warscript 0.0.1-dev.d18f377 → 0.0.1-dev.d1b563b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -8
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +15 -3
- package/engine/behaviour/ability.lua +85 -22
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +18 -2
- package/engine/internal/ability.lua +116 -11
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +8 -7
- package/engine/internal/item.lua +153 -51
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +63 -1
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +35 -11
- package/engine/internal/unit.lua +317 -120
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +10 -1
- package/utility/lua-maps.lua +40 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/internal/item.lua
CHANGED
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@@ -1,20 +1,33 @@
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1
1
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local ____lualib = require("lualib_bundle")
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local __TS__New = ____lualib.__TS__New
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local __TS__Delete = ____lualib.__TS__Delete
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local ____exports = {}
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local invoke
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____color = require("core.types.color")
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local Color = ____color.Color
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local ____event = require("event")
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local Event = ____event.Event
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local ____rect = require("core.types.rect")
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local Rect = ____rect.Rect
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local ____ability = require("engine.internal.ability")
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local ItemAbility = ____ability.ItemAbility
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local ____ability = require("engine.internal.item.ability")
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local doAbilityAction = ____ability.doAbilityAction
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local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
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local itemAbilityDummy = ____ability.itemAbilityDummy
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local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
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local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
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local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
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local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
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local ____vec2 = require("math.vec2")
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local distance = ____vec2.distance
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local itemChargesChangeEvent = __TS__New(Event)
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local itemAddAbility = BlzItemAddAbility
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local itemRemoveAbility = BlzItemRemoveAbility
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local getItemAbility = BlzGetItemAbility
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local getWidgetLife = GetWidgetLife
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local removeItem = RemoveItem
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local getHandleId = GetHandleId
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local setRect = SetRect
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local enumItemsInRect = EnumItemsInRect
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local getEnumItem = GetEnumItem
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local getItemTypeId = GetItemTypeId
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local getItemX = GetItemX
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local getItemY = GetItemY
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local getItemCharges = GetItemCharges
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local setItemCharges = SetItemCharges
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local unitRemoveAbility = UnitRemoveAbility
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local unitRemoveItem = UnitRemoveItem
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local unitUseItem = UnitUseItem
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local unitUseItemPoint = UnitUseItemPoint
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local unitUseItemTarget = UnitUseItemTarget
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local tableRemove = table.remove
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_G.SetItemCharges = function(whichItem, charges)
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setItemCharges(whichItem, charges)
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invoke(
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itemChargesChangeEvent,
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____exports.Item:of(whichItem)
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)
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end
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local getItemIntegerField = BlzGetItemIntegerField
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local setItemBooleanField = BlzSetItemBooleanField
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local getItemBooleanField = BlzGetItemBooleanField
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invoke = Event.invoke
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local enumRect = Rect:create(0, 0, 0, 0).handle
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---
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-- @internal For use by internal systems only.
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____exports.addAndGetAbility = function(handle, abilityTypeId)
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if itemAddAbility(handle, abilityTypeId) then
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return getItemAbility(handle, abilityTypeId)
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@@ -53,21 +90,62 @@ local function getItemAbilities(handle, item)
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90
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end
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return abilities
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end
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local function consumeCharge(handle)
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do
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local i = 0
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local ability = getItemAbilityByIndex(handle, i)
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while ability ~= nil do
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unitRemoveAbility(
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itemAbilityDummy,
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getAbilityId(ability)
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)
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do
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i = i + 1
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ability = getItemAbilityByIndex(handle, i)
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end
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end
