warscript 0.0.1-dev.d30161d → 0.0.1-dev.d3ce64a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +6 -0
- package/core/types/frame.lua +91 -1
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +840 -786
- package/engine/behavior.d.ts +2 -2
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -38
- package/engine/behaviour/unit.d.ts +17 -0
- package/engine/behaviour/unit.lua +105 -0
- package/engine/buff.d.ts +84 -43
- package/engine/buff.lua +385 -226
- package/engine/internal/ability.d.ts +18 -13
- package/engine/internal/ability.lua +87 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +4 -3
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +50 -13
- package/engine/internal/unit.lua +314 -116
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +89 -33
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +11 -3
- package/engine/object-field.lua +162 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +3 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +37 -3
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -2
- package/utility/linked-set.lua +8 -2
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
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@@ -4,14 +4,6 @@ import { Event } from "../../event";
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import type { Item } from "../../core/types/item";
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import type { Unit } from "./unit";
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import type { AbilityTypeId } from "../object-data/entry/ability-type";
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interface Fields<K, V> {
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set(field: K, value: V): boolean;
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get(field: K): V;
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has(field: K): boolean;
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}
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interface AbilityLevel {
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realFields: Fields<jabilityreallevelfield, number>;
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}
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export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
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export declare class AbilitySnapshot {
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}
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@@ -20,7 +12,8 @@ export declare abstract class Ability extends Handle<jability> {
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protected constructor(handle: jability, typeId: number);
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toString(): string;
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get parentTypeId(): number;
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get
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get orderTypeStringId(): string;
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get orderTypeId(): number;
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abstract readonly owner: Unit | Item;
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getSnapshot(): AbilitySnapshot;
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hasField(field: jabilityfield | number): boolean;
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setField(field: jabilityintegerlevelfield | jabilityreallevelfield, level: number, value: number): boolean;
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setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
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setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
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get
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get levels(): readonly AbilityLevel[];
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get levelCount(): number;
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abstract get level(): number;
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abstract get cooldownRemaining(): number;
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abstract set cooldownRemaining(cooldownRemaining: number);
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abstract interruptCast(): void;
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static get onCreate(): Event<[Ability]>;
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static get destroyEvent(): Event<[Ability]>;
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}
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constructor(typeId: number, owner: Unit);
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get level(): number;
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get cooldownRemaining(): number;
