warscript 0.0.1-dev.d18f377 → 0.0.1-dev.d1983c6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (175) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +95 -48
  7. package/core/types/frame.lua +10 -12
  8. package/core/types/player.lua +3 -1
  9. package/core/types/playerCamera.d.ts +2 -0
  10. package/core/types/playerCamera.lua +79 -5
  11. package/core/types/sound.d.ts +17 -24
  12. package/core/types/sound.lua +99 -24
  13. package/core/types/timer.d.ts +8 -8
  14. package/core/types/timer.lua +25 -23
  15. package/core/util.d.ts +1 -1
  16. package/core/util.lua +12 -1
  17. package/decl/native.d.ts +844 -788
  18. package/engine/behavior.d.ts +2 -0
  19. package/engine/behavior.lua +53 -27
  20. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  21. package/engine/behaviour/ability/always-enabled.lua +31 -0
  22. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  23. package/engine/behaviour/ability/apply-buff.lua +32 -0
  24. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  25. package/engine/behaviour/ability/damage.d.ts +9 -3
  26. package/engine/behaviour/ability/damage.lua +26 -38
  27. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  28. package/engine/behaviour/ability/emulate-impact.lua +22 -8
  29. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  30. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  31. package/engine/behaviour/ability/restore-mana.lua +6 -6
  32. package/engine/behaviour/ability.d.ts +15 -3
  33. package/engine/behaviour/ability.lua +85 -22
  34. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  35. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  36. package/engine/behaviour/unit.d.ts +28 -0
  37. package/engine/behaviour/unit.lua +163 -4
  38. package/engine/buff.d.ts +57 -41
  39. package/engine/buff.lua +301 -228
  40. package/engine/internal/ability.d.ts +15 -1
  41. package/engine/internal/ability.lua +90 -2
  42. package/engine/internal/item/ability.lua +162 -4
  43. package/engine/internal/item.d.ts +7 -4
  44. package/engine/internal/item.lua +131 -28
  45. package/engine/internal/mechanics/ability-duration.lua +1 -1
  46. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  47. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  48. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  49. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  50. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  51. package/engine/internal/misc/frame-coordinates.lua +21 -0
  52. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  53. package/engine/internal/misc/get-terrain-z.lua +11 -0
  54. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  55. package/engine/internal/misc/player-local-handle.lua +5 -0
  56. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  57. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  58. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  59. package/engine/internal/object-data/evasion-probability.lua +16 -0
  60. package/engine/internal/unit/ability.d.ts +35 -0
  61. package/engine/internal/unit/ability.lua +62 -0
  62. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  63. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  64. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  65. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  66. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  67. package/engine/internal/unit/allowed-targets.lua +9 -1
  68. package/engine/internal/unit/bonus.d.ts +2 -0
  69. package/engine/internal/unit/bonus.lua +17 -0
  70. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  71. package/engine/internal/unit/ignore-events-items.lua +5 -0
  72. package/engine/internal/unit/item.lua +6 -12
  73. package/engine/internal/unit/order.d.ts +20 -0
  74. package/engine/internal/unit/order.lua +136 -0
  75. package/engine/internal/unit+damage.d.ts +2 -11
  76. package/engine/internal/unit+damage.lua +10 -14
  77. package/engine/internal/unit+spellSteal.lua +1 -2
  78. package/engine/internal/unit-missile-launch.lua +9 -2
  79. package/engine/internal/unit.d.ts +32 -8
  80. package/engine/internal/unit.lua +302 -107
  81. package/engine/internal/utility.lua +12 -0
  82. package/engine/lightning.d.ts +12 -5
  83. package/engine/lightning.lua +48 -14
  84. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  85. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  86. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  87. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  88. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  89. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  90. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  91. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  92. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  93. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  94. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  95. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  96. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  97. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  98. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  99. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  100. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  101. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  102. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  103. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  104. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  105. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  106. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  107. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  108. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  109. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  110. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  111. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  112. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  113. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  114. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  115. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  116. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  117. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  118. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  119. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  120. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  121. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  122. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  123. package/engine/object-data/entry/ability-type/web.lua +52 -0
  124. package/engine/object-data/entry/ability-type.d.ts +19 -17
  125. package/engine/object-data/entry/ability-type.lua +90 -36
  126. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  127. package/engine/object-data/entry/buff-type.d.ts +6 -12
  128. package/engine/object-data/entry/buff-type.lua +13 -29
  129. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  130. package/engine/object-data/entry/item-type.d.ts +3 -1
  131. package/engine/object-data/entry/item-type.lua +15 -2
  132. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  133. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  134. package/engine/object-data/entry/sound-preset.lua +140 -0
  135. package/engine/object-data/entry/unit-type.d.ts +21 -5
  136. package/engine/object-data/entry/unit-type.lua +214 -93
  137. package/engine/object-data/entry/upgrade.d.ts +1 -1
  138. package/engine/object-data/entry/upgrade.lua +4 -4
  139. package/engine/object-data/entry.d.ts +16 -14
  140. package/engine/object-data/entry.lua +60 -32
  141. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  142. package/engine/object-field/ability.d.ts +10 -4
  143. package/engine/object-field/ability.lua +3 -0
  144. package/engine/object-field/unit.d.ts +57 -3
  145. package/engine/object-field/unit.lua +207 -7
  146. package/engine/object-field.d.ts +17 -6
  147. package/engine/object-field.lua +187 -89
  148. package/engine/standard/entries/buff-type.d.ts +3 -0
  149. package/engine/standard/entries/buff-type.lua +3 -0
  150. package/engine/standard/entries/sound-preset.d.ts +10 -0
  151. package/engine/standard/entries/sound-preset.lua +10 -0
  152. package/engine/standard/fields/ability.d.ts +2 -0
  153. package/engine/standard/fields/ability.lua +2 -0
  154. package/engine/standard/fields/unit.d.ts +4 -0
  155. package/engine/standard/fields/unit.lua +7 -0
  156. package/engine/text-tag.d.ts +36 -2
  157. package/engine/text-tag.lua +249 -10
  158. package/engine/unit.d.ts +2 -0
  159. package/engine/unit.lua +2 -0
  160. package/objutil/buff.lua +1 -2
  161. package/objutil/unit.lua +8 -0
  162. package/package.json +2 -2
  163. package/utility/arrays.d.ts +1 -0
  164. package/utility/arrays.lua +3 -0
  165. package/utility/functions.d.ts +8 -0
  166. package/utility/functions.lua +13 -0
  167. package/utility/linked-set.d.ts +1 -0
  168. package/utility/linked-set.lua +3 -0
  169. package/utility/lua-maps.d.ts +4 -0
  170. package/utility/lua-maps.lua +20 -0
  171. package/utility/lua-sets.d.ts +2 -0
  172. package/utility/lua-sets.lua +7 -0
  173. package/utility/reflection.lua +11 -7
  174. package/core/types/order.d.ts +0 -25
  175. package/core/types/order.lua +0 -55
@@ -1,10 +1,10 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
7
- local createUnitEventListener
8
8
  local ____behavior = require("engine.behavior")
9
9
  local Behavior = ____behavior.Behavior
10
10
  local ____unit = require("engine.unit")
@@ -15,30 +15,29 @@ local ____effect = require("core.types.effect")
15
15
  local Effect = ____effect.Effect
16
16
  local ____ability = require("engine.standard.fields.ability")
17
17
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
19
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
20
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
21
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
20
22
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
23
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
22
24
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
23
25
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
27
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
28
  local ____ability = require("engine.object-field.ability")
29
+ local AbilityField = ____ability.AbilityField
30
+ local AbilityLevelField = ____ability.AbilityLevelField
25
31
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
26
- local ____timer = require("core.types.timer")
27
- local Timer = ____timer.Timer
28
32
  local createBehaviorFunctionsByAbilityTypeId = {}
29
33
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
30
- local function createZeroTimerUnitEventListener(key)
31
- local unitEventListener = createUnitEventListener(key)
32
- return function(unit, ability, ...)
33
- Timer:run(unitEventListener, unit, ability, ...)
34
- end
35
- end
36
- createUnitEventListener = function(key)
34
+ local function createUnitEventListener(key)
37
35
  return function(unit, ability, ...)