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end
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return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
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end
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local targetCollection
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local targetCollectionNextIndex
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local centerX
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local centerY
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local enumRange
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local function collectIntoTarget()
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local item = getEnumItem()
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local typeId = getItemTypeId(item)
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if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
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targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
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targetCollectionNextIndex = targetCollectionNextIndex + 1
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end
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end
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local function collectIntoTargetRange()
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local item = getEnumItem()
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local typeId = getItemTypeId(item)
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if distance(
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getItemX(item),
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getItemY(item),
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centerX,
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centerY
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) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
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targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
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targetCollectionNextIndex = targetCollectionNextIndex + 1
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end
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end
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____exports.Item = __TS__Class()
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local Item = ____exports.Item
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Item.name = "Item"
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__TS__ClassExtends(Item, Handle)
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function Item.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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-
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self[100] = abilities
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local luaIndexByAbilityTypeId = {}
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-
for i = 1, #abilities do
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luaIndexByAbilityTypeId[abilities[i].typeId] = i
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end
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self[101] = luaIndexByAbilityTypeId
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self[100] = doAbilityAction(handle, getItemAbilities, self)
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end
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function Item.prototype.onDestroy(self)
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local owner = self.owner
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if owner ~= nil then
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unitRemoveItem(owner.handle, self.handle)
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end
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local abilities = self[100]
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for i = 1, #abilities do
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abilities[i]:destroy()
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@@ -78,67 +156,89 @@ end
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function Item.create(self, id, x, y, skinId)
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return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
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end
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function Item.prototype.consumeCharge(self)
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return self:consumeCharges(1)
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end
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function Item.prototype.consumeCharges(self, count)
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local handle = self.handle
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local charges = getItemCharges(handle)
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if charges > count then
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setItemCharges(handle, charges - count)
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invoke(itemChargesChangeEvent, self)
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return true
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end
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if charges == count then
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if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
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self:destroy()
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return true
|
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end
|
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if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
|
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setItemCharges(handle, 0)
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+
invoke(itemChargesChangeEvent, self)
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return true
|
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+
end
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setItemCharges(handle, 1)
|
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local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
|
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local ____opt_0 = self.owner
|
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+
____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
|
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|
+
invoke(itemChargesChangeEvent, self)
|
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+
return true
|
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+
end
|
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return false
|
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+
end
|
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81
189
|
function Item.prototype.addAbility(self, abilityTypeId)
|
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|
local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
|
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191
|
if nativeAbility ~= nil then
|
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local ability = ItemAbility:of(nativeAbility, abilityTypeId, self)
|
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193
|
local abilities = self[100]
|
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86
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-
|
|
87
|
-
abilities[luaIndex] = ability
|
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88
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-
self[101][abilityTypeId] = luaIndex
|
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194
|
+
abilities[#abilities + 1] = ability
