulate-impact.lua +7 -0
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +18 -4
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +13 -8
- package/engine/buff.lua +81 -50
- package/engine/internal/item.d.ts +2 -1
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit.d.ts +16 -2
- package/engine/internal/unit.lua +81 -32
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +13 -11
- package/engine/object-data/entry/ability-type.lua +65 -6
- package/engine/object-data/entry/buff-type/applicable.lua +8 -3
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/sound-preset.d.ts +18 -2
- package/engine/object-data/entry/sound-preset.lua +105 -15
- package/engine/object-data/entry/unit-type.d.ts +2 -2
- package/engine/object-data/entry/unit-type.lua +97 -87
- package/engine/object-data/entry.d.ts +1 -1
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +9 -1
- package/engine/object-field.lua +158 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +2 -2
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
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@@ -23,9 +23,6 @@ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.A
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local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundPreset = ____sound.SoundPreset
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local isChannelingAbilityTypeIds = {}
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local usesAttackAnimationByAbilityTypeId = {}
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____exports.BlankConfigurableAbilityType = __TS__Class()
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@@ -230,12 +227,6 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
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end
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return usesAttackAnimationByAbilityTypeId
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end)) do
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Unit.abilityCastingFinishEvent[abilityTypeId]:addListener(function(caster, ability)
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local effectSound = ability:getField(ABILITY_SF_EFFECT_SOUND)
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if effectSound ~= "" then
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Sound3D:playFromLabel(effectSound, SoundPreset.Ability, caster)
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end
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end)
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if usesAttackAnimation then
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Unit.abilityCastingStartEvent[abilityTypeId]:addListener(
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4,
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@@ -0,0 +1,14 @@
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1
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class CarrionSwarmAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get damagePerTarget(): number[];
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set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
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get maximumTotalDamage(): number[];
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set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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get distance(): number[];
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set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
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get finalAreaOfEffect(): number[];
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set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,65 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.CarrionSwarmAbilityType = __TS__Class()
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local CarrionSwarmAbilityType = ____exports.CarrionSwarmAbilityType
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CarrionSwarmAbilityType.name = "CarrionSwarmAbilityType"
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__TS__ClassExtends(CarrionSwarmAbilityType, AbilityType)
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CarrionSwarmAbilityType.BASE_ID = fourCC("AUcs")
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__TS__SetDescriptor(
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CarrionSwarmAbilityType.prototype,
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"damagePerTarget",
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{
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get = function(self)
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return self:getNumberLevelField("Ucs1")
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end,
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set = function(self, damagePerTarget)
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self:setNumberLevelField("Ucs1", damagePerTarget)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CarrionSwarmAbilityType.prototype,
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"maximumTotalDamage",
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{
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get = function(self)
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return self:getNumberLevelField("Ucs2")
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end,
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set = function(self, maximumTotalDamage)
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self:setNumberLevelField("Ucs2", maximumTotalDamage)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CarrionSwarmAbilityType.prototype,
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"distance",
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{
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get = function(self)
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return self:getNumberLevelField("Ucs3")
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end,
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set = function(self, distance)
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self:setNumberLevelField("Ucs3", distance)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CarrionSwarmAbilityType.prototype,
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"finalAreaOfEffect",
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{
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get = function(self)
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return self:getNumberLevelField("Ucs4")
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end,
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set = function(self, finalAreaOfEffect)