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export declare class UnitAbility extends Ability {
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constructor(handle: jability, typeId: number, owner: Unit);
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decrementHideCounter(): void;
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incrementDisableCounter(): void;
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get level(): number;
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set level(v: number);
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get cooldownRemaining(): number;
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}
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setField(field: jabilitybooleanlevelfield, level: number, value: boolean): boolean;
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setField(field: jabilitystringlevelfield, level: number, value: string): boolean;
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get level(): number;
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get cooldownRemaining(): number;
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}
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export {};
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local __TS__New = ____lualib.__TS__New
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local ____handle = require("core.types.handle")
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local ____ability = require("engine.internal.item.ability")
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local abilityActionDummy = ____ability.abilityActionDummy
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local doAbilityAction = ____ability.doAbilityAction
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local setUnitAbilityLevel = SetUnitAbilityLevel
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local setAbilityIntegerField = BlzSetAbilityIntegerField
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local fieldGetters = {
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return getAbilityIntegerField(ability.handle, field)
|
|
@@ -346,43 +302,26 @@ __TS__SetDescriptor(
|
|
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346
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|
)
|
|
347
303
|
__TS__SetDescriptor(
|
|
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304
|
Ability.prototype,
|
|
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|
-
"
|
|
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|
+
"orderTypeStringId",
|
|
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306
|
{get = function(self)
|
|
351
307
|
local field = orderIdFieldByParentTypeId[self.parentTypeId]
|
|
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|
-
return
|
|
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|
+
return field ~= nil and getAbilityStringLevelField(self.handle, field, self.level) or (orders[self.parentTypeId] or "")
|
|
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309
|
end},
|
|
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310
|
true
|
|
355
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|
)
|
|
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|
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|
|
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|
Ability.prototype,
|
|
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|
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"
|
|
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|
+
"orderTypeId",
|
|
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315
|
{get = function(self)
|
|
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|
-
|
|
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|
-
rawset(self, "realFields", realFields)
|
|
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|
-
return realFields
|
|
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|
+
return order2orderId(self.orderTypeStringId)
|
|
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|
end},
|
|
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|
true
|
|
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319
|
)
|
|
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|
__TS__SetDescriptor(
|
|
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321
|
Ability.prototype,
|
|
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|
-
"
|
|
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|
+
"levelCount",
|
|
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323
|
{get = function(self)
|
|
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|
-
|
|
371
|
-
local levels = setmetatable(
|
|
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|
-
{},
|
|
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|