|
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195
|
return ability
|
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90
196
|
end
|
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|
return nil
|
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198
|
end
|
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199
|
function Item.prototype.removeAbility(self, abilityTypeId)
|
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|
-
local
|
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|
-
|
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-
|
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-
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-
|
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-
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-
|
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-
for j = luaIndex, abilityTypeIdsLength do
|
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|
-
abilities[j] = abilities[j + 1]
|
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|
+
local abilities = self[100]
|
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|
+
for i = 1, #abilities do
|
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|
+
if abilities[i].typeId == abilityTypeId then
|
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+
local ability = abilities[i]
|
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+
tableRemove(abilities, i)
|
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ability:destroy()
|
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+
return true
|
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207
|
end
|
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|
end
|
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-
return
|
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+
return doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId)
|
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210
|
end
|
|
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211
|
function Item.prototype.hasAbility(self, abilityTypeId)
|
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|
-
return self
|
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212
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+
return doAbilityAction(self.handle, getItemAbility, abilityTypeId) ~= nil
|
|
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213
|
end
|
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214
|
function Item.prototype.getAbility(self, abilityTypeId)
|
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-
|
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112
|
-
|
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-
|
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-
|
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-
local collection = {}
|
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-
SetRect(
|
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-
enumRect,
|
|
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-
pos.x - range,
|
|
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|
-
pos.y - range,
|
|
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|
-
pos.x + range,
|
|
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-
pos.y + range
|
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|
+
return ItemAbility:of(
|
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|
+
doAbilityAction(self.handle, getItemAbility, abilityTypeId),
|
|
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|
+
abilityTypeId,
|
|
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|
+
self
|
|
122
219
|
)
|
|
123
|
-
|
|
220
|
+
end
|
|
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|
+
function Item.getInRange(self, x, y, range)
|
|
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|
+
targetCollection = {}
|
|
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|
+
targetCollectionNextIndex = 1
|
|
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|
+
centerX = x
|
|
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|
+
centerY = y
|
|
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|
+
enumRange = range
|
|
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|
+
setRect(
|
|
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228
|
enumRect,
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
229
|
+
x - range,
|
|
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|
+
y - range,
|
|
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|
+
x + range,
|
|
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|
+
y + range
|
|
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233
|
)
|
|
130
|
-
|
|
234
|
+
enumItemsInRect(enumRect, nil, collectIntoTargetRange)
|
|
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|
+
return targetCollection
|
|
131
236
|
end
|
|
132
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|
function Item.getInRect(self, rect)
|
|
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|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
function()
|
|
138
|
-
collection[#collection + 1] = self:of(GetEnumItem())
|
|
139
|
-
end
|
|
140
|
-
)
|
|
141
|
-
return collection
|
|
238
|
+
targetCollection = {}
|
|
239
|
+
targetCollectionNextIndex = 1
|
|
240
|
+
enumItemsInRect(rect.handle, nil, collectIntoTarget)
|
|
241
|
+
return targetCollection
|
|
142
242
|
end
|
|
143
243
|
__TS__SetDescriptor(
|
|
144
244
|
Item.prototype,
|
|
@@ -270,7 +370,7 @@ __TS__SetDescriptor(
|
|
|
270
370
|
"perishable",
|
|
271
371
|
{
|
|
272
372
|
get = function(self)
|
|
273
|
-
return
|
|
373
|
+
return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
|
|
274
374
|
end,
|
|
275
375
|
set = function(self, v)
|
|
276
376
|
BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
|
|
@@ -526,10 +626,11 @@ __TS__SetDescriptor(
|
|
|
526
626
|
"charges",
|
|
527
627
|
{
|
|
528
628
|
get = function(self)
|
|
529
|
-
return
|
|
629
|
+
return getItemCharges(self.handle)
|
|
530
630
|
end,
|
|
531
631
|
set = function(self, v)
|
|
532
|
-
|
|
632
|
+
setItemCharges(self.handle, v)
|
|
633
|
+
invoke(itemChargesChangeEvent, self)
|
|
533
634
|
end
|
|
534
635
|
},
|
|
535
636
|
true
|
|
@@ -551,11 +652,12 @@ __TS__ObjectDefineProperty(
|
|
|
551
652
|
)
|
|
552
653
|
__TS__ObjectDefineProperty(
|
|
553
654
|
Item,
|
|
554
|
-
"
|
|
655
|
+
"destroyEvent",
|
|
555
656
|
{get = function(self)
|
|
556
657
|
return self.onDestroyEvent
|
|
557
658
|
end}
|
|
558
659
|
)
|
|
660
|
+
Item.chargesChangedEvent = itemChargesChangeEvent
|
|
559
661
|
local getManipulatedItem = GetManipulatedItem
|
|
560
662
|
local trigger = CreateTrigger()
|
|
561
663
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
|
|
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
|
|
|
8
8
|
-- @internal For use by internal systems only.
|
|
9
9
|
____exports.getAbilityDuration = function(ability, target)
|
|
10
10
|
local level = ability.level
|
|
11
|
-
return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
11
|
+
return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
|
|
12
12
|
end
|
|
13
13
|
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local disableAbility = BlzUnitDisableAbility
|
|
3
|
+
---
|
|
4
|
+
-- @internal For use by internal systems only.
|
|
5
|
+
____exports.increaseAbilityDisableCounter = function(unit, abilityTypeId, times)
|
|
6
|
+
for _ = 1, times do
|
|
7
|
+
disableAbility(unit, abilityTypeId, true, false)
|
|
8
|
+
end
|
|
9
|
+
for _ = times, -1 do
|
|
10
|
+
disableAbility(unit, abilityTypeId, false, false)
|
|
11
|
+
end
|
|
12
|
+
end
|
|
13
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local getLocalClientWidth = BlzGetLocalClientWidth
|
|
3
|
+
local getLocalClientHeight = BlzGetLocalClientHeight
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems only.