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self:setNumberLevelField("Ucs4", finalAreaOfEffect)
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end
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},
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true
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)
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return ____exports
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"missProbability",
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{
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get = function(self)
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return self:getNumberLevelField("
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return self:getNumberLevelField("Crs")
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end,
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set = function(self, missProbability)
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self:setNumberLevelField("
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self:setNumberLevelField("Crs", missProbability)
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end
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},
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true
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class EnsnareAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get airUnitLoweringDuration(): number[];
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set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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get airUnitHeight(): number[];
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set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
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get meleeAttackRange(): number[];
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set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.EnsnareAbilityType = __TS__Class()
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local EnsnareAbilityType = ____exports.EnsnareAbilityType
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EnsnareAbilityType.name = "EnsnareAbilityType"
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__TS__ClassExtends(EnsnareAbilityType, AbilityType)
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EnsnareAbilityType.BASE_ID = fourCC("Aens")
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__TS__SetDescriptor(
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EnsnareAbilityType.prototype,
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"airUnitLoweringDuration",
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{
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get = function(self)
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return self:getNumberLevelField("Ens1")
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end,
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set = function(self, airUnitLoweringDuration)
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self:setNumberLevelField("Ens1", airUnitLoweringDuration)
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end
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},
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true
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)
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__TS__SetDescriptor(
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EnsnareAbilityType.prototype,
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"airUnitHeight",
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{
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get = function(self)
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return self:getNumberLevelField("Ens2")
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end,
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set = function(self, airUnitHeight)
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self:setNumberLevelField("Ens2", airUnitHeight)
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end
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},
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true
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)
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__TS__SetDescriptor(
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EnsnareAbilityType.prototype,
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"meleeAttackRange",
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{
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get = function(self)
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return self:getNumberLevelField("Ens3")
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end,
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set = function(self, meleeAttackRange)
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self:setNumberLevelField("Ens3", meleeAttackRange)
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end
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},
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true
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)
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return ____exports
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class PhaseShiftAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get movementSpeedDecreaseFactor(): number[];
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set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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get attackSpeedDecreaseFactor(): number[];
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set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.PhaseShiftAbilityType = __TS__Class()
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local PhaseShiftAbilityType = ____exports.PhaseShiftAbilityType
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PhaseShiftAbilityType.name = "PhaseShiftAbilityType"
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__TS__ClassExtends(PhaseShiftAbilityType, AbilityType)
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PhaseShiftAbilityType.BASE_ID = fourCC("Apsh")
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__TS__SetDescriptor(
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PhaseShiftAbilityType.prototype,
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"movementSpeedDecreaseFactor",
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{
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get = function(self)
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return self:getNumberLevelField("Hbn1")
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end,
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set = function(self, movementSpeedDecreaseFactor)
