warscript 0.0.1-dev.d18f377 → 0.0.1-dev.d1b563b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -8
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +15 -3
- package/engine/behaviour/ability.lua +85 -22
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +18 -2
- package/engine/internal/ability.lua +116 -11
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +8 -7
- package/engine/internal/item.lua +153 -51
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +63 -1
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +35 -11
- package/engine/internal/unit.lua +317 -120
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +10 -1
- package/utility/lua-maps.lua +40 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/attributes.d.ts
CHANGED
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@@ -1,8 +1,12 @@
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/** @noSelfInFile */
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declare const marker: {};
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export type Attribute<T> = {
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readonly __attribute: unique symbol;
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readonly __type: T;
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readonly __marker: typeof marker;
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} & symbol;
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export declare const attribute: <T>() => Attribute<T>;
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export declare const isAttribute: (value: unknown) => value is Attribute<unknown>;
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export declare namespace Attribute {
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const create: <T>() => Attribute<T>;
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}
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@@ -10,3 +14,4 @@ export declare class AttributesHolder {
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readonly get: (<T>(attribute: Attribute<T>) => T | undefined) & LuaExtension<"TableGetMethod">;
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readonly set: (<T>(attribute: Attribute<T>, value: T | undefined) => void) & LuaExtension<"TableSetMethod">;
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}
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export {};
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package/attributes.lua
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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local marker = {}
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____exports.attribute = function()
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return {__marker = marker}
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end
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____exports.isAttribute = function(value)
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return type(value) == "table" and rawget(value, "__marker") == marker
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end
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____exports.Attribute = {}
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local Attribute = ____exports.Attribute
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do
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Attribute.create = function()
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return {}
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return {__marker = marker}
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end
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end
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____exports.AttributesHolder = __TS__Class()
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package/config.d.ts
ADDED
package/config.lua
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local ____exports = {}
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____exports.WarscriptConfig = __TS__Class()
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local WarscriptConfig = ____exports.WarscriptConfig
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WarscriptConfig.name = "WarscriptConfig"
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function WarscriptConfig.prototype.____constructor(self)
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end
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WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH = true
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return ____exports
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package/core/types/effect.d.ts
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ROLL = 102
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}
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export type EffectParameters = {
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readonly delay?: number;
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readonly scale?: number;
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readonly color?: PlayerColor;
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readonly pitch?: number;
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set pitch(pitch: number);
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get roll(): number;
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set roll(roll: number);
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static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T),
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static createTarget<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), model: string, target: Widget, attachPoint: string): T;
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static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), modelPath: string, xOrWidget: number | Widget, yOrAttachmentPoint?: number | string, parameters?: EffectParameters): T;
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static flash(modelPath: string, ...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Widget, attachmentPoint?: string],
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...parametersOrDuration: [parametersOrDuration?: EffectParameters | number] | [duration?: number, parameters?: EffectParameters]
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]): void;
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static flashTarget(model: string, target: Widget, attachPoint: string, duration?: number): void;
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}
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export {};
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package/core/types/effect.lua
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local dummyPlayer
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local dummyPlayer, addSpecialEffectInternal, flash
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____playerColor = require("core.types.playerColor")
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dummyPlayer.color = dummyColor
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end
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local setters = {scale = setSpecialEffectScale, color = setSpecialEffectColor, pitch = setSpecialEffectPitchDegrees, roll = setSpecialEffectRollDegrees}
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local setterProperties = {"scale", "color", "pitch", "roll"}
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dummyPlayer = Player.neutralExtra
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local temporaryEffects = {}