-
{
|
|
374
|
-
__len = function(self)
|
|
375
|
-
return BlzGetAbilityIntegerField(handle, ABILITY_IF_LEVELS)
|
|
376
|
-
end,
|
|
377
|
-
__index = function(self, i)
|
|
378
|
-
local level = setmetatable({handle = handle, level = i - 1}, levelMetatable)
|
|
379
|
-
self[i] = level
|
|
380
|
-
return level
|
|
381
|
-
end
|
|
382
|
-
}
|
|
383
|
-
)
|
|
384
|
-
rawset(self, "levels", levels)
|
|
385
|
-
return levels
|
|
324
|
+
return self:getField(ABILITY_IF_LEVELS)
|
|
386
325
|
end},
|
|
387
326
|
true
|
|
388
327
|
)
|
|
@@ -393,6 +332,17 @@ __TS__SetDescriptor(
|
|
|
393
332
|
end},
|
|
394
333
|
true
|
|
395
334
|
)
|
|
335
|
+
__TS__SetDescriptor(
|
|
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|
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Ability.prototype,
|
|
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|
+
"cooldownRemaining",
|
|
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|
+
{
|
|
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|
+
get = function(self)
|
|
340
|
+
end,
|
|
341
|
+
set = function(self, cooldownRemaining)
|
|
342
|
+
end
|
|
343
|
+
},
|
|
344
|
+
true
|
|
345
|
+
)
|
|
396
346
|
__TS__ObjectDefineProperty(
|
|
397
347
|
Ability,
|
|
398
348
|
"onCreate",
|
|
@@ -416,6 +366,8 @@ function UnrecognizedAbility.prototype.____constructor(self, typeId, owner)
|
|
|
416
366
|
UnrecognizedAbility.____super.prototype.____constructor(self, nil, typeId)
|
|
417
367
|
self.owner = owner
|
|
418
368
|
end
|
|
369
|
+
function UnrecognizedAbility.prototype.interruptCast(self)
|
|
370
|
+
end
|
|
419
371
|
__TS__SetDescriptor(
|
|
420
372
|
UnrecognizedAbility.prototype,
|
|
421
373
|
"level",
|
|
@@ -424,6 +376,18 @@ __TS__SetDescriptor(
|
|
|
424
376
|
end},
|
|
425
377
|
true
|
|
426
378
|
)
|
|
379
|
+
__TS__SetDescriptor(
|
|
380
|
+
UnrecognizedAbility.prototype,
|
|
381
|
+
"cooldownRemaining",
|
|
382
|
+
{
|
|
383
|
+
get = function(self)
|
|
384
|
+
return 0
|
|
385
|
+
end,
|
|
386
|
+
set = function(self, _)
|
|
387
|
+
end
|
|
388
|
+
},
|
|
389
|
+
true
|
|
390
|
+
)
|
|
427
391
|
____exports.UnitAbility = __TS__Class()
|
|
428
392
|
local UnitAbility = ____exports.UnitAbility
|
|
429
393
|
UnitAbility.name = "UnitAbility"
|
|
@@ -433,6 +397,21 @@ function UnitAbility.prototype.____constructor(self, handle, typeId, owner)
|
|
|
433
397
|
self.owner = owner
|
|
434
398
|
self.u = owner.handle
|
|
435
399
|
end
|
|
400
|
+
function UnitAbility.prototype.incrementHideCounter(self)
|
|
401
|
+
unitHideAbility(self.u, self.typeId, true)
|
|
402
|
+
end
|
|
403
|
+
function UnitAbility.prototype.decrementHideCounter(self)
|
|
404
|
+
unitHideAbility(self.u, self.typeId, false)
|
|
405
|
+
end
|
|
406
|
+
function UnitAbility.prototype.incrementDisableCounter(self)
|
|
407
|
+
unitDisableAbility(self.u, self.typeId, true, false)
|
|
408
|
+
end
|
|
409
|
+
function UnitAbility.prototype.decrementDisableCounter(self)
|
|
410
|
+
unitDisableAbility(self.u, self.typeId, false, false)
|
|
411
|
+
end
|
|
412
|
+
function UnitAbility.prototype.interruptCast(self)
|
|
413
|
+
self.owner:interruptCast(self.typeId)
|
|
414
|
+
end
|
|
436
415
|
__TS__SetDescriptor(
|
|
437
416
|
UnitAbility.prototype,
|
|
438
417
|
"level",
|
|
@@ -453,8 +432,8 @@ __TS__SetDescriptor(
|
|
|
453
432
|
get = function(self)
|
|
454
433
|
return getUnitAbilityCooldownRemaining(self.u, self.typeId)
|
|
455
434
|
end,
|
|
456
|
-
set = function(self,
|
|
457
|
-
startUnitAbilityCooldown(self.u, self.typeId,
|
|
435
|
+
set = function(self, cooldownRemaining)
|
|
436
|
+
startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
|
|
458
437
|
end
|
|
459
438
|
},
|
|
460
439
|
true
|
|
@@ -479,6 +458,9 @@ end
|
|
|
479
458
|
local function setAbilityField(_, ability, field, levelOrValue, value)
|
|
480
459
|
return ____exports.Ability.prototype.setField(ability, field, levelOrValue, value)
|
|
481
460
|
end
|
|
461
|
+
local function getAbilityCooldown(_, abilityTypeId)
|
|
462
|
+
return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
|
|
463
|
+
end
|
|
482
464
|
____exports.ItemAbility = __TS__Class()
|
|
483
465
|
local ItemAbility = ____exports.ItemAbility
|
|
484
466
|
ItemAbility.name = "ItemAbility"
|
|
@@ -506,6 +488,14 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
|
|
|
506
488
|
value
|
|
507
489
|
)
|
|
508
490
|
end
|
|
491
|
+
function ItemAbility.prototype.interruptCast(self)
|
|
492
|
+
local handle = self.owner.handle
|
|
493
|
+
local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
|
|
494
|
+
if activelyUsed then
|
|
495
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
|
|
496
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
|
|
497
|
+
end
|
|
498
|
+
end
|
|
509
499
|
__TS__SetDescriptor(
|
|
510
500
|
ItemAbility.prototype,