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self:setNumberLevelField("Hbn1", movementSpeedDecreaseFactor)
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end
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},
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true
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)
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__TS__SetDescriptor(
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PhaseShiftAbilityType.prototype,
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"attackSpeedDecreaseFactor",
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{
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get = function(self)
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return self:getNumberLevelField("Hbn2")
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end,
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set = function(self, attackSpeedDecreaseFactor)
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self:setNumberLevelField("Hbn2", attackSpeedDecreaseFactor)
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end
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},
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true
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)
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return ____exports
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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import { UnitTypeId } from "../unit-type";
|
|
5
|
+
export declare class RaiseDeadAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
get firstSummonedUnitCount(): number[];
|
|
8
|
+
set firstSummonedUnitCount(firstSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
get secondSummonedUnitCount(): number[];
|
|
10
|
+
set secondSummonedUnitCount(secondSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
11
|
+
get firstSummonedUnitTypeId(): UnitTypeId[];
|
|
12
|
+
set firstSummonedUnitTypeId(firstSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
13
|
+
get secondSummonedUnitTypeId(): UnitTypeId[];
|
|
14
|
+
set secondSummonedUnitTypeId(secondSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
15
|
+
get limitCheckUnitTypeId(): UnitTypeId[];
|
|
16
|
+
set limitCheckUnitTypeId(limitCheckUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
17
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RaiseDeadAbilityType = __TS__Class()
|
|
9
|
+
local RaiseDeadAbilityType = ____exports.RaiseDeadAbilityType
|
|
10
|
+
RaiseDeadAbilityType.name = "RaiseDeadAbilityType"
|
|
11
|
+
__TS__ClassExtends(RaiseDeadAbilityType, AbilityType)
|
|
12
|
+
RaiseDeadAbilityType.BASE_ID = fourCC("Arai")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
RaiseDeadAbilityType.prototype,
|
|
15
|
+
"firstSummonedUnitCount",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Rai1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, firstSummonedUnitCount)
|
|
21
|
+
self:setNumberLevelField("Rai1", firstSummonedUnitCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
RaiseDeadAbilityType.prototype,
|
|
28
|
+
"secondSummonedUnitCount",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Rai2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, secondSummonedUnitCount)
|
|
34
|
+
self:setNumberLevelField("Rai2", secondSummonedUnitCount)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
RaiseDeadAbilityType.prototype,
|
|
41
|
+
"firstSummonedUnitTypeId",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, firstSummonedUnitTypeId)
|
|
47
|
+
self:setObjectDataEntryNumericIdLevelField("Rai3", firstSummonedUnitTypeId)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
RaiseDeadAbilityType.prototype,
|
|
54
|
+
"secondSummonedUnitTypeId",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, secondSummonedUnitTypeId)
|
|
60
|
+
self:setObjectDataEntryNumericIdLevelField("Rai4", secondSummonedUnitTypeId)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
RaiseDeadAbilityType.prototype,
|
|
67
|
+
"limitCheckUnitTypeId",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getObjectDataEntryNumericIdLevelField("Raiu")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, limitCheckUnitTypeId)
|
|
73
|
+
self:setObjectDataEntryNumericIdLevelField("Raiu", limitCheckUnitTypeId)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
|
|
|
7
7
|
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get maximumTotalDamage(): number[];
|
|
9
9
|
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get distance(): number[];
|
|
11
|
+
set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get finalAreaOfEffect(): number[];
|
|
13
|
+
set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
14
|
}
|
|
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
|
|
|
36
36
|
},
|
|
37
37
|
true
|
|
38
38
|
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ShockWaveAbilityType.prototype,
|
|
41
|
+
"distance",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Osh3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, distance)
|
|
47
|
+
self:setNumberLevelField("Osh3", distance)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
ShockWaveAbilityType.prototype,
|
|
54
|
+
"finalAreaOfEffect",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Osh4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, finalAreaOfEffect)
|
|
60
|
+
self:setNumberLevelField("Osh4", finalAreaOfEffect)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
39
65
|
return ____exports
|
|
@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
|
|
|
9
9
|
set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
10
|
get attackSpeedDecreaseFactor(): number[];
|
|
11
11
|
set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get isDamageStacking(): boolean[];
|
|
13
|
+
set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
14
|
+
get isMovementSpeedFactorStacking(): boolean[];
|
|
15
|
+
set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
16
|
+
get isAttackSpeedFactorStacking(): boolean[];
|
|
17
|
+
set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
18
|
+
get isAbleToKill(): boolean[];
|
|
19
|
+
set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
20
|
+
private setOption;
|
|
21
|
+
private getOption;
|
|
12
22
|
}
|
|
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
|
|
|
9
9
|
local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
|
|
10
10
|
SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
|
|
11
11
|
__TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
|
|
12
|
+
function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
|
|
13
|
+
self:setFlagLevelFieldValue("Spo4", option, supplier)
|
|
14
|
+
end
|
|
15
|
+
function SlowPoisonAbilityType.prototype.getOption(self, option)
|
|
16
|
+