|
|
6
|
+
____exports.getFrameMinXMaxX = function()
|
|
7
|
+
local w = getLocalClientWidth()
|
|
8
|
+
local h = getLocalClientHeight()
|
|
9
|
+
local width4by3 = (w - h / 600 * 800) / 2
|
|
10
|
+
local pxtodpi = 0.6 / h
|
|
11
|
+
local minX = -width4by3 * pxtodpi
|
|
12
|
+
local maxX = minX + w * pxtodpi
|
|
13
|
+
return minX, maxX
|
|
14
|
+
end
|
|
15
|
+
---
|
|
16
|
+
-- @internal For use by internal systems only.
|
|
17
|
+
____exports.FRAME_MIN_Y = 0
|
|
18
|
+
---
|
|
19
|
+
-- @internal For use by internal systems only.
|
|
20
|
+
____exports.FRAME_MAX_Y = 0.6
|
|
21
|
+
return ____exports
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local getLocationZ = GetLocationZ
|
|
3
|
+
local moveLocation = MoveLocation
|
|
4
|
+
local location = Location(0, 0)
|
|
5
|
+
---
|
|
6
|
+
-- @internal For use by internal systems only.
|
|
7
|
+
____exports.getTerrainZ = function(x, y)
|
|
8
|
+
moveLocation(location, x, y)
|
|
9
|
+
return getLocationZ(location)
|
|
10
|
+
end
|
|
11
|
+
return ____exports
|
|
@@ -1,2 +1,2 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
export
|
|
2
|
+
export {};
|
|
@@ -10,5 +10,7 @@ ____exports.AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(funct
|
|
|
10
10
|
abilityType.autoAttackSpeedIncreaseFactor = 0
|
|
11
11
|
return abilityType.id
|
|
12
12
|
end)
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems.
|
|
13
15
|
____exports.AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1
|
|
14
16
|
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____evasion = require("engine.object-data.entry.ability-type.evasion")
|
|
3
|
+
local EvasionAbilityType = ____evasion.EvasionAbilityType
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems.
|
|
6
|
+
____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
7
|
+
local abilityType = EvasionAbilityType:create()
|
|
8
|
+
abilityType.isInternal = true
|
|
9
|
+
abilityType.isButtonVisible = false
|
|
10
|
+
abilityType.evasionProbability = 0
|
|
11
|
+
return abilityType.id
|
|
12
|
+
end)
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems.
|
|
15
|
+
____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
|
|
16
|
+
return ____exports
|
|
@@ -131,6 +131,41 @@ declare module "../unit" {
|
|
|
131
131
|
const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
132
132
|
}
|
|
133
133
|
}
|
|
134
|
+
declare module "../unit" {
|
|
135
|
+
namespace Unit {
|
|
136
|
+
const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
137
|
+
}
|
|
138
|
+
}
|
|
139
|
+
declare module "../unit" {
|
|
140
|
+
namespace Unit {
|
|
141
|
+
const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
declare module "../unit" {
|
|
145
|
+
namespace Unit {
|
|
146
|
+
const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
declare module "../unit" {
|
|
150
|
+
namespace Unit {
|
|
151
|
+
const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
declare module "../unit" {
|
|
155
|
+
namespace Unit {
|
|
156
|
+
const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
|
|
157
|
+
}
|
|
158
|
+
}
|
|
159
|
+
declare module "../unit" {
|
|
160
|
+
namespace Unit {
|
|
161
|
+
const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
|
|
162
|
+
}
|
|
163
|
+
}
|
|
164
|
+
declare module "../unit" {
|
|
165
|
+
namespace Unit {
|
|
166
|
+
const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
167
|
+
}
|
|
168
|
+
}
|
|
134
169
|
declare module "../unit" {
|
|
135
170
|
namespace Unit {
|
|
136
171
|
const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -21,6 +21,8 @@ local ____preconditions = require("utility.preconditions")
|
|
|
21
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
22
|
local ____lazy = require("utility.lazy")
|
|
23
23
|
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local ____timer = require("core.types.timer")
|
|
25
|
+
local Timer = ____timer.Timer
|
|
24
26
|
local eventInvoke = Event.invoke
|
|
25
27
|
local condition = Condition
|
|
26
28
|
local createTrigger = CreateTrigger
|
|
@@ -345,6 +347,66 @@ rawset(
|
|
|
345
347
|
extractAbilityTypeId
|
|
346
348
|
)
|
|
347
349
|
)
|
|
350
|
+
local internalAbilityImpactEvent = __TS__New(Event)
|
|
351
|
+
internalAbilityChannelingStartEvent:addListener(function(...)