|
|
511
501
|
"level",
|
|
@@ -514,6 +504,27 @@ __TS__SetDescriptor(
|
|
|
514
504
|
end},
|
|
515
505
|
true
|
|
516
506
|
)
|
|
507
|
+
__TS__SetDescriptor(
|
|
508
|
+
ItemAbility.prototype,
|
|
509
|
+
"cooldownRemaining",
|
|
510
|
+
{
|
|
511
|
+
get = function(self)
|
|
512
|
+
local item = self.owner
|
|
513
|
+
local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
|
|
514
|
+
local ____item_handle_3 = item.handle
|
|
515
|
+
local ____opt_1 = item.owner
|
|
516
|
+
return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
|
|
517
|
+
end,
|
|
518
|
+
set = function(self, cooldownRemaining)
|
|
519
|
+
local item = self.owner
|
|
520
|
+
local ____startItemCooldown_8 = startItemCooldown
|
|
521
|
+
local ____item_handle_7 = item.handle
|
|
522
|
+
local ____opt_5 = item.owner
|
|
523
|
+
____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
|
|
524
|
+
end
|
|
525
|
+
},
|
|
526
|
+
true
|
|
527
|
+
)
|
|
517
528
|
__TS__ObjectDefineProperty(
|
|
518
529
|
ItemAbility,
|
|
519
530
|
"onCreate",
|
|
@@ -1,16 +1,60 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local restoreCooldownGroup
|
|
2
3
|
local ____player = require("core.types.player")
|
|
3
4
|
local Player = ____player.Player
|
|
4
5
|
local ____dummy = require("objutil.dummy")
|
|
5
6
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
7
|
+
local ____utility = require("engine.internal.utility")
|
|
8
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
9
|
+
local ____blank = require("engine.object-data.entry.item-type.blank")
|
|
10
|
+
local BlankItemType = ____blank.BlankItemType
|
|
11
|
+
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
12
|
+
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
17
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
18
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
19
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
20
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
6
21
|
local isItemOwned = IsItemOwned
|
|
7
22
|
local isItemPowerup = IsItemPowerup
|
|
8
23
|
local getItemX = GetItemX
|
|
9
24
|
local getItemY = GetItemY
|
|
25
|
+
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
26
|
+
local setItemIntegerField = BlzSetItemIntegerField
|
|
27
|
+
local getItemIntegerField = BlzGetItemIntegerField
|
|
10
28
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
11
29
|
local setItemPosition = SetItemPosition
|
|
12
30
|
local unitAddItem = UnitAddItem
|
|
13
31
|
local unitRemoveItem = UnitRemoveItem
|
|
32
|
+
local unitUseItem = UnitUseItem
|
|
33
|
+
local unitResetCooldown = UnitResetCooldown
|
|
34
|
+
local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
35
|
+
if not currentMap then
|
|
36
|
+
return 0
|
|
37
|
+
end
|
|
38
|
+
local abilityType = currentMap.objects.ability:newObject(
|
|
39
|
+
util.id2s(abilityTypeIdGenerator:next()),
|
|
40
|
+
"Absk"
|
|
41
|
+
)
|
|
42
|
+
abilityType["bsk1+0"] = 0
|
|
43
|
+
abilityType["bsk2+0"] = 0
|
|
44
|
+
abilityType["bsk3+0"] = 0
|
|
45
|
+
abilityType["amcs+0"] = 0
|
|
46
|
+
abilityType["adur+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
47
|
+
abilityType["ahdu+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
48
|
+
return util.s2id(abilityType.id)
|
|
49
|
+
end)
|
|
50
|
+
local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
|
|
51
|
+
local itemType = BlankItemType:create()
|
|
52
|
+
itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
|
|
53
|
+
itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
|
|
54
|
+
itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
|
|
55
|
+
itemType.activelyUsed = true
|
|
56
|
+
return itemType.id
|
|
57
|
+
end)
|
|
14
58
|
local dummy = assert(CreateUnit(
|
|
15
59
|
Player.neutralVictim.handle,
|
|
16
60
|
dummyUnitId,
|
|
@@ -18,10 +62,37 @@ local dummy = assert(CreateUnit(
|
|
|
18
62
|
0,
|
|
19
63
|
270
|
|
20
64
|
))
|
|
65
|
+
local cooldownStarterItem = UnitAddItemById(dummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
66
|
+
local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
21
67
|
ShowUnit(dummy, false)
|
|
68
|
+
local function startItemCooldownInternal(handle, cooldown)
|
|
69
|
+
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
70
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
71
|
+
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
72
|
+
unitResetCooldown(dummy)
|
|
73
|
+
unitUseItem(dummy, cooldownStarterItem)
|
|
74
|
+
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
75
|
+
end
|
|
76
|
+
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
77
|
+
if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
|
|
78
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
|
|
79
|
+
end
|
|
80
|
+
end
|
|
81
|
+
---
|
|
82
|
+
-- @internal For use by internal systems only.