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local temporaryEffectsDurations = {}
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local temporaryEffectsCount = 0
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local delayedEffectsModelPath = {}
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local delayedEffectsXOrWidget = {}
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local delayedEffectsYOrAttachmentPoint = {}
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local delayedEffectsDuration = {}
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local delayedEffectsParameters = {}
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local delayedEffectsDelay = {}
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local delayedEffectsCount = 0
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local period = 1 / 32
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Timer.onPeriod[period]:addListener(function()
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local i = 1
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if duration <= 0 then
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destroyEffect(temporaryEffects[i])
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temporaryEffects[i] = temporaryEffects[temporaryEffectsCount]
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temporaryEffectsDurations[i] = temporaryEffectsDurations[temporaryEffectsCount]
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temporaryEffectsCount = temporaryEffectsCount - 1
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else
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temporaryEffectsDurations[i] = duration - period
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i = i + 1
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end
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end
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i = 1
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while i <= delayedEffectsCount do
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local delay = delayedEffectsDelay[i]
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if delay <= 0 then
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flash(
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delayedEffectsModelPath[i],
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delayedEffectsXOrWidget[i],
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delayedEffectsYOrAttachmentPoint[i],
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delayedEffectsDuration[i],
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delayedEffectsParameters[i]
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)
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delayedEffectsModelPath[i] = delayedEffectsModelPath[delayedEffectsCount]
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delayedEffectsXOrWidget[i] = delayedEffectsXOrWidget[delayedEffectsCount]
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delayedEffectsYOrAttachmentPoint[i] = delayedEffectsYOrAttachmentPoint[delayedEffectsCount]
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delayedEffectsDuration[i] = delayedEffectsDuration[delayedEffectsCount]
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delayedEffectsParameters[i] = delayedEffectsParameters[delayedEffectsCount]
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delayedEffectsDelay[i] = delayedEffectsDelay[delayedEffectsCount]
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delayedEffectsCount = delayedEffectsCount - 1
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else
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delayedEffectsDelay[i] = delay - period
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i = i + 1
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end
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end
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end)
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____exports.Effect = __TS__Class()
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local Effect = ____exports.Effect
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destroyEffect(self.handle)
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return Handle.prototype.onDestroy(self)
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end
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function Effect.create(self,
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function Effect.create(self, modelPath, xOrWidget, yOrAttachmentPoint, parameters)
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local effect = self:of(addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters))
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if parameters ~= nil then
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effect[100] = parameters.color
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effect[101] = parameters.pitch
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effect[102] = parameters.roll
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end
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188
|
+
return effect
|
|
154
189
|
end
|
|
155
190
|
function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, parametersOrDuration, parameters)
|
|
156
191
|
if type(parametersOrDuration) ~= "number" then
|
|
157
192
|
parameters = parametersOrDuration
|
|
158
193
|
parametersOrDuration = nil
|
|
159
194
|
end
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
if parameters ~= nil then
|
|
169
|
-
for key, value in ____pairs(parameters) do
|
|
170
|
-
if key ~= "zOffset" and key ~= "detached" and key ~= "scaleZOffset" then
|
|
171
|
-
setters[key](effect, value)
|
|
172
|
-
end
|
|
173
|
-
end
|
|
174
|
-
if isPositional and parameters.zOffset ~= nil then
|
|
175
|
-
moveLocation(location, x, y)
|
|
176
|
-
local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
|
|
177
|
-
BlzSetSpecialEffectZ(
|
|
178
|
-
effect,
|
|
179
|
-
z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
|
|
180
|
-
)
|
|
181
|
-
end
|
|
182
|
-
end
|
|
183
|
-
if parametersOrDuration ~= nil and parametersOrDuration > 0 then
|
|
184
|
-
temporaryEffectsCount = temporaryEffectsCount + 1
|
|
185
|
-
temporaryEffects[temporaryEffectsCount] = effect
|
|
186
|
-
temporaryEffectsDurations[temporaryEffectsCount] = parametersOrDuration
|
|
195
|
+
if parameters and (parameters.delay or 0) > 0 then
|
|
196
|
+
delayedEffectsCount = delayedEffectsCount + 1
|
|
197
|
+
delayedEffectsModelPath[delayedEffectsCount] = modelPath
|
|
198
|
+
delayedEffectsXOrWidget[delayedEffectsCount] = xOrWidget
|
|
199
|
+
delayedEffectsYOrAttachmentPoint[delayedEffectsCount] = yOrOrAttachmentPoint
|
|
200
|
+
delayedEffectsDuration[delayedEffectsCount] = parametersOrDuration
|
|
201
|
+
delayedEffectsParameters[delayedEffectsCount] = parameters
|
|
202
|
+
delayedEffectsDelay[delayedEffectsCount] = parameters.delay
|
|
187
203
|
return
|
|
188
204
|
end
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
temporaryEffects[temporaryEffectsCount] = effect
|
|
197
|
-
temporaryEffectsDurations[temporaryEffectsCount] = duration
|
|
198
|
-
else
|
|
199
|
-
destroyEffect(effect)
|
|
200
|
-
end
|
|
201
|
-
end
|
|
205
|
+
flash(
|
|
206
|
+
modelPath,
|
|
207
|
+
xOrWidget,
|
|
208
|
+
yOrOrAttachmentPoint,
|
|
209
|
+
parametersOrDuration,
|
|
210
|
+
parameters
|
|
211
|
+
)
|
|
202
212
|
end
|
|
203
213
|
__TS__SetDescriptor(
|
|
204
214
|
Effect.prototype,
|
|
205
215
|
"color",
|
|
206
216
|
{
|
|
207
217
|
get = function(self)
|
|
208
|
-
return self[100] or PlayerColor.