|
|
352
|
+
Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
|
|
353
|
+
end)
|
|
354
|
+
rawset(
|
|
355
|
+
Unit,
|
|
356
|
+
"abilityImpactEvent",
|
|
357
|
+
createDispatchingEvent(
|
|
358
|
+
createCommonEvent(internalAbilityImpactEvent),
|
|
359
|
+
extractAbilityTypeId
|
|
360
|
+
)
|
|
361
|
+
)
|
|
362
|
+
rawset(
|
|
363
|
+
Unit,
|
|
364
|
+
"abilityWidgetTargetImpactEvent",
|
|
365
|
+
createDispatchingEvent(
|
|
366
|
+
createWidgetTargetEvent(internalAbilityImpactEvent),
|
|
367
|
+
extractAbilityTypeId
|
|
368
|
+
)
|
|
369
|
+
)
|
|
370
|
+
rawset(
|
|
371
|
+
Unit,
|
|
372
|
+
"abilityUnitTargetImpactEvent",
|
|
373
|
+
createDispatchingEvent(
|
|
374
|
+
createUnitTargetEvent(internalAbilityImpactEvent),
|
|
375
|
+
extractAbilityTypeId
|
|
376
|
+
)
|
|
377
|
+
)
|
|
378
|
+
rawset(
|
|
379
|
+
Unit,
|
|
380
|
+
"abilityItemTargetImpactEvent",
|
|
381
|
+
createDispatchingEvent(
|
|
382
|
+
createItemTargetEvent(internalAbilityImpactEvent),
|
|
383
|
+
extractAbilityTypeId
|
|
384
|
+
)
|
|
385
|
+
)
|
|
386
|
+
rawset(
|
|
387
|
+
Unit,
|
|
388
|
+
"abilityDestructibleTargetImpactEvent",
|
|
389
|
+
createDispatchingEvent(
|
|
390
|
+
createDestructibleTargetEvent(internalAbilityImpactEvent),
|
|
391
|
+
extractAbilityTypeId
|
|
392
|
+
)
|
|
393
|
+
)
|
|
394
|
+
rawset(
|
|
395
|
+
Unit,
|
|
396
|
+
"abilityPointTargetImpactEvent",
|
|
397
|
+
createDispatchingEvent(
|
|
398
|
+
createPointTargetEvent(internalAbilityImpactEvent),
|
|
399
|
+
extractAbilityTypeId
|
|
400
|
+
)
|
|
401
|
+
)
|
|
402
|
+
rawset(
|
|
403
|
+
Unit,
|
|
404
|
+
"abilityNoTargetImpactEvent",
|
|
405
|
+
createDispatchingEvent(
|
|
406
|
+
createNoTargetEvent(internalAbilityImpactEvent),
|
|
407
|
+
extractAbilityTypeId
|
|
408
|
+
)
|
|
409
|
+
)
|
|
348
410
|
rawset(
|
|
349
411
|
Unit,
|
|
350
412
|
"abilityChannelingFinishEvent",
|
|
@@ -376,7 +438,7 @@ rawset(
|
|
|
376
438
|
condition(function()
|
|
377
439
|
local unit = Unit:of(getTriggerUnit())
|
|
378
440
|
if unit ~= nil then
|
|
379
|
-
local ability = unit:
|
|
441
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
380
442
|
if ability ~= nil then
|
|
381
443
|
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
382
444
|
end
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
5
|
+
local fillerItems = ____add_2Ditem_2Dto_2Dslot.fillerItems
|
|
6
|
+
local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
|
|
7
|
+
local setItemVisible = SetItemVisible
|
|
8
|
+
local unitRemoveItem = UnitRemoveItem
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(
|
|
10
|
+
4,
|
|
11
|
+
function(unit)
|
|
12
|
+
local handle = unit.handle
|
|
13
|
+
if unitsWithFillerItems[handle] ~= nil then
|
|
14
|
+
for previousSlot = 1, 6 do
|
|
15
|
+
local fillerItem = fillerItems[previousSlot]
|
|
16
|
+
unitRemoveItem(handle, fillerItem)
|
|
17
|
+
setItemVisible(fillerItem, false)
|
|
18
|
+
end
|
|
19
|
+
unitsWithFillerItems[handle] = nil
|
|
20
|
+
end
|
|
21
|
+
end
|
|
22
|
+
)
|
|
23
|
+
return ____exports
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____blank = require("engine.object-data.entry.item-type.blank")
|
|
3
|
+
local BlankItemType = ____blank.BlankItemType
|
|
4
|
+
local ____arrays = require("utility.arrays")
|
|
5
|
+
local array = ____arrays.array
|
|
6
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
7
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
8
|
+
local setItemVisible = SetItemVisible
|
|
9
|
+
local unitAddItem = UnitAddItem
|
|
10
|
+
local unitItemInSlot = UnitItemInSlot
|
|
11
|
+
local unitRemoveItem = UnitRemoveItem
|
|
12
|
+
---
|
|
13
|
+
-- @internal For use by internal systems only.