38
36
  ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
39
37
  end
40
38
  end
41
39
  local registeredCommandEventIds = {}
40
+ local subscribedValuesByAbilityBehavior = {}
42
41
  local ____class_2 = __TS__Class()
43
42
  ____class_2.name = ""
44
43
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -77,6 +76,21 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
77
76
  if parameters and parameters.isExclusiveOnImpactHandler then
78
77
  exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
79
78
  end
79
+ self:onCreate()
80
+ end
81
+ function AbilityBehavior.prototype.onDestroy(self)
82
+ subscribedValuesByAbilityBehavior[self] = nil
83
+ return Behavior.prototype.onDestroy(self)
84
+ end
85
+ function AbilityBehavior.prototype.subscribe(self, value)
86
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
87
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
88
+ if subscribedValues == nil then
89
+ subscribedValues = {}
90
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
91
+ end
92
+ subscribedValues[value] = true
93
+ end
80
94
  end
81
95
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
82
96
  if orderTypeStringId == nil then
@@ -91,6 +105,24 @@ end
91
105
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
92
106
  return resolveCurrentAbilityDependentValue(self.ability, value)
93
107
  end
108
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
109
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
110
+ Effect:flash(
111
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
112
+ widget,
113
+ attachmentPoint ~= "" and attachmentPoint or "origin",
114
+ ...
115
+ )
116
+ end
117
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
118
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
94
126
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
95
127
  Effect:flash(
96
128
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -107,23 +139,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
107
139
  ...
108
140
  )
109
141
  end
110
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
142
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
111
143
  if type(xOrWidget) == "number" then
112
144
  Effect:flash(
113
145
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
114
146
  xOrWidget,
115
- yOrDuration,
116
- duration
147
+ yOrParametersOrDuration,
148
+ durationOrParameters,
149
+ parameters
117
150
  )
118
151
  else
152
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
153
  Effect:flash(
120
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
155
  xOrWidget,
122
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
123
- yOrDuration
156
+ attachmentPoint ~= "" and attachmentPoint or "origin",
157
+ yOrParametersOrDuration,
158
+ durationOrParameters
124
159
  )
125
160
  end
126
161
  end
162
+ function AbilityBehavior.prototype.onCreate(self)
163
+ end
164
+ function AbilityBehavior.prototype.onValueChange(self, _value)
165
+ end
127
166
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
128
167
  end
129
168
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -191,6 +230,18 @@ __TS__SetDescriptor(
191
230
  end},
192
231
  true
193
232
  )
233
+ __TS__SetDescriptor(
234
+ AbilityBehavior.prototype,
235
+ "unit",
236
+ {get = function(self)
237
+ local owner = self.object.owner
238
+ if __TS__InstanceOf(owner, Unit) then
239
+ return owner
240
+ end
241
+ return owner.owner
242
+ end},
243
+ true
244
+ )
194
245
  AbilityBehavior.MissileLaunchConfig = ____class_2
195
246
  __TS__SetDescriptor(
196
247
  AbilityBehavior.prototype,
@@ -214,16 +265,28 @@ __TS__SetDescriptor(
214
265
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
215
266
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
216
267
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
217
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
218
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
219
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
220
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
221
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
222
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
223
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
268
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
269
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
270
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
271
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
272
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
273
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
274
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
224
275
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
225
276
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
226
277
  end)(AbilityBehavior)
278
+ local function checkBehaviorOnValueChange(behavior, field)
279
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
280
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
281
+ behavior:onValueChange(field)
282
+ end
283
+ end
284
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
285
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
286
+ end)
287
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
288
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
289
+ end)
227
290
  Ability.onCreate:addListener(function(ability)
228
291
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
229
292
  if createBehaviorFunctions ~= nil then
@@ -10,9 +10,11 @@ export type StunImmunityUnitBehaviourParameters = {
10
10
  textTagText?: string;
11
11
  };
12
12
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
13
+ readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
14
14
  static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
15
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
16
16
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
17
+ onDamageReceived(): void;
18
+ onTargetingAbilityChannelingStart(): void;
19
+ onTargetingAbilityImpact(): void;
18
20
  }
@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
12
12
  local map = ____arrays.map
13
13