|
|
218
|
+
return self[100] or PlayerColor.red
|
|
209
219
|
end,
|
|
210
220
|
set = function(self, color)
|
|
211
221
|
setSpecialEffectColor(self.handle, color)
|
|
@@ -255,4 +265,41 @@ __TS__SetDescriptor(
|
|
|
255
265
|
},
|
|
256
266
|
true
|
|
257
267
|
)
|
|
268
|
+
addSpecialEffectInternal = function(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
269
|
+
local coordinatesProvided = type(xOrWidget) == "number"
|
|
270
|
+
local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
|
|
271
|
+
local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
|
|
272
|
+
local y = not isPositional and 0 or (coordinatesProvided and yOrAttachmentPoint or xOrWidget.y)
|
|
273
|
+
local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrAttachmentPoint or "origin")
|
|
274
|
+
if parameters ~= nil then
|
|
275
|
+
if isPositional and parameters.scale == nil and __TS__InstanceOf(xOrWidget, Unit) then
|
|
276
|
+
setSpecialEffectScale(effect, xOrWidget.scale)
|
|
277
|
+
end
|
|
278
|
+
for ____, property in ipairs(setterProperties) do
|
|
279
|
+
local value = parameters[property]
|
|
280
|
+
if value ~= nil then
|
|
281
|
+
setters[property](effect, value)
|
|
282
|
+
end
|
|
283
|
+
end
|
|
284
|
+
if isPositional and parameters.zOffset ~= nil then
|
|
285
|
+
moveLocation(location, x, y)
|
|
286
|
+
local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
|
|
287
|
+
setSpecialEffectZ(
|
|
288
|
+
effect,
|
|
289
|
+
z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
|
|
290
|
+
)
|
|
291
|
+
end
|
|
292
|
+
end
|
|
293
|
+
return effect
|
|
294
|
+
end
|
|
295
|
+
flash = function(modelPath, xOrWidget, yOrAttachmentPoint, duration, parameters)
|
|
296
|
+
local effect = addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
297
|
+
if duration ~= nil and duration > 0 then
|
|
298
|
+
temporaryEffectsCount = temporaryEffectsCount + 1
|
|
299
|
+
temporaryEffects[temporaryEffectsCount] = effect
|
|
300
|
+
temporaryEffectsDurations[temporaryEffectsCount] = duration
|
|
301
|
+
return
|
|
302
|
+
end
|
|
303
|
+
destroyEffect(effect)
|
|
304
|
+
end
|
|
258
305
|
return ____exports
|
package/core/types/frame.lua
CHANGED
|
@@ -15,13 +15,20 @@ local Event = ____event.Event
|
|
|
15
15
|
local TriggerEvent = ____event.TriggerEvent
|
|
16
16
|
local ____timer = require("core.types.timer")
|
|
17
17
|
local Timer = ____timer.Timer
|
|
18
|
+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
|
|
19
|
+
local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
|
|
20
|
+
local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
|
|
21
|
+
local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
|
|
22
|
+
local ____playerCamera = require("core.types.playerCamera")
|
|
23
|
+
local frameCoordinatesToWorld = ____playerCamera.frameCoordinatesToWorld
|
|
24
|
+
local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
|
|
25
|
+
local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
|
|
26
|
+
local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
|
|
18
27
|
local frameClick = BlzFrameClick
|
|
19
28
|
local frameGetEnable = BlzFrameGetEnable
|
|
20
