warscript 0.0.1-dev.d18f377 → 0.0.1-dev.d1983c6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/frame.lua +10 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +25 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -8
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +15 -3
- package/engine/behaviour/ability.lua +85 -22
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +28 -0
- package/engine/behaviour/unit.lua +163 -4
- package/engine/buff.d.ts +57 -41
- package/engine/buff.lua +301 -228
- package/engine/internal/ability.d.ts +15 -1
- package/engine/internal/ability.lua +90 -2
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +6 -12
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +32 -8
- package/engine/internal/unit.lua +302 -107
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +10 -4
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +187 -89
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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end
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local registeredCommandEventIds = {}
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end
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end
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end
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Effect:flash(
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function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
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Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
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Unit.
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Unit.
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Unit.
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Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
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Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
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Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
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Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
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Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
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end)(AbilityBehavior)
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behavior:onValueChange(field)
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end
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end)
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AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
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end)
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local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
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if createBehaviorFunctions ~= nil then
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@@ -10,9 +10,11 @@ export type StunImmunityUnitBehaviourParameters = {
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textTagText?: string;
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};
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export declare class StunImmunityUnitBehavior extends UnitBehavior {
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-
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readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
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static defaultParameters: StunImmunityUnitBehaviourParameters;
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-
constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
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constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
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protected onDestroy(): Destructor;
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-
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onDamageReceived(): void;
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onTargetingAbilityChannelingStart(): void;
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onTargetingAbilityImpact(): void;
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}
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@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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+
local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
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|
return flatMapToLuaSet(
|
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AbilityType:getAllByBaseIds(map({
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"
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+
"AHtb",
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+
"AHbh",
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+
"AOws",
|
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"AOw2",
|
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"AUim",
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"Acyc",
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"ANfb",
|
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"ANsb",
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"ANcs",
|
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"ANc1",
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"ANc2",
|
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"ANc3",
|
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|
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"ACbh",
|
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|
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"ANbh",
|
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|
+
"SCc1",
|
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|
+
"ACcy",
|
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|
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"ANb2",
|
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|
+
"Awrs",
|
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|
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"Awrh",
|
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|
+
"Awrg",
|
|
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|
+
"ACtb",
|
|
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|
+
"ACcb"
|
|
36
42
|
}, fourCC)),
|
|
37
43
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
44
|
)
|
|
39
45
|
end)
|
|
46
|
+
local function process(behavior)
|
|
47
|
+
local hasRemovedBuffs = false
|
|
48
|
+
for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
|
+
end
|
|
51
|
+
if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
|
|
52
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
53
|
+
end
|
|
54
|
+
end
|
|
40
55
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
56
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
57
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
48
63
|
UnitBehavior.prototype.____constructor(self, unit)
|
|
49
64
|
self.parameters = parameters
|
|
50
65
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
66
|
+
process(self)
|
|
52
67
|
end
|
|
53
68
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
69
|
self.unit:incrementStunCounter()
|
|
55
70
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
71
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
72
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
73
|
+
process(self)
|
|
74
|
+
Timer:run(process, self)
|
|
75
|
+
end
|
|
76
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
77
|
+
process(self)
|
|
78
|
+
end
|
|
79
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
80
|
+
process(self)
|
|
65
81
|
end
|
|
66
82
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
83
|
return ____exports
|
|
@@ -5,22 +5,50 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
8
14
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
9
15
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
10
16
|
constructor(unit: Unit);
|
|
17
|
+
protected onDestroy(): Destructor;
|
|
18
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
11
19
|
get unit(): Unit;
|
|
20
|
+
registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
21
|
+
onImmediateOrder(orderId: number): void;
|
|
22
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
23
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
12
24
|
onAutoAttackStart(target: Unit): void;
|
|
13
25
|
onAutoAttackFinish(target: Unit): void;
|
|
26
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
27
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
14
28
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
15
29
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
16
30
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
17
31
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
18
32
|
onAbilityGained(ability: Ability): void;
|
|
19
33
|
onAbilityLost(ability: Ability): void;
|
|
34
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
35
|
+
onAbilityImpact(ability: Ability): void;
|
|
36
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
37
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
38
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
39
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
40
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
41
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
42
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
43
|
+
onAbilityStop(ability: Ability): void;
|
|
44
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
45
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
46
|
+
onBuffGained(buff: Buff): void;
|
|
20
47
|
onItemDropped(item: Item): void;
|
|
21
48
|
onItemPickedUp(item: Item): void;
|
|
22
49
|
onItemUsed(item: Item): void;
|
|
23
50
|
onItemStacked(item: Item): void;
|
|
51
|
+
onItemChargesChanged(item: Item): void;
|
|
24
52
|
onKill(target: Unit): void;
|
|
25
53
|
onDeath(source: Unit | undefined): void;
|
|
26
54
|
}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____behavior = require("engine.behavior")
|
|
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
|
|
|
9
10
|
local Unit = ____unit.Unit
|
|
10
11
|
require("engine.internal.unit+ability")
|
|
11
12
|
require("engine.internal.unit-missile-launch")
|
|
13
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
14
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
15
|
+
local ____lua_2Dmaps = require("utility.lua-maps")
|
|
16
|
+
local getOrPut = ____lua_2Dmaps.getOrPut
|
|
17
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
+
local behaviorsByEvent = {}
|
|
21
|
+
local rangeByBehaviorByEvent = {}
|
|
22
|
+
local listenerByBehaviorByEvent = {}
|
|
23
|
+
local eventsByBehavior = {}
|
|
12
24
|
____exports.UnitBehavior = __TS__Class()
|
|
13
25
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
26
|
UnitBehavior.name = "UnitBehavior"
|
|
@@ -16,10 +28,69 @@ __TS__ClassExtends(UnitBehavior, Behavior)
|
|
|
16
28
|
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
29
|
Behavior.prototype.____constructor(self, unit)
|
|
18
30
|
end
|
|
31
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
+
local events = eventsByBehavior[self]
|
|
33
|
+
if events ~= nil then
|
|
34
|
+
for event in pairs(events) do
|
|
35
|
+
local ____opt_0 = behaviorsByEvent[event]
|
|
36
|
+
if ____opt_0 ~= nil then
|
|
37
|
+
____opt_0:remove(self)
|
|
38
|
+
end
|
|
39
|
+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
|
40
|
+
if ____opt_2 ~= nil then
|
|
41
|
+
____opt_2[self] = nil
|
|
42
|
+
end
|
|
43
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
44
|
+
if ____opt_4 ~= nil then
|
|
45
|
+
____opt_4[self] = nil
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
eventsByBehavior[self] = nil
|
|
49
|
+
end
|
|
50
|
+
return Behavior.prototype.onDestroy(self)
|
|
51
|
+
end
|
|
52
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
53
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
54
|
+
rangeByBehavior[self] = range
|
|
55
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
56
|
+
listenerByBehavior[self] = listener
|
|
57
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
58
|
+
local behaviors = behaviorsByEvent[event]
|
|
59
|
+
if behaviors == nil then
|
|
60
|
+
event:addListener(function(...)