|
|
83
|
+
____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
84
|
+
____exports.doAbilityActionForceDummy(handle, owner, startItemCooldownInternal, cooldown)
|
|
85
|
+
end
|
|
86
|
+
---
|
|
87
|
+
-- @internal For use by internal systems only.
|
|
88
|
+
____exports.abilityActionDummy = dummy
|
|
22
89
|
---
|
|
23
90
|
-- @internal For use by internal systems only.
|
|
24
91
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
92
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
93
|
+
if not isAlreadyIgnoredInEvents then
|
|
94
|
+
ignoreEventsItems[handle] = true
|
|
95
|
+
end
|
|
25
96
|
local isOwned = isItemOwned(handle)
|
|
26
97
|
local isPowerup
|
|
27
98
|
local x
|
|
@@ -43,6 +114,41 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
43
114
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
44
115
|
end
|
|
45
116
|
end
|
|
117
|
+
if not isAlreadyIgnoredInEvents then
|
|
118
|
+
ignoreEventsItems[handle] = nil
|
|
119
|
+
end
|
|
120
|
+
return result
|
|
121
|
+
end
|
|
122
|
+
---
|
|
123
|
+
-- @internal For use by internal systems only.
|
|
124
|
+
____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
125
|
+
if owner == nil then
|
|
126
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
127
|
+
end
|
|
128
|
+
local slot = findUnitItemSlot(owner, handle)
|
|
129
|
+
if slot == nil then
|
|
130
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
131
|
+
end
|
|
132
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
133
|
+
if not isAlreadyIgnoredInEvents then
|
|
134
|
+
ignoreEventsItems[handle] = true
|
|
135
|
+
end
|
|
136
|
+
local isPowerup
|
|
137
|
+
if isItemPowerup(handle) then
|
|
138
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
139
|
+
isPowerup = true
|
|
140
|
+
end
|
|
141
|
+
unitRemoveItem(owner, handle)
|
|
142
|
+
unitAddItem(dummy, handle)
|
|
143
|
+
local result = action(handle, ...)
|
|
144
|
+
unitRemoveItem(dummy, handle)
|
|
145
|
+
unitAddItemToSlot(owner, handle, slot)
|
|
146
|
+
if isPowerup then
|
|
147
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
148
|
+
end
|
|
149
|
+
if not isAlreadyIgnoredInEvents then
|
|
150
|
+
ignoreEventsItems[handle] = nil
|
|
151
|
+
end
|
|
46
152
|
return result
|
|
47
153
|
end
|
|
48
154
|
return ____exports
|
|
@@ -6,10 +6,10 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
10
10
|
ownerByItem[item] = unit
|
|
11
11
|
end)
|
|
12
|
-
Unit.