29
|
local frameIsVisible = BlzFrameIsVisible
|
|
21
30
|
local frameSetEnable = BlzFrameSetEnable
|
|
22
31
|
local frameSetScale = BlzFrameSetScale
|
|
23
|
-
local getCameraTargetPositionX = GetCameraTargetPositionX
|
|
24
|
-
local getCameraTargetPositionY = GetCameraTargetPositionY
|
|
25
32
|
local ____rawget = _G.rawget
|
|
26
33
|
local rawset = _G.rawset
|
|
27
34
|
local invoke = Event.invoke
|
|
@@ -344,27 +351,21 @@ __TS__ObjectDefineProperty(
|
|
|
344
351
|
Frame,
|
|
345
352
|
"minX",
|
|
346
353
|
{get = function(self)
|
|
347
|
-
local
|
|
348
|
-
|
|
349
|
-
local width4by3 = (w - h / 600 * 800) / 2
|
|
350
|
-
local pxtodpi = 0.6 / h
|
|
351
|
-
return -width4by3 * pxtodpi
|
|
354
|
+
local minX = getFrameMinXMaxX()
|
|
355
|
+
return minX
|
|
352
356
|
end}
|
|
353
357
|
)
|
|
354
358
|
__TS__ObjectDefineProperty(
|
|
355
359
|
Frame,
|
|
356
360
|
"maxX",
|
|
357
361
|
{get = function(self)
|
|
358
|
-
local
|
|
359
|
-
|
|
360
|
-
local width4by3 = (w - h / 600 * 800) / 2
|
|
361
|
-
local pxtodpi = 0.6 / h
|
|
362
|
-
return (-width4by3 + w) * pxtodpi
|
|
362
|
+
local ____, maxX = getFrameMinXMaxX()
|
|
363
|
+
return maxX
|
|
363
364
|
end}
|
|
364
365
|
)
|
|
365
366
|
Frame.centerX = 0.4
|
|
366
|
-
Frame.minY =
|
|
367
|
-
Frame.maxY =
|
|
367
|
+
Frame.minY = FRAME_MIN_Y
|
|
368
|
+
Frame.maxY = FRAME_MAX_Y
|
|
368
369
|
Frame.centerY = 0.3
|
|
369
370
|
__TS__SetDescriptor(
|
|
370
371
|
Frame.prototype,
|
|
@@ -938,16 +939,19 @@ __TS__ObjectDefineProperty(
|
|
|
938
939
|
local event = __TS__New(Event)
|
|
939
940
|
local syncX = 0
|
|
940
941
|
local syncY = 0
|
|
941
|
-
local
|
|
942
|
-
local
|
|
942
|
+
local syncFrameX = 0
|
|
943
|
+
local syncFrameY = 0
|
|
943
944
|
local lastX = syncX
|
|
944
945
|
local lastY = syncY
|
|
945
946
|
self.onMouseMove:addListener(function(player, x, y)
|
|
946
947
|
if player.isLocal then
|
|
947
948
|
syncX = x
|
|
948
949
|
syncY = y
|
|
949
|
-
|
|
950
|
-
|
|
950
|
+
syncFrameX, syncFrameY = worldCoordinatesToFrame(
|
|
951
|
+
x,
|
|
952
|
+
y,
|
|
953
|
+
getTerrainZ(x, y)
|
|
954
|
+
)
|
|
951
955
|
lastX = x
|
|
952
956
|
lastY = y
|
|
953
957
|
invoke(event, x, y)
|
|
@@ -957,9 +961,8 @@ __TS__ObjectDefineProperty(
|
|
|
957
961
|
if syncX == 0 and syncY == 0 then
|
|
958
962
|
return
|
|
959
963
|
end
|
|
960
|
-
local x
|
|
961
|
-
|
|
962
|
-
if x ~= lastX or y ~= lastY then
|
|
964
|
+
local x, y, ____, isDefinite = frameCoordinatesToWorld(syncFrameX, syncFrameY)
|
|
965
|
+
if isDefinite and (x ~= lastX or y ~= lastY) then
|
|
963
966
|
lastX = x
|
|
964
967
|
lastY = y
|
|
965
968
|
invoke(event, x, y)
|
package/core/types/player.lua
CHANGED
|
@@ -21,6 +21,8 @@ local ____exception = require("exception")
|
|
|
21
21
|
local IllegalStateException = ____exception.IllegalStateException
|
|
22
22
|
local ____math = require("math")
|
|
23
23
|
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
24
|
+
local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
|
|
25
|
+
local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
|
|
24
26
|
local getPlayerColor = GetPlayerColor
|
|
25
27
|