|
|
61
|
+
local behaviors = behaviorsByEvent[event]
|
|
62
|
+
if behaviors ~= nil then
|
|
63
|
+
local unit = extractUnit(...)
|
|
64
|
+
if unit ~= nil then
|
|
65
|
+
for behavior in pairs(behaviors) do
|
|
66
|
+
local range = rangeByBehavior[behavior]
|
|
67
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
68
|
+
local ____self_6 = behavior
|
|
69
|
+
____self_6[listenerByBehavior[behavior]](____self_6, ...)
|
|
70
|
+
end
|
|
71
|
+
end
|
|
72
|
+
end
|
|
73
|
+
end
|
|
74
|
+
end)
|
|
75
|
+
behaviors = __TS__New(LinkedSet)
|
|
76
|
+
behaviorsByEvent[event] = behaviors
|
|
77
|
+
end
|
|
78
|
+
behaviors:add(self)
|
|
79
|
+
end
|
|
80
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
81
|
+
end
|
|
82
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
83
|
+
end
|
|
84
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
85
|
+
end
|
|
19
86
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
87
|
end
|
|
21
88
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
89
|
end
|
|
90
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
91
|
+
end
|
|
92
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
93
|
+
end
|
|
23
94
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
95
|
end
|
|
25
96
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +103,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
103
|
end
|
|
33
104
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
105
|
end
|
|
106
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
107
|
+
end
|
|
108
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
109
|
+
end
|
|
110
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
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end
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function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
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end
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function UnitBehavior.prototype.onAbilityStop(self, ability)
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end
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function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
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end
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function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
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end
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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@@ -40,6 +137,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
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end
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function UnitBehavior.prototype.onItemStacked(self, item)
|
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end
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+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
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end
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function UnitBehavior.prototype.onKill(self, target)
|
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end
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144
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function UnitBehavior.prototype.onDeath(self, source)
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@@ -53,11 +152,28 @@ __TS__SetDescriptor(
|
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53
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true
|
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);
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(function(self)
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Unit.onImmediateOrder:addListener(function(source, orderId)
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+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
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end)
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Unit.onTargetOrder:addListener(function(source, orderId, target)
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+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
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end)
|
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Unit.onPointOrder:addListener(function(source, orderId, x, y)
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____exports.UnitBehavior:forAll(
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source,
|
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"onPointOrder",
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orderId,
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x,
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y
|
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)
|
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end)
|
|
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170
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Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
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|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
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+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
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|
end)
|
|
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174
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
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175
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
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|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
177
|
end)
|
|
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178
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
179
|
if source ~= nil then
|
|
@@ -71,11 +187,51 @@ __TS__SetDescriptor(
|
|
|
71
187
|
end
|
|
72
188
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
189
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
190
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
191
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
192
|
+
end)
|
|
193
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
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|
+
end)
|
|
196
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
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|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
198
|
+
end)
|
|
199
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
200
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
201
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
202
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
203
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
204
|
+
end)
|
|
205
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
206
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
207
|
+
end)
|
|
208
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
209
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
210
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
211
|
+
end)
|
|
212
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
213
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
214
|
+
end)
|
|
215
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
216
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
217
|
+
end)
|
|
218
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
219
|
+
____exports.UnitBehavior:forAll(
|
|
220
|
+
source,
|
|
221
|
+
"onAbilityPointTargetImpact",
|
|
222
|
+
ability,
|
|
223
|
+
x,
|
|
224
|
+
y
|
|
225
|
+
)
|
|
226
|
+
end)
|
|
227
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
228
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
229
|
+
end)
|
|
230
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
231
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
232
|
+
end)
|
|
233
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
234
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
235
|
end)
|
|
80
236
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
237
|
if source ~= nil then
|
|
@@ -95,6 +251,9 @@ __TS__SetDescriptor(
|
|
|
95
251
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
252
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
253
|
end)
|
|
254
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
255
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
256
|
+
end)
|
|
98
257
|
end)(UnitBehavior)
|
|
99
258
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
259
|
____exports.UnitBehavior:forAll(unit, "destroy")
|