  local ____text_2Dtag = require("engine.text-tag")
14
14
  local TextTag = ____text_2Dtag.TextTag
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
15
17
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
18
  return flatMapToLuaSet(
17
19
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
20
+ "AHtb",
21
+ "AHbh",
22
+ "AOws",
23
+ "AOw2",
24
+ "AUim",
25
+ "Acyc",
26
+ "ANfb",
27
+ "ANsb",
28
+ "ANcs",
29
+ "ANc1",
30
+ "ANc2",
31
+ "ANc3",
32
+ "ACbh",
33
+ "ANbh",
34
+ "SCc1",
35
+ "ACcy",
36
+ "ANb2",
37
+ "Awrs",
38
+ "Awrh",
39
+ "Awrg",
40
+ "ACtb",
41
+ "ACcb"
36
42
  }, fourCC)),
37
43
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
44
  )
39
45
  end)
46
+ local function process(behavior)
47
+ local hasRemovedBuffs = false
48
+ for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
+ end
51
+ if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
52
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
53
+ end
54
+ end
40
55
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
56
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
57
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
48
63
  UnitBehavior.prototype.____constructor(self, unit)
49
64
  self.parameters = parameters
50
65
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
66
+ process(self)
52
67
  end
53
68
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
69
  self.unit:incrementStunCounter()
55
70
  return UnitBehavior.prototype.onDestroy(self)
56
71
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
72
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
73
+ process(self)
74
+ Timer:run(process, self)
75
+ end
76
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
77
+ process(self)
78
+ end
79
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
80
+ process(self)
65
81
  end
66
82
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
83
  return ____exports
@@ -5,22 +5,50 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
8
14
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
15
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
16
  constructor(unit: Unit);
17
+ protected onDestroy(): Destructor;
18
+ readonly sourceAbilityBehavior?: AbilityBehavior;
11
19
  get unit(): Unit;
20
+ registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
21
+ onImmediateOrder(orderId: number): void;
22
+ onTargetOrder(orderId: number, target: Widget): void;
23
+ onPointOrder(orderId: number, x: number, y: number): void;
12
24
  onAutoAttackStart(target: Unit): void;
13
25
  onAutoAttackFinish(target: Unit): void;
26
+ onTargetingAutoAttackStart(source: Unit): void;
27
+ onTargetingAutoAttackFinish(source: Unit): void;
14
28
  onDamageDealing(target: Unit, event: DamagingEvent): void;
15
29
  onDamageDealt(target: Unit, event: DamageEvent): void;
16
30
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
17
31
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
18
32
  onAbilityGained(ability: Ability): void;
19
33
  onAbilityLost(ability: Ability): void;
34
+ onAbilityChannelingStart(ability: Ability): void;
35
+ onAbilityImpact(ability: Ability): void;
36
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
37
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
38
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
39
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
40
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
41
+ onAbilityNoTargetImpact(ability: Ability): void;
42
+ onAbilityChannelingFinish(ability: Ability): void;
43
+ onAbilityStop(ability: Ability): void;
44
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
45
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
46
+ onBuffGained(buff: Buff): void;
20
47
  onItemDropped(item: Item): void;
21
48
  onItemPickedUp(item: Item): void;
22
49
  onItemUsed(item: Item): void;
23
50
  onItemStacked(item: Item): void;
51
+ onItemChargesChanged(item: Item): void;
24
52
  onKill(target: Unit): void;
25
53
  onDeath(source: Unit | undefined): void;
26
54
  }
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
10
11
  require("engine.internal.unit+ability")
11
12
  require("engine.internal.unit-missile-launch")
13
+ local ____linked_2Dset = require("utility.linked-set")
14
+ local LinkedSet = ____linked_2Dset.LinkedSet
15
+ local ____lua_2Dmaps = require("utility.lua-maps")
16
+ local getOrPut = ____lua_2Dmaps.getOrPut
17
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
+ local ____lua_2Dsets = require("utility.lua-sets")
19
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
+ local behaviorsByEvent = {}
21
+ local rangeByBehaviorByEvent = {}
22
+ local listenerByBehaviorByEvent = {}
23
+ local eventsByBehavior = {}
12
24
  ____exports.UnitBehavior = __TS__Class()
13
25
  local UnitBehavior = ____exports.UnitBehavior
14
26
  UnitBehavior.name = "UnitBehavior"
@@ -16,10 +28,69 @@ __TS__ClassExtends(UnitBehavior, Behavior)
16
28
  function UnitBehavior.prototype.____constructor(self, unit)
17
29
  Behavior.prototype.____constructor(self, unit)
18
30
  end
31
+ function UnitBehavior.prototype.onDestroy(self)
32
+ local events = eventsByBehavior[self]
33
+ if events ~= nil then
34
+ for event in pairs(events) do
35
+ local ____opt_0 = behaviorsByEvent[event]
36
+ if ____opt_0 ~= nil then
37
+ ____opt_0:remove(self)
38
+ end
39
+ local ____opt_2 = rangeByBehaviorByEvent[event]
40
+ if ____opt_2 ~= nil then
41
+ ____opt_2[self] = nil
42
+ end
43
+ local ____opt_4 = listenerByBehaviorByEvent[event]
44
+ if ____opt_4 ~= nil then
45
+ ____opt_4[self] = nil
46
+ end
47
+ end
48
+ eventsByBehavior[self] = nil
49
+ end
50
+ return Behavior.prototype.onDestroy(self)
51
+ end
52
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
53
+ local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
54
+ rangeByBehavior[self] = range
55
+ local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
56
+ listenerByBehavior[self] = listener
57
+ getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
+ local behaviors = behaviorsByEvent[event]
59
+ if behaviors == nil then
60
+ event:addListener(function(...)