local getPlayerName = GetPlayerName
|
|
26
28
|
local getPlayerTechCount = GetPlayerTechCount
|
|
@@ -249,7 +251,7 @@ Player.all = (function()
|
|
|
249
251
|
end
|
|
250
252
|
return all
|
|
251
253
|
end)()
|
|
252
|
-
Player["local"] = ____exports.Player:of(
|
|
254
|
+
Player["local"] = ____exports.Player:of(PLAYER_LOCAL_HANDLE)
|
|
253
255
|
Player.neutralPassive = ____exports.Player.all[PLAYER_NEUTRAL_PASSIVE + 1]
|
|
254
256
|
Player.neutralAggressive = ____exports.Player.all[PLAYER_NEUTRAL_AGGRESSIVE + 1]
|
|
255
257
|
Player.neutralVictim = ____exports.Player.all[bj_PLAYER_NEUTRAL_VICTIM + 1]
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import type { Unit } from "../../engine/internal/unit";
|
|
2
3
|
export declare class PlayerCamera {
|
|
3
4
|
private readonly player;
|
|
4
5
|
private readonly isLocal;
|
|
@@ -28,5 +29,6 @@ export declare class PlayerCamera {
|
|
|
28
29
|
get roll(): number;
|
|
29
30
|
set roll(v: number);
|
|
30
31
|
reset(): void;
|
|
32
|
+
static isUnitInView(unit: Unit): boolean;
|
|
31
33
|
static of(player: jplayer): PlayerCamera;
|
|
32
34
|
}
|
|
@@ -3,33 +3,52 @@ local __TS__Class = ____lualib.__TS__Class
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
5
|
local ____exports = {}
|
|
6
|
+
local ____timer = require("core.types.timer")
|
|
7
|
+
local Timer = ____timer.Timer
|
|
8
|
+
local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
|
|
9
|
+
local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
|
|
10
|
+
local ____preconditions = require("utility.preconditions")
|
|
11
|
+
local check = ____preconditions.check
|
|
12
|
+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
|
|
13
|
+
local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
|
|
14
|
+
local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
|
|
15
|
+
local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
|
|
16
|
+
local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
|
|
17
|
+
local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
|
|
6
18
|
local getHandleId = GetHandleId
|
|
7
19
|
local setCameraField = SetCameraField
|
|
8
20
|
local getCameraField = GetCameraField
|
|
9
21
|
local setCameraPosition = SetCameraPosition
|
|
22
|
+
local getCameraEyePositionX = GetCameraEyePositionX
|
|
23
|
+
local getCameraEyePositionY = GetCameraEyePositionY
|
|
24
|
+
local getCameraEyePositionZ = GetCameraEyePositionZ
|
|
10
25
|
local getCameraTargetPositionX = GetCameraTargetPositionX
|
|
11
26
|
local getCameraTargetPositionY = GetCameraTargetPositionY
|
|
12
27
|
local resetToGameCamera = ResetToGameCamera
|
|
28
|
+
local cos = math.cos
|
|
13
29
|
local deg = math.deg
|
|
14
|
-
local
|
|
30
|
+
local sin = math.sin
|
|
31
|
+
local sqrt = math.sqrt
|
|
15
32
|
local memoized = {}
|
|
16
33
|
____exports.PlayerCamera = __TS__Class()
|
|
17
34
|
local PlayerCamera = ____exports.PlayerCamera
|
|
18
35
|
PlayerCamera.name = "PlayerCamera"
|
|
19
36
|
function PlayerCamera.prototype.____constructor(self, player)
|
|
20
37
|
local id = getHandleId(player)
|
|
21
|
-
|
|
22
|
-
error("Double-constructor run player camera!")