|
|
12
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
13
13
|
ownerByItem[item] = nil
|
|
14
14
|
end)
|
|
15
15
|
__TS__ObjectDefineProperty(
|
|
@@ -5,6 +5,7 @@ import { Event } from "../../event";
|
|
|
5
5
|
import { ReadonlyRect } from "../../core/types/rect";
|
|
6
6
|
import { ItemAbility } from "./ability";
|
|
7
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
8
|
+
import type { ItemTypeId } from "../object-data/entry/item-type";
|
|
8
9
|
type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
|
|
9
10
|
export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
|
|
10
11
|
declare const enum ItemPropertyKey {
|
|
@@ -17,7 +18,7 @@ export declare class Item extends Handle<jitem> {
|
|
|
17
18
|
constructor(handle: jitem);
|
|
18
19
|
protected onDestroy(): HandleDestructor;
|
|
19
20
|
static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
|
|
20
|
-
get typeId():
|
|
21
|
+
get typeId(): ItemTypeId;
|
|
21
22
|
set skinId(v: number);
|
|
22
23
|
get skinId(): number;
|
|
23
24
|
set name(v: string);
|
|
@@ -78,9 +79,9 @@ export declare class Item extends Handle<jitem> {
|
|
|
78
79
|
hasAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
79
80
|
getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
80
81
|
get abilities(): readonly ItemAbility[];
|
|
81
|
-
static getInRange(
|
|
82
|
+
static getInRange(x: number, y: number, range: number): Item[];
|
|
82
83
|
static getInRect(rect: ReadonlyRect): Item[];
|
|
83
84
|
static get onCreate(): Event<[Item]>;
|
|
84
|
-
static get
|
|
85
|
+
static get destroyEvent(): Event<[Item]>;
|
|
85
86
|
}
|
|
86
87
|
export {};
|
package/engine/internal/item.lua
CHANGED
|
@@ -15,6 +15,12 @@ local ____ability = require("engine.internal.ability")
|
|
|
15
15
|
local ItemAbility = ____ability.ItemAbility
|
|
16
16
|
local ____ability = require("engine.internal.item.ability")
|
|
17
17
|
local doAbilityAction = ____ability.doAbilityAction
|
|
18
|
+
local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
|
|
19
|
+
local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
|
|
20
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
21
|
+
local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
|
|
22
|
+
local ____vec2 = require("math.vec2")
|
|
23
|
+
local distance = ____vec2.distance
|
|
18
24
|
local itemAddAbility = BlzItemAddAbility
|
|
19
25
|
local itemRemoveAbility = BlzItemRemoveAbility
|
|
20
26
|
local getItemAbility = BlzGetItemAbility
|
|
@@ -24,6 +30,12 @@ local getAbilityId = BlzGetAbilityId
|
|
|
24
30
|
local getWidgetLife = GetWidgetLife
|
|
25
31
|
local removeItem = RemoveItem
|
|
26
32
|
local getHandleId = GetHandleId
|
|
33
|
+
local setRect = SetRect
|
|
34
|
+
local enumItemsInRect = EnumItemsInRect
|
|
35
|
+
local getEnumItem = GetEnumItem
|
|
36
|
+
local getItemTypeId = GetItemTypeId
|
|
37
|
+
local getItemX = GetItemX
|
|
38
|
+
local getItemY = GetItemY
|
|
27
39
|
local getItemIntegerField = BlzGetItemIntegerField
|
|
28
40
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
29
41
|
local getItemBooleanField = BlzGetItemBooleanField
|
|
@@ -53,6 +65,32 @@ local function getItemAbilities(handle, item)
|
|
|
53
65
|
end
|
|
54
66
|
return abilities
|
|
55
67
|
end
|
|
68
|
+
local targetCollection
|
|
69
|
+
local targetCollectionNextIndex
|
|
70
|
+
local centerX
|
|
71
|
+
local centerY
|
|
72
|
+
local enumRange
|
|
73
|
+
local function collectIntoTarget()
|
|
74
|
+
local item = getEnumItem()
|
|
75
|
+
local typeId = getItemTypeId(item)
|
|
76
|
+
if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
|
|
77