return self:getFlagLevelFieldValue("Spo4", option)
|
|
17
|
+
end
|
|
12
18
|
SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
|
|
13
19
|
__TS__SetDescriptor(
|
|
14
20
|
SlowPoisonAbilityType.prototype,
|
|
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
|
|
|
49
55
|
},
|
|
50
56
|
true
|
|
51
57
|
)
|
|
58
|
+
__TS__SetDescriptor(
|
|
59
|
+
SlowPoisonAbilityType.prototype,
|
|
60
|
+
"isDamageStacking",
|
|
61
|
+
{
|
|
62
|
+
get = function(self)
|
|
63
|
+
return self:getOption(1)
|
|
64
|
+
end,
|
|
65
|
+
set = function(self, isDamageStacking)
|
|
66
|
+
self:setOption(1, isDamageStacking)
|
|
67
|
+
end
|
|
68
|
+
},
|
|
69
|
+
true
|
|
70
|
+
)
|
|
71
|
+
__TS__SetDescriptor(
|
|
72
|
+
SlowPoisonAbilityType.prototype,
|
|
73
|
+
"isMovementSpeedFactorStacking",
|
|
74
|
+
{
|
|
75
|
+
get = function(self)
|
|
76
|
+
return self:getOption(2)
|
|
77
|
+
end,
|
|
78
|
+
set = function(self, isMovementSpeedFactorStacking)
|
|
79
|
+
self:setOption(2, isMovementSpeedFactorStacking)
|
|
80
|
+
end
|
|
81
|
+
},
|
|
82
|
+
true
|
|
83
|
+
)
|
|
84
|
+
__TS__SetDescriptor(
|
|
85
|
+
SlowPoisonAbilityType.prototype,
|
|
86
|
+
"isAttackSpeedFactorStacking",
|
|
87
|
+
{
|
|
88
|
+
get = function(self)
|
|
89
|
+
return self:getOption(4)
|
|
90
|
+
end,
|
|
91
|
+
set = function(self, isAttackSpeedFactorStacking)
|
|
92
|
+
self:setOption(4, isAttackSpeedFactorStacking)
|
|
93
|
+
end
|
|
94
|
+
},
|
|
95
|
+
true
|
|
96
|
+
)
|
|
97
|
+
__TS__SetDescriptor(
|
|
98
|
+
SlowPoisonAbilityType.prototype,
|
|
99
|
+
"isAbleToKill",
|
|
100
|
+
{
|
|
101
|
+
get = function(self)
|
|
102
|
+
return self:getOption(8)
|
|
103
|
+
end,
|
|
104
|
+
set = function(self, isAbleToKill)
|
|
105
|
+
self:setOption(8, isAbleToKill)
|
|
106
|
+
end
|
|
107
|
+
},
|
|
108
|
+
true
|
|
109
|
+
)
|
|
52
110
|
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WebAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get airUnitLoweringDuration(): number[];
|
|
7
|
+
set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get airUnitHeight(): number[];
|
|
9
|
+
set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get meleeAttackRange(): number[];
|
|
11
|
+
set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WebAbilityType = __TS__Class()
|
|
9
|
+
local WebAbilityType = ____exports.WebAbilityType
|
|
10
|
+
WebAbilityType.name = "WebAbilityType"
|
|
11
|
+
__TS__ClassExtends(WebAbilityType, AbilityType)
|
|
12
|
+
WebAbilityType.BASE_ID = fourCC("Aweb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WebAbilityType.prototype,
|
|
15
|
+
"airUnitLoweringDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ens1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, airUnitLoweringDuration)
|
|
21
|
+
self:setNumberLevelField("Ens1", airUnitLoweringDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
WebAbilityType.prototype,
|
|
28
|
+
"airUnitHeight",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ens2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, airUnitHeight)
|
|
34
|
+
self:setNumberLevelField("Ens2", airUnitHeight)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
WebAbilityType.prototype,
|
|
41
|
+
"meleeAttackRange",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ens3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, meleeAttackRange)
|
|
47
|
+
self:setNumberLevelField("Ens3", meleeAttackRange)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -3,7 +3,7 @@ import "../../internal/unit/ability";
|
|
|
3
3
|
import { TupleOf } from "../../../utility/types";
|
|
4
4
|
import { AnimationName } from "../auxiliary/animation-name";
|
|
5
5
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
6
|
-
import {
|
|
6
|
+
import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
|
|
7
7
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
8
8
|
import { Race } from "../auxiliary/race";
|
|
9
9
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
@@ -27,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
27
27
|
set buttonPositionX(buttonPositionX: number);
|
|
28
28
|
get buttonPositionY(): number;
|
|
29
29
|
set buttonPositionY(buttonPositionY: number);
|
|
30
|
-
get casterCastingEffectPresets():
|
|
31
|
-
set casterCastingEffectPresets(casterCastingEffectPresets:
|
|
32
|
-
get casterChannelingEffectPresets():
|
|
33
|
-
set casterChannelingEffectPresets(casterChannelingEffectPresets:
|
|
34
|
-
get casterAttachmentPresets(): TupleOf<
|
|
30
|
+
get casterCastingEffectPresets(): EffectPresetWithParameters[];
|
|
31
|
+
set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
|
|
32
|
+
get casterChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
33
|
+
set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
34
|
+
get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
|
|
35
35
|
set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
|
|
36
36
|
get effectModelPaths(): string[];
|
|
37
37
|
set effectModelPaths(effectModelPaths: string[]);
|
|
@@ -63,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
63
63
|
set missileMovementArc(missileMovementArc: number);
|
|
64
64
|
get missileMovementSpeed(): number;
|
|
65
65
|
set missileMovementSpeed(missileMovementSpeed: number);
|
|
66
|
-
get specialAttachmentPreset():
|
|
66
|
+
get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
|
|
67
67
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
|
-
get targetCastingEffectPresets():
|
|
68
|
+
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
69
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
70
|
-
get targetEffectPresets(): TupleOf<
|
|
70
|
+
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
71
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
|
-
get targetEffectPresetsSD(): TupleOf<
|
|
72
|
+
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
73
73
|
set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
74
|
-
get targetEffectPresetsHD(): TupleOf<
|
|
74
|
+
get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
75
75
|
set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
76
76
|
get turnOffButtonPositionX(): number;
|
|
77
77
|
set turnOffButtonPositionX(buttonPositionX: number);
|
|
@@ -115,6 +115,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
115
115
|
set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
|
|
116
116
|
get casterEffectLoopingSoundPresetId(): SoundPresetId;
|
|
117
117
|
set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
|
|
118
|
+
get targetEffectSoundPresetId(): SoundPresetId | undefined;
|
|
119
|
+
set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
|
|
118
120
|
get allowedTargetCombatClassifications(): CombatClassifications[];
|
|
119
121
|
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
|
|
120
122
|
get areaOfEffect(): number[];
|