|
|
23
|
-
end
|
|
38
|
+
check(memoized[id] == nil)
|
|
24
39
|
memoized[id] = self
|
|
25
40
|
self.player = player
|
|
26
|
-
self.isLocal = player ==
|
|
41
|
+
self.isLocal = player == PLAYER_LOCAL_HANDLE
|
|
27
42
|
end
|
|
28
43
|
function PlayerCamera.prototype.reset(self)
|
|
29
44
|
if self.isLocal then
|
|
30
45
|
resetToGameCamera(0)
|
|
31
46
|
end
|
|
32
47
|
end
|
|
48
|
+
function PlayerCamera.isUnitInView(self, unit)
|
|
49
|
+
local ____, ____, isInView = ____exports.worldCoordinatesToFrame(unit.x, unit.y, unit.z)
|
|
50
|
+
return isInView
|
|
51
|
+
end
|
|
33
52
|
function PlayerCamera.of(self, player)
|
|
34
53
|
return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
|
|
35
54
|
end
|
|
@@ -159,4 +178,103 @@ __TS__SetDescriptor(
|
|
|
159
178
|
},
|
|
160
179
|
true
|
|
161
180
|
)
|
|
181
|
+
local cameraEyeX = 0
|
|
182
|
+
local cameraEyeY = 0
|
|
183
|
+
local cameraEyeZ = 0
|
|
184
|
+
local cameraAngleOfAttack = 0
|
|
185
|
+
local cameraAngleOfAttackCos = 0
|
|
186
|
+
local cameraAngleOfAttackSin = 0
|
|
187
|
+
local cameraRotation = 0
|
|
188
|
+
local cameraRotationCos = 0
|
|
189
|
+
local cameraRotationSin = 0
|
|
190
|
+
local cameraAngleOfAttackCosRotationCos = 0
|
|
191
|
+
local cameraAngleOfAttackCosRotationSin = 0
|
|
192
|
+
local cameraAngleOfAttackSinRotationCos = 0
|
|
193
|
+
local cameraAngleOfAttackSinRotationSin = 0
|
|
194
|
+
local yCenterScreenShift = 0
|
|
195
|
+
local scaleFactor = 0
|
|
196
|
+
local frameMinX = 0
|
|
197
|
+
local frameMaxX = 0
|
|
198
|
+
local isCameraViewPrecalculated = false
|
|
199
|
+
local function precalculateCameraView()
|
|
200
|
+
cameraEyeX = getCameraEyePositionX()
|
|
201
|
+
cameraEyeY = getCameraEyePositionY()
|
|
202
|
+
cameraEyeZ = getCameraEyePositionZ()
|
|
203
|
+
cameraAngleOfAttack = getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)
|
|
204
|
+
cameraAngleOfAttackCos = cos(cameraAngleOfAttack)
|
|
205
|
+
cameraAngleOfAttackSin = sin(cameraAngleOfAttack)
|
|
206
|
+
cameraRotation = getCameraField(CAMERA_FIELD_ROTATION)
|
|
207
|
+
cameraRotationCos = cos(cameraRotation)
|
|
208
|
+
cameraRotationSin = sin(cameraRotation)
|
|
209
|
+
cameraAngleOfAttackCosRotationCos = cameraAngleOfAttackCos * cameraRotationCos
|
|
210
|
+
cameraAngleOfAttackCosRotationSin = cameraAngleOfAttackCos * cameraRotationSin
|
|
211
|
+
cameraAngleOfAttackSinRotationCos = cameraAngleOfAttackSin * cameraRotationCos
|
|
212
|
+
cameraAngleOfAttackSinRotationSin = cameraAngleOfAttackSin * cameraRotationSin
|
|
213
|
+
yCenterScreenShift = 0.1284 * cameraAngleOfAttackCos
|
|
214
|
+
local cameraFieldOfView = getCameraField(CAMERA_FIELD_FIELD_OF_VIEW)
|
|
215
|
+
scaleFactor = 0.0524 * cameraFieldOfView ^ 3 - 0.0283 * cameraFieldOfView ^ 2 + 1.061 * cameraFieldOfView
|
|
216
|
+
frameMinX, frameMaxX = getFrameMinXMaxX()
|
|
217
|
+
isCameraViewPrecalculated = true
|
|
218
|
+
end
|
|
219
|
+
Timer.onPeriod[1 / 64]:addListener(
|
|
220
|
+
4,
|
|
221
|
+
function()
|
|
222
|
+
isCameraViewPrecalculated = false
|
|
223
|
+
end
|
|
224
|
+
)
|
|
225
|
+
---
|
|
226
|
+
-- @internal For use by internal systems only.