61
+ local behaviors = behaviorsByEvent[event]
62
+ if behaviors ~= nil then
63
+ local unit = extractUnit(...)
64
+ if unit ~= nil then
65
+ for behavior in pairs(behaviors) do
66
+ local range = rangeByBehavior[behavior]
67
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
68
+ local ____self_6 = behavior
69
+ ____self_6[listenerByBehavior[behavior]](____self_6, ...)
70
+ end
71
+ end
72
+ end
73
+ end
74
+ end)
75
+ behaviors = __TS__New(LinkedSet)
76
+ behaviorsByEvent[event] = behaviors
77
+ end
78
+ behaviors:add(self)
79
+ end
80
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
81
+ end
82
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
83
+ end
84
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
85
+ end
19
86
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
87
  end
21
88
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
89
  end
90
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
91
+ end
92
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
93
+ end
23
94
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
95
  end
25
96
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +103,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
103
  end
33
104
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
105
  end
106
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
107
+ end
108
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
109
+ end
110
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
111
+ end
112
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
113
+ end
114
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
115
+ end
116
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
117
+ end
118
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
119
+ end
120
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
121
+ end
122
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
123
+ end
124
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
125
+ end
126
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
127
+ end
128
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
129
+ end
130
+ function UnitBehavior.prototype.onBuffGained(self, buff)
131
+ end
35
132
  function UnitBehavior.prototype.onItemDropped(self, item)
36
133
  end
37
134
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,6 +137,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
137
  end
41
138
  function UnitBehavior.prototype.onItemStacked(self, item)
42
139
  end
140
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
141
+ end
43
142
  function UnitBehavior.prototype.onKill(self, target)
44
143
  end
45
144
  function UnitBehavior.prototype.onDeath(self, source)
@@ -53,11 +152,28 @@ __TS__SetDescriptor(
53
152
  true
54
153
  );
55
154
  (function(self)
155
+ Unit.onImmediateOrder:addListener(function(source, orderId)
156
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
157
+ end)
158
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
159
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
160
+ end)
161
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
162
+ ____exports.UnitBehavior:forAll(
163
+ source,
164
+ "onPointOrder",
165
+ orderId,
166
+ x,
167
+ y
168
+ )
169
+ end)
56
170
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
171
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
172
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
173
  end)
59
174
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
175
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
176
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
177
  end)
62
178
  Unit.onDamaging:addListener(function(source, target, event)
63
179
  if source ~= nil then
@@ -71,11 +187,51 @@ __TS__SetDescriptor(
71
187
  end
72
188
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
189
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
190
+ Unit.abilityGainedEvent:addListener(function(source, ability)
191
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
192
+ end)
193
+ Unit.abilityLostEvent:addListener(function(source, ability)
194
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
195
+ end)
196
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
197
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
198
+ end)
199
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
200
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
76
201
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
202
+ Unit.abilityImpactEvent:addListener(function(source, ability)
203
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
204
+ end)
205
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
206
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
207
+ end)
208
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
209
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
210
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
211
+ end)
212
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
213
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
214
+ end)
215
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
216
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
217
+ end)
218
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
219
+ ____exports.UnitBehavior:forAll(
220
+ source,
221
+ "onAbilityPointTargetImpact",
222
+ ability,
223
+ x,
224
+ y
225
+ )
226
+ end)
227
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
228
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
229
+ end)
230
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
231
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
232
+ end)
233
+ Unit.abilityStopEvent:addListener(function(source, ability)
234
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
235
  end)
80
236
  Unit.deathEvent:addListener(function(target, source)
81
237
  if source ~= nil then
@@ -95,6 +251,9 @@ __TS__SetDescriptor(
95
251
  Unit.itemStackedEvent:addListener(function(unit, item)
96
252
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
253
  end)
254
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
255
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
256
+ end)
98
257
  end)(UnitBehavior)
99
258
  Unit.destroyEvent:addListener(function(unit)
100
259
  ____exports.UnitBehavior:forAll(unit, "destroy")