|
|
14
|
+
____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
|
|
15
|
+
local itemType = BlankItemType:create()
|
|
16
|
+
itemType.name = "[Warscript/Dummy] Slot Filler"
|
|
17
|
+
return itemType.id
|
|
18
|
+
end)
|
|
19
|
+
---
|
|
20
|
+
-- @internal For use by internal systems only.
|
|
21
|
+
____exports.fillerItems = array(
|
|
22
|
+
6,
|
|
23
|
+
function()
|
|
24
|
+
local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
|
|
25
|
+
setItemVisible(item, false)
|
|
26
|
+
ignoreEventsItems[item] = true
|
|
27
|
+
return item
|
|
28
|
+
end
|
|
29
|
+
)
|
|
30
|
+
---
|
|
31
|
+
-- @internal For use by internal systems only.
|
|
32
|
+
____exports.unitsWithFillerItems = {}
|
|
33
|
+
---
|
|
34
|
+
-- @internal For use by internal systems only.
|
|
35
|
+
____exports.unitAddItemToSlot = function(unit, item, slot)
|
|
36
|
+
for previousSlot = 0, slot - 1 do
|
|
37
|
+
if unitItemInSlot(unit, previousSlot) == nil then
|
|
38
|
+
unitAddItem(unit, ____exports.fillerItems[previousSlot + 1])
|
|
39
|
+
____exports.unitsWithFillerItems[unit] = true
|
|
40
|
+
end
|
|
41
|
+
end
|
|
42
|
+
unitAddItem(unit, item)
|
|
43
|
+
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
44
|
+
for previousSlot = 0, slot - 1 do
|
|
45
|
+
local fillerItem = ____exports.fillerItems[previousSlot + 1]
|
|
46
|
+
unitRemoveItem(unit, fillerItem)
|
|
47
|
+
setItemVisible(fillerItem, false)
|
|
48
|
+
end
|
|
49
|
+
____exports.unitsWithFillerItems[unit] = nil
|
|
50
|
+
end
|
|
51
|
+
end
|
|
52
|
+
return ____exports
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
3
3
|
declare module "../unit" {
|
|
4
4
|
interface Unit {
|
|
5
|
-
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications
|
|
5
|
+
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
|
|
6
6
|
}
|
|
7
7
|
}
|
|
8
8
|
declare module "../unit" {
|
|
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
|
|
|
5
5
|
local ____unit = require("engine.internal.unit")
|
|
6
6
|
local Unit = ____unit.Unit
|
|
7
7
|
Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
|
|
8
|
-
|
|
8
|
+
if allowedTargetCombatClassifications ~= nil then
|
|
9
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
10
|
+
return filterTarget(self)
|
|
11
|
+
end
|
|
12
|
+
initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
|
|
13
|
+
if filterTarget(self) then
|
|
14
|
+
return true
|
|
15
|
+
end
|
|
16
|
+
initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
|
|
9
17
|
return filterTarget(self)
|
|
10
18
|
end
|
|
11
19
|
Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
|