|
|
227
|
+
____exports.worldCoordinatesToFrame = function(x, y, z)
|
|
228
|
+
if not isCameraViewPrecalculated then
|
|
229
|
+
precalculateCameraView()
|
|
230
|
+
end
|
|
231
|
+
local dx = x - cameraEyeX
|
|
232
|
+
local dy = y - cameraEyeY
|
|
233
|
+
local dz = z - cameraEyeZ
|
|
234
|
+
local xPrime = scaleFactor * (-cameraAngleOfAttackCosRotationCos * dx - cameraAngleOfAttackCosRotationSin * dy - cameraAngleOfAttackSin * dz)
|
|
235
|
+
local frameX = 0.4 + (cameraRotationCos * dy - cameraRotationSin * dx) / xPrime
|
|
236
|
+
local frameY = 0.42625 - yCenterScreenShift + (cameraAngleOfAttackSinRotationCos * dx + cameraAngleOfAttackSinRotationSin * dy - cameraAngleOfAttackCos * dz) / xPrime
|
|
237
|
+
return frameX, frameY, xPrime < 0 and frameX >= frameMinX and frameX <= frameMaxX and frameY >= FRAME_MIN_Y and frameY <= FRAME_MAX_Y
|
|
238
|
+
end
|
|
239
|
+
---
|
|
240
|
+
-- @internal For use by internal systems only.
|
|
241
|
+
____exports.frameCoordinatesToWorld = function(x, y)
|
|
242
|
+
if not isCameraViewPrecalculated then
|
|
243
|
+
precalculateCameraView()
|
|
244
|
+
end
|
|
245
|
+
local a = (x - 0.4) * scaleFactor
|
|
246
|
+
local b = (0.42625 - yCenterScreenShift - y) * scaleFactor
|
|
247
|
+
local nx = 1 / sqrt(1 + a * a + b * b)
|
|
248
|
+
local ny = sqrt(1 - (1 + b * b) * nx * nx)
|
|
249
|
+
local nz = sqrt(1 - nx * nx - ny * ny)
|
|
250
|
+
if a > 0 then
|
|
251
|
+
ny = -ny
|
|
252
|
+
end
|
|
253
|
+
if b < 0 then
|
|
254
|
+
nz = -nz
|
|
255
|
+
end
|
|
256
|
+
local nxPrime = cameraAngleOfAttackCosRotationCos * nx - cameraRotationSin * ny + cameraAngleOfAttackSinRotationCos * nz
|
|
257
|
+
local nyPrime = cameraAngleOfAttackCosRotationSin * nx + cameraRotationCos * ny + cameraAngleOfAttackSinRotationSin * nz
|
|
258
|
+
local nzPrime = -cameraAngleOfAttackSin * nx + cameraAngleOfAttackCos * nz
|
|
259
|
+
local zGuess = getTerrainZ(cameraEyeX, cameraEyeY)
|
|
260
|
+
local xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
261
|
+
local yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
262
|
+
local zWorld = getTerrainZ(xGuess, yGuess)
|
|
263
|
+
local deltaZ = zWorld - zGuess
|
|
264
|
+
zGuess = zWorld
|
|
265
|
+
local zWorldOld = zWorld
|
|
266
|
+
local deltaZOld = deltaZ
|
|
267
|
+
local i = 0
|
|
268
|
+
while (deltaZ > 1 or deltaZ < -1) and i < 50 do
|
|
269
|
+
xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
270
|
+
yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
271
|
+
zWorld = getTerrainZ(xGuess, yGuess)
|
|
272
|
+
deltaZ = zWorld - zGuess
|
|
273
|
+
zGuess = (deltaZOld * zWorld - deltaZ * zWorldOld) / (deltaZOld - deltaZ)
|
|
274
|
+
zWorldOld = zWorld
|
|
275
|
+
deltaZOld = deltaZ
|
|
276
|
+
i = i + 1
|
|
277
|
+
end
|
|
278
|
+
return xGuess, yGuess, zWorld, i < 50
|
|
279
|
+
end
|
|
162
280
|
return ____exports
|
package/core/types/sound.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Handle, HandleDestructor } from "./handle";