|
+
targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
|
|
78
|
+
targetCollectionNextIndex = targetCollectionNextIndex + 1
|
|
79
|
+
end
|
|
80
|
+
end
|
|
81
|
+
local function collectIntoTargetRange()
|
|
82
|
+
local item = getEnumItem()
|
|
83
|
+
local typeId = getItemTypeId(item)
|
|
84
|
+
if distance(
|
|
85
|
+
getItemX(item),
|
|
86
|
+
getItemY(item),
|
|
87
|
+
centerX,
|
|
88
|
+
centerY
|
|
89
|
+
) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
|
|
90
|
+
targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
|
|
91
|
+
targetCollectionNextIndex = targetCollectionNextIndex + 1
|
|
92
|
+
end
|
|
93
|
+
end
|
|
56
94
|
____exports.Item = __TS__Class()
|
|
57
95
|
local Item = ____exports.Item
|
|
58
96
|
Item.name = "Item"
|
|
@@ -111,34 +149,27 @@ function Item.prototype.getAbility(self, abilityTypeId)
|
|
|
111
149
|
local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
|
|
112
150
|
return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
|
|
113
151
|
end
|
|
114
|
-
function Item.getInRange(self,
|
|
115
|
-
|
|
116
|
-
|
|
152
|
+
function Item.getInRange(self, x, y, range)
|
|
153
|
+
targetCollection = {}
|
|
154
|
+
targetCollectionNextIndex = 1
|
|
155
|
+
centerX = x
|
|
156
|
+
centerY = y
|
|
157
|
+
enumRange = range
|
|
158
|
+
setRect(
|
|
117
159
|
enumRect,
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
160
|
+
x - range,
|
|
161
|
+
y - range,
|
|
162
|
+
x + range,
|
|
163
|
+
y + range
|
|
122
164
|
)
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
nil,
|
|
126
|
-
function()
|
|
127
|
-
collection[#collection + 1] = self:of(GetEnumItem())
|
|
128
|
-
end
|
|
129
|
-
)
|
|
130
|
-
return collection
|
|
165
|
+
enumItemsInRect(enumRect, nil, collectIntoTargetRange)
|
|
166
|
+
return targetCollection
|
|
131
167
|
end
|
|
132
168
|
function Item.getInRect(self, rect)
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
function()
|
|
138
|
-
collection[#collection + 1] = self:of(GetEnumItem())
|
|
139
|
-
end
|
|
140
|
-
)
|
|
141
|
-
return collection
|
|
169
|
+
targetCollection = {}
|
|
170
|
+
targetCollectionNextIndex = 1
|
|
171
|
+
enumItemsInRect(rect.handle, nil, collectIntoTarget)
|
|
172
|
+
return targetCollection
|
|
142
173
|
end
|
|
143
174
|
__TS__SetDescriptor(
|
|
144
175
|
Item.prototype,
|
|
@@ -551,7 +582,7 @@ __TS__ObjectDefineProperty(
|
|
|
551
582
|
)
|
|
552
583
|
__TS__ObjectDefineProperty(
|
|
553
584
|
Item,
|
|
554
|
-
"
|
|
585
|
+
"destroyEvent",
|
|
555
586
|
{get = function(self)
|
|
556
587
|
return self.onDestroyEvent
|
|
557
588
|
end}
|
|
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
|
|
|
8
8
|
-- @internal For use by internal systems only.
|
|
9
9
|
____exports.getAbilityDuration = function(ability, target)
|
|
10
10
|
local level = ability.level
|
|
11
|
-
return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
11
|
+
return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
12
12
|
end
|
|
13
13
|
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local disableAbility = BlzUnitDisableAbility
|
|
3
|
+
---
|
|
4
|
+
-- @internal For use by internal systems only.
|
|
5
|
+
____exports.increaseAbilityDisableCounter = function(unit, abilityTypeId, times)
|
|
6
|
+
for _ = 1, times do
|
|
7
|
+
disableAbility(unit, abilityTypeId, true, false)
|
|
8
|
+
end
|
|
9
|
+
for _ = times, -1 do
|
|
10
|
+
disableAbility(unit, abilityTypeId, false, false)
|
|
11
|
+
end
|
|
12
|
+
end
|
|
13
|
+
return ____exports
|
|
@@ -1,2 +1,2 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
export
|
|
2
|
+
export {};
|