|
|
3
3
|
import { Unit } from "./unit";
|
|
4
|
+
import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
|
|
4
5
|
export declare enum SoundChannel {
|
|
5
6
|
General = 0,
|
|
6
7
|
UnitSelection = 1,
|
|
@@ -18,16 +19,7 @@ export declare enum SoundChannel {
|
|
|
18
19
|
Birth = 13,
|
|
19
20
|
Fire = 14
|
|
20
21
|
}
|
|
21
|
-
export
|
|
22
|
-
Default = "DefaultEAXON",
|
|
23
|
-
Acknowledgements = "HeroAcksEAX",
|
|
24
|
-
Environment = "DoodadsEAX",
|
|
25
|
-
Drums = "KotoDrumsEAX",
|
|
26
|
-
Attacks = "CombatSoundsEAX",
|
|
27
|
-
Abilities = "SpellsEAX",
|
|
28
|
-
Missiles = "MissilesEAX"
|
|
29
|
-
}
|
|
30
|
-
export type SoundPreset = Readonly<{
|
|
22
|
+
export type SoundSettings = Readonly<{
|
|
31
23
|
channel?: SoundChannel;
|
|
32
24
|
eax?: SoundEax;
|
|
33
25
|
fadeInRate?: number;
|
|
@@ -36,19 +28,19 @@ export type SoundPreset = Readonly<{
|
|
|
36
28
|
volume?: number;
|
|
37
29
|
pitch?: number;
|
|
38
30
|
}>;
|
|
39
|
-
export type
|
|
31
|
+
export type Sound3DSettings = SoundSettings & Readonly<{
|
|
40
32
|
stopWhenOutOfRange?: boolean;
|
|
41
33
|
minDistance?: number;
|
|
42
34
|
maxDistance?: number;
|
|
43
35
|
distanceCutoff?: number;
|
|
44
36
|
}>;
|
|
45
|
-
export declare namespace
|
|
46
|
-
const UI:
|
|
47
|
-
const Music:
|
|
48
|
-
const Attack:
|
|
49
|
-
const Ability:
|
|
50
|
-
const AbilityLooping:
|
|
51
|
-
const Missile:
|
|
37
|
+
export declare namespace SoundSettings {
|
|
38
|
+
const UI: SoundSettings;
|
|
39
|
+
const Music: SoundSettings;
|
|
40
|
+
const Attack: Sound3DSettings;
|
|
41
|
+
const Ability: Sound3DSettings;
|
|
42
|
+
const AbilityLooping: Sound3DSettings;
|
|
43
|
+
const Missile: Sound3DSettings;
|
|
52
44
|
}
|
|
53
45
|
export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
54
46
|
private _volume?;
|
|
@@ -58,12 +50,13 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
|
58
50
|
start(milliseconds?: number): void;
|
|
59
51
|
stop(fadeOut?: boolean): void;
|
|
60
52
|
restart(milliseconds?: number): void;
|
|
61
|
-
static play(fileName: string, preset:
|
|
62
|
-
static create(fileName: string, preset:
|
|
53
|
+
static play(fileName: string, preset: SoundSettings): void;
|
|
54
|
+
static create(fileName: string, preset: SoundSettings): Sound;
|
|
63
55
|
}
|
|
64
56
|
export declare class Sound3D extends Sound {
|
|
65
|
-
static playAtPosition(fileName: string, preset:
|
|
66
|
-
static playOnUnit(fileName: string, preset:
|
|
67
|
-
static
|
|
68
|
-
static
|
|
57
|
+
static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
|
|
58
|
+
static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
|
|
59
|
+
static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
|
|
60
|
+
static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
|
|
61
|
+
static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
|
|
69
62
